Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 01:20:40 Player: Moddy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (4267) 4267 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (983) 983 TOTAL SCORE: 9160 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 120 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -59 Cogmind --------- Core Integrity 0/850 Matter 187/300 Energy 150/150 System Corruption 5% Temperature Hot (215) Movement Core (2700) Ox53 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Cargo Storage Unit Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (15) > --- WEAPON (3) ------- Heavy Ion Cannon Phase Cannon > --- INVENTORY (30) --- Deuterium Engine Angular Momentum Engine Advanced Signal Interpreter Hacking Suite Authchip [R/Combat] Relay Coupler [Swarmer] (23) Relay Coupler [Demolisher] (25) Relay Coupler [Specialist] (18) Relay Coupler [Hunter] (19) Relay Coupler [Heavy] (12) KE Penetrator Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Cargo Storage Unit Compact Battery Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- PD Laser > --- INVENTORY -------- Deuterium Engine Angular Momentum Engine Micro Fission Core Advanced VSS Leg Advanced Signal Interpreter Hacking Suite Authchip [R/Combat] Relay Coupler [Swarmer] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] PD Laser Heavy Ion Cannon KE Penetrator Smartbomb Launcher [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon Katana Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 1 2 . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 91 | . 3 9 19 3 38 1 18 Power 13 | . . 2 3 . 7 . 1 Engine 8 | . . 2 2 . 3 . 1 Core 4 | . . . 1 . 3 . . Reactor 1 | . . . . . 1 . . Propulsion 33 | . . 3 9 1 18 . 2 Treads 7 | . . 2 . . 4 . 1 Leg 21 | . . . 6 1 14 . . Wheel . | . . . . . . . . Hover 2 | . . . 2 . . . . Flight 3 | . . 1 1 . . . 1 Utility 19 | . 2 . 2 2 5 1 7 Device 9 | . . . 1 2 2 1 3 Storage 3 | . 1 . . . 1 . 1 Processor 2 | . . . 1 . 1 . . Hackware 2 | . . . . . . . 2 Protection 3 | . 1 . . . 1 . 1 Artifact . | . . . . . . . . Weapon 26 | . 1 4 5 . 8 . 8 Energy Gun 9 | . . 2 . . 4 . 3 Energy Cannon 5 | . . 1 1 . 1 . 2 Ballistic Gun 4 | . . 1 . . 1 . 2 Ballistic Cannon 2 | . . . 1 . 1 . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . Unidentified Prototypes 5 | . . 3 1 . . . 1 Parts Lost 50 | . . . 8 . 18 . 24 Power 3 | . . . . . 1 . 2 Propulsion 23 | . . . 6 . 10 . 7 Utility 11 | . . . 1 . 3 . 7 Weapon 13 | . . . 1 . 4 . 8 Highest Loss Streak 9 | . . . 3 . 6 . 9 To Critical Strikes 2 | . . . . . . . 2 Average Backups 14 | 6 8 9 9 9 17 23 20 Power 2 | 1 1 1 2 2 3 3 3 Propulsion 1 | 4 2 . 1 3 1 2 1 Utility 6 | . 1 3 2 1 9 12 10 Weapon 3 | 1 3 3 3 2 2 5 4 Tool/Special . | . . . . . . . . Unused Backups 43 | . 2 . 7 1 21 . 12 Power 12 | . . . 2 1 6 . 3 Propulsion 3 | . . . . . 3 . . Utility 21 | . 2 . 2 . 9 . 8 Weapon 7 | . . . 3 . 3 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 98 99 97 92 86 92 80 Engine 5 | . 14 11 7 . 5 . . Core 1 | . . . 1 7 1 . . Reactor 1 | . . . . . . 7 5 Treads 5 | . . 19 3 . 8 . 1 Leg 20 | . 28 22 23 30 14 30 21 Flight 1 | . . 1 4 . . . 1 Device 11 | . . . 8 15 15 15 10 Storage 8 | . 14 11 9 7 6 7 11 Processor 4 | . . . 2 7 8 7 1 Protection 3 | . 12 11 6 . 1 . 1 Energy Gun 8 | . 20 13 4 . 10 7 5 Energy Cannon 4 | . . 6 9 7 2 7 1 Ballistic Gun 1 | . . . 3 7 . . 3 Ballistic Cannon 1 | . . . 3 . 1 . . Special Weapon 1 | . . . . . . . 5 Slashing Weapon 4 | . 7 2 2 7 6 7 . Peak Build Rating 85 | 6 9 16 25 32 76 75 85 Average Rating 44 | 6 8 13 20 28 54 75 77 On Entrance 30 | 6 6 9 16 23 32 75 75 Naked Turns . | . . . . . . . . Heaviest Build 175 | 14 26 30 37 30 171 172 175 Greatest Support 159 | 20 20 20 43 62 159 88 150 Greatest Overweight (x) 53 | . 1 1 5 . 2 1 53 Average Overweight (x) . | . . 1 . . . 1 1 Largest Inventory Capacity 30 | 8 10 10 10 10 30 30 30 Average Capacity 18 | 8 9 10 10 10 21 30 30 Most Carried 30 | 6 10 10 10 10 30 30 30 Average Carried 17 | 6 8 9 9 9 20 30 26 Final Capacity 30 | 8 10 10 10 10 30 30 30 Final Carried 30 | 6 10 10 10 10 30 30 11 Class Distribution -------------------- 38% | Mutant 21% | Hauler-Mutant 10% | Scavenger-Mutant 8% | Scavenger-Tank 4% | Bothacker-Gunner 4% | Bothacker-Mutant 3% | Scavenger-Gunner 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Matter Collected 1730 | 200 10 107 407 43 637 49 277 Remotely . | . . . . . . . . Salvage Created 3983 | . 17 267 981 45 1819 49 805 Parts 186 | . 1 17 51 5 60 2 50 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Combat Hostiles Destroyed 66 | . . 5 16 1 21 1 22 Melee 9 | . . . 3 . 6 . . Guns 26 | . . 2 3 . 8 . 13 Cannons 21 | . . 3 9 1 7 1 . AOE 10 | . . . 1 . . . 9 Classes Destroyed 12 | . 1 4 4 1 1 . 1 Worker 4 | . . 1 1 . . . 2 Builder 2 | . . . 1 . . . 1 Recycler 4 | . . 2 2 . . . . Operator 1 | . . . 1 . . . . Watcher 5 | . 1 . 3 . . . 1 Swarmer 17 | . . 3 2 . 1 . 11 Grunt 22 | . . . 7 . 13 . 2 Brawler 2 | . . . . . . . 2 Duelist 6 | . . . 1 . 1 . 4 Sentry 11 | . . 2 6 . 2 . 1 Hunter 5 | . . . . . 4 1 . Programmer 3 | . . . . 1 . . 2 Best Kill Streak 6 | . 1 6 3 1 3 1 6 Combat Bots Only 5 | . . 3 3 1 3 1 5 Max Kills in Single Turn 4 | . 1 4 2 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . . . 3 Melee 1 | . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Hostile Shots Fired 859 | . . 20 102 . 329 14 394 Missed 271 | . . 6 32 . 100 5 128 Hits 588 | . . 14 70 . 229 9 266 Melee 12 | . . . . . . . 12 Projectile 576 | . . 14 70 . 229 9 254 Critical Strikes 14 | . . . 2 . 4 . 8 Part Disruptions 1 | . . . . . . . 1 Damage Taken 8831 | . 239 305 1107 . 2715 134 4331 Core 1393 | . 52 68 133 . 261 15 864 Absorbed by Shields 96 | . . . . . . . 96 Regen/Repaired (Parts) 101 | . . . 101 . . . . Core Remaining (%) 79 | 100 79 83 75 . . 60 . Volleys Fired 206 | . 11 8 59 1 75 3 49 Largest 3 | . 2 2 3 2 3 2 2 Hottest 180 | . 80 108 145 98 180 162 162 Shots Fired 422 | . 22 16 132 2 155 5 90 Gun 247 | . 22 12 51 1 81 2 78 Cannon 168 | . . 4 81 1 74 3 5 Launcher 1 | . . . . . . . 1 Special 6 | . . . . . . . 6 Kinetic 131 | . . . 51 1 48 . 31 Thermal 224 | . . 4 59 1 107 2 51 Explosive 1 | . . . . . . . 1 Electromagnetic 60 | . 22 12 22 . . 3 1 Robot Hit Streak 14 | . 1 4 11 3 14 2 6 Robot Miss Streak 11 | . 1 1 7 . 4 3 11 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Autonomous 27 | . . . . . . . 27 Shots Hit Robots 312 | . 1 8 84 1 154 2 62 Core Hits 165 | . 1 10 33 1 59 1 60 Critical Kills 3 | . . . . . 3 . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 17 | . . . 1 . 16 . . Destroy 5 | . . . . . 5 . . Blast 2 | . . . 1 . 1 . . Sever 10 | . . . . . 10 . . Melee Attacks 130 | . 18 . 15 . 96 1 . Impact . | . . . . . . . . Slashing 126 | . 18 . 11 . 96 1 . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . 4 . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10357 | . 20 366 1831 31 5143 74 2892 Guns 2965 | . 20 67 478 . 1048 . 1352 Cannons 1912 | . . 63 931 31 729 74 84 Explosions 1857 | . . 230 171 . . . 1456 Melee 3617 | . . . 251 . 3366 . . Ramming 6 | . . 6 . . . . . Kinetic 1413 | . . . 617 . 371 . 425 Thermal 3827 | . . 120 808 31 1406 . 1462 Explosive 1038 | . . 173 . . . . 865 Electromagnetic 456 | . 20 67 155 . . 74 140 Impact . | . . . . . . . . Slashing 3617 | . . . 251 . 3366 . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . . 8 Message Errors 3 | . . . . . . . 3 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 476 | . . 26 66 . 123 . 261 Projectiles 51 | . . . 31 . 20 . . Explosions 293 | . . 26 6 . . . 261 Melee 132 | . . . 29 . 103 . . Knockbacks 3 | . . . 1 . 2 . . Impact . | . . . . . . . . Kinetic 3 | . . . 1 . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 883 | . . 141 44 . . . 698 Shots 13 | . . 3 1 . . . 9 Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 511 | . 270 102 354 15 378 112 511 Average Temperature 100 | . 127 47 100 10 95 51 114 Received Heat Transfer 1789 | . . 27 423 . 885 . 454 Effects 10 | . . . 3 . 3 . 4 Shutdowns 2 | . . . . . 1 . 1 Interference 5 | . . . 3 . 1 . 1 Matter Decay 3 | . . . . . 1 . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 1 . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 1 . 3 . 1 Heat Transferred 6042 | . . 161 1397 37 2738 . 1709 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Maximum Alert Level 4 | . . . 1 . 4 3 3 Low Security (%) 49 | 100 100 100 87 100 28 . . Level 1 26 | . . . 12 . 23 . 86 Level 2 9 | . . . . . 23 . . Level 3 8 | . . . . . 10 100 12 Level 4 5 | . . . . . 14 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1437 | . 15 169 228 86 1437 769 769 Initial 753 | . . . 50 86 7 753 361 Average 311 | . 1 59 89 32 503 752 389 Influence Increases 3852 | . 45 254 650 90 1727 46 1040 Destroy 0b10 Robot/C 1440 | . . 100 320 20 540 20 440 Destroy 0b10 Robot/NC 120 | . 5 15 40 . 40 . 20 Destroy Leader 250 | . 2 30 96 10 30 10 72 Allied During Kill 19 | . . . . . 19 . . Successful Hack 47 | . . . 3 . . . 44 Disable Machine 315 | . 15 45 60 . . . 195 Anti-Garrison Action 1100 | . . . . . 950 . 150 Destroy Structure 246 | . 8 49 11 . 88 1 89 Lose Combat Pursuer 315 | . 15 15 120 60 60 15 30 Influence Decreases 3119 | . 45 135 577 272 300 744 1046 Entered New Map 1240 | . . . 69 106 3 684 378 Time Decay 1262 | . 45 135 428 166 . 60 428 Lost Part 497 | . . . 80 . 177 . 240 Lost Ally 120 | . . . . . 120 . . Squads Dispatched 10 | . . . . 1 . . 9 Investigation . | . . . . . . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 2 | . . . . . . . 2 Assault 4 | . . . . . . . 4 Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 1 7 30 4 27 2 38 Peak Tracking Total 9 | . 3 4 4 4 5 1 9 Tactical Retreats 18 | . 1 1 7 2 4 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Traps Triggered 7 | . . . . . 7 . . Indirectly . | . . . . . . . . Trap Hack Attempts 1 | . . . 1 . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Machines Disabled 28 | . 1 3 4 . 6 . 14 Max in Single Turn 7 | . 1 2 1 . 1 . 7 Garrison Access 1 | . . . . . . . 1 Garrison Relay 5 | . . . . . 5 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Machines Accessed 8 | . 1 . 1 1 1 1 3 Terminals 4 | . . . . . 1 . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 20 | . 2 . 4 2 3 2 7 Successful 9 | . 2 . 2 1 1 . 3 Failed 11 | . . . 2 1 2 2 4 Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . . . . . 3 . 7 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units 4 | . 2 . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 4 | . . . . . 1 . 3 Emergency Access Points 1 | . . . . . 1 . . Patrol Status 1 | . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . 1 1 1 1 3 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 5 | . . . 3 . . . 2 Non-combat 3 | . . . 2 . . . 1 Combat 2 | . . . 1 . . . 1 Robot Hacks Applied 6 | . . . 3 . . . 3 parse_system 2 | . . . 2 . . . . no_distress 1 | . . . 1 . . . . ignore_parts 1 | . . . . . . . 1 overload_power 1 | . . . . . . . 1 go_dormant 1 | . . . . . . . 1 Relay Couplers Released 21 | . . . . . 20 . 1 Machine Destruction 21 | . . . . . 20 . 1 Attached 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . 4 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Total Allies 6 | . . . . . 6 . . Largest Group 4 | . . . . . 4 . . Highest-Rated Group 175 | . . . . . 175 . . Highest-Rated Ally 95 | . . . . . 95 . . Total Orders . | . . . . . . . . Ally Attacks 35 | . . . . . 35 . . Total Damage 589 | . . . . . 589 . . Kills 6 | . . . . . 6 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Active Infowar (turns) 1743 | . . . 1310 398 35 . . Sensors 1743 | . . . 1310 398 35 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Turns Passed 6660 | 3 480 483 1311 398 2795 131 1059 Spaces Moved 2905 | 3 212 233 624 264 1120 65 384 Core 1 | . . . . . . . 1 Treads 486 | . . . 2 . 440 . 44 Legs 2338 | 3 212 233 542 264 680 65 339 Wheels . | . . . . . . . . Hover 80 | . . . 80 . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 190 120 120 120 182 182 Average Speed 183 | 120 180 190 161 121 191 182 238 Slowest Speed 2700 | 120 190 190 380 122 266 182 2700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . Exploration Rate (%) 29 | 1 44 26 52 4 94 2 9 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . 8 . . . 1 . . Terrain Destroyed 162 | . 8 52 8 . 5 . 89 Melee 9 | . 8 . . . 1 . . Projectile 20 | . . . 3 . 4 . 13 AOE 133 | . . 52 5 . . . 76 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Total 3720 | 2 252 256 797 341 1529 72 471 Wait 152 | . . . 43 68 34 3 4 Move 2897 | 2 211 232 623 263 1118 64 384 Hop . | . . . . . . . . Pick Up 90 | . 6 3 13 3 60 . 5 Fast Attach 25 | . 1 . 7 1 13 . 3 Attach 38 | . . 2 4 1 14 . 17 Detach 1 | . . . . . . . 1 Swap 54 | . 2 7 15 1 23 1 5 Drop 77 | . 3 3 17 3 49 . 2 Fire 206 | . 11 8 59 1 75 3 49 Melee 130 | . 18 . 15 . 96 1 . Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . 16 . . Rewire 32 | . . . . . 31 . 1 Trap 1 | . . . 1 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 320 | -10/Materials | Crushed by falling debris 326 | -10/Materials | Discovered new exit (range 5) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Propulsion x2 669 | -9/Materials | Discovered new exit (range 11) 866 | -9/Materials | Discovered new exit (range 16) 967 | -9/Materials | Entered another Materials area 967 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1177 | -8/Materials | Repaired Med. Armor Plating 1446 | -8/Materials | Lost 3 parts (3n) 2215 | -8/Materials | Discovered new exit (range 15) 2249 | -8/Materials | Identified exit to Factory 2278 | -8/Materials | Entered Factory 2278 | -7/Factory | Evolved 2 slots: Utility x2 2674 | -7/Factory | Identified exit to Garrison 2676 | -7/Factory | Entered Garrison 2786 | -7/Garrison | Lost 3 parts (2n1w) 3066 | -7/Garrison | Lost 4 allies 3160 | -7/Garrison | Triggered checkpoint 3297 | -7/Garrison | Lost 6 parts (2n2u2w) 3373 | -7/Garrison | Triggered checkpoint 3477 | -7/Garrison | Garrison Relay disabled 3548 | -7/Garrison | Triggered checkpoint 3610 | -7/Garrison | Triggered checkpoint 3700 | -7/Garrison | Lost 6 parts (1p5n) 3705 | -7/Garrison | Build established: Scavenger-Mutant 3731 | -7/Garrison | Discovered new exit (range 15) 4130 | -7/Garrison | Garrison Relay disabled 4165 | -7/Garrison | Build established: Hauler-Mutant 4303 | -7/Garrison | Triggered checkpoint 4394 | -7/Garrison | Triggered checkpoint 4429 | -7/Garrison | Found embedded Infiltrators 4456 | -7/Garrison | Garrison Relay disabled 4566 | -7/Garrison | Discovered new exit (range 11) 4795 | -7/Garrison | Triggered checkpoint 4872 | -7/Garrison | Triggered checkpoint 4978 | -7/Garrison | Garrison Relay disabled 5102 | -7/Garrison | Discovered new exit (range 10) 5171 | -7/Garrison | Garrison Relay disabled 5260 | -7/Garrison | Installed Relay Interface Framework 5471 | -7/Garrison | Entered Factory 5575 | -7/Factory | Discovered new exit (range 15) 5602 | -7/Factory | Entered another Factory area 5602 | -6/Factory | Evolved 2 slots: Utility x2 6341 | -6/Factory | Build established: Scavenger-Tank 6390 | -6/Factory | Garrison activated, responded to threat 6515 | -6/Factory | Garrison activated, responded to threat 6551 | -6/Factory | Lost 8 parts (1p3n1u3w) 6552 | -6/Factory | Core integrity fell below 50% 6644 | -6/Factory | Core integrity fell below 20% 6652 | -6/Factory | First assault squad dispatched 6661 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06648_ L-41 Fighter destroyed. 06648_ U-05 Engineer lays Concrete. 06649_ Acquired 42 matter. 06649_ K-01 Serf collects debris. 06649_ U-05 Engineer builds a Wall. 06650_ Penetrated by Slug. 06650_ U-05 Engineer builds a Wall. 06652_ ALERT: Unidentified disturbance in Zone 6B, multiple assault carriers dispatched. 06652_ K-01 Serf collects debris. 06654_ Com. Battery destroyed. 06654_ System corrupted by crushing effect (+3). 06654_ Knocked back. 06654_ U-05 Engineer lays Concrete. 06655_ Penetrated by Slug. 06655_ Slug penetrates Wall. 06657_ K-01 Serf collects debris. 06658_ Critical hit (Burn: +37). 06660_ K-01 Serf collects debris. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????? ????????????????????? | | ???????????????????????? ???????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? " ???????????????????? | | ???????????????????????# "%#???????????????????? | | ???????????????????????# "#???????????????????? | | ???????????????????????# =##??????????????????? | | ???????????????????????# !%##??????????????????? | | ???????????????????????# *##??????????????????? | | ???????????????????????# % ##??????????????????? | | ????????????????????#### % ;???????????????????? | | ??????????###########"##= k #???????????????????? | | ??????????# T=# #???????????????????? | | ????????????"""" =!+%/ #???????????????????? | | ??????????# """" =#!/ ##########??????????? | | ??????????# """" #%Y # #??????????? | | ??????????# """" # = # """ #??????????? | | ??????????# """" # %!# """ #??????????? | | ??????????# """" """ #??????????? | | ??????????# g #??????????? | | ??????????# mhg """ #??????????? | | ??????????# g! """ #??????????? | | ??????????# b% """ #??????????? | | ??????????# u @ #??????????? | | ??????########""##+### ##+###########?????? | | ??? #?????? | | ??? #?????? | | ??? #?????? | | ???? u #?????? | | ???? u% #?????? | | ?????###"""#######+################### #?????? | | ???? %= ############ #?????? | | ???? # #?????? | | ???? # #?????? | | ???? % # #?????? | | ???? # # # #?????? | | ???? # # # % #?????? | | ???? # # #?????? | | ????? # # # ###/### | | ????? # # | | ?????? " # + | | ?????? " """"" # # | | ?????? # # ## # | | ?############# ##### # % | | ?# #?#" #???##############+######### | | ?# ""#?#" """" #?????????????# %%[ | | ?# """ ""#?#" """" #?????????????# """ | | ?# """ T"#?#T """" #?????######### """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 43 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 15% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Achiever Packrat Tank Challenges ------------ None Game ------ Seed LatentIntegratedProtection Manual? 0 Play Time 00:58:49 Cumulative 28.0 hours Start 2025.05.30 @ 00:18:57 End 2025.05.30 @ 01:20:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa2d9923-ef35-4a6a-8240-88252076a665