Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 20:52:24 Player: Cracklepappy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (196) 980 Value Destroyed (7872) 7872 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (1818) 1818 TOTAL SCORE: 20350 Bonus ------- High Alert Combat Kills 577 Follower Combat Kills 147 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Nova Cannon Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Matter Compressor Triangulator Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Improved Phase Shifter Advanced System Shield Improved System Guard > --- WEAPON ----------- Kinetic Spear Kinetic Spear > --- INVENTORY -------- Advanced Field Recycling Unit Hypervelocity Railgun Smartbomb Launcher Dirty Datajack [Rating: 141] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . 1 1 . Utility 11 | . . . . . 3 1 . . . . 1 . . . 2 . . . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 308 | 7 12 2 . 7 33 50 5 6 1 7 51 3 . 4 43 14 9 10 2 4 14 24 Power 32 | 1 2 . . . 3 2 . 1 . . 9 . . . 7 . 2 1 . . 1 3 Engine 16 | 1 2 . . . 3 1 . . . . 8 . . . . . 1 . . . . . Core 10 | . . . . . . 1 . 1 . . 1 . . . 6 . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 3 Propulsion 63 | 2 . 1 . 3 10 12 . . . 1 6 1 . 2 3 4 2 4 . . 5 7 Treads 20 | 2 . 1 . 1 8 4 . . . . . . . . 1 1 1 . . . . 1 Leg 17 | . . . . . 1 5 . . . 1 6 . . . . 3 1 . . . . . Wheel 6 | . . . . 2 1 2 . . . . . 1 . . . . . . . . . . Hover 19 | . . . . . . 1 . . . . . . . 2 2 . . 4 . . 5 5 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 116 | 2 4 1 . 1 8 21 3 1 1 4 20 1 . 2 22 3 1 5 2 4 5 5 Device 50 | 1 . . . . 1 7 2 . 1 4 7 1 . 1 14 2 1 1 1 2 1 3 Storage 5 | 1 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . Processor 19 | . . . . . 1 1 . 1 . . 3 . . 1 5 1 . . 1 1 3 1 Hackware 6 | . . . . . . 1 . . . . 1 . . . 1 . . 1 . 1 . 1 Protection 36 | . 3 1 . 1 6 11 1 . . . 9 . . . 2 . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 6 . . 3 12 15 2 4 . 2 16 1 . . 11 7 4 . . . 3 9 Energy Gun 7 | 1 . . . . 1 3 . . . . . . . . 1 . 1 . . . . . Energy Cannon 8 | . . . . . . . . . . . 1 . . . 6 . . . . . . 1 Ballistic Gun 43 | 1 5 . . 1 9 8 1 2 . 1 10 . . . 1 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . 1 . . 2 1 2 . 1 . 1 2 . . . 1 2 . . . . . 2 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 1 1 1 1 . . 2 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . . 2 1 1 . . . 3 4 Special Melee Weapon 5 | . . . . . . . . . . . 1 . . . . . 2 . . . . 2 Unidentified Prototypes 18 | . . . . . 2 5 . . . . 3 . . . 2 . . 3 1 1 1 . Parts Lost 109 | . . 2 . 2 7 20 . . . 1 7 7 . 1 13 10 5 . . 2 6 26 Power 14 | . . . . . . 2 . . . . 2 1 . . 3 1 1 . . . . 4 Propulsion 34 | . . 1 . . 4 9 . . . . . 3 . . 3 . 3 . . 1 2 8 Utility 40 | . . 1 . 1 2 6 . . . 1 2 . . 1 6 6 . . . 1 3 10 Weapon 21 | . . . . 1 1 3 . . . . 3 3 . . 1 3 1 . . . 1 4 Highest Loss Streak 14 | . . 1 . 2 3 9 . . . 1 2 7 . 1 4 6 3 . . 2 6 14 To Critical Strikes 7 | . . . . . . 1 . . . . . 2 . . 1 1 1 . . . . 1 Average Slot Usage (%) 91 | . 100 99 100 100 93 93 99 100 100 95 98 59 . 6 66 58 43 47 87 76 80 73 Engine 5 | . 14 14 14 14 9 6 . . . . 9 2 . . . . . . . . . . Core 3 | . . . . . . . 7 7 7 7 1 3 . . 7 . 1 . . . . . Treads 10 | . 28 28 28 14 25 20 . . . . . . . . . 4 3 3 . . . . Leg 13 | . . . . . . 2 30 30 30 30 26 8 . . . 8 6 . . . . . Hover 1 | . . . . . . . . . . . . . . 5 11 5 5 12 23 16 19 15 Device 10 | . . . . . 3 11 23 18 15 15 8 7 . . 16 8 5 6 13 13 12 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 4 . . . . . 1 5 5 3 3 Processor 8 | . . . . . 8 7 7 11 15 15 20 14 . 1 16 18 5 5 7 10 20 24 Hackware 1 | . . . . . . . . . . . 5 4 . . 3 . . 1 5 7 5 4 Protection 8 | . 13 13 14 14 18 15 6 7 7 3 4 . . . 1 . . 1 11 6 . . Ballistic Gun 15 | . 26 28 28 27 17 14 14 13 15 14 12 6 . . 1 7 2 . . . . . Naked Turns 173 | . . . . . . . . . . . . 55 86 32 . . . . . . . . Heaviest Build 125 | 12 92 92 92 92 109 125 96 96 96 96 123 113 . 1 42 12 27 40 45 45 43 45 Greatest Support 84 | 40 40 40 40 40 60 80 53 53 53 63 84 84 3 3 43 20 35 45 45 45 69 73 Greatest Overweight (x) 11 | . 2 2 2 9 9 11 1 1 1 1 1 3 . . 3 . 2 1 . . 1 1 Average Overweight (x) . | . 1 2 2 8 1 2 1 1 1 1 1 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 21 | 7 21 25 25 25 25 25 25 25 25 25 25 19 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Carried 20 | 5 17 24 25 23 24 24 24 24 25 25 24 18 4 4 4 4 4 4 4 5 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 25 25 25 24 25 24 25 25 25 25 25 5 5 4 4 4 5 5 5 5 5 3 Class Distribution -------------------- 53% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -3/Research Infiltrator-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 6565 | 286 312 130 . 204 689 1179 322 238 . 170 1398 . 134 . 443 326 137 103 21 51 195 227 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8457 | 145 446 130 . 50 1204 1799 323 61 . 137 1458 . . . 894 622 365 107 . 51 195 470 Parts 424 | 11 27 14 . 3 58 96 17 10 . 8 55 . . . 36 34 16 1 . 3 8 27 Haulers Intercepted 12 | . 1 . . . 5 1 . . . . 3 . . . 2 . . . . . . . Recyclers Shooed 9 | 1 1 1 . . 2 3 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 4 6 . 7 . . . . . 17 10 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 165 | . 14 5 . 21 21 27 1 4 . 3 21 . . . 18 14 5 . . . 2 9 Melee 8 | . . . . . . . . . . . . . . . . 1 2 . . . 2 3 Guns 85 | . 11 5 . . 17 22 1 1 . 1 17 . . . . 7 3 . . . . . Cannons 7 | . . . . . . . . . . . . . . . 7 . . . . . . . AOE 63 | . 3 . . 21 4 5 . 3 . 2 4 . . . 9 6 . . . . . 6 Classes Destroyed 22 | 2 3 . . 1 3 8 2 . . . 2 . . . 1 . . . . . . . Worker 7 | . . . . . 3 2 . . . . . . . . 1 . . . . . . 1 Builder 5 | . . . . . . 1 . . . . 2 . . . 1 . . . . . . 1 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 5 1 . . . . 3 . . . 2 . . . . . . . Recycler 8 | 1 . . . . . 5 . . . . 1 . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . Operator 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Watcher 6 | . . . . . . 1 . . . . 1 . . . 2 . . . . . 1 1 Swarmer 28 | . 3 3 . 3 . . . 4 . . . . . . 4 5 1 . . . . 5 Cutter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Grunt 62 | . 11 2 . . 16 8 . . . 3 8 . . . 6 7 1 . . . . . Brawler 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 9 | . . . . . 4 3 . . . . 2 . . . . . . . . . . . Specialist 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . Hunter 16 | . . . . . 1 4 . . . . 1 . . . 2 1 1 . . . 2 4 Programmer 17 | . . . . . . 7 1 . . . 4 . . . 3 . 2 . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 10 | . . . . . . . 6 . . . . . . . . 1 3 . . . . . Assembled 18 | . . . . 18 . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | 2 5 3 . 21 9 9 1 4 . 2 5 . . . 9 5 2 . . 1 2 7 Combat Bots Only 21 | . 5 3 . 21 6 6 1 4 . 2 4 . . . 7 5 2 . . . 2 5 Max Kills in Single Turn 7 | 1 1 1 . 6 3 3 1 3 . 1 2 . . . 7 4 1 . . 1 1 4 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 6 | . 1 . . 6 2 2 . 3 . 1 2 . . . 5 4 . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Damage Taken 19184 | . 643 156 . 532 1335 3228 45 213 . 172 2427 653 . 139 2272 1338 551 . 93 881 834 3672 Core 4067 | . 73 38 . 45 102 318 . 52 . 17 299 345 . 96 362 291 125 . . 260 194 1450 Absorbed by Shields 204 | . . . . . . . . . . . . . . . 184 . . . . . 20 . Redirected to Shielding 303 | . . . . . . . 12 86 . 34 . . . . . . . . 9 101 61 . Regen/Repaired (Parts) 201 | . . . . . 201 . . . . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . . . 37 81 . . . . 44 . . . 12 . . . . 20 77 85 . Volleys Fired 567 | 16 59 16 . 13 94 91 28 4 . 9 100 6 . . 85 28 12 . . . . 6 Largest 2 | 2 2 2 . 1 2 2 2 2 . 2 2 2 . . 1 2 1 . . . . 1 Hottest 113 | 70 70 40 . 30 50 50 50 50 . 50 50 45 . . 98 63 75 . . . . 113 Shots Fired 971 | 32 113 32 . 13 185 169 56 7 . 15 194 11 . . 85 41 12 . . . . 6 Gun 839 | 32 108 32 . . 182 163 56 6 . 12 188 11 . . . 37 12 . . . . . Cannon 84 | . . . . . . . . . . . . . . . 83 . . . . . . 1 Launcher 47 | . 5 . . 13 3 5 . 1 . 3 6 . . . 2 4 . . . . . 5 Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 808 | 16 95 32 . . 182 163 56 6 . 12 188 11 . . . 37 10 . . . . . Thermal 105 | 16 13 . . . . . . . . . . . . . 73 . 2 . . . . 1 Explosive 46 | . 5 . . 13 3 4 . 1 . 3 6 . . . 2 4 . . . . . 5 Electromagnetic 11 | . . . . . . 1 . . . . . . . . 10 . . . . . . . Robot Hit Streak 39 | 7 10 15 . 4 24 17 9 8 . 15 20 6 . . 8 39 6 . . . . 5 Robot Miss Streak 7 | 6 3 2 . 1 4 2 2 1 . 1 5 3 . . 7 1 1 . . . . . Penetration Max 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Secondary Targets 16 | . 2 . . . 2 6 . . . 1 4 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . 1 1 . . . . 1 . . . . . . Shots Hit Robots 756 | 19 74 23 . 8 139 128 40 6 . 14 152 7 . . 41 44 15 2 . 4 9 31 Core Hits 464 | 9 36 9 . 39 66 88 22 5 . 12 65 . . . 43 28 9 2 . 2 5 24 Critical Kills 7 | . . . . . . 1 . . . . . . . . 2 3 1 . . . . . Critical Parts Destroyed 5 | . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . Critical Strikes 15 | 1 1 . . . . 2 . . . . 1 . . . 2 5 2 . . . 1 . Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Destroy 10 | . 1 . . . . 2 . . . . 1 . . . . 5 1 . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Melee Attacks 94 | . . . . . 1 2 1 2 . . 6 2 . . 5 10 10 2 . 6 12 35 Impact 12 | . . . . . 1 2 1 2 . . 4 2 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 80 | . . . . . . . . . . . . . . . 5 10 10 2 . 6 12 35 Sneak Attacks 10 | . . . . . . . . . . . 2 . . . 1 1 3 . . 1 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 Damage Inflicted 23374 | 201 958 214 . 1615 2169 4140 721 327 . 534 3741 175 . . 3816 1724 517 124 . 140 394 1864 Guns 9691 | 201 608 195 . . 1467 2202 721 86 . 170 3026 175 . . . 619 221 . . . . . Cannons 1377 | . . . . . . . . . . . . . . . 1377 . . . . . . . Explosions 10091 | . 293 . . 1615 702 1915 . 241 . 364 709 . . . 2323 887 . . . . . 1042 Melee 2110 | . . . . . . . . . . . . . . . 116 218 296 124 . 140 394 822 Ramming 105 | . 57 19 . . . 23 . . . . 6 . . . . . . . . . . . Kinetic 9443 | 88 497 195 . . 1467 2202 721 86 . 170 3026 175 . . . 619 197 . . . . . Thermal 3475 | 113 111 . . . . 806 . . . . . . . . 2421 . 24 . . . . . Explosive 7792 | . 293 . . 1615 702 1069 . 241 . 364 709 . . . 870 887 . . . . . 1042 Electromagnetic 449 | . . . . . . 40 . . . . . . . . 409 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 2110 | . . . . . . . . . . . . . . . 116 218 296 124 . 140 394 822 Highest Corruption 16 | . . . . . 2 3 2 . . . 5 15 15 16 1 13 13 13 13 . . . Average Corruption 6 | . . . . . 2 1 1 . . . 3 12 15 15 1 13 13 13 13 . . . Corruption Purged 16 | . . . . . . 5 2 . . . 8 . . . 1 . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Effects 75 | . . . . . 3 3 1 . . . 12 8 3 2 1 3 27 5 7 . . . Message Errors 23 | . . . . . 1 2 . . . . 2 1 1 . . 1 12 . 3 . . . Matter Fused 17 | . . . . . . . . . . . 2 2 . 2 1 . 4 4 2 . . . Heat Flow Errors 9 | . . . . . . . . . . . 2 1 1 . . . 4 . 1 . . . Energy Discharges 7 | . . . . . . . 1 . . . 1 1 1 . . 1 1 1 . . . . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . . 1 . . . . . 2 1 . . . . 3 . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 971 | . . . . 92 14 106 . . . . 34 . . . 488 14 52 . . . . 171 Projectiles 7 | . . . . . . . . . . . . . . . 7 . . . . . . . Explosions 866 | . . . . 92 14 106 . . . . 34 . . . 481 14 . . . . . 125 Melee 98 | . . . . . . . . . . . . . . . . . 52 . . . . 46 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 957 | . . . . 158 12 326 . 30 . . . . . . 302 15 . . . . . 114 Shots 21 | . . . . 6 2 4 . 1 . . . . . . 5 1 . . . . . 2 Rammed 16 | . 8 5 . . . 2 . . . . . . . . . . . . . . . 1 Targets Rammed 18 | . 8 5 . . . 2 . . . . 2 . . . . . . . . . . 1 Kicked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | 110 339 34 . 70 488 115 . . . . 237 203 132 . 452 8 416 . 54 . . . Average Temperature 89 | 39 104 9 . 25 100 26 . . . . 80 99 76 . 113 3 164 . 54 . . . Received Heat Transfer 2734 | . 279 66 . 100 540 531 . . . 54 423 . . . 150 492 18 . 21 33 . 27 Effects 7 | . . . . . 5 . . . . . . . . . 1 . 1 . . . . . Shutdowns 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Parts Melted 19 | . 1 . . . . 1 . . . . . . . . 15 1 . . . . . 1 Heat Transferred 3653 | 407 333 . . . . 576 . . . . . . . . 2300 . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Peak Influence 1273 | 25 282 209 . 290 270 438 . . . . 516 195 88 76 1273 . . . . 37 118 316 Initial 180 | . 16 109 . . 35 122 . . . . . 180 88 61 34 . . . . . 18 66 Average 183 | 11 103 52 . 187 84 200 . . . . 254 161 88 62 445 . . . . 12 55 247 Maximum Alert Level 4 | . 1 1 . 1 1 2 . . . . 2 . . . 4 . . . . . . 1 Low Security (%) 66 | 100 92 91 . 49 93 55 . . . . 41 100 100 100 41 . . . . 100 100 13 Level 1 20 | . 7 8 . 50 6 37 . . . . 20 . . . 19 . . . . . . 86 Level 2 9 | . . . . . . 7 . . . . 38 . . . 11 . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . 15 . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . 11 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 5 . . . 4 13 . . . . 11 . . 1 12 . . . . 2 . 1 Investigation 13 | . 3 . . . 3 1 . . . . 3 . . . 2 . . . . 1 . . Extermination 8 | . . . . . . 4 . . . . 3 . . . 1 . . . . . . . Reinforcement 17 | . 2 . . . 1 3 . . . . 3 . . 1 5 . . . . 1 . 1 Assault 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . Garrison 8 | . . . . . . 5 . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 9 | . 3 . . . . 1 . . . . . . . . 4 . . . . . . 1 Communications Jammed 11 | . . . . . . . . . . . . . . . 10 . . . . . . 1 Distress Signals 9 | . . . . . . . . . . . . . . . 8 . . . . . . 1 Times Spotted 303 | . 30 5 . 22 24 42 1 4 . 7 24 12 . 3 58 17 10 . 6 5 6 27 Peak Tracking Total 16 | . 4 3 . 16 7 8 1 4 . 4 4 6 . 5 10 5 5 . 5 3 3 10 Tactical Retreats 32 | . 3 . . . . 2 . . . . . 1 . 1 17 2 1 . . 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 14 | . 1 . . . 3 . . . . . 4 . . 1 2 . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 . . . . . . 2 . 2 . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 28 | . . . . 2 . 8 . . . . . . . . 18 . . . . . . . Max in Single Turn 6 | . . . . 2 . 6 . . . . . . . . 5 . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 58 | . 8 . 1 . 8 3 1 . 4 . 4 . 2 . 10 . 1 9 . 2 2 3 Terminals 28 | . 6 . . . 5 2 . . . . 2 . 1 . 7 . . . . 1 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . 1 . 2 . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . 2 . . . 1 . . . . 1 . 1 Total Hacks 188 | . 24 . 1 . 25 9 1 . 31 . 6 . 2 . 19 . 1 48 . 7 4 10 Successful 129 | . 13 . 1 . 18 2 1 . 31 . 1 . 1 . 9 . 1 48 . . 1 2 Failed 58 | . 10 . . . 7 7 . . . . 5 . 1 . 10 . . . . 7 3 8 Catastrophic 16 | . 1 . . . 1 1 . . . . 3 . . . 6 . . . . 2 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 11 . . . 5 3 . . . . 4 . . . 5 . . . . 1 . 6 Terminals 75 | . 22 . . . 16 6 . . . . 2 . 1 . 14 . . . . 3 4 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 4 . . . . . . . 1 . 4 . . . . . . . Garrison Access 15 | . . . . . . 3 . . . . 4 . . . 1 . . . . 4 . 3 Terminal Hacks 112 | . 9 . 1 . 10 2 1 . 31 . . . 1 . 5 . 1 48 . . 1 2 Record 48 | . . . 1 . . . . . 11 . . . . . . . . 36 . . . . Part Schematic 18 | . 1 . . . 1 . . . 12 . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . Prototype ID Bank 12 | . 3 . . . 1 . . . 3 . . . . . 1 . . 4 . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . 2 1 . . . . . . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . Locate Traps 4 | . 1 . . . 1 . . . . . . . . . 2 . . . . . . . Hauler Manifests 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . . . . . . . . . 3 . . . . . . . Insert Component 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . Analyze 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 4 . . . 1 . . . . . 1 . . . 1 . . . . . . . Terminals 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Track 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Jam 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Used 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Hacking Detections 36 | . 6 . . . 7 3 . . . . 4 . 1 . 9 . . . . 2 2 2 Full Trace Events 6 | . . . . . 3 1 . . . . 1 . . . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . 1 . . . 12 . . . . . 1 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Time 92 | . . . . . 92 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . Non-combat 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . 4 . . . 4 . . . . . . . Programmers 8 | . . . . . . . . . . . 4 . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Total Allies 4 | . . . . . . . . . . 2 . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . 2 2 . . . . . . . . . . 1 Highest-Rated Group 148 | . . . . . . . . . . 125 125 . . . . . . . . . . 148 Highest-Rated Ally 148 | . . . . . . . . . . 96 96 . . . . . . . . . . 148 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . . 20 7 . . . . . . . . . . 3 Total Damage 865 | . . . . . . . . . . 573 202 . . . . . . . . . . 90 Kills 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . 1 1 . . . . . . . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 21817 | 227 1536 1314 1639 710 1752 1582 3805 2329 156 645 2292 202 86 56 1352 447 623 169 167 134 178 416 Spaces Moved 10362 | 105 462 392 513 197 553 607 928 900 82 298 988 107 168 71 1642 318 486 203 368 207 242 525 Core 537 | 4 . . . . . . . . . . . 25 168 71 194 . . 1 . . . 74 Treads 2325 | 101 462 392 513 1 505 351 . . . . . . . . . . . . . . . . Legs 3354 | . . . . . . 17 928 900 82 298 988 9 . . . 50 82 . . . . . Wheels 556 | . . . . 196 48 239 . . . . . 73 . . . . . . . . . . Hover 3566 | . . . . . . . . . . . . . . . 1448 268 404 202 368 207 242 427 Flight 24 | . . . . . . . . . . . . . . . . . . . . . . 24 Fastest Speed 26 | 50 160 320 320 215 215 135 190 190 190 190 190 50 50 50 50 70 70 42 43 43 26 36 Average Speed 156 | 155 276 320 320 215 237 207 190 190 190 190 190 124 50 50 58 102 108 68 43 46 42 48 Slowest Speed 330 | 160 320 320 320 320 240 330 190 190 190 190 192 190 50 50 200 120 150 100 43 48 101 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 9 77 70 89 56 45 14 93 92 70 52 27 76 5 70 40 47 69 62 67 9 8 16 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 6 | . 2 . . . . . . . 1 . . . . . . . . 3 . . . . Known Exits Taken 6 | . . . . . 1 1 . . . . . . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 . . . . . 1 1 1 . 1 . . Scrap Searched 14 | . . . . 1 . . 2 7 . 1 . . . . . . 2 . 1 . . . Spaces Dug 45 | . . . . . 1 2 1 2 . . 4 2 . . 21 3 3 . . 1 2 3 Terrain Destroyed 660 | . 17 . . 105 20 138 1 9 . 21 48 2 . . 164 75 3 . . 1 2 54 Melee 25 | . . . . . 1 2 1 2 . . 4 2 . . 2 3 3 . . 1 2 2 Projectile 37 | . . . . . . . . . . . . . . . 35 1 . . . . . 1 AOE 598 | . 17 . . 105 19 136 . 7 . 21 44 . . . 127 71 . . . . . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Total 15040 | 138 619 417 512 468 865 828 2935 1512 82 364 1250 162 169 89 1934 374 546 227 375 233 293 648 Wait 3346 | . 40 1 . 251 109 43 1968 592 . 47 38 39 . . 123 . 22 4 4 13 7 45 Move 10341 | 104 461 391 512 196 552 606 927 899 81 297 988 106 167 70 1641 317 485 202 367 206 241 525 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 11 24 2 . 1 41 18 4 4 . . 24 3 1 . 13 2 4 3 1 1 2 6 Fast Attach 124 | 4 4 . . . 7 14 . . . . 11 . . 3 28 5 5 10 2 4 13 14 Attach 71 | 3 . 2 . 2 11 19 1 . . . 8 2 . 1 9 4 2 . 1 . . 6 Detach 12 | . . . . . . 4 . . . . 1 . . . 4 1 . . . . . 2 Swap 115 | . 8 . . 5 15 17 4 6 1 7 32 1 . . 6 5 2 1 . . 1 4 Drop 153 | . 15 . . . 35 12 2 5 . 1 30 3 1 . 20 2 4 5 . 3 7 8 Fire 567 | 16 59 16 . 13 94 91 28 4 . 9 100 6 . . 85 28 12 . . . . 6 Melee 89 | . . . . . 1 2 1 2 . . 6 2 . . 5 10 10 2 . 6 11 31 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Crush 16 | . 8 5 . . . 2 . . . . . . . . . . . . . . . 1 Escape Stasis 36 | . . . . . . . . . . . 10 . . 15 . . . . . . 11 . Rewire 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -6/Waste -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 5 exits: Acc x3 / Tes x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 228 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 9) 496 | -10/Materials | Central database locked down 1355 | -10/Materials | Discovered new exit (range 16) 1764 | -10/Materials | Entered Mines 1898 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2063 | -10/Mines | Discovered new exit (range 3) 2336 | -10/Mines | Learned 8 Materials zone layouts 2877 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2877 | -10/Mines | Discovered new exit (range 5) 3078 | -10/Mines | Entered Exiles 3078 | -10/Exiles | Found Exiles lab abandoned 4317 | -10/Exiles | Discovered new exit (range 11) 4717 | -10/Exiles | Entered Mines 4718 | -9/Mines | Assembled infested the area 4723 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4754 | -9/Mines | Core integrity fell below 50% 4789 | -9/Mines | Destroyed 21 combat bots 5408 | -9/Mines | Learned Materials garrison access intel 5410 | -9/Mines | Discovered new exit (range 9) 5427 | -9/Mines | Entered Materials 5427 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5428 | -8/Materials | Identified exit to Factory 5429 | -8/Materials | Loaded intel: 1 garrison access location 5588 | -8/Materials | Lost 3 parts (2n1u) 6056 | -8/Materials | Build established: Scavenger-Mutant 6321 | -8/Materials | Discovered exit to Factory (range 16) 6656 | -8/Materials | Repaired Enh. Autogun 6985 | -8/Materials | Repaired Hrd. Light Armor Plating 7179 | -8/Materials | Entered Factory 7179 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7456 | -7/Factory | Discovered new exit (range 3) 7921 | -7/Factory | Discovered new exit (range 12) 7958 | -7/Factory | Identified exit to Storage 7958 | -7/Factory | Identified exit to Lower Caves 8020 | -7/Factory | Garrison activated, responded to threat 8141 | -7/Factory | Cargo convoy interrupted 8214 | -7/Factory | Lost 9 parts (1p3n3u2w) 8656 | -7/Factory | Garrison activated, responded to threat 8722 | -7/Factory | Lost 9 parts (1p4n3u1w) 8761 | -7/Factory | Entered Lower Caves 8795 | -7/Lower Caves | Learned 12 Factory zone layouts 9644 | -7/Lower Caves | Spotted B-75 Beast 11416 | -7/Lower Caves | Discovered new exit (range 8) 11794 | -7/Lower Caves | Encountered a Warlord checkpoint 12566 | -7/Lower Caves | Entered another Lower Caves area 12631 | -7/Lower Caves | Discovered new exit (range 13) 12886 | -7/Lower Caves | Spotted B-75 Beast 14191 | -7/Lower Caves | Core integrity fell below 50% 14258 | -7/Lower Caves | Learned Factory stockpile data 14766 | -7/Lower Caves | Discovered new exit (range 10) 14895 | -7/Lower Caves | Entered Data Miner 14895 | -7/Data Miner | Discovered new exit (range 6) 14932 | -7/Data Miner | Met Data Miner 14968 | -7/Data Miner | Learned location of Section 7 (-2) 14968 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15004 | -7/Data Miner | Received God Mode back door access code from Data Miner 15051 | -7/Data Miner | Entered Proximity Caves 15188 | -6/Proximity Caves | Escorted by Enhanced Grunt 15650 | -6/Proximity Caves | Discovered new exit (range 15) 15696 | -6/Proximity Caves | Entered Factory 15696 | -6/Factory | Accompanied by 2 allies 15696 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15697 | -6/Factory | Identified exit to Factory 15697 | -6/Factory | Identified exit to Lower Caves 16208 | -6/Factory | Incoming investigation squad redirected 16590 | -6/Factory | Build established: Mutant 16895 | -6/Factory | Incoming investigation squad redirected 17446 | -6/Factory | First assault squad dispatched 17496 | -6/Factory | Discovered exit to Factory (range 6) 17756 | -6/Factory | Build established: Scavenger-Mutant 17824 | -6/Factory | Incoming assault squad redirected 17988 | -6/Factory | Sucked down chute 17988 | -6/Factory | Entered Waste 18003 | -6/Waste | EMP discharged 18003 | -6/Waste | System corruption reached 10% 18005 | -6/Waste | Spotted C-40 Crusher 18005 | -6/Waste | Spotted C-40 Crusher 18021 | -6/Waste | Spotted C-40 Crusher 18080 | -6/Waste | Spotted C-40 Crusher 18089 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18094 | -6/Waste | Spotted C-40 Crusher 18103 | -6/Waste | EMP discharged 18103 | -6/Waste | Crushed by Compactor (1 part destroyed) 18111 | -6/Waste | Crushed by Compactor (1 part destroyed) 18114 | -6/Waste | Crushed by Compactor (1 part destroyed) 18115 | -6/Waste | Core integrity fell below 50% 18117 | -6/Waste | Spotted C-40 Crusher 18118 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18130 | -6/Waste | Released all parts (6) 18137 | -6/Waste | Crushed by Compactor (1 part destroyed) 18168 | -6/Waste | Lost 7 parts (1p3n3w) 18184 | -6/Waste | Discovered new exit (range 10) 18190 | -6/Waste | Entered Factory 18276 | -6/Factory | Identified exit to DSF 18276 | -6/Factory | Entered DSF 18290 | -6/DSF | Build established: Mutant 18305 | -6/DSF | Core integrity fell below 20% 18312 | -6/DSF | Additional patrols routed to DSF 18326 | -6/DSF | Discovered exit to Factory (range 13) 18332 | -6/DSF | Entered Factory 18332 | -5/Factory | Evolved 2 slots: Utility x2 18401 | -5/Factory | Spotted B-75 Beast 18730 | -5/Factory | Discovered new exit (range 16) 18757 | -5/Factory | Identified exit to Factory 19294 | -5/Factory | Discovered exit to Factory (range 13) 19318 | -5/Factory | Identified exit to Upper Caves 19368 | -5/Factory | Lost 3 parts (1p2u) 19448 | -5/Factory | Cargo convoy interrupted 19465 | -5/Factory | Incoming assault squad redirected 19516 | -5/Factory | Lost 4 parts (1p2u1w) 19532 | -5/Factory | First assault squad dispatched 19545 | -5/Factory | Destroyed 7 combat bots 19684 | -5/Factory | Entered Upper Caves 19788 | -5/Upper Caves | Learned Factory emergency access door positions 19796 | -5/Upper Caves | Lost 3 parts (1p2u) 19802 | -5/Upper Caves | Core integrity fell below 50% 20046 | -5/Upper Caves | System corruption reached 10% 20091 | -5/Upper Caves | Lost 6 parts (4u2w) 20119 | -5/Upper Caves | Discovered new exit (range 9) 20131 | -5/Upper Caves | Entered another Upper Caves area 20160 | -5/Upper Caves | Discovered exit to Factory (range 7) 20385 | -5/Upper Caves | Build established: Scavenger-Mutant 20393 | -5/Upper Caves | Learned Factory stockpile data 20535 | -5/Upper Caves | Lost 3 parts (2n1w) 20707 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20748 | -5/Upper Caves | Discovered new exit (range 9) 20754 | -5/Upper Caves | Entered Zhirov 20754 | -5/Zhirov | Discovered new exit (range 3) 20771 | -5/Zhirov | Met Zhirov 20787 | -5/Zhirov | Learned location of Quarantine (-3) 20787 | -5/Zhirov | Learned location of Testing (-2) 20787 | -5/Zhirov | Learned location of Command (-1) 20805 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20817 | -5/Zhirov | Build established: Mutant 20824 | -5/Zhirov | Found Alien Artifact 20824 | -5/Zhirov | Identified Integrated Dissipator 20824 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20838 | -5/Zhirov | Found Alien Artifact 20923 | -5/Zhirov | Entered Proximity Caves 20925 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20925 | -4/Proximity Caves | Identified Transdimensional Reconstructor 20925 | -4/Proximity Caves | Warped through subspace 20948 | -4/Proximity Caves | Learned Research interactive machine intel 20952 | -4/Proximity Caves | Learned location of 1 exit from Research 21088 | -4/Proximity Caves | Discovered exit to Factory (range 5) 21090 | -4/Proximity Caves | Entered Factory 21090 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21157 | -4/Factory | Spotted B-86 Titan 21217 | -4/Factory | Discovered new exit (range 8) 21224 | -4/Factory | Entered Research 21224 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21225 | -3/Research | Identified exit to Research 21226 | -3/Research | Loaded intel: 46 interactive machine locations 21248 | -3/Research | Spotted B-86 Titan 21349 | -3/Research | Lost 6 parts (2n3u1w) 21363 | -3/Research | Discovered exit to Research (range 7) 21402 | -3/Research | Entered another Research area 21402 | -2/Research | Evolved 2 slots: Utility x2 21465 | -2/Research | Identified exit to Testing 21593 | -2/Research | Lost 5 parts (2p1n2u) 21594 | -2/Research | Spotted B-90 Cyclops 21676 | -2/Research | Identified exit to Access 21746 | -2/Research | Lost 14 parts (2p4n6u2w) 21759 | -2/Research | Core integrity fell below 50% 21775 | -2/Research | Core integrity fell below 20% 21814 | -2/Research | Lost 6 parts (2n2u2w) 21818 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 21785_ The unstable cave ceiling collapses. 21785_ Slug penetrates Wall. 21785_ Penetrated by Slug. 21786_ W-44 Eye sends out distress signal. 21787_ Slug penetrates Earth. 21787_ Slug penetrates Wall. 21788_ Slug penetrates W-44 Eye. 21788_ W-44 Eye destroyed. 21788_ Penetrated by Slug. 21789_ Slug penetrates Wall. 21789_ Slug penetrates H-88 Terminator. 21794_ Slammed into Y-72 Warden. 21795_ Penetrated by Slug. 21795_ Slug penetrates Wall. 21799_ Acquired Cmb. Linear Gravjet. 21806_ Slug penetrates Wall. 21815_ Penetrated by Slug. 21815_ Slug penetrates P-80 Master. 21817_ Slug penetrates Wall. 21818_ Penetrated by Slug. 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