Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.22 @ 15:22:58 Player: Crusang Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2550) 2550 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-28) -28 TOTAL SCORE: 6072 Bonus ------- Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 113/300 Energy 97/100 System Corruption 10% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Machine Analyzer Recalibrator Improved Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Machine Analyzer Advanced Terrain Scan Processor Hacking Suite Recalibrator > --- WEAPON ----------- Plasma Cannon Flak Gun Chainsword > --- INVENTORY -------- Improved Aluminum Leg Improved Carbon-fiber Leg Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Airjet Flight Unit VTOL Module Utility Machine Analyzer Device Recalibrator Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power 2 | . . 2 . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 97 | 8 6 23 34 14 3 8 1 Power 21 | 1 1 6 7 4 . 2 . Engine 13 | 1 1 2 7 1 . 1 . Core 8 | . . 4 . 3 . 1 . Reactor . | . . . . . . . . Propulsion 31 | 2 2 8 14 1 3 1 . Treads . | . . . . . . . . Leg 16 | 2 . 3 6 1 3 1 . Wheel . | . . . . . . . . Hover 5 | . . . 5 . . . . Flight 10 | . 2 5 3 . . . . Utility 17 | 2 1 2 4 3 . 5 . Device 8 | 2 . . 2 1 . 3 . Storage 1 | . . . 1 . . . . Processor 5 | . 1 1 1 1 . 1 . Hackware 1 | . . . . 1 . . . Protection 2 | . . 1 . . . 1 . Artifact . | . . . . . . . . Weapon 28 | 3 2 7 9 6 . . 1 Energy Gun 9 | 1 . 4 3 . . . 1 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 6 | 1 1 2 1 1 . . . Ballistic Cannon 2 | . . 1 1 . . . . Launcher 6 | . 1 . 2 3 . . . Special Weapon 1 | 1 . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 2 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 5 . 1 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 2 | . . . . . 2 . . Parts Lost 18 | . . 1 1 1 8 3 4 Power 6 | . . . 1 1 2 . 2 Propulsion 5 | . . 1 . . 3 . 1 Utility 5 | . . . . . 3 2 . Weapon 2 | . . . . . . 1 1 Highest Loss Streak 6 | . . 1 1 1 6 1 3 To Critical Strikes . | . . . . . . . . Average Backups 3 | 3 4 3 4 4 4 2 1 Power . | . . . . . . . . Propulsion . | . . . . 2 . . . Utility . | . 1 1 . . . . . Weapon 2 | 1 2 1 3 2 3 1 1 Tool/Special . | . . . . . . . . Unused Backups 11 | . 2 3 3 3 . . . Power 2 | . 1 . 1 . . . . Propulsion 1 | . . 1 . . . . . Utility 2 | . 1 1 . . . . . Weapon 5 | . . . 2 3 . . . Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 79 | . 99 90 90 92 61 30 49 Engine 11 | . 13 5 24 6 . 1 5 Core 7 | . . 19 1 11 10 1 6 Leg 9 | . 18 2 6 23 16 2 6 Hover 2 | . . . 9 . . . . Flight 6 | . 10 19 5 . . . . Device 8 | . 23 1 7 7 5 11 15 Processor 13 | . 4 19 18 15 11 1 7 Energy Gun 3 | . . 7 5 . . . 5 Ballistic Gun 6 | . 16 13 4 5 2 . . Launcher 2 | . . . 4 6 4 1 . Slashing Weapon 2 | . . . 3 7 2 . . Peak Build Rating 49 | 11 11 23 35 46 49 34 27 Average Rating 23 | 8 10 17 29 38 29 17 24 On Entrance 17 | . 11 10 17 28 46 1 23 Naked Turns 52 | . . . . . 51 1 . Heaviest Build 46 | 11 10 21 40 35 32 46 33 Greatest Support 44 | 20 20 20 39 44 44 18 18 Greatest Overweight (x) 9 | . 2 6 9 . 4 3 7 Average Overweight (x) . | . . . 1 . . 1 1 Largest Inventory Capacity 25 | 5 5 5 25 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 2 Average Carried 3 | 3 4 3 4 4 4 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 3 5 5 4 2 1 Class Distribution -------------------- 78% | Mutant 12% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected 2074 | 262 147 600 604 259 . 68 134 Remotely . | . . . . . . . . Salvage Created 3031 | 147 180 950 1033 614 . 68 39 Parts 161 | 9 11 57 55 26 . 3 . Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 4 | . . . 4 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 60 | . 6 16 27 9 . 1 1 Melee 5 | . . . 3 2 . . . Guns 31 | . 5 16 9 . . . 1 Cannons 3 | . . . 2 . . 1 . AOE 19 | . 1 . 12 6 . . . Classes Destroyed 11 | 3 3 1 2 2 . . . Worker 5 | 2 . 2 1 . . . . Builder 1 | . . . . 1 . . . Tunneler 4 | 4 . . . . . . . Hauler 2 | . . . 2 . . . . Recycler 6 | 1 . 3 1 1 . . . Watcher 4 | . 1 1 1 1 . . . Swarmer 13 | . 3 4 6 . . . . Grunt 29 | . 3 8 11 7 . . . Sentry 13 | . . 4 8 . . 1 . Hunter 4 | . . . 2 1 . . 1 Programmer 1 | . . . . 1 . . . Best Kill Streak 6 | 6 3 4 6 5 . 1 1 Combat Bots Only 5 | . 3 3 5 4 . 1 1 Max Kills in Single Turn 3 | 1 1 1 3 3 . 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 3 2 . . . Melee 1 | . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 490 | . 16 99 133 51 7 108 76 Missed 152 | . 6 31 34 17 1 43 20 Hits 338 | . 10 68 99 34 6 65 56 Melee 10 | . . . . . 6 . 4 Projectile 328 | . 10 68 99 34 . 65 52 Critical Strikes 11 | . . 2 2 2 2 1 2 Damage Taken 3902 | . 131 682 1151 308 232 602 796 Core 1191 | . 38 239 199 24 128 127 436 Absorbed by Shields 3 | . . . . . . 3 . Ignored by Resistances 1111 | . 39 187 327 87 62 185 224 Regen/Repaired (Parts) 22 | . 22 . . . . . . Core Remaining (%) 71 | 100 84 40 63 . . . . Volleys Fired 187 | 35 24 56 44 11 3 9 5 Largest 2 | 2 2 2 2 2 2 1 1 Hottest 126 | 100 100 126 116 78 108 80 80 Shots Fired 303 | 49 29 112 75 18 5 9 6 Gun 226 | 28 21 112 52 5 2 . 6 Cannon 16 | . . . 6 . 1 9 . Launcher 34 | . 2 . 17 13 2 . . Special 27 | 21 6 . . . . . . Kinetic 145 | 14 21 78 24 5 2 . 1 Thermal 124 | 35 6 34 34 . 1 9 5 Explosive 19 | . 2 . 17 . . . . Electromagnetic 15 | . . . . 13 2 . . Robot Hit Streak 20 | 12 8 15 18 20 3 4 7 Robot Miss Streak 3 | 1 1 2 2 3 2 2 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 227 | 21 18 80 72 21 4 6 5 Core Hits 150 | 13 11 36 54 26 2 4 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 11 | 3 . . 8 . . . . Burn 8 | 2 . . 6 . . . . Destroy 1 | 1 . . . . . . . Sever 2 | . . . 2 . . . . Melee Attacks 20 | . . . 14 6 . . . Impact . | . . . . . . . . Slashing 20 | . . . 14 6 . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6073 | 300 319 1095 2879 1131 39 161 149 Guns 2571 | 271 191 1082 760 101 35 . 131 Cannons 218 | . . . 67 . . 151 . Explosions 2527 | . 127 . 1601 795 4 . . Melee 640 | . . . 405 235 . . . Ramming 117 | 29 1 13 46 . . 10 18 Kinetic 1468 | 148 191 665 297 101 35 . 31 Thermal 1480 | 123 . 417 530 159 . 151 100 Explosive 1728 | . 127 . 1601 . . . . Electromagnetic 640 | . . . . 636 4 . . Impact . | . . . . . . . . Slashing 640 | . . . 405 235 . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 10 10 10 Average Corruption 9 | . . . . . 7 10 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . . . . 7 16 27 Message Errors 16 | . . . . . 1 5 10 Matter Fused 11 | . . . . . 1 4 6 Heat Flow Errors 4 | . . . . . . 1 3 Energy Discharges 8 | . . . . . . 4 4 Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . 2 2 2 Misfires 1 | . . . . . . . 1 Misdirections 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 89 | . . . 55 34 . . . Projectiles . | . . . . . . . . Explosions 44 | . . . 40 4 . . . Melee 45 | . . . 15 30 . . . Knockbacks 2 | . . . 2 . . . . Impact . | . . . . . . . . Kinetic 1 | . . . 1 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 187 | . 36 4 95 14 36 2 . Shots 9 | . 2 . 4 1 2 . . Rammed 17 | . . 6 7 . . 3 1 Targets Rammed 52 | 17 2 7 13 . . 5 8 Kicked 35 | 17 2 1 6 . . 2 7 Crushed . | . . . . . . . . Highest Temperature 528 | 45 102 528 400 138 69 276 271 Average Temperature 113 | 13 28 180 139 62 29 116 79 Received Heat Transfer 1485 | . 63 261 495 117 . 396 153 Effects 29 | . . 26 1 . . 2 . Shutdowns 13 | . . 13 . . . . . Energy Bleed 2 | . . 2 . . . . . Interference 3 | . . 1 . . . 2 . Matter Decay 4 | . . 3 1 . . . . Short Circuit 1 | . . 1 . . . . . Damage (minor) 2 | . . 2 . . . . . Damage (major) 3 | . . 3 . . . . . Damage (core) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 5 | . . . 1 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 4 | 1 . . 1 . . 2 . Heat Transferred 3598 | 518 . 925 1480 150 . 300 225 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 1 3 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 87 | 100 100 100 70 80 100 100 . Level 1 12 | . . . 29 19 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 352 | 15 109 71 352 267 67 30 . Initial 78 | . . 26 3 78 67 . . Average 59 | . 28 23 134 68 15 2 . Influence Increases 2102 | 35 189 452 902 445 . 49 30 Destroy 0b10 Robot/C 1200 | . 120 320 540 180 . 20 20 Destroy 0b10 Robot/NC 110 | 35 5 30 25 15 . . . Destroy Leader 322 | . 32 72 146 52 . 10 10 Trap Triggered on 0b10 10 | . . . 10 . . . . Successful Hack 71 | . 18 14 14 21 . 4 . Disable Machine 45 | . . . 36 9 . . . Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 134 | . 14 1 116 3 . . . Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 45 | . . . 15 15 . 15 . Influence Decreases 2102 | 35 115 516 710 417 230 49 30 Entered New Map 342 | . . 48 7 124 163 . . Time Decay 1602 | 35 115 407 693 253 30 39 30 Lost Part 57 | . . 10 10 10 17 10 . Lost Ally 20 | . . . . . 20 . . Purge Threat 81 | . . 51 . 30 . . . Squads Dispatched 19 | . 1 2 8 7 . 1 . Investigation 11 | . 1 1 4 4 . 1 . Extermination 1 | . . . . 1 . . . Reinforcement 3 | . . 1 1 1 . . . Assault 1 | . . . . 1 . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 4 | . . 3 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 8 25 30 13 6 5 10 Peak Tracking Total 9 | . 3 5 4 5 6 3 9 Tactical Retreats 3 | . . . 1 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 3 | . . . . 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . 1 . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled 6 | . . . 4 2 . . . Max in Single Turn 2 | . . . 2 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 26 | . 6 4 8 6 . 2 . Terminals 19 | . 5 3 4 5 . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 3 | . . 1 1 1 . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 89 | . 15 13 40 16 . 5 . Successful 60 | . 12 7 29 9 . 3 . Failed 29 | . 3 6 11 7 . 2 . Catastrophic 2 | . . 1 . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 57 | . 10 12 16 14 . 5 . Fabricators . | . . . . . . . . Repair Stations 5 | . 5 . . . . . . Recycling Units 5 | . . 1 2 2 . . . Scanalyzers 18 | . . . 18 . . . . Garrison Access 4 | . . . 4 . . . . Terminal Hacks 37 | . 9 6 12 7 . 3 . Record 20 | . 2 4 7 5 . 2 . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . Open DSF 2 | . . . . 1 . 1 . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 2 | . . 1 . 1 . . . Locate Traps 2 | . . 1 1 . . . . Reprogram Traps 1 | . . . 1 . . . . Transport Status 1 | . 1 . . . . . . Recall Assault 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 5 | . . 1 2 2 . . . Process 1 | . . . . 1 . . . Report Inventory 3 | . . 1 1 1 . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer 14 | . . . 14 . . . . Insert Component 7 | . . . 7 . . . . Analyze 7 | . . . 7 . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 4 2 5 5 . 1 . Full Trace Events 11 | . 1 2 4 3 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 24 | . . . . 24 . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . . 7 . . . . Part Schematics Acquired 7 | . . . 7 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Machine Destruction 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . 13 . . Total Damage 169 | . . . . . 169 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Active Infowar (turns) 5444 | 366 485 1097 1560 870 149 112 805 Optics 1532 | . 154 1097 281 . . . . Terrain 976 | 366 485 125 . . . . . Machine Analysis 3259 | . . . 1323 870 149 112 805 Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 6067 | 592 485 1097 1560 870 200 458 805 Spaces Moved 3521 | 316 491 719 750 429 199 231 386 Core 289 | 6 . 4 5 . 106 145 23 Treads . | . . . . . . . . Legs 1812 | 310 231 75 225 429 93 86 363 Wheels . | . . . . . . . . Hover 359 | . . . 359 . . . . Flight 1061 | . 260 640 161 . . . . Fastest Speed 32 | 50 37 32 112 120 50 50 190 Average Speed 131 | 118 77 108 161 120 89 177 198 Slowest Speed 525 | 120 200 435 525 120 250 260 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 15 | . 8 7 . . . . . Potential Cave-ins 5 | 2 3 . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 13 57 57 47 12 95 5 30 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 57 | 7 6 . 44 . . . . Terrain Destroyed 176 | 9 17 . 147 3 . . . Melee . | . . . . . . . . Projectile 15 | 9 6 . . . . . . AOE 161 | . 11 . 147 3 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 4538 | 434 549 921 996 754 211 263 410 Wait 518 | 55 20 89 66 279 . . 9 Move 3487 | 315 476 704 749 429 198 230 386 Hop 13 | . 6 7 . . . . . Pick Up 40 | 4 5 4 17 5 2 3 . Fast Attach 61 | 7 4 20 20 5 . 4 1 Attach 16 | . 1 2 2 2 2 6 1 Detach 6 | . . 2 3 . . 1 . Swap 47 | 1 2 4 27 8 5 . . Drop 86 | . 9 26 41 9 1 . . Fire 187 | 35 24 56 44 11 3 9 5 Melee 20 | . . . 14 6 . . . Ram 17 | . . 6 7 . . 3 1 Kick 35 | 17 2 1 6 . . 2 7 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 593 | -11/Scrapyard | Entered Materials 594 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Discovered new exit (range 16) 1044 | -10/Materials | Repaired Lgt. Ion Engine? 1078 | -10/Materials | Entered another Materials area 1078 | -9/Materials | Evolved 2 slots: Power x2 1125 | -9/Materials | Discovered new exit (range 15) 1300 | -9/Materials | Discovered new exit (range 10) 1756 | -9/Materials | Core integrity fell below 50% 2175 | -9/Materials | Entered another Materials area 2175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3299 | -8/Materials | Identified exit to Garrison 3729 | -8/Materials | Discovered new exit (range 4) 3735 | -8/Materials | Entered Factory 3735 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4330 | -7/Factory | Build established: Hacker-Mutant 4605 | -7/Factory | Sucked down chute 4605 | -7/Factory | Entered Waste 4606 | -7/Waste | Met a frightened Derelict 4620 | -7/Waste | EMP discharged 4621 | -7/Waste | Spotted C-40 Crusher 4669 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4672 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4704 | -7/Waste | Spotted C-40 Crusher 4720 | -7/Waste | EMP discharged 4720 | -7/Waste | System corruption reached 10% 4731 | -7/Waste | Spotted C-40 Crusher 4737 | -7/Waste | Spotted C-40 Crusher 4738 | -7/Waste | Spotted C-40 Crusher 4747 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4751 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4754 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4754 | -7/Waste | Crushed by Compactor (1 part destroyed) 4772 | -7/Waste | Spotted C-40 Crusher 4785 | -7/Waste | Lost 6 parts (1p2n3u) 4800 | -7/Waste | Discovered new exit (range 12) 4805 | -7/Waste | Entered Factory 4935 | -7/Factory | Identified exit to DSF 5040 | -7/Factory | Discovered new exit (range 13) 5065 | -7/Factory | Build established: Mutant 5263 | -7/Factory | Entered Lower Caves 5435 | -7/Lower Caves | Encountered a Warlord checkpoint 5520 | -7/Lower Caves | Learned Factory terminal intel 6020 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6028 | -7/Lower Caves | Core integrity fell below 50% 6057 | -7/Lower Caves | Core integrity fell below 20% 6066 | -7/Lower Caves | Lost 3 parts (1p1n1w) 6068 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- H-55 Commando destroyed. Acquired 39 matter. Penetrated by Slug. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Penetrated by Slug. Gatling Laser destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Imp. Carbon-fiber Leg destroyed. Mic. Nuclear Core destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Component data lost. Penetrated by Slug. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. Penetrated by Slug. Slammed into L-41 Fighter. Flak Gun severed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????# ?# #???????????# #### | | ???????????????????????# ## ##??????????# #??? | | ????????????????????????# #?????????## #### | | ????????????????????????### #?????????# | | ??????????????????????????## #?????????# | | ???????????????????????????## ########### #### | | ??????????????????????????### ###" | | ??????????????????????????# " | | ??????????????????????????# ######## " | | ??????????????????????????# #??????# """ | | ??????????????????????????## ### ##??????# """ | | ???????????????????????????# ##?###???????# | | ???###?????????????????????# #????????????# " | | ?### ###??????????????????# #????????????# """ | | ?? #??##?????????????# #????????????# "" | | ??? ## ?????????????# ##???????????# "# | | ???? ????????????## ##??????????# | | ????? ????????????# #??????????# | | ??????# ????????????# #??????????####### | | ?????## ????????????# ##????????????????? | | ?????# #????????????# ##????????????????? | | ?????# ####????????## ##???????????????? | | ?????# g;######??## ##??????????????? | | ?????# Y #### #??????????????? | | ??# g lbg #??????????????? | | ######### sll@ #??????????????? | | ????????#### ##### #??????????????? | | # ###????????????## ##???? #??????????????? | | # ??#?????????????????####????? #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 34 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 45% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Deadly Force Oops Party Time System Compromised Challenges ------------ None Game ------ Seed MetaImprinterSpecial Manual? 0 Play Time 01:12:03 Cumulative 2.2 hours Start 2025.09.22 @ 14:07:41 End 2025.09.22 @ 15:22:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d79dcd1-7301-4abf-8069-9fa9bed8b4f3