Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 23:23:06 Player: Pixel Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (368) 368 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3933 Bonus ------- None Cogmind --------- Core Integrity 666/1000 Matter 89/300 Energy 30/100 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (6) ------ Improved Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (5) ------- Heavy Phase Cannon > --- INVENTORY (5) ---- Improved Melee Analysis Suite Remote Force Field Datajack Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Titanium Leg > --- UTILITY ---------- Improved Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Phase Cannon > --- INVENTORY -------- Improved Melee Analysis Suite Remote Force Field Datajack Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Scrap Shield Weapon Light Assault Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 3 | . . . . . 3 Parts Attached 23 | 5 5 2 . . 11 Power 3 | 1 1 . . . 1 Engine 2 | 1 1 . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . 2 . . 1 Treads 2 | 2 . . . . . Leg 3 | . . 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . . . 6 Device 3 | . 1 . . . 2 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 7 | 1 3 . . . 3 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 2 1 . . 10 Power 3 | . 1 . . . 2 Propulsion 4 | . 1 1 . . 2 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . 2 1 . . 5 To Critical Strikes . | . . . . . . Average Backups 6 | . 5 6 7 7 4 Power . | . . . 1 1 . Propulsion . | . . . . . . Utility 1 | . . 1 1 2 2 Weapon 1 | . 2 3 2 2 . Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 71 | . 91 86 100 71 45 Engine 12 | . 14 14 14 14 4 Treads 4 | . 26 8 . . . Leg 18 | . . 7 28 28 7 Device 11 | . 10 14 14 14 6 Storage 12 | . 14 14 14 14 4 Ballistic Gun 7 | . 23 28 28 . 4 Peak Build Rating 23 | 5 7 7 8 8 23 Average Rating 8 | 3 6 6 7 6 16 On Entrance 5 | . 5 6 7 8 6 Naked Turns . | . . . . . . Heaviest Build 40 | 11 15 15 15 15 40 Greatest Support 40 | 40 40 20 20 20 20 Greatest Overweight (x) 5 | . . 4 . . 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 1 8 7 8 8 8 Average Carried 6 | . 5 6 7 8 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 6 7 8 8 4 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 423 | 178 126 98 . . 21 Remotely . | . . . . . . Salvage Created 325 | . 154 98 30 . 43 Parts 26 | . 14 4 4 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 12 | . 7 2 1 . 2 Guns 11 | . 7 2 1 . 1 Cannons 1 | . . . . . 1 Classes Destroyed 5 | . 2 . 1 . 2 Builder 1 | . . . . . 1 Swarmer 6 | . 5 . . . 1 Grunt 4 | . 2 2 . . . Sentry 1 | . . . . . 1 Subdweller 1 | . . . 1 . . Best Kill Streak 3 | . 3 2 1 . 1 Combat Bots Only 3 | . 3 2 1 . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 171 | . 54 14 4 . 99 Missed 46 | . 16 3 2 . 25 Hits 125 | . 38 11 2 . 74 Projectile 125 | . 38 11 2 . 74 Critical Strikes 1 | . . . . . 1 Damage Taken 2082 | . 511 144 42 . 1385 Core 516 | . 89 51 42 . 334 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . . . 27 . Volleys Fired 61 | . 30 9 3 . 19 Largest 2 | . 2 2 2 . 2 Hottest 90 | . 40 40 40 . 90 Shots Fired 100 | . 47 18 6 . 29 Gun 88 | . 47 18 6 . 17 Cannon 2 | . . . . . 2 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 88 | . 47 18 6 . 17 Thermal 2 | . . . . . 2 Explosive 10 | . . . . . 10 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 6 4 4 . 13 Robot Miss Streak 5 | . 5 3 2 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 61 | . 26 10 3 . 22 Core Hits 31 | . 13 5 3 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 2 | . 2 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 755 | . 281 110 30 . 334 Guns 500 | . 278 110 30 . 82 Cannons 70 | . . . . . 70 Explosions 182 | . . . . . 182 Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 500 | . 278 110 30 . 82 Thermal 70 | . . . . . 70 Explosive 182 | . . . . . 182 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 66 | . . . . . 66 Shots 5 | . . . . . 5 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 28 | . 19 18 . . 28 Average Temperature 9 | . 9 9 . . 9 Received Heat Transfer 300 | . 87 87 . . 126 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | . . . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 70 | . 70 40 . . 30 Initial . | . . . . . . Average 12 | . 24 12 . . 4 Influence Increases 336 | . 177 50 . . 109 Destroy 0b10 Robot/C 220 | . 140 40 . . 40 Destroy 0b10 Robot/NC 5 | . . . . . 5 Destroy Leader 60 | . 30 10 . . 20 Successful Hack 7 | . 7 . . . . Disable Machine 30 | . . . . . 30 Destroy Structure 14 | . . . . . 14 Influence Decreases 314 | . 177 30 20 . 87 Entered New Map 11 | . . . 11 . . Time Decay 254 | . 157 30 9 . 58 Lost Part 49 | . 20 . . . 29 Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 16 4 1 . 9 Peak Tracking Total 6 | . 4 2 1 . 6 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 6 | . 1 . . 4 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 3 . . 31 3 Successful 36 | . 2 . . 31 3 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 36 | . 2 . . 31 3 Record 33 | . . . . 31 2 Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat . | . . . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 2381 | . 322 131 132 1432 364 ECM 2381 | . 322 131 132 1432 364 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 2704 | 66 415 131 132 1432 528 Spaces Moved 1803 | 40 186 68 96 1193 220 Core 58 | 5 . 2 . . 51 Treads 259 | 35 186 38 . . . Legs 1486 | . . 28 96 1193 169 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 100 Average Speed 136 | 146 160 148 120 120 209 Slowest Speed 300 | 160 160 250 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 36 16 5 59 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . . 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 1950 | 45 261 81 108 1194 261 Wait 36 | . 26 2 8 . . Move 1798 | 39 185 67 95 1192 220 Hop . | . . . . . . Pick Up 19 | 1 7 1 1 . 9 Fast Attach 9 | 5 2 2 . . . Attach 16 | . 4 . . . 12 Detach 4 | . 3 . . . 1 Swap . | . . . . . . Drop 4 | . 1 . 1 2 . Fire 61 | . 30 9 3 . 19 Melee 2 | . 2 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered Mines 518 | -10/Mines | Learned location of 1 exit from Materials 526 | -10/Mines | Discovered new exit (range 12) 560 | -10/Mines | Core integrity fell below 50% 613 | -10/Mines | Entered Subcaves 614 | -10/Subcaves | Approached by a straggling Scientist 744 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 745 | -10/Subcaves | Entered Scraptown 1182 | -7/Scraptown | Discovered new exit (range 5) 1291 | -7/Scraptown | Visited TADAMA 1348 | -7/Scraptown | Visited Shadow of the Wyrm 1444 | -7/Scraptown | Visited Cyclists 1456 | -7/Scraptown | Visited Bundlers 1526 | -7/Scraptown | Visited CR-KLE's Repair Center 1554 | -7/Scraptown | Visited Cave Peace 1602 | -7/Scraptown | Visited Symbiants 2177 | -7/Scraptown | Entered Factory 2177 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x4, Weapon x3 2478 | -5/Factory | Build established: Scavenger-Mutant 2572 | -5/Factory | Lost 5 parts (2n2u1w) 2705 | -5/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired 1 matter. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. K-01 Serf cleans the Repair Station. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2B. Acquired Imp. Titanium Leg. K-01 Serf cleans the Repair Station. Lgt. Assault Rifle destroyed. Lgt. Nuclear Core destroyed. Adv. Recoil Stabilizer destroyed. K-01 Serf cleans the Repair Station. Ion Engine destroyed. Acquired Imp. Medium Armor Plating. Acquired Hvy. Phase Cannon. Sml. Storage Unit destroyed. S-27 Virus destroyed. Acquired Imp. Medium Armor Plating. 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