Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:58:51 Player: Neurotypical Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (174) 870 Value Destroyed (5785) 5785 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (551) 551 TOTAL SCORE: 14406 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 49 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -859 Cogmind --------- Core Integrity 0/1300 Matter 234/300 Energy 15/100 System Corruption 16% Temperature Cool (61) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- Heavy Dispersion Rifle > --- INVENTORY (5) ---- Improved Signal Interpreter Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Medium Storage Unit Quantum Capacitor Improved Hacking Suite > --- WEAPON ----------- Wave Gun Disruptor Cannon Heavy Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Advanced Heat Sink Improved Signal Interpreter Authchip [R/Combat] Dispersion Rifle Power Maul [Rating: 125] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Phase Cannon Energy Gun Heavy Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 . 2 . . 2 . . . 2 . . 2 Power 2 | . . . . 1 . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . 1 . . . . . . . . . . . 1 Utility 6 | . . . . 1 1 . 2 . . 1 . . . . . . 1 Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . Parts Attached 425 | 9 5 8 33 74 43 17 29 19 73 12 20 7 19 10 20 2 25 Power 69 | 2 . 1 3 14 5 6 6 2 14 3 4 1 2 1 2 . 3 Engine 30 | 2 . 1 3 8 2 2 3 . 7 . . . 1 . . . 1 Core 26 | . . . . 6 3 3 . . 6 3 1 . 1 1 2 . . Reactor 13 | . . . . . . 1 3 2 1 . 3 1 . . . . 2 Propulsion 100 | 2 . 4 10 25 4 1 6 6 19 1 5 . 7 1 3 . 6 Treads 14 | . . 2 2 . . . 1 1 . . 1 . . . 3 . 4 Leg 42 | 2 . . 6 8 . . 1 4 15 1 3 . 2 . . . . Wheel 20 | . . 2 2 9 . . 1 . 4 . . . . . . . 2 Hover 12 | . . . . . 1 . 3 1 . . 1 . 5 1 . . . Flight 12 | . . . . 8 3 1 . . . . . . . . . . . Utility 124 | 3 3 . 2 8 23 4 12 9 25 3 7 5 7 1 4 2 6 Device 72 | 2 1 . . 7 12 3 10 6 13 2 2 4 4 1 1 . 4 Storage 10 | 1 1 . 1 1 2 . . . 1 . . . 2 . 1 . . Processor 8 | . 1 . 1 . . . 1 1 1 . 1 1 . . . . 1 Hackware 7 | . . . . . 2 1 . . 3 . . . . . . . 1 Protection 27 | . . . . . 7 . 1 2 7 1 4 . 1 . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 132 | 2 2 3 18 27 11 6 5 2 15 5 4 1 3 7 11 . 10 Energy Gun 48 | . . . 8 7 3 4 3 1 8 . 2 1 1 3 4 . 3 Energy Cannon 12 | . . . . 1 . . . . 1 5 1 . 1 1 . . 2 Ballistic Gun 26 | 2 . 1 6 7 . 2 1 1 3 . . . . . 1 . 2 Ballistic Cannon 6 | . . . . 1 1 . . . . . . . 1 1 2 . . Launcher 6 | . 2 2 1 . . . . . . . 1 . . . . . . Special Weapon 13 | . . . . . 4 . 1 . 3 . . . . 2 1 . 2 Impact Weapon 7 | . . . . 3 . . . . . . . . . . 3 . 1 Slashing Weapon 9 | . . . 3 6 . . . . . . . . . . . . . Piercing Weapon 5 | . . . . 2 3 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 . 1 2 1 . 2 . . 1 . . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . 3 . 1 System Corruption 22 | . . . . . . . . . . . . . . . 13 . 9 Parts Lost 137 | . . 1 1 4 3 2 9 . 40 8 4 1 12 15 7 . 30 Power 31 | . . . 1 3 2 . 3 . 9 2 . 1 2 2 1 . 5 Propulsion 37 | . . 1 . 1 . 1 4 . 13 1 . . 4 4 2 . 6 Utility 37 | . . . . . . . 2 . 11 3 3 . 3 3 3 . 9 Weapon 32 | . . . . . 1 1 . . 7 2 1 . 3 6 1 . 10 Highest Loss Streak 19 | . . 1 1 2 1 2 8 . 19 4 4 1 7 15 6 . 17 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . 1 . . Average Slot Usage (%) 83 | . 100 100 91 96 88 96 89 86 87 78 82 98 85 84 40 68 58 Engine 4 | . 14 14 9 13 6 9 3 . 3 2 . . 2 4 . . . Core 3 | . . . . 4 7 4 1 . 3 8 5 . 3 8 4 10 5 Reactor 3 | . . . . . . . 5 12 4 . 5 10 3 . . . 1 Treads 3 | . . 10 10 1 . . 3 5 . . 1 . . . 11 15 11 Leg 12 | . 28 13 23 15 . . 4 9 22 11 17 29 18 . . . . Wheel 3 | . . 3 3 15 . . . 3 2 4 . . . . . . . Hover 1 | . . . . . . . 10 1 . . . . 3 22 . . . Flight 3 | . . . . 1 36 38 9 . . . . . . . . . . Device 13 | . 13 . . 16 15 14 19 11 13 15 18 23 19 18 2 5 10 Storage 5 | . 14 14 11 8 7 7 6 6 5 5 3 . . . 1 5 3 Processor 3 | . . 14 11 1 . . 5 6 2 . . . 5 5 . . 1 Hackware 4 | . . . . . 1 7 6 6 8 10 5 5 5 5 . . 3 Protection 3 | . . . . . 3 . . 5 4 2 5 8 4 . 7 10 4 Energy Gun 5 | . . . 9 5 1 5 9 4 7 . 3 11 5 3 4 10 6 Energy Cannon 1 | . . . . . . . . . . 10 8 5 8 5 . . 2 Ballistic Gun 3 | . 6 4 8 8 . 1 . 7 2 . . . . . 2 5 1 Launcher 1 | . 21 23 1 . . . . . . . 2 . . . . . . Naked Turns 113 | . . . . . . . . . . . . . . . 113 . . Heaviest Build 92 | 13 20 21 23 44 41 40 43 64 63 84 82 71 63 81 66 80 92 Greatest Support 210 | 20 20 40 60 60 39 39 39 79 108 56 96 96 96 60 69 69 210 Greatest Overweight (x) 13 | . . 1 2 9 1 1 2 1 13 2 1 . 3 4 1 1 7 Average Overweight (x) . | . . . . . . . . . . 1 . . . 1 . 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 5 5 5 10 10 10 Average Capacity 9 | 7 8 10 10 9 10 10 10 10 11 15 11 5 5 5 6 10 9 Most Carried 14 | 7 8 8 10 10 10 10 10 10 10 10 14 5 5 5 8 7 10 Average Carried 6 | 5 7 7 8 9 9 9 7 8 6 6 7 4 3 3 3 6 5 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 5 5 5 5 10 10 5 Final Carried 9 | 7 8 7 9 9 9 9 7 9 4 5 4 5 4 2 8 6 2 Class Distribution -------------------- 50% | Scavenger-Mutant 19% | Scavenger-Tank 14% | Mutant 5% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Matter Collected 5619 | 419 13 197 615 1006 180 380 245 331 929 129 258 . 166 57 332 1 361 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8343 | 197 127 249 590 1378 67 64 440 556 1646 629 625 100 528 167 274 . 706 Parts 404 | 16 19 17 51 82 7 5 25 8 71 23 8 1 29 5 5 . 32 Haulers Intercepted 5 | . 1 . . 1 . . . . . 1 . 1 1 . . . . Recyclers Shooed 8 | 1 1 . . 1 . . . . 2 1 . . . . . . 2 Parts Field Recycled 10 | . . . . . 10 . . . . . . . . . . . . Retrieved Matter 190 | . . . . . 190 . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . 9 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 111 | . 4 8 17 23 1 . 3 . 21 6 1 . 8 3 4 . 12 Melee 12 | . . . . 9 1 . . . . . . . . . 2 . . Guns 52 | . . . 17 9 . . 3 . 18 . 1 . . . . . 4 Cannons 23 | . . . . 1 . . . . . 4 . . 8 3 . . 7 AOE 13 | . 4 8 . 1 . . . . . . . . . . . . . Classes Destroyed 17 | 3 5 1 1 2 1 . 1 . 1 . 1 . 1 . . . . Worker 18 | 1 2 . . 4 . . 2 . 6 2 . . . . . . 1 Builder 10 | . 3 . . 3 . . 3 . . . . . . . . . 1 Tunneler 6 | 4 1 . 1 . . . . . . . . . . . . . . Hauler 5 | . 1 . . 1 . . . . . 1 . 1 1 . . . . Recycler 8 | 1 . 2 . 1 . . 1 . 2 1 . . . . . . . Mechanic 3 | . . . . 2 . . . . . 1 . . . . . . . Operator 2 | . . . . . 1 . . . 1 . . . . . . . . Watcher 11 | . 2 . 2 1 1 . 2 . 2 . . . . . . . 1 Swarmer 27 | . 3 6 3 3 . . . . 4 . . . 4 . . . 4 Grunt 45 | . 1 . 11 16 . . . . 9 . . . 2 2 . . 4 Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 12 | . . 2 2 3 . . 1 . 1 1 . . . . 1 . 1 Specialist 1 | . . . . . . . . . . . . . 1 . . . . Hunter 12 | . . . . 1 1 . 1 . 3 2 . . . . 1 . 3 Programmer 8 | . . . . . . . 1 . 3 3 . . . 1 . . . Heavy 2 | . . . . . . . . . 1 . . . 1 . . . . Compactor 1 | . . . . . . . . . . . 1 . . . . . . Thug 2 | . . . . . . . . . . . . . . . 2 . . Best Kill Streak 10 | 3 8 5 5 10 1 . 4 . 8 5 1 1 4 3 1 . 4 Combat Bots Only 6 | . 4 3 5 5 1 . 2 . 6 3 1 . 4 3 1 . 4 Max Kills in Single Turn 4 | 1 3 4 1 1 1 . 1 . 1 2 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . 1 . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Hostile Shots Fired 1660 | . 25 40 87 149 113 14 101 . 343 90 4 . 75 116 98 . 405 Missed 503 | . 12 15 18 44 51 7 38 . 89 22 1 . 21 22 27 . 136 Damage Taken 19852 | . 167 262 830 1329 552 123 931 . 4459 1388 198 120 1063 1885 1428 . 5117 Core 3689 | . 15 65 208 227 140 31 125 . 486 197 17 . 62 256 559 . 1301 Absorbed by Shields 315 | . . . . 260 . . 10 . . . . 45 . . . . . Redirected to Shielding 311 | . . . . . 73 . . . 166 . 72 . . . . . . Ignored by Resistances 486 | . . . . . . . . . 27 184 . . 275 . . . . Core Remaining (%) 59 | 100 . 68 48 58 . 75 . . 28 . . . 72 . . 29 . Volleys Fired 526 | 24 9 11 66 74 11 15 53 20 124 22 12 3 26 9 1 . 46 Largest 4 | 2 2 2 2 2 2 1 2 2 2 3 3 3 3 4 1 . 4 Hottest 318 | 40 60 60 115 94 103 69 138 116 162 270 246 246 245 280 30 . 318 Shots Fired 1002 | 43 18 17 113 116 12 16 81 40 205 66 34 10 72 34 1 . 124 Gun 742 | 43 . 6 112 103 5 12 79 40 202 . 16 6 36 10 1 . 71 Cannon 215 | . . . . 13 6 . . . . 66 16 4 36 23 . . 51 Launcher 32 | . 18 11 1 . . . . . . . 2 . . . . . . Special 13 | . . . . . 1 4 2 . 3 . . . . 1 . . 2 Kinetic 300 | 43 . 6 44 76 6 . . 25 47 . . . . 18 1 . 34 Thermal 547 | . . . 68 27 . 7 79 15 122 66 32 10 52 6 . . 63 Explosive 32 | . 18 11 1 . . . . . . . 2 . . . . . . Electromagnetic 111 | . . . . 13 5 5 . . 33 . . . 20 10 . . 25 Robot Hit Streak 23 | 6 2 9 11 13 10 8 13 9 14 5 11 3 23 13 . . 13 Robot Miss Streak 7 | 7 3 2 4 4 5 2 3 2 6 3 1 1 3 6 1 . 7 Penetration Max 2 | . . . . 1 . . . . 2 . . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . Capacitor 1 | . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 684 | 17 7 10 77 109 15 11 46 30 141 33 18 6 53 20 11 . 80 Core Hits 314 | 7 23 15 47 48 4 2 20 5 59 12 7 2 18 7 6 . 32 Critical Kills 8 | . . . . 1 . . . . 4 2 . . . . 1 . . Critical Parts Destroyed 9 | . . . . 3 . . . . 2 . . . . . 3 . 1 Critical Strikes 46 | . . . 4 10 2 . 2 1 13 2 2 . 2 1 4 . 3 Burn 21 | . . . 4 3 . . 2 1 7 . 2 . 2 . . . . Meltdown 2 | . . . . . . . . . . 2 . . . . . . . Destroy 8 | . . . . 2 . . . . 6 . . . . . . . . Blast 3 | . . . . . . . . . . . . . . 1 . . 2 Corrupt 1 | . . . . 1 . . . . . . . . . . . . . Smash 7 | . . . . 2 . . . . . . . . . . 4 . 1 Sever 2 | . . . . 2 . . . . . . . . . . . . . Impale 2 | . . . . . 2 . . . . . . . . . . . . Melee Attacks 64 | . . . . 31 12 . . . . . . . . . 15 . 6 Impact 25 | . . . . 4 . . . . . . . . . . 15 . 6 Slashing 27 | . . . . 27 . . . . . . . . . . . . . Piercing 12 | . . . . . 12 . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . 3 . . . . . . . . . . . . . Damage Inflicted 18451 | 218 951 508 1206 2686 339 147 898 810 3649 1329 751 170 1240 734 538 . 2277 Guns 10245 | 218 . 22 1051 1304 45 147 898 810 3603 . 248 68 556 167 . . 1108 Cannons 4115 | . . . . 290 57 . . . . 1329 213 102 684 552 . . 888 Explosions 2050 | . 951 476 155 140 . . . . 38 . 290 . . . . . . Melee 1960 | . . . . 952 237 . . . . . . . . . 514 . 257 Ramming 66 | . . 10 . . . . . . 8 . . . . . 24 . 24 Kinetic 4289 | 218 . 22 460 1041 57 . . 601 745 . . . . 437 . . 708 Thermal 8603 | . . . 591 403 . 115 898 209 2260 1329 461 170 1027 130 . . 1010 Explosive 1872 | . 951 476 155 . . . . . . . 290 . . . . . . Electromagnetic 1661 | . . . . 290 45 32 . . 636 . . . 213 167 . . 278 Impact 860 | . . . . 89 . . . . . . . . . . 514 . 257 Slashing 863 | . . . . 863 . . . . . . . . . . . . . Piercing 237 | . . . . . 237 . . . . . . . . . . . . Highest Corruption 26 | . . . . . 1 1 4 4 10 2 2 3 3 2 26 26 15 Average Corruption 5 | . . . . . 1 1 3 3 5 1 2 2 3 1 17 26 4 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 152 | . . . . . 3 3 10 12 40 1 13 8 3 1 39 8 11 Message Errors 37 | . . . . . . . 2 3 7 1 4 1 1 . 15 1 2 Matter Fused 32 | . . . . . 2 1 1 5 11 . 1 3 1 . 4 2 1 Heat Flow Errors 14 | . . . . . . . 1 3 3 . 3 . . 1 2 1 . Energy Discharges 24 | . . . . . 1 . 2 1 4 . 1 2 1 . 9 1 2 Parts Rejected 2 | . . . . . . . . . 2 . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 21 | . . . . . . . 3 . 7 . 1 . . . 5 2 3 Data Loss (major) 7 | . . . . . . 1 . . 1 . 1 . . . 2 1 1 Misfires 5 | . . . . . . 1 1 . . . 2 1 . . . . . Alerts 3 | . . . . . . . . . 2 . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . 3 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 518 | . 55 10 9 95 20 . . . 1 46 . . 39 17 154 . 72 Projectiles 126 | . . . . . . . . . . 46 . . 39 17 . . 24 Explosions 75 | . 55 10 9 . . . . . 1 . . . . . . . . Melee 317 | . . . . 95 20 . . . . . . . . . 154 . 48 Knockbacks 20 | . . . . 1 1 . . . . . . . . 7 2 . 9 Impact 3 | . . . . 1 . . . . . . . . . . 2 . . Kinetic 14 | . . . . . 1 . . . . . . . . 5 . . 8 Secondary 3 | . . . . . . . . . . . . . . 2 . . 1 Self-Inflicted Damage 151 | . 60 . . 46 . . . . . . 35 . . . 10 . . Shots 6 | . 3 . . 1 . . . . . . 2 . . . . . . Rammed 16 | . . . . . . . . . . . . . . . 9 . 7 Targets Rammed 19 | . . 1 . . . . . . 2 . . . . . 9 . 7 Kicked 3 | . . 1 . . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 539 | . . 36 234 72 24 161 252 360 539 433 459 238 230 142 208 81 454 Average Temperature 105 | . . 18 58 21 9 67 65 103 142 155 123 115 83 47 110 58 125 Received Heat Transfer 3549 | . . 72 354 558 132 27 12 . 1188 39 . . 138 479 81 . 469 Effects 28 | . . . 2 . . . . . 16 4 1 . . . . . 5 Shutdowns 10 | . . . . . . . . . 4 2 1 . . . . . 3 Energy Bleed 3 | . . . . . . . . . 2 . . . . . . . 1 Interference 8 | . . . 2 . . . . . 5 1 . . . . . . . Matter Decay 2 | . . . . . . . . . 1 1 . . . . . . . Short Circuit 4 | . . . . . . . . . 3 . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . 1 . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . . 1 . . . . . . . . Parts Fried 17 | . . . . 5 . . . . 2 . . . . . 9 . 1 Impact Corruptions 11 | . . . . 3 . . . . . . . . . . 6 . 2 Robots Melted 5 | . . . . . . . . . 2 3 . . . . . . . Combat Hostiles 4 | . . . . . . . . . 2 2 . . . . . . . Parts Melted 30 | . . . 5 1 . . 4 . 5 9 . 1 2 . . . 3 Heat Transferred 15095 | . . . 1852 1001 . 222 1813 407 4398 1369 777 222 1443 148 . . 1443 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Peak Influence 582 | 30 288 355 582 541 298 155 133 2 221 137 60 23 154 144 . . 235 Initial 224 | . 19 112 138 207 224 16 81 . . 68 41 1 2 80 . . . Average 126 | 16 131 265 388 340 189 69 47 . 87 62 28 8 92 91 . . 64 Maximum Alert Level 2 | . 1 1 2 2 1 . . . 1 . . . . . . . 1 Low Security (%) 73 | 100 78 14 16 6 28 100 100 100 90 100 100 100 100 100 . . 90 Level 1 19 | . 21 85 17 74 71 . . . 9 . . . . . . . 9 Level 2 6 | . . . 66 19 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . Squads Dispatched 24 | . . . 3 4 1 . 2 . 5 2 . . 1 1 . . 5 Investigation 6 | . . . 1 1 1 . . . 1 . . . . 1 . . 1 Extermination 8 | . . . . . . . 2 . 3 2 . . . . . . 1 Reinforcement 10 | . . . 2 3 . . . . 1 . . . 1 . . . 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Distress Signals 10 | . 1 . 3 2 . . . . . . . . . . . . 4 Communications Jammed 4 | . . . . . . . . . 4 . . . . . . . . Distress Signals 4 | . . . . . . . . . 4 . . . . . . . . Times Spotted 209 | . 9 6 28 39 3 6 8 . 39 8 1 . 12 12 10 . 28 Peak Tracking Total 7 | . 4 3 7 6 1 3 3 . 5 3 1 . 4 7 4 . 7 Tactical Retreats 15 | . . . 2 2 1 . . . 4 . . . 2 1 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Traps Triggered 17 | . . . 3 1 1 2 3 . 2 1 . 1 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Machines Disabled 17 | . 2 2 . 1 . . . . 9 1 . 1 . 1 . . . Max in Single Turn 2 | . 1 2 . 1 . . . . 1 1 . 1 . 1 . . . Garrison Access 4 | . . . . . . . 1 . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Machines Accessed 33 | . 2 . 1 3 5 1 5 . 10 . . 2 . 1 . . 3 Terminals 21 | . 1 . 1 3 4 1 1 . 6 . . 1 . 1 . . 2 Fabricators 2 | . . . . . . . 1 . 1 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . 1 . . . . 1 Total Hacks 98 | . 5 . 2 16 15 2 9 . 23 . . 3 . 15 . . 8 Successful 51 | . 4 . . 7 9 1 4 . 14 . . 3 . 7 . . 2 Failed 44 | . 1 . 2 9 6 1 5 . 9 . . . . 5 . . 6 Catastrophic 2 | . . . . . . 1 1 . . . . . . . . . . Database Lockouts 3 | . . . . . . . . . . . . . . 3 . . . Manual 4 | . . . . . . 1 . . 2 . . . . . . . 1 Terminals 69 | . 2 . 2 16 12 2 3 . 10 . . 1 . 15 . . 6 Fabricators 5 | . . . . . . . 1 . 4 . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . Recycling Units 5 | . 3 . . . . . 1 . 1 . . . . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . . . . . Garrison Access 11 | . . . . . 3 . 2 . 2 . . 2 . . . . 2 Terminal Hacks 30 | . 2 . . 7 7 1 1 . 4 . . 1 . 7 . . . Record 17 | . 1 . . 5 3 1 . . . . . . . 7 . . . Prototype ID Bank 2 | . . . . 1 . . . . 1 . . . . . . . . Open DSF 3 | . . . . . 1 . . . 1 . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 1 . 1 . . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . Scanalyzer 6 | . . . . . . . . . 6 . . . . . . . . Insert Component 3 | . . . . . . . . . 3 . . . . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . . . . Garrison Access Hacks 10 | . . . . . 2 . 2 . 2 . . 2 . . . . 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . 1 . . 1 . . . . 1 Coupler Status 5 | . . . . . 1 . 1 . 1 . . 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . 1 3 4 1 5 . 7 . . . . 1 . . 3 Full Trace Events 4 | . . . . . 1 . . . 1 . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 5 . . . . . . . 10 . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 Non-combat 2 | . . . . . . . . . 1 . . . . . . . 1 Combat 2 | . . . . . 1 . 1 . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 parse_system 2 | . . . . . 1 . 1 . . . . . . . . . . ignore_repairs 2 | . . . . . . . . . 1 . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Total Allies 1 | . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . . . . . . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 16 . . . . . . . . Total Damage 262 | . . . . . . . . . 262 . . . . . . . . Kills 1 | . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . 1 . . Drone Launches 5 | . . . . . . . . . 5 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Turns Passed 12403 | 271 356 389 794 1343 544 256 1232 904 1940 646 834 439 353 177 844 139 942 Spaces Moved 7944 | 154 254 248 363 667 841 493 1075 468 1092 242 386 311 174 118 572 58 428 Core 231 | 10 . . . 4 . . 1 . 10 . . . . . 144 . 62 Treads 1287 | . . 94 40 . . . 7 329 . . 90 . . . 365 58 304 Legs 2982 | 144 254 116 196 222 . . 17 91 970 242 296 311 123 . . . . Wheels 834 | . . 38 127 368 . . 79 48 112 . . . . . . . 62 Hover 558 | . . . . . . . 326 . . . . . 51 118 63 . . Flight 2052 | . . . . 73 841 493 645 . . . . . . . . . . Fastest Speed 27 | 50 120 80 95 31 27 27 27 100 100 120 120 120 44 56 50 240 50 Average Speed 108 | 115 120 140 134 96 33 27 65 147 129 218 189 120 94 106 122 240 147 Slowest Speed 700 | 120 120 190 260 500 111 104 240 190 700 260 250 120 270 300 160 240 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 35 | 9 45 28 27 31 14 58 16 92 23 4 97 8 97 4 58 11 14 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . Known Exits Taken 3 | . . . . . 1 . . . 1 . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 301 | . 97 78 3 2 2 . . 9 3 19 64 . 7 9 . . 8 Melee . | . . . . . . . . . . . . . . . . . . Projectile 64 | . . . . . 2 . . 9 1 19 9 . 7 9 . . 8 AOE 237 | . 97 78 3 2 . . . . 2 . 55 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Fac Fac Was Fac DSF Fac Upp Upp Res Total 10789 | 204 289 273 554 1218 1076 604 1528 651 1409 311 469 371 308 147 677 59 641 Wait 1126 | . 7 . 52 254 102 12 310 102 24 21 9 40 55 . 38 . 100 Move 7923 | 153 253 247 362 666 841 492 1068 467 1091 242 385 310 173 117 571 57 428 Hop 3 | . . . . . . . 3 . . . . . . . . . . Pick Up 379 | 16 8 3 25 65 32 17 16 22 61 12 27 7 19 6 21 . 22 Fast Attach 1 | . . . . 1 . . . . . . . . . . . . . Attach 269 | 7 2 3 11 31 17 9 20 13 59 11 17 5 17 6 16 2 23 Detach 27 | . . . . 2 7 2 6 1 3 1 3 . . 1 1 . . Swap 156 | 2 3 5 22 42 27 8 9 6 14 1 3 2 2 4 4 . 2 Drop 216 | 2 7 3 16 56 27 13 8 20 26 1 13 4 8 4 1 . 7 Fire 526 | 24 9 11 66 74 11 15 53 20 124 22 12 3 26 9 1 . 46 Melee 60 | . . . . 27 12 . . . . . . . . . 15 . 6 Ram 10 | . . . . . . . . . . . . . . . 9 . 1 Kick 3 | . . 1 . . . . . . 2 . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . 6 Escape Stasis 76 | . . . . . . 36 35 . 5 . . . . . . . . Rewire 8 | . . . . . . . . . . . . . 8 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 272 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 12) 628 | -10/Materials | Entered Mines 657 | -10/Mines | Found a hidden stash of uninstalled traps 998 | -10/Mines | Discovered new exit (range 9) 1017 | -10/Mines | Entered Materials 1017 | -9/Materials | Evolved 2 slots: Propulsion x2 1387 | -9/Materials | Build established: Scavenger-Mutant 1619 | -9/Materials | Core integrity fell below 50% 1674 | -9/Materials | Discovered new exit (range 15) 1811 | -9/Materials | Entered another Materials area 1811 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3132 | -8/Materials | Discovered new exit (range 4) 3154 | -8/Materials | Entered Factory 3154 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3156 | -7/Factory | Identified exit to DSF 3698 | -7/Factory | Identified exit to Garrison 3698 | -7/Factory | Entered Garrison 3698 | -7/Garrison | Warlord forces raided the area 3715 | -7/Garrison | Installed Relay Interface Framework 3728 | -7/Garrison | Triggered checkpoint 3734 | -7/Garrison | Triggered checkpoint 3746 | -7/Garrison | Triggered checkpoint 3786 | -7/Garrison | Triggered checkpoint 3794 | -7/Garrison | Triggered checkpoint 3801 | -7/Garrison | Warlord forces retreated 3950 | -7/Garrison | Triggered checkpoint 3951 | -7/Garrison | Discovered new exit (range 10) 3954 | -7/Garrison | Entered Factory 3954 | -6/Factory | Evolved 2 slots: Utility x2 4076 | -6/Factory | Build established: Scavenger-Sprinter 4308 | -6/Factory | Lost 8 parts (3p3n2u) 4640 | -6/Factory | Build established: Scavenger-Mutant 5067 | -6/Factory | Discovered new exit (range 13) 5089 | -6/Factory | Identified exit to Factory 5186 | -6/Factory | Sucked down chute 5186 | -6/Factory | Entered Waste 5186 | -6/Waste | The area was eerily silent 5187 | -6/Waste | Met a frightened Derelict 5963 | -6/Waste | Discovered new exit (range 13) 6088 | -6/Waste | Identified exit to Factory 6090 | -6/Waste | Entered Factory 6090 | -6/Factory | Accompanied by 1 ally 6750 | -6/Factory | Identified exit to Lower Caves 6750 | -6/Factory | Identified exit to Extension 6959 | -6/Factory | Lost 6 parts (2p1n2u1w) 6968 | -6/Factory | Lost 3 allies 7306 | -6/Factory | Core integrity fell below 50% 7342 | -6/Factory | Lost 19 parts (3p5n8u3w) 7494 | -6/Factory | System corruption reached 10% 7659 | -6/Factory | Lost 7 parts (2p5n) 7943 | -6/Factory | Lost 4 parts (1p2n1w) 7996 | -6/Factory | Discovered exit to Factory (range 14) 8030 | -6/Factory | Entered another Factory area 8030 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8127 | -5/Factory | Build established: Hacker-Mutant 8386 | -5/Factory | Crushed by falling debris 8676 | -5/Factory | Sucked down chute 8676 | -5/Factory | Entered Waste 8676 | -5/Waste | The area was eerily silent 8697 | -5/Waste | Lost 4 parts (1p1u2w) 8959 | -5/Waste | Build established: Scavenger-Tank 9190 | -5/Waste | A Compactor rumbled back to life 9191 | -5/Waste | Spotted C-40 Crusher 9203 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9210 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9233 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9234 | -5/Waste | Destroyed C-40 Crusher 9264 | -5/Waste | Lost 4 parts (3u1w) 9427 | -5/Waste | Discovered new exit (range 13) 9510 | -5/Waste | Entered Factory 9948 | -5/Factory | Identified exit to DSF 9949 | -5/Factory | Entered DSF 10019 | -5/DSF | Additional patrols routed to DSF 10046 | -5/DSF | Lost 4 parts (1p1n1u1w) 10175 | -5/DSF | Lost 7 parts (1p2n2u2w) 10180 | -5/DSF | Sterilization system engaged 10200 | -5/DSF | Ambient heat levels rising (+10) 10215 | -5/DSF | Ambient heat levels rising (+10) 10215 | -5/DSF | Discovered new exit (range 16) 10230 | -5/DSF | Ambient heat levels rising (+10) 10245 | -5/DSF | Ambient heat levels rising (+10) 10260 | -5/DSF | Ambient heat levels rising (+10) 10275 | -5/DSF | Ambient heat levels rising (+10) 10290 | -5/DSF | Ambient heat levels rising (+10) 10302 | -5/DSF | Entered Factory 10302 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 10398 | -4/Factory | Central database locked down 10398 | -4/Factory | Central database locked down 10398 | -4/Factory | Central database locked down 10401 | -4/Factory | Discovered new exit (range 15) 10479 | -4/Factory | Entered Upper Caves 10507 | -4/Upper Caves | Lost 15 parts (2p4n3u6w) 10508 | -4/Upper Caves | Ambushed by wild Derelicts 10523 | -4/Upper Caves | System corruption reached 10% 10532 | -4/Upper Caves | Core integrity fell below 50% 10554 | -4/Upper Caves | Lost 6 parts (1p2n3u) 10890 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10931 | -4/Upper Caves | Learned location of Quarantine (-3) 11213 | -4/Upper Caves | Discovered new exit (range 9) 11323 | -4/Upper Caves | Entered another Upper Caves area 11402 | -4/Upper Caves | Discovered new exit (range 8) 11462 | -4/Upper Caves | Entered Research 11462 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11539 | -3/Research | Found Quantum Capacitor 11954 | -3/Research | Lost 3 parts (1p2u) 12249 | -3/Research | System corruption reached 10% 12274 | -3/Research | Lost 17 parts (3p3n6u5w) 12294 | -3/Research | Core integrity fell below 50% 12355 | -3/Research | Lost 4 parts (1p1n2w) 12378 | -3/Research | Core integrity fell below 20% 12404 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12326_ P-80 Master resets M-36 Artificer, system corruption cleaned. 12339_ W-44 Eye sends out distress signal. 12345_ System corrupted: Energy discharge (-29). 12348_ Acquired Biometal Medium Treads. 12354_ Slammed into P-80 Master. 12358_ M-36 Artificer repairs W-44 Eye. 12361_ Wheel destroyed. 12366_ Adv. Heat Sink destroyed. 12375_ #EEVY1O1LVCJ:=/40111=LUDR:L/MWDAMI 12383_ Biometal Medium Treads destroyed. 12389_ Acquired Prototype Energy Gun. 12389_ Slug penetrates Wall. 12390_ Identified Hvy. Dispersion Rifle. 12392_ Acquired Hvy. Dispersion Rifle. 12394_ System corrupted: Component data lost. 12401_ Slug penetrates Wall. 12404_ Hvy. Dispersion Rifle destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? #??????????? | | ?????????????????????????????????? #??????????? | | ?????????????????????????????????# #??????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# +??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ???????????????????????########### #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# g # #??????????? | | ???????????????????????# pp # ############ | | ???????????????????????# @ p + | | ???????????????????????# !! p # | | ???????????????????????# !! p # | | ???????????????????????#[!! # | | ???????????????????????# ######## | | ???????????????????????###########??????# """ | | ????????????????????????????????????????# """ | | ???????????????????????????????????###### """ | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # """ | | ???????????????????????????????????# # """ | | ???????????????????????????????????# # """ | | ???????????????????????????????????# + | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ?????????????????????????###+############ | | ???????????#????????###### ####+ | | ???????????# ???????+ #### #???? | | ???????????# ??????# #??# #???? | | ???????????? "?????+ #??# ^ #???? | | ????????????? ?????###### """ #??# #???? | | ?????????????? ?????????# """ #??# #???? | | ???????????#??#+########## """ #??# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 51 Energy Capacity 550 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 25 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 71 Melee Accuracy 5 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Sensor Array | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Antimatter Reactor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Below Dangerous Findings Everything Is Under Control Hey, That's Mine! I Spy It's Just You Librarian Made in Tau Ceti IV No Signal Please Form A Line Remodeling Respectable Loadout Serviceable Loadout System Compromised Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed DeepDimensionalSegregator Manual? 0 Play Time 05:10:02 Cumulative 7.5 hours Start 2024.04.01 @ 19:37:30 End 2024.04.02 @ 22:58:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f10e3ed-780c-4b14-b391-d1968c97e944