Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.14 @ 17:06:46 Player: EveningMars Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (548) 548 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2018 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 266/280 System Corruption 0% Temperature Cool (11) Movement Flying (37) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- VTOL Module VTOL Module > --- UTILITY (4) ------ Weight Redist. System > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (4) ---- Heavy Ion Engine Heavy Ion Engine Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Weight Redist. System Experimental Sensor Array Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine VTOL Module VTOL Module VTOL Module EM Pulse Gun Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 33 | 4 1 3 10 15 Power 5 | 1 . . 2 2 Engine 5 | 1 . . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . . 5 Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 . . . 3 Hover . | . . . . . Flight 2 | . . . . 2 Utility 11 | 1 . 2 3 5 Device 5 | . . 1 2 2 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 10 | . 1 1 5 3 Energy Gun 7 | . 1 1 3 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . . 1 2 12 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 5 | . . 1 . 4 Weapon 6 | . . . 2 4 Highest Loss Streak 11 | . . 1 1 11 Average Slot Usage (%) 84 | . 65 91 87 78 Engine 12 | . 14 14 11 10 Wheel 22 | . 28 28 22 14 Device 11 | . . . 19 17 Storage 11 | . 14 14 11 8 Protection 5 | . . 6 3 7 Energy Gun 15 | . 8 28 11 7 Ballistic Gun 4 | . . . 9 5 Naked Turns . | . . . . . Heaviest Build 25 | 7 10 16 25 25 Greatest Support 32 | 26 26 26 32 32 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 3 5 4 6 6 Average Carried 4 | 2 4 3 4 4 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 3 4 3 6 3 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 512 | 240 10 20 131 111 Remotely . | . . . . . Salvage Created 605 | . 37 53 270 245 Parts 45 | . 6 . 18 21 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 20 | . 3 5 7 5 Melee 1 | . . . . 1 Guns 18 | . 3 5 7 3 Cannons 1 | . . . . 1 Classes Destroyed 7 | . 1 2 1 3 Builder 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 6 | . 3 . 3 . Grunt 4 | . . . . 4 Sentry 5 | . . . 4 1 Demolisher 2 | . . 2 . . Assembled 3 | . . 3 . . Best Kill Streak 5 | . 3 4 5 3 Combat Bots Only 5 | . 3 4 5 2 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1786 | . 18 160 269 1339 Core 418 | . 4 9 22 383 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 94 . . Volleys Fired 50 | . 3 8 17 22 Largest 2 | . 1 2 2 2 Hottest 110 | . 45 110 79 96 Shots Fired 87 | . 3 16 34 34 Gun 80 | . 3 16 34 27 Cannon 7 | . . . . 7 Launcher . | . . . . . Special . | . . . . . Kinetic 26 | . . . 17 9 Thermal 30 | . . 8 3 19 Explosive . | . . . . . Electromagnetic 31 | . 3 8 14 6 Robot Hit Streak 31 | . 3 25 31 6 Robot Miss Streak 1 | . 1 . 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 74 | . 3 15 30 26 Core Hits 39 | . 4 12 12 11 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1051 | . 30 227 394 400 Guns 903 | . 30 227 394 252 Cannons 123 | . . . . 123 Explosions . | . . . . . Melee . | . . . . . Ramming 25 | . . . . 25 Kinetic 244 | . . . 171 73 Thermal 403 | . . 105 43 255 Explosive . | . . . . . Electromagnetic 379 | . 30 122 180 47 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . . 10 Shots . | . . . . . Rammed 8 | . . . . 8 Targets Rammed 8 | . . . . 8 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 350 | . 12 154 63 350 Average Temperature 92 | . 7 68 16 126 Received Heat Transfer 858 | . . 60 90 708 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 925 | . . 259 111 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 241 | . 101 102 241 203 Average Influence 121 | . 43 64 184 143 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 80 | 100 100 100 45 97 Level 1 19 | . . . 54 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 6 6 7 20 Peak Tracking Total 9 | . 3 2 5 9 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 8 | . 2 1 2 3 Terminals 7 | . 2 1 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 15 | . 5 2 4 4 Successful 8 | . 1 2 3 2 Failed 7 | . 4 . 1 2 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 4 | . 1 1 . 2 Terminals 13 | . 5 2 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 2 1 2 Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . . 2 Level Access Points 1 | . . 1 . . Repair Station Index 1 | . 1 . . . Assault Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 1 2 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 969 | 42 70 279 330 248 Spaces Moved 832 | 38 67 264 279 184 Core 3 | 1 . . . 2 Treads . | . . . . . Legs . | . . . . . Wheels 744 | 37 67 264 279 97 Hover . | . . . . . Flight 85 | . . . . 85 Fastest Speed 37 | 50 90 90 90 37 Average Speed 84 | 88 90 90 90 66 Slowest Speed 250 | 90 90 90 90 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 19 58 20 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 997 | 44 73 288 321 271 Wait 56 | . 1 13 13 29 Move 825 | 37 66 263 278 181 Hop 1 | . . . . 1 Pick Up 13 | 3 2 1 1 6 Fast Attach 13 | 4 . 1 2 6 Attach 11 | . 1 2 3 5 Detach 3 | . . . 1 2 Swap 9 | . . . 5 4 Drop 8 | . . . 1 7 Fire 50 | . 3 8 17 22 Melee . | . . . . . Ram 8 | . . . . 8 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 9) 113 | -10/Materials | Entered Mines 114 | -10/Mines | Assembled infested the area 131 | -10/Mines | Identified exit to Materials 278 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 283 | -10/Mines | Found Prototype Device 307 | -10/Mines | Build established: Mutant 388 | -10/Mines | Identified Exp. Sensor Array 392 | -10/Mines | Entered Materials 392 | -9/Materials | Evolved 2 slots: Utility x2 393 | -9/Materials | Identified exit to Storage 722 | -9/Materials | Entered Storage 895 | -9/Storage | Core integrity fell below 50% 931 | -9/Storage | Core integrity fell below 20% 963 | -9/Storage | Lost 11 parts (1p3n3u4w) 970 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- >>Open Sealed Heavy Doors opened. 00917_ Particle Cannon destroyed. 00919_ Wheel destroyed. 00920_ Acquired Hvy. Ion Engine. 00920_ Sml. Storage Unit destroyed. 00923_ Dropped Imp. Ion Engine. 00923_ Acquired Hvy. Ion Engine. 00926_ Slammed into G-34 Mercenary. 00926_ G-34 Mercenary destroyed. 00929_ Slammed into G-34 Mercenary. 00931_ Slammed into Y-45 Defender. 00932_ Hrd. Light Armor Plating destroyed. 00935_ Acquired 3 matter. 00936_ Acquired 5 matter. 00944_ Acquired 12 matter. 00954_ K-01 Serf collects debris. 00960_ Acquired Weight Redist. System. 00961_ K-01 Serf collects debris. 00969_ Acquired Med. Laser. Map ----- +----------------------------------------------------+ | # #######+#####????????????????????????????????? | | #^ !#????????????????????????????????????????????? | | #=^*#????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | + T#??????????????????????????????????????????? | | # ""#??????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | # #?###????????????????????????????????????????? | | # ### #####????????????????????????????????????? | | # # /! #????????????????????????????????????? | | # # !! #######??????????????????????????????? | | # # # #??????????????????????????????? | | # # """ # #??????????????????????????????? | | # # """ " +??????????????????????????????? | | # + """ # #??????????????????????????????? | | # # # #??????????????????????????????? | | # # """ ""## ###########?????????????????????? | | # # """ Y"## # #?????????????????????? | | # # """ ""## # !/ #?????????????????????? | | #!!!# ## # #?????????????????????? | | #%*%##+####### /Y #?????????????????????? | | # != #?????# #[ k #?????????????????????? | | # " #?????# # ! #?????????????????????? | | # %"#?#???# # #?????????????????????? | | # " ####### # @ #?????????????????????? | | # ^ #######+###?????????????????????? | | # ##?????# #???????????????????????? | | # ^ ##### #???????????????????????? | | ^^ T #???????????????????????? | | ##+###/######### ##+##+#???????????????????????? | | ? ? #????????#??? ??????????????????????? | | """" #???????????? ????????????????????? | | """" #???????????# #???????????????????? | | """" #???????????# #???????????????????? | | """" #???????????###########???????????????????? | | ???? ?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockMeleeChip Manual? 0 Play Time 00:18:22 Cumulative 14.7 hours Start 2020.05.14 @ 16:52:32 End 2020.05.14 @ 17:06:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 32 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0335190d-71f1-40f6-88ea-11a601dc4716