Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 22:03:28 Player: FrigidRock Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (133) 665 Value Destroyed (6692) 6692 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (8383) 8383 TOTAL SCORE: 25820 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 30 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 268 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -341 Cogmind --------- Core Integrity 1506/1600 Matter 274/300 Energy 432/440 System Corruption 3% Temperature Cool (16) Movement Hovering (42) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Experimental Power Amplifier Advanced Heat Sink Experimental Heat Sink Large Storage Unit Structural Scanner Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Phase Shifter Centrium Light Armor Plating Graphene Brace > --- WEAPON (3) ------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (15) --- Particle Reactor Light Quantum Reactor Advanced Cooling System Experimental Matter Compressor (500) Advanced Phase Shifter Dimensional Node Initializer Transdimensional Reconstructor Enhanced Quantum Rifle Vortex Cannon (18) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Structural Scanner Experimental Targeting Computer Experimental Core Analyzer Improved Transmission Jammer Advanced Reaction Control System Centrium Light Armor Plating Heavy Regenerative Plating Graphene Brace > --- WEAPON ----------- Tachyon Dispersion Ray Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Advanced Cooling System Experimental Matter Compressor Advanced Phase Shifter Dimensional Node Initializer Transdimensional Reconstructor Vortex Cannon Vortex Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 209] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Impulse Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Constructs Ballistic Cannon Magnetic Acceleration Cannon Launcher Thermoblaster Slashing Weapon Plasma Sword Build | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . 4 . . 4 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . 1 1 . . . . 1 . . . . . . . 1 Utility 10 | . . . 2 . . 2 1 . . . . 1 . . . . 1 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 192 | 7 5 1 9 1 3 20 18 . 2 9 2 10 3 4 23 . 20 35 8 12 Power 22 | 2 . . 1 . . 2 1 . . 1 1 1 1 1 3 . . 6 1 1 Engine 8 | 2 . . . . . 2 1 . . . 1 . . . 2 . . . . . Core 3 | . . . 1 . . . . . . . . . 1 1 . . . . . . Reactor 11 | . . . . . . . . . . 1 . 1 . . 1 . . 6 1 1 Propulsion 59 | 2 2 1 2 . . 11 3 . . 3 1 . 2 2 10 . 6 11 . 3 Treads 2 | . . . . . . . . . . . . . . 2 . . . . . . Leg 26 | 2 2 1 2 . . 1 . . . . . . 1 . 9 . 6 2 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . 2 . . 3 1 . 1 . . . . 9 . 3 Flight 12 | . . . . . . 10 1 . . . . . . . 1 . . . . . Utility 81 | 1 1 . 3 1 2 4 12 . 2 5 . 8 . . 8 . 10 12 6 6 Device 39 | . 1 . 2 . 1 1 4 . 1 1 . 4 . . 3 . 8 7 3 3 Storage 8 | 1 . . . . . 1 . . . 2 . 1 . . 1 . . 1 . 1 Processor 18 | . . . 1 1 . . 6 . 1 . . 2 . . 1 . 2 3 . 1 Hackware 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Protection 14 | . . . . . 1 2 1 . . 2 . . . . 3 . . 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 2 . 3 . 1 3 2 . . . . 1 . 1 2 . 4 6 1 2 Energy Gun 7 | . . . . . . 1 . . . . . . . . . . 1 4 1 . Energy Cannon 11 | . 2 . 3 . . . . . . . . . . 1 1 . 2 1 . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 1 . . . . . . . . . . 1 1 . 1 Launcher 3 | . . . . . . 1 1 . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . 1 3 4 . . 5 . . 1 . 9 . 1 3 5 1 Corrupted Parts 2 | . 1 . . . . . . . . . . . . . . . . 1 . . System Corruption 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Parts Lost 64 | . . . . . 3 5 8 . . . 2 3 4 16 . . 7 5 . 11 Power 12 | . . . . . . 2 1 . . . 1 . 1 4 . . . 1 . 2 Propulsion 19 | . . . . . 1 2 3 . . . . 2 3 3 . . 1 2 . 2 Utility 24 | . . . . . 1 1 3 . . . 1 1 . 6 . . 4 2 . 5 Weapon 9 | . . . . . 1 . 1 . . . . . . 3 . . 2 . . 2 Highest Loss Streak 6 | . . . . . 2 3 3 . . . 1 3 4 6 . . 6 2 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | . 5 7 6 7 6 7 8 9 8 9 9 8 9 6 6 10 9 16 19 13 Power 1 | . 1 1 1 2 1 . . 1 1 1 . . 1 . . . 1 1 2 2 Propulsion 1 | . 2 1 . . . 1 . . . . . . . . . 2 2 4 4 1 Utility 2 | . . 1 2 2 1 2 3 6 5 4 5 4 4 2 . 1 1 3 5 3 Weapon 2 | . 2 3 3 3 2 2 3 2 2 2 1 2 2 1 3 5 2 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 1 1 1 . . 2 3 . . . . . . . . . 2 2 2 7 Power 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 7 | . . 1 . . . . 2 . . . . . . . . . 1 1 1 1 Utility 4 | . . . . . . 2 . . . . . . . . . . . . . 2 Weapon 5 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 78 | . 91 100 88 98 86 73 59 67 58 62 61 70 66 50 48 90 92 95 89 92 Engine 3 | . 14 14 3 . 1 8 2 . . . 2 1 . 2 5 . . . . . Core 1 | . . . 6 9 7 . 1 5 5 1 . . 3 4 . . . . . . Reactor 2 | . . . . . . . . . . 2 4 7 6 . . 5 4 6 8 6 Leg 14 | . 28 28 35 36 27 11 . . . . . . 1 2 6 35 30 21 . . Hover 5 | . . . . . . . 2 6 11 15 19 14 9 4 . . . 6 29 29 Flight 2 | . . . . . . 10 13 7 . . . . . . 1 . . . . . Device 15 | . 7 14 17 18 13 15 10 11 11 8 7 12 15 16 8 15 18 26 24 28 Storage 6 | . 14 14 9 9 9 6 5 5 5 4 4 5 5 4 3 5 4 4 4 3 Processor 7 | . . . . 7 9 6 9 11 13 12 8 10 5 4 1 5 11 13 11 7 Protection 3 | . . . . . 2 2 1 . . 4 7 1 3 . 5 20 8 4 3 3 Energy Gun 2 | . . . . . . 3 . 4 . . . . . . 3 . 3 7 5 6 Energy Cannon 5 | . 19 28 18 18 7 2 2 . . . . . . 1 1 . 2 2 1 1 Slashing Weapon 2 | . . . . . 8 . 1 5 5 4 4 8 9 5 . . . . . . Peak Build Rating 209 | 6 12 14 26 26 39 69 84 87 90 130 141 115 95 97 134 134 169 196 193 209 Average Rating 91 | 4 10 12 21 25 25 53 69 84 83 109 125 107 85 63 54 134 158 181 178 197 On Entrance 78 | . 6 12 13 24 26 39 68 84 81 90 130 86 85 95 30 134 134 155 186 170 Avg Prop Armor Cover (%) 12 | . . . . 5 5 2 5 3 . . . . 6 13 30 . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 14 19 19 29 24 25 38 39 33 34 81 83 52 52 53 71 71 104 131 118 123 Greatest Support 200 | 20 26 26 52 52 52 75 36 51 43 76 76 56 36 28 186 182 191 200 108 124 Greatest Overweight (x) 4 | . . . . . . 1 1 . . 1 1 1 3 4 . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 10 10 10 10 15 10 15 15 15 10 10 10 20 20 20 Average Capacity 11 | 6 8 8 8 8 8 9 10 10 10 10 10 14 15 13 8 10 10 19 20 16 Most Carried 20 | 2 8 8 8 8 8 10 10 10 10 12 10 11 15 15 10 10 10 20 20 19 Average Carried 10 | . 6 7 7 8 7 8 9 10 9 9 9 8 9 12 6 10 9 16 19 13 Final Capacity 20 | 8 8 8 8 8 8 10 10 10 10 10 10 15 15 5 10 10 10 20 20 15 Final Carried 20 | 2 7 8 8 8 8 9 10 10 10 10 10 11 15 5 10 10 10 19 20 9 Scrap Engine Consumption 73 | . . . . . 1 26 31 1 1 2 5 6 . . . . . . . . Constructs Created 9 | . . . . . . 2 3 . 1 . 2 1 . . . . . . . . Constructs Modified 12 | . . . . . . 1 6 3 . . 1 1 . . . . . . . . Class Distribution -------------------- 47% | Mutant 14% | Scavenger-Mutant 12% | Commander-Mutant 12% | Scavenger-Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Construct | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 4131 | 236 20 84 53 . 131 179 528 20 111 170 37 157 247 119 460 107 576 469 66 361 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6260 | . 20 166 113 . 258 266 547 . . 414 256 162 414 220 118 156 1232 647 . 1271 Parts 306 | . 4 11 10 . 14 23 22 . . 7 17 8 26 13 4 1 43 28 . 75 Haulers Intercepted 4 | . . . . . . . 2 . . . . . . . . . 1 . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 2 . 3 12 . 12 9 . 1 . . . . Prevented 16 | . . . . . . . . . . . 8 . 6 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 110 | . . 3 2 . 5 8 11 . . . 7 . 8 9 2 4 22 12 . 17 Melee 12 | . . . . . 3 1 . . . . 2 . 4 2 . . . . . . Guns 19 | . . . . . . 1 . . . . . . . . . . 2 5 . 11 Cannons 37 | . . 3 2 . 2 3 5 . . . . . . 5 . . 6 5 . 6 AOE 37 | . . . . . . 3 5 . . . 4 . 4 2 2 4 13 . . . Classes Destroyed 23 | . 1 1 1 . 2 5 3 . . . . 1 2 . . . 2 4 . 1 Worker 5 | . . . . . . 5 . . . . . . . . . . . . . . Builder 5 | . 1 . . . . 1 . . . . . 1 . . . . . . . 2 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . Hauler 4 | . . . . . . . 2 . . . . . . . . . 1 . . 1 Recycler 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . . . . . . . . . . 2 . . . Swarmer 42 | . . . . . . 3 6 . . . 5 . 4 9 . . 6 4 . 5 Saboteur 1 | . . . . . . 1 . . . . . . . . . . . . . . Grunt 21 | . . . . . . . 4 . . . . . 1 . 2 4 8 2 . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . . . . . . . Sentry 7 | . . . 2 . 2 . . . . . . . . . . . 2 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . Hunter 5 | . . . . . 1 . . . . . . . . . . . . . . 4 Programmer 22 | . . . . . 1 3 . . . . 2 . 3 . . . 6 1 . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . Subdweller 4 | . . 3 . . 1 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 1 2 1 . 3 9 5 . . . 5 1 4 4 2 4 7 6 . 7 Combat Bots Only 7 | . . 2 1 . 3 3 5 . . . 5 . 4 4 2 4 7 6 . 7 Max Kills in Single Turn 5 | . 1 1 1 . 1 5 5 . . . 1 1 2 2 1 1 2 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 5 . . . 1 . 2 2 1 1 2 . . . Melee 1 | . . . . . 1 1 . . . . 1 . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 1199 | . . 19 . 7 41 104 157 14 2 . 54 5 75 125 2 31 183 101 2 277 Missed 504 | . . 4 . 3 15 54 60 8 . . 24 . 16 38 . 12 63 57 . 150 Hits 695 | . . 15 . 4 26 50 97 6 2 . 30 5 59 87 2 19 120 44 2 127 Melee 14 | . . . . 2 . 1 3 . . . . . . . . . . 8 . . Projectile 681 | . . 15 . 2 26 49 94 6 2 . 30 5 59 87 2 19 120 36 2 127 AOE 8 | . . . . . 4 . 2 . . . . . . . . . . 2 . . Critical Strikes 29 | . . . . . 1 2 3 . 1 . . 1 5 1 . 1 9 . . 5 Actively Blocked 6 | . . . . . . 1 . . . . . . . . . . . . . 5 Part Disruptions 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Damage Taken 14207 | . . 408 . 89 507 593 1804 186 50 . 514 387 1248 1374 168 376 2172 1233 22 3076 Core 1954 | . . 210 . . 16 56 331 18 27 . 14 . 322 366 . 105 247 148 . 94 Absorbed by Shields 736 | . . . . . 4 . . . . . . . . . . . 555 177 . . Redirected to Shielding 235 | . . . . . . 88 106 . . . . . . . . 32 9 . . . Regen/Repaired (Parts) 1437 | . . . . . . . 530 122 . . 44 13 . . 137 . . 318 22 251 Core Remaining (%) 73 | 100 . 16 . . 97 93 . . . . 61 . . . . 31 81 . 89 94 Volleys Fired 305 | . 1 16 2 . 6 34 29 . . . 6 7 5 15 10 16 68 33 6 51 Largest 3 | . 2 2 2 . 2 2 2 . . . 1 1 1 2 1 1 3 3 2 3 Hottest 435 | . 112 112 112 . 112 124 112 . . . 46 44 46 134 260 260 435 250 100 250 Shots Fired 568 | . 2 28 4 . 11 38 54 . . . 6 7 5 23 10 16 138 90 7 129 Gun 185 | . . . . . . 4 . . . . . . . . . . 39 57 2 83 Cannon 291 | . 2 28 4 . 11 27 51 . . . . 7 . 21 1 . 55 33 5 46 Launcher 92 | . . . . . . 7 3 . . . 6 . 5 2 9 16 44 . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 87 | . . . . . . 11 24 . . . . 7 . 8 . . 26 . . 11 Thermal 348 | . . . . . . 20 27 . . . . . . 13 9 16 83 90 2 88 Explosive 8 | . . . . . . 7 1 . . . . . . . . . . . . . Electromagnetic 100 | . 2 28 4 . 11 . 2 . . . 6 . 5 2 . . 26 . . 14 Entropic 25 | . . . . . . . . . . . . . . . 1 . 3 . 5 16 Robot Hit Streak 24 | . 1 17 19 . 24 9 21 . . . . . 2 2 7 11 16 9 . 21 Robot Miss Streak 6 | . 1 . . . 2 2 2 . . . . . 2 4 . 4 6 4 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 385 | . 1 16 2 . 15 18 37 . . 10 7 2 22 12 5 9 85 61 . 83 Core Hits 220 | . 1 7 2 . 6 25 21 . . 5 6 1 13 7 7 8 48 21 . 42 Critical Kills 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . . 1 1 . . . 1 . 2 1 . . 7 1 . . Meltdown 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Blast 7 | . . . . . . 1 . . . . . . . 1 . . 5 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . Sever 3 | . . . . . . . . . . . 1 . 2 . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 89 | . . . . . 8 . 9 . 1 10 7 14 30 10 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . 8 . 9 . 1 10 7 14 30 10 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 1 . . . . . . 2 4 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 . . . . . . . Damage Inflicted 19488 | . 25 303 43 . 421 1092 1539 . . 972 627 163 1357 606 848 1034 4911 2308 . 3239 Guns 4128 | . . . . . . 84 . . . . . . . . . . 853 1265 . 1926 Cannons 6068 | . 25 303 43 . 194 349 1093 . . . . . . 336 . . 1421 1043 . 1261 Explosions 6372 | . . . . . . 659 446 . . . 321 . 294 133 848 1034 2637 . . . Melee 2868 | . . . . . 227 . . . . 972 306 163 1063 137 . . . . . . Ramming 52 | . . . . . . . . . . . . . . . . . . . . 52 Kinetic 1780 | . . . . . . 62 600 . . . . . . 174 . . 669 . . 275 Thermal 11061 | . . . . . . 371 493 . . . 54 . . 162 848 1034 3490 2308 . 2301 Explosive 886 | . . . . . . 659 227 . . . . . . . . . . . . . Electromagnetic 2200 | . 25 303 43 . 194 . 219 . . . 267 . 294 133 . . 611 . . 111 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2868 | . . . . . 227 . . . . 972 306 163 1063 137 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 641 | . . . . . . . . . . . . . . . . . 141 . . 500 Highest Corruption 14 | . 1 1 . . 2 2 6 7 7 . 2 . 9 10 10 . 14 2 2 3 Average Corruption 4 | . 1 1 . . 1 1 5 6 3 . 1 . 7 9 10 . 6 1 1 2 Corruption Purged 9 | . . . . . . . . . 7 . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 92 | . 1 5 . . 9 . 21 5 3 . 2 . 9 17 1 . 9 5 1 4 Message Errors 20 | . . 1 . . 1 . 7 1 . . . . 2 4 1 . . 2 . 1 Matter Fused 19 | . . . . . 3 . 2 1 . . 1 . 2 4 . . 2 1 1 2 Heat Flow Errors 15 | . . 1 . . 2 . 2 1 1 . 1 . 3 1 . . 2 1 . . Energy Discharges 14 | . . 1 . . . . 6 . 1 . . . . 3 . . 3 . . . Parts Rejected 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Data Loss (minor) 9 | . . 2 . . 1 . 2 1 . . . . 1 1 . . 1 . . . Data Loss (major) 7 | . . . . . 1 . 1 . 1 . . . 1 3 . . . . . . Misfires 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . Alerts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1073 | . . . . . 2 28 84 . . 181 48 60 190 144 . 49 186 47 . 54 Projectiles 184 | . . . . . 2 7 21 . . . . . . 20 . . 60 47 . 27 Explosions 300 | . . . . . . 21 63 . . . 6 . 6 24 . 49 126 . . 5 Melee 589 | . . . . . . . . . . 181 42 60 184 100 . . . . . 22 Knockbacks 19 | . . . . . . 2 5 . . . . . . . . . 10 . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . 1 5 . . . . . . . . . 10 . . 2 Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 334 | . . . . . . 12 95 . . . . . 102 64 . . . . . 61 Shots 10 | . . . . . . 1 1 . . . . . 5 2 . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | . 51 233 45 2 233 85 272 201 252 . 246 . 228 225 182 198 457 239 . 25 Average Temperature 100 | . 30 84 22 2 78 33 110 110 135 . 135 . 119 128 109 121 131 104 . 9 Received Heat Transfer 971 | . . 69 . 29 18 30 321 9 9 . 30 . 60 18 18 145 130 36 40 9 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 8 | . . 1 . . 2 . . . . . . . . . . . 5 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . 1 . . . . . . . . . 1 2 . . Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . 1 2 . . Parts Melted 24 | . . . . . . 2 1 . . . . . . . 2 . 7 8 . 4 Heat Transferred 13509 | . . . . . . 545 740 . . . 50 . . 250 1200 1520 4636 2163 . 2405 Parts Sabotaged 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . 1 . . 1 . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Maximum Alert Level 2 | . . . . . . 1 . . . . . . . . . . 2 1 . 1 Low Security (%) 74 | 100 100 . 100 100 100 43 100 . . . . 100 . . . . 53 63 100 86 Level 1 22 | . . . . . . 56 . . . . . . . . . . 24 36 . 13 Level 2 3 | . . . . . . . . . . . . . . . . . 21 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 612 | . 5 . 30 15 30 350 156 . . . . 50 . . . . 612 333 78 304 Initial 350 | . . . . 8 . 350 93 . . . . 50 . . . . 40 333 63 6 Average 117 | . . . 6 4 6 190 72 . . . . 10 . . . . 217 179 44 69 Influence Increases 4708 | . 5 . 65 7 238 1046 498 60 15 15 170 84 210 200 40 80 1029 328 48 570 Destroy 0b10 Robot/C 2120 | . . . 40 . 80 160 220 . . . 140 . 160 180 40 80 440 240 . 340 Destroy 0b10 Robot/NC 120 | . 5 . . . . 30 10 . . 15 . 10 5 . . . 25 . . 20 Destroy Leader 352 | . . . 20 . . 40 24 . . . 30 . 30 20 . . 76 40 . 72 Successful Hack 66 | . . . 5 7 7 17 . . . . . 30 . . . . . . . . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . . . . . Disable Machine 315 | . . . . . . 105 60 . . . . 15 . . . . 45 15 45 30 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . 200 . . . Destroy Structure 450 | . . . . . 1 74 64 . . . . 14 . . . . 168 33 3 93 Advance Influence 350 | . . . . . . 350 . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . 30 . . . . . . . . . . . . . 15 Lose Combat Pursuer 540 | . . . . . . 240 120 60 15 . . 15 15 . . . 75 . . . Influence Decreases 4412 | . 5 . 45 27 238 855 563 117 84 15 90 147 227 200 16 44 495 809 150 285 Entered New Map 569 | . . . . 12 . . 98 47 14 . . 30 8 . . 24 20 261 50 5 Time Decay 3003 | . 5 . 45 15 188 515 385 70 70 15 70 113 179 124 16 20 405 498 100 170 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . . . . Lost Part 530 | . . . . . 30 50 80 . . . 20 4 40 76 . . 70 50 . 110 Lost Ally 60 | . . . . . 20 40 . . . . . . . . . . . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 28 | . . . 1 . . 6 5 . . . . 3 . . . . 4 2 1 6 Investigation 4 | . . . 1 . . 1 . . . . . . . . . . 1 . . 1 Extermination 8 | . . . . . . 3 1 . . . . 1 . . . . 2 . . 1 Reinforcement 12 | . . . . . . 2 4 . . . . 2 . . . . 1 2 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 19 | . . . . 1 . 1 3 . . . . . . . . . 2 9 . 3 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . 12 Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . 11 Times Spotted 261 | . . 4 2 9 6 29 32 13 1 . 14 1 9 12 25 5 32 36 1 30 Peak Tracking Total 12 | . . 3 2 10 3 8 8 12 1 . 9 1 5 5 5 5 6 6 1 9 Tactical Retreats 20 | . . . . . . 8 5 2 1 . . 1 1 . . . 2 . . . Traps | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 8 | . 1 1 1 1 . . 1 1 . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . . 7 7 1 . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 24 | . . 1 . . . 7 4 . 1 . . 1 . . 1 . 3 1 3 2 Max in Single Turn 6 | . . 1 . . . 6 2 . 1 . . 1 . . 1 . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 50 | . . 2 2 1 11 7 5 . 1 4 . 4 . . 3 . 5 1 . 4 Terminals 22 | . . . 1 1 4 4 2 . . . . 3 . . . . 3 1 . 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 5 1 2 . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . 1 1 . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 Total Hacks 120 | . . 13 5 1 33 12 8 . 1 17 . 7 . . 9 . 5 2 . 7 Successful 74 | . . 13 3 1 20 5 2 . 1 17 . 2 . . 9 . 1 . . . Failed 46 | . . . 2 . 13 7 6 . . . . 5 . . . . 4 2 . 7 Catastrophic 17 | . . . . . 4 2 2 . . . . 3 . . . . 1 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 39 | . . . 1 1 18 5 1 . . . . 4 . . . . 4 2 . 3 Terminals 41 | . . . 2 1 12 7 2 . . . . 6 . . . . 3 2 . 6 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . . 9 1 5 . . . . . . . . . . . . . Scanalyzers 8 | . . . 3 . . 3 1 . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 Terminal Hacks 55 | . . 13 . 1 13 1 . . 1 17 . . . . 9 . . . . . Record 36 | . . 12 . . 10 . . . 1 5 . . . . 8 . . . . . Part Schematic 5 | . . . . . 1 . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 1 2 . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 1 1 2 . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . 1 . . . . . . . . . . . . . . Retrieve Study 3 | . . . 2 . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . 1 . 6 2 . . . . . 2 . . . . 1 . . . Terminals 6 | . . . 1 . 1 2 . . . . . 2 . . . . . . . . Botnet 6 | . . . 1 . 1 2 . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . . . 2 1 6 7 5 . . . . 4 . . . . 4 1 . 4 Full Trace Events 4 | . . . . . 2 1 . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . 1 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 5 7 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 10 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total Allies 10 | . . . . . 10 . . . . . . . . . . . . . . . Largest Group 10 | . . . . . 10 5 . . . . . . . . . . . . . . Highest-Rated Group 129 | . . . . . 129 62 . . . . . . . . . . . . . . Highest-Rated Ally 21 | . . . . . 21 21 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . 17 3 . . . . . . . . . . . . . . Total Damage 321 | . . . . . 321 . . . . . . . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Active Infowar (turns) 9927 | . 113 939 170 71 782 1247 418 147 154 172 256 499 484 538 628 218 1113 1325 200 453 Optics 2394 | . . . . . . . . . . . . . . . . . 983 1325 86 . Sensors 1712 | . . . . . . . 109 147 154 150 230 374 484 64 . . . . . . Structural 7719 | . 113 939 170 71 782 1247 296 . . . . 219 484 287 628 218 688 924 200 453 Decoding 1961 | . . . . . . . . . 99 172 256 499 484 451 . . . . . . Cloaking 270 | . . . . . . . . . . . . 125 46 99 . . . . . . Jamming 1112 | . . . . . . . 13 . . . . . . . . . . 723 . 376 Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 3 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . 13 . . . . . . . . Items 10 | . . . . . . . . . . . . 10 . . . . . . . . Patrols 1 | . . . . . . . . . . . . 1 . . . . . . . . Guards 2 | . . . . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 11030 | 58 223 939 170 71 926 1422 923 147 263 172 256 499 484 538 628 218 1113 1325 200 455 Spaces Moved 9789 | 42 99 653 106 66 700 1234 967 307 301 208 416 679 331 292 569 168 696 1298 185 472 Core 475 | 5 . . . . . . . . . . . . . 141 329 . . . . . Treads 201 | . . . . . . . . . . . . . . 4 197 . . . . . Legs 3834 | 37 99 653 106 66 700 422 . . . . . . . 95 43 168 696 749 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 3279 | . . . . . . . . 86 301 208 416 679 331 52 . . . 549 185 472 Flight 2000 | . . . . . . 812 967 221 . . . . . . . . . . . . Fastest Speed 28 | 50 120 120 105 105 105 28 37 42 49 37 34 43 103 50 50 108 108 49 56 42 Average Speed 80 | 111 120 120 111 105 105 62 64 46 49 50 39 45 112 154 92 108 108 85 76 49 Slowest Speed 300 | 120 120 120 120 105 105 180 126 66 49 103 96 103 200 300 160 108 110 148 134 54 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . 11 10 . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . 5 . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 18 41 12 20 98 42 29 56 51 60 54 18 47 49 69 38 22 34 21 14 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 9 | . . 1 . . 5 . . . . 3 . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 . . 1 1 1 1 1 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 1 . . . 1 1 . . . . . . 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . . 1 2 . 2 . . 2 . . . . . . Spaces Dug 58 | . . . . . 1 9 8 . . . . 17 2 . . 4 12 1 1 3 Terrain Destroyed 341 | . . . . . 1 85 30 . . . . 17 2 13 15 23 111 14 1 29 Melee 21 | . . . . . 1 . 8 . . . . 10 2 . . . . . . . Projectile 63 | . . . . . . 7 2 . . . . 7 . 9 . . 10 14 1 13 AOE 257 | . . . . . . 78 20 . . . . . . 4 15 23 101 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total 12242 | 49 201 779 151 67 866 1842 1191 309 414 257 492 836 396 341 657 188 931 1446 242 587 Wait 1447 | . 83 106 30 . 38 524 149 2 107 6 53 110 16 8 30 5 122 21 14 23 Move 9728 | 41 98 652 105 65 699 1212 947 306 300 207 415 678 330 291 568 167 695 1297 184 471 Hop 19 | . . . . . . 10 9 . . . . . . . . . . . . . Pick Up 77 | 1 6 2 2 . 4 3 4 . 1 5 . 1 7 5 4 . 5 18 2 7 Fast Attach 157 | 6 4 . 5 1 1 22 18 . 1 13 1 6 6 3 21 . 14 23 9 3 Attach 68 | . . 1 1 . 3 8 4 . 1 2 2 3 3 3 3 . 3 11 3 17 Detach 46 | . 2 . . . . 10 5 . . . 2 3 . . 5 . 1 9 7 2 Swap 56 | 1 2 . 3 . 3 . 2 . 1 2 2 10 1 3 3 . 10 6 1 6 Drop 152 | . 5 2 3 1 4 19 15 1 2 12 4 5 2 4 13 . 13 28 13 6 Fire 305 | . 1 16 2 . 6 34 29 . . . 6 7 5 15 10 16 68 33 6 51 Melee 83 | . . . . . 8 . 9 . 1 10 7 13 26 9 . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 103 | . . . . . 100 . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 13) 240 | -10/Materials | Discovered new exit (range 8) 282 | -10/Materials | Entered Subcaves 283 | -10/Subcaves | Approached by a straggling Scientist 304 | -10/Subcaves | Build established: Mutant 335 | -10/Subcaves | Learned location of Zion (-7) 335 | -10/Subcaves | Met a Zionite searching for "candidates" 595 | -10/Subcaves | Visited 4L-MR0's lab 612 | -10/Subcaves | Found Tower Shield 696 | -10/Subcaves | Core integrity fell below 50% 883 | -10/Subcaves | Core integrity fell below 20% 950 | -10/Subcaves | Learned Materials garrison access intel 977 | -10/Subcaves | Visited Clippyterm 981 | -10/Subcaves | Identified exit to Recycling 981 | -10/Subcaves | Identified exit to Materials 981 | -10/Subcaves | Learned Factory stockpile data 1100 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1102 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1221 | -10/Subcaves | Entered Materials 1221 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1222 | -8/Materials | Loaded intel: 1 garrison access location 1377 | -8/Materials | Discovered new exit (range 7) 1390 | -8/Materials | Identified exit to Storage 1391 | -8/Materials | Entered Storage 1447 | -8/Storage | Assembled infested ambush trap array 1458 | -8/Storage | Used back door to open Recycling access 1458 | -8/Storage | Discovered exit to Recycling (range 5) 1462 | -8/Storage | Entered Recycling 1894 | -8/Recycling | Build established: Commander-Mutant 1906 | -8/Recycling | Discovered new exit (range 6) 2071 | -8/Recycling | Lost 4 allies 2237 | -8/Recycling | Entered Scraplab 2241 | -8/Recycling | Found Prototype Device 2245 | -8/Recycling | Identified Scrap Engine 2388 | -8/Recycling | Entered Factory 2388 | -6/Factory | Accompanied by 5 allies 2388 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3023 | -6/Factory | P-60 Hacker assimilated allied Rogue 3a 3302 | -6/Factory | Discovered new exit (range 9) 3325 | -6/Factory | Build established: Mutant 3655 | -6/Factory | Cargo convoy interrupted 3788 | -6/Factory | Search patrols dispatched 3799 | -6/Factory | Discovered new exit (range 13) 3810 | -6/Factory | Entered another Factory area 3810 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3832 | -5/Factory | Lost 3 parts (2p1u) 3874 | -5/Factory | Found Prototype Processor 3874 | -5/Factory | Identified Exp. Targeting Computer 3882 | -5/Factory | Found Exp. Targeting Computer 4058 | -5/Factory | Lost 3 parts (2n1w) 4137 | -5/Factory | Lost 3 parts (1n2u) 4559 | -5/Factory | Discovered new exit (range 14) 4730 | -5/Factory | Discovered new exit (range 8) 4732 | -5/Factory | Identified exit to Upper Caves 4733 | -5/Factory | Entered Upper Caves 4757 | -5/Upper Caves | Learned Factory emergency access door positions 4758 | -5/Upper Caves | Spotted B-75 Beast 4850 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4870 | -5/Upper Caves | Learned Factory emergency access door positions 4874 | -5/Upper Caves | Discovered new exit (range 12) 4879 | -5/Upper Caves | Identified exit to Upper Caves 4880 | -5/Upper Caves | Entered another Upper Caves area 5018 | -5/Upper Caves | Found Alien Artifact 5027 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5126 | -5/Upper Caves | Learned location of 1 exit from Factory 5127 | -5/Upper Caves | Learned location of 1 exit from Factory 5136 | -5/Upper Caves | Discovered new exit (range 16) 5143 | -5/Upper Caves | Identified exit to Zhirov 5143 | -5/Upper Caves | Entered Zhirov 5143 | -5/Zhirov | Discovered new exit (range 3) 5152 | -5/Zhirov | Met Zhirov 5160 | -5/Zhirov | Build established: Construct 5163 | -5/Zhirov | Learned location of Quarantine (-3) 5163 | -5/Zhirov | Learned location of Testing (-2) 5163 | -5/Zhirov | Learned location of Command (-1) 5166 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5177 | -5/Zhirov | Found Alien Artifact 5177 | -5/Zhirov | Identified Integrated Dissipator 5177 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5187 | -5/Zhirov | Found Alien Artifact 5228 | -5/Zhirov | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 5315 | -5/Zhirov | Identified exit to Proximity Caves 5315 | -5/Zhirov | Entered Proximity Caves 5483 | -4/Proximity Caves | Build established: Mutant 5566 | -4/Proximity Caves | Discovered new exit (range 12) 5569 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5570 | -4/Proximity Caves | Identified exit to Factory 5571 | -4/Proximity Caves | Entered Factory 5571 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5572 | -4/Factory | Identified exit to Research 5572 | -4/Factory | Identified exit to Upper Caves 6070 | -4/Factory | Entered Upper Caves 6081 | -4/Upper Caves | Lost 3 parts (2n1u) 6207 | -4/Upper Caves | Lost 4 parts (1p3n) 6452 | -4/Upper Caves | Discovered new exit (range 5) 6498 | -4/Upper Caves | Found Alien Artifact 6498 | -4/Upper Caves | Identified Core Expander 6498 | -4/Upper Caves | Installed Core Expander, added new Utility slot 6554 | -4/Upper Caves | Entered another Upper Caves area 6557 | -4/Upper Caves | System corruption reached 10% 6614 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 6735 | -4/Upper Caves | Build established: Scavenger-Mutant 6897 | -4/Upper Caves | Lost 6 parts (2p1n2u1w) 6996 | -4/Upper Caves | Spotted B-86 Titan 7012 | -4/Upper Caves | Core integrity fell below 50% 7039 | -4/Upper Caves | Lost 6 parts (1p1n3u1w) 7082 | -4/Upper Caves | Discovered new exit (range 16) 7092 | -4/Upper Caves | Entered Warlord 7110 | -4/Warlord | System corruption cleaned by Quarantine Array 7148 | -4/Warlord | Build established: Mutant 7178 | -4/Warlord | Found Prototype Device 7178 | -4/Warlord | Identified Wardrone Bay 7221 | -4/Warlord | Met Warlord 7229 | -4/Warlord | Warlord's base attacked by MAIN.C 7252 | -4/Warlord | Found Prototype Energy Cannon 7254 | -4/Warlord | Found Prototype Energy Cannon 7376 | -4/Warlord | Identified Vortex Cannon (x2) 7454 | -4/Warlord | Found Prototype Device 7454 | -4/Warlord | Identified Exp. Phase Shifter 7464 | -4/Warlord | Found Prototype Reactor 7464 | -4/Warlord | Identified Vortex Chain Reactor 7480 | -4/Warlord | Found Prototype Processor 7480 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 7579 | -4/Warlord | Warlord forces counterattacked 7598 | -4/Warlord | Spotted B-90 Cyclops 7625 | -4/Warlord | Spotted Executioner 7640 | -4/Warlord | Spotted Executioner 7651 | -4/Warlord | Spotted Striker 7694 | -4/Warlord | Discovered new exit (range 12) 7714 | -4/Warlord | Lost 4 allies 7720 | -4/Warlord | Entered Proximity Caves 7891 | -3/Proximity Caves | Build established: Scavenger-Mutant 7899 | -3/Proximity Caves | Discovered exit to Research (range 13) 7938 | -3/Proximity Caves | Entered Research 7938 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7939 | -3/Research | Identified exit to Armory 8430 | -3/Research | Build established: Scavenger-Tank 8926 | -3/Research | System corruption reached 10% 9010 | -3/Research | Lost 6 parts (1n3u2w) 9012 | -3/Research | Destroyed 7 combat bots 9043 | -3/Research | Discovered new exit (range 4) 9051 | -3/Research | Entered another Research area 9051 | -2/Research | Warlord forces began assault on 0b10 9051 | -2/Research | Evolved 2 slots: Utility x2 9161 | -2/Research | Research machine network offline 9622 | -2/Research | Borebot progress halted 9733 | -2/Research | Spotted Striker 9733 | -2/Research | Spotted Striker 9752 | -2/Research | Destroyed Striker 9755 | -2/Research | Destroyed Striker 9827 | -2/Research | Spotted Striker 9840 | -2/Research | Discovered new exit (range 8) 9842 | -2/Research | Spotted Executioner 9859 | -2/Research | Destroyed Executioner 9869 | -2/Research | Found Prototype Processor 9869 | -2/Research | Identified Exp. Core Analyzer 9872 | -2/Research | Found Prototype Device 9872 | -2/Research | Identified Adv. Kinecellerator 9879 | -2/Research | Spotted ZM-X09(L) 9889 | -2/Research | Destroyed ZM-X09(L) 9948 | -2/Research | Met up with Warlord 10009 | -2/Research | Lost 3 allies 10022 | -2/Research | Met DD-05H 10049 | -2/Research | Build established: Scavenger-Gunner 10134 | -2/Research | Warlord invited to help at Command 10134 | -2/Research | Given Cave Seal Controls access code 10159 | -2/Research | Found Exp. Core Analyzer 10161 | -2/Research | Found Exp. Targeting Computer 10235 | -2/Research | Spotted Executioner 10247 | -2/Research | Spotted Executioner 10247 | -2/Research | Spotted Executioner 10249 | -2/Research | Spotted Executioner 10257 | -2/Research | Spotted Executioner 10265 | -2/Research | Spotted Executioner 10297 | -2/Research | Lost 6 allies 10314 | -2/Research | Borebot progress halted 10358 | -2/Research | Build established: Scavenger-Mutant 10376 | -2/Research | Entered Testing 10460 | -2/Testing | Found Prototype Protection 10460 | -2/Testing | Identified Lgt. Regenerative Plating 10464 | -2/Testing | Found Prototype Protection 10464 | -2/Testing | Identified SHELL Armor 10467 | -2/Testing | Found Prototype Protection 10467 | -2/Testing | Identified Hvy. Regenerative Plating 10544 | -2/Testing | Found Prototype Energy Gun 10544 | -2/Testing | Identified Tachyon Dispersion Ray 10554 | -2/Testing | Discovered new exit (range 9) 10576 | -2/Testing | Entered Access 10576 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10614 | -1/Access | Garrison activated, responded to threat 10966 | -1/Access | Garrison activated, responded to threat 10990 | -1/Access | Lost 3 parts (1p1u1w) 11010 | -1/Access | Energy Cycler disabled 11016 | -1/Access | Destroyed 7 combat bots 11028 | -1/Access | Discovered new exit (range 6) 11031 | *** | Escaped! Last Messages --------------- 10993_ Adv. Phase Shifter destroyed. 10993_ Slug penetrates Wall. 10995_ System corrupted: Enh. Quantum Rifle failed to cycle. 10995_ Destroyed Gamma Rifle. 10995_ Adv. Remote Datajack melted. 10995_ P-80 Master destroyed. 10996_ Penetrated by Slug. 10996_ Slug penetrates Wall. 10996_ Penetrated by Slug. 10999_ Slug penetrates Wall. 11010_ ALERT: Power surge detected, dispatching additional patrols. [Achievement: Explosive Keycard] 11010_ Energy Cycler explodes. 11010_ Adv. Reaction Control System destroyed. 11010_ Destroyed Adv. Reaction Control System. 11015_ Slug penetrates Wall. 11025_ Acquired 36 matter. 11026_ Acquired 6 matter. 11028_ The Access Shell folds into the floor. 11028_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????###### ## | | ?????????????????????????????????????????######+## | | ????????????????????????????????????????? ! | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? ! | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????""" | | ????????????????????????????????????????????"""" | | ????????????????????????????????????????????"""" | | ???????????????????????????????????????## ?""""" | | ???????????????????????????????????????## """"" | | ??????????????????##"????????"##???????## | | ??????????????????##""""""""""##???????## | | ??????????????????## ##???????########### | | ??????????????????## ##????????####### | | ??????????????????## ##?????????????## | | ??????????????????## "" ##?????????????## | | ??????????????????## "@ ##??????#####??## | | ??????????????????## ##????########### | | ??????????????????## ##????#### ###### | | ?????????????????### ###???## # | | ?????????????????### ###???## # | | ?????????????????## ##???## " # | | ?????????????????###"" ###???## """ # | | ????????????????###"" ###???## G # | | ????????????????##"" # ????## """ + | | ???????????????##T ##?##### " # [ | | # ?????????????##" ##?##### # | | #################" # #### #### | | ################" % % ############+####### | | % % | | % % % % | | ############################+####### | | # ######################## ### | | # ##?????###????????????????? ##? | | # ""# ????????????????????????? " ##? | | # ""# ????????????????????????? """ ##? | | # Y"# ?????????????????????????""" ##? | | # ""# ????????????????????????? " ##? | | # ""# ???????????????????????? ##? | | # # ??????????????????????? ! ? ##? | | # + ???????????????????????####???###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 100 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Power Amplification 40 Corruption Containment 12 Armor Coverage 2000 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 20 Evasion (%) 83 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 20 Kinecelleration 50 Offensive Hacking 14 Item Schematics ----------------- Plasma Cutter | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Achievements -------------- Doshington Explosive Keycard Physics Hates This One Trick That Tickles Welcome To The Revolution Challenges ------------ None Game ------ Seed ImpactAssemblyJammer Manual? 0 Play Time 02:39:24 Cumulative 397.1 hours Start 2025.11.09 @ 19:22:47 End 2025.11.09 @ 22:03:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 102 Adventurer 68 Explorer 3 Win Type 0 Total 34 Types 20/2/3/4/3/0/0/0/0/2 Lore% 79 Gallery% 76 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ee283a-38c3-4f45-b528-ad75dca43b06