Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.26 @ 10:43:57 Player: cavemonk Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (394) 1970 Value Destroyed (11762) 11762 Prototype IDs (98) 1960 Alien Tech Used (12) 2400 Bonus (8780) 8780 TOTAL SCORE: 39372 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2536 Follower Combat Kills 390 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -7746 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 350/350 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Large Storage Unit Dimensional Manipulator Experimental Actuator Array Advanced Reaction Control System Advanced Phase Shifter Experimental Propulsion Shielding Experimental Utility Shielding Experimental Weapon Shielding Advanced Powered Armor Phase Redirector Deep Network Scanner Matter Drive > --- WEAPON ----------- Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Impulse Thruster Array Improved Q-thruster Phase Armor Antimissile System Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Nova Cannon Guided Micro-nuke Launcher Enhanced Force Lance [Rating: 250] Favorites ----------- Power Mini Fusion Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Mini Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Advanced System Shield Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Experimental Utility Shielding Artifact Phase Redirector Weapon Heavy Pick Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . 1 2 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 664 | 5 20 8 29 3 4 . 41 44 4 1 2 3 27 15 61 9 1 . 4 51 . 52 2 . 8 6 16 3 8 12 3 3 7 35 29 7 37 28 24 52 Power 64 | . 2 . 5 . 1 . 2 4 1 . . 3 2 8 12 . . . 1 4 . 1 . . . . 3 2 . . . 2 . 5 1 1 1 . . 3 Engine 17 | . 2 . 5 . 1 . 2 3 . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 24 | . . . . . . . . 1 1 . . 3 2 5 10 . . . . 2 . . . . . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . 2 . . . . . 2 . 1 . . . . 3 2 . . . 2 . 5 1 1 1 . . 3 Propulsion 91 | 2 5 3 6 1 . . 9 7 . 1 . . 5 . 8 2 . . . 8 . 6 . . 3 . 4 . 2 . . . . 3 . . 8 1 5 2 Treads 26 | 1 5 2 6 1 . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . 1 . . . . 1 3 . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Flight 55 | . . . . . . . . 1 . . . . 5 . 8 . . . . 7 . 6 . . 3 . 4 . 2 . . . . 3 . . 8 1 5 2 Utility 304 | 2 4 . 5 . 1 . 13 19 3 . 1 . 15 7 35 7 . . 3 21 . 15 . . 5 3 5 1 6 6 3 1 4 25 9 3 16 16 12 38 Device 138 | 2 . . . . . . 3 9 . . . . 7 7 23 6 . . 1 7 . 7 . . 2 2 2 1 3 4 2 . 2 9 3 2 7 8 5 14 Storage 20 | . 3 . 1 . 1 . 1 1 . . . . 1 . 3 . . . 1 2 . . . . . . . . . . . . . 2 . 1 . 1 1 1 Processor 16 | . . . 1 . . . 1 5 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 5 Hackware 13 | . . . . . . . . . 1 . 1 . 2 . 2 . . . . 3 . 1 . . . . . . . . . . . 1 1 . . . . 1 Protection 99 | . 1 . 3 . . . 8 4 2 . . . 4 . 7 1 . . 1 9 . 7 . . 3 1 2 . 3 2 1 1 2 11 5 . 5 3 3 10 Artifact 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 3 7 Weapon 205 | 1 9 5 13 2 2 . 17 14 . . 1 . 5 . 6 . 1 . . 18 . 30 2 . . 3 4 . . 6 . . 3 2 19 3 12 11 7 9 Energy Gun 12 | . . . . . . . 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . . 1 . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . 4 . 1 . 3 . Ballistic Gun 65 | 1 6 3 10 2 2 . 10 . . . . . . . . . . . . 14 . 16 . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Launcher 25 | . 1 2 2 . . . . . . . . . . . 3 . . . . . . 4 . . . 1 1 . . 2 . . 1 . 1 1 1 2 . 3 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 25 | . . . . . . . 3 6 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 3 5 2 4 Piercing Weapon 58 | . . . . . . . . . . . 1 . 3 . 3 . . . . 4 . 7 2 . . 2 3 . . 4 . . 2 2 13 2 6 . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . . 5 1 . . . . 1 . 2 1 . . . 3 . . . . 3 . . . . . . 2 . 1 2 . 4 3 2 . Parts Lost 50 | . . 5 1 . . . 5 1 1 . . 1 . . 8 . . 2 . . . . . . . . 1 . . . . . . . . . . . . 25 Power 5 | . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 17 | . . 3 . . . . 1 1 . . . 1 . . 4 . . 1 . . . . . . . . 1 . . . . . . . . . . . . 5 Utility 22 | . . . 1 . . . 1 . 1 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 16 Weapon 6 | . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 17 | . . 3 1 . . . 3 1 1 . . 1 . . 3 . . 2 . . . . . . . . 1 . . . . . . . . . . . . 17 Average Slot Usage (%) 94 | . 98 81 96 100 100 100 99 97 92 92 99 92 95 99 94 89 94 100 85 94 94 91 94 94 95 99 98 100 100 98 100 100 96 98 98 97 93 90 90 81 Engine 3 | . 13 9 9 11 11 11 8 6 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 4 7 7 7 5 4 5 6 6 6 . 2 . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 5 4 5 5 5 5 9 10 10 10 10 10 10 8 8 6 7 7 7 6 Treads 6 | . 26 22 20 22 22 22 27 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 13 23 23 23 19 . . . 3 6 6 6 3 . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . . . 33 33 30 25 25 25 18 21 22 21 22 22 23 27 24 25 25 25 25 25 25 21 22 20 17 16 19 17 Device 10 | . . . . . . . 2 14 16 15 15 15 11 18 12 18 18 18 14 10 5 7 5 5 4 4 9 10 9 10 9 10 8 17 16 20 22 22 22 25 Storage 10 | . 19 28 27 33 33 33 27 13 7 7 7 7 6 6 1 . . . 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 7 . Processor 6 | . . . 6 11 11 11 6 8 16 15 15 15 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 2 Hackware 11 | . . . . . . . . . 6 7 7 7 11 13 18 12 12 12 6 21 22 24 27 27 27 27 25 25 25 25 25 25 25 18 20 20 15 11 9 . Protection 8 | . 8 . 9 . . . 8 14 4 7 7 7 7 1 4 9 12 12 15 12 16 11 11 11 11 11 9 10 10 10 10 10 11 11 10 12 11 11 11 19 Ballistic Gun 5 | . 26 11 20 22 22 22 11 . . . . . . . . . . . . 3 5 4 . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 6 7 6 13 12 6 6 6 6 4 5 4 11 11 11 10 9 10 10 8 10 10 5 8 8 8 2 . . 3 Naked Turns 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Heaviest Build 110 | 14 43 43 59 54 78 78 87 85 35 31 33 33 37 45 48 29 32 32 32 34 34 44 30 30 44 44 43 47 51 53 51 37 51 56 61 67 88 98 110 110 Greatest Support 136 | 20 40 40 40 40 40 40 60 60 42 33 33 33 40 40 40 32 32 32 24 44 44 44 44 44 47 68 68 50 58 58 68 58 58 80 86 83 94 136 136 115 Greatest Overweight (x) 14 | 1 11 1 2 1 1 1 2 4 1 . . . 1 14 1 7 . . 1 1 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 16 20 20 24 24 24 24 10 10 10 10 10 10 10 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 16 16 16 Average Capacity 11 | 6 10 16 18 20 22 24 24 15 10 10 10 10 10 10 4 4 4 4 4 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 13 16 6 Most Carried 24 | 6 16 16 20 20 24 24 24 23 10 10 10 10 10 10 10 4 4 4 3 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 16 16 16 Average Carried 10 | 4 10 14 17 19 20 23 23 14 9 10 9 10 9 9 4 4 4 3 3 6 7 7 7 8 7 7 7 7 7 7 8 8 7 7 7 9 9 13 15 4 Final Capacity 24 | 6 16 16 20 20 24 24 24 10 10 10 10 10 10 10 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 16 16 6 Final Carried 24 | 3 16 14 20 20 23 24 23 10 10 10 10 10 10 10 4 4 4 3 3 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 16 16 . Class Distribution -------------------- 34% | Wizard-Sprinter 17% | Hauler-Mutant 10% | Hacker-Scout 10% | Mutant 8% | Hacker-Sprinter 3% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Commander-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Derelict-Scout | -7/Zion Derelict-Scout | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 12826 | 340 624 248 981 121 . 67 1156 430 40 10 20 . 460 358 725 118 197 . 168 1677 . 1131 . 49 . 47 376 30 70 157 58 . 123 357 361 59 307 411 339 1211 Remotely 245 | 28 . . . . . . 217 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21119 | 139 738 85 1170 110 . 32 2378 500 . . . . 780 430 1294 53 214 23 338 2407 . 1467 . 84 . 77 419 1118 174 144 . . 263 1207 648 93 512 412 479 3331 Parts 947 | 9 47 8 74 10 . 4 120 15 . . . . 32 22 42 3 9 5 5 98 . 75 . 3 . 6 27 35 3 10 . . 21 70 29 5 19 16 16 109 Haulers Intercepted 23 | . 2 . 5 . . . 4 . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 5 2 . 1 . 1 . Recyclers Shooed 12 | . 5 . 1 . . . 1 1 . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . Parts Field Recycled 36 | . . . . . . . . . . . . . . 17 3 . . . . . . . . . . . . . . 3 . . . 4 . . 9 . . . Retrieved Matter 1103 | . . . . . . . . . . . . . . 300 83 . . . . . . . . . . . . . . 122 . . . 479 . . 119 . . . Parts Self-Destructed 35 | . . . . . . . . . . . . 8 . . . 2 1 . 1 . . . . . . 3 . . . 6 . . 14 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 194 | . 13 8 22 6 . 2 42 2 . . . . 1 . 2 . . . . 5 . 12 . . . 5 7 . . 5 . . 11 5 5 2 2 7 . 30 Melee 36 | . . . . . . . 2 . . . . . 1 . 2 . . . . . . . . . . . 2 . . . . . . 5 . . 2 . . 22 Guns 89 | . 13 1 17 6 . 2 40 . . . . . . . . . . . . 5 . 5 . . . . . . . . . . . . . . . . . . AOE 67 | . . 7 5 . . . . . . . . . . . . . . . . . . 7 . . . 5 5 . . 5 . . 11 . 5 2 . 7 . 8 Classes Destroyed 22 | 2 4 3 3 . . . 2 1 . . . . . 1 1 1 1 . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Worker 33 | . . 1 1 . . . 2 1 . . . . 3 . 3 . . . . 2 . . . . . . . . . . . . . 7 . . . 3 3 7 Builder 10 | . . . 1 . . . . . . . . . . . . . . . . 3 . 3 . . . . 2 . . . . . . 1 . . . . . . Tunneler 10 | 3 . . . . . 1 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . Hauler 23 | . 2 . 5 . . . 4 . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 5 2 . 1 . 1 . Recycler 56 | 1 2 . . 1 . . 3 5 . . . . 5 . 8 . . . . 14 . 5 . . . . . . 1 . . . . . 2 . 1 1 2 5 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 37 | . 2 . 3 . . . 4 . . . . . 1 . 3 . . . . 2 . 2 . . . . 3 . . . . . . 6 3 . 3 1 1 3 Swarmer 70 | . 3 3 3 6 . 2 7 . . . . . . . . . . . . . . 5 . . . 5 5 . . 4 . . 8 . 5 2 . 7 . 5 Grunt 58 | . 10 . 13 . . . 19 . . . . . . . . . . . . . . 4 . . . . 2 . . . . . 3 1 . . . . . 6 Brawler 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Duelist 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 5 . . . 9 1 . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 3 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Programmer 18 | . . . . . . . . 1 . . . . 1 . 2 . . . . 4 . 1 . . . . . . . . . . . 3 . . . . . 6 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 9 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 . . . 4 . . . . . . . . . . Samaritan 8 | . . . . . . . . . . . . . . . . . 4 . 3 . . . . 1 . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 5 . . . . . . . . . . . . Wasp 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Thug 12 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 7 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 2 5 4 12 4 . 2 7 2 . . . . 3 . 3 . . 1 . 2 . 6 . . . 5 6 . 1 4 . . 11 5 5 2 2 5 3 11 Combat Bots Only 11 | . 4 4 7 4 . 2 6 1 . . . . 1 . 1 . . . . 1 . 6 . . . 5 5 . . 4 . . 11 2 5 2 2 4 . 5 Max Kills in Single Turn 5 | 1 1 3 2 1 . 1 2 1 . . . . 1 1 1 1 1 1 1 1 . 4 . 1 . 4 3 1 1 3 . . 5 1 3 3 1 4 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 2 . . . . . . . . . . . . . . . . . . 4 . . . 4 3 . . 3 . . 5 . 3 2 . 4 . 3 Melee 1 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 22878 | . 449 708 1174 157 . 67 2447 397 78 97 . 211 209 . 1670 72 . 134 85 540 . 1037 . . . 35 326 . 25 126 49 . 277 838 1190 66 367 573 199 9275 Core 4156 | . 29 174 155 28 . 21 345 38 5 13 . 92 73 . 605 13 . . 53 59 . 231 . . . . 50 . 25 35 13 . . 74 176 . 70 110 21 1648 Absorbed by Shields 3045 | . . . . . . . 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2979 Redirected to Core 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 21 29 Core Remaining (%) 62 | 100 . 18 . . . 49 37 . . . . 78 . . . . . . 12 . . . . . . 71 . . . . . . 89 . 80 . . 89 . . Volleys Fired 599 | 18 68 18 86 12 . 4 133 14 . . . . 2 . 1 . . . . 74 1 78 . . . 4 4 . . 12 . . 10 . 8 1 2 14 11 24 Largest 2 | 2 2 2 2 2 . 2 2 2 . . . . 1 . 1 . . . . 2 1 2 . . . 1 1 . . 1 . . 1 . 1 1 1 1 1 1 Hottest 122 | 60 100 46 91 46 . 46 122 122 . . . . 90 . 43 . . . . 65 35 98 . . . 46 46 . . 46 . . 46 . 110 55 94 66 113 55 Shots Fired 952 | 36 129 27 158 24 . 8 265 26 . . . . 2 . 1 . . . . 85 1 100 . . . 4 4 . . 12 . . 10 . 8 1 2 14 11 24 Gun 805 | 36 122 18 139 24 . 8 265 26 . . . . . . . . . . . 85 1 81 . . . . . . . . . . . . . . . . . . Cannon 53 | . . . 7 . . . . . . . . . 2 . . . . . . . . 15 . . . . . . . . . . . . 6 . 2 10 11 . Launcher 87 | . . 9 12 . . . . . . . . . . . 1 . . . . . . 4 . . . 4 4 . . 12 . . 10 . 2 1 . 4 . 24 Special 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 737 | 30 122 18 139 24 . 8 219 . . . . . . . . . . . . 85 1 81 . . . . . . . . . . . . . . . 10 . . Thermal 120 | 6 7 . 7 . . . 46 26 . . . . 2 . . . . . . . . 15 . . . . . . . . . . . . . . . . 11 . Explosive 86 | . . 9 12 . . . . . . . . . . . . . . . . . . 4 . . . 4 4 . . 12 . . 10 . 2 1 . 4 . 24 Electromagnetic 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 6 . 2 . . . Robot Hit Streak 25 | 6 20 4 17 6 . 1 25 15 . . . . . . . . . . . 20 . 8 . . . . . . . . . . . . 4 . . 5 . 12 Robot Miss Streak 4 | 2 2 2 4 3 . 3 3 1 . . . . . . . . . . . 3 1 2 . . . . . . . . . . . . 2 . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . . . 2 3 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 968 | 21 89 14 81 22 . 2 201 27 5 . . . 18 11 27 1 7 1 10 85 . 51 . 3 . 2 11 30 3 5 . . . 36 17 . 10 17 9 152 Core Hits 627 | 5 32 12 56 8 1 2 87 9 . . . . 11 9 18 1 6 1 6 37 . 37 . 2 . 6 16 20 2 14 . . 20 27 14 7 6 17 7 131 Critical Hits 86 | 1 . . 1 . . . 2 . . . . . . . 1 . . . . 12 . 16 . . . . . 2 . 2 . . . 4 2 . 1 3 1 38 Critical Kills 33 | . . . . . . . 2 . . . . . . . 1 . . . . 5 . 7 . . . . . 1 . 1 . . . 3 1 . 1 . 1 10 Critical Parts Destroyed 36 | 1 . . 1 . . . . . . . . . . . . . . . . 7 . 6 . . . . . 1 . 1 . . . 1 1 . . 3 . 14 Melee Attacks 946 | . . . . . . . 7 20 12 7 . 11 51 15 103 5 17 6 10 99 . 47 . 3 . 3 47 37 9 6 3 . . 75 37 1 38 48 38 191 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 246 | . . . . . . . 7 20 12 7 . 4 13 . . . . 2 4 . . . . . . . . . . . . . . . . . 16 48 34 79 Piercing 700 | . . . . . . . . . . . . 7 38 15 103 5 17 4 6 99 . 47 . 3 . 3 47 37 9 6 3 . . 75 37 1 22 . 4 112 Sneak Attacks 176 | . . . . . . . 2 2 . . . . 9 11 16 1 7 1 4 20 . 10 . 3 . . 4 30 2 4 . . . 16 5 . 3 5 6 15 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Follow-up Attacks 60 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . 3 2 . . . . . 4 3 . . . . 43 Damage Inflicted 60913 | 242 1087 695 1856 210 3 119 4393 828 188 . . . 1278 1133 2240 152 757 129 941 3795 8 2512 . 315 . 607 2191 3890 436 1499 . . 1406 3960 1912 243 1128 3309 1504 15947 Guns 8068 | 242 1072 138 1375 189 . 77 3701 495 . . . . . . . . . . . 471 8 300 . . . . . . . . . . . . . . . . . . Cannons 150 | . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . 27 . . Explosions 11822 | . . 557 395 . . . 310 . . . . . . . . . . . . 53 . 726 . . . 539 923 . . 796 . . 1406 . 671 243 . 866 . 4337 Melee 40585 | . . . . . . . 202 331 188 . . . 1278 1133 2240 152 757 129 941 3271 . 1486 . 315 . 68 1268 3890 436 703 . . . 3960 1179 . 1128 2416 1504 11610 Ramming 288 | . 15 . 25 21 3 42 180 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6935 | 197 1072 138 1375 189 . 77 3081 . . . . . . . . . . . . 471 8 300 . . . . . . . . . . . . . . . 27 . . Thermal 1564 | 45 . . 61 . . . 620 495 . . . . . . . . . . . . . 343 . . . . . . . . . . . . . . . . . . Explosive 11441 | . . 557 357 . . . 310 . . . . . . . . . . . . 53 . 383 . . . 539 923 . . 796 . . 1406 . 671 243 . 866 . 4337 Electromagnetic 100 | . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12274 | . . . . . . . 202 331 188 . . . 321 . . . . . 451 . . . . . . . . . . . . . . . . . 606 2416 1504 6255 Piercing 28311 | . . . . . . . . . . . . . 957 1133 2240 152 757 129 490 3271 . 1486 . 315 . 68 1268 3890 436 703 . . . 3960 1179 . 522 . . 5355 Highest Corruption 42 | . . . . . . . . 2 2 2 2 . 2 2 10 10 . . . 4 9 12 12 12 12 . 1 1 1 1 1 1 1 4 4 . . . . 42 Average Corruption 4 | . . . . . . . . 1 2 2 2 . 2 2 2 6 . . . 2 5 10 12 12 12 . 1 1 1 1 1 1 1 3 4 . . . . 10 Corruption Purged 16 | . . . . . . . . . . . . . . . 2 10 . . . . . 4 . . . . . . . . . . . . . . . . . . Effects 354 | . . . . . . . . 9 1 2 . . 9 5 25 42 . . . 25 1 135 3 8 2 . 2 1 2 1 . . . 19 8 . . . . 54 Message Errors 75 | . . . . . . . . 3 1 2 . . 6 2 4 13 . . . 6 1 19 . . . . . 1 2 . . . . 6 2 . . . . 7 Matter Fused 57 | . . . . . . . . . . . . . . . . 17 . . . 7 . 20 1 1 . . . . . . . . . 4 3 . . . . 4 Heat Flow Errors 39 | . . . . . . . . 2 . . . . . . 6 3 . . . 3 . 15 1 . . . . . . . . . . 4 1 . . . . 4 Energy Discharges 36 | . . . . . . . . 2 . . . . 1 2 5 4 . . . 4 . 11 . 1 1 . . . . . . . . . 1 . . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 39 | . . . . . . . . 2 . . . . . 1 4 3 . . . 3 . 19 1 1 . . 1 . . . . . . 2 1 . . . . 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . 1 1 . . . . . 4 . . . . . . . . . . . . . . . . . . Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Misdirections 50 | . . . . . . . . . . . . . . . 3 1 . . . . . 31 . 5 1 . . . . . . . . . . . . . . 9 Targeting Errors 42 | . . . . . . . . . . . . . 2 . 2 . . . . 2 . 8 . . . . 1 . . 1 . . . 2 . . . . . 24 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6733 | . . 73 11 . . . 112 114 3 . . . 229 92 478 . 84 . 173 653 . 110 . 112 . 72 241 549 160 213 . . 62 375 308 . 222 800 246 1241 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 508 | . . 73 11 . . . 28 . . . . . . . . . . . . . . 46 . . . 47 115 . . . . . 62 . 72 . . 22 . 32 Melee 6225 | . . . . . . . 84 114 3 . . . 229 92 478 . 84 . 173 653 . 64 . 112 . 25 126 549 160 213 . . . 375 236 . 222 778 246 1209 Knockbacks 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . 89 25 . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . 7 Shots 6 | . . 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 40 | . 5 . 5 9 2 3 15 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 47 | . 6 . 5 10 2 4 19 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 1 . . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 20 64 9 142 . . 4 294 259 . . . 13 244 28 408 227 . . . 234 . 272 80 . . 76 213 208 111 19 50 . . 317 148 . 3 172 152 287 Average Temperature 60 | 20 16 5 33 . . 2 34 98 . . . 13 87 10 84 56 . . . 30 . 70 43 . . 28 52 78 44 10 35 . . 97 57 . 3 53 35 121 Received Heat Transfer 2986 | . 198 . 429 . . . 988 81 18 . . 78 24 . 180 . . 18 12 . . 60 . . . 9 39 . 9 . . . 36 48 144 . . 72 45 498 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 1 . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2409 | 100 . . 111 . . . 1147 851 . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 2587 | 20 215 90 364 114 . 88 1023 1025 . . . . 170 58 477 . . . . 604 241 726 . . . . 524 183 273 . . . . 598 486 160 344 751 870 2587 Initial 556 | . 13 45 . 114 . . . 464 . . . . 60 43 . . . . . 12 211 168 . . . . 69 183 128 . . . . 209 145 8 90 85 168 556 Average 273 | 12 112 19 213 64 . 63 425 764 . . . . 85 28 270 . . . . 120 214 192 . . . . 123 183 169 . . . . 297 325 72 190 284 338 1490 Maximum Alert Level 5 | . 1 . 1 . . . 3 3 . . . . . . 2 . . . . 2 1 3 . . . . 2 . 1 . . . . 2 2 . 1 3 3 5 Low Security (%) 55 | 100 95 100 47 100 . 100 33 . . . . . 100 100 31 . . . . 82 . 59 . . . . 89 100 67 . . . . 22 23 100 62 32 18 . Level 1 22 | . 4 . 52 . . . 8 . . . . . . . 45 . . . . 17 100 27 . . . . 1 . 32 . . . . 51 35 . 37 47 56 . Level 2 12 | . . . . . . . 35 28 . . . . . . 22 . . . . . . 12 . . . . 9 . . . . . . 26 40 . . 16 10 12 Level 3 5 | . . . . . . . 21 71 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 10 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 4 . 1 . . . 10 6 . . . . 1 . 6 . . . . 5 . 7 . . . . 3 . . . . . . 5 7 2 5 6 2 15 Investigation 21 | . 2 . . . . . 1 2 . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . 1 3 . 2 2 1 2 Extermination 20 | . . . . . . . . 1 . . . . 1 . 4 . . . . 3 . 2 . . . . 1 . . . . . . 3 1 . 1 2 . 1 Reinforcement 20 | . 2 . 1 . . . 5 . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . 2 2 1 2 1 . Assault 17 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . . 12 Garrison 7 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 29 | . 3 . 2 . . . 3 . . . . . . . 3 . . . . 1 . 4 . . . . 1 . 1 . . . . 1 1 1 . 5 1 2 Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 12 2 . 8 22 1 . Distress Signals 50 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 8 2 . 8 22 1 . Times Spotted 674 | . 25 10 35 8 . 7 77 13 5 3 . 9 13 . 44 7 . 4 1 20 4 47 2 1 . 1 27 . 6 1 8 . 6 33 37 8 13 45 21 133 Peak Tracking Total 25 | . 5 4 5 4 . 4 8 4 5 3 . 4 5 . 8 4 . 4 1 3 4 8 7 1 . 1 8 . 4 1 11 . 5 5 19 5 4 21 7 25 Tactical Retreats 136 | . 3 1 3 . . . 10 5 2 . . 3 2 . 13 2 . . 1 7 . 10 2 1 . . 7 . 3 . 3 . 3 10 3 1 3 12 8 18 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 29 | . 4 . 3 . . . . 1 . . . . 2 . 2 . . . . 1 . 12 . . . . 1 . . . . . . 2 . . . . . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . 2 . . . . . . 4 . . . . . . . 3 . . . . 2 2 . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 53 | . . . 3 . . 2 5 1 . . . . . . 3 . . 1 . 2 . 9 . . . . 5 . . . . . . . 3 1 9 6 . 3 Max in Single Turn 5 | . . . 1 . . 1 2 1 . . . . . . 1 . . 1 . 2 . 5 . . . . 5 . . . . . . . 1 1 1 1 . 1 Garrison Access 12 | . . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . . . 2 . . . . . . 1 . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 235 | . 5 . 7 . 1 . 8 11 . 1 . . 19 . 23 . . 4 . 17 . 25 . . 1 . 12 . 4 . . 8 . 17 13 2 17 16 15 9 Terminals 130 | . 5 . 5 . . . 5 6 . . . . 10 . 13 . . . . 5 . 14 . . . . 6 . 1 . . . . 9 7 1 12 15 8 8 Fabricators 25 | . . . . . . . . 3 . . . . 4 . 4 . . . . 3 . 2 . . . . 1 . 1 . . . . 3 2 . . . 2 . Repair Stations 25 | . . . 1 . . . . 1 . . . . 1 . 3 . . . . 3 . 4 . . . . 2 . 1 . . . . 3 2 1 2 . 1 . Recycling Units 8 | . . . . . . . 1 1 . . . . 2 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Scanalyzers 18 | . . . 1 . . . 1 . . . . . 2 . . . . . . 3 . 2 . . . . 1 . . . . . . 2 2 . 2 1 1 . Garrison Access 14 | . . . . . . . 1 . . . . . . . 2 . . . . 3 . 2 . . . . 2 . . . . . . . . . 1 . 3 . Total Hacks 1000 | . 20 . 25 . 1 . 16 33 . 1 . . 79 . 79 . . 26 . 109 . 160 . . 1 . 66 . 17 . . 46 . 97 80 8 55 35 30 16 Successful 695 | . 10 . 11 . 1 . 9 18 . 1 . . 39 . 36 . . 26 . 97 . 106 . . 1 . 55 . 15 . . 46 . 62 54 7 47 25 24 5 Failed 301 | . 10 . 14 . . . 7 15 . . . . 40 . 43 . . . . 11 . 54 . . . . 10 . 2 . . . . 34 26 1 7 10 6 11 Catastrophic 59 | . 1 . 1 . . . 4 4 . . . . 13 . 12 . . . . . . 6 . . . . 1 . . . . . . 3 3 . 1 3 1 6 Database Lockouts 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . Manual 437 | . 10 . 9 . 1 . 11 13 . . . . 45 . 36 . . . . 30 . 75 . . 1 . 31 . 8 . . . . 58 39 4 24 24 10 8 Terminals 557 | . 20 . 19 . . . 13 20 . . . . 44 . 41 . . . . 31 . 96 . . . . 44 . 6 . . . . 65 49 6 39 33 17 14 Fabricators 131 | . . . . . . . . 6 . . . . 18 . 17 . . . . 33 . 18 . . . . 7 . 7 . . . . 10 11 . . . 4 . Repair Stations 134 | . . . 3 . . . . 2 . . . . 1 . 13 . . . . 31 . 29 . . . . 10 . 2 . . . . 14 13 2 9 . 5 . Recycling Units 26 | . . . . . . . 1 5 . . . . 8 . 4 . . . . . . 4 . . . . . . 2 . . . . . . . . . . 2 Scanalyzers 58 | . . . 3 . . . 1 . . . . . 8 . . . . . . 10 . 9 . . . . 3 . . . . . . 8 7 . 6 2 1 . Garrison Access 19 | . . . . . . . 1 . . . . . . . 4 . . . . 4 . 4 . . . . 2 . . . . . . . . . 1 . 3 . Terminal Hacks 337 | . 8 . 6 . 1 . 7 8 . 1 . . 9 . 10 . . 26 . 20 . 45 . . 1 . 28 . 4 . . 46 . 26 23 4 29 20 10 5 Record 54 | . . . . . . . . . . 1 . . . . . . . 11 . . . . . . . . . . . . . 35 . . . . 7 . . . Part Schematic 55 | . . . . . . . . 2 . . . . 4 . . . . 7 . 7 . 12 . . . . 3 . 1 . . 3 . 6 3 . 3 . 4 . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . Prototype ID Bank 11 | . 3 . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . Open Door 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 1 . Level Access Points 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 1 . 1 Branch Access Points 18 | . . . 1 . . . 2 1 . . . . 1 . 1 . . . . 1 . 3 . . . . 2 . . . . . . 1 2 1 1 . 1 . Emergency Access Points 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . 1 . . . Machine Index 11 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 1 . Terminal Index 7 | . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Index 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 17 | . . . . . . . . 1 . . . . 1 . 3 . . . . 1 . 4 . . . . 1 . . . . . . 2 . . 2 1 . 1 Unreport Threat 40 | . . . . . . . 2 1 . . . . . . 2 . . . . 2 . 8 . . . . 6 . . . . . . 6 5 . . 6 2 . Locate Traps 23 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . . 2 . 3 . . . . 5 . 1 . . . . 2 1 . 3 . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Maintenance Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Recall Extermination 9 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . 1 1 . 1 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Zone Layout 31 | . 2 . 2 . . . 1 . . . . . 1 . . . . . . 2 . 4 . . . . 2 . 1 . . . . 3 3 1 5 3 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 79 | . . . . . . . . 2 . . . . 9 . 10 . . . . 20 . 11 . . . . 5 . 5 . . . . 5 8 . . . 4 . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 31 | . . . . . . . . . . . . . 4 . 4 . . . . 6 . 5 . . . . 2 . 2 . . . . 2 4 . . . 2 . Build 47 | . . . . . . . . 2 . . . . 5 . 5 . . . . 14 . 6 . . . . 3 . 3 . . . . 3 4 . . . 2 . Repair Station Hacks 125 | . . . 1 . . . . 2 . . . . . . 10 . . . . 31 . 28 . . . . 10 . 2 . . . . 14 11 2 9 . 5 . Scan Component 65 | . . . 1 . . . . 1 . . . . . . 6 . . . . 15 . 14 . . . . 5 . 1 . . . . 7 6 1 5 . 3 . Repair 59 | . . . . . . . . 1 . . . . . . 4 . . . . 15 . 14 . . . . 5 . 1 . . . . 7 5 1 4 . 2 . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . 1 . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 50 | . . . 3 . . . . . . . . . 6 . . . . . . 10 . 8 . . . . 3 . . . . . . 7 5 . 5 2 1 . Insert Component 30 | . . . 1 . . . . . . . . . 4 . . . . . . 5 . 4 . . . . 1 . . . . . . 4 3 . 5 2 1 . Analyze 20 | . . . 2 . . . . . . . . . 2 . . . . . . 5 . 4 . . . . 2 . . . . . . 3 2 . . . . . Garrison Access Hacks 11 | . . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . . . 2 . . . . . . . . . 1 . 2 . Seal Access 11 | . . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . . . 2 . . . . . . . . . 1 . 2 . Unauthorized Hacks 86 | . 2 . 1 . . . 2 5 . . . . 12 . 5 . . . . 12 . 10 . . . . 7 . 4 . . . . 10 7 1 3 3 2 . Terminals 51 | . 2 . 1 . . . 1 3 . . . . 7 . 2 . . . . 4 . 4 . . . . 6 . 1 . . . . 7 4 1 3 3 2 . Track 18 | . 2 . 1 . . . 1 2 . . . . 2 . . . . . . . . 1 . . . . 3 . . . . . . 2 1 1 2 . . . Assimilate 18 | . . . . . . . . . . . . . 3 . 2 . . . . 1 . 3 . . . . 1 . 1 . . . . 2 . . 1 2 2 . Botnet 8 | . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 1 . . . . . Disrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 26 | . . . . . . . . 2 . . . . 2 . 2 . . . . 8 . 4 . . . . 1 . 1 . . . . 3 3 . . . . . Report 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Prioritize 12 | . . . . . . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . 1 . 1 . . . . 2 2 . . . . . Siphon 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Haulers 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Download 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 1 . . . . . 3 . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 5 | . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 167 | . 5 . 6 . . . 7 9 . . . . 18 . 20 . . . . 9 . 17 . . . . 8 . 1 . . . . 12 10 1 12 11 12 9 Full Trace Events 16 | . . . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . 1 2 . 2 2 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 74 | . . . 1 . . . . 4 . . . . 6 . . . . 7 . 12 . 15 . . . . 4 . 1 . . 3 . 9 5 . 3 . 4 . Parts Built 35 | . . . . . . . . 1 . . . . 6 . 3 . . . . 7 . 5 . . . . 2 . 3 . . . . 2 4 . . . 2 . Matter 9023 | . . . . . . . . 190 . . . . 782 . 442 . . . . 1895 . 1304 . . . . 702 . 1020 . . . . 801 1185 . . . 702 . Time 2350 | . . . . . . . . 31 . . . . 168 . 162 . . . . 736 . 420 . . . . 139 . 176 . . . . 179 215 . . . 124 . Total Part Build Rating 218 | . . . . . . . . 5 . . . . 30 . 14 . . . . 39 . 32 . . . . 14 . 20 . . . . 17 33 . . . 14 . Parts Repaired 59 | . . . . . . . . 1 . . . . . . 4 . . . . 15 . 14 . . . . 5 . 1 . . . . 7 5 1 4 . 2 . Time 3107 | . . . . . . . . 16 . . . . . . 212 . . . . 672 . 1073 . . . . 200 . 51 . . . . 490 163 49 133 . 48 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 20 | . . . 1 . . . . . . . . . 3 . . . . . . 5 . 4 . . . . 1 . . . . . . 3 3 . . . . . Part Schematics Acquired 17 | . . . 1 . . . . . . . . . 2 . . . . . . 5 . 3 . . . . 1 . . . . . . 3 2 . . . . . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 70 | . . 3 . 1 5 . . . . . 4 . 3 19 2 . . . . 1 . 2 . . . . 1 20 1 . . . . 2 . . 1 3 2 . Largest Group 20 | . . 3 . 1 5 5 . . . . 4 4 2 19 2 . . . . 1 . 1 . . . . 1 20 . . . . . 2 . . 1 2 2 . Highest-Rated Group 716 | . . 40 . 31 66 66 . . . . 96 96 20 714 36 . . . . 26 . 26 . . . . 10 716 . . . . . 36 . . 44 188 88 . Highest-Rated Ally 94 | . . 16 . 31 21 21 . . . . 31 31 10 50 26 . . . . 26 . 26 . . . . 10 50 . . . . . 26 . . 44 94 44 . Total Orders 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 6 . 4 . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 2 . Ally Attacks 150 | . . 6 . . . 10 . . . . . 26 . 78 . . . . . . . . . . . . . 14 . . . . . . . . . 16 . . Total Damage 6260 | . . 49 . . . 131 . . . . . 541 . 4634 . . . . . . . . . . . . . 281 . . . . . . . . . 624 . . Kills 26 | . . . . . . 5 . . . . . 4 . 14 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 1 1 2 . . . . 1 1 . 2 . . . . 1 . . . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 34747 | 115 1248 454 1852 1061 1385 959 2649 1029 160 113 640 194 1106 581 2597 4446 146 72 228 3118 24 2635 58 114 128 158 548 192 354 279 86 58 80 1546 684 143 1003 758 667 1079 Spaces Moved 42718 | 43 514 234 800 526 630 494 1144 1300 279 217 1124 342 2091 509 4006 1043 333 113 458 3988 72 4567 202 366 408 349 1067 229 577 630 325 209 195 3179 1514 343 2345 1969 1846 2138 Core 426 | . 1 . . . . . . . . . . . . 17 183 225 . . . . . . . . . . . . . . . . . . . . . . . . Treads 4476 | . 451 234 800 526 630 494 1144 197 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 94 | 32 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3066 | . . . . . . . . 1103 279 217 1124 342 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34645 | . . . . . . . . . . . . . 2090 492 3823 818 333 113 458 3988 72 4567 202 366 408 349 1067 229 577 630 325 209 195 3179 1514 343 2345 1969 1846 2138 Fastest Speed 5 | 90 90 160 170 190 190 190 180 42 42 42 45 45 23 23 23 28 28 28 30 26 27 27 27 27 23 5 5 23 23 23 17 23 23 11 5 23 13 6 6 13 Average Speed 46 | 97 158 171 189 190 190 190 182 64 42 43 45 47 25 53 27 108 28 28 42 27 27 27 27 27 27 27 24 23 23 23 22 23 23 22 22 26 24 22 22 26 Slowest Speed 750 | 120 600 180 210 190 190 190 205 240 102 45 45 51 91 750 94 400 28 30 100 106 27 30 27 27 29 29 29 23 23 23 23 23 23 23 23 29 26 23 27 29 Overloaded Moves 224 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 14 . . . 23 . . 48 8 . 8 88 27 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 236 | . . . . . . . . . . . . . 22 . 22 . . 1 2 7 . 28 1 . . 2 29 . 2 . 3 . 1 21 30 3 7 20 2 33 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 82 59 55 92 92 91 72 33 58 49 85 67 51 95 68 75 55 77 61 54 73 61 42 57 69 50 23 88 10 68 60 62 41 57 83 9 93 85 31 48 Regions Visited 40 Branch Regions 24 Pre-discovered Areas 8 | . . . . . . . 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 23 | . . . 1 . . . . 1 . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 1 . 2 . . 2 2 1 . . . . 1 1 . 2 . . . 1 1 . 1 . . . 3 2 . 1 . . . . . . . Spaces Dug 353 | . 5 . 5 . . . 5 12 4 7 . 8 23 . 55 4 9 . . 46 . 39 . . . . 21 . 5 . 2 . . 17 13 1 11 27 31 3 Terrain Destroyed 1277 | . 5 61 66 . . . 51 12 4 7 . 8 23 . 55 4 9 . . 54 . 167 . . . 62 81 . 5 107 2 . 122 17 34 9 11 130 31 140 Melee 312 | . . . . . . . 5 12 4 7 . 8 21 . 55 4 9 . . 46 . 24 . . . . 21 . 5 . 2 . . 17 13 1 11 24 20 3 Projectile 37 | . 5 . . . . . 1 . . . . . 2 . . . . . . . . 15 . . . . . . . . . . . . . . . 3 11 . AOE 928 | . . 61 66 . . . 45 . . . . . . . . . . . . 8 . 128 . . . 62 60 . . 107 . . 122 . 21 8 . 103 . 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 55199 | 81 798 262 994 556 820 505 1479 1451 302 225 1257 362 2601 798 5280 4347 350 143 472 5698 75 5750 204 374 423 399 1244 307 777 739 327 217 216 3845 1752 387 2716 2159 2017 2490 Wait 9540 | 8 163 . 42 1 44 1 49 22 3 . 130 5 377 240 1087 3283 . 22 . 1426 1 956 . 6 . 38 137 42 180 69 1 2 . 539 163 29 232 76 82 84 Move 42241 | 42 513 233 799 525 629 493 1143 1299 278 216 1123 341 2049 508 3963 1042 332 110 454 3974 71 4510 199 365 407 345 1011 228 572 629 319 208 192 3140 1464 336 2331 1931 1841 2076 Hop 204 | . . . . . . . . . . . . . 20 . 20 . . 1 1 7 . 28 1 . . 1 27 . 2 . 2 . 1 17 19 3 6 17 2 29 Pick Up 288 | 2 18 . 17 2 5 2 36 9 1 . 1 . 24 5 7 . . 3 . 28 1 12 1 . 1 . 5 2 2 6 . . 3 23 13 5 23 14 8 9 Fast Attach 339 | 2 7 1 11 1 . . 16 20 3 . 1 3 13 11 41 10 1 . 4 27 . 32 . . 7 2 8 2 3 . . 4 . 16 13 3 18 20 7 32 Attach 159 | 3 3 3 4 2 3 . 13 16 1 . . . 8 . 4 . . . . 8 . 9 2 . . 1 6 . . 6 . . 3 5 10 3 10 10 5 21 Detach 51 | . . 2 . . . . 2 4 1 . . . 4 1 3 . . . . 4 . 5 . . . 1 3 . 1 . . . . 2 3 1 4 5 . 5 Swap 179 | . 10 4 14 . 1 . 12 8 . 1 1 . 6 4 16 . . . . 16 . 11 . . 1 3 2 1 5 6 3 . 4 14 6 1 9 6 12 2 Drop 532 | 6 10 1 16 3 6 1 49 38 3 1 1 4 33 18 48 7 . 2 3 35 1 33 1 . 7 2 5 4 4 6 . 3 3 27 23 4 46 18 16 44 Fire 599 | 18 68 18 86 12 . 4 133 14 . . . . 2 . 1 . . . . 74 1 78 . . . 4 4 . . 12 . . 10 . 8 1 2 14 11 24 Melee 818 | . . . . . . . 7 20 12 7 . 9 47 11 90 5 17 5 10 99 . 46 . 3 . 2 36 28 8 5 2 . . 62 30 1 35 48 33 140 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 47 | . 6 . 5 10 2 4 19 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . . 18 . . . . . . . . 30 . . . . . . . . . . . . . . . . . 24 Rewire 130 | . . . . . 130 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 116 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 15) 505 | -10/Materials | Discovered new exit (range 6) 559 | -10/Materials | Discovered new exit (range 13) 977 | -10/Materials | Discovered new exit (range 14) 1114 | -10/Materials | Discovered new exit (range 11) 1364 | -10/Materials | Entered Mines 1370 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1421 | -10/Mines | Met a Derelict bent on vengeance 1425 | -10/Mines | Assembled infested the area 1430 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1661 | -10/Mines | Core integrity fell below 50% 1687 | -10/Mines | Lost 3 parts (1p2n) 1742 | -10/Mines | Core integrity fell below 20% 1791 | -10/Mines | Discovered new exit (range 16) 1813 | -10/Mines | Learned 4 Materials zone layouts 1818 | -10/Mines | Entered Materials 1818 | -9/Materials | Evolved 2 slots: Utility x2 1819 | -9/Materials | Identified exit to Mines 2252 | -9/Materials | Destroyed 7 combat bots 2366 | -9/Materials | Discovered new exit (range 10) 2555 | -9/Materials | Discovered exit to Mines (range 14) 3000 | -9/Materials | Build established: Hauler-Mutant 3670 | -9/Materials | Entered Mines 3673 | -9/Mines | Received a Mining Laser from a helpful Derelict 3866 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4012 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4012 | -9/Mines | Discovered new exit (range 5) 4158 | -9/Mines | Discovered new exit (range 5) 4645 | -9/Mines | Learned Materials stockpile data 4645 | -9/Mines | Discovered new exit (range 6) 4731 | -9/Mines | Entered Exiles 4731 | -9/Exiles | Found Exiles lab destroyed 4762 | -9/Exiles | Discovered new exit (range 15) 5621 | -9/Exiles | Build established: Commander-Mutant 5803 | -9/Exiles | Opened EX-Vault 5812 | -9/Exiles | Found XL Autogun Array 6089 | -9/Exiles | Discovered new exit (range 14) 6116 | -9/Exiles | Entered Mines 6116 | -8/Mines | Accompanied by 5 allies 6388 | -8/Mines | Discovered new exit (range 5) 6549 | -8/Mines | Core integrity fell below 50% 6743 | -8/Mines | Discovered new exit (range 8) 6819 | -8/Mines | Build established: Hauler-Mutant 7075 | -8/Mines | Entered Materials 7075 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7180 | -8/Materials | Discovered new exit (range 16) 7939 | -8/Materials | Garrison activated, responded to threat 9272 | -8/Materials | Discovered new exit (range 8) 9475 | -8/Materials | First assault squad dispatched 9522 | -8/Materials | Core integrity fell below 50% 9584 | -8/Materials | Lost 3 parts (1p2w) 9724 | -8/Materials | Entered Factory 9724 | -7/Factory | Evolved 2 slots: Utility x2 10019 | -7/Factory | Local fabrication network quarantined 10034 | -7/Factory | Fabricated Adv. Melee Analysis Suite (x1) 10096 | -7/Factory | Garrison activated, responded to threat 10396 | -7/Factory | Build established: Mutant 10486 | -7/Factory | Repaired Lgt. Angular Momentum Engine 10564 | -7/Factory | Discovered new exit (range 15) 10657 | -7/Factory | Discovered new exit (range 14) 10667 | -7/Factory | Identified exit to Storage 10667 | -7/Factory | Identified exit to Lower Caves 10753 | -7/Factory | Entered Lower Caves 10778 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 10832 | -7/Lower Caves | Learned 4 Factory zone layouts 10867 | -7/Lower Caves | Spotted B-75 Beast 10887 | -7/Lower Caves | Discovered new exit (range 12) 10913 | -7/Lower Caves | Entered another Lower Caves area 10916 | -7/Lower Caves | Discovered new exit (range 20) 10988 | -7/Lower Caves | Learned location of Extension (-5) 11010 | -7/Lower Caves | Discovered new exit (range 22) 11026 | -7/Lower Caves | Entered Zion 11038 | -7/Zion | Given A8's code to call for help 11040 | -7/Zion | Discovered new exit (range 18) 11094 | -7/Zion | System corruption cleaned by Quarantine Array 11125 | -7/Zion | Gained Derelict followers 11186 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11207 | -7/Zion | Received a hallucinogenic algorithm 11262 | -7/Zion | Identified exit to Deep Caves 11277 | -7/Zion | Learned Factory security intel 11284 | -7/Zion | Learned Factory non-interactive machine intel 11354 | -7/Zion | Build established: Derelict-Scout 11666 | -7/Zion | Entered Proximity Caves 11666 | -6/Proximity Caves | Accompanied by 4 allies 11736 | -6/Proximity Caves | Spotted B-75 Beast 11841 | -6/Proximity Caves | Discovered new exit (range 18) 11860 | -6/Proximity Caves | Entered Factory 11860 | -6/Factory | Evolved 2 slots: Propulsion x2 11863 | -6/Factory | Loaded intel: 197 non-interactive machine locations 11983 | -6/Factory | Found Prototype Device 11983 | -6/Factory | Identified Exp. Sensor Array 11987 | -6/Factory | Found Exp. Sensor Array 11991 | -6/Factory | Found Exp. Sensor Array 12039 | -6/Factory | Fabricated Lyr. Light Armor Plating (x2) 12092 | -6/Factory | Fabricated Adv. System Shield (x1) 12121 | -6/Factory | Fabricated Adv. System Shield (x1) 12195 | -6/Factory | Discovered new exit (range 11) 12202 | -6/Factory | Identified exit to Lower Caves 12330 | -6/Factory | Discovered new exit (range 12) 12585 | -6/Factory | Fabricated Fusion Compressor (x2) 12639 | -6/Factory | Discovered new exit (range 8) 12740 | -6/Factory | Identified exit to Factory 12797 | -6/Factory | Build established: Hacker-Sprinter 12966 | -6/Factory | Manually triggered Chute Trap 12966 | -6/Factory | Sucked down chute 12966 | -6/Factory | Entered Waste 12968 | -6/Waste | Spotted C-40 Crusher 12971 | -6/Waste | Warlord forces began an assault 13047 | -6/Waste | Spotted C-40 Crusher 13052 | -6/Waste | Allies destroyed C-40 Crusher 13130 | -6/Waste | Spotted C-40 Crusher 13221 | -6/Waste | Discovered new exit (range 15) 13443 | -6/Waste | Identified exit to Factory 13547 | -6/Waste | Entered Factory 13889 | -6/Factory | Core integrity fell below 50% 14010 | -6/Factory | Fabricated Lgt. Fission Core? 14140 | -6/Factory | Local fabrication network quarantined 14183 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 14365 | -6/Factory | Discovered exit to Factory (range 5) 14566 | -6/Factory | Repaired Exp. Sensor Array 14685 | -6/Factory | Repaired Broken Imp. Cesium-ion Thruster? 15677 | -6/Factory | Repaired Xenon Bombardment Thruster 15743 | -6/Factory | Discovered exit to Factory (range 16) 15881 | -6/Factory | Repaired Imp. Medium Armor Plating 16017 | -6/Factory | Discovered exit to Factory (range 16) 16030 | -6/Factory | Crushed by falling debris 16030 | -6/Factory | System corruption reached 10% 16061 | -6/Factory | Lost 3 parts (1n1u1w) 16144 | -6/Factory | Entered Lower Caves 16157 | -6/Lower Caves | Encountered a Warlord checkpoint 16477 | -6/Lower Caves | Build established: Hacker-Scout 17427 | -6/Lower Caves | Build established: Hacker-Assassin 17769 | -6/Lower Caves | Build established: Hacker-Scout 18092 | -6/Lower Caves | Build established: Hacker-Assassin 18324 | -6/Lower Caves | Found Alien Artifact 18324 | -6/Lower Caves | Identified Core Expander 18324 | -6/Lower Caves | Installed Core Expander, added new Utility slot 18431 | -6/Lower Caves | Discovered new exit (range 15) 18665 | -6/Lower Caves | Build established: Hacker-Scout 20589 | -6/Lower Caves | Identified exit to Lower Caves 20590 | -6/Lower Caves | Core integrity fell below 20% 20590 | -6/Lower Caves | Entered another Lower Caves area 20601 | -6/Lower Caves | Discovered exit to Factory (range 13) 20607 | -6/Lower Caves | Learned location of 1 exit from Factory 20735 | -6/Lower Caves | Discovered new exit (range 4) 20736 | -6/Lower Caves | Identified exit to Data Miner 20736 | -6/Lower Caves | Entered Data Miner 20736 | -6/Data Miner | Discovered new exit (range 6) 20742 | -6/Data Miner | Met Data Miner 20747 | -6/Data Miner | Learned location of Section 7 (-2) 20747 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20752 | -6/Data Miner | Received God Mode back door access code from Data Miner 20782 | -6/Data Miner | Destroyed Data Miner 20786 | -6/Data Miner | Found Prototype Hackware 20787 | -6/Data Miner | Found Prototype Hackware 20788 | -6/Data Miner | Found Prototype Hackware 20791 | -6/Data Miner | Data Conduit disabled 20808 | -6/Data Miner | Identified exit to Proximity Caves 20808 | -6/Data Miner | Entered Proximity Caves 20844 | -5/Proximity Caves | Learned Factory interactive machine intel 20847 | -5/Proximity Caves | Learned Factory trap positions 20885 | -5/Proximity Caves | Spotted B-75 Beast 20926 | -5/Proximity Caves | Discovered exit to Factory (range 12) 21036 | -5/Proximity Caves | Entered Factory 21036 | -5/Factory | Evolved 2 slots: Utility x2 21037 | -5/Factory | Identified exit to Extension 21038 | -5/Factory | Identified exit to Factory 21039 | -5/Factory | Loaded intel: 84 trap records 21040 | -5/Factory | Loaded intel: 48 interactive machine locations 21044 | -5/Factory | Identified System Mapper 21045 | -5/Factory | Identified Deep Network Scanner 21046 | -5/Factory | Identified Ghost Barrier 21118 | -5/Factory | Repaired Imp. Cesium-ion Thruster 21170 | -5/Factory | Repaired Nuclear Pulse Thruster 21216 | -5/Factory | Repaired Imp. Medium Armor Plating 21268 | -5/Factory | Repaired Fusion Compressor 21308 | -5/Factory | Repaired Imp. Propulsion Shielding 21389 | -5/Factory | Repaired Exp. Sensor Array 21403 | -5/Factory | Identified exit to Upper Caves 21403 | -5/Factory | Central database locked down 21609 | -5/Factory | Build established: Wizard-Sprinter 21788 | -5/Factory | Repaired Broken Imp. Focal Shield 22238 | -5/Factory | Repaired Hvy. Pick 22284 | -5/Factory | Repaired Imp. Medium Armor Plating 22570 | -5/Factory | Discovered exit to Factory (range 15) 22791 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 22843 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 22947 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 23144 | -5/Factory | Fabricated Mni. Fusion Reactor? 23316 | -5/Factory | Repaired Imp. Propulsion Shielding 23336 | -5/Factory | Repaired Imp. Utility Shielding 23363 | -5/Factory | Repaired Hvy. Machine Gun 23413 | -5/Factory | Repaired Mni. Fusion Reactor 23442 | -5/Factory | Repaired Hyp. Coil Gun 23472 | -5/Factory | Repaired Mic. Fission Core 23636 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 24089 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 24129 | -5/Factory | Fabricated Exp. Propulsion Shielding? 24143 | -5/Factory | Local fabrication network quarantined 24154 | -5/Factory | Manually triggered Chute Trap 24154 | -5/Factory | Sucked down chute 24154 | -5/Factory | Entered Waste 24157 | -5/Waste | Spotted C-40 Crusher 24160 | -5/Waste | Found Broken Adv. Powered Armor 24161 | -5/Waste | Spotted C-40 Crusher 24163 | -5/Waste | Spotted C-40 Crusher 24169 | -5/Waste | EMP discharged 24171 | -5/Waste | Spotted C-40 Crusher 24171 | -5/Waste | Discovered new exit (range 16) 24171 | -5/Waste | Spotted C-40 Crusher 24174 | -5/Waste | Spotted C-40 Crusher 24178 | -5/Waste | Identified exit to Factory 24178 | -5/Waste | Entered Factory 24295 | -5/Factory | Repaired Broken Adv. Powered Armor? 24342 | -5/Factory | Fabricated Lgt. Regenerative Plating? 24389 | -5/Factory | Repaired Nanoactuators? 24428 | -5/Factory | Discovered exit to Factory (range 11) 24704 | -5/Factory | Fabricated Exp. Transmission Jammer? 24719 | -5/Factory | Repaired Broken Adv. Powered Armor? 24808 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 24893 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 24917 | -5/Factory | System corruption reached 10% 25152 | -5/Factory | Repaired Nuclear Pulse Array 25234 | -5/Factory | Repaired Exp. Propulsion Shielding 25286 | -5/Factory | Repaired Hvy. Pick 25479 | -5/Factory | Repaired Hyp. Coil Gun? 25788 | -5/Factory | Discovered exit to Factory (range 16) 25827 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 25900 | -5/Factory | Repaired Mni. Fusion Reactor 25984 | -5/Factory | Repaired Exp. Propulsion Shielding 26069 | -5/Factory | Repaired Exp. Utility Shielding 26253 | -5/Factory | Discovered exit to Factory (range 13) 26363 | -5/Factory | Fabricated Force Lance? 26416 | -5/Factory | Repaired Exp. Sensor Array 26433 | -5/Factory | Fabricated Force Lance? 26576 | -5/Factory | Local fabrication network quarantined 26578 | -5/Factory | First assault squad dispatched 26615 | -5/Factory | Repaired Exp. Sensor Array 26813 | -5/Factory | Entered Upper Caves 26866 | -5/Upper Caves | Discovered new exit (range 11) 26869 | -5/Upper Caves | Identified exit to Upper Caves 26871 | -5/Upper Caves | Entered another Upper Caves area 26898 | -5/Upper Caves | Learned 8 Factory zone layouts 26977 | -5/Upper Caves | Discovered new exit (range 9) 26979 | -5/Upper Caves | Identified exit to Warlord 26985 | -5/Upper Caves | Entered Warlord 26995 | -5/Warlord | System corruption cleaned by Quarantine Array 27056 | -5/Warlord | Met Warlord 27059 | -5/Warlord | Opened Warlord's prototype stash 27065 | -5/Warlord | Warlord's base attacked by MAIN.C 27073 | -5/Warlord | Found System Mapper 27105 | -5/Warlord | Opened side exit 27112 | -5/Warlord | Discovered new exit (range 9) 27113 | -5/Warlord | Identified exit to Proximity Caves 27113 | -5/Warlord | Entered Proximity Caves 27249 | -4/Proximity Caves | Spotted B-86 Titan 27268 | -4/Proximity Caves | Discovered exit to Factory (range 10) 27271 | -4/Proximity Caves | Entered Factory 27271 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27272 | -4/Factory | Identified exit to Upper Caves 27277 | -4/Factory | Identified exit to Armory 27401 | -4/Factory | Repaired Cld. Cesium-ion Thruster 27452 | -4/Factory | Repaired Mni. Fusion Reactor 27460 | -4/Factory | Repaired Exp. Propulsion Shielding? 27507 | -4/Factory | Repaired Cld. Cesium-ion Thruster 27540 | -4/Factory | Repaired Force Lance 27578 | -4/Factory | Spotted B-86 Titan 27581 | -4/Factory | Discovered new exit (range 12) 27592 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 27594 | -4/Factory | Central database locked down 27628 | -4/Factory | Identified exit to Research 27661 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 27768 | -4/Factory | Local fabrication network quarantined 27771 | -4/Factory | First assault squad dispatched 27819 | -4/Factory | Manually triggered Chute Trap 27819 | -4/Factory | Sucked down chute 27819 | -4/Factory | Entered Waste 27820 | -4/Waste | Joined by Warlord forces that had cleared the area 27880 | -4/Waste | A Compactor rumbled back to life 27880 | -4/Waste | Spotted C-40 Crusher 27890 | -4/Waste | Discovered new exit (range 12) 28001 | -4/Waste | Identified exit to Factory 28011 | -4/Waste | Entered Factory 28071 | -4/Factory | Fabricated Exp. Heat Sink (x1) 28118 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 28166 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 28236 | -4/Factory | Discovered exit to Upper Caves (range 13) 28342 | -4/Factory | Repaired Broken Adv. Reaction Control System 28365 | -4/Factory | Entered Upper Caves 28410 | -4/Upper Caves | Spotted B-86 Titan 28425 | -4/Upper Caves | Destroyed B-86 Titan 28477 | -4/Upper Caves | Learned location of Testing (-3) 28641 | -4/Upper Caves | Discovered new exit (range 7) 28642 | -4/Upper Caves | Identified exit to Upper Caves 28644 | -4/Upper Caves | Entered another Upper Caves area 28680 | -4/Upper Caves | Discovered exit to Research (range 3) 28684 | -4/Upper Caves | Learned Research interactive machine intel 28702 | -4/Upper Caves | Encountered a Warlord checkpoint 28727 | -4/Upper Caves | Discovered new exit (range 12) 28729 | -4/Upper Caves | Learned 8 Research zone layouts 28729 | -4/Upper Caves | Identified exit to Zhirov 28730 | -4/Upper Caves | Entered Zhirov 28730 | -4/Zhirov | Discovered new exit (range 4) 28735 | -4/Zhirov | Met Zhirov 28744 | -4/Zhirov | Found Alien Artifact 28744 | -4/Zhirov | Identified Integrated Reactor 28744 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28774 | -4/Zhirov | Learned location of Quarantine (-2) 28774 | -4/Zhirov | Learned location of Command (-1) 28777 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28788 | -4/Zhirov | Identified exit to Proximity Caves 28788 | -4/Zhirov | Entered Proximity Caves 28790 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28866 | -3/Proximity Caves | Discovered exit to Research (range 8) 28868 | -3/Proximity Caves | Destroyed 11 combat bots 28868 | -3/Proximity Caves | Entered Research 28868 | -3/Research | Evolved 2 slots: Utility x2 28869 | -3/Research | Identified exit to Research 28870 | -3/Research | Loaded intel: 39 interactive machine locations 29075 | -3/Research | Repaired Mni. Fusion Reactor? 29214 | -3/Research | Repaired Exp. Utility Shielding? 29243 | -3/Research | Fabricated Gui. Micro-nuke Launcher? 29251 | -3/Research | Fabricated Exp. Power Amplifier? 29266 | -3/Research | Local fabrication network quarantined 29301 | -3/Research | Repaired Force Lance 29432 | -3/Research | Repaired Adv. Powered Armor? 29548 | -3/Research | Repaired Exp. Propulsion Shielding 29618 | -3/Research | Repaired Adv. Powered Armor 29788 | -3/Research | Repaired Mni. Fusion Reactor? 29888 | -3/Research | Discovered exit to Research (range 12) 29931 | -3/Research | Identified exit to Testing 30051 | -3/Research | Central database locked down 30414 | -3/Research | Entered Testing 30444 | -3/Testing | Repaired Exp. Utility Shielding 30468 | -3/Testing | Repaired Adv. Powered Armor 30510 | -3/Testing | Repaired Broken Mni. Fusion Reactor 30615 | -3/Testing | Fabricated Enh. Force Lance? 30663 | -3/Testing | Fabricated Enh. Force Lance (x1) 30723 | -3/Testing | Spotted Superbehemoth 30727 | -3/Testing | Superbehemoth self-activated to run performance analysis 30793 | -3/Testing | Fabricated Dimensional Manipulator (x1) 30827 | -3/Testing | Fabricated Gamma Bomb Array? 30888 | -3/Testing | Found Prototype Energy Cannon 30891 | -3/Testing | Identified Hpw. Disruptor Cannon 30897 | -3/Testing | Repaired Exp. Utility Shielding? 30992 | -3/Testing | Repaired Adv. Powered Armor 31079 | -3/Testing | Protovariant out of control (PH-X8SG26CY0B) 31079 | -3/Testing | Unleashed a protovariant (PH-X8SG26CY0B) 31098 | -3/Testing | Entered Research 31098 | -2/Research | Warlord forces began assault on 0b10 31098 | -2/Research | Evolved 2 slots: Utility x2 31152 | -2/Research | Identified exit to Quarantine 31173 | -2/Research | Repaired Mni. Fusion Reactor? 31208 | -2/Research | Research machine network offline 31241 | -2/Research | Entered Quarantine 31255 | -2/Quarantine | Found Alien Impact Weapon 31255 | -2/Quarantine | Identified Core Stripper 31295 | -2/Quarantine | Found Alien Artifact 31295 | -2/Quarantine | Identified Matter Drive 31351 | -2/Quarantine | Repaired Adv. Powered Armor? 31371 | -2/Quarantine | Found Alien Artifact 31394 | -2/Quarantine | Garrison activated, responded to threat 31424 | -2/Quarantine | Repaired Exp. Propulsion Shielding 31475 | -2/Quarantine | Found Alien Artifact 31483 | -2/Quarantine | Identified Phase Redirector 31483 | -2/Quarantine | Identified Core Reset Matrix 31510 | -2/Quarantine | Discovered new exit (range 15) 31532 | -2/Quarantine | Cryocooling Duct disabled 31546 | -2/Quarantine | Identified exit to Access 31547 | -2/Quarantine | Ambient heat levels rising (+20) 31547 | -2/Quarantine | Non-combat units ordered to evacuate 31599 | -2/Quarantine | Found Alien Slashing Weapon 31599 | -2/Quarantine | Identified Sigix Broadsword 31608 | -2/Quarantine | Central database locked down 31613 | -2/Quarantine | Found Alien Artifact 31642 | -2/Quarantine | Identified Subatomic Replicator 31823 | -2/Quarantine | Repaired Exp. Utility Shielding 31857 | -2/Quarantine | Repaired Mni. Fusion Reactor 31869 | -2/Quarantine | Found Alien Artifact 31872 | -2/Quarantine | Found Alien Artifact 31898 | -2/Quarantine | Identified Terrabomb (x2) 31993 | -2/Quarantine | Found Alien Artifact 32136 | -2/Quarantine | Spotted Fortress 32183 | -2/Quarantine | Discovered new exit (range 6) 32184 | -2/Quarantine | Identified exit to Section 7 32244 | -2/Quarantine | Entered Section 7 32317 | -2/Section 7 | Found Antimissile System 32401 | -2/Section 7 | Found Alien Artifact 32436 | -2/Section 7 | Identified Phase Armor 32436 | -2/Section 7 | Identified Integrity Redistributor 32484 | -2/Section 7 | Spotted S7 Guard 32548 | -2/Section 7 | Found Integrated Reactor 32548 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32759 | -2/Section 7 | Spotted Alpha 7 32786 | -2/Section 7 | Enhanced Grunt warped into view, answering call for help 32790 | -2/Section 7 | Enhanced Grunt warped into view, answering call for help 32798 | -2/Section 7 | Spotted Striker 32816 | -2/Section 7 | Spotted B-99 Colossus 32847 | -2/Section 7 | Spotted Executioner 32874 | -2/Section 7 | Found Integrated Reactor 32874 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32888 | -2/Section 7 | Found Alien Artifact 32888 | -2/Section 7 | Identified LRC Storage 32888 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 32892 | -2/Section 7 | Found Alien Artifact 32894 | -2/Section 7 | Found Alien Artifact 32894 | -2/Section 7 | Identified LRC Energy Well 32894 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 32901 | -2/Section 7 | Identified LRC Armor 32901 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 32921 | -2/Section 7 | Found Core Expander 32921 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 32924 | -2/Section 7 | Found Core Expander 32924 | -2/Section 7 | Installed Core Expander, added new Weapon slot 32926 | -2/Section 7 | Found Core Expander 32944 | -2/Section 7 | Spotted Executioner 32944 | -2/Section 7 | Spotted Executioner 32951 | -2/Section 7 | Found Alien Artifact 32954 | -2/Section 7 | Found Terrabomb 32955 | -2/Section 7 | Found Terrabomb 32956 | -2/Section 7 | Found Terrabomb 32962 | -2/Section 7 | Spotted Alpha 7 32977 | -2/Section 7 | Spotted B-90 Cyclops 32991 | -2/Section 7 | Found Integrity Redistributor 33002 | -2/Section 7 | Entered Access 33071 | -1/Access | Repaired Exp. Utility Shielding? 33130 | -1/Access | Repaired Adv. Powered Armor 33217 | -1/Access | Identified Transdimensional Reconstructor 33281 | -1/Access | Identified exit to Command 33408 | -1/Access | Spotted B-99 Colossus 33426 | -1/Access | Fabricated Exp. Actuator Array? 33461 | -1/Access | Fabricated Exp. Weapon Shielding? 33506 | -1/Access | Local fabrication network quarantined 33669 | -1/Access | Entered Command 33670 | -1/Command | Used Subatomic Replicator to replicate Nanoactuators 33705 | -1/Command | Identified exit to Surface 33854 | -1/Command | Build established: Machinist-Sprinter 33919 | -1/Command | First assault squad dispatched 34038 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-66) 34278 | -1/Command | Spotted M Guard 34278 | -1/Command | Spotted M Guard 34278 | -1/Command | Spotted Combat Programmer 34292 | -1/Command | Spotted Combat Programmer 34312 | -1/Command | System corruption reached 10% 34356 | -1/Command | High security lockdown imminent 34356 | -1/Command | Destroyed Combat Programmer 34363 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-124) 34369 | -1/Command | Destroyed Combat Programmer 34384 | -1/Command | Destroyed M Guard 34401 | -1/Command | All MAIN.C guards destroyed 34436 | -1/Command | High security lockdown engaged 34446 | -1/Command | Found Adv. Powered Armor 34498 | -1/Command | Spotted Executioner 34498 | -1/Command | Spotted Striker 34498 | -1/Command | Spotted Striker 34561 | -1/Command | Destroyed Striker 34569 | -1/Command | Met MAIN.C 34587 | -1/Command | 0b10 Conduit disabled 34606 | -1/Command | Destroyed MAIN.C Shell 34606 | -1/Command | Spotted Striker 34607 | -1/Command | Spotted Executioner 34607 | -1/Command | MAIN.C activated Command garrisons 34609 | -1/Command | Spotted Investigator 34611 | -1/Command | Scanned by Researcher 34628 | -1/Command | Lost 4 parts (2p1n1u) 34650 | -1/Command | Destroyed Striker 34664 | -1/Command | System corruption reached 30% 34669 | -1/Command | Core integrity fell below 50% 34718 | -1/Command | Core integrity fell below 20% 34736 | -1/Command | Lost 17 parts (4n11u2w) 34748 | -1/Command | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 34704_ Stasis bubble strength at 37. 34704_ G-73 Enforcer destroyed. 34705_ Stasis bubble strength at 31. 34705_ Imp. Melee Analysis Suite destroyed. 34705_ Adv. Target Analyzer destroyed. 34705_ System corrupted by crushing effect (+5). 34705_ System corrupted by crushing effect (+1). 34706_ Stasis bubble strength at 25. 34707_ Stasis bubble strength at 19. 34707_ Penetrated by Slug. 34708_ Stasis bubble strength at 13. 34709_ Stasis bubble strength at 7. 34710_ Stasis bubble strength at 1. 34710_ C-30 ARC bursts open, deploying its payload. 34710_ G-73 Enforcer unfolds itself. 34711_ Stasis bubble bursts. 34714_ C-30 ARC bursts open, deploying its payload. 34714_ S-43 Plague unfolds itself. 34734_ System corrupted: Heat flow error (+164). [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##############? | | ?????????????????????????????????? """" #? | | ???????????????????????????"" ?? 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""" " """"""???? | | ?????????????????????????## """ " " " ???? | | ??????????????????????????###############?##?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 79 Energy Capacity 1210 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Power Amplification 40 Additional Mass Support 25 Armor Coverage 1450 Resistance: TH 10 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 6 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 65 Defensive Hacking 48 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Imp. Kinecellerator | -7/Factory | Hacked Lyr. Light Armor Plating | -7/Factory | Downloaded Gyrokinetic Inverter | -7/Factory | Hacked Adv. System Shield | -7/Factory | Downloaded Lgt. Fission Core | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Scanalyzed Proton Missile Launcher | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Imp. Utility Shielding | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Reaction Control System | -5/Factory | Hacked Imp. Focal Shield | -5/Factory | Scanalyzed Imp. Hardlight Generator | -5/Factory | Scanalyzed Hyp. Coil Gun | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Mni. Drone Bay | -5/Factory | Scanalyzed Mni. Fusion Reactor | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Scanalyzed Exp. Signal Interpreter | -5/Factory | Hacked Imp. Phase Shifter | -5/Factory | Hacked Lgt. Particle Reactor | -5/Factory | Hacked Adv. Powered Armor | -5/Factory | Scanalyzed System Restoration Module | -5/Factory | Hacked Force Lance | -5/Factory | Hacked Adv. Power Amplifier | -5/Factory | Hacked Exp. Power Shielding | -5/Factory | Hacked Exp. Weapon Shielding | -5/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Scanalyzed Exp. Heat Sink | -5/Factory | Hacked Cld. Field Propulsion Drive | -5/Factory | Hacked Gamma Bomb Array | -4/Factory | Hacked Imp. Cloaking Device | -4/Factory | Hacked HERF Cannon | -4/Factory | Scanalyzed Antigrav Array | -4/Factory | Hacked Exp. Power Amplifier | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Field Recycling Unit | -3/Research | Scanalyzed Exp. Hacking Suite | -3/Research | Hacked Adv. Phase Shifter | -3/Research | Hacked Enh. Force Lance | -3/Research | Hacked Centrium Medium Armor Plating | -3/Research | Hacked Exp. System Shield | -3/Research | Hacked Cld. Q-thruster | -3/Research | Hacked Gui. Micro-nuke Launcher | -3/Research | Scanalyzed Imp. Diametric Drive | -3/Research | Scanalyzed Lgt. Neutrino Core | -3/Testing | Scanalyzed Imp. Matter Neutralizer | -3/Testing | Scanalyzed Dimensional Manipulator | -3/Testing | Hacked Thermal Barrier | -3/Testing | Hacked Exp. Actuator Array | -3/Testing | Hacked Antimissile System | -2/Quarantine | Hacked Adv. Reaction Control System | -2/Quarantine | Hacked Lgt. Quantum Reactor | -2/Quarantine | Hacked Exp. Armor Integrity Analyzer | -1/Access | Hacked Exp. Phase Shifter | -1/Access | Hacked Femtoactuators | -1/Access | Hacked Centrium Heavy Armor Plating | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Melee Analysis Suite | x1 | -7/Factory | Preloaded Lyr. Light Armor Plating | x2 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Fusion Compressor | x2 | -6/Factory Lgt. Fission Core | x2 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Exp. Transmission Jammer | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Force Lance | x1 | -5/Factory Force Lance | x1 | -5/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Exp. Heat Sink | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Gui. Micro-nuke Launcher | x1 | -3/Research | Preloaded Exp. Power Amplifier | x1 | -3/Research Enh. Force Lance | x1 | -3/Testing Enh. Force Lance | x1 | -3/Testing Dimensional Manipulator | x1 | -3/Testing Gamma Bomb Array | x1 | -3/Testing Exp. Actuator Array | x1 | -1/Access Exp. Weapon Shielding | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Core Stripper Matter Drive Sigix Broadsword Phase Redirector LRC Storage LRC Energy Well LRC Armor Subatomic Replicator Phase Armor Integrity Redistributor Achievements -------------- Great Explorer I Think I Know What's Going On Maximum Efficiency Meet Your Maker No Explosion For You Rampage Wheee! Challenges ------------ None Game ------ Seed AlloySpikedSystem Manual? 0 Play Time 14:17:36 Cumulative 276.6 hours Start 2021.08.24 @ 20:53:54 End 2021.08.26 @ 10:43:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bdf941f-31ef-432d-ab02-1bc648f54214