Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.24 @ 15:39:10 // Winter2022/Polymind Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (68) 340 Value Destroyed (2815) 2815 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (20999) 20999 TOTAL SCORE: 33604 Bonus ------- Polymind Skill 12312 Pacifist 564 High Alert Combat Kills 263 Follower Combat Kills 985 Met Zhirov 300 Found Hidden Lab 3000 Hacked Protovariant 1000 Pursued by Intercept 1000 Win 3000 Friendly Fire -1425 Cogmind --------- Core Integrity 741/1600 Matter 130/200 Energy 48/50 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (0) -------- (None) > --- PROPULSION (1) --- Integrated Tracker Drive > --- UTILITY (5) ------ Experimental Heat Sink Enhanced Optical Array Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Experimental Energy Well Advanced Gravity Neutralizer Advanced Phase Shifter Experimental Core Shielding Experimental Weapon Shielding Medium Regenerative Plating Improved Remote Force Field Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle > --- INVENTORY -------- (None) [Rating: 167] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Graviton Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Integrated Tracker Drive Utility EX Chip 1 Device Advanced Heat Sink Storage Experimental Energy Well Processor Improved Target Analyzer Hackware EX Chip 1 Protection Improved Medium Armor Plating Weapon Heavy Tesla Rifle Energy Gun Heavy Tesla Rifle Ballistic Gun KE Penetrator Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 44 | . . . . . . . . 1 . 1 7 3 . . . 5 4 14 1 . . . . 8 Power 5 | . . . . . . . . . . . . 1 . . . 1 1 2 . . . . . . Propulsion 11 | . . . . . . . . . . 1 4 1 . . . . 2 3 . . . . . . Utility 11 | . . . . . . . . . . . . 1 . . . 1 1 4 1 . . . . 3 Weapon 17 | . . . . . . . . 1 . . 3 . . . . 3 . 5 . . . . . 5 Highest Loss Streak 7 | . . . . . . . . 1 . 1 4 3 . . . 5 3 7 1 . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 100 98 96 96 94 94 99 88 80 100 100 78 96 78 84 85 90 89 88 88 86 Engine 5 | . 23 25 25 25 15 3 3 3 2 . 2 12 . . . . 8 . . . . . . . Core 5 | . . . . . . . . . 3 11 9 6 20 20 . . . 11 9 . . . . . Treads 8 | . . . . . . . . . . . 3 24 40 40 . . . 18 9 . . . . . Leg 1 | . . . . . . . . . . . . . . . 11 15 11 . . . . . . . Wheel 7 | . 33 50 50 50 28 . . . . . . . . . . . 12 . . . . . . . Hover 5 | . 13 . . . 1 3 3 3 8 21 18 . . . . . . 3 4 9 7 . . . Device 12 | . . . . . . . . . 6 22 18 . . . 23 30 22 16 18 33 33 33 33 31 Storage 4 | . 16 25 25 25 14 . . . . . . . . . 5 7 11 2 2 4 3 . . . Processor 6 | . . . . . 6 15 15 15 13 11 9 . . . 5 7 4 1 . . 4 22 22 22 Hackware 13 | . 6 . . . 30 69 69 69 48 . . . . . . . . . 4 9 7 . . . Protection 6 | . . . . . . . . . . . 2 18 20 20 5 6 . 10 16 14 11 . . . Energy Gun 6 | . . . . . 1 3 3 1 6 22 13 . . . 18 20 5 8 7 14 13 11 11 10 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . 7 . . 2 11 11 10 Special Weapon 1 | . . . . . . . . . 3 11 9 . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 2 19 20 20 . . . 1 9 . . . . . Naked Turns 151 | . 8 . . . 2 . . . . . 31 15 . 2 48 . 2 40 1 . . . . 2 Heaviest Build 68 | . 5 5 5 5 21 21 21 21 17 17 20 31 31 31 60 60 15 33 68 68 68 22 22 22 Greatest Support 68 | 3 20 20 20 20 20 16 16 16 18 18 40 46 46 46 60 60 60 46 68 68 68 22 22 22 Greatest Overweight (x) 7 | . . . . . 1 1 1 1 . 1 1 . . . . . . 3 1 . . . . 7 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 1 1 1 1 1 1 1 1 5 5 5 1 1 1 1 1 1 5 1 1 1 . . . Average Capacity 1 | . . 1 1 1 . 1 1 1 2 5 4 . 1 . . 1 . 1 . 1 . . . . Most Carried 1 | . . 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . Average Carried . | . . . 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . Final Capacity 5 | . 1 1 1 1 1 1 1 1 5 5 1 1 1 . 1 1 1 1 1 1 . . . . Final Carried 1 | . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Class Distribution -------------------- 19% | Brawler 17% | Tinkerer 15% | Worker 13% | Programmer 9% | A5 7% | Sentry 6% | Perun 6% | Swarmer Dominant Class ---------------- Worker | -10/Materials Worker | -10/Mines Worker | -9/Materials Worker | -9/Mines Worker | -9/Exiles Tinkerer | -8/Mines Tinkerer | -8/Materials Tinkerer | -7/Factory Tinkerer | -6/Factory Programmer | -6/Waste Programmer | -6/Factory Brawler | -5/Factory Brawler | -5/Upper Caves Brawler | -5/Upper Caves Perun | -5/Zhirov Perun | -4/Proximity Caves Perun | -4/Factory Sentry | -4/Armory A5 | -4/Lab A5 | -3/Research A5 | -3/Testing Swarmer | -2/Research Swarmer | -2/Quarantine Swarmer | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Matter Collected 100 | . . 100 . . . . . . . . . . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3247 | . . . . . . . 888 137 . 46 71 352 . 194 147 . 80 . . 369 963 . . . Parts 146 | . . . . . . . 53 6 7 3 3 6 . 5 7 3 2 . 1 28 20 . . 2 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . 5 4 1 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Combat Hostiles Destroyed 51 | . . . . . . . 18 1 1 . 5 6 . 3 . 1 1 . . 8 6 . . 1 Melee 8 | . . . . . . . . . . . 1 4 . 3 . . . . . . . . . . Guns 25 | . . . . . . . 15 1 1 . 1 . . . . 1 1 . . 2 2 . . 1 AOE 4 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . Classes Destroyed 14 | . . . . . . . 7 . 1 . 2 1 . . . . . . . . 3 . . . Worker 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Watcher 5 | . . . . . . . 1 2 . . . . . . . . . . . . 2 . . . Swarmer 14 | . . . . . . . 4 . . . . 3 . 3 . 1 . . . 3 . . . . Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 15 | . . . . . . . 5 1 . . 3 2 . . . . . . . . 4 . . . Brawler 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 9 | . . . . . . . 5 . . . . . . . . . . . . 2 2 . . . Hunter 7 | . . . . . . . 3 . . . . . . . . . 1 . . 3 . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Wasp 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . Best Kill Streak 5 | . . . . . . . 5 2 1 . 3 3 . 2 . 1 2 . . 5 4 . . 1 Combat Bots Only 5 | . . . . . . . 5 1 1 . 3 3 . 2 . 1 1 . . 5 4 . . 1 Max Kills in Single Turn 3 | . . . . . . . 2 1 1 1 3 1 . 1 . 1 1 . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Damage Taken 9901 | . . 14 41 . . . 396 77 20 118 1335 721 . 154 . 1362 619 2574 212 163 133 . 22 1940 Core 2915 | . . . 14 . . . 127 17 . . 408 317 . 12 . 130 235 708 26 16 24 . 22 859 Absorbed by Shields 280 | . . . . . . . . . . . . . . . . . . . . 155 125 . . . Redirected to Shielding 87 | . . . . . . . . . . . . . . . . . . . . 38 49 . . . Regen/Repaired (Parts) 115 | . . . . . . . . . . 43 . . . . . . . . . 47 25 . . . Core Remaining (%) 75 | 100 . 100 . . . 96 76 97 . . 52 . . . . 54 . . 15 . 96 . 98 46 Volleys Fired 109 | . . . . . . . . . 8 12 18 . . . 7 7 5 3 2 21 14 . . 12 Largest 3 | . . . . . . . . . 2 2 2 . . . 3 3 2 2 3 3 3 . . 1 Hottest 270 | . . . . . . . . . 100 100 108 . . . 270 270 80 125 210 210 210 . . 30 Shots Fired 307 | . . . . . . . 45 11 16 24 30 . . . 21 21 10 6 6 63 42 . . 12 Gun 307 | . . . . . . . 45 11 16 24 30 . . . 21 21 10 6 6 63 42 . . 12 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . 7 . . . . . . 2 . . . . . 12 Thermal 16 | . . . . . . . . . . . 4 . . . . . 10 2 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 270 | . . . . . . . 45 11 16 24 19 . . . 21 21 . 2 6 63 42 . . . Robot Hit Streak 42 | . . . . . . . 17 6 3 11 12 . . . 42 20 3 3 4 9 20 . . 21 Robot Miss Streak 5 | . . . . . . . 3 2 2 3 5 . . . 2 2 2 3 1 4 2 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Autonomous 56 | . . . . . . . 45 11 . . . . . . . . . . . . . . . . Shots Hit Robots 273 | . 1 . . . . . 43 11 9 19 30 20 . 8 19 21 5 3 5 34 33 . . 12 Core Hits 198 | . . . . . . . 29 5 4 5 22 3 . 2 66 23 3 1 2 14 11 . . 8 Critical Kills 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . 5 . 3 . . . . . . . . . . Critical Strikes 13 | . . . . . . . 3 . . . . 7 . 3 . . . . . . . . . . Corrupt 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . . . . . . . 7 . 3 . . . . . . . . . . Melee Attacks 52 | . 1 . . . . . . . . . 4 27 . 13 . . . 7 . . . . . . Impact 51 | . . . . . . . . . . . 4 27 . 13 . . . 7 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7858 | . . . . . . . 1120 348 119 148 1318 882 . 444 136 170 91 119 140 1048 1328 . . 447 Guns 5009 | . . . . . . . 1054 348 51 48 269 . . . 136 170 90 119 140 1048 1089 . . 447 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1392 | . . . . . . . 66 . 68 100 919 . . . . . . . . . 239 . . . Melee 1456 | . . . . . . . . . . . 130 882 . 444 . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 632 | . . . . . . . . . . . 143 . . . . . . 42 . . . . . 447 Thermal 1619 | . . . . . . . 66 . 68 100 1007 . . . . . 90 49 . . 239 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4150 | . . . . . . . 1054 348 51 48 38 . . . 136 170 . 28 140 1048 1089 . . . Impact 1456 | . . . . . . . . . . . 130 882 . 444 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . 1 1 1 1 4 . 2 3 . . . . 3 Average Corruption 1 | . . . . . . . . . . . . 1 1 1 1 1 . 1 2 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . 30 . . . Effects 14 | . . . . . . . . . . . . . 3 3 1 3 . 3 . . . . . 1 Message Errors 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 671 | . . . . . . . . . . 11 118 300 . 191 . . . . . . 51 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 180 | . . . . . . . . . . 11 118 . . . . . . . . . 51 . . . Melee 491 | . . . . . . . . . . . . 300 . 191 . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . 1 2 . 3 . . . . . . . . . . Impact 6 | . . . . . . . . . . . 1 2 . 3 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 354 | . . . . . . . 27 . . 66 261 . . . . . . . . . . . . . Shots 5 | . . . . . . . 1 . . 1 3 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 181 | . . 4 1 . . . 20 8 . 10 112 43 29 . . . 8 181 . . . . . 101 Average Temperature 30 | . . 4 1 . . . 8 8 . 8 30 30 14 . . . 8 50 . . . . . 60 Received Heat Transfer 1778 | . . 9 9 . . . 81 45 . 18 348 234 . . . 189 45 750 . 4 28 . . 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . 3 . . . . . . . . . . . 1 6 6 . . . Combat Hostiles 12 | . . . . . . . 2 . . . . . . . . . . . . 6 4 . . . Parts Fried 45 | . . . . . . . 7 6 . . . 3 . 2 . . . . 1 11 15 . . . Impact Corruptions 16 | . . . . . . . . . . . . 8 . 8 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1533 | . . . . . . . 100 . 50 100 800 . . . . . 259 74 . . 150 . . . Parts Sabotaged 6 | . . . . . . . . . . . 3 . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 . 1 1 1 . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Peak Influence 1127 | . 198 76 90 179 . . 517 122 59 20 1065 673 . . . . 165 237 . 415 323 7 130 1127 Initial 448 | . . 76 . 34 . . . 43 44 20 . 448 . . . . . 70 . . 233 7 3 77 Average 182 | . 42 46 19 22 . . 164 50 47 5 664 537 . . . . 87 75 . 218 85 7 45 586 Maximum Alert Level 4 | . . . . . . . 2 . . . 3 2 . . . . . 1 . 2 1 . . 4 Low Security (%) 76 | . 100 100 100 100 . 100 63 100 100 100 19 . . . . . 100 97 . 36 92 100 100 20 Level 1 7 | . . . . . . . 23 . . . 13 . . . . . . 2 . 55 7 . . 24 Level 2 7 | . . . . . . . 13 . . . 2 100 . . . . . . . 8 . . . 13 Level 3 9 | . . . . . . . . . . . 64 . . . . . . . . . . . . 41 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 1 1 . . . 1 2 2 . 5 . . . . 1 1 3 . 2 11 1 2 12 Investigation 17 | . . 1 . . . . . 1 2 . 2 . . . . . . . . 1 3 1 2 4 Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Reinforcement 13 | . 1 . 1 . . . 1 1 . . 1 . . . . . 1 2 . . 3 . . 2 Assault 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . Garrison 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . 6 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Distress Signals 12 | . . . . . . . 1 . . . 3 . . . . . 2 . . 4 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 3 . 2 . . . 19 10 2 10 21 18 . 7 . 18 15 43 1 19 33 . 4 66 Peak Tracking Total 27 | . 2 . 2 . . . 4 2 1 4 6 9 . 3 . 14 10 17 1 9 20 . 4 27 Tactical Retreats 31 | . . . . . . . 1 1 . 2 2 3 . 3 . . 1 4 . 4 2 . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Traps Triggered 8 | . . . . . . . 2 . 1 . . 1 . . . . . 1 . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 35 | . 35 . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 26 | . 3 . . . . . 10 7 . . . . . . . . . . . . . . 6 . Reused 9 | . . . . . . . 8 . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . Triggered 28 | . . . . . . . 9 1 . . 13 . . 2 . . . 2 . . . . 1 . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Machines Disabled 8 | . . . . . . . 2 1 . . 2 . . . . . . . . 1 2 . . . Max in Single Turn 2 | . . . . . . . 1 . . . 2 . . . . . . . . 1 1 . . . Garrison Access 5 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Machines Accessed 55 | . 2 1 . . 1 . 4 5 1 . 5 1 1 1 4 . 2 . 2 3 5 1 5 11 Terminals 32 | . 2 . . . . . 4 3 . . 2 1 . . . . 1 . . 2 4 1 5 7 Fabricators 7 | . . . . . . . . 2 . . 2 . . . . . . . . . 1 . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . 2 Total Hacks 148 | . 3 1 . . 1 . 30 20 1 . 10 1 2 1 17 . 3 . 2 7 15 3 11 20 Successful 91 | . 1 1 . . 1 . 21 15 1 . 5 1 2 1 17 . 1 . 2 4 9 . 3 6 Failed 57 | . 2 . . . . . 9 5 . . 5 . . . . . 2 . . 3 6 3 8 14 Catastrophic 8 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 3 . . . . . 25 16 . . 6 1 . . . . 1 . 1 . 12 3 8 14 Terminals 97 | . 3 . . . . . 30 13 . . 4 1 . . . . 1 . . 6 12 3 11 13 Fabricators 19 | . . . . . . . . 7 . . 5 . . . . . . . . . 3 . . 4 Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . 3 Terminal Hacks 66 | . 1 1 . . 1 . 19 9 . . 1 . 2 1 17 . . . 2 3 6 . 2 1 Record 10 | . . . . . 1 . . . . . . . 2 . 5 . . . 2 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . . . 6 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . . . . 1 1 . . 1 . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 11 | . . . . . . . 5 2 . . . . . . . . . . . . 4 . . . Locate Traps 5 | . . . . . . . 2 1 . . . . . . . . . . . 1 . . 1 . Reprogram Traps 5 | . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . Zone Layout 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Unauthorized Hacks 18 | . . . . . . . 2 4 . . 3 1 . . . . . . . . 3 . 1 4 Terminals 6 | . . . . . . . 2 . . . . 1 . . . . . . . . 1 . 1 1 Track 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Fabricators 10 | . . . . . . . . 4 . . 3 . . . . . . . . . 2 . . 1 Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 4 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . 1 Fabnet 5 | . . . . . . . . 2 . . 2 . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 35 | . 1 . . . . . 4 2 . . 4 . . . . . 2 . . 2 4 1 5 10 Full Trace Events 9 | . 1 . . . . . . 1 . . . . . . . . . . . . 2 1 2 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 33 | . . . . . . . . 33 . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . 2 . . . . . . . . . 3 1 . 1 . . 1 5 . . . . . 1 Non-combat 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Combat 11 | . . . . . . . . . . . 3 1 . 1 . . . 5 . . . . . 1 Robot Hacks Applied 11 | . 2 . . . . . . . . . 4 2 . . . . 1 2 . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . find_terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . find_shortcuts 5 | . . . . . . . . . . . 2 1 . . . . . 2 . . . . . . find_garrison 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . 3 3 3 7 7 7 7 2 2 2 2 . . 3 3 1 Autooverrided 6 | . . . . . . . . . . . 1 . . 1 . . . 3 . . . . . 1 Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Total Allies 38 | . . 1 . 1 . . . 2 . 20 4 . . 1 . . . 6 1 . . . 1 1 Largest Group 20 | . . 1 . 1 . . . 2 2 20 11 . . 1 . . . 1 1 . . . 1 1 Highest-Rated Group 715 | . . 31 . 31 . . . 74 74 715 376 . . 12 . . . 49 24 . . . 45 45 Highest-Rated Ally 50 | . . 31 . 31 . . . 37 37 50 50 . . 12 . . . 49 24 . . . 45 45 Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 292 | . . 2 . 3 . . . 11 6 116 145 . . 2 . . . 6 . . . . . 1 Total Damage 7502 | . . 20 . 42 . . . 267 182 2885 3608 . . 28 . . . 450 . . . . . 20 Kills 35 | . . . . . . . . 2 . 3 30 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Robot Analysis Total 19 | . 2 . . . . . 6 . . . 2 1 . . 4 . . 3 . . 1 . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . . . 2 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Turns Passed 9233 | . 307 531 47 396 163 293 495 634 167 446 817 359 472 758 225 264 279 1061 110 320 661 6 114 308 Spaces Moved 9047 | 1 362 562 59 428 162 195 322 563 190 441 841 184 296 453 243 240 280 571 117 334 572 29 345 1257 Core 516 | 1 15 . . . 5 . . . 1 . 41 35 . 5 94 . 12 288 1 . . . . 18 Treads 1083 | . . . . . . . . . . . 53 149 296 448 . . . 118 19 . . . . . Legs 576 | . . . . . . . . . . . . . . . 149 240 187 . . . . . . . Wheels 1491 | . 251 562 59 428 110 . . . . . . . . . . . 81 . . . . . . . Hover 3499 | . 96 . . . 47 195 322 563 189 441 747 . . . . . . 165 97 334 303 . . . Flight 1882 | . . . . . . . . . . . . . . . . . . . . . 269 29 345 1239 Fastest Speed 15 | 50 50 80 80 80 50 150 150 80 50 56 50 50 160 50 50 100 50 50 50 56 15 15 15 15 Average Speed 77 | 50 72 80 80 80 99 150 150 109 73 56 72 139 160 158 80 100 92 80 85 56 36 15 15 16 Slowest Speed 400 | 50 80 80 80 80 150 150 150 150 80 120 160 160 160 160 100 100 100 240 240 56 56 15 15 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 29 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 64 60 9 81 51 47 44 21 9 94 24 6 51 68 60 48 10 48 95 14 73 2 48 49 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . 1 . . . . . . . . . 3 1 . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 1 . . . . . . . . 1 . . 1 1 . . . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . . . . 1 1 1 1 1 1 . 1 1 . . 1 1 . Scrap Searched 7 | . . 1 . 2 . . . . . . . . 2 2 . . . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . . . . 4 . . . 7 . . . . . . Terrain Destroyed 60 | . . . . . . . 6 . 4 . 28 . . 4 . . . 7 . . 11 . . . Melee 11 | . . . . . . . . . . . . . . 4 . . . 7 . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 49 | . . . . . . . 6 . 4 . 28 . . . . . . . . . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Total 10874 | . 406 643 58 481 165 196 334 582 201 589 990 240 295 468 256 248 290 1144 121 419 987 29 404 1328 Wait 1587 | . 9 78 . 54 . 2 13 20 1 114 101 30 . 3 7 1 5 542 3 65 405 1 62 71 Move 8959 | . 361 561 58 427 161 194 321 562 190 440 840 183 295 452 242 239 279 570 116 333 566 28 340 1201 Hop 30 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 26 Pick Up 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . . . Drop 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Fire 109 | . . . . . . . . . 8 12 18 . . . 7 7 5 3 2 21 14 . . 12 Melee 52 | . 1 . . . . . . . . . 4 27 . 13 . . . 7 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . 4 . . . . . 18 Rewire 9 | . . . . . . . . . . . . . . . . 1 . 8 . . . . . . Trap 39 | . 35 3 . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous 60 | . . . . . . . . . . 23 27 . . . . . . 10 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -4/Lab -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 14) 280 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Entered Mines 330 | -10/Mines | Met a Derelict shopkeep closing up shop 358 | -10/Mines | Learned location of Zion (-6) 389 | -10/Mines | Met a Derelict bent on vengeance 409 | -10/Mines | Escorted by a lone wolf Derelict 498 | -10/Mines | Discovered new exit (range 10) 528 | -10/Mines | Discovered new exit (range 13) 660 | -10/Mines | Learned location of 1 exit from Materials 678 | -10/Mines | Found a hidden stash of uninstalled traps 839 | -10/Mines | Entered Materials 840 | -9/Materials | Identified exit to Mines 886 | -9/Materials | Entered Mines 889 | -9/Mines | Received a Mining Laser from a helpful Derelict 913 | -9/Mines | Assembled infested the area 916 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 916 | -9/Mines | Discovered new exit (range 5) 1107 | -9/Mines | Discovered new exit (range 5) 1145 | -9/Mines | Discovered new exit (range 11) 1191 | -9/Mines | Learned Materials stockpile data 1282 | -9/Mines | Entered Exiles 1307 | -9/Exiles | Met 8R-AWN 1319 | -9/Exiles | Met EX-HEX 1351 | -9/Exiles | Met EX-DEC 1376 | -9/Exiles | Took control of EX-DEC (ally) 1428 | -9/Exiles | Discovered new exit (range 14) 1445 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 1445 | -9/Exiles | Entered Mines 1559 | -8/Mines | Discovered new exit (range 4) 1738 | -8/Mines | Entered Materials 1739 | -8/Materials | Identified exit to Factory 2233 | -8/Materials | Entered Factory 2334 | -7/Factory | Identified exit to Factory 2338 | -7/Factory | Identified exit to Lower Caves 2811 | -7/Factory | Fabricated P-60 Hacker (x2) 2867 | -7/Factory | Entered another Factory area 2867 | -6/Factory | Accompanied by 2 allies 2973 | -6/Factory | Spotted B-75 Beast 2989 | -6/Factory | Destroyed B-75 Beast 3015 | -6/Factory | Found Deploy-a-Sentry 3034 | -6/Factory | Manually triggered Chute Trap 3034 | -6/Factory | Sucked down chute 3034 | -6/Factory | Entered Waste 3035 | -6/Waste | Met a frightened Derelict 3037 | -6/Waste | Spotted C-40 Crusher 3065 | -6/Waste | Assimilated C-40 Crusher with formatsys_high 3080 | -6/Waste | Assimilated C-40 Crusher with formatsys_high 3085 | -6/Waste | Spotted C-40 Crusher 3085 | -6/Waste | Spotted C-40 Crusher 3098 | -6/Waste | Spotted C-40 Crusher 3102 | -6/Waste | Assimilated C-40 Crusher with formatsys_high 3147 | -6/Waste | Allies destroyed C-40 Crusher 3152 | -6/Waste | Spotted C-40 Crusher 3231 | -6/Waste | Discovered new exit (range 13) 3274 | -6/Waste | Allies destroyed C-40 Crusher 3291 | -6/Waste | Allies destroyed C-40 Crusher 3362 | -6/Waste | Warlord forces began an assault 3480 | -6/Waste | Entered Factory 3480 | -6/Factory | Accompanied by 13 allies 3485 | -6/Factory | Identified exit to Lower Caves 3749 | -6/Factory | Garrison activated, responded to threat 3885 | -6/Factory | Discovered new exit (range 12) 3917 | -6/Factory | Spotted B-75 Beast 4158 | -6/Factory | Discovered new exit (range 23) 4158 | -6/Factory | DAS Turret deployed 4180 | -6/Factory | First assault squad dispatched 4184 | -6/Factory | Lost 4 parts (2n2w) 4297 | -6/Factory | Entered another Factory area 4548 | -5/Factory | Lost 3 parts (1p1n1u) 4646 | -5/Factory | Discovered new exit (range 3) 4656 | -5/Factory | Entered Upper Caves 4861 | -5/Upper Caves | Learned Factory stockpile data 5096 | -5/Upper Caves | Discovered new exit (range 6) 5128 | -5/Upper Caves | Entered another Upper Caves area 5128 | -5/Upper Caves | Discovered new exit (range 11) 5204 | -5/Upper Caves | Spotted B-75 Beast 5657 | -5/Upper Caves | Discovered new exit (range 8) 5886 | -5/Upper Caves | Entered Zhirov 5886 | -5/Zhirov | Discovered new exit (range 3) 5896 | -5/Zhirov | Met Zhirov 5934 | -5/Zhirov | Took control of Perun (ally) 6078 | -5/Zhirov | Learned location of Quarantine (-2) 6078 | -5/Zhirov | Learned location of Testing (-3) 6078 | -5/Zhirov | Learned location of Command (-1) 6084 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6111 | -5/Zhirov | Entered Proximity Caves 6314 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6369 | -4/Proximity Caves | Discovered new exit (range 7) 6375 | -4/Proximity Caves | Entered Factory 6376 | -4/Factory | Identified exit to Armory 6394 | -4/Factory | Lost 5 parts (1p1u3w) 6426 | -4/Factory | Discovered new exit (range 9) 6654 | -4/Factory | Entered Armory 6684 | -4/Armory | Lost 3 parts (1p2n) 6708 | -4/Armory | Local machine network offline 7485 | -4/Armory | Lost 7 parts (1p3u3w) 7533 | -4/Armory | Core integrity fell below 50% 7606 | -4/Armory | Core integrity fell below 20% 7631 | -4/Armory | Lost 6 parts (1p2n1u2w) 7710 | -4/Armory | Discovered new exit (range 2) 7715 | -4/Armory | Entered Lab 7715 | -4/Lab | Discovered new exit (range 9) 7744 | -4/Lab | Unable to decrypt terminal 7744 | -4/Lab | Opened the door to a hidden lab 7745 | -4/Lab | Gained access to the hidden lab's interior 7749 | -4/Lab | Detected by scanners 7755 | -4/Lab | Confronted by A5 7765 | -4/Lab | Took control of A5 7791 | -4/Lab | Unable to decrypt terminal 7809 | -4/Lab | Unable to decrypt terminal 7825 | -4/Lab | Entered Research 7826 | -3/Research | Identified exit to Testing 7923 | -3/Research | Garrison activated, responded to threat 8090 | -3/Research | Identified exit to Research 8145 | -3/Research | Entered Testing 8145 | -3/Testing | Spotted Superbehemoth 8197 | -3/Testing | Protovariant out of control (PH-CSI6UPVBKX) 8197 | -3/Testing | Unleashed a protovariant (PH-CSI6UPVBKX) 8255 | -3/Testing | Protovariant out of control (PY-LVA62L7H6T) 8255 | -3/Testing | Unleashed a protovariant (PY-LVA62L7H6T) 8261 | -3/Testing | Spotted Striker 8294 | -3/Testing | Spotted PY-LVA62L7H6T 8297 | -3/Testing | Spotted Striker 8649 | -3/Testing | Intercept squad dispatched 8660 | -3/Testing | Spotted Tracker 8661 | -3/Testing | Took control of Tracker 8685 | -3/Testing | Spotted Combat Programmer 8801 | -3/Testing | Spotted Investigator 8803 | -3/Testing | Discovered exit to Research (range 20) 8806 | -3/Testing | Entered Research 8810 | -2/Research | Discovered new exit (range 6) 8812 | -2/Research | Entered Quarantine 8904 | -2/Quarantine | Discovered new exit (range 21) 8926 | -2/Quarantine | Entered Access 8926 | -1/Access | Accompanied by 1 ally 8995 | -1/Access | Spotted B-99 Colossus 9064 | -1/Access | Intercept squad dispatched 9088 | -1/Access | Spotted Tracker 9094 | -1/Access | Spotted Tracker 9101 | -1/Access | Spotted Tracker 9103 | -1/Access | Took control of Tracker 9104 | -1/Access | Spotted B-99 Colossus 9112 | -1/Access | Intercept squad dispatched 9123 | -1/Access | Spotted Tracker 9123 | -1/Access | Spotted Tracker 9126 | -1/Access | Destroyed Tracker 9136 | -1/Access | Spotted Tracker 9136 | -1/Access | Took control of Tracker 9148 | -1/Access | Spotted B-99 Colossus 9162 | -1/Access | Lost 4 parts (1u3w) 9170 | -1/Access | Spotted Combat Programmer 9176 | -1/Access | Search patrols dispatched 9224 | -1/Access | Door terminal overloaded 9231 | -1/Access | Discovered new exit (range 6) 9234 | -1/Access | Core integrity fell below 50% 9234 | *** | Escaped! Last Messages --------------- 09217_ Connecting with Terminal... 09217_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 09220_ Integrated Tracker Drive temporarily disabled. 09224_ System overload, Sealed Barrier opened. 09224_ Terminal disabled. 09227_ Penetrated by EMDS Slug. 09227_ Exp. Phase Shifter destroyed. 09227_ Main Access Shell breached. 09229_ Penetrated by Slug. 09229_ Lrn. Sensor Array destroyed. 09229_ Linked Autogun destroyed. 09230_ Penetrated by EMDS Slug. 09231_ The Access Shell folds into the floor. 09231_ EXIT=FOUND 09232_ Penetrated by Slug. 09232_ Immobilizer destroyed. 09233_ Penetrated by EMDS Slug. 09234_ Penetrated by Slug. 09234_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ???################+### #?????????????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ???# ! " " # #?????????????????????? | | ???# """ """ #? #?????????????????????? | | ???# """ """ #? #?????????????????????? | | ???# " " #? +?????????????????????? | | ???# #? #?????????????????????? | | ???# #?? #?????????????????????? | | ???####################?? #?????????????????????? | | #######?????????????????? ?????????????????????? | | #?????????????????? ?????????????????????? | | #??????????????????? ????????????????????? | | #??????????????????? ????????????????????? | | #??????????????????? ????????????????????? | | #??????????????????? ???????????????????? | | ?] ????????????????????? ???????????????????? | | ###+###########????????????"""???????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #????#""""""""""#??????????????????? | | #????# #??????????????????? | | ### #????# #??????????????????? | | #?# #????# #??????????????????? | | #?# #????# "" #??????????????????? | | ######### #?# #????# "s #??????????????????? | | ????????# #?# #????# #??????????????????? | | ##??????# #?# #????# #??????????????????? | | ########/### #????# #??????????????????? | | # ## #???## ##?????????????????? | | # ## #???# #?????????????????? | | [# " + #???##"" ##?????????????????? | | # """ ## #????#" #??????????????????? | | + """ ## #????#"" #??????????????????? | | # " ## #????#T #??????????????????? | | # ## #????#""sp #??????????????????? | | # ## #????#"" #??????????????????? | | +######+##### ######""hh ###????????????????? | | #?????????? | | #?????????? | | #######+############################# #?????????? | | ????? ???????????????????????????????????????? | | ???# ?????????????????????????????????????? | | ???# ! #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# ! #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 68 Energy Capacity 1240 Matter Stores 250 Matter Capacity 250 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 16 EM Shielding 4 Armor Coverage 400 Resistance: KI 25 Resistance: TH 25 Resistance: EX 50 Resistance: EM 90 Resistance: I 25 Resistance: S 25 Core Shielding 40 Weapon Shielding 90 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 12 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ P-60 Hacker | -8/Materials | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Robots Controlled 17 | . 2 . . . 1 . . . 1 . 2 1 . . 1 . 1 4 1 . 1 . . 2 Combat Hostiles 9 | . . . . . . . . . . . 2 1 . . . . . 2 1 . 1 . . 2 Allies 4 | . . . . . 1 . . . 1 . . . . . . . . 2 . . . . . . Classes Controlled 10 | . 2 . . . 1 . . . 1 . 2 . . . 1 . . 1 1 . 1 . . . Average Host Suspicion 60 | . 43 23 41 52 . 38 94 92 37 30 64 87 10 72 4 60 69 57 . 93 96 6 95 88 Unsuspicious Activity 4317 | . 288 210 12 120 16 . . . 50 2420 110 . . 10 220 . 56 625 140 . 40 . . . Returns to Shadow 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Fuzzy Dispatches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Protomatter Created 2290 | . . 47 . 59 . . 83 . 183 84 491 19 . 40 457 7 73 54 24 203 364 . 52 50 Used 1209 | . 10 . . . 33 . . . 13 . 102 74 . . 320 . 5 172 240 . 80 . . 160 Decayed 720 | . . 7 . 30 . . . . 183 . 117 10 . . 61 7 43 23 . . 189 . . 50 Highest Spend 320 | . 5 . . . 33 . . . 13 . 51 74 . . 320 . 5 74 240 . 80 . . 80 Top 5 Hosts by Kills: EX-DEC (-9/Exiles: 19) Game ------ Seed OmegaMassPick Manual? 0 Play Time 01:11:57 Cumulative 1264.1 hours Start 2022.12.24 @ 14:28:12 End 2022.12.24 @ 15:39:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 884 Rogue 880 Adventurer 4 Explorer 0 Win Type 0 Total 141 Types 106/10/8/6/2/1/1/4/3 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7feba110-3aa0-4b39-9884-82d554810625