Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.03 @ 19:09:33 Player: Trione Result: Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (258) 1290 Value Destroyed (9820) 9820 Prototype IDs (116) 2320 Alien Tech Used (14) 2800 Bonus (27681) 27681 TOTAL SCORE: 53811 Bonus ------- High Alert Combat Kills 3747 Follower Combat Kills 174 Aligned with FarCom 300 Met Data Miner 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Friendly Fire -640 Cogmind --------- Core Integrity 0/1600 Matter 235/425 Energy 521/1100 System Corruption 0% Temperature Cool (12) Movement Flying (20) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cooled Q-thruster Experimental Q-thruster > --- UTILITY (19) ----- Experimental Energy Well Experimental Target Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (4) ---- Cooled Q-thruster Experimental Q-thruster Advanced Matter Compressor (0) Multirail Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Lightpack 2.0 Experimental Energy Well Quantum Shading Machine Quantum Shading Machine Quantum Shading Machine Dimensional Manipulator Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Armor Integrity Analyzer Improved Phase Shifter Experimental Power Shielding Experimental Propulsion Shielding Improved Utility Shielding Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- High-powered Disruptor Cannon Plasma Lance > --- INVENTORY -------- Cooled Impulse Thruster Cooled Q-thruster Experimental Q-thruster Experimental Power Amplifier Experimental Energy Well Advanced Matter Compressor Quantum Shading Machine Quantum Shading Machine Advanced Reaction Control System Improved Utility Shielding Improved Weapon Shielding Experimental Powered Armor Experimental Powered Armor Beam Splitter EM Disruption Field Advanced Force Field EMDS Firepult Hypervelocity Railgun Multirail Mini Smartbomb Launcher Experimental Remote Datajack Longsword +1 Nanosword Lance Plasma Lance Sigix Corpse [Rating: 240] Favorites ----------- Power Mini Fusion Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Experimental Q-thruster Treads Light Treads Wheel Wheel Flight Unit Experimental Q-thruster Utility Large Storage Unit Device Quantum Shading Machine Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Improved Utility Shielding Artifact Matter Drive Weapon Longsword +1 Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 2 . . . . . . 2 . . 2 . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . 4 2 2 . . . . . . 2 . . 2 . . 2 . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 642 | 7 8 5 . 1 48 91 6 1 45 . . 2 1 24 5 5 12 . 11 20 19 72 25 33 27 130 44 Power 24 | 1 . 1 . . 1 4 . . 3 . . 1 1 3 . 1 . . . . . 1 1 . 2 3 1 Engine 5 | 1 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . 2 . . 3 . . 1 1 3 . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 2 3 1 Propulsion 71 | 2 5 1 . . 4 24 . . 13 . . . . 5 . . . . . 4 3 3 1 . . 4 2 Treads 9 | . 3 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 29 | 2 2 1 . . 4 16 . . 3 . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . 2 . . 10 . . . . 4 . . . . . 4 3 3 1 . . 4 2 Utility 334 | 2 2 . . . 4 25 4 1 19 . . . . 14 4 2 10 . 9 13 16 50 16 12 20 89 22 Device 163 | . . . . . 1 9 1 1 10 . . . . 5 3 1 5 . 6 5 7 34 8 4 12 39 12 Storage 39 | 2 2 . . . 2 5 1 . 3 . . . . 1 . . . . 2 2 1 2 . 4 2 8 2 Processor 8 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 5 1 Hackware 16 | . . . . . . . . . 1 . . . . 4 . . 3 . . 1 1 . 2 1 3 . . Protection 105 | . . . . . 1 10 2 . 5 . . . . 3 1 1 2 . 1 5 5 13 6 3 3 37 7 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Weapon 213 | 2 1 3 . 1 39 38 2 . 10 . . 1 . 2 1 2 2 . 2 3 . 18 7 21 5 34 19 Energy Gun 25 | 1 . 1 . . 7 2 . . . . . . . . . . . . . . . . . 8 . 6 . Energy Cannon 54 | . . . . . 14 17 . . 1 . . . . . . . . . . . . 7 1 6 . 4 4 Ballistic Gun 14 | 1 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . 3 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 31 | . . 1 . 1 3 7 . . 3 . . . . . . 1 . . 1 1 . 2 3 . 2 5 1 Special Weapon 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 65 | . . . . . 12 12 2 . 6 . . 1 . 1 1 1 1 . 1 1 . 7 3 1 2 9 4 Piercing Weapon 18 | . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . 2 1 7 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . 4 1 . . 1 . . . . 1 1 . . . . 1 2 7 1 7 . 19 5 Parts Lost 55 | . . 2 . . 4 7 . 5 . . . . . . . . . . . 1 . . 3 . . 2 31 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Propulsion 6 | . . 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . . Utility 39 | . . . . . 1 2 . 5 . . . . . . . . . . . 1 . . 3 . . 2 25 Weapon 7 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 24 | . . 2 . . 2 2 . 5 . . . . . . . . . . . 1 . . 2 . . 2 24 Average Slot Usage (%) 92 | . 100 92 100 100 92 97 99 78 80 86 86 87 90 88 91 94 94 94 94 94 94 94 94 94 95 92 87 Engine 1 | . 14 14 14 14 9 3 6 4 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 3 . . 5 6 6 6 6 5 5 4 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 5 5 5 4 4 4 4 4 4 4 6 Wheel 4 | . 23 22 28 28 18 13 13 10 2 . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 6 13 13 13 13 10 11 11 10 10 10 9 9 9 8 8 8 8 7 Device 19 | . . . . . 7 8 5 6 22 26 26 26 26 18 19 23 16 15 19 23 24 26 26 26 27 30 25 Storage 16 | . 28 28 28 28 36 29 28 24 9 13 13 13 13 11 7 5 5 5 8 9 11 14 17 17 20 12 10 Processor 5 | . . . . . . 6 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 13 10 Hackware 12 | . . . . . . . . . 4 6 6 6 6 21 29 23 30 31 31 26 24 23 18 21 18 1 . Protection 7 | . . . . . 3 12 23 15 10 6 6 6 6 5 1 4 8 10 2 5 3 . 5 2 2 12 13 Energy Gun 1 | . 1 13 14 14 4 1 . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . 9 5 6 . . . . . . . . . . . . . . . . 1 . . 1 Slashing Weapon 5 | . . . . . 3 7 5 9 7 6 6 7 10 5 8 11 10 10 10 4 4 3 3 3 6 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 3 4 3 3 1 3 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 16 72 73 71 72 122 125 112 112 58 23 23 23 23 23 23 25 28 26 40 46 55 63 72 85 111 114 116 Greatest Support 124 | 26 26 32 32 32 32 40 20 20 43 23 23 32 32 37 33 33 55 35 55 46 57 77 87 86 111 117 124 Greatest Overweight (x) 9 | . 2 4 2 2 5 9 5 5 2 . . . . . . . . . . . 2 1 . . . . . Average Overweight (x) . | . 1 2 2 2 4 4 4 3 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 48 | 8 20 20 20 20 32 42 34 34 30 24 24 24 24 24 24 24 24 24 30 30 34 38 38 46 48 48 34 Average Capacity 28 | 5 17 20 20 20 31 27 30 26 17 24 24 24 24 24 24 24 24 24 28 30 32 34 38 38 47 32 32 Most Carried 48 | 5 7 14 20 20 32 32 28 28 26 24 24 24 21 24 24 24 24 24 30 30 33 36 38 46 48 48 34 Average Carried 27 | 2 5 11 15 20 28 27 27 22 16 24 24 22 20 22 23 23 23 24 26 29 31 33 35 38 46 31 29 Final Capacity 48 | 8 20 20 20 20 32 28 34 10 24 24 24 24 24 24 24 24 24 24 30 30 34 38 38 46 48 34 4 Final Carried 48 | 4 7 13 20 20 32 28 28 10 24 24 24 20 21 24 24 24 24 24 30 30 33 36 36 46 48 33 4 Class Distribution -------------------- 34% | Wizard-Sprinter 31% | Hauler-Mutant 10% | Hacker-Sprinter 9% | Alien-Sprinter 6% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Mutant | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Data Miner Hauler-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 10802 | 271 77 126 . 26 606 862 170 . 868 21 . 12 . 166 . 156 262 . 50 580 31 1608 525 1089 348 2548 400 Remotely 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Salvage Created 14808 | 86 43 176 . . 1399 1329 301 . 1113 . . . . 166 . 156 372 . 219 600 31 926 841 900 408 5656 86 Parts 651 | 1 1 10 . . 76 78 5 . 36 . . . . 14 . 5 17 . 3 23 3 29 43 35 25 241 6 Haulers Intercepted 24 | . . . . . 6 3 1 . 6 . . . . . . 1 1 . 1 1 . 2 1 . 1 . . Recyclers Shooed 16 | . . 2 . . . 5 1 . 1 . . . . . . . . . . 1 1 . 1 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 137 | . 1 2 . . 28 26 1 . 4 . . . . . . . . . . 1 . 6 14 2 7 45 . Melee 36 | . . . . . . 5 1 . 4 . . . . . . . . . . 1 . 2 . . . 23 . Guns 6 | . 1 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . Cannons 16 | . . . . . 10 2 . . . . . . . . . . . . . . . . . . . 4 . AOE 71 | . . 1 . . 14 17 . . . . . . . . . . . . . . . 3 14 2 7 13 . Classes Destroyed 18 | 1 1 1 . . 6 5 . . 1 . . . . . . . . . . . . . . . 1 2 . Worker 23 | . . 1 . . 3 8 . . 4 . . . . 1 . . 2 . . 1 . . . 1 1 1 . Builder 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . . . . . 6 3 1 . 6 . . . . . . 1 1 . 1 1 . 2 1 . 1 . . Recycler 24 | 1 . 1 . . . 3 1 . 2 . . . . . . . 1 . 1 1 . 2 2 3 1 5 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . Watcher 39 | . . . . . 4 4 . . 1 . . . . 5 . 2 2 . . 5 1 3 7 2 2 1 . Swarmer 54 | . . . . . 11 11 . . . . . . . . . . . . . . . 3 14 . 6 9 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Grunt 32 | . 1 2 . . 12 6 . . 1 . . . . . . . . . . . . . . 2 . 8 . Duelist 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . . . 4 3 . . 1 . . . . . . . . . . 1 . 2 . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 . Programmer 19 | . . . . . . 4 1 . 2 . . . . . . . . . . . . . . . . 12 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | 1 1 2 . . 10 10 2 . 2 . . . . 1 . 1 1 . 1 2 1 3 5 3 6 7 . Combat Bots Only 8 | . 1 2 . . 8 5 1 . 1 . . . . . . . . . . 1 . 3 5 2 6 7 . Max Kills in Single Turn 6 | 1 1 1 . . 4 4 1 . 2 . . . . 1 . 1 1 . 1 1 1 3 3 2 3 6 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 . . 4 4 . . . . . . . . . . . . . . . 3 3 2 3 6 . Melee 2 | . . . . . . 1 1 . 1 . . . . . . . . . . 1 . 1 . . . 2 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 15195 | . 264 129 . . 666 1229 61 260 183 . 174 50 112 . . 23 . . . 58 70 608 475 91 571 2418 7753 Core 2458 | . 45 13 . . 132 157 16 154 29 . 36 50 18 . . 23 . . . . 24 78 61 . 53 268 1301 Absorbed by Shields 2180 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 15 2153 Core Remaining (%) 85 | 100 . . . 76 76 77 . . . . . . 64 . . 97 . . 100 . . 85 . 95 . . . Volleys Fired 484 | 1 13 11 . . 61 38 4 . 7 . . . . . . . 2 . 1 . . 19 12 58 5 232 20 Largest 2 | 2 2 2 . . 2 2 2 . 1 . . . . . . . 1 . 1 . . 1 1 1 1 1 2 Hottest 250 | 60 40 60 . . 138 138 138 . 43 . . . . . . . 30 . 80 . . 113 94 130 80 94 250 Shots Fired 573 | 2 26 20 . . 103 52 8 . 9 . . . . . . . 2 . 1 . . 19 12 58 5 232 24 Gun 277 | 2 26 18 . . 23 6 . . 6 . . . . . . . . . . . . . . 36 . 150 10 Cannon 239 | . . . . . 66 39 8 . . . . . . . . . . . . . . 18 4 18 . 74 12 Launcher 50 | . . 2 . . 14 7 . . 3 . . . . . . . . . 1 . . 1 8 . 5 8 1 Special 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . 1 Kinetic 59 | 1 26 9 . . 2 . . . . . . . . . . . . . . . . . . . . 11 10 Thermal 63 | . . . . . 25 6 . . 6 . . . . . . . . . . . . 11 . 13 . . 2 Explosive 50 | . . 2 . . 14 7 . . 3 . . . . . . . . . 1 . . 1 8 . 5 8 1 Electromagnetic 394 | 1 . 9 . . 62 39 8 . . . . . . . . . . . . . . 7 4 41 . 213 10 Robot Hit Streak 38 | 1 13 4 . . 9 10 11 . 15 . . . . . . . 1 . . . . 5 4 6 4 38 12 Robot Miss Streak 4 | . 2 4 . . 3 2 . . . . . . . . . . 1 . . . . 1 2 3 . 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 743 | 1 23 10 . . 59 64 12 1 38 . . 1 . 6 . 6 15 . 7 21 7 27 21 39 16 303 66 Core Hits 428 | 1 3 7 . . 65 54 2 1 26 . . . . 5 . 3 7 . 2 12 2 16 37 21 19 107 38 Critical Hits 53 | 1 . . . . . 3 . . 1 . . . . . . . 2 . . . . 2 1 2 2 30 9 Critical Kills 18 | 1 . . . . . 2 . . . . . . . . . . 2 . . . . 1 . 1 1 10 . Critical Parts Destroyed 26 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . 16 6 Melee Attacks 1468 | . . . . . 43 74 10 1 177 4 7 1 13 91 . 66 68 . 38 170 61 107 111 75 82 198 71 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1199 | . . . . . 43 74 10 1 177 4 7 1 13 91 . 66 68 . 38 143 54 84 100 70 70 57 28 Piercing 269 | . . . . . . . . . . . . . . . . . . . . 27 7 23 11 5 12 141 43 Sneak Attacks 68 | . . . . . 2 7 . . 9 . . 1 . 1 . 3 6 . 3 9 1 5 4 4 4 9 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Follow-up Attacks 63 | . . . . . . 2 1 . 2 . . . . . . 2 1 . 1 3 1 3 2 . 1 29 15 Damage Inflicted 44293 | 10 228 213 . . 3075 5306 397 24 2900 . . 115 . 440 . 475 1166 . 615 2021 448 1792 3283 2313 2029 14944 2499 Guns 1128 | 10 228 114 . . 251 88 . . 33 . . . . . . . . . . . . . . 145 . 149 110 Cannons 3942 | . . . . . 1097 748 240 . . . . . . . . . . . . . . 116 146 279 . 1030 286 Explosions 9748 | . . 99 . . 1218 2620 . . 346 . . . . . . . . . 37 . . 231 1749 770 938 1588 152 Melee 29418 | . . . . . 452 1850 157 24 2521 . . 115 . 440 . 475 1166 . 578 2021 448 1445 1388 1119 1091 12177 1951 Ramming 57 | . . . . . 57 . . . . . . . . . . . . . . . . . . . . . . Kinetic 448 | 10 228 23 . . 23 . . . . . . . . . . . . . . . . . . . . 54 110 Thermal 2460 | . . . . . 243 1044 . . 33 . . . . . . . . . . . . . . 897 . . 243 Explosive 7852 | . . 99 . . 1192 1664 . . 346 . . . . . . . . . 37 . . 231 1749 . 938 1588 8 Electromagnetic 4058 | . . 91 . . 1108 748 240 . . . . . . . . . . . . . . 116 146 297 . 1125 187 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16125 | . . . . . 452 1850 157 24 2521 . . 115 . 440 . 475 1166 . 578 1181 412 1146 1195 1119 971 1831 492 Piercing 13293 | . . . . . . . . . . . . . . . . . . . . 840 36 299 193 . 120 10346 1459 Highest Corruption 6 | . . . . . . 2 . 5 6 6 6 6 6 . . . . . . . 2 2 . . . . . Average Corruption 4 | . . . . . . 1 . 5 5 6 6 6 6 . . . . . . . 1 1 . . . . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Effects 114 | . . . . . . 10 . 2 88 . 3 3 7 . . . . . . . 1 . . . . . . Message Errors 29 | . . . . . . 3 . 2 22 . 1 . . . . . . . . . 1 . . . . . . Matter Fused 30 | . . . . . . . . . 26 . 1 1 2 . . . . . . . . . . . . . . Heat Flow Errors 12 | . . . . . . 1 . . 9 . . 1 1 . . . . . . . . . . . . . . Energy Discharges 12 | . . . . . . 4 . . 8 . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . 1 . . 10 . . . . . . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Targeting Errors 14 | . . . . . . 1 . . 9 . 1 1 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4024 | . . . . . 128 607 48 . 311 . . 55 . 118 . 152 180 . 111 502 126 272 356 459 29 570 . Projectiles 164 | . . . . . 48 86 30 . . . . . . . . . . . . . . . . . . . . Explosions 411 | . . . . . . 190 . . . . . . . . . . . . . . . . 133 67 20 1 . Melee 3449 | . . . . . 80 331 18 . 311 . . 55 . 118 . 152 180 . 111 502 126 272 223 392 9 569 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 342 | . . 30 . . 53 223 . . . . . . . . . . . . . . . . . . . . 36 Shots 8 | . . 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . 2 Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | 20 18 10 . . 135 182 138 . 204 . 7 117 223 . . . 12 . 36 . . 285 . . . . 63 Average Temperature 60 | 15 9 8 . . 37 54 75 . 79 . 7 65 116 . . . 9 . 22 . . 106 . . . . 42 Received Heat Transfer 1736 | . 147 57 . . 252 201 . . 57 . 63 6 54 . . . . . . 9 . 45 9 . 27 117 692 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . 1 2 2 . . . . . . . . . . . . . . 1 . 2 . 5 . Combat Hostiles 9 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . 5 . Parts Fried 32 | . . . . . 3 6 3 . . . . . . . . . . . . . . 1 3 4 . 12 . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3377 | . . . . . 518 1035 . . 148 . . . . . . . . . . . . . . 685 . . 991 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1752 | 5 59 62 . . 706 1283 665 162 744 . . . . 412 138 188 410 143 621 489 285 343 1301 1052 1334 1752 . Average Influence 343 | 1 27 55 . . 261 674 593 134 260 . . . . 101 119 88 44 143 210 220 62 127 502 570 993 1384 . Maximum Alert Level 5 | . . . . . 3 4 2 . 3 . . . . 2 . . 2 . 2 2 1 1 4 3 4 5 . Low Security (%) 50 | 100 100 100 . 100 60 2 . 100 63 . . . . 88 100 100 98 100 83 40 93 78 24 . . . . Level 1 11 | . . . . . 4 21 . . 6 . . . . 7 . . . . . 53 6 21 21 6 . . . Level 2 16 | . . . . . 35 32 100 . 23 . . . . 4 . . 1 . 16 5 . . 12 80 1 . . Level 3 9 | . . . . . . 23 . . 7 . . . . . . . . . . . . . 38 12 72 7 . Level 4 5 | . . . . . . 19 . . . . . . . . . . . . . . . . 2 . 25 22 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 1 . . . 5 15 1 . 9 . . . . 1 . 2 3 . 1 6 1 4 3 3 9 5 . Investigation 12 | . . . . . 1 3 . . 2 . . . . . . 1 1 . 1 2 . . . . . 1 . Extermination 28 | . . . . . . 5 1 . 3 . . . . 1 . 1 2 . . 3 1 3 2 1 3 2 . Reinforcement 13 | . 1 . . . 2 2 . . 2 . . . . . . . . . . 1 . 1 1 1 2 . . Assault 12 | . . . . . 1 2 . . 2 . . . . . . . . . . . . . . 1 4 2 . Garrison 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 5 | . . . . . . 1 . . 2 . . . . . . . . . . . . 1 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 38 | . . . . . 5 2 . . 3 . . . . . . . . . . 1 1 . 2 . 3 21 . Communications Jammed 41 | . . . . . . . . . . . . . . . . . . . . 20 . . 18 . 3 . . Distress Signals 38 | . . . . . . . . . . . . . . . . . . . . 20 . . 15 . 3 . . Times Spotted 484 | . 10 2 . . 50 38 2 4 25 . 7 4 11 20 6 11 5 . 2 16 15 14 35 10 28 107 62 Peak Tracking Total 35 | . 5 2 . . 6 5 1 5 4 . 7 4 10 6 6 8 1 . 1 3 3 4 5 5 14 26 35 Tactical Retreats 76 | . 2 . . . 4 3 . . 7 . . . 3 3 . 2 . . . 3 2 3 8 1 6 12 17 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 35 | . . . . . . 11 1 . 3 . . . . 3 . . 1 . . . 1 2 1 1 8 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 72 | . . . . . 7 24 . . 4 . . . . 2 . . . . . . 4 8 3 8 . 2 10 Max in Single Turn 4 | . . . . . 4 4 . . 1 . . . . 1 . . . . . . 1 1 1 2 . 1 1 Garrison Access 12 | . . . . . . . . . 1 . . . . 2 . 1 2 . . 2 1 . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 8 | . . . . . . . . . 1 . . . . 1 . . 1 . 1 1 . . 1 1 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 225 | . 4 . 2 . 8 9 5 . 24 . . 4 . 21 . 14 15 . 12 17 17 18 23 11 13 7 1 Terminals 143 | . 3 . . . 7 6 3 . 16 . . . . 12 . 9 6 . 7 11 13 16 16 6 7 5 . Fabricators 23 | . . . . . . 1 . . 3 . . . . 3 . 2 5 . 4 2 . . 1 1 1 . . Repair Stations 13 | . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 1 2 1 2 2 . Recycling Units 12 | . 1 . . . . 1 1 . 2 . . . . 1 . 1 2 . . . . . 1 . 2 . . Scanalyzers 14 | . . . . . 1 . 1 . 1 . . . . 1 . . . . 1 2 2 1 2 2 . . . Garrison Access 13 | . . . . . . 1 . . 1 . . . . 2 . 1 2 . . 2 1 . 1 1 1 . . Total Hacks 743 | . 10 . 2 . 25 23 12 . 63 . . 28 . 70 . 32 55 . 46 69 51 57 75 37 60 23 5 Successful 542 | . 7 . 2 . 13 11 5 . 36 . . 28 . 48 . 29 49 . 43 45 44 47 56 27 35 12 5 Failed 200 | . 3 . . . 12 12 7 . 27 . . . . 22 . 3 6 . 2 24 7 10 19 10 25 11 . Catastrophic 34 | . . . . . 5 3 1 . 8 . . . . 2 . 2 . . . 6 . 1 1 2 3 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Manual 415 | . 9 . 1 . 19 15 4 . 34 . . . . 34 . 14 23 . 25 46 38 44 42 16 42 9 . Terminals 493 | . 9 . . . 21 18 7 . 41 . . . . 42 . 19 23 . 28 53 42 52 57 19 46 16 . Fabricators 100 | . . . . . . 2 . . 13 . . . . 12 . 8 28 . 13 10 . . 2 8 4 . . Repair Stations 39 | . . . . . . . . . 3 . . . . 6 . 2 . . . . 2 2 9 2 6 7 . Recycling Units 16 | . 1 . . . . 1 1 . 3 . . . . 2 . 2 2 . . . . . 1 . 3 . . Scanalyzers 41 | . . . . . 4 . 4 . 2 . . . . 2 . . . . 5 4 5 3 5 7 . . . Garrison Access 19 | . . . . . . 2 . . 1 . . . . 6 . 1 2 . . 2 2 . 1 1 1 . . Terminal Hacks 216 | . 2 . 2 . 5 3 1 . 13 . . 28 . 19 . 9 12 . 18 20 14 20 19 5 18 3 5 Record 14 | . . . 1 . 1 . . . 1 . . 11 . . . . . . . . . . . . . . . Part Schematic 34 | . 1 . . . . . . . 2 . . 7 . 10 . 2 1 . 1 2 2 . . . 6 . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . 1 1 . 2 . . . . . . . . Open Door 7 | . . . . . . . . . . . . . . . . . . . . 1 . 5 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . Machine Index 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Terminal Index 12 | . . . . . . 1 . . 2 . . . . 1 . 1 1 . 1 1 1 1 1 1 . . . Fabricator Index 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 . 1 . . Repair Station Index 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . Unreport Threat 14 | . . . . . . . . . . . . . . 2 . . 1 . . 2 2 1 5 . 1 . . Locate Traps 19 | . . . . . . . 1 . 1 . . . . 1 . . 2 . 6 1 1 1 4 . . 1 . Recall Investigation 4 | . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . Recall Extermination 15 | . . . . . . . . . 1 . . . . 1 . 1 1 . . 3 1 3 2 . 2 . . Recall Assault 5 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 3 . . Hauler Manifests 12 | . . . . . 1 . . . 1 . . . . 1 . . 1 . 1 1 1 1 1 1 2 . . Registered Prototypes 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 . 1 . . . . Zone Layout 31 | . 1 . . . 3 1 . . 3 . . . . . . 1 1 . 3 2 4 5 3 3 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 71 | . . . . . . . . . 7 . . . . 9 . 8 21 . 8 7 . . 2 7 2 . . Network Status 8 | . . . . . . . . . . . . . . . . . 5 . 1 1 . . . 1 . . . Load Schematic 28 | . . . . . . . . . 3 . . . . 4 . 4 6 . 3 3 . . 1 3 1 . . Build 35 | . . . . . . . . . 4 . . . . 5 . 4 10 . 4 3 . . 1 3 1 . . Repair Station Hacks 30 | . . . . . . . . . 1 . . . . 6 . 2 . . . . 2 2 8 2 4 3 . Scan Component 15 | . . . . . . . . . . . . . . 3 . 1 . . . . 1 1 4 1 2 2 . Repair 14 | . . . . . . . . . . . . . . 3 . 1 . . . . 1 1 4 1 2 1 . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 1 . . . . 1 1 . 2 . . . . 1 . 1 2 . . . . . 1 . 2 . . Retrieve Components 12 | . 1 . . . . 1 1 . 2 . . . . 1 . 1 2 . . . . . 1 . 2 . . Scanalyzer 36 | . . . . . 2 . 3 . 2 . . . . 2 . . . . 5 4 5 3 5 5 . . . Insert Component 30 | . . . . . 2 . 1 . 2 . . . . 1 . . . . 2 4 5 3 5 5 . . . Analyze 6 | . . . . . . . 2 . . . . . . 1 . . . . 3 . . . . . . . . Garrison Access Hacks 12 | . . . . . . . . . 1 . . . . 2 . 1 2 . . 2 1 . 1 1 1 . . Seal Access 12 | . . . . . . . . . 1 . . . . 2 . 1 2 . . 2 1 . 1 1 1 . . Unauthorized Hacks 165 | . 4 . . . 6 7 . . 10 . . . . 9 . 8 12 . 12 12 22 22 20 7 8 6 . Terminals 150 | . 4 . . . 6 6 . . 9 . . . . 8 . 7 6 . 9 11 22 22 20 7 7 6 . Track 65 | . 2 . . . 5 3 . . 5 . . . . . . 2 1 . 4 4 8 12 9 3 4 3 . Assimilate 36 | . . . . . . . . . 1 . . . . 6 . 1 2 . 1 2 12 3 6 1 . 1 . Botnet 39 | . 2 . . . . 2 . . 3 . . . . 2 . 3 2 . 3 4 2 4 4 3 3 2 . Disrupt 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Operators 8 | . . . . . . 1 . . . . . . . . . 1 1 . 1 1 . 2 1 . . . . Fabricators 14 | . . . . . . 1 . . 1 . . . . 1 . . 6 . 3 1 . . . . 1 . . Report 10 | . . . . . . . . . . . . . . 1 . . 4 . 3 1 . . . . 1 . . Siphon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 143 | . 4 . . . 7 8 4 . 18 . . . . 12 . 10 7 . 6 15 8 7 14 8 9 6 . Full Trace Events 10 | . 1 . . . 1 1 . . 2 . . . . . . 1 1 . . 2 . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . . . . . 1 . 2 . . 7 . 11 . 2 1 . 2 2 2 . . . 5 . . Parts Built 27 | . . . . . . . . . 5 . . . . 3 . 3 6 . 3 2 . . 1 3 1 . . Matter 8215 | . . . . . . . . . 778 . . . . 815 . 881 1934 . 1086 834 . . 417 1053 417 . . Time 2406 | . . . . . . . . . 293 . . . . 266 . 212 734 . 382 148 . . 111 186 74 . . Total Part Build Rating 175 | . . . . . . . . . 20 . . . . 17 . 19 40 . 22 18 . . 9 21 9 . . Parts Repaired 14 | . . . . . . . . . . . . . . 3 . 1 . . . . 1 1 4 1 2 1 . Time 673 | . . . . . . . . . . . . . . 236 . 38 . . . . 40 49 169 56 59 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 52 | . 3 . . . . 3 10 . 12 . . . . . . 3 11 . . . . . 7 . 3 . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Total Allies 67 | . . . . . . . . 1 1 . . . . 5 . 1 1 . 1 2 7 1 4 3 . 33 7 Largest Group 13 | . . . . . . . . 1 1 . . . . 5 1 5 1 . 1 1 4 1 2 1 . 13 2 Highest-Rated Group 639 | . . . . . . . . 31 10 . . . . 98 10 114 26 . 26 26 114 44 26 128 . 639 27 Highest-Rated Ally 243 | . . . . . . . . 31 10 . . . . 26 10 26 26 . 26 26 44 44 26 128 . 243 14 Total Orders 63 | . . . . . . . . . 4 . . 4 . 7 . 14 4 . 4 8 4 5 4 1 . 4 . STAY 19 | . . . . . . . . . 1 . . . . 2 . 7 1 . . 4 1 . 1 1 . 1 . GOTO 21 | . . . . . . . . . . . . 4 . 2 . 1 2 . 3 1 2 4 1 . . 1 . FOLLOW 21 | . . . . . . . . . 1 . . . . 3 . 6 1 . 1 3 1 1 2 . . 2 . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 168 | . . . . . . . . 9 . . . . . . . . . . . . . . . 4 . 149 6 Total Damage 5214 | . . . . . . . . 167 . . . . . . . . . . . . . . . 74 . 4868 105 Kills 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 25384 | 70 265 164 405 179 2637 2256 515 107 3297 78 100 54 154 1482 76 964 1815 63 357 1966 978 1506 1233 697 1072 2337 557 Spaces Moved 38074 | 60 198 92 332 136 1598 1209 352 88 3756 209 264 106 364 2718 176 2010 2412 231 844 3667 1625 2935 3088 1730 2313 3868 1693 Core 90 | 7 . . . . . . . . 41 . . . . . . . . . . . 39 3 . . . . . Treads 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4948 | 53 198 92 332 136 1598 1184 352 88 912 . . . . 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33026 | . . . . . . 15 . . 2803 209 264 106 364 2715 176 2010 2412 231 844 3667 1586 2932 3088 1730 2313 3868 1693 Fastest Speed 17 | 50 90 120 120 120 120 32 120 90 32 32 32 32 32 27 27 27 27 27 27 17 17 17 17 17 17 17 17 Average Speed 37 | 86 104 128 120 120 129 127 129 114 53 32 32 32 32 31 27 27 27 27 27 23 22 22 19 17 17 23 18 Slowest Speed 200 | 100 110 140 120 120 130 200 130 130 120 32 32 32 32 100 27 27 27 27 27 27 182 102 22 17 17 27 22 Overloaded Moves 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 135 | . . . . . . . . . 9 . 1 . . 17 . 10 7 . . 16 11 16 9 5 2 11 21 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 3 51 22 70 44 77 41 9 70 63 45 42 78 50 56 73 34 31 89 12 37 93 83 59 86 40 58 82 Regions Visited 27 Branch Regions 12 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . . . . 1 . . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 3 | . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . Spaces Dug 900 | . . 9 . . 37 46 5 . 130 4 7 . 11 81 . 50 46 . 25 126 41 63 78 53 47 32 9 Terrain Destroyed 1467 | . . 15 . . 109 171 5 . 150 4 7 . 11 81 . 50 46 . 51 126 41 83 156 72 107 156 26 Melee 879 | . . . . . 37 36 5 . 130 4 7 . 11 81 . 50 46 . 25 126 41 61 78 53 47 32 9 Projectile 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 3 . AOE 580 | . . 15 . . 72 135 . . 20 . . . . . . . . . 26 . . 18 78 18 60 121 17 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Total 47209 | 72 230 116 340 151 2005 1770 388 91 4845 215 270 124 387 3238 204 2364 3507 230 935 4579 2159 3637 3591 2033 2899 4987 1842 Wait 6135 | . 7 1 . 15 200 261 12 2 809 3 1 11 11 390 18 295 1018 . 37 746 445 484 331 109 471 440 18 Move 37797 | 59 197 91 331 135 1597 1208 352 87 3738 208 261 105 363 2685 175 1989 2398 230 843 3636 1602 2904 3069 1719 2308 3850 1657 Hop 118 | . . . . . . . . . 8 . 1 . . 16 . 10 7 . . 14 11 14 9 5 2 6 15 Pick Up 303 | 5 3 7 7 . 35 45 3 . 27 . . . . 11 2 6 5 . 9 8 13 21 20 16 11 41 8 Fast Attach 134 | 6 . 1 . . 1 11 . 1 13 . . . . 6 3 . . . . 2 3 13 5 12 2 47 8 Attach 151 | 1 . 1 . . 7 25 2 . 13 . . 1 . 8 2 2 2 . . 2 3 10 8 1 6 33 24 Detach 77 | . . . . . . 8 . . 12 . . . 1 6 . 1 . . . 1 3 4 . 6 2 25 8 Swap 376 | . 8 3 . 1 40 55 4 . 19 . . 1 1 10 . 3 10 . 11 16 13 59 15 20 19 54 14 Drop 292 | . 2 1 2 . 20 42 2 . 19 . . 3 . 9 4 4 6 . 3 8 11 20 13 17 4 88 14 Fire 484 | 1 13 11 . . 61 38 4 . 7 . . . . . . . 2 . 1 . . 19 12 58 5 232 20 Melee 1279 | . . . . . 43 69 9 1 166 4 7 1 11 91 . 54 59 . 31 146 55 89 100 70 64 153 56 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . 8 . . 14 . . . . 6 . . . . . . . . 9 . 5 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access -1/Command -1/Access_0 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 17) 255 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Discovered new exit (range 12) 336 | -10/Materials | Entered Mines 435 | -10/Mines | Build established: Hauler-Mutant 472 | -10/Mines | Discovered new exit (range 9) 494 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 495 | -10/Mines | Discovered new exit (range 5) 500 | -10/Mines | Entered Exiles 529 | -10/Exiles | Met 8R-AWN 550 | -10/Exiles | Met EX-HEX 587 | -10/Exiles | Met EX-BIN 600 | -10/Exiles | Met EX-DEC 685 | -10/Exiles | Aligned with FarCom system 686 | -10/Exiles | Given EX-Vault access code 714 | -10/Exiles | Opened EX-Vault 731 | -10/Exiles | Found Firepult 734 | -10/Exiles | Found Lightpack 2.0 738 | -10/Exiles | Found Longsword +1 763 | -10/Exiles | Warned to stay clear of 0b10 Research branches 805 | -10/Exiles | Learned location of Zion (-7) 895 | -10/Exiles | Discovered new exit (range 10) 905 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Firepult, Longsword +1 905 | -10/Exiles | Entered Mines 926 | -9/Mines | Assembled infested the area 998 | -9/Mines | Met a Derelict bent on vengeance 1019 | -9/Mines | Learned Materials trap positions 1080 | -9/Mines | Discovered new exit (range 4) 1084 | -9/Mines | Entered Materials 1084 | -8/Materials | Evolved 4 slots: Utility x4 1085 | -8/Materials | Loaded intel: 22 trap records 1413 | -8/Materials | Discovered new exit (range 7) 1741 | -8/Materials | Discovered new exit (range 15) 1809 | -8/Materials | Garrison activated, responded to threat 2601 | -8/Materials | Discovered new exit (range 13) 2709 | -8/Materials | Destroyed 8 combat bots 3084 | -8/Materials | First assault squad dispatched 3721 | -8/Materials | Entered Factory 3721 | -7/Factory | Evolved 2 slots: Utility x2 3723 | -7/Factory | FarCom data flow suspended 4010 | -7/Factory | Discovered new exit (range 10) 4017 | -7/Factory | Identified exit to Storage 4404 | -7/Factory | Garrison activated, responded to threat 4521 | -7/Factory | First assault squad dispatched 5959 | -7/Factory | Discovered new exit (range 7) 5965 | -7/Factory | Identified exit to Factory 5977 | -7/Factory | Entered another Factory area 5977 | -6/Factory | Evolved 2 slots: Utility x2 6492 | -6/Factory | Sucked down chute 6492 | -6/Factory | Entered Waste 6493 | -6/Waste | Met a frightened Derelict 6507 | -6/Waste | EMP discharged 6509 | -6/Waste | Spotted C-40 Crusher 6522 | -6/Waste | Spotted C-40 Crusher 6535 | -6/Waste | Spotted C-40 Crusher 6549 | -6/Waste | Spotted C-40 Crusher 6552 | -6/Waste | Spotted C-40 Crusher 6559 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6562 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6564 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6565 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6567 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6579 | -6/Waste | Discovered new exit (range 15) 6591 | -6/Waste | Identified exit to Factory 6598 | -6/Waste | Lost 5 parts (5u) 6599 | -6/Waste | Entered Factory 6821 | -6/Factory | Discovered new exit (range 10) 6849 | -6/Factory | Fabricated Imp. Utility Shielding? 6867 | -6/Factory | Build established: Mutant 7251 | -6/Factory | Discovered new exit (range 6) 7256 | -6/Factory | Identified exit to Factory 8139 | -6/Factory | Discovered exit to Factory (range 13) 8209 | -6/Factory | Found Prototype Launcher 8484 | -6/Factory | Build established: Hauler-Mutant 8682 | -6/Factory | Identified Scatter Rocket Array 8715 | -6/Factory | Discovered new exit (range 16) 8715 | -6/Factory | Discovered exit to Factory (range 15) 8761 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 8826 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8885 | -6/Factory | Local fabrication network quarantined 8923 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9399 | -6/Factory | First assault squad dispatched 9686 | -6/Factory | Found Prototype Processor 9893 | -6/Factory | Identified exit to Lower Caves 9896 | -6/Factory | Entered Lower Caves 9947 | -6/Lower Caves | Build established: Hauler-Sprinter 9971 | -6/Lower Caves | Discovered new exit (range 11) 9974 | -6/Lower Caves | Identified exit to Lower Caves 9974 | -6/Lower Caves | Entered another Lower Caves area 10072 | -6/Lower Caves | Discovered new exit (range 5) 10073 | -6/Lower Caves | Identified exit to Data Miner 10074 | -6/Lower Caves | Entered Data Miner 10074 | -6/Data Miner | Discovered new exit (range 6) 10081 | -6/Data Miner | Met Data Miner 10089 | -6/Data Miner | Learned location of Section 7 (-3) 10089 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10095 | -6/Data Miner | Received God Mode back door access code from Data Miner 10120 | -6/Data Miner | Data Conduit disabled 10127 | -6/Data Miner | Identified exit to Proximity Caves 10128 | -6/Data Miner | Entered Proximity Caves 10145 | -5/Proximity Caves | Spotted B-75 Beast 10210 | -5/Proximity Caves | Learned 12 Factory zone layouts 10280 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10282 | -5/Proximity Caves | Entered Factory 10282 | -5/Factory | Evolved 2 slots: Utility x2 10283 | -5/Factory | Identified exit to Factory 10283 | -5/Factory | Identified exit to Upper Caves 10555 | -5/Factory | Identified Exp. Signal Interpreter 10578 | -5/Factory | Build established: Hacker-Sprinter 10860 | -5/Factory | Repaired Broken Exp. Signal Interpreter 10912 | -5/Factory | Repaired Lgt. Fission Core 11280 | -5/Factory | Discovered exit to Factory (range 5) 11502 | -5/Factory | Found Imp. Powered Armor 11563 | -5/Factory | Fabricated Adv. Hacking Suite? 11564 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 11570 | -5/Factory | Fabricated Exp. Sensor Array? 11591 | -5/Factory | Local fabrication network quarantined 11609 | -5/Factory | Repaired Broken Reaction Control System? 11764 | -5/Factory | Sucked down chute 11764 | -5/Factory | Entered Waste 11769 | -5/Waste | Found Unknown Device 11769 | -5/Waste | Identified Adv. Force Booster 11774 | -5/Waste | Spotted C-40 Crusher 11785 | -5/Waste | Spotted C-40 Crusher 11788 | -5/Waste | Spotted C-40 Crusher 11794 | -5/Waste | Spotted C-40 Crusher 11803 | -5/Waste | Spotted C-40 Crusher 11817 | -5/Waste | Spotted C-40 Crusher 11837 | -5/Waste | Discovered new exit (range 12) 11840 | -5/Waste | Identified exit to Factory 11840 | -5/Waste | Entered Factory 11884 | -5/Factory | Repaired Adv. Weight Redist. System 11930 | -5/Factory | 5 allies followed down the chute 12463 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 12516 | -5/Factory | Fabricated Adv. Hacking Suite? 12590 | -5/Factory | Fabricated Mni. Fusion Reactor? 12799 | -5/Factory | Discovered exit to Factory (range 15) 12804 | -5/Factory | Entered another Factory area 12804 | -4/Factory | Evolved 2 slots: Utility x2 13127 | -4/Factory | Fabricated Quantum Shading Machine? 13154 | -4/Factory | Build established: Wizard-Sprinter 13261 | -4/Factory | Fabricated Quantum Shading Machine? 13518 | -4/Factory | Fabricated Exp. Transmission Jammer? 13633 | -4/Factory | Discovered new exit (range 10) 13635 | -4/Factory | Identified exit to Research 13922 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 14402 | -4/Factory | Fabricated Exp. Utility Shielding? 14518 | -4/Factory | Fabricated Adv. System Shield? 14591 | -4/Factory | Local fabrication network quarantined 14619 | -4/Factory | Sucked down chute 14619 | -4/Factory | Entered Waste 14619 | -4/Waste | The area was eerily silent 14665 | -4/Waste | Discovered new exit (range 15) 14680 | -4/Waste | Identified exit to Factory 14682 | -4/Waste | Entered Factory 14889 | -4/Factory | Fabricated Plasma Lance? 14907 | -4/Factory | Fabricated Quantum Shading Machine (x1) 14955 | -4/Factory | Central database locked down 14979 | -4/Factory | Local fabrication network quarantined 15003 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 15020 | -4/Factory | Discovered new exit (range 4) 15039 | -4/Factory | Entered Research 15039 | -3/Research | Accompanied by 1 ally 15039 | -3/Research | Evolved 2 slots: Utility x2 15242 | -3/Research | Identified exit to Armory 15242 | -3/Research | Identified exit to Quarantine 15315 | -3/Research | Found Prototype Processor 15317 | -3/Research | Identified Exp. Target Analyzer 16255 | -3/Research | Imp. Hacking Suite fried by hacking feedback 16332 | -3/Research | Fabricated Exp. Q-thruster? 16341 | -3/Research | Found Prototype Device 16361 | -3/Research | Identified Exp. Thermal Shield 16378 | -3/Research | Fabricated Exp. Q-thruster? 16950 | -3/Research | Local fabrication network quarantined 17005 | -3/Research | Entered Quarantine 17049 | -3/Quarantine | Repaired Exp. Propulsion Shielding 17082 | -3/Quarantine | Found Alien Artifact 17083 | -3/Quarantine | Found Alien Artifact 17268 | -3/Quarantine | Identified Transdimensional Reconstructor 17268 | -3/Quarantine | Identified Dimensional Node Initializer 17285 | -3/Quarantine | Found Alien Artifact 17285 | -3/Quarantine | Identified Phase Redirector 17373 | -3/Quarantine | Found Alien Artifact 17373 | -3/Quarantine | Identified Stasis Generator 17401 | -3/Quarantine | Found EM Disruption Field 17454 | -3/Quarantine | Found Alien Artifact 17463 | -3/Quarantine | Identified Core Reset Matrix 17472 | -3/Quarantine | Discovered new exit (range 15) 17475 | -3/Quarantine | Found Alien Artifact 17971 | -3/Quarantine | Spotted Fortress 17982 | -3/Quarantine | Discovered new exit (range 5) 17983 | -3/Quarantine | Identified exit to Section 7 17983 | -3/Quarantine | Entered Section 7 18018 | -3/Section 7 | Found Alien Artifact 18220 | -3/Section 7 | Identified Subatomic Replicator 18223 | -3/Section 7 | Identified Integrity Redistributor 18388 | -3/Section 7 | Spotted S7 Guard 18409 | -3/Section 7 | Found Alien Artifact 18426 | -3/Section 7 | Identified Core Membrane 18426 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 18526 | -3/Section 7 | Destroyed S7 Guard 18571 | -3/Section 7 | Found Alien Artifact 18578 | -3/Section 7 | Identified Integrated Dissipator 18578 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18662 | -3/Section 7 | Found Alien Artifact 18665 | -3/Section 7 | Identified Matter Drive 18698 | -3/Section 7 | Spotted B-99 Colossus 18790 | -3/Section 7 | Found Alien Artifact 18790 | -3/Section 7 | Identified Integrated Reactor 18790 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 18791 | -3/Section 7 | Found Integrated Reactor 18791 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 18793 | -3/Section 7 | Found Integrated Reactor 18805 | -3/Section 7 | Found Alien Artifact 18805 | -3/Section 7 | Identified LRC Boosters 18805 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 18807 | -3/Section 7 | Found Alien Artifact 18807 | -3/Section 7 | Identified LRC Matter Compressor 18807 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19083 | -3/Section 7 | Found Transdimensional Reconstructor 19085 | -3/Section 7 | Found Transdimensional Reconstructor 19135 | -3/Section 7 | Discovered new exit (range 16) 19140 | -3/Section 7 | Found Integrated Dissipator 19145 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19165 | -3/Section 7 | Identified exit to Research 19258 | -3/Section 7 | Repaired Mni. Fusion Reactor 19374 | -3/Section 7 | Found Integrated Dissipator 19374 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19396 | -3/Section 7 | Found Integrity Redistributor 19489 | -3/Section 7 | Entered Research 19489 | -2/Research | Evolved 2 slots: Utility x2 19490 | -2/Research | Used Subatomic Replicator to replicate Integrated Reactor 19491 | -2/Research | Installed Integrated Reactor, increased core energy generation (+2%) 19493 | -2/Research | Installed Integrated Reactor, increased core energy generation (+2%) 19533 | -2/Research | Repaired Exp. Utility Shielding 19726 | -2/Research | Identified exit to Testing 19729 | -2/Research | Repaired Mni. Fusion Reactor? 19775 | -2/Research | Repaired Exp. Propulsion Shielding? 19841 | -2/Research | Repaired Exp. Power Amplifier 20199 | -2/Research | Discovered new exit (range 8) 20257 | -2/Research | Assembled infested ambush trap array 20302 | -2/Research | Spotted B-90 Cyclops 20323 | -2/Research | Found Prototype Hackware 20434 | -2/Research | Identified Exp. System Shield 20456 | -2/Research | Build established: Machinist-Sprinter 20556 | -2/Research | Discovered new exit (range 11) 20565 | -2/Research | Local fabrication network quarantined 20657 | -2/Research | Fabricated Femtoactuators (x1) 20722 | -2/Research | Entered Testing 20730 | -2/Testing | Found Prototype Energy Cannon 20730 | -2/Testing | Identified Null Cannon 20843 | -2/Testing | Found Prototype Launcher 20868 | -2/Testing | Build established: Wizard-Sprinter 20882 | -2/Testing | Repaired Imp. Powered Armor 20902 | -2/Testing | Discovered new exit (range 15) 20904 | -2/Testing | Identified Point Singularity Launcher 20915 | -2/Testing | Found Prototype Processor 20920 | -2/Testing | Identified exit to Access 20929 | -2/Testing | Found Prototype Energy Gun 20929 | -2/Testing | Identified Hyp. EM Gauss Rifle 21053 | -2/Testing | Identified Exp. Core Analyzer 21122 | -2/Testing | Found Prototype Hackware 21137 | -2/Testing | Identified Ghost Barrier 21166 | -2/Testing | Found Prototype Energy Gun 21166 | -2/Testing | Identified Warp Gun 21187 | -2/Testing | Spotted PL-56ZTYKT6YH 21202 | -2/Testing | Fabricated Plasma Lance? 21222 | -2/Testing | First assault squad dispatched 21253 | -2/Testing | Rewired PL-56ZTYKT6YH 21280 | -2/Testing | Destroyed PL-56ZTYKT6YH 21283 | -2/Testing | Found Nanosword 21284 | -2/Testing | Fabricated Dimensional Manipulator? 21332 | -2/Testing | Local fabrication network quarantined 21361 | -2/Testing | Fabricated Exp. Utility Shielding? 21394 | -2/Testing | Found Prototype Processor 21403 | -2/Testing | Identified Spectral Analyzer 21419 | -2/Testing | Entered Access 21419 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 21452 | -1/Access | Repaired Exp. Utility Shielding? 21604 | -1/Access | Repaired Mni. Fusion Reactor 21703 | -1/Access | First assault squad dispatched 21728 | -1/Access | Spotted B-99 Colossus 21815 | -1/Access | Spotted B-99 Colossus 21986 | -1/Access | Discovered new exit (range 7) 22213 | -1/Access | Local fabrication network quarantined 22224 | -1/Access | Fabricated Exp. Phase Shifter? 22491 | -1/Access | Identified exit to Command 22491 | -1/Access | Entered Command 22513 | -1/Command | Used Core Reset Matrix 22642 | -1/Command | Disengaged cave seal 22642 | -1/Command | Assembled emerged from the dark tunnel 22762 | -1/Command | Repaired Exp. Utility Shielding? 22769 | -1/Command | First assault squad dispatched 22780 | -1/Command | Build established: Alien-Sprinter 22861 | -1/Command | Destroyed 7 combat bots 23138 | -1/Command | Spotted Combat Programmer 23183 | -1/Command | Failed to warp due to unstable space 23194 | -1/Command | Met MAIN.C 23214 | -1/Command | 0b10 Conduit disabled 23319 | -1/Command | Destroyed MAIN.C Shell 23321 | -1/Command | MAIN.C activated Command garrisons 23340 | -1/Command | Spotted Combat Programmer 23340 | -1/Command | Spotted M Guard 23349 | -1/Command | Destroyed MAIN.C 23351 | -1/Command | Found Prototype Protection 23351 | -1/Command | Identified Exp. Powered Armor 23377 | -1/Command | Spotted B-99 Colossus 23422 | -1/Command | Destroyed Combat Programmer 23422 | -1/Command | Destroyed all MAIN.C guards 23515 | -1/Command | Found Prototype Device 23614 | -1/Command | Found Prototype Energy Cannon 23616 | -1/Command | Identified EMDS 23785 | -1/Command | Found Prototype Processor 23785 | -1/Command | Identified Exp. Target Analyzer 23790 | -1/Command | Identified Exp. Focal Shield 23822 | -1/Command | Found Prototype Launcher 23822 | -1/Command | Identified Hellfire Missile Launcher 23835 | -1/Command | Found Prototype Protection 23835 | -1/Command | Identified Centrium Heavy Armor Plating 23850 | -1/Command | Found Prototype Energy Cannon 23850 | -1/Command | Identified Hpw. Disruptor Cannon 23861 | -1/Command | Found Unknown Device 23861 | -1/Command | Identified Antimissile System 23863 | -1/Command | Found Prototype Device 23863 | -1/Command | Identified Beam Splitter 23865 | -1/Command | Found Prototype Processor 23865 | -1/Command | Identified Exp. Targeting Computer 23868 | -1/Command | Found Exp. Powered Armor 23886 | -1/Command | Found Prototype Protection 23886 | -1/Command | Identified Hvy. Regenerative Plating 23890 | -1/Command | Found Prototype Device 23890 | -1/Command | Identified AEGIS Remote Shield 24004 | -1/Command | Spotted Alpha 7 24393 | -1/Command | Destroyed B-99 Colossus 24398 | -1/Command | Found Prototype Ballistic Gun 24398 | -1/Command | Identified Multirail 24694 | -1/Command | Found Unknown Protection 24694 | -1/Command | Identified Hvy. Reflective Plating 24785 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-185) 24822 | -1/Command | Warped through subspace to slip node 24822 | -1/Command | Discovered new exit (range 4) 24824 | -1/Command | Found Prototype Special Weapon 24828 | -1/Command | Entered Access_0 24829 | -1/Access_0 | Sensed 4 artifacts in vicinity 24829 | -1/Access_0 | Met Architect 24842 | -1/Access_0 | Found Core Expander 24842 | -1/Access_0 | Installed Core Expander, added new Power slot 24862 | -1/Access_0 | Subspace Access Node disabled 24877 | -1/Access_0 | A6 warped into view 24879 | -1/Access_0 | Identified Exp. Remote Datajack 24908 | -1/Access_0 | Core integrity fell below 50% 24923 | -1/Access_0 | Found Prototype Processor 24923 | -1/Access_0 | Identified Exp. Terrain Scan Processor 24929 | -1/Access_0 | A5 warped into view 24975 | -1/Access_0 | Found Sigix Corpse 24985 | -1/Access_0 | A4 warped into view 25028 | -1/Access_0 | Subspace Access Node disabled 25035 | -1/Access_0 | Subspace Access Node disabled 25060 | -1/Access_0 | Subspace Access Node disabled 25201 | -1/Access_0 | Emitted hypermatrix ping 25206 | -1/Access_0 | Assembled emerged from beneath the floor 25231 | -1/Access_0 | Lost 3 parts (3u) 25261 | -1/Access_0 | A3 warped into view 25267 | -1/Access_0 | Singularity Gate disabled 25267 | -1/Access_0 | Singularity Gate disabled 25299 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 25348 | -1/Access_0 | Core integrity fell below 20% 25360 | -1/Access_0 | Found Core Regenerator 25360 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 25367 | -1/Access_0 | Crushed by falling debris 25385 | -1/Access_0 | Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Last Messages --------------- 25378_ Enhanced Grunt suffers critical hit. 25378_ HV Slug penetrates Workstation. 25378_ Penetrated by HV Slug. 25379_ The unstable cave ceiling collapses. 25379_ HV Slug penetrates Earth. 25379_ Critical hit. 25379_ Firepult destroyed. 25379_ Core Membrane filtered system corruption (1). 25380_ Enhanced Grunt knocked back. 25381_ Quantum Shear penetrates Workstation. 25382_ The unstable cave ceiling collapses. 25382_ Enhanced Hunter crushed by falling debris. 25383_ The unstable cave ceiling collapses. 25383_ HV Slug penetrates Earth. 25383_ Knocked back. 25383_ Enhanced Grunt suffers critical hit. 25383_ Enhanced Grunt destroyed. 25384_ HV Slug penetrates Earth. 25385_ Core Membrane filtered system corruption (1). 25385_ HV Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????###??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #????????????##????? | | ??????????????????????# #####???????# ##???? | | ???????????????????#### # #????###"#"##??? | | ?????????????####### ###?### #??? | | ??????????#### #p # # #"" ##?? | | ??????????# !//#@p # """ ##? | | ????????????## !]!& #g0hg##]!! #? | | ????????????# ]=!] Y g#!%!" ##? | | ????????????## ##"h" "##ph#""""# #?? | | ?????????????# ##""""""## ## #### ##? | | ?????????????####" " #####?# #? | | ????????????????### "" #?????# #? | | ????????????????#" " #????## ##? | | ???????????????#"" " ???## "# ###?? | | ?????????????# "" "#"#### ### ##???? | | ????????????# " "#??####### | | ????????????###" #### #???## "# | | ??????????????# #??## #??## # | | ??????????????# ## #???# #??# # | | ??????????????#" #?# ##### #??# ## | | ??????????????#"#??# ##??# "## | | ??????????????### ####### "## | | ????????????????# ###### | | ????????????????# ##### #????# " | | ??????????????????????? ?????# " ### # | | ??????????????????????? ?????# # "##?#### | | ??????????????????????? ?????# # ?### | | ??????????????????????# ?????# ### ## | | ????????????? ???# ?????# # ## | | ?????????????? # ??## ###### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Energy Generation 106 Energy Capacity 2160 Matter Stores 425 Matter Capacity 600 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 22 Cloak Strength 3 Power Amplification 80 Additional Mass Support 85 Armor Coverage 800 Resistance: KI 30 Resistance: TH 75 Resistance: EM 50 Core Shielding 30 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 100 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 2 Stasis Canceling 2 Offensive Hacking 50 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Quantum Shading Machine | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Exp. Transmission Jammer | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Q-thruster | x1 | -3/Research Exp. Q-thruster | x1 | -3/Research Femtoactuators | x1 | -2/Research Plasma Lance | x1 | -2/Testing Dimensional Manipulator | x1 | -2/Testing Exp. Utility Shielding | x1 | -2/Testing Exp. Phase Shifter | x1 | -1/Access Alien Tech Used ----------------- Phase Redirector Stasis Generator Subatomic Replicator Core Membrane Integrated Dissipator Matter Drive Integrated Reactor LRC Boosters LRC Matter Compressor Transdimensional Reconstructor Core Reset Matrix Integrity Redistributor Core Expander Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed PointGreatAirjet Manual? 0 Play Time 08:42:22 Cumulative 1055.5 hours Start 2020.05.02 @ 21:54:11 End 2020.05.03 @ 19:09:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 393 Adventurer 0 Explorer 0 Win Type - Total 25 Types 13/1/7/0/0/0/4 Lore% 96 Gallery% 98 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c84294ca-e5d2-4962-a65d-99743570f22f