Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 22:26:12 Player: Zable Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (1069) 1069 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 5305 Bonus ------- Follower Combat Kills 117 Friendly Fire -16 Cogmind --------- Core Integrity 93/1000 Matter 167/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Scrap Engine Improved Signal Interpreter Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced Dynamic Insulation System Peak State ------------ > --- POWER ------------ Antimatter-Momentum Reactor > --- PROPULSION ------- Flying FPD-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Improved Signal Interpreter Improved Transmission Jammer Hacking Suite Drone Bay > --- WEAPON ----------- Rapid Kinetic Magnetic Construct/C > --- INVENTORY -------- Advanced Dynamic Insulation System [Rating: 62] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Constructs Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Slots Evolved 10 | . . . . 8 . . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 5 | . . . . 3 . . 2 Weapon 2 | . . . . 2 . . . Parts Attached 19 | 2 1 1 7 3 . 1 4 Power 2 | . . . 2 . . . . Engine 1 | . . . 1 . . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Treads 2 | . . . 2 . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 . . 2 3 . . 3 Device 5 | 1 . . 1 1 . . 2 Storage 1 | . . . . . . . 1 Processor 1 | . . . . 1 . . . Hackware 1 | . . . . 1 . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 6 | 1 1 1 1 . . 1 1 Energy Gun 2 | 1 . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . 1 . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 22 | . . 2 4 3 1 1 11 Power 6 | . . 1 1 1 . 1 2 Propulsion 7 | . . . 2 1 . . 4 Utility 5 | . . 1 . . 1 . 3 Weapon 4 | . . . 1 1 . . 2 Highest Loss Streak 7 | . . 2 2 3 1 1 7 To Critical Strikes . | . . . . . . . . Average Backups 2 | 6 6 7 4 . . 1 1 Power . | 1 1 1 . . . . . Propulsion 1 | 4 4 4 1 . . . . Utility . | . . . . . . 1 1 Weapon 1 | 1 1 2 2 . . . . Tool/Special . | . . . . . . . . Unused Backups 5 | . . . 4 . . . 1 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 59 | . 100 98 74 40 35 39 39 Engine 1 | . 14 14 . . . . . Core 7 | . . . 11 6 6 6 3 Treads 6 | . . . 15 . . . . Leg 5 | . 28 28 4 6 6 1 . Wheel 1 | . . . 2 . . 2 . Device 8 | . 14 12 6 11 8 6 9 Storage 4 | . 14 14 7 . . . 1 Processor 2 | . . . . 5 6 6 5 Hackware 2 | . . . . 2 6 6 5 Protection 1 | . . . 4 . . . . Energy Gun 8 | . 14 14 13 5 . 2 1 Ballistic Gun 4 | . 7 12 7 . . . . Ballistic Cannon 1 | . . . . . . 3 2 Peak Build Rating 62 | 7 7 8 34 49 39 58 62 Average Rating 30 | 6 7 7 18 42 37 47 50 On Entrance 22 | 6 7 7 6 34 36 39 46 Avg Prop Armor Cover (%) 13 | . . . 13 . . . . Naked Turns . | . . . . . . . . Heaviest Build 32 | 12 14 15 20 19 7 19 32 Greatest Support 40 | 20 20 20 40 33 34 38 38 Greatest Overweight (x) 2 | . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 5 10 Average Capacity 6 | 8 8 8 6 5 5 5 6 Most Carried 8 | 6 7 8 8 . 1 1 3 Average Carried 2 | 6 6 7 4 . . 1 1 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 8 | 6 7 8 . . 1 1 2 Scrap Engine Consumption 75 | . . . 35 15 4 11 10 Constructs Created 6 | . . . 3 . . 2 1 Constructs Modified 24 | . . . 7 7 1 5 4 Class Distribution -------------------- 50% | Mutant 19% | Commander-Construct 19% | Commander-Mutant 10% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Construct | -8/Recycling Commander-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Matter Collected 742 | 228 . 79 129 159 . 89 58 Remotely . | . . . . . . . . Salvage Created 1115 | 58 . 148 387 186 . 103 233 Parts 51 | 7 . 9 13 7 . 7 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Combat Hostiles Destroyed 23 | . . 4 7 3 . 5 4 Guns 14 | . . 4 7 2 . 1 . Cannons 8 | . . . . . . 4 4 Classes Destroyed 8 | 1 . 2 4 . . . 1 Tunneler 4 | 3 . . . 1 . . . Swarmer 5 | . . 1 . . . 4 . Grunt 8 | . . . 1 3 . 1 3 Duelist 1 | . . . 1 . . . . Sentry 4 | . . . 4 . . . . Programmer 1 | . . . . . . . 1 Subdweller 3 | . . 3 . . . . . Scrapper 1 | . . . 1 . . . . Best Kill Streak 3 | 2 . 2 2 1 . 2 3 Combat Bots Only 3 | . . 2 2 1 . 2 3 Max Kills in Single Turn 1 | 1 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Hostile Shots Fired 365 | . . 80 42 76 6 48 113 Missed 105 | . . 39 8 22 2 15 19 Hits 260 | . . 41 34 54 4 33 94 Melee 4 | . . . . . 4 . . Projectile 256 | . . 41 34 54 . 33 94 AOE 1 | . . . . . . . 1 Critical Strikes 12 | . . . 1 2 1 2 6 Damage Taken 4963 | . 3 352 610 1027 170 519 2282 Core 1497 | . . 116 117 231 34 92 907 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 17 | . . . 17 . . . . Regen/Repaired (Parts) 536 | . . . 10 194 . 161 171 Core Remaining (%) 54 | 100 . . 6 . . 58 . Volleys Fired 190 | 8 3 19 32 57 . 33 38 Largest 2 | 2 2 2 2 1 . 1 1 Hottest 90 | 70 80 80 90 50 . 44 89 Shots Fired 240 | 16 6 36 56 57 . 31 38 Gun 181 | 16 3 36 56 57 . 13 . Cannon 55 | . . . . . . 18 37 Launcher 3 | . 3 . . . . . . Special 1 | . . . . . . . 1 Kinetic 133 | 8 . 17 23 17 . 31 37 Thermal 73 | 7 3 19 5 38 . . 1 Explosive 3 | . 3 . . . . . . Electromagnetic 31 | 1 . . 28 2 . . . Robot Hit Streak 15 | 5 . 7 11 7 . 2 15 Robot Miss Streak 4 | 3 . 3 2 2 . 4 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 151 | 8 . 21 40 41 . 14 27 Core Hits 51 | 4 2 7 11 12 . 6 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . 2 Critical Strikes 6 | . . 2 . . . 2 2 Burn 1 | . . 1 . . . . . Destroy 3 | . . 1 . . . . 2 Blast 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2859 | 87 36 335 706 646 . 362 687 Guns 1894 | 87 . 335 706 646 . 120 . Cannons 919 | . . . . . . 242 677 Explosions 36 | . 36 . . . . . . Melee . | . . . . . . . . Ramming 10 | . . . . . . . 10 Kinetic 1853 | 25 . 197 410 182 . 362 677 Thermal 711 | 49 . 138 60 464 . . . Explosive 36 | . 36 . . . . . . Electromagnetic 249 | 13 . . 236 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 11 13 10 Average Corruption 10 | . . . . . 5 11 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . . . . 2 29 1 Message Errors 6 | . . . . . . 6 . Matter Fused 11 | . . . . . 2 8 1 Heat Flow Errors 7 | . . . . . . 7 . Energy Discharges 3 | . . . . . . 3 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 21 | . . . . . . 21 . Projectiles 21 | . . . . . . 21 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 15 | . . . . . . 3 12 Impact . | . . . . . . . . Kinetic 14 | . . . . . . 3 11 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 7 | . 3 . . . . . 4 Shots 1 | . 1 . . . . . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 713 | 90 18 . 124 325 . 221 713 Average Temperature 125 | 33 12 . 45 114 . 65 299 Received Heat Transfer 1371 | . . 144 207 522 . 36 462 Effects 10 | . . . . . . . 10 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Damage (minor) 2 | . . . . . . . 2 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 4 | . . . . 4 . . . Heat Transferred 1749 | 148 . 481 47 1073 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 73 | 10 32 . 40 60 . 73 44 Initial 5 | . . . 4 . . . 5 Average 5 | 2 9 . 3 6 . 11 5 Influence Increases 684 | 15 52 50 191 115 . 153 108 Destroy 0b10 Robot/C 400 | . . 20 140 60 . 100 80 Destroy 0b10 Robot/NC 20 | 15 . . 5 . . . . Destroy Leader 40 | . . . . 10 . 10 20 Allied During Kill 15 | . . . 15 . . . . Successful Hack 6 | . . . . . . 6 . Disable Machine 75 | . 30 . 30 15 . . . Destroy Structure 38 | . 22 . 1 . . 7 8 Lose Combat Pursuer 90 | . . 30 . 30 . 30 . Influence Decreases 684 | 15 20 72 201 115 . 141 120 Entered New Map 29 | . . 16 6 . . . 7 Time Decay 507 | 15 20 36 175 61 . 139 61 Lost Part 88 | . . 20 . 24 . 2 42 Lost Ally 60 | . . . 20 30 . . 10 Squads Dispatched 4 | . . . . 1 . 1 2 Investigation . | . . . . . . . . Extermination 2 | . . . . . . 1 1 Reinforcement 2 | . . . . 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Distress Signals 3 | . . . . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 50 | . 1 9 8 13 5 8 6 Peak Tracking Total 5 | . 1 4 2 5 5 4 3 Tactical Retreats 3 | . . 1 . 1 . 1 . Traps | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Traps Triggered 2 | . . . . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Machines Disabled 5 | . 2 . 2 1 . . . Max in Single Turn 1 | . 1 . 1 1 . . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Machines Accessed 6 | . 2 . 1 . . 2 1 Terminals 4 | . 2 . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 17 | . 5 . 2 . . 5 5 Successful 7 | . . . 2 . . 3 2 Failed 10 | . 5 . . . . 2 3 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 11 | . 5 . . . . 3 3 Terminals 13 | . 5 . . . . 3 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 3 | . . . 2 . . . 1 Alert Level 1 | . . . . . . . 1 Release Object 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . . . . . . 2 1 Terminals 3 | . . . . . . 2 1 Track 1 | . . . . . . 1 . Botnet 2 | . . . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . . . 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 18 | . . . 18 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Total Allies 19 | . . . 18 . 1 . . Largest Group 13 | . . . 13 11 1 . . Highest-Rated Group 159 | . . . 159 117 21 . . Highest-Rated Ally 34 | . . . 34 21 21 . . Total Orders 2 | . . . 1 . . . 1 DROP 1 | . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 Ally Attacks 36 | . . . 30 . 6 . . Total Damage 688 | . . . 483 . 205 . . Kills 6 | . . . 6 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Active Infowar (turns) 984 | 7 92 240 . 402 39 . 204 Sensors 441 | . . . . 402 39 . . Seismic 339 | 7 92 240 . . . . . Jamming 204 | . . . . . . . 204 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Turns Passed 3866 | 82 92 274 1532 470 119 702 595 Spaces Moved 1683 | 19 67 178 675 283 112 132 217 Core 4 | . . . . . . . 4 Treads 346 | . . . 346 . . . . Legs 986 | 19 67 178 256 283 112 71 . Wheels 167 | . . . 73 . . 52 42 Hover 19 | . . . . . . . 19 Flight 161 | . . . . . . 9 152 Fastest Speed 50 | 120 120 120 94 106 106 106 50 Average Speed 132 | 120 120 120 133 106 106 139 192 Slowest Speed 357 | 120 120 120 160 106 106 261 357 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . . 3 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 8 20 73 7 83 3 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 34 | . 23 . 1 . . 8 2 Melee . | . . . . . . . . Projectile 11 | . . . 1 . . 8 2 AOE 23 | . 23 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Total 3083 | 63 72 202 1256 404 112 619 355 Wait 954 | 35 1 4 311 58 . 452 93 Move 1671 | 18 66 177 674 283 111 131 211 Hop 3 | . . . . . . . 3 Pick Up 3 | . 1 1 . . 1 . . Fast Attach 12 | 1 . . 3 3 . 1 4 Attach 4 | . . . 3 . . . 1 Detach 5 | . . . 2 . . 1 2 Swap 5 | 1 1 1 2 . . . . Drop 11 | . . . 10 . . 1 . Fire 190 | 8 3 19 32 57 . 33 38 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . 3 . . . Rewire 219 | . . . 219 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 83 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 8) 175 | -10/Materials | Entered Subcaves 178 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 187 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 309 | -10/Subcaves | Build established: Mutant 403 | -10/Subcaves | Discovered new exit (range 15) 449 | -10/Subcaves | Entered Recycling 491 | -8/Recycling | Core integrity fell below 50% 667 | -8/Recycling | Discovered new exit (range 15) 725 | -8/Recycling | P-60 Hacker assimilated allied Defender 3a 1104 | -8/Recycling | Build established: Commander-Mutant 1209 | -8/Recycling | Scanned before Scraplab entrance 1233 | -8/Recycling | Entered Scraplab 1253 | -8/Recycling | Angered Scraplab inhabitants 1264 | -8/Recycling | Core integrity fell below 20% 1289 | -8/Recycling | Lost 3 allies 1289 | -8/Recycling | Found Prototype Device 1289 | -8/Recycling | Identified Scrap Engine 1683 | -8/Recycling | Build established: Commander-Construct 1981 | -8/Recycling | Entered Factory 1981 | -6/Factory | Accompanied by 11 allies 1981 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2164 | -6/Factory | Discovered new exit (range 6) 2359 | -6/Factory | Lost 8 allies 2449 | -6/Factory | Lost 3 parts (1p1n1w) 2451 | -6/Factory | Sucked down chute 2451 | -6/Factory | Entered Waste 2451 | -6/Waste | Met up with 1 ally sucked down the chute earlier 2466 | -6/Waste | EMP discharged 2474 | -6/Waste | Spotted C-40 Crusher 2475 | -6/Waste | Spotted C-40 Crusher 2476 | -6/Waste | Spotted C-40 Crusher 2478 | -6/Waste | Spotted C-40 Crusher 2480 | -6/Waste | Spotted C-40 Crusher 2480 | -6/Waste | Spotted C-40 Crusher 2490 | -6/Waste | Crushed by Compactor (1 part destroyed) 2525 | -6/Waste | Discovered new exit (range 12) 2566 | -6/Waste | EMP discharged 2566 | -6/Waste | System corruption reached 10% 2569 | -6/Waste | Identified exit to Factory 2570 | -6/Waste | Entered Factory 2701 | -6/Factory | Build established: Mutant 3252 | -6/Factory | Discovered new exit (range 11) 3256 | -6/Factory | Build established: Construct 3270 | -6/Factory | Identified exit to Factory 3272 | -6/Factory | Entered another Factory area 3272 | -5/Factory | Evolved 2 slots: Utility x2 3561 | -5/Factory | Build established: Mutant 3723 | -5/Factory | Core integrity fell below 50% 3740 | -5/Factory | Lost 4 parts (1p2n1u) 3833 | -5/Factory | Core integrity fell below 20% 3858 | -5/Factory | System corruption reached 10% 3867 | -5/Factory | Self-destructed Last Messages --------------- 03814_ P-70 Sage knocked back. 03818_ Nuclear Reactor explodes. 03818_ P-70 Sage destroyed. 03820_ Rapid Kinetic Magnetic Construct/C destroyed. 03820_ Scrap Engine damaged due to network destabilization (-10). 03822_ The unstable cave ceiling collapses. 03829_ Flying FPD-Compact Exoskeleton destroyed. 03829_ Flying FPD-Compact Exoskeleton core remains intact and functional. 03830_ U-05 Engineer lays Concrete. 03836_ R-10 Processor collects Imp. Target Analyzer. 03838_ The unstable cave ceiling collapses. 03838_ R-10 Processor collects Antigrav System. 03840_ U-05 Engineer builds a Wall. 03854_ Flying FPD-Compact Exoskeleton destroyed. 03854_ Scrap Engine damaged due to network destabilization (-5). 03855_ Acquired Imp. Plasma Cutter. 03861_ Imp. Plasma Cutter destroyed. 03863_ Slammed into P-70 Sage. 03864_ Imp. Transmission Jammer destroyed. 03864_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ????#? ???????????+ #?##########?????????????????? | | ????# ??????????# #?# ????????????????? | | ????# ??????????# ### "" ????????????????? | | ??### ??????????# + "Y " " " ????????????????? | | ??? # ??????????# # "" " " " ????????????????? | | ????+ ########### # " " " "???????????????? | | ????# # ! " " " "???????????????? | | ????# + " " " "???????????????? | | ????# # @ " " " "???????????????? | | ??????# # " " " "???????????????? | | ??????# # " " " "???????????????? | | ??????# R/ p " " " " #?????????????? | | ??????# ########### #?????????????? | | ??????# # # #################?????????????? | | ??????# #??????????????????????????? | | ####??# % #??????????????????????????? | | %#### = """ #??????????????????????????? | | % + """ #??????????????????????????? | | # """ #??????????????????????????? | | # #??????????????????????????? | | +% """ ! #??????????????????????????? | | # """ #?????????????#+##+#???????? | | # """ ## ######?????????????# #???????? | | # "" ###############?########## #???????? | | # "" # #?# # #???????? | | #### # #?# # #???????? | | # #?#! """" # #???????? | | ## ##### + #?# """" # ######??? | | ?# ????# # #?# """" / | | ?#?????# + #?# """" # #######?? | | ????#####+#######+####+###?# """" # #???????? | | ????# #?# #??# #???# """" # #???????? | | ????# #?# #??# ##### # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 539 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed ProjectileReactiveForcewell Manual? 0 Play Time 00:27:06 Cumulative 46.2 hours Start 2026.03.04 @ 22:00:11 End 2026.03.04 @ 22:26:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 39 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f92dd04-b0e7-4bd7-b3df-a6a0a18433ad