Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 12:10:09 Player: Danetta Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1228) 1228 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 3454 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (3) ------- Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Weight Redist. System Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Mini Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Light Armor Plating [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Weight Redist. System Device Weight Redist. System Processor Targeting Computer Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 45 | 11 3 12 9 10 Power 13 | 7 . 2 . 4 Engine 13 | 7 . 2 . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 2 6 . Treads 4 | . . . 4 . Leg 2 | . . 2 . . Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 2 3 2 1 Device 5 | . 2 2 1 . Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 14 | 2 1 5 1 5 Energy Gun 6 | 1 . 3 1 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 20 | . 1 3 4 12 Power 5 | . 1 . . 4 Propulsion 6 | . . 2 2 2 Utility 5 | . . 1 1 3 Weapon 4 | . . . 1 3 Highest Loss Streak 6 | . 1 1 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 91 84 92 73 Engine 16 | . 9 14 22 14 Treads 6 | . . . 11 14 Leg 5 | . . 14 3 . Wheel 5 | . 28 4 . . Device 18 | . 24 26 17 7 Processor 7 | . . 5 11 9 Protection 2 | . . . 4 6 Energy Gun 11 | . 14 12 10 10 Ballistic Gun 1 | . 7 . . . Launcher 8 | . 6 5 11 9 Naked Turns . | . . . . . Heaviest Build 30 | 7 11 23 27 30 Greatest Support 46 | 20 20 26 46 46 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 2 4 3 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 4 5 4 . Class Distribution -------------------- 83% | Mutant 6% | Bomber 5% | Scavenger-Mutant 4% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 965 | 261 144 161 202 197 Remotely . | . . . . . Salvage Created 1639 | 31 171 388 812 237 Parts 88 | 2 4 18 44 20 Haulers Intercepted 6 | . . 1 4 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 25 | 1 3 4 15 2 Guns 13 | 1 3 3 6 . AOE 11 | . . 1 9 1 Classes Destroyed 10 | 1 3 4 1 1 Worker 8 | . 2 1 4 1 Builder 3 | . . 1 . 2 Hauler 6 | . . 1 4 1 Recycler 5 | . . 2 3 . Operator 2 | . 1 . 1 . Watcher 8 | . 1 1 2 4 Swarmer 3 | . . . 3 . Grunt 16 | 1 3 2 9 1 Sentry 5 | . . 2 3 . Hunter 1 | . . . . 1 Best Kill Streak 9 | 1 2 4 9 4 Combat Bots Only 6 | 1 2 1 6 1 Max Kills in Single Turn 5 | 1 1 2 5 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 203 | 1 7 38 76 81 Missed 70 | 1 . 14 33 22 Damage Taken 2786 | . 169 489 598 1530 Core 910 | . 30 181 135 564 Absorbed by Shields 153 | . . 48 105 . Core Remaining (%) 69 | 100 88 . 21 . Volleys Fired 97 | 1 17 37 29 13 Largest 3 | 2 2 2 2 3 Hottest 142 | 70 80 115 86 142 Shots Fired 154 | 2 32 44 49 27 Gun 109 | 2 26 41 24 16 Cannon . | . . . . . Launcher 45 | . 6 3 25 11 Special . | . . . . . Kinetic 11 | 1 9 1 . . Thermal 98 | 1 17 40 24 16 Explosive 42 | . 6 3 25 8 Electromagnetic 3 | . . . . 3 Robot Hit Streak 14 | 1 12 7 7 14 Robot Miss Streak 5 | 1 5 2 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 107 | 1 21 31 28 26 Core Hits 90 | 1 12 16 44 17 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 9 | . 4 . 2 3 Burn 8 | . 4 . 2 2 Smash 1 | . . . . 1 Melee Attacks 7 | . . . . 7 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 3900 | 15 400 686 1537 1262 Guns 1077 | 15 215 368 236 243 Cannons . | . . . . . Explosions 2622 | . 185 318 1301 818 Melee 201 | . . . . 201 Ramming . | . . . . . Kinetic 114 | 15 89 10 . . Thermal 1218 | . 126 358 236 498 Explosive 2262 | . 185 318 1301 458 Electromagnetic 105 | . . . . 105 Impact 201 | . . . . 201 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 150 | . 6 20 27 97 Projectiles . | . . . . . Explosions 91 | . 6 20 27 38 Melee 59 | . . . . 59 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 373 | . 93 39 160 81 Shots 13 | . 4 2 6 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 344 | 9 9 90 153 344 Average Temperature 55 | 6 4 25 39 120 Received Heat Transfer 623 | . 42 100 190 291 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 3 . 2 2 Heat Transferred 3221 | . 666 1036 703 816 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 624 | 20 194 235 624 462 Initial 207 | . 13 81 36 207 Average 229 | 4 81 141 335 331 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 47 | 100 100 69 31 . Level 1 28 | . . 30 12 71 Level 2 23 | . . . 56 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 2 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 3 2 . 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | 1 11 12 23 12 Peak Tracking Total 6 | 1 2 4 6 6 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 10 | . 1 1 4 4 Max in Single Turn 3 | . 1 1 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 5 | . 1 . 2 2 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 3 . 3 2 Successful 2 | . . . 1 1 Failed 6 | . 3 . 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 3 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1741 | 85 227 501 533 395 Spaces Moved 1007 | 75 174 298 258 202 Core 70 | 23 . . 17 30 Treads 308 | . . . 136 172 Legs 323 | . . 237 86 . Wheels 306 | 52 174 61 19 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 100 50 Average Speed 128 | 70 80 121 165 152 Slowest Speed 240 | 80 80 190 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 28 27 46 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 301 | . 32 11 165 93 Melee . | . . . . . Projectile . | . . . . . AOE 301 | . 32 11 165 93 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1310 | 107 232 396 316 259 Wait 92 | 5 28 30 11 18 Move 1003 | 74 173 297 257 202 Hop . | . . . . . Pick Up 34 | 10 6 11 2 5 Fast Attach 11 | . . 4 7 . Attach 34 | 11 3 8 2 10 Detach 15 | 6 . 3 3 3 Swap . | . . . . . Drop 18 | . 5 6 5 2 Fire 97 | 1 17 37 29 13 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 692 | -9/Materials | Discovered new exit (range 12) 814 | -9/Materials | Entered Storage 1002 | -9/Storage | Core integrity fell below 50% 1071 | -9/Storage | Lost 3 parts (2n1w) 1214 | -9/Storage | First assault squad dispatched 1323 | -9/Storage | Discovered new exit (range 16) 1347 | -9/Storage | Entered Materials 1347 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1669 | -8/Materials | Lost 5 parts (2p1n1u1w) 1688 | -8/Materials | Core integrity fell below 50% 1708 | -8/Materials | Core integrity fell below 20% 1741 | -8/Materials | Lost 6 parts (2p1n1u2w) 1742 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- time, Hvy. Mace automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 01719_ Acquired Hvy. Mace. 01727_ Destroyed Imp. Heat Sink. 01727_ G-47 Trooper system corrupted by crushing effect. 01727_ G-47 Trooper knocked back. 01736_ Critical hit (Burn: +37). 01738_ G-47 Trooper suffers critical hit (Smash). 01738_ Destroyed Particle Gun. 01738_ Destroyed Lgt. Nuclear Core. 01738_ G-47 Trooper system corrupted by crushing effect. 01738_ Hvy. Mace follow-up attack on G-47 Trooper. 01739_ G-47 Trooper system terminally corrupted. 01741_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????######## | | ????????????????????????????? #??????????# ? | | ????????????????????????????? #??????????# ?? | | ????????????????????????????? #???######## ??? | | ??????????????????????????### #???# """ # #???? | | ?????????????????????????## #???# "R" # #???? | | ?????????????????????????? #???# " "% # #???? | | ??????????????????????????# #???# %/ #???? | | ????????????????????####### #???# # #???? | | ????????????????????#* # #???# # %#???? | | ????????????????????# [# #???#######" ##??? | | ????????????????????# # ########### #??? | | ????????????????????# g# #??? | | ????????????????????# %+ #??? | | ????????????????????# @# % #?## | | ????????????????????# ## ############ ### | | ????????????????????# ! ## #???????###"##H### | | ????????????????????#/ ## #???????#" | | ????????????????????######## #??????##" | | ???????????????????????????#+#??????# " | | ????????????????????????????????????# " | | ????????????????????????????????????##" % | | ????????????????????????????????????# " | | ????????????????????????????????????# " | | ????????????????????????????????????## ! | | ?????????????????????????????????????#""""""""""" | | ?????????????????????????????????????###"""#"##"% | | ???????????????????????????????????????# " | | ???????????????????????????????????????# %" | | ???????????????????????????????????????# # | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????#####+##### | | ?????????????????????????????????????????# ### | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingZhirovBroadsword Manual? 0 Play Time 00:36:43 Cumulative 9.3 hours Start 2024.04.09 @ 11:33:50 End 2024.04.09 @ 12:10:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a95688e-1efd-48cd-a5dd-c427cb8d88f7