Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.18 @ 20:03:45 Player: soporte tecnico Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (282) 282 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2432 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Medium Storage Unit Sensor Array Improved Terrain Scanner Seismic Detector > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (10) --- Ion Engine Aluminum Leg Flight Unit Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 5 | . 1 . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . 1 . 1 . 2 Weapon . | . . . . . . Parts Attached 12 | 8 1 1 2 . . Power 2 | 2 . . . . . Engine 2 | 2 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . 1 . . Treads . | . . . . . . Leg 3 | 2 . . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 2 1 . 1 . . Device 3 | 1 1 . 1 . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 3 | 2 . 1 . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . 1 . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 90 90 90 . Engine 11 | . 12 12 10 10 . Leg 26 | . 25 25 30 30 . Device 26 | . 25 25 30 30 . Storage 11 | . 12 12 10 10 . Ballistic Gun 12 | . 25 6 . . . Piercing Weapon 5 | . . 9 10 10 . Peak Build Rating 14 | 7 10 12 14 14 . Average Rating 10 | 6 10 11 13 14 . On Entrance 9 | . 7 10 12 14 14 Naked Turns . | . . . . . . Heaviest Build 19 | 19 18 18 18 18 . Greatest Support 30 | 20 20 20 30 30 . Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 . Average Capacity 9 | 9 10 10 10 10 . Most Carried 8 | 4 7 8 5 5 . Average Carried 4 | 1 6 6 4 5 . Final Capacity 10 | 10 10 10 10 10 10 Final Carried 7 | 4 7 6 5 5 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 432 | 360 42 . 30 . . Remotely . | . . . . . . Salvage Created 570 | 217 189 . 164 . . Parts 36 | 13 14 . 9 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 9 | . 5 . 4 . . Melee 4 | . . . 4 . . Guns 5 | . 5 . . . . Classes Destroyed 5 | 2 2 . 1 . . Tunneler 7 | 7 . . . . . Recycler 2 | 1 1 . . . . Swarmer 4 | . 4 . . . . Grunt 4 | . 1 . 3 . . Sentry 1 | . . . 1 . . Best Kill Streak 4 | 3 4 . 4 . . Combat Bots Only 4 | . 3 . 4 . . Max Kills in Single Turn 1 | 1 1 . 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 38 | . 10 . 28 . . Missed 12 | . 4 . 8 . . Damage Taken 192 | . 26 . 166 . . Core 24 | . . . 24 . . Absorbed by Shields . | . . . . . . Ignored by Resistances 123 | . 20 . 103 . . Core Remaining (%) 98 | 100 . 100 . 94 . Volleys Fired 28 | 21 7 . . . . Largest 2 | 2 2 . . . . Hottest 40 | 40 40 . . . . Shots Fired 56 | 42 14 . . . . Gun 56 | 42 14 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 56 | 42 14 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 11 14 . . . . Robot Miss Streak 1 | 1 1 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 53 | 34 9 . 10 . . Core Hits 23 | 11 8 . 4 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Impale 2 | . . . 2 . . Melee Attacks 11 | . . . 11 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 11 | . . . 11 . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 738 | 374 109 . 255 . . Guns 483 | 374 109 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 255 | . . . 255 . . Ramming . | . . . . . . Kinetic 483 | 374 109 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 255 | . . . 255 . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 1 1 . Message Errors 1 | . . . 1 . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 105 | . . . 105 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 204 | 40 204 56 140 38 . Initial 56 | . 19 56 15 38 10 Average 69 | 15 144 56 38 38 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 87 | 100 58 100 100 100 . Level 1 12 | . 41 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 16 | . 9 . 7 . . Peak Tracking Total 4 | . 3 . 4 . . Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 1 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 1 1 3 . . Successful 3 | . 1 1 1 . . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 1 . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1085 | 257 327 276 186 39 . Spaces Moved 724 | 158 237 191 105 33 . Core 14 | 14 . . . . . Treads . | . . . . . . Legs 710 | 144 237 191 105 33 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 . Average Speed 118 | 113 120 120 120 120 . Slowest Speed 120 | 120 120 120 120 120 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 8 41 46 15 15 1 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 887 | 197 267 239 152 32 . Wait 97 | . 19 44 34 . . Move 719 | 157 236 190 104 32 . Hop . | . . . . . . Pick Up 17 | 11 4 1 1 . . Fast Attach . | . . . . . . Attach 11 | 7 1 1 2 . . Detach . | . . . . . . Swap 1 | 1 . . . . . Drop 3 | . . 3 . . . Fire 28 | 21 7 . . . . Melee 11 | . . . 11 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 258 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Hacker-Mutant 456 | -10/Materials | Identified exit to Materials 456 | -10/Materials | Discovered exit to Materials (range 8) 562 | -10/Materials | Identified exit to Mines 562 | -10/Materials | Discovered exit to Mines (range 14) 585 | -10/Materials | Entered Mines 634 | -10/Mines | Met a Derelict bent on vengeance 650 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 719 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 839 | -10/Mines | Discovered exit to Materials (range 9) 861 | -10/Mines | Entered Materials 861 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -9/Materials | Identified exit to Mines 1024 | -9/Materials | Discovered exit to Mines (range 15) 1047 | -9/Materials | Entered Mines 1065 | -9/Mines | Identified exit to Materials 1065 | -9/Mines | Discovered exit to Materials (range 9) 1075 | -9/Mines | Discovered exit to Materials (range 10) 1076 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1086 | -9/Mines | Entered Materials 1086 | -8/Materials | Evolved 2 slots: Utility x2 1086 | -8/Materials | Self-destructed Last Messages --------------- 01048_ K-01 Serf collects debris. 01065_ EXIT=FOUND: MATERIALS 01069_ System corrupted: IFF burst signal emitted. 01069_ T-07 Excavator is excavating. 01073_ K-01 Serf collects debris. 01075_ EXIT=FOUND: MATERIALS 01076_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" 01076_ K-01 Serf collects debris. 01076_ T-07 Excavator is excavating. HK-EVF(z) disappears into a concealed tunnel. 01081_ T-07 Excavator is excavating. 01084_ U-05 Engineer builds a Wall. 01085_ T-07 Excavator is excavating. PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????+ #?????????????????????? | | ?????????????????# @ #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????#####?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed rpglike Manual? 1 Play Time 00:08:36 Cumulative 37.8 hours Start 2024.08.18 @ 19:55:21 End 2024.08.18 @ 20:03:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 34 Rogue 0 Adventurer 18 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca8d6e90-009e-476e-abca-420b6f9e8ede