Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 13:17:57 Player: Henry Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (169) 845 Value Destroyed (6139) 6139 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 11922 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 379 Friendly Fire -120 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 100/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System > --- UTILITY (9) ------ Advanced Heat Sink Improved Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Advanced Heat Sink Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Reaction Control System Layered Light Armor Plating Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Wave Gun KE Penetrator Ripper > --- INVENTORY -------- Micro Fission Core Improved Medium Treads Improved Transmission Jammer Proton Cannon Gauss Rifle Gauss Rifle KE Penetrator Railgun Power Maul Ripper [Rating: 89] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Wave Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 2 2 2 . 2 Power . | . . . . . . . . . Propulsion 4 | . . 1 1 1 1 . . . Utility 7 | . . . 1 1 1 2 . 2 Weapon 1 | . . 1 . . . . . . Parts Attached 218 | 7 11 21 17 19 22 7 33 81 Power 25 | 1 3 2 4 2 4 1 2 6 Engine 11 | 1 3 2 2 . 2 1 . . Core 9 | . . . 2 2 2 . 2 1 Reactor 5 | . . . . . . . . 5 Propulsion 72 | 2 2 8 7 6 6 . 15 26 Treads 11 | . . . . . . . 7 4 Leg 47 | 2 2 8 7 2 4 . 8 14 Wheel 11 | . . . . 4 2 . . 5 Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 53 | 1 2 3 3 4 6 4 6 24 Device 25 | . . . 2 . 3 1 3 16 Storage 4 | 1 1 1 . . 1 . . . Processor 11 | . . 1 1 . . 2 1 6 Hackware 5 | . . . . 1 2 1 1 . Protection 8 | . 1 1 . 3 . . 1 2 Artifact . | . . . . . . . . . Weapon 68 | 3 4 8 3 7 6 2 10 25 Energy Gun 10 | 1 . . . . . . 1 8 Energy Cannon 9 | . . . . . 3 1 3 2 Ballistic Gun 35 | 2 4 6 2 5 1 1 4 10 Ballistic Cannon 3 | . . . . . 2 . 1 . Launcher 3 | . . 1 . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 7 | . . 1 1 . . . 1 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 2 Parts Lost 120 | . 1 3 9 12 6 5 20 64 Power 11 | . 1 . 2 2 . 1 . 5 Propulsion 51 | . . 1 4 5 4 2 11 24 Utility 26 | . . . 1 2 1 2 4 16 Weapon 32 | . . 2 2 3 1 . 5 19 Highest Loss Streak 19 | . 1 1 2 6 5 3 10 19 Average Slot Usage (%) 91 | . 96 98 94 86 97 90 93 78 Engine 4 | . 13 11 4 . 3 4 2 . Core 2 | . . . 3 6 2 . 2 2 Treads 3 | . . . . . . . 18 4 Leg 20 | . 28 31 33 22 8 23 12 11 Wheel 5 | . . . . 4 29 3 . 2 Device 6 | . . . 8 4 6 16 6 12 Storage 7 | . 14 11 9 7 6 5 5 4 Processor 8 | . . 8 9 7 5 5 10 13 Hackware 4 | . . . . . 9 11 12 6 Protection 3 | . 11 2 . 6 3 . . 1 Energy Cannon 2 | . . . . . 9 4 4 . Ballistic Gun 11 | . 27 32 9 9 2 . 1 5 Ballistic Cannon 1 | . . . . . . 5 4 . Slashing Weapon 6 | . . . 16 12 6 5 3 2 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 12 26 47 47 52 70 66 77 82 Greatest Support 130 | 20 20 36 49 53 62 56 130 125 Greatest Overweight (x) 17 | 3 1 1 1 17 4 2 4 14 Average Overweight (x) . | . . . . . . 1 . 1 Largest Inventory Capacity 12 | 6 10 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 10 12 12 12 12 12 11 Most Carried 12 | 2 6 12 12 12 12 12 12 12 Average Carried 9 | 1 5 9 11 9 11 11 10 7 Final Capacity 12 | 6 10 12 12 12 12 12 12 4 Final Carried 12 | 2 6 12 10 10 12 11 9 2 Class Distribution -------------------- 50% | Scavenger-Mutant 15% | Mutant 14% | Scavenger-Gunner 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Matter Collected 4708 | 265 465 920 213 298 402 82 834 1229 Remotely . | . . . . . . . . . Salvage Created 7874 | 58 599 1182 1080 529 525 82 1231 2588 Parts 409 | 1 25 84 64 29 34 6 46 120 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 6 | . 2 . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Combat Hostiles Destroyed 128 | . 10 25 25 10 11 4 14 29 Melee 28 | . . . 22 1 . . 1 4 Guns 67 | . 10 25 3 6 1 2 3 17 Cannons 21 | . . . . . 10 2 8 1 AOE 5 | . . . . 3 . . 1 1 Classes Destroyed 15 | 1 3 4 1 2 1 . 2 1 Worker 9 | . . 2 . 2 . . . 5 Builder 3 | . . . . . . . 2 1 Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . . . . . . 1 Recycler 15 | 1 3 1 . 2 . . 4 4 Mechanic 1 | . . 1 . . . . . . Operator 2 | . . . . . 2 . . . Watcher 8 | . 2 2 1 1 . . 2 . Swarmer 35 | . 3 3 8 6 4 4 7 . Grunt 51 | . 7 15 8 2 4 . 2 13 Brawler 2 | . . . 1 . . . 1 . Duelist 3 | . . 1 . . 1 . . 1 Sentry 21 | . . 6 8 1 1 . 4 1 Hunter 4 | . . . . . . . . 4 Programmer 12 | . . . . 1 1 . . 10 Guerrilla 1 | . . . . . . . 1 . Best Kill Streak 7 | 1 7 4 7 4 4 4 6 7 Combat Bots Only 7 | . 3 3 7 4 4 4 5 2 Max Kills in Single Turn 3 | 1 1 2 1 3 1 3 2 3 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . 3 . . 1 1 Melee 1 | . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Damage Taken 16926 | . 574 1072 1121 1761 973 385 3642 7398 Core 3063 | . 138 163 240 360 191 97 713 1161 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 57 | 100 44 59 56 48 77 . 19 . Volleys Fired 480 | 4 64 77 20 58 29 5 61 162 Largest 3 | 2 2 3 2 2 2 2 3 3 Hottest 226 | 70 40 73 43 53 125 81 226 175 Shots Fired 938 | 6 128 229 21 88 54 10 135 267 Gun 783 | 6 128 228 21 87 9 5 39 260 Cannon 153 | . . . . . 45 5 96 7 Launcher 2 | . . 1 . 1 . . . . Special . | . . . . . . . . . Kinetic 727 | 2 128 228 21 87 16 10 77 158 Thermal 165 | 4 . . . . 38 . 54 69 Explosive 2 | . . 1 . 1 . . . . Electromagnetic 44 | . . . . . . . 4 40 Robot Hit Streak 15 | 2 9 14 3 7 11 4 15 9 Robot Miss Streak 9 | 1 6 5 2 5 6 8 9 4 Penetration Max 1 | . . . . 1 1 . 1 1 Secondary Targets 9 | . . 5 . . . . . 4 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Capacitor 42 | . . . . . . . . 42 Shots Hit Robots 722 | 4 78 137 72 61 36 10 100 224 Core Hits 315 | 2 26 56 28 26 24 12 56 85 Critical Hits 23 | . 1 1 1 1 2 . 2 15 Critical Kills 7 | . . . . 1 1 . 1 4 Critical Parts Destroyed 16 | . 1 1 1 . 1 . 1 11 Melee Attacks 218 | . . . 79 26 36 18 6 53 Impact 39 | . . . . . . . . 39 Slashing 179 | . . . 79 26 36 18 6 14 Piercing . | . . . . . . . . . Sneak Attacks 13 | . . . 1 2 . 1 3 6 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 17 | . . . 6 1 . . . 10 Damage Inflicted 17857 | 44 983 1768 2080 1629 1043 216 3014 7080 Guns 9406 | 44 983 1658 201 867 101 61 675 4816 Cannons 3011 | . . . . . 942 61 1864 144 Explosions 894 | . . 110 . 276 . . 62 446 Melee 4546 | . . . 1879 486 . 94 413 1674 Ramming . | . . . . . . . . . Kinetic 8388 | 6 983 1658 201 867 270 122 1202 3079 Thermal 3886 | 38 . . . 94 773 . 1301 1680 Explosive 292 | . . 110 . 182 . . . . Electromagnetic 745 | . . . . . . . 98 647 Impact 1165 | . . . . . . . . 1165 Slashing 3381 | . . . 1879 486 . 94 413 509 Piercing . | . . . . . . . . . Highest Corruption 23 | . . 2 . 2 . 7 19 23 Average Corruption 8 | . . 1 . 1 . 6 12 12 Corruption Purged . | . . . . . . . . . Effects 159 | . . 5 . 9 . 3 62 80 Message Errors 21 | . . 2 . 2 . . 11 6 Matter Fused 24 | . . . . . . . 15 9 Heat Flow Errors 14 | . . . . 2 . . 7 5 Energy Discharges 12 | . . . . 2 . . 2 8 Parts Rejected 3 | . . . . . . . 1 2 Data Loss (minor) 14 | . . . . . . 2 5 7 Data Loss (major) 2 | . . . . . . . 2 . Misfires 4 | . . . . . . . 2 2 Alerts 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . 1 1 Targeting Errors 50 | . . 3 . 3 . 1 13 30 Weapon Failures 12 | . . . . . . . 3 9 Overload Shots . | . . . . . . . . . Overflow Damage 668 | . . . 85 17 6 54 249 257 Projectiles 102 | . . . . . 6 . 96 . Explosions 88 | . . . . 17 . . . 71 Melee 478 | . . . 85 . . 54 153 186 Knockbacks 21 | . . . . . 6 3 7 5 Impact 5 | . . . . . . . . 5 Kinetic 16 | . . . . . 6 3 7 . Secondary . | . . . . . . . . . Self-Inflicted Damage 141 | . . 39 . 102 . . . . Shots 4 | . . 2 . 2 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 609 | 60 2 36 . 278 27 . 609 290 Average Temperature 89 | 39 2 10 . 67 12 . 148 65 Received Heat Transfer 2616 | . 186 372 324 216 216 . 543 759 Effects 18 | . . . . 3 . . 14 1 Shutdowns 4 | . . . . . . . 4 . Energy Bleed 2 | . . . . . . . 1 1 Interference 3 | . . . . 3 . . . . Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 4 | . . . . . . . 4 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Fried 5 | . . . . . . . 1 4 Impact Corruptions 4 | . . . . . . . . 4 Robots Melted 4 | . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . 1 3 Parts Melted 9 | . . . . . 1 . 1 7 Heat Transferred 6003 | 111 . . . 50 1200 . 1885 2757 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Peak Influence 423 | 5 291 423 297 153 179 130 209 238 Average Influence 108 | . 129 234 130 98 60 87 56 81 Maximum Alert Level 2 | . 1 2 1 . . . 1 1 Low Security (%) 84 | 100 84 29 78 100 100 100 93 97 Level 1 14 | . 15 64 21 . . . 6 2 Level 2 . | . . 5 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 2 7 8 4 2 1 . 7 Investigation 6 | . 1 2 2 . 1 . . . Extermination 6 | . . . . 1 1 1 . 3 Reinforcement 15 | . 1 5 3 3 . . . 3 Assault . | . . . . . . . . . Garrison 4 | . . . 3 . . . . 1 Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Distress Signals 10 | . 2 2 3 . . . 1 2 Communications Jammed 4 | . . . . . . 2 2 . Distress Signals 2 | . . . . . . . 2 . Times Spotted 219 | . 21 39 41 16 15 7 30 50 Peak Tracking Total 9 | . 4 4 6 4 4 4 6 9 Tactical Retreats 15 | . 1 1 4 1 . 1 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Traps Triggered 5 | . 1 2 . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Machines Disabled 16 | . . 4 . 1 1 . 4 6 Max in Single Turn 4 | . . 2 . 1 1 . 1 4 Garrison Access 1 | . . . . . . 1 . . Energy Cycler 2 | . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Machines Accessed 32 | . 6 4 7 2 6 4 3 . Terminals 30 | . 6 4 7 2 6 2 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 107 | . 15 14 26 5 25 10 12 . Successful 45 | . 5 5 11 2 10 3 9 . Failed 62 | . 10 9 15 3 15 7 3 . Catastrophic 15 | . 3 2 1 . 6 2 1 . Database Lockouts . | . . . . . . . . . Manual 96 | . 15 12 24 5 25 6 9 . Terminals 103 | . 15 14 26 5 25 6 12 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 17 | . 1 2 5 . 3 1 5 . Open Door 2 | . . . . . . . 2 . Level Access Points 1 | . 1 . . . . . . . Unreport Threat 12 | . . 1 4 . 3 1 3 . Locate Traps 1 | . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 27 | . 4 3 6 2 7 1 4 . Terminals 27 | . 4 3 6 2 7 1 4 . Track 2 | . . . . . . . 2 . Assimilate 1 | . . . . . 1 . . . Botnet 24 | . 4 3 6 2 6 1 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . Used 2 | . . . . . 2 . . . Hacking Detections 30 | . 6 4 7 2 6 3 2 . Full Trace Events 6 | . 2 1 2 . 1 . . . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Robots Rewired 8 | . . . . . . . 8 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Total Allies 9 | . . . . . . . 9 . Largest Group 5 | . . . . . . . 5 2 Highest-Rated Group 144 | . . . . . . . 144 57 Highest-Rated Ally 37 | . . . . . . . 37 37 Total Orders . | . . . . . . . . . Ally Attacks 57 | . . . . . . . 44 13 Total Damage 1094 | . . . . . . . 862 232 Kills 9 | . . . . . . . 8 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Turns Passed 8350 | 82 814 1119 1150 1112 1113 408 1276 1276 Spaces Moved 4341 | 51 470 566 535 618 898 225 536 442 Core 26 | 10 . . . 14 . . . 2 Treads 378 | . . . . . . . 361 17 Legs 2606 | 41 470 566 535 408 4 134 175 273 Wheels 1328 | . . . . 196 894 91 . 147 Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 88 110 120 63 Average Speed 128 | 117 121 131 134 133 96 133 161 137 Slowest Speed 900 | 200 150 150 150 900 240 150 240 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 34 | 4 75 53 56 21 30 7 51 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 69 | . . . 5 9 35 17 . 3 Terrain Destroyed 195 | . . 7 5 33 46 17 21 66 Melee 69 | . . . 5 9 35 17 . 3 Projectile 49 | . . . . . 11 . 21 17 AOE 77 | . . 7 . 24 . . . 46 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Total 6017 | 64 587 770 843 780 1039 294 817 823 Wait 578 | . 27 79 180 58 15 35 115 69 Move 4332 | 50 469 565 534 617 897 223 535 442 Hop . | . . . . . . . . . Pick Up 82 | 3 7 12 13 6 14 4 13 10 Fast Attach 92 | 5 3 3 6 7 11 . 15 42 Attach 73 | 1 3 4 9 7 4 4 14 27 Detach 19 | . . 1 1 . 2 . 4 11 Swap 53 | 1 5 14 2 5 7 3 4 12 Drop 62 | . 9 15 10 . 16 1 6 5 Fire 480 | 4 64 77 20 58 29 5 61 162 Melee 193 | . . . 68 22 36 18 6 43 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . 8 1 1 . Rewire 43 | . . . . . . . 43 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 13) 662 | -10/Materials | Core integrity fell below 50% 897 | -10/Materials | Entered another Materials area 897 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1063 | -9/Materials | Discovered new exit (range 4) 1127 | -9/Materials | Identified exit to Mines 1189 | -9/Materials | Discovered new exit (range 15) 1298 | -9/Materials | Identified exit to Storage 1368 | -9/Materials | Discovered exit to Mines (range 13) 1394 | -9/Materials | Build established: Scavenger-Gunner 1993 | -9/Materials | Discovered new exit (range 15) 2014 | -9/Materials | Identified exit to Materials 2016 | -9/Materials | Entered another Materials area 2016 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2263 | -8/Materials | Build established: Scavenger-Mutant 2396 | -8/Materials | Garrison activated, responded to threat 2595 | -8/Materials | Destroyed 7 combat bots 3146 | -8/Materials | Discovered new exit (range 14) 3164 | -8/Materials | Identified exit to Factory 3166 | -8/Materials | Entered Factory 3166 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3826 | -7/Factory | Lost 4 parts (4n) 3977 | -7/Factory | Lost 6 parts (1p2u3w) 4021 | -7/Factory | Core integrity fell below 50% 4047 | -7/Factory | Discovered new exit (range 14) 4071 | -7/Factory | Identified exit to Factory 4278 | -7/Factory | Entered another Factory area 4278 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5122 | -6/Factory | Discovered new exit (range 15) 5139 | -6/Factory | Identified exit to Lower Caves 5296 | -6/Factory | Lost 5 parts (3n1u1w) 5345 | -6/Factory | Discovered new exit (range 7) 5391 | -6/Factory | Entered another Factory area 5391 | -5/Factory | Evolved 2 slots: Utility x2 5541 | -5/Factory | Lost 3 parts (1p2n) 5750 | -5/Factory | Discovered new exit (range 12) 5763 | -5/Factory | Crushed by falling debris 5796 | -5/Factory | Identified exit to Extension 5799 | -5/Factory | Entered Extension 5816 | -5/Extension | Build established: Hacker-Mutant 5900 | -5/Extension | Lost 3 parts (2n1w) 6179 | -5/Extension | Rescued a captive Derelict 6203 | -5/Extension | Energy Cycler disabled 6204 | -5/Extension | Rescued a captive Derelict 6205 | -5/Extension | Rescued a captive Derelict 6206 | -5/Extension | Rescued a captive Derelict 6206 | -5/Extension | Rescued a captive Derelict 6208 | -5/Extension | Rescued a captive Derelict 6480 | -5/Extension | Core integrity fell below 50% 6499 | -5/Extension | System corruption reached 10% 6539 | -5/Extension | Lost 4 parts (2n2u) 6925 | -5/Extension | Spotted B-75 Beast 6935 | -5/Extension | Spotted B-75 Beast 6948 | -5/Extension | Allies destroyed B-75 Beast 6964 | -5/Extension | Core integrity fell below 20% 6970 | -5/Extension | Allies destroyed B-75 Beast 6973 | -5/Extension | Discovered new exit (range 14) 6994 | -5/Extension | Lost 10 parts (7n1u2w) 6999 | -5/Extension | Disrupted transfer network 7013 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7062 | -5/Extension | Identified exit to Factory 7075 | -5/Extension | Entered Factory 7075 | -4/Factory | Accompanied by 2 allies 7075 | -4/Factory | Evolved 2 slots: Utility x2 7273 | -4/Factory | Lost 4 parts (3u1w) 7415 | -4/Factory | Lost 4 parts (3u1w) 7502 | -4/Factory | Garrison activated, responded to threat 7514 | -4/Factory | Lost 3 parts (2n1w) 7635 | -4/Factory | System corruption reached 10% 7733 | -4/Factory | Lost 7 parts (5n2u) 7762 | -4/Factory | Found Quantum Capacitor 7928 | -4/Factory | Core integrity fell below 50% 7931 | -4/Factory | Build established: Scavenger-Mutant 8012 | -4/Factory | Core integrity fell below 20% 8013 | -4/Factory | Lost 19 parts (2p5n4u8w) 8185 | -4/Factory | Lost 3 parts (1n2u) 8257 | -4/Factory | Lost 3 parts (2n1w) 8301 | -4/Factory | Found Unknown Protection 8301 | -4/Factory | Identified Hvy. Reflective Plating 8351 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08313_ Imp. KE Penetrator destroyed. 08315_ P-70 Sage destroyed. 08315_ Switching to secondary target: P-70 Sage. 08317_ Hpw. Shotgun destroyed. 08320_ Acquired Antigrav System. 08326_ System corrupted: Plasma Rifle failed to cycle. 08330_ Imp. Target Analyzer melted. 08330_ P-70 Sage destroyed. 08332_ Lgt. Antimatter Reactor destroyed. 08339_ Antigrav System destroyed. 08342_ Hvy. Reflective Plating destroyed. 08343_ Acquired Imp. Target Analyzer. 08344_ Antigrav System destroyed. 08345_ Destroyed Plasma Rifle. 08345_ Adv. Heat Sink destroyed. 08348_ System corrupted: Matter fused (-5). 08348_ Wheel destroyed. 08350_ Plasma Rifle destroyed. 08351_ Lgt. Antimatter Reactor destroyed. 08351_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????"??"?#??? ?## ##?##??##?? | | ??????????????#??"?"?## ###?#?##??? | | ????????????? ? ?""? ?# #?#?####??? | | ??????????? ??#???"??## ##??###?#?? | | ??????????????#?? ? # ####?#?#?#? | | ????????????? ? ???? ## #???????#?? | | ?????????????????+#???# #?#?#???##? | | ????????????+## ? #?# #?#?##?#??? | | ?????????????? ?? ??### #?#???#?#?? | | ??????????? ?? ??? #?# #???###???# | | ?????????? ??? #?# ####??####? | | ???????????#### ??#?# #?#?#?????# | | ??????????? ?#??#??##?# ####?##?#?? | | ???????????? #??# ?#### ###?###?##? | | ??????????" ????#?##### ##?####?##? | | ???????????? ##?? ###?# ##?###?#### | | ??????????"???### ?#?## ####?####?# | | ??????????""?#?## ##### ####?#??##? | | ??????????"" ####??#### ####?###### | | ???????????? ##?# ##?## ###?#####?# | | ?????????######## ##### ##?###?#?## | | ???????? #### ###?#####?# | | ???????? ########### | | ???????? #########?# | | ??????????##### """"" ########### | | ???????????? ?# ""T"" #@[Y !#??? | | ?????????"?" ?# ! #[%gg ##?? | | ??????????????# ] #%""" #### | | ?????????"????# +!"""Y!#### | | ?????????? ? ?# ### #|"""g #??# | | ?????????? ??## ?## # ##?? | | ?????????????## #####+###+#####?? | | ?????????? ? ## ? ? ? ? ##?#### | | ?????????????# ?+ ?"?"" ? #?###?? | | ?????????????# # "?"? ####??# | | ?????????????# # ?"""?? #?##??? | | ????????????? ? ? ?""" ????### | | ?????????????#??#?#?? ? ??#####? | | ?????????????????????? ?###???? | | ???????????????????? ? ? ?????#???? | | ??????????????????????????????????? | | ??????????????????????#???????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 285 Jamming Range 12 Armor Coverage 600 Resistance: TH 25 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredAlloyStorage Manual? 0 Play Time 01:34:33 Cumulative 445.2 hours Start 2020.08.30 @ 11:44:00 End 2020.08.30 @ 13:17:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 56 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b0fb71a-d291-492a-863c-7648661ac58f