Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.20 @ 15:17:56 Player: Sparks Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (112) 560 Value Destroyed (5015) 5015 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1303) 1303 TOTAL SCORE: 12838 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 481 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Compact Battery Compact Battery Improved Medium Armor Plating Advanced Shield Generator Remote Force Field > --- WEAPON ----------- Heavy Laser Plasma Rifle Disruptor Cannon Hypervelocity Gauss Cannon Great Maul > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Quantum Capacitor Beamcaster [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Compact Battery Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Slots Evolved 13 | . 1 2 2 2 . 2 . . . . 2 . 2 Power 4 | . 1 . . 1 . 1 . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 4 | . . 1 1 . . . . . . . 1 . 1 Weapon 3 | . . 1 . 1 . . . . . . 1 . . Parts Attached 125 | 7 5 7 22 . 13 9 8 7 . 12 6 19 10 Power 29 | 1 3 1 4 . 3 4 2 2 . 4 1 3 1 Engine 18 | 1 3 1 3 . 1 4 . 1 . 1 . 3 . Core 10 | . . . 1 . 2 . 2 1 . 3 1 . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 44 | 2 2 1 7 . 8 3 3 3 . 3 3 4 5 Treads 5 | . . . 3 . 1 . 1 . . . . . . Leg 28 | 2 . . . . 4 2 2 3 . 3 3 4 5 Wheel . | . . . . . . . . . . . . . . Hover 7 | . 2 . 4 . . 1 . . . . . . . Flight 4 | . . 1 . . 3 . . . . . . . . Utility 23 | 2 . 1 5 . . 1 1 1 . 3 1 6 2 Device 11 | . . 1 2 . . 1 1 . . . 1 4 1 Storage 4 | . . . 1 . . . . . . 1 . 2 . Processor 4 | 1 . . 1 . . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 4 | 1 . . 1 . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 . 4 6 . 2 1 2 1 . 2 1 6 2 Energy Gun 6 | . . . 1 . . . . . . . 1 2 2 Energy Cannon 5 | . . 1 1 . 1 . . . . 1 . 1 . Ballistic Gun 10 | 2 . 2 2 . . . 1 1 . 1 . 1 . Ballistic Cannon 3 | . . . 1 . 1 . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon 2 | . . 1 1 . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . . . Parts Lost 69 | . . 3 14 . . 1 3 1 . 9 3 14 21 Power 17 | . . . 3 . . . 1 . . 4 2 4 3 Propulsion 13 | . . 1 3 . . . . . . 2 . 2 5 Utility 18 | . . . 3 . . . 1 1 . 2 . 4 7 Weapon 21 | . . 2 5 . . 1 1 . . 1 1 4 6 Highest Loss Streak 14 | . . 2 10 . . 1 2 1 . 4 2 13 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 85 75 85 95 88 90 99 100 95 91 59 76 Engine 13 | . 25 17 12 14 13 10 16 12 12 8 5 6 8 Core 6 | . . . 1 . 7 11 7 12 12 13 12 2 . Leg 14 | . 1 . . . 15 2 16 25 25 23 22 15 17 Hover 1 | . 23 16 8 . . . . . . . . . . Flight 1 | . . 1 1 . 2 15 . . . . . . . Device 13 | . . 10 5 14 14 12 17 15 12 7 10 12 13 Storage 1 | . . . . . . . . . . 4 5 8 8 Processor 6 | . 12 10 10 7 7 6 6 8 12 7 5 1 . Protection 2 | . 12 10 8 7 7 6 . . . 4 5 1 4 Energy Gun 1 | . . . 2 7 3 . . . . . 5 2 7 Energy Cannon 4 | . . 1 3 . 3 6 6 6 6 7 6 1 4 Ballistic Gun 6 | . 25 13 7 7 7 6 5 6 6 7 5 2 . Ballistic Cannon 5 | . . . 5 7 12 10 6 6 6 2 . . 4 Impact Weapon 3 | . . . . . . . 5 6 6 6 5 3 4 Peak Build Rating 95 | 7 10 12 26 26 43 52 60 64 60 70 77 80 95 Average Rating 50 | 5 8 10 19 26 38 46 56 60 60 64 72 46 72 On Entrance 40 | . 7 10 12 26 26 43 51 60 60 60 68 73 66 Naked Turns 41 | . . . . . . . . . . . . . 41 Heaviest Build 85 | 9 18 20 34 34 49 60 66 65 60 71 68 68 85 Greatest Support 91 | 20 20 12 60 60 60 30 60 60 60 65 71 71 91 Greatest Overweight (x) 7 | . 1 3 3 . 7 4 2 1 . 1 1 1 3 Average Overweight (x) . | . . 1 1 . . 2 1 . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 2 3 5 4 4 4 4 5 4 3 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 1 5 5 4 5 5 5 5 5 4 3 1 Class Distribution -------------------- 27% | Generator-Gunner 18% | Scavenger-Gunner 13% | Scavenger-Tank 11% | Hacker-Mutant 7% | Hacker-Tank 7% | Scavenger-Mutant 5% | Generator-Tank 5% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Tank | -7/Factory Hacker-Tank | -7/DSF Hacker-Tank | -6/Factory Generator-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Generator-Gunner | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Matter Collected 3680 | 255 154 147 528 . 345 193 552 143 . 412 187 386 378 Remotely . | . . . . . . . . . . . . . . Salvage Created 4835 | . 235 158 1008 . 321 185 500 303 . 553 229 423 920 Parts 222 | . 21 14 54 . 12 8 16 14 . 32 4 11 36 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 102 | . 6 4 23 . 7 4 12 7 . 15 4 7 13 Guns 40 | . 6 4 9 . 1 . 2 2 . 10 2 1 3 Cannons 53 | . . . 13 . 6 4 10 5 . 4 1 3 7 Classes Destroyed 15 | . 3 1 3 . 3 . . 2 . 1 . 1 1 Worker 1 | . . . 1 . . . . . . . . . . Builder 2 | . . . . . . . . . . . . 1 1 Watcher 7 | . 3 1 3 . . . . . . . . . . Swarmer 18 | . 3 . 4 . . . 5 . . 6 . . . Grunt 51 | . 3 3 13 . 3 3 3 . . 5 4 5 9 Brawler 2 | . . . . . 1 . 1 . . . . . . Duelist 3 | . . 1 . . . . 2 . . . . . . Sentry 7 | . . . 3 . . 1 1 . . 1 . 1 . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 7 | . . . 3 . . . . . . 2 . . 2 Programmer 2 | . . . . . . . . . . . . . 2 Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . 1 . Thief 1 | . . . . . . . . 1 . . . . . Thug 3 | . . . . . . . . 3 . . . . . Butcher 2 | . . . . . . . . 2 . . . . . Mutant 1 | . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 3 2 6 . 7 2 5 4 . 7 2 3 4 Combat Bots Only 7 | . 2 2 4 . 7 2 5 4 . 7 2 3 4 Max Kills in Single Turn 2 | . 1 1 1 . 1 1 2 1 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Hostile Shots Fired 1061 | . 22 38 195 . 52 25 41 20 . 144 32 113 379 Missed 311 | . 7 12 58 . 27 9 14 3 . 41 7 23 110 Damage Taken 8651 | . 101 334 1381 . 211 162 382 154 . 1175 301 1543 2907 Core 2203 | . 7 55 450 . 7 13 62 6 . 103 24 322 1154 Absorbed by Shields 511 | . . . . . . . . . . . . 74 437 Redirected to Shielding 52 | . 12 4 36 . . . . . . . . . . Ignored by Resistances 5261 | . 67 203 829 . 136 94 226 92 . 697 178 838 1901 Regen/Repaired (Parts) 50 | . . . 50 . . . . . . . . . . Core Remaining (%) 77 | 100 97 86 18 . 99 . . . . 78 . 65 . Volleys Fired 350 | . 29 21 93 . 15 13 29 15 . 38 13 41 43 Largest 4 | . 2 2 3 . 4 4 3 3 . 3 4 4 4 Hottest 286 | . 40 120 151 . 173 173 129 132 . 132 263 215 286 Shots Fired 808 | . 58 23 167 . 60 39 79 45 . 111 24 78 124 Gun 422 | . 58 21 82 . 23 9 21 15 . 66 10 54 63 Cannon 382 | . . . 83 . 37 30 58 30 . 45 14 24 61 Launcher . | . . . . . . . . . . . . . . Special 4 | . . 2 2 . . . . . . . . . . Kinetic 487 | . 58 21 117 . 45 30 50 30 . 73 8 26 29 Thermal 279 | . . 2 40 . 15 9 29 15 . 38 16 52 63 Explosive . | . . . . . . . . . . . . . . Electromagnetic 42 | . . . 10 . . . . . . . . . 32 Robot Hit Streak 31 | . 21 26 25 . 20 18 25 19 . 18 14 31 23 Robot Miss Streak 5 | . 4 1 4 . 1 1 2 3 . 5 3 2 2 Penetration Max 2 | . . . . . . . . . . 1 . 1 2 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 655 | . 44 22 126 . 49 29 63 33 . 88 20 79 102 Core Hits 338 | . 16 10 54 . 16 12 24 26 . 67 18 49 46 Critical Kills 12 | . 1 . 2 . . . 1 . . 1 1 . 6 Critical Parts Destroyed 9 | . . . . . . . . . . . . 2 7 Critical Strikes 34 | . 1 . 4 . 1 2 3 . . 2 1 2 18 Burn 6 | . . . 1 . . . . . . . . . 5 Meltdown 3 | . . . 1 . . . . . . 1 1 . . Destroy 16 | . 1 . 1 . . . . . . . . 1 13 Blast 7 | . . . 1 . 1 2 2 . . 1 . . . Smash 2 | . . . . . . . 1 . . . . 1 . Melee Attacks 8 | . . . . . . . 1 . . . . 7 . Impact 8 | . . . . . . . 1 . . . . 7 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13571 | . 464 288 2266 . 987 637 1420 799 . 1857 549 2337 1967 Guns 5754 | . 464 240 672 . 325 112 244 238 . 1029 203 1150 1077 Cannons 7238 | . . . 1541 . 662 525 1132 561 . 828 346 868 775 Explosions . | . . . . . . . . . . . . . . Melee 363 | . . . . . . . 44 . . . . 319 . Ramming 144 | . . . 29 . . . . . . . . . 115 Kinetic 6966 | . 464 240 1384 . 764 474 842 494 . 1162 167 624 351 Thermal 5427 | . . 48 606 . 223 163 534 305 . 695 382 1394 1077 Explosive . | . . . . . . . . . . . . . . Electromagnetic 671 | . . . 247 . . . . . . . . . 424 Impact 363 | . . . . . . . 44 . . . . 319 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . 2 5 . . . . . . . . . 5 Average Corruption 4 | . . 1 4 . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 25 | . . 3 22 . . . . . . . . . . Message Errors 6 | . . 3 3 . . . . . . . . . . Matter Fused 5 | . . . 5 . . . . . . . . . . Heat Flow Errors 4 | . . . 4 . . . . . . . . . . Energy Discharges 3 | . . . 3 . . . . . . . . . . Data Loss (minor) 5 | . . . 5 . . . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 116 | . . . 31 . . 3 . 25 . 1 . 53 3 Projectiles 77 | . . . 31 . . 3 . 25 . 1 . 15 2 Explosions . | . . . . . . . . . . . . . . Melee 39 | . . . . . . . . . . . . 38 1 Knockbacks 24 | . . . 4 . 3 1 8 3 . . . 2 3 Impact 3 | . . . . . . . . . . . . 2 1 Kinetic 21 | . . . 4 . 3 1 8 3 . . . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . 11 . . . . . . . . . 48 Shots . | . . . . . . . . . . . . . . Rammed 42 | . . . 10 . . . . . . . . . 32 Targets Rammed 42 | . . . 10 . . . . . . . . . 32 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 941 | . 82 96 784 . 81 539 388 467 . 434 539 941 615 Average Temperature 185 | . 28 43 145 . 37 199 175 162 . 179 340 362 221 Received Heat Transfer 4133 | . 72 126 1017 . 27 135 153 123 . 477 214 700 1089 Effects 145 | . . . 24 . . 12 4 4 . 7 27 38 29 Shutdowns 55 | . . . 1 . . 6 2 3 . 3 13 12 15 Energy Bleed 13 | . . . 4 . . . . . . 1 3 5 . Interference 24 | . . . 1 . . 4 2 . . . 8 6 3 Matter Decay 13 | . . . 2 . . . . . . . 2 5 4 Short Circuit 14 | . . . 3 . . . . 1 . . 1 3 6 Damage (minor) 8 | . . . 2 . . 2 . . . . . 3 1 Damage (major) 17 | . . . 11 . . . . . . 3 . 3 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . . . . . . 3 1 Combat Hostiles 5 | . . . 1 . . . . . . . . 3 1 Parts Fried 8 | . . . 2 . . . . . . . . 4 2 Impact Corruptions 4 | . . . . . . . . . . . . 3 1 Robots Melted 5 | . . . 1 . . . . . . 1 1 . 2 Combat Hostiles 4 | . . . . . . . . . . 1 1 . 2 Parts Melted 20 | . . . 1 . . . 1 . . 3 3 3 9 Heat Transferred 9570 | . . 100 1271 . 444 259 851 481 . 1110 507 1887 2660 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Peak Influence 422 | . 243 107 422 . 170 81 . . . . 150 230 150 Initial 86 | . . 28 31 . . 66 . . . . 86 54 2 Average 92 | . 102 53 198 . 87 39 . . . . 131 68 43 Maximum Alert Level 2 | . 1 . 2 . . . . . . . . 1 . Low Security (%) 86 | 100 74 100 49 100 100 100 . . . . 100 97 100 Level 1 12 | . 25 . 46 . . . . . . . . 2 . Level 2 . | . . . 4 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 4 . 2 2 . . . . . 3 4 Investigation 5 | . 1 1 . . . . . . . . . 2 1 Extermination 2 | . . . . . . 1 . . . . . . 1 Reinforcement 10 | . . . 4 . 2 1 . . . . . 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . 1 . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Distress Signals 11 | . 2 1 7 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 164 | . 13 5 46 . 6 5 13 8 . 16 4 25 23 Peak Tracking Total 7 | . 4 4 5 . 3 2 5 5 . 7 4 4 7 Tactical Retreats 12 | . 2 . 4 . . . 1 1 . . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Traps Triggered 9 | . . 6 1 . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Machines Disabled 2 | . . . 1 . . . . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Machines Accessed 25 | . 5 4 3 1 . 2 . . 4 1 2 1 2 Terminals 15 | . 3 3 1 1 . 1 . . . 1 2 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 91 | . 18 17 7 3 . 3 . . 25 8 3 3 4 Successful 80 | . 16 14 7 1 . 3 . . 25 8 3 . 3 Failed 11 | . 2 3 . 2 . . . . . . . 3 1 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 54 | . 14 15 3 3 . 1 . . . 8 3 3 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . 2 2 . . . . . . . . . . Recycling Units 8 | . 4 . 2 . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 70 | . 12 14 3 1 . 1 . . 25 8 3 . 3 Record 38 | . 6 7 3 . . . . . 11 8 1 . 2 Part Schematic 8 | . . . . . . . . . 8 . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . 2 1 . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 3 | . . . . 1 . 1 . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . Surveillance Status 1 | . . 1 . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 8 | . 4 . 2 . . 2 . . . . . . . Report Inventory 4 | . 2 . 1 . . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 3 2 . 1 . . . . . . 2 1 1 Full Trace Events 4 | . 1 1 . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . 9 . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Total Allies 8 | . . . . . . . . . . . . 8 . Largest Group 6 | . . . . . . . . . . . . 6 2 Highest-Rated Group 296 | . . . . . . . . . . . . 296 190 Highest-Rated Ally 159 | . . . . . . . . . . . . 159 159 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . . . . . 65 2 Total Damage 1698 | . . . . . . . . . . . . 1677 21 Kills 13 | . . . . . . . . . . . . 13 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . 8 7 . Items 15 | . . . . . . . . . . . 8 7 . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Turns Passed 13124 | 76 379 311 1231 8 239 902 6033 688 142 728 242 1249 896 Spaces Moved 6934 | 60 387 199 552 6 114 405 2802 408 119 427 154 895 406 Core 79 | 14 . . 39 . . . . . . . . . 26 Treads 194 | . . . 180 6 8 . . . . . . . . Legs 5409 | 46 17 . . . 90 71 2802 408 119 427 154 895 380 Wheels . | . . . . . . . . . . . . . . Hover 903 | . 370 199 333 . . 1 . . . . . . . Flight 349 | . . . . . 16 333 . . . . . . . Fastest Speed 50 | 50 56 116 50 160 116 185 112 120 120 120 120 120 50 Average Speed 170 | 103 72 128 171 160 141 209 211 154 120 135 129 120 168 Slowest Speed 610 | 120 120 240 240 160 610 367 265 190 120 190 190 190 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 40 20 43 . 90 8 88 51 75 64 3 65 7 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 2 1 . . . . Known Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 2 1 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 10 | . . . 5 . . . 2 1 . . 2 . . Melee . | . . . . . . . . . . . . . . Projectile 10 | . . . 5 . . . 2 1 . . 2 . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac Total 7620 | 74 435 228 699 5 161 439 2845 436 118 490 177 991 522 Wait 22 | . . . . . . . . . . . . . 22 Move 6921 | 59 386 198 551 5 113 404 2801 407 118 426 153 894 406 Hop . | . . . . . . . . . . . . . . Pick Up 83 | 8 8 2 18 . 7 3 2 1 . 10 3 17 4 Fast Attach 30 | . . 1 5 . 6 5 5 1 . 2 . 2 3 Attach 72 | 7 3 6 15 . 5 . 2 1 . 9 3 16 5 Detach 11 | . 2 . 3 . . . 1 . . 2 . 2 1 Swap 23 | . 2 . 2 . 2 4 1 5 . 1 3 1 2 Drop 52 | . 5 . 2 . 13 10 2 6 . 2 2 6 4 Fire 350 | . 29 21 93 . 15 13 29 15 . 38 13 41 43 Melee 8 | . . . . . . . 1 . . . . 7 . Ram 42 | . . . 10 . . . . . . . . . 32 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . Rewire 1 | . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Power x1 272 | -10/Materials | Identified exit to Materials 272 | -10/Materials | Discovered exit to Materials (range 15) 312 | -10/Materials | Build established: Hacker-Mutant 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 504 | -9/Materials | Identified exit to Mines 729 | -9/Materials | Identified exit to Materials 729 | -9/Materials | Discovered exit to Materials (range 16) 767 | -9/Materials | Entered another Materials area 767 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -8/Materials | Repaired Lgt. Assault Rifle 1077 | -8/Materials | Build established: Hacker-Skirmisher 1177 | -8/Materials | Core integrity fell below 50% 1225 | -8/Materials | Lost 10 parts (1p2n2u5w) 1379 | -8/Materials | Build established: Hacker-Mutant 1536 | -8/Materials | Core integrity fell below 20% 1972 | -8/Materials | Build established: Scavenger-Tank 1972 | -8/Materials | Identified exit to Factory 1972 | -8/Materials | Discovered exit to Factory (range 13) 1998 | -8/Materials | Entered Factory 1998 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2005 | -7/Factory | Identified exit to DSF 2006 | -7/Factory | Entered DSF 2058 | -7/DSF | Additional patrols routed to DSF 2176 | -7/DSF | Identified exit to Factory 2176 | -7/DSF | Discovered exit to Factory (range 7) 2184 | -7/DSF | Destroyed 7 combat bots 2245 | -7/DSF | Entered Factory 2245 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2316 | -6/Factory | Build established: Hacker-Tank 3138 | -6/Factory | Identified exit to Lower Caves 3138 | -6/Factory | Discovered exit to Lower Caves (range 5) 3147 | -6/Factory | Entered Lower Caves 3348 | -6/Lower Caves | Build established: Generator-Tank 3663 | -6/Lower Caves | Learned 4 Factory zone layouts 3681 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4034 | -6/Lower Caves | Build established: Generator-Gunner 6993 | -6/Lower Caves | Build established: Hacker-Gunner 7451 | -6/Lower Caves | Build established: Scavenger-Gunner 9169 | -6/Lower Caves | Identified exit to Lower Caves 9169 | -6/Lower Caves | Discovered exit to Lower Caves (range 4) 9180 | -6/Lower Caves | Entered another Lower Caves area 9519 | -6/Lower Caves | Found DCF Scrap (13 items) 9565 | -6/Lower Caves | Attacked by a faux Warlord 9844 | -6/Lower Caves | Identified exit to Data Miner 9844 | -6/Lower Caves | Discovered exit to Data Miner (range 15) 9868 | -6/Lower Caves | Entered Data Miner 9868 | -6/Data Miner | Identified exit to Proximity Caves 9868 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 9891 | -6/Data Miner | Met Data Miner 9908 | -6/Data Miner | Build established: Generator-Gunner 9943 | -6/Data Miner | Learned location of Section 7 (-2) 9943 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9973 | -6/Data Miner | Received God Mode back door access code from Data Miner 10010 | -6/Data Miner | Entered Proximity Caves 10139 | -5/Proximity Caves | Spotted B-75 Beast 10155 | -5/Proximity Caves | Destroyed B-75 Beast 10184 | -5/Proximity Caves | Lost 3 parts (1n2u) 10453 | -5/Proximity Caves | Lost 4 parts (3p1n) 10456 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10504 | -5/Proximity Caves | Destroyed 7 combat bots 10530 | -5/Proximity Caves | Learned 8 Factory zone layouts 10530 | -5/Proximity Caves | Learned Research stockpile data 10530 | -5/Proximity Caves | Learned Extension stockpile data 10530 | -5/Proximity Caves | Learned Extension garrison access intel 10530 | -5/Proximity Caves | Learned Armory garrison access intel 10530 | -5/Proximity Caves | Learned Factory security intel 10608 | -5/Proximity Caves | Build established: Scavenger-Tank 10717 | -5/Proximity Caves | Identified exit to Factory 10717 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10738 | -5/Proximity Caves | Entered Factory 10738 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10739 | -5/Factory | Identified exit to Factory 10739 | -5/Factory | Identified exit to Extension 10980 | -5/Factory | Entered Extension 11200 | -5/Extension | Spotted B-75 Beast 11215 | -5/Extension | Destroyed B-75 Beast 11232 | -5/Extension | Spotted B-75 Beast 11315 | -5/Extension | Lost 13 parts (4p2n3u4w) 11519 | -5/Extension | Rescued a captive Derelict 11519 | -5/Extension | Rescued a captive Derelict 11556 | -5/Extension | Build established: Hacker-Mutant 11708 | -5/Extension | Rescued a captive Derelict 11757 | -5/Extension | Rescued a captive Derelict 11796 | -5/Extension | Rescued A7 11869 | -5/Extension | Rescued a captive Derelict 11870 | -5/Extension | Rescued a captive Derelict 11885 | -5/Extension | Build established: Scavenger-Mutant 11907 | -5/Extension | Rescued a captive Derelict 11908 | -5/Extension | Rescued a captive Derelict 11975 | -5/Extension | Allies destroyed B-75 Beast 11995 | -5/Extension | Lost 4 allies 12074 | -5/Extension | Incoming investigation squad redirected 12179 | -5/Extension | Discovered exit to Factory (range 16) 12179 | -5/Extension | Identified exit to Cetus 12179 | -5/Extension | Discovered exit to Cetus (range 16) 12229 | -5/Extension | Entered Factory 12229 | -4/Factory | Accompanied by 2 allies (A7) 12229 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12504 | -4/Factory | Build established: Scavenger-Tank 12827 | -4/Factory | Found Quantum Capacitor 13023 | -4/Factory | Lost 6 parts (1p3u2w) 13097 | -4/Factory | Core integrity fell below 50% 13114 | -4/Factory | Core integrity fell below 20% 13115 | -4/Factory | Lost 14 parts (2p4n4u4w) 13125 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Fusion Modulator explodes. Terminal disabled. G-67 Veteran destroyed. Slug penetrates Terminal. Penetrated by Slug. Critical hit (Burn: +50). R-10 Processor collects Adv. Heat Sink. Slug penetrates Wall. Slammed into H-77 Assassin. Penetrated by Slug. Slammed into H-77 Assassin. R-10 Processor collects Plasma Rifle. Penetrated by Slug. Slammed into H-77 Assassin. Penetrated by Slug. Slammed into H-77 Assassin. Penetrated by Slug. Slug penetrates Wall. Slammed into H-77 Assassin. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????? ????????????????????? | | ???????????? #??????????????????? | | ???????????? #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# % #??????????????????? | | ???????????# % #??????????????????? | | ???????????# % %#??????????????????? | | ???????????# #??? ???????????? | | ???????????#%% #??? ?????????? | | ???????????#%%^ #??# #???????? | | ???????????#^ ^ #??# #???????? | | ##########?# * #??# #???????? | | # #?# #??# +???????? | | # % "" #?# #??# #???????? | | " [% #?# #??# #???????? | | " [ %### #### #???????? | | " % # ##t #???????? | | " % %# #???????? | | # ] #???????? | | %#Rh@ #???????? | | hg%%%% +???????? | | # %% #???????? | | # #???????? | | # #???????? | | # ####+############? | | ###########??# % #? | | #????????????# %#? | | #????????????# """"""" #? | | " #????????????# """"""" #? | | " #????????????# """"""" #? | | """"""####????????????# """"""" ## | | ###????????????????# ! / | | ###???????????????????# """"""% ## | | ??????????????????????# = """"""" #? | | ??????????????????????#= """"""" #? | | ??????????????????????# """""" #? | | ??????????????????????# #? | | ???????????????????###############+#? | | ???????????????????# #???????# ## | | ???????????????????# ######### #T | | ???????????????????# | | ??????????########## ############ | | ?????????# ## #??????????? | | ?????????# """ #### ###??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 58 Energy Capacity 810 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Everything Is Under Control I'm Back, Baby! It's Just You Knowing Is Half The Battle Prison Break The More The Merrier The Oracle Tourist Challenges ------------ None Game ------ Seed CoilFlakKit Manual? 0 Play Time 01:49:56 Cumulative 24.5 hours Start 2024.11.20 @ 13:19:06 End 2024.11.20 @ 15:17:56 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 49 Rogue 46 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 23 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 70f4641f-ccff-442a-a10a-606097c3a9ca