Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 14:07:44 Player: Petvaria Result: Destroyed by O8-WSL(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (85) 425 Value Destroyed (2503) 2503 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (824) 824 TOTAL SCORE: 9032 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -276 Cogmind --------- Core Integrity 0/850 Matter 219/300 Energy 100/100 System Corruption 16% Temperature Cool (18) Movement Core (100) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Hacking Suite Hacking Suite > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (5) ---- Improved Reaction Control System Makeshift Propulsion Shielding Makeshift Hacking Suite Improved System Shield Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Zionite Light Carapace Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Zionite Laser-S Companion Sword > --- INVENTORY -------- Light Nuclear Core Improved Reaction Control System Makeshift Propulsion Shielding Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite Improved System Shield Improved Datajack [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 . . . 4 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . Utility 5 | . . 1 1 . . . 3 . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 97 | 6 7 23 6 18 5 8 7 . 4 . . 4 9 Power 10 | 1 1 2 1 1 . 1 . . . . . 1 2 Engine 7 | 1 1 2 1 1 . . . . . . . 1 . Core 2 | . . . . . . 1 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 30 | 2 2 9 1 9 2 3 . . 1 . . . 1 Treads 21 | 2 1 7 1 8 2 . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . Wheel 2 | . 1 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 5 | . . . . 1 . 3 . . 1 . . . . Utility 34 | 1 2 7 2 3 2 3 5 . 2 . . 2 5 Device 5 | . . . . 1 . 1 1 . 1 . . . 1 Storage 6 | 1 1 2 . . . 1 . . . . . . 1 Processor 2 | . . . . . . 1 . . 1 . . . . Hackware 7 | . . . . 1 1 . 4 . . . . . 1 Protection 14 | . 1 5 2 1 1 . . . . . . 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 2 5 2 5 1 1 2 . 1 . . 1 1 Energy Gun 3 | . . 2 . . . . . . . . . . 1 Energy Cannon 3 | . . . . 2 . . . . . . . 1 . Ballistic Gun 10 | 2 1 3 1 2 1 . . . . . . . . Ballistic Cannon 3 | . . . 1 . . . 1 . 1 . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . 1 . . . . . . Unidentified Prototypes 15 | . . . . 4 . 1 . . 2 . 1 . 7 Corrupted Parts 1 | . 1 . . . . . . . . . . . . System Corruption 4 | . 4 . . . . . . . . . . . . Parts Lost 36 | . 3 6 5 4 . 1 . . . . . 2 15 Power 6 | . . 1 1 1 . . . . . . . 1 2 Propulsion 11 | . 1 3 . 2 . . . . . . . . 5 Utility 12 | . 1 . 2 . . 1 . . . . . 1 7 Weapon 7 | . 1 2 2 1 . . . . . . . . 1 Highest Loss Streak 12 | . 2 4 2 2 . 1 . . . . . 2 12 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Backups 12 | 2 7 14 14 14 15 14 4 6 9 10 10 9 7 Power 1 | . 1 2 1 1 1 1 1 1 1 2 2 1 . Propulsion 4 | 1 1 2 4 6 7 6 . . . 1 1 . . Utility 3 | . 1 4 3 3 4 4 2 4 5 5 5 5 5 Weapon 1 | . 1 4 3 1 1 1 . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 13 | . 1 6 1 . . 2 . . 1 . . . 2 Power 2 | . . 2 . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 5 | . 1 1 . . . . . . 1 . . . 2 Weapon 4 | . . 2 1 . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 89 94 93 95 100 96 76 80 85 86 85 82 62 Engine 6 | . 14 10 8 9 9 4 . . . . . . 3 Core 2 | . . . . . . 4 6 6 6 6 6 5 . Treads 27 | . 27 27 36 34 36 35 . . . . . . . Flight 4 | . . . . . . . 26 26 26 26 25 26 19 Device 5 | . . . . 6 8 8 6 6 6 6 6 5 3 Storage 9 | . 14 11 9 9 9 9 6 6 6 6 6 6 3 Hackware 7 | . . . . 4 9 9 23 26 26 26 25 23 14 Protection 10 | . 4 19 21 13 9 8 . . . . . 2 5 Ballistic Gun 13 | . 27 19 16 10 18 13 . . . . . . . Slashing Weapon 1 | . . . . 1 . 1 5 6 6 6 6 6 6 Peak Build Rating 59 | 6 7 20 25 26 23 32 41 40 52 47 47 52 59 Average Rating 23 | 4 6 17 22 21 22 23 38 40 46 47 46 47 41 On Entrance 28 | . 6 7 20 22 23 23 28 40 40 47 47 47 50 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 43 | 13 28 37 42 43 37 37 20 20 20 20 20 23 26 Greatest Support 86 | 40 40 66 86 86 80 80 20 20 21 21 21 26 26 Greatest Overweight (x) 2 | . 1 2 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 13 | 6 11 15 15 15 15 14 10 10 10 10 10 10 7 Most Carried 15 | 4 12 15 15 15 15 15 10 6 10 10 10 10 9 Average Carried 12 | 2 7 14 14 14 14 14 4 6 9 10 10 9 7 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 5 Final Carried 15 | 4 11 15 15 15 15 10 6 6 10 10 10 7 5 Class Distribution -------------------- 59% | Scavenger-Mutant 23% | Mutant 14% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Matter Collected 2785 | 179 448 581 319 764 137 119 . . 13 40 92 30 63 Remotely . | . . . . . . . . . . . . . . Salvage Created 3594 | . 667 1465 442 628 166 . . . 13 . . 34 179 Parts 203 | . 38 85 16 29 13 . . . 2 . . 4 16 Haulers Intercepted 8 | . 1 4 . 3 . . . . . . . . . Recyclers Shooed 13 | . . 9 3 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 60 | . 13 22 7 11 2 . . . . . . 1 4 Melee 5 | . . . . . . . . . . . . 1 4 Guns 48 | . 13 21 5 7 2 . . . . . . . . Cannons 6 | . . . 2 4 . . . . . . . . . Classes Destroyed 12 | . 4 6 1 . . . . . . . . . 1 Worker 1 | . 1 . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . Hauler 8 | . 1 4 . 3 . . . . . . . . . Recycler 8 | . . 5 1 1 1 . . . . . . . . Operator 5 | . 2 1 . 1 . . . . 1 . . . . Watcher 2 | . . 2 . . . . . . . . . . . Swarmer 7 | . . 7 . . . . . . . . . . . Grunt 33 | . 13 7 4 9 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 3 | . . 2 1 . . . . . . . . . . Sentry 11 | . . 6 1 2 2 . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . 4 Best Kill Streak 7 | . 2 7 2 3 2 . . . . . . 1 2 Combat Bots Only 7 | . 2 7 2 3 1 . . . . . . 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 . . . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Hostile Shots Fired 476 | . 66 108 82 57 12 15 . . 1 16 1 42 76 Missed 142 | . 16 18 20 17 5 5 . . . 10 1 21 29 Hits 334 | . 50 90 62 40 7 10 . . 1 6 . 21 47 Melee 25 | . . 15 9 . . . . . . . . 1 . Projectile 309 | . 50 75 53 40 7 10 . . 1 6 . 20 47 Critical Strikes 10 | . . 2 6 2 . . . . . . . . . Part Disruptions 1 | . . . . 1 . . . . . . . . . Damage Taken 6348 | . 680 1407 1148 666 102 155 . . 16 91 . 284 1799 Core 1349 | . 88 241 73 32 16 44 . . . 13 . 79 763 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 152 | . . . . . . . . . . . . . 152 Regen/Repaired (Parts) 44 | . . . . . . . . . 21 . . 23 . Core Remaining (%) 68 | 100 64 39 . . . 70 . . . . . . . Volleys Fired 345 | . 78 123 56 61 7 . . . . . . . 20 Largest 2 | . 2 2 2 2 2 . . . . . . . 1 Hottest 70 | . 40 70 56 56 48 . . . . . . . 60 Shots Fired 665 | . 155 246 111 119 14 . . . . . . . 20 Gun 602 | . 155 246 97 70 14 . . . . . . . 20 Cannon 63 | . . . 14 49 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 589 | . 155 190 111 119 14 . . . . . . . . Thermal 76 | . . 56 . . . . . . . . . . 20 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 11 19 9 11 6 . . . . . . . . Robot Miss Streak 6 | . 5 6 3 2 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 456 | . 101 168 86 74 9 . . . 3 . . 3 12 Core Hits 171 | . 39 71 22 27 5 . . . 1 . . 1 5 Critical Kills 3 | . . 1 . 2 . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 10 | . . 5 1 4 . . . . . . . . . Burn 3 | . . 3 . . . . . . . . . . . Destroy 5 | . . 2 1 2 . . . . . . . . . Blast 2 | . . . . 2 . . . . . . . . . Melee Attacks 67 | . . . . 4 . 4 . . 16 . 6 8 29 Impact . | . . . . . . . . . . . . . . Slashing 67 | . . . . 4 . 4 . . 16 . 6 8 29 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6798 | . 1078 2040 1344 1314 142 . . . 214 . . 209 457 Guns 5089 | . 1076 2040 1112 719 142 . . . . . . . . Cannons 827 | . . . 232 595 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 880 | . . . . . . . . . 214 . . 209 457 Ramming 2 | . 2 . . . . . . . . . . . . Kinetic 5365 | . 1076 1489 1344 1314 142 . . . . . . . . Thermal 551 | . . 551 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 880 | . . . . . . . . . 214 . . 209 457 Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . 4 . 3 3 3 . . . . . . 2 16 Average Corruption 3 | . 4 . 1 3 3 . . . . . . 1 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 60 | . 1 . 3 25 13 . . . . . . 1 17 Message Errors 14 | . . . 1 6 4 . . . . . . . 3 Matter Fused 15 | . . . . 6 4 . . . . . . . 5 Heat Flow Errors 9 | . . . 1 4 1 . . . . . . 1 2 Energy Discharges 6 | . 1 . . 1 1 . . . . . . . 3 Data Loss (minor) 8 | . . . . 4 2 . . . . . . . 2 Data Loss (major) 4 | . . . 1 2 . . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . . . Alerts 2 | . . . . 1 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 124 | . . . . . . . . . 93 . . 23 8 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 124 | . . . . . . . . . 93 . . 23 8 Knockbacks 14 | . . . 5 9 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . . 4 8 . . . . . . . . . Secondary 2 | . . . 1 1 . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 259 | . 46 202 197 247 195 28 . . . . . 120 259 Average Temperature 53 | . 11 69 56 41 113 15 . . . . . 87 57 Received Heat Transfer 2117 | . 369 297 549 351 27 72 . . . . . 29 423 Effects 1 | . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . Heat Transferred 1850 | . . 1850 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 155 | . 120 155 65 113 25 . 4 . 54 . . . . Initial 9 | . . 2 . 9 . . . . . . . . . Average 42 | . 37 93 13 29 1 . . . 18 . . . . Influence Increases 1990 | . 409 643 187 386 45 . 8 . 147 120 45 . . Destroy 0b10 Robot/C 1100 | . 260 440 140 220 40 . . . . . . . . Destroy 0b10 Robot/NC 115 | . 15 65 5 25 5 . . . . . . . . Destroy Leader 270 | . 62 122 40 46 . . . . . . . . . Successful Hack 48 | . 12 . . 12 . . 8 . 16 . . . . Disable Machine 60 | . . . . 45 . . . . 15 . . . . Destroy Structure 22 | . . 1 2 8 . . . . 11 . . . . Partial Spotted 30 | . . . . . . . . . 30 . . . . Lose Combat Pursuer 345 | . 60 15 . 30 . . . . 75 120 45 . . Influence Decreases 1990 | . 402 650 163 410 45 . 8 . 141 63 103 5 . Entered New Map 41 | . . 5 . 15 . . . . . 3 13 5 . Time Decay 1735 | . 376 541 143 335 45 . 4 . 141 60 90 . . Lost Part 146 | . 26 60 20 40 . . . . . . . . . Purge Threat 68 | . . 44 . 20 . . 4 . . . . . . Squads Dispatched 12 | . 2 . 4 4 . . . . 2 . . . . Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . 2 . . 2 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . 4 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Distress Signals 12 | . 4 6 . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 169 | . 32 40 8 23 2 10 1 6 10 8 2 12 15 Peak Tracking Total 11 | . 5 7 4 5 1 7 3 6 6 4 3 11 6 Tactical Retreats 18 | . 3 1 . 2 . . . . 4 2 1 1 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Traps Triggered 8 | . . . 1 5 . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 1 | . 1 . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Machines Disabled 5 | . . . . 3 . . . . 1 . . . 1 Max in Single Turn 1 | . . . . 1 . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Machines Accessed 29 | . 2 3 3 4 2 5 1 . 7 . 1 1 . Terminals 17 | . 2 3 2 4 2 . 1 . 3 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . . Total Hacks 74 | . 2 6 8 8 3 15 12 . 16 . 1 3 . Successful 47 | . 2 2 . 5 . 15 9 . 10 . 1 3 . Failed 27 | . . 4 8 3 3 . 3 . 6 . . . . Catastrophic 7 | . . 2 2 1 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 2 6 5 5 3 . 11 . 12 . . 4 . Terminals 45 | . 2 6 5 8 3 . 12 . 9 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 3 . . . . . 1 . . . . Terminal Hacks 37 | . . 1 . 5 . 15 9 . 3 . 1 3 . Record 6 | . . . . . . 6 . . . . . . . Part Schematic 5 | . . . . . . . 2 . . . . 3 . Robot Analysis 8 | . . . . . . 8 . . . . . . . Open Door 5 | . . . . 3 . 1 . . . . 1 . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . Unreport Threat 4 | . . 1 . 1 . . 2 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . 1 . 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 6 | . 2 1 . . . . . . 3 . . . . Terminals 4 | . 2 1 . . . . . . 1 . . . . Assimilate 2 | . 1 . . . . . . . 1 . . . . Operators 2 | . 1 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Fabnet 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . . 2 3 4 2 . 1 . 6 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 2 . . . . 17 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 19 | . . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Total Allies 2 | . 1 . . . . . . . 1 . . . . Largest Group 1 | . 1 . . . . . . . 1 . . . . Highest-Rated Group 10 | . 10 . . . . . . . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Active Infowar (turns) 1200 | . . . . . . . . . 358 125 233 234 250 Sensors 1200 | . . . . . . . . . 358 125 233 234 250 Robot Analysis Total 8 | . . . . . . 8 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Turns Passed 10579 | 89 1002 1702 730 1221 651 3403 107 72 371 125 235 328 543 Spaces Moved 8526 | 51 392 753 328 550 364 1946 325 136 864 437 637 1035 708 Core 19 | 7 . . . . . . . . . . . . 12 Treads 4229 | 44 378 642 328 550 364 1923 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 125 | . 14 111 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4153 | . . . . . . 23 325 136 864 437 637 1035 696 Fastest Speed 25 | 50 115 115 160 160 160 28 28 28 28 28 28 25 25 Average Speed 94 | 144 158 154 160 160 160 158 28 28 28 28 28 27 29 Slowest Speed 240 | 160 160 240 160 160 160 160 28 28 28 28 28 28 105 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . 3 3 . 10 2 . . . Potential Cave-ins 12 | . . . . . . 1 . . . . . . 11 Cave-ins Triggered 4 | . . . . . . . . . . . . . 4 Exploration Rate (%) 56 | 4 63 75 27 64 86 95 10 71 20 61 75 88 52 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . 1 . . . 1 . 2 . Known Exits Taken 5 | . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . . Scrap Searched 16 | . . . . . . 9 . . . 1 2 4 . Spaces Dug 36 | . . . . . . 4 . . 11 . 6 . 15 Terrain Destroyed 39 | . . . 1 2 . 4 . . 11 . 6 . 15 Melee 25 | . . . . . . 4 . . 11 . 6 . 4 Projectile 14 | . . . 1 2 . . . . . . . . 11 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Total 10289 | 66 633 1075 424 768 425 2261 338 169 960 436 683 1070 981 Wait 1059 | . 138 134 25 96 41 286 . 34 55 2 38 17 193 Move 8478 | 50 391 752 327 549 363 1939 319 135 844 432 636 1034 707 Hop 17 | . . . . . . 3 3 . 9 2 . . . Pick Up 96 | 10 13 23 8 15 1 3 4 . 9 . . 2 8 Fast Attach 18 | . . . . 6 2 4 . . . . 2 1 3 Attach 66 | 6 4 11 6 9 . 5 7 . 4 . . 4 10 Detach 4 | . . 1 . . . . 1 . 2 . . . . Swap 41 | . 4 13 . 15 4 1 2 . . . . 1 1 Drop 77 | . 3 18 2 13 7 16 2 . 3 . 1 3 9 Fire 345 | . 78 123 56 61 7 . . . . . . . 20 Melee 67 | . . . . 4 . 4 . . 16 . 6 8 29 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . 18 . . . 1 Rewire . | . . . . . . . . . . . . . . Trap 1 | . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 14) 342 | -10/Materials | Discovered new exit (range 9) 553 | -10/Materials | Discovered new exit (range 13) 1092 | -10/Materials | Entered another Materials area 1092 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -9/Materials | Destroyed 7 combat bots 1274 | -9/Materials | Lost 4 parts (3n1w) 1499 | -9/Materials | Discovered new exit (range 7) 1881 | -9/Materials | Core integrity fell below 50% 2015 | -9/Materials | Build established: Scavenger-Mutant 2289 | -9/Materials | Discovered new exit (range 8) 2555 | -9/Materials | Build established: Mutant 2576 | -9/Materials | Discovered new exit (range 16) 2705 | -9/Materials | Discovered new exit (range 5) 2794 | -9/Materials | Entered another Materials area 2794 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2999 | -8/Materials | Discovered new exit (range 8) 3070 | -8/Materials | Garrison activated, responded to threat 3232 | -8/Materials | Discovered new exit (range 3) 3301 | -8/Materials | Build established: Scavenger-Mutant 3454 | -8/Materials | Garrison activated, responded to threat 3524 | -8/Materials | Entered Storage 4138 | -8/Storage | Identified exit to Recycling 4147 | -8/Storage | Used back door to open Recycling access 4186 | -8/Storage | Allied Derelicts emerged from ambush trap array 4447 | -8/Storage | Discovered new exit (range 6) 4615 | -8/Storage | Garrison activated, responded to threat 4745 | -8/Storage | Entered Recycling 4941 | -8/Recycling | Discovered new exit (range 12) 5358 | -8/Recycling | Scanned before Scraplab entrance 5380 | -8/Recycling | Entered Scraplab 5393 | -8/Recycling | Discovered new exit (range 2) 5396 | -8/Recycling | Entered Scraptown 5396 | -8/Scraptown | System corruption cleaned by C-Scrubber 5854 | -8/Scraptown | Visited Comm Corps 5940 | -8/Scraptown | Visited Cyclists 5979 | -8/Scraptown | Visited Cave Peace 6296 | -8/Scraptown | Visited Awakened 6329 | -8/Scraptown | Visited Bundlers 6601 | -8/Scraptown | Discovered new exit (range 5) 6732 | -8/Scraptown | Visited IN-MT5's Study 6788 | -8/Scraptown | Visited UFD Registry 6788 | -8/Scraptown | Registered with UFD as "Novagunner" 6864 | -8/Scraptown | Entered Cyclist Reading Room 6976 | -8/Scraptown | Visited Infowarlord's Domain 6998 | -8/Scraptown | Visited Chapter 10 7046 | -8/Scraptown | Visited Research Penetration Think Tank 7105 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7121 | -8/Scraptown | Found DCF Scrap (29 items) 7371 | -8/Scraptown | Visited Analyses Database 7405 | -8/Scraptown | Visited Scrap Suit Storage 7445 | -8/Scraptown | Visited Scrapoid Pod Storage 7558 | -8/Scraptown | Discovered new exit (range 5) 7616 | -8/Scraptown | Visited Abandonware Association 7630 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7638 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 7685 | -8/Scraptown | Visited Curators Association 7728 | -8/Scraptown | Visited Sword Containment 8331 | -8/Scraptown | Met Optimus 8331 | -8/Scraptown | Accepted into 0bPrime 8731 | -8/Scraptown | Civil war broke out across Scraptown 8737 | -8/Scraptown | Found Siege Cannon Replica 8799 | -8/Scraptown | Entered Factory 8799 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 8869 | -6/Factory | Spotted B-75 Beast 8906 | -6/Factory | Sucked down chute 8906 | -6/Factory | Entered Waste 8909 | -6/Waste | Spotted C-40 Crusher 8911 | -6/Waste | Spotted C-40 Crusher 8927 | -6/Waste | Spotted C-40 Crusher 8958 | -6/Waste | Spotted C-40 Crusher 8968 | -6/Waste | Spotted C-40 Crusher 8968 | -6/Waste | Spotted C-40 Crusher 8974 | -6/Waste | Discovered new exit (range 16) 8978 | -6/Waste | Entered Factory 9025 | -6/Factory | Repaired Cesium-ion Thruster 9057 | -6/Factory | Discovered new exit (range 5) 9058 | -6/Factory | Identified exit to Factory 9076 | -6/Factory | Build established: Hacker-Sprinter 9242 | -6/Factory | Identified exit to Lower Caves 9349 | -6/Factory | Entered Lower Caves 9385 | -6/Lower Caves | Learned location of Zion (-6) 9429 | -6/Lower Caves | Discovered new exit (range 9) 9430 | -6/Lower Caves | Identified exit to Lower Caves 9474 | -6/Lower Caves | Entered another Lower Caves area 9515 | -6/Lower Caves | Encountered a Warlord checkpoint 9668 | -6/Lower Caves | Learned location of 1 exit from Factory 9682 | -6/Lower Caves | Found Alien Artifact 9682 | -6/Lower Caves | Identified Core Expander 9682 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 9708 | -6/Lower Caves | Discovered new exit (range 3) 9709 | -6/Lower Caves | Identified exit to Zion 9709 | -6/Lower Caves | Entered Zion 9735 | -6/Zion | Discovered new exit (range 15) 9739 | -6/Zion | Identified exit to Proximity Caves 9760 | -6/Zion | Learned location of Quarantine (-2) 9772 | -6/Zion | Given the Hacking Drone Bay 9862 | -6/Zion | Learned location of Warlord (-5) 9942 | -6/Zion | Turned away by Imprinter 9994 | -6/Zion | Attacked by Zionites 10009 | -6/Zion | Destroyed Imprinter 10012 | -6/Zion | Extracted access codes from Imprinter's data core 10033 | -6/Zion | Opened final containment barrier to the Deep Caves 10036 | -6/Zion | Discovered new exit (range 3) 10036 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10037 | -6/Zion | Identified exit to Deep Caves 10037 | -6/Zion | Entered Deep Caves 10096 | -6/Deep Caves | Z-Facility disabled 10147 | -6/Deep Caves | Found Prototype Protection 10148 | -6/Deep Caves | Identified Zio. Weapon Casing 10297 | -6/Deep Caves | Crushed by falling debris 10297 | -6/Deep Caves | System corruption reached 10% 10390 | -6/Deep Caves | Lost 12 parts (2p4n5u1w) 10524 | -6/Deep Caves | Crushed by falling debris 10528 | -6/Deep Caves | Crushed by falling debris 10531 | -6/Deep Caves | Core integrity fell below 50% 10535 | -6/Deep Caves | Crushed by falling debris 10566 | -6/Deep Caves | Core integrity fell below 20% 10579 | -6/Deep Caves | Lost 3 parts (1n2u) 10580 | -6/Deep Caves | Destroyed by O8-WSL(z) with Zionite Laser-S Last Messages --------------- Crushed by falling debris. Zio. Light Carapace crushed. The unstable cave ceiling collapses. SM-IEI(z) crushed by falling debris. 64 Matter crushed. SM-IEI(z) destroyed. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Flight Unit destroyed. System corrupted by crushing effect (+1). System corrupted: Matter fused (-9). The unstable cave ceiling collapses. Crushed by falling debris. Exp. Heat Sink destroyed. Zio. Weapon Casing destroyed. BW-K2F(z) destroyed. Acquired Prototype Reactor. Identified Zio. Light DM Reactor. Dropped Zio. Light DM Reactor. System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????#[!######???????????????????????? | | ????????????[!=[!!"#%!*[ #????###############????? | | ??????? ###!# =#?#### ##???? | | ?????? ### "####??### ### #???? | | ???????#####??##?????##!;## ##### | | ????# ###### # ##!=;# ## | | ????? # z ; [@ | | ????? =! | | ?????? z | | ?????? | | ?????## | | ?????# """"" """""" | | ??#### """"""""""""" | | ?## # """""""""""""" | | ?# """""""""""""" | | ?# [# """"""""""" | | ?###"# """???"""""""" | | ???##" """""??""""""" | | ???## """"""?""""""" | | ??##"# """""""""""""" | | ??#"## """"""""" " " | | ?## # """"""""" | | ?# """"""" | | ?# """""""" | | ?# """"" | | ?## " "" """""" | | ??### """"" """"""" | | ????# """""" | | ????## """""" """ | | ?????# """""" """"" | | ?????## """""" """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 15 Weapon Shielding 100 Evasion (%) 73 Recoil Reduction 4 Offensive Hacking 41 Defensive Hacking 10 Item Schematics ----------------- Weapon Mount | -6/Factory | Hacked Adv. Targeting Computer | -6/Factory | Hacked Tesla Rifle | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Point Defense System | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 16% | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeSubdwellerClaymores Manual? 0 Play Time 01:39:23 Cumulative 187.9 hours Start 2025.09.09 @ 12:11:59 End 2025.09.09 @ 14:07:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 9 Types 3/0/2/2/1/0/0/0/0/1 Lore% 86 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51d0b1a4-8344-4753-8e75-6045bb5be124