Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 10:36:31 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (66) 330 Value Destroyed (1032) 1032 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4696) 4696 TOTAL SCORE: 14658 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 235 Aligned with FarCom 300 Win 3000 Win Speed 1220 Friendly Fire -67 Cogmind --------- Core Integrity 1577/1600 Matter 131/300 Energy 94/100 System Corruption 0% Temperature Cool (12) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (8) --- Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY (13) ----- Large Storage Unit Experimental Optical Array Seismic Detector Improved Transmission Jammer Advanced Reaction Control System Improved Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Matter Neutralizer Power Sword > --- INVENTORY (15) --- Micro Nuclear Core Cooled VTOL Module Impulse Thruster Field Propulsion Array Structural Scanner Precision Matter Filter Stasis Canceller Advanced ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Heavy Phase Cannon Long-range Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster Flying Fortress v7 Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Precision Matter Filter Improved Transmission Jammer Advanced Reaction Control System Improved Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Phase Cannon Power Sword > --- INVENTORY -------- Micro Nuclear Core Cooled VTOL Module Field Propulsion Array Structural Scanner Stasis Canceller Advanced ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Hacking Suite Advanced System Shield Long-range Missile Launcher Enhanced Force Lance [Rating: 135] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 2 . . . . 1 1 . . Utility 11 | . . . 1 . . . 1 . 2 . . 2 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 68 | 5 1 3 18 1 1 . 5 9 5 . 3 4 2 5 4 2 Power 6 | . . 1 2 . . . 1 1 . . . . . 1 . . Engine 4 | . . 1 2 . . . 1 . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 19 | 2 1 1 8 . . . 1 1 1 . 1 . 1 2 . . Treads 2 | 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 17 | . 1 1 8 . . . 1 1 1 . 1 . 1 2 . . Utility 27 | 2 . . 3 1 . . 1 5 2 . 2 3 1 2 3 2 Device 10 | 2 . . . 1 . . . 1 . . 1 . . 2 2 1 Storage 3 | . . . 1 . . . . 2 . . . . . . . . Processor 4 | . . . . . . . . . 2 . 1 . 1 . . . Hackware 6 | . . . . . . . 1 1 . . . 2 . . 1 1 Protection 4 | . . . 2 . . . . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | 1 . 1 5 . 1 . 2 2 2 . . 1 . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . . . 1 . . 1 . Ballistic Gun 6 | 1 . . 3 . . . 1 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . . . 1 . . . 1 . 1 . Parts Lost 16 | . . . 14 . . . 1 . . . . . . . . 1 Power 2 | . . . 1 . . . 1 . . . . . . . . . Propulsion 8 | . . . 7 . . . . . . . . . . . . 1 Utility 3 | . . . 3 . . . . . . . . . . . . . Weapon 3 | . . . 3 . . . . . . . . . . . . . Highest Loss Streak 7 | . . . 7 . . . 1 . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | 2 5 4 4 6 5 5 4 14 15 14 13 14 13 13 13 14 Power . | . 1 . . . . 1 . . 1 1 1 1 1 . 1 1 Propulsion 2 | . 1 1 1 1 1 2 2 2 4 5 4 4 3 2 2 2 Utility 5 | . 1 1 1 1 . . . 6 7 6 6 6 6 8 7 7 Weapon 1 | 1 1 1 . 3 2 2 1 2 1 1 1 2 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 29 | . 3 . . . 3 . 1 4 1 2 2 1 . 3 . 9 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 5 | . 1 . . . . . . . . . . . . 1 . 3 Utility 14 | . . . . . 2 . . 3 1 1 1 1 . 1 . 4 Weapon 7 | . 2 . . . 1 . . 1 . . 1 . . . . 2 Tool/Special 2 | . . . . . . . . . . 1 . . . 1 . . Average Slot Usage (%) 78 | . 68 80 64 69 84 88 86 75 76 80 79 80 82 83 85 84 Engine 2 | . . 8 9 11 11 11 9 . . . . . . . . . Core 4 | . . . . . . . . 6 6 6 6 5 5 8 8 8 Flight 22 | . 3 25 24 33 33 33 34 23 20 20 20 17 21 22 21 17 Device 8 | . 28 28 11 8 11 11 9 5 6 6 5 5 5 7 14 15 Storage 5 | . . . . 6 11 11 9 7 6 6 6 5 5 4 4 4 Processor 4 | . . . . . . . . . 9 13 13 7 5 4 4 4 Hackware 11 | . . . . . . . 7 13 13 13 13 20 21 19 19 22 Protection 3 | . . . 3 11 11 11 9 2 . . . 3 8 5 4 4 Ballistic Gun 4 | . 14 14 8 . . . 2 8 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 5 6 6 6 4 . . . . Slashing Weapon 2 | . . . . . . . . . 4 6 6 5 5 4 4 4 Peak Build Rating 135 | 7 7 9 12 16 21 20 30 67 73 75 78 85 97 122 135 135 Average Rating 61 | 4 6 7 7 13 18 20 27 61 68 74 75 81 93 108 127 131 On Entrance 48 | . 7 6 9 6 16 21 20 30 60 73 75 76 85 95 122 128 Avg Prop Armor Cover (%) 31 | 31 31 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 55 | 3 3 7 13 10 14 11 16 42 36 36 36 42 49 55 54 54 Greatest Support 77 | 40 4 8 12 12 12 12 17 59 61 61 62 62 69 77 77 77 Greatest Overweight (x) 3 | . . . 3 . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 8 8 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 6 8 8 8 14 15 15 15 15 15 15 15 15 Most Carried 15 | 5 5 5 5 8 8 8 8 15 15 15 15 15 15 15 15 15 Average Carried 12 | 3 4 4 4 6 7 8 7 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 5 5 5 5 8 8 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 5 5 5 8 8 8 8 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 39% | Hacker-Scout 18% | Hacker-Mutant 13% | Mutant 9% | Scout 8% | Hacker-Ninja 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 1807 | 264 36 34 370 56 . 30 . 316 407 150 68 30 27 . 19 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2660 | 100 49 30 401 . . . 60 364 348 376 480 406 27 . 19 . Parts 147 | 6 6 2 37 . . . 4 27 17 . 29 15 1 . 3 . Haulers Intercepted 10 | . . . . . . . 1 4 1 . 2 2 . . . . Recyclers Shooed 4 | 1 2 . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 24 | . 3 2 16 . . . . 1 . 2 . . . . . . Guns 17 | . 3 2 12 . . . . . . . . . . . . . Cannons 3 | . . . . . . . . 1 . 2 . . . . . . AOE 4 | . . . 4 . . . . . . . . . . . . . Classes Destroyed 13 | 2 2 . 4 . . . 1 3 . 1 . . . . . . Worker 7 | . . . . . . . . 1 3 . 2 . 1 . . . Builder 6 | . . . . . . . . 3 . . 2 . . . 1 . Tunneler 3 | 1 . . . . . . . . 1 . 1 . . . . . Hauler 10 | . . . . . . . 1 4 1 . 2 2 . . . . Recycler 6 | 1 . . . . . . . 1 1 . 1 2 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 4 | . 1 . . . . . . 2 1 . . . . . . . Watcher 4 | . . . 2 . . . . 1 1 . . . . . . . Swarmer 12 | . 3 2 7 . . . . . . . . . . . . . Grunt 8 | . . . 8 . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . Compactor 2 | . . . . . . . . . . 2 . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 1 3 2 7 . . . 1 2 4 2 2 2 1 . 1 . Combat Bots Only 4 | . 3 2 4 . . . . 1 . 2 . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 . . . 1 1 1 1 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 182 | . 19 1 97 1 . . 22 4 . . 5 . . 4 . 29 Missed 74 | . 3 . 31 1 . . 11 3 . . 4 . . 3 . 18 Hits 108 | . 16 1 66 . . . 11 1 . . 1 . . 1 . 11 Melee 2 | . . . . . . . . . . . . . . . . 2 Projectile 106 | . 16 1 66 . . . 11 1 . . 1 . . 1 . 9 AOE 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 1907 | . 141 10 1108 . . . 149 149 . . 14 . . 25 . 311 Core 456 | . 31 . 304 . . . 84 . . . 14 . . . . 23 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 5 | . . . . . . . 5 . . . . . . . . . Regen/Repaired (Parts) 54 | . . . . . . . . . . . 54 . . . . . Core Remaining (%) 90 | 100 . 87 . . . 24 84 100 . . 98 100 100 100 100 98 Volleys Fired 205 | 14 27 16 46 . . . 16 58 . 16 3 . 1 2 1 5 Largest 2 | 1 1 1 2 . . . 1 2 . 1 1 . 1 1 1 1 Hottest 105 | 20 20 100 100 . . . 68 63 . 40 40 . 90 90 90 105 Shots Fired 256 | 14 27 16 65 . . . 16 90 . 16 3 . 1 2 1 5 Gun 171 | 14 27 13 56 . . . 9 52 . . . . . . . . Cannon 73 | . . . . . . . 7 38 . 16 3 . 1 2 1 5 Launcher 6 | . . . 6 . . . . . . . . . . . . . Special 6 | . . 3 3 . . . . . . . . . . . . . Kinetic 228 | 14 27 13 56 . . . 9 90 . 16 3 . . . . . Thermal 22 | . . 3 3 . . . 7 . . . . . 1 2 1 5 Explosive 6 | . . . 6 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 3 4 3 7 . . . 11 13 . 12 . . . . . . Robot Miss Streak 5 | 1 5 3 3 . . . . 3 . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 197 | 10 13 7 46 . 7 . 9 45 14 14 15 12 2 . 3 . Core Hits 79 | 5 8 2 26 . . . 1 15 7 4 7 4 . . . . Critical Kills 1 | . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 4 | . 1 . . . . . . 1 1 . 1 . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 140 | . . . . . 7 . . . 27 . 43 19 8 19 12 5 Impact 2 | . . . . . . . . . 2 . . . . . . . Slashing 131 | . . . . . . . . . 25 . 43 19 8 19 12 5 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . 6 . . . 7 . 8 5 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5738 | 78 100 75 1072 . . . 129 892 930 417 933 741 147 . 224 . Guns 1470 | 78 100 75 582 . . . 129 506 . . . . . . . . Cannons 803 | . . . . . . . . 386 . 417 . . . . . . Explosions 466 | . . . 466 . . . . . . . . . . . . . Melee 2975 | . . . . . . . . . 930 . 933 741 147 . 224 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2273 | 78 100 75 582 . . . 129 892 . 417 . . . . . . Thermal 24 | . . . 24 . . . . . . . . . . . . . Explosive 466 | . . . 466 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 129 | . . . . . . . . . 129 . . . . . . . Slashing 2846 | . . . . . . . . . 801 . 933 741 147 . 224 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 . . 2 . . . . . Average Corruption 1 | . . . . . . . . 1 . . 1 . . . . . Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 634 | . . . 80 . . . . . 156 . 96 113 63 . 126 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 80 | . . . 80 . . . . . . . . . . . . . Melee 554 | . . . . . . . . . 156 . 96 113 63 . 126 . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . 142 . . . . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 182 | . . 84 46 . . . 182 66 . 6 . . 46 75 50 172 Average Temperature 24 | . . 39 13 . . . 91 17 . 5 . . 25 13 30 95 Received Heat Transfer 261 | . 9 . 234 . . . 18 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . Heat Transferred 50 | . . . 50 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 2 . . . . . . . . . . . . . Low Security (%) 95 | 100 100 100 37 100 . 100 100 100 100 100 100 100 100 100 100 100 Level 1 3 | . . . 55 . . . . . . . . . . . . . Level 2 . | . . . 7 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 406 | 5 70 90 406 154 . . 22 59 14 15 180 51 11 90 41 35 Initial 154 | . . 11 . 154 . . . 4 2 . . 51 . . 38 9 Average 46 | . 31 36 231 130 . . 6 17 2 2 87 35 1 61 23 9 Influence Increases 2408 | 10 80 92 698 . . . 74 328 71 46 524 99 33 234 59 60 Destroy 0b10 Robot/C 720 | . 60 60 360 . . . . 20 . . 220 . . . . . Destroy 0b10 Robot/NC 210 | 10 5 . 15 . . . 5 60 40 . 45 20 5 . 5 . Destroy Leader 166 | . 10 10 74 . . . 2 18 4 . 44 4 . . . . Allied During Kill 61 | . . 4 7 . . . . . . . 50 . . . . . Successful Hack 314 | . 5 . 10 . . . 7 72 15 . 51 20 14 108 12 . Disable Machine 120 | . . . 30 . . . . 45 . . 30 . . 15 . . Destroy Structure 262 | . . 3 52 . . . . 8 12 46 24 10 14 36 27 30 Partial Spotted 300 | . . . 45 . . . 15 90 . . 30 45 . 60 15 . Lose Combat Pursuer 255 | . . 15 105 . . . 45 15 . . 30 . . 15 . 30 Influence Decreases 2373 | 10 50 122 302 292 104 . 62 334 76 47 417 204 35 166 110 42 Entered New Map 474 | . . 19 . 242 104 . . 8 4 1 . 56 2 . 30 8 Time Decay 1562 | 10 50 103 142 50 . . 62 326 72 28 292 130 33 166 70 28 Lost Part 146 | . . . 140 . . . . . . . . . . . . 6 Lost Ally 173 | . . . 20 . . . . . . 18 125 . . . 10 . Purge Threat 18 | . . . . . . . . . . . . 18 . . . . Squads Dispatched 27 | . . . 3 . . . 1 7 4 . 3 3 . 3 1 2 Investigation 9 | . . . 2 . . . 1 2 3 . . 1 . . . . Extermination 11 | . . . . . . . . 3 1 . 2 1 . 2 1 1 Reinforcement 5 | . . . 1 . . . . 1 . . . 1 . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 1 . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 15 | . 2 . 3 . . . 3 3 . . 2 . 1 . . 1 Communications Jammed 12 | . . . . . . . . . . . . . . 1 . 11 Distress Signals 12 | . . . . . . . . . . . . . . 1 . 11 Times Spotted 121 | . 7 4 26 1 . . 11 18 5 5 11 2 4 7 5 15 Peak Tracking Total 11 | . 4 3 7 2 . . 6 5 3 2 3 2 3 2 3 11 Tactical Retreats 12 | . . 1 2 . . . 3 1 . . 2 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 11 | . . . 2 . . . . 3 1 . 2 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 8 | . . . 2 . . . . 3 . . 2 . . 1 . . Max in Single Turn 1 | . . . 1 . . . . 1 . . 1 . . 1 . . Garrison Access 7 | . . . . . . . . 2 . . 1 . 2 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 73 | . 3 . 5 . 2 . 3 15 7 . 13 4 7 8 5 1 Terminals 41 | . 3 . 4 . . . 2 10 3 . 7 3 2 4 2 1 Fabricators 9 | . . . . . . . . 3 1 . 1 1 1 . 2 . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 . . Recycling Units 6 | . . . 1 . . . . . 3 . 1 . 1 . . . Scanalyzers 6 | . . . . . . . 1 . . . 2 . 1 2 . . Garrison Access 7 | . . . . . . . . 2 . . 1 . 2 1 1 . Total Hacks 167 | . 3 . 15 . 2 . 9 34 17 . 31 13 14 17 10 2 Successful 89 | . 1 . 3 . 2 . 2 20 7 . 20 8 10 10 5 1 Failed 77 | . 2 . 12 . . . 7 14 10 . 10 5 4 7 5 1 Catastrophic 15 | . 2 . 1 . . . 2 2 . . 5 1 . 2 . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . Manual 72 | . 2 . 4 . 1 . 4 19 7 . 11 7 7 5 5 . Terminals 108 | . 3 . 10 . . . 8 27 11 . 16 10 5 10 6 2 Fabricators 16 | . . . . . . . . 5 1 . 2 3 2 . 3 . Repair Stations 4 | . . . . . . . . . . . 2 . . 2 . . Recycling Units 14 | . . . 5 . . . . . 5 . 2 . 2 . . . Scanalyzers 15 | . . . . . . . 1 . . . 8 . 2 4 . . Garrison Access 8 | . . . . . . . . 2 . . 1 . 3 1 1 . Terminal Hacks 32 | . 1 . 3 . 2 . 1 5 2 . 5 5 1 5 1 1 Record 1 | . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . 1 . . . 1 1 1 . 1 . Branch Access Points 3 | . . . . . . . . 1 1 . . . . 1 . . Machine Index 2 | . . . . . . . . . . . 1 . . 1 . . Terminal Index 2 | . . . . . . . . 1 . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . Hauler Manifests 5 | . 1 . 2 . . . . 1 . . . . . 1 . . Registered Components 4 | . . . 1 . . . . 1 1 . . . . 1 . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . 1 2 1 . 1 . Network Status 5 | . . . . . . . . 1 . . 1 1 1 . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . . 2 . . 1 . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . 1 . 1 . 1 . . . Retrieve Components 3 | . . . . . . . . . 1 . 1 . 1 . . . Scanalyzer 12 | . . . . . . . 1 . . . 7 . 2 2 . . Insert Component 4 | . . . . . . . 1 . . . 2 . . 1 . . Analyze 4 | . . . . . . . . . . . 4 . . . . . Retrieve Study 4 | . . . . . . . . . . . 1 . 2 1 . . Garrison Access Hacks 7 | . . . . . . . . 2 . . 1 . 2 1 1 . Seal Access 7 | . . . . . . . . 2 . . 1 . 2 1 1 . Unauthorized Hacks 26 | . . . . . . . . 12 4 . 3 1 3 1 2 . Terminals 19 | . . . . . . . . 10 3 . 2 1 1 1 1 . Assimilate 4 | . . . . . . . . . 1 . . 1 1 . 1 . Botnet 8 | . . . . . . . . 3 2 . 2 . . 1 . . Operators 1 | . . . . . . . . 1 . . . . . . . . Skim 6 | . . . . . . . . 6 . . . . . . . . Fabricators 6 | . . . . . . . . 2 1 . 1 . 1 . 1 . Liberate 1 | . . . . . . . . . . . . . . . 1 . Haulers 4 | . . . . . . . . 1 1 . 1 . 1 . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 53 | . 2 . 5 . . . 2 10 6 . 8 4 4 7 4 1 Full Trace Events 5 | . . . 1 . . . . 1 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . 1 . 2 1 . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . Time 47 | . . . . . . . . . . . 47 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . 2 . . . 3 . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 23 | . . 1 . . . . . . . 19 . 1 1 . 1 . Largest Group 19 | . . 1 1 . . . . . . 19 11 1 2 . 1 . Highest-Rated Group 684 | . . 31 31 . . . . . . 684 452 26 52 . 26 . Highest-Rated Ally 50 | . . 31 31 . . . . . . 50 50 26 26 . 26 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 233 | . . 11 6 . . . . . . 136 80 . . . . . Total Damage 7447 | . . 106 104 . . . . . . 5485 1752 . . . . . Kills 20 | . . 1 2 . . . . . . 5 12 . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Active Infowar (turns) 4420 | 31 150 228 234 85 138 19 213 986 369 207 660 262 199 377 144 118 Optics 2310 | . . . . . . . . . 343 207 660 262 199 377 144 118 Sensors 790 | . . . . 85 138 19 213 335 . . . . . . . . Terrain 498 | 29 150 228 91 . . . . . . . . . . . . . Structural 2898 | . . . . . . . . 651 369 207 631 262 199 363 141 75 Seismic 753 | 31 150 228 234 . . . . . . . . . . . . 110 Machine Analysis 1192 | . . . . . . . . . 237 207 660 88 . . . . Jamming 507 | . . . . . . . . . . . . . . 245 144 118 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 4822 | 82 150 228 310 110 138 19 213 1236 369 207 660 262 199 377 144 118 Spaces Moved 9095 | 48 161 334 412 294 350 50 345 2349 792 238 1304 550 442 877 292 257 Core 126 | 30 96 . . . . . . . . . . . . . . . Treads 18 | 18 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8951 | . 65 334 412 294 350 50 345 2349 792 238 1304 550 442 877 292 257 Fastest Speed 29 | 50 40 37 32 34 34 34 29 29 35 35 35 37 33 30 30 30 Average Speed 34 | 91 46 37 35 34 34 34 29 34 35 35 35 37 33 30 30 31 Slowest Speed 275 | 160 60 40 275 34 114 34 34 35 35 35 37 37 33 33 30 33 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 46 | . 1 2 6 1 . . 3 18 1 . 2 . . 6 1 5 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 32 55 45 71 66 28 31 55 28 89 47 21 18 28 15 9 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 1 . . 2 . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 . . 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . 1 . . Scrap Searched 5 | . . 2 . 1 . 2 . . . . . . . . . . Spaces Dug 94 | . . 2 2 . . . . 6 12 . 24 5 7 18 9 9 Terrain Destroyed 144 | . . 3 48 . . . . 8 12 . 24 5 7 18 9 10 Melee 77 | . . . . . . . . . 12 . 24 5 6 16 9 5 Projectile 21 | . . 3 2 . . . . 8 . . . . 1 2 . 5 AOE 46 | . . . 46 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 10251 | 71 216 415 497 301 366 50 434 2660 844 346 1433 583 481 952 327 275 Wait 645 | . 20 61 14 3 . . 67 224 10 88 70 2 21 39 16 10 Move 8991 | 47 158 329 399 291 349 49 338 2313 790 237 1299 549 441 867 289 246 Hop 42 | . 1 2 6 1 . . 3 17 1 . 2 . . 3 1 5 Pick Up 72 | 5 3 3 4 4 3 . 2 22 5 2 5 4 3 6 . 1 Fast Attach 34 | 5 1 1 9 1 . . 3 . 3 . 1 3 2 3 1 1 Attach 27 | . . 2 8 1 1 . 1 2 . . 3 1 2 2 3 1 Detach 14 | . 1 . 5 . . . . . . . 3 1 1 1 2 . Swap 24 | . . . 3 . 1 1 2 8 2 . 1 . . 3 2 1 Drop 55 | . 5 1 3 . 5 . 2 14 6 3 3 4 2 7 . . Fire 205 | 14 27 16 46 . . . 16 58 . 16 3 . 1 2 1 5 Melee 140 | . . . . . 7 . . . 27 . 43 19 8 19 12 5 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 13) 233 | -10/Materials | Entered Mines 236 | -10/Mines | Received a Mining Laser from a helpful Derelict 241 | -10/Mines | Identified exit to Subcaves 336 | -10/Mines | Assembled infested the area 341 | -10/Mines | Assisted by a Guerilla fighting off Assembled 423 | -10/Mines | Discovered new exit (range 14) 433 | -10/Mines | Learned Materials terminal intel 461 | -10/Mines | Entered Materials 461 | -9/Materials | Accompanied by 1 ally 461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 462 | -9/Materials | Loaded intel: 12 terminal locations 543 | -9/Materials | Discovered new exit (range 14) 595 | -9/Materials | Discovered new exit (range 16) 600 | -9/Materials | Lost 7 parts (1p3n1u2w) 663 | -9/Materials | Core integrity fell below 50% 756 | -9/Materials | Lost 7 parts (4n2u1w) 771 | -9/Materials | Entered Mines 795 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 796 | -9/Mines | Found Prototype Device 796 | -9/Mines | Identified Exp. Sensor Array 841 | -9/Mines | Met a Derelict bent on vengeance 844 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 873 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 879 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 879 | -9/Mines | Discovered new exit (range 5) 881 | -9/Mines | Entered Exiles 893 | -9/Exiles | Met 8R-AWN 897 | -9/Exiles | Met EX-HEX 907 | -9/Exiles | Met EX-BIN 912 | -9/Exiles | Aligned with FarCom system 912 | -9/Exiles | Given EX-Vault access code 920 | -9/Exiles | Opened EX-Vault 924 | -9/Exiles | Found Flying Fortress v7 935 | -9/Exiles | Warned to stay clear of 0b10 Research branches 946 | -9/Exiles | Build established: Mutant 946 | -9/Exiles | Met EX-DEC 1004 | -9/Exiles | Learned location of Zion (-7) 1014 | -9/Exiles | Discovered new exit (range 10) 1019 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1019 | -9/Exiles | Entered Mines 1036 | -8/Mines | Discovered new exit (range 5) 1038 | -8/Mines | Entered Materials 1038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1151 | -8/Materials | Identified exit to Factory 1251 | -8/Materials | Entered Factory 1251 | -7/Factory | Evolved 2 slots: Propulsion x2 1339 | -7/Factory | Build established: Scout 1896 | -7/Factory | Build established: Hacker-Mutant 1964 | -7/Factory | Discovered new exit (range 16) 1990 | -7/Factory | Discovered new exit (range 11) 2023 | -7/Factory | Garrison activated, responded to threat 2110 | -7/Factory | Identified exit to Lower Caves 2216 | -7/Factory | Identified exit to Factory 2254 | -7/Factory | Learned Extension garrison access intel 2281 | -7/Factory | Learned 2 Upper Caves zone layouts 2296 | -7/Factory | Learned location of Lower Caves (-6) 2301 | -7/Factory | Learned location of 1 exit from Lower Caves 2314 | -7/Factory | Learned location of 2 exits from Archives 2339 | -7/Factory | Learned Hub_04(d) trap positions 2487 | -7/Factory | Entered another Factory area 2487 | -6/Factory | Evolved 2 slots: Utility x2 2494 | -6/Factory | Discovered new exit (range 6) 2570 | -6/Factory | Discovered new exit (range 3) 2765 | -6/Factory | Identified exit to Lower Caves 2789 | -6/Factory | Discovered new exit (range 14) 2792 | -6/Factory | Build established: Hacker-Scout 2856 | -6/Factory | Sucked down chute 2856 | -6/Factory | Entered Waste 2864 | -6/Waste | Spotted C-40 Crusher 2868 | -6/Waste | Warlord forces began an assault 2898 | -6/Waste | Spotted C-40 Crusher 2901 | -6/Waste | Spotted C-40 Crusher 2909 | -6/Waste | Allies destroyed C-40 Crusher 2922 | -6/Waste | Destroyed C-40 Crusher 2925 | -6/Waste | Spotted C-40 Crusher 2926 | -6/Waste | Spotted C-40 Crusher 2942 | -6/Waste | Destroyed C-40 Crusher 2952 | -6/Waste | Allies destroyed C-40 Crusher 2955 | -6/Waste | Spotted C-40 Crusher 2964 | -6/Waste | Allies destroyed C-40 Crusher 2973 | -6/Waste | Discovered new exit (range 21) 2981 | -6/Waste | Lost 8 allies 3063 | -6/Waste | Entered Factory 3063 | -6/Factory | Accompanied by 11 allies 3088 | -6/Factory | Spotted B-75 Beast 3109 | -6/Factory | Garrison activated, responded to threat 3142 | -6/Factory | Discovered new exit (range 3) 3224 | -6/Factory | Central database locked down 3305 | -6/Factory | Discovered exit to Lower Caves (range 8) 3423 | -6/Factory | Identified exit to Factory 3658 | -6/Factory | Repaired Broken Enh. Force Lance 3723 | -6/Factory | Entered another Factory area 3723 | -5/Factory | Evolved 2 slots: Utility x2 3902 | -5/Factory | Identified exit to Factory 3985 | -5/Factory | Entered another Factory area 3985 | -4/Factory | Accompanied by 1 ally 3985 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4063 | -4/Factory | Spotted B-86 Titan 4154 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 4166 | -4/Factory | Identified exit to Research 4184 | -4/Factory | Entered Research 4184 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4204 | -3/Research | Discovered new exit (range 22) 4237 | -3/Research | Identified exit to Testing 4293 | -3/Research | Found Prototype Device 4296 | -3/Research | Identified Exp. EM Disruption Field 4340 | -3/Research | Spotted B-86 Titan 4557 | -3/Research | Discovered new exit (range 9) 4561 | -3/Research | Entered another Research area 4561 | -2/Research | Evolved 2 slots: Utility x2 4613 | -2/Research | Identified exit to Access 4632 | -2/Research | Build established: Hacker-Ninja 4705 | -2/Research | Entered Access 4705 | -1/Access | Evolved 2 slots: Utility x2 4758 | -1/Access | Spotted B-99 Colossus 4822 | -1/Access | Discovered new exit (range 4) 4823 | *** | Escaped! Last Messages --------------- 04814_ Penetrated by Slug. 04815_ U-05 Engineer builds a Wall. 04816_ W-44 Eye distress signal jammed. 04817_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2D. 04817_ W-44 Eye distress signal jammed. 04817_ Slug penetrates Wall. 04818_ W-44 Eye distress signal jammed. 04822_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04822_ W-44 Eye distress signal jammed. 04822_ U-05 Engineer builds a Wall. 04822_ C-57 Dissector knocked back. 04822_ K-01 Serf destroyed. 04822_ Knocked back. 04822_ The Access Shell folds into the floor. 04822_ Knocked back. 04822_ EXIT=FOUND 04822_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????BB?????????????????? #????????? | | #########?????????BB?????????????????# +????????? | | #########????????????????????????????# #????????? | | ##????????????????????????????# #????????? | | ? ##????????????????????????????# #????????? | | ?? ##??########??????????###?????# w#????????? | | ? ##??########?########## ####### #????????? | | ?## ##?? ""?" #????????? | | ?## ### "??" #????????? | | ?## ### ???" !%=##???????? | | ?## ?????" #???????? | | ?## ???????" "@ %*#???????? | | ?## ????????" "" #???????? | | ### ?????????" #???????? | | ######+"## ???BB????" c##???????? | | % # ???BB????" """ """ w #???????? | | BB# ?????????" """T""" c##???????? | | BB##?????????########## ;# # #????????? | | ####################";####### #????????? | | ############################# #????????? | | ### # ### #????????? | | ### # ###h #????????? | | ### # ### #????????? | | ### # ### #????????? | | ### # ### #????????? | | ### # ### ##???????? | | ###################+###########/##### #???????? | | #???????? | | / | | ################# # * | | ################## ## | | " " ##???????????????# #?? | | """ """ ##???????????????# #?? | | """ """ = ##???????????????+ #??? | | " " ##???????????????# #???##+### | | ##???????????????# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 76 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Force Lance | 10% | -6/Factory | Broken Studied --------- Mic. Nuclear Core | -6/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Nuclear Pulse Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoBehemothLaser Manual? 0 Play Time 01:24:20 Cumulative 225.6 hours Start 2026.04.25 @ 09:13:49 End 2026.04.25 @ 10:36:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 142 Adventurer 4 Explorer 0 Win Type 0 Total 43 Types 42/0/1/0/0/0/0/0/0/0 Lore% 86 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0b1cec4-84e1-419d-850d-a271d9a57e27