Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 22:50:07 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1128) 1128 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2768 Bonus ------- None Cogmind --------- Core Integrity 111/400 Matter 273/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System Machine Analyzer Improved Sensor Array Medium Armor Plating Hacking Suite Hacking Suite Rocket Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Autogun Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System Machine Analyzer Improved Sensor Array Medium Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite EM Shotgun EM Shotgun Shock Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 34 | 6 4 2 20 2 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 1 9 . Treads 10 | 2 . . 8 . Leg . | . . . . . Wheel 2 | . . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 . 4 . Device 1 | . 1 . . . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 12 | 2 1 1 6 2 Energy Gun 3 | 1 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . 4 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . . 4 4 9 Power 2 | . . 1 . 1 Propulsion 8 | . . 2 3 3 Utility 3 | . . . 1 2 Weapon 4 | . . 1 . 3 Highest Loss Streak 9 | . . 4 2 9 To Critical Strikes . | . . . . . Average Backups 14 | 2 7 13 17 16 Power 1 | . 1 1 . 2 Propulsion 2 | . 1 . 3 4 Utility 5 | . 2 5 6 6 Weapon 4 | 1 2 6 6 3 Tool/Special . | . . . . . Unused Backups 20 | . . . 7 13 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 8 | . . . 2 6 Weapon 5 | . . . 5 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 91 89 96 91 Engine 11 | . 14 10 10 9 Treads 27 | . 28 21 28 29 Wheel 1 | . . 3 2 . Device 1 | . 4 . . . Storage 12 | . 14 14 11 11 Processor 9 | . 1 14 11 10 Protection 6 | . . . 11 9 Energy Gun 6 | . 14 3 5 1 Ballistic Gun 14 | . 11 10 15 18 Launcher 1 | . . 6 . . Impact Weapon 1 | . 2 3 . . Peak Build Rating 17 | 6 8 8 17 16 Average Rating 12 | 4 6 7 15 14 On Entrance 7 | . 6 8 6 16 Naked Turns . | . . . . . Heaviest Build 57 | 14 30 30 57 57 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 3 | 3 . 2 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 17 | 7 14 15 19 20 Most Carried 20 | 4 13 14 20 17 Average Carried 14 | 2 7 13 17 16 Final Capacity 20 | 8 15 15 20 20 Final Carried 17 | 3 13 14 17 15 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1375 | 252 117 28 788 190 Remotely . | . . . . . Salvage Created 1836 | . 196 47 1490 103 Parts 125 | . 20 5 90 10 Haulers Intercepted 6 | . . . 6 . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 39 | . 3 4 26 6 Guns 29 | . 3 2 22 2 AOE 9 | . . 1 4 4 Classes Destroyed 11 | . 4 1 5 1 Worker 2 | . 1 . 1 . Builder 2 | . 1 . 1 . Tunneler 1 | . . . 1 . Hauler 6 | . . . 6 . Recycler 2 | . . . 2 . Operator 3 | . 1 . 2 . Watcher 1 | . . . 1 . Swarmer 17 | . . 3 10 4 Grunt 13 | . 3 . 9 1 Duelist 1 | . . . . 1 Sentry 7 | . . . 7 . Best Kill Streak 4 | . 2 3 4 4 Combat Bots Only 4 | . 2 3 4 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 208 | . 9 36 131 32 Missed 49 | . 1 7 36 5 Hits 159 | . 8 29 95 27 Projectile 159 | . 8 29 95 27 AOE 38 | . . 17 . 21 Critical Strikes 3 | . . . 3 . Damage Taken 2970 | . 108 724 1250 888 Core 423 | . 15 119 144 145 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 46 . . Volleys Fired 161 | . 24 5 115 17 Largest 2 | . 2 2 2 2 Hottest 73 | . 60 60 73 73 Shots Fired 311 | . 48 10 228 25 Gun 303 | . 48 10 225 20 Cannon . | . . . . . Launcher 8 | . . . 3 5 Special . | . . . . . Kinetic 217 | . 24 5 172 16 Thermal . | . . . . . Explosive 8 | . . . 3 5 Electromagnetic 86 | . 24 5 53 4 Robot Hit Streak 13 | . 6 4 13 8 Robot Miss Streak 4 | . 4 1 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 189 | . 20 14 141 14 Core Hits 77 | . 9 3 54 11 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 1 1 . Destroy 1 | . . . 1 . Smash 1 | . . 1 . . Melee Attacks 11 | . 3 8 . . Impact 11 | . 3 8 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3820 | . 346 329 2605 540 Guns 2768 | . 276 72 2240 180 Cannons . | . . . . . Explosions 815 | . . 90 365 360 Melee 237 | . 70 167 . . Ramming . | . . . . . Kinetic 1889 | . 125 40 1601 123 Thermal 189 | . . 90 99 . Explosive 626 | . . . 266 360 Electromagnetic 879 | . 151 32 639 57 Impact 237 | . 70 167 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . 7 5 Message Errors 4 | . . . 3 1 Matter Fused 5 | . . . 2 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 114 | . . 28 35 51 Projectiles . | . . . . . Explosions 86 | . . . 35 51 Melee 28 | . . 28 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 90 | . . . 90 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 243 | . 39 . 243 98 Average Temperature 34 | . 22 . 36 23 Received Heat Transfer 462 | . 60 . 402 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 1 | . . . 1 . Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . . 50 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 2 3 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | 100 100 100 77 74 Level 1 14 | . . . 22 25 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 295 | . 60 66 295 240 Initial 108 | . . . . 108 Average 78 | . 8 9 119 130 Influence Increases 1220 | . 143 76 831 170 Destroy 0b10 Robot/C 760 | . 60 60 520 120 Destroy 0b10 Robot/NC 85 | . 15 . 70 . Destroy Leader 204 | . 10 10 164 20 Successful Hack 21 | . 13 . 8 . Disable Machine 30 | . 15 . 15 . Destroy Structure 75 | . . 6 39 30 Lose Combat Pursuer 45 | . 30 . 15 . Influence Decreases 1220 | . 143 76 554 447 Entered New Map 169 | . . . . 169 Time Decay 971 | . 143 76 524 228 Lost Part 80 | . . . 30 50 Squads Dispatched 7 | . 1 . 6 . Investigation 4 | . . . 4 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 8 | . 4 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 11 5 42 8 Peak Tracking Total 6 | . 4 3 6 4 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 8 | . 2 1 5 . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 19 | . 6 1 12 . Successful 8 | . 3 1 4 . Failed 11 | . 3 . 8 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 8 | . 2 . 6 . Terminals 15 | . 6 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 288 | . 288 . . . Structural 288 | . 288 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3701 | 67 830 526 1742 536 Spaces Moved 1894 | 35 458 334 795 272 Core 11 | 11 . . . . Treads 1728 | 24 458 230 744 272 Legs . | . . . . . Wheels 155 | . . 104 51 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 95 160 Average Speed 158 | 158 160 144 162 160 Slowest Speed 320 | 200 160 160 320 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 5 62 75 81 70 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed 79 | . . 6 36 37 Melee . | . . . . . Projectile . | . . . . . AOE 79 | . . 6 36 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2277 | 44 501 352 1033 347 Wait 109 | . 1 1 55 52 Move 1890 | 34 457 333 794 272 Hop . | . . . . . Pick Up 38 | 4 10 2 22 . Fast Attach 12 | 5 1 . 6 . Attach 10 | 1 1 1 5 2 Detach 1 | . 1 . . . Swap 22 | . 3 2 13 4 Drop 23 | . . . 23 . Fire 161 | . 24 5 115 17 Melee 11 | . 3 8 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Met a group of wandering Federalists 157 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 11) 819 | -10/Materials | Identified exit to Materials 898 | -10/Materials | Entered Mines 1266 | -10/Mines | Discovered exit to Materials (range 15) 1306 | -10/Mines | Destroyed YI-UF0 1306 | -10/Mines | Core integrity fell below 50% 1323 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1330 | -10/Mines | Lost 4 parts (1p2n1w) 1424 | -10/Mines | Entered Materials 1424 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1517 | -9/Materials | Discovered new exit (range 9) 1662 | -9/Materials | Discovered new exit (range 3) 1664 | -9/Materials | Identified exit to Materials 1881 | -9/Materials | Identified exit to Mines 2004 | -9/Materials | Build established: Scavenger-Mutant 2403 | -9/Materials | Discovered exit to Materials (range 11) 2547 | -9/Materials | Identified exit to Storage 2906 | -9/Materials | Discovered exit to Materials (range 9) 3166 | -9/Materials | Entered Mines 3169 | -9/Mines | Met a Derelict bent on vengeance 3219 | -9/Mines | Discovered exit to Materials (range 13) 3391 | -9/Mines | Learned Materials non-interactive machine intel 3471 | -9/Mines | Discovered exit to Materials (range 10) 3589 | -9/Mines | Learned location of 1 exit from Materials 3613 | -9/Mines | Assembled infested the area 3642 | -9/Mines | Core integrity fell below 50% 3683 | -9/Mines | Lost 9 parts (1p3n2u3w) 3702 | -9/Mines | Self-destructed Last Messages --------------- 03674_ U-05 Engineer lays Concrete. 03676_ U-05 Engineer builds a Wall. 03677_ U-05 Engineer lays Concrete. 03677_ K-01 Serf collects debris. 03678_ System corrupted: Matter fused (-7). 03678_ U-05 Engineer lays Concrete. 03679_ U-05 Engineer builds a Wall. 03681_ K-01 Serf collects debris. 03684_ U-05 Engineer lays Concrete. 03684_ U-05 Engineer builds a Wall. 03684_ K-01 Serf collects debris. 03685_ U-05 Engineer builds a Wall. 03686_ The unstable cave ceiling collapses. 03688_ U-05 Engineer builds a Wall. 03689_ K-01 Serf collects debris. 03692_ U-05 Engineer builds a Wall. 03693_ U-05 Engineer lays Concrete. 03694_ The unstable cave ceiling collapses. 03696_ U-05 Engineer lays Concrete. 03699_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???###??????# #????????? ???????????????????????? | | ??# #??????# #????????? ???????????????????????? | | ?? ???????# #????????? ???????????????????###?? | | ?# ????????# #????????# #???????##???????? ##? | | # ????????# ###??????# ??????? ??????? #? | | ?????????# ##?????# #???????# ??????? ## | | #????????## #?????# #??????## ?????? 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