Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 20:11:53 Player: 5taquitos Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (3602) 3602 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 8597 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 267 Friendly Fire -69 Cogmind --------- Core Integrity 0/1000 Matter 290/550 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Matter Compressor Improved Target Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Micro Fission Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Compact Battery Matter Compressor Advanced Targeting Computer Improved Target Analyzer Core Analyzer System Shield > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Beamcaster Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Heavy Treads Force Rifle [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 6 | . . . . 2 2 1 1 Weapon 2 | . . . . . . 1 1 Parts Attached 125 | 6 . 6 5 19 20 23 46 Power 16 | 1 . 2 1 3 2 2 5 Engine 10 | 1 . 2 1 . 2 1 3 Core 6 | . . . . 3 . 1 2 Reactor . | . . . . . . . . Propulsion 42 | 2 . 2 3 7 5 9 14 Treads 4 | . . 2 . . . . 2 Leg 23 | 2 . . 3 4 . 6 8 Wheel 4 | . . . . 1 3 . . Hover 4 | . . . . . 2 . 2 Flight 7 | . . . . 2 . 3 2 Utility 23 | 1 . 1 . 2 8 4 7 Device 11 | . . . . 2 4 2 3 Storage 5 | 1 . . . . 2 1 1 Processor 4 | . . 1 . . 1 . 2 Hackware 1 | . . . . . . . 1 Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 44 | 2 . 1 1 7 5 8 20 Energy Gun 16 | 2 . . . . 1 2 11 Energy Cannon 8 | . . . . 3 2 1 2 Ballistic Gun 11 | . . 1 1 4 . 2 3 Ballistic Cannon 5 | . . . . . 2 3 . Launcher 4 | . . . . . . . 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 72 | . 1 . . 15 5 14 37 Power 7 | . . . . 1 . 1 5 Propulsion 17 | . . . . 5 2 3 7 Utility 19 | . . . . 3 2 4 10 Weapon 29 | . 1 . . 6 1 6 15 Highest Loss Streak 10 | . 1 . . 4 4 5 10 Average Slot Usage (%) 83 | . 84 98 95 77 80 85 75 Engine 5 | . 14 11 11 1 6 3 2 Core 1 | . . . . 5 . 2 1 Treads 4 | . . 22 16 1 . . 1 Leg 16 | . 28 22 23 25 . 16 13 Wheel 1 | . . . . . 5 . . Hover 1 | . . . . . 8 . . Flight 3 | . . . . . 15 8 . Device 6 | . . . . 10 10 6 6 Storage 12 | . 14 11 11 9 10 21 13 Processor 9 | . . 10 11 7 5 6 14 Energy Gun 5 | . 27 11 5 . 5 2 6 Ballistic Gun 7 | . . 10 16 15 . 3 2 Ballistic Cannon 1 | . . . . . 3 5 . Naked Turns . | . . . . . . . . Heaviest Build 55 | 11 11 12 15 20 34 49 55 Greatest Support 97 | 20 20 20 30 80 28 67 97 Greatest Overweight (x) 10 | . . . . 4 2 9 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 5 Most Carried 6 | 4 6 6 6 6 6 6 6 Average Carried 4 | 2 4 5 5 5 5 4 3 Final Capacity 6 | 6 6 6 6 6 6 6 4 Final Carried 6 | 4 6 6 6 3 6 6 2 Class Distribution -------------------- 57% | Mutant 30% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 2903 | 205 72 39 165 456 248 875 843 Remotely . | . . . . . . . . Salvage Created 3903 | . 98 87 156 716 249 733 1864 Parts 248 | . 2 8 13 48 25 54 98 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 74 | . 2 4 . 16 4 18 30 Guns 47 | . 2 4 . 15 2 10 14 Cannons 15 | . . . . 1 2 7 5 AOE 10 | . . . . . . . 10 Classes Destroyed 13 | . 1 2 3 4 2 . 1 Worker 9 | . . . . 2 3 2 2 Builder 11 | . . . 2 1 1 1 6 Tunneler 2 | . . . 2 . . . . Recycler 5 | . . . 1 . . . 4 Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . 1 . . . Watcher 4 | . . . . 1 . 2 1 Swarmer 27 | . . 3 . 3 . 12 9 Grunt 25 | . 2 . . 10 . 2 11 Brawler 1 | . . . . 1 . . . Sentry 8 | . . 1 . 2 2 1 2 Hunter 3 | . . . . . 1 2 . Programmer 10 | . . . . . 1 1 8 Best Kill Streak 7 | . 1 4 2 6 3 7 7 Combat Bots Only 6 | . 1 4 . 6 1 5 5 Max Kills in Single Turn 7 | . 1 1 1 2 3 3 7 Gunslinging 1 | . . . . . . . 1 Exploded 5 | . . . . . . . 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 10281 | . 164 131 134 2337 526 2598 4391 Core 2172 | . 25 22 10 545 104 457 1009 Absorbed by Shields 193 | . . . . . . . 193 Core Remaining (%) 68 | 100 90 . 92 . 85 46 . Volleys Fired 274 | . 12 6 13 77 13 70 83 Largest 4 | . 2 2 2 2 2 3 4 Hottest 228 | . 90 75 75 100 163 156 228 Shots Fired 549 | . 23 12 26 148 23 119 198 Gun 416 | . 23 12 26 137 10 60 148 Cannon 98 | . . . . 11 13 59 15 Launcher 35 | . . . . . . . 35 Special . | . . . . . . . . Kinetic 282 | . . 6 20 137 5 81 33 Thermal 136 | . 12 6 6 11 17 20 64 Explosive 35 | . . . . . . . 35 Electromagnetic 96 | . 11 . . . 1 18 66 Robot Hit Streak 14 | . 6 4 6 11 10 9 14 Robot Miss Streak 6 | . 4 3 4 6 2 5 3 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 349 | . 13 7 17 98 16 67 131 Core Hits 191 | . 5 5 6 41 12 32 90 Critical Hits 17 | . . . 3 5 1 3 5 Critical Kills 6 | . . . 1 1 1 2 1 Critical Parts Destroyed 10 | . . . 2 4 . 1 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9649 | . 233 126 248 1620 754 1704 4964 Guns 5399 | . 208 126 248 1414 197 820 2386 Cannons 1707 | . . . . 200 213 884 410 Explosions 2482 | . 23 . . . 315 . 2144 Melee . | . . . . . . . . Ramming 61 | . 2 . . 6 29 . 24 Kinetic 3583 | . . 76 235 1414 82 1190 586 Thermal 3333 | . 111 50 13 200 643 309 2007 Explosive 1268 | . . . . . . . 1268 Electromagnetic 1404 | . 120 . . . . 205 1079 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . . 5 2 21 Average Corruption 4 | . . . . . 4 1 6 Corruption Purged . | . . . . . . . . Effects 32 | . . . . . 15 1 16 Message Errors 9 | . . . . . 5 . 4 Matter Fused 8 | . . . . . 6 . 2 Heat Flow Errors 3 | . . . . . 2 . 1 Energy Discharges 4 | . . . . . 1 1 2 Data Loss (minor) 1 | . . . . . 1 . . Misfires 2 | . . . . . . . 2 Misdirections 2 | . . . . . . . 2 Targeting Errors 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 254 | . . . . . 105 72 77 Projectiles 72 | . . . . . . 72 . Explosions 182 | . . . . . 105 . 77 Melee . | . . . . . . . . Knockbacks 5 | . . . . . . 5 . Impact . | . . . . . . . . Kinetic 5 | . . . . . . 5 . Secondary . | . . . . . . . . Self-Inflicted Damage 478 | . 1 . . 3 56 . 418 Shots 9 | . . . . . 1 . 8 Rammed 3 | . 1 . . 1 1 . . Targets Rammed 4 | . 1 . . 1 1 . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 410 | . 331 30 24 279 218 410 279 Average Temperature 86 | . 156 13 9 46 88 126 64 Received Heat Transfer 2055 | . 69 24 30 1026 78 249 579 Effects 9 | . 2 . . . . 7 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 3 | . 1 . . . . 2 . Interference 2 | . . . . . . 2 . Matter Decay 1 | . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 5 | . . . . . . 1 4 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 1 1 . 1 1 2 4 Heat Transferred 4360 | . 309 148 37 296 631 444 2495 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 1098 | . 55 167 162 470 266 513 1098 Initial 196 | . . 22 64 29 196 98 195 Average 215 | . 12 82 43 203 189 257 403 Maximum Alert Level 3 | . . . . 2 1 2 3 Low Security (%) 54 | 100 100 100 100 46 55 37 20 Level 1 34 | . . . . 43 44 47 51 Level 2 7 | . . . . 9 . 15 11 Level 3 4 | . . . . . . . 16 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 2 . . 3 1 4 11 Investigation 6 | . 1 . . 1 . 2 2 Extermination 6 | . . . . . 1 1 4 Reinforcement 8 | . 1 . . 2 . 1 4 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced 2 | . . . . . . 1 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 2 | . . . . 1 . . 1 Communications Jammed 2 | . . . . . 1 1 . Distress Signals 1 | . . . . . 1 . . Times Spotted 148 | . 3 8 6 44 4 35 48 Peak Tracking Total 8 | . 2 4 3 8 1 7 7 Tactical Retreats 29 | . 1 . 1 11 . 9 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 9 | . 3 . 2 1 . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 19 | . . . . 3 2 3 11 Max in Single Turn 6 | . . . . 1 2 1 6 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 12 | . 1 2 1 2 3 1 2 Terminals 9 | . 1 2 . 2 2 1 1 Fabricators 2 | . . . . . 1 . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 1 3 1 7 7 3 4 Successful 9 | . 1 . 1 2 2 . 3 Failed 17 | . . 3 . 5 5 3 1 Catastrophic 5 | . . 1 . 2 1 1 . Database Lockouts . | . . . . . . . . Manual 9 | . 1 2 . 1 1 3 1 Terminals 23 | . 1 3 . 7 6 3 3 Fabricators 2 | . . . . . 1 . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . 1 2 1 . 2 Record 2 | . 1 . . . . . 1 Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 2 | . . . . . 1 . 1 Recall Investigation 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . 1 . 1 Build 2 | . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 2 . 2 3 1 2 Full Trace Events 3 | . . . . 1 . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 1 . 1 Matter 468 | . . . . . 234 . 234 Time 175 | . . . . . 117 . 58 Total Part Build Rating 14 | . . . . . 7 . 7 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies 5 | . . . 2 . . . 3 Largest Group 3 | . . . 2 1 . . 3 Highest-Rated Group 93 | . . . 48 31 . . 93 Highest-Rated Ally 31 | . . . 31 31 . . 31 Total Orders . | . . . . . . . . Ally Attacks 64 | . . . 15 8 . . 41 Total Damage 897 | . . . 148 105 . . 644 Kills 12 | . . . 7 1 . . 4 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 5522 | 65 187 154 1116 975 768 885 1372 Spaces Moved 3452 | 49 125 99 722 595 589 482 791 Core 107 | 8 . . . 44 . 1 54 Treads 83 | . . . . . . . 83 Legs 2336 | 41 125 99 722 391 . 435 523 Wheels 413 | . . . . 121 265 27 . Hover 435 | . . . . . 305 . 130 Flight 78 | . . . . 39 19 19 1 Fastest Speed 32 | 50 120 120 120 32 32 90 100 Average Speed 116 | 108 120 120 120 114 92 124 127 Slowest Speed 550 | 120 120 120 120 250 172 500 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 31 15 94 49 18 13 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 373 | . 2 . . 3 21 15 332 Melee . | . . . . . . . . Projectile 25 | . . . . 3 1 15 6 AOE 348 | . 2 . . . 20 . 326 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 4446 | 58 139 122 947 755 783 652 990 Wait 504 | . . 5 203 45 146 62 43 Move 3445 | 48 124 98 721 594 588 481 791 Hop . | . . . . . . . . Pick Up 49 | 4 2 5 1 9 11 8 9 Fast Attach 61 | 6 . . 1 3 10 12 29 Attach 40 | . . 4 1 7 7 8 13 Detach 3 | . . . . . . . 3 Swap 24 | . . 2 3 9 3 3 4 Drop 42 | . . 2 4 10 4 8 14 Fire 274 | . 12 6 13 77 13 70 83 Melee . | . . . . . . . . Ram 2 | . . . . 1 1 . . Kick 2 | . 1 . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 13) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 389 | -9/Materials | Discovered new exit (range 16) 407 | -9/Materials | Entered Mines 507 | -9/Mines | Found a hidden stash of uninstalled traps 587 | -9/Mines | Discovered new exit (range 13) 790 | -9/Mines | Discovered new exit (range 10) 955 | -9/Mines | Learned location of 1 exit from Proximity Caves 980 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1169 | -9/Mines | Excavation squad dispatched 1169 | -9/Mines | A large section of the Mines collapsed 1523 | -9/Mines | Entered Materials 1523 | -8/Materials | Accompanied by 1 ally 1523 | -8/Materials | Evolved 2 slots: Utility x2 1528 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2321 | -8/Materials | Lost 4 parts (1p2n1w) 2327 | -8/Materials | Core integrity fell below 50% 2391 | -8/Materials | Lost 4 parts (2u2w) 2476 | -8/Materials | Core integrity fell below 20% 2494 | -8/Materials | Discovered new exit (range 11) 2498 | -8/Materials | Entered Factory 2498 | -7/Factory | Evolved 2 slots: Utility x2 2846 | -7/Factory | Fabricated HERF Cannon (x1) 2995 | -7/Factory | Lost 4 parts (2n1u1w) 3240 | -7/Factory | Discovered new exit (range 9) 3266 | -7/Factory | Entered another Factory area 3266 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3274 | -6/Factory | Build established: Scavenger-Mutant 3653 | -6/Factory | Lost 5 parts (1p1n1u2w) 3843 | -6/Factory | Lost 3 parts (2u1w) 4067 | -6/Factory | Core integrity fell below 50% 4133 | -6/Factory | Discovered new exit (range 15) 4151 | -6/Factory | Entered another Factory area 4151 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4342 | -5/Factory | Lost 5 parts (1p1n1u2w) 4482 | -5/Factory | Fabricated Hvy. Disruptor Cannon? 4531 | -5/Factory | Allied Derelicts emerged from ambush trap array 4890 | -5/Factory | Lost 3 parts (1p1u1w) 5023 | -5/Factory | Lost 4 parts (4w) 5280 | -5/Factory | Lost 3 parts (3n) 5368 | -5/Factory | System corruption reached 10% 5410 | -5/Factory | Lost 7 parts (1p2u4w) 5441 | -5/Factory | Garrison activated, responded to threat 5474 | -5/Factory | Core integrity fell below 50% 5495 | -5/Factory | Core integrity fell below 20% 5513 | -5/Factory | Lost 10 parts (1p2n4u3w) 5523 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05482_ Med. Matter Pod destroyed. 05483_ U-05 Engineer lays Concrete. 05484_ K-01 Serf collects debris. 05484_ U-05 Engineer lays Concrete. 05487_ K-01 Serf collects debris. 05488_ U-05 Engineer lays Concrete. 05489_ K-01 Serf collects debris. 05490_ U-05 Engineer lays Concrete. 05491_ K-01 Serf collects debris. 05491_ U-05 Engineer lays Concrete. 05494_ Acquired 7 matter. 05495_ U-05 Engineer lays Concrete. 05495_ Penetrated by Slug. 05496_ K-01 Serf collects debris. 05496_ U-05 Engineer lays Concrete. 05498_ Penetrated by Slug. 05510_ Triggered Alarm Trap. 05510_ An alarm sounds. 05510_ ALERT: Alarm triggered, dispatching investigation squad. 05523_ Penetrated by Slug. 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Disruptor Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed HeatBladeImmobilizer Manual? 0 Play Time 01:29:04 Cumulative 17.1 hours Start 2020.12.10 @ 00:26:44 End 2020.12.21 @ 20:11:53 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32d27b0a-1b84-4e18-9a20-c5416fa9c287