Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.24 @ 17:45:25 // Winter2019/RPGLIKE Player: JustYourOrdinaryPerson Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (161) 805 Value Destroyed (8731) 8731 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 17529 Bonus ------- Pacifist 200 High Alert Combat Kills 114 Follower Combat Kills 87 Entered DSFs 500 Friendly Fire -168 Cogmind --------- Core Integrity 0/2350 Matter 820/850 Energy 245/440 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (2) --- Myomer Leg Myomer Leg > --- UTILITY (3) ------ Experimental Matter Compressor Antimissile System Improved Hacking Suite > --- WEAPON (4) ------- Improved Spread Laser Heavy Phase Cannon Gamma Bomb Array > --- INVENTORY (1) ---- Advanced Cooling System Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Matter Compressor Antimissile System Improved Hacking Suite > --- WEAPON ----------- Gamma Rifle Improved Spread Laser Heavy Phase Cannon Gamma Bomb Array > --- INVENTORY -------- Advanced Cooling System [Rating: 71] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Myomer Leg Leg Myomer Leg Utility Matter Filter Device Matter Filter Storage Experimental Matter Compressor Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Slots Evolved 6 | . . 1 1 . 1 . 1 . . 1 . . . . 1 . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 . Utility 2 | . . 1 . . 1 . . . . . . . . . . . Weapon 3 | . . . 1 . . . 1 . . 1 . . . . . . Parts Attached 74 | 4 2 1 1 9 3 1 4 1 8 4 11 5 4 . 14 2 Power 11 | 1 . . . 2 . 1 . . 1 . . 1 2 . 2 1 Engine 2 | 1 . . . 1 . . . . . . . . . . . . Core 3 | . . . . 1 . 1 . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . 1 2 . 2 1 Propulsion 5 | 1 . . . . 1 . . . 1 . . . . . 2 . Treads . | . . . . . . . . . . . . . . . . . Leg 5 | 1 . . . . 1 . . . 1 . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 20 | 1 1 1 . . 1 . 1 . 3 . 5 1 . . 5 1 Device 13 | 1 1 1 . . 1 . 1 . 2 . 3 . . . 2 1 Storage 2 | . . . . . . . . . . . . . . . 2 . Processor . | . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 4 | . . . . . . . . . 1 . 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 1 1 . 1 7 1 . 3 1 3 4 6 3 2 . 5 . Energy Gun 15 | 1 . . . 2 . . . . 3 2 2 2 . . 3 . Energy Cannon 4 | . . . . 2 . . . . . . . 1 . . 1 . Ballistic Gun 10 | . . . . 2 1 . 3 . . 2 2 . . . . . Ballistic Cannon 3 | . 1 . . . . . . . . . 1 . 1 . . . Launcher 5 | . . . . 1 . . . 1 . . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . 3 Parts Lost 10 | . . . . . . . 1 3 . . . . . . 6 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . 1 . . . . . . . . Utility 5 | . . . . . . . 1 1 . . . . . . 3 . Weapon 3 | . . . . . . . . 1 . . . . . . 2 . Highest Loss Streak 3 | . . . . . . . 1 3 . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 92 88 100 96 91 99 27 90 99 99 100 99 100 95 97 Engine 3 | . 25 20 16 12 14 5 . . . . . . . . . . Core 4 | . . . . 3 . . 12 3 11 11 11 8 . . . . Reactor 4 | . . . . . . . . . . . . 2 10 11 10 9 Leg 14 | . 25 20 16 16 14 14 12 3 11 11 11 11 11 11 17 20 Device 24 | . 23 31 33 33 37 42 36 10 20 24 22 22 22 22 18 10 Hackware 1 | . . . . . . . . . . . . . . . 6 10 Protection 5 | . . . . . . . . . 11 11 10 11 11 11 1 . Energy Gun 17 | . 18 . . 8 14 14 12 1 34 36 33 25 12 11 11 18 Energy Cannon 7 | . . . . 5 . . . . . . . 7 11 11 17 10 Ballistic Gun 4 | . . . . 14 14 14 23 6 . 2 8 . . . . . Ballistic Cannon 5 | . 6 20 16 2 . . . . . . 2 11 10 11 8 . Launcher 2 | . . . . . . . . 2 . . . . 9 11 1 10 Peak Build Rating 71 | 4 4 5 6 14 20 20 32 32 37 41 47 49 49 49 71 71 Average Rating 40 | 3 3 4 5 11 18 17 28 9 33 37 44 47 48 49 57 69 On Entrance 25 | . 4 4 5 6 14 20 19 32 . 37 41 47 49 49 49 63 Naked Turns 74 | . . . . . . . . 74 . . . . . . . . Heaviest Build 61 | 8 9 10 11 19 20 20 27 31 30 34 42 52 56 56 61 56 Greatest Support 65 | 10 10 10 15 15 22 22 27 27 30 30 30 30 30 30 65 65 Greatest Overweight (x) 2 | 2 . . . 1 1 . . 1 1 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 . . Largest Inventory Capacity 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | . . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 Average Carried . | . . . . . 1 1 1 1 . . . . 1 1 . 1 Final Capacity 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 Class Distribution -------------------- 76% | Wizard-Gunner 14% | Hacker-Mutant 8% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Wizard-Mutant | -7/Factory Wizard-Mutant | -7/DSF Wizard-Gunner | -6/Factory Wizard-Mutant | -6/Waste Wizard-Gunner | -6/Factory Wizard-Gunner | -6/Extension Wizard-Gunner | -5/Factory Wizard-Gunner | -4/Factory Wizard-Gunner | -4/Upper Caves Wizard-Gunner | -4/Upper Caves Wizard-Gunner | -3/Research Wizard-Gunner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Matter Collected 3284 | 207 33 106 10 264 39 132 151 . 144 151 . 260 471 . 917 399 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8522 | . . 60 . 1002 . 511 444 . 373 1281 338 814 282 . 2346 1071 Parts 426 | . . 8 . 48 . 26 17 . 13 50 11 43 11 . 151 48 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 130 | . . 3 . 19 . 7 7 . 7 14 5 12 8 . 36 12 Guns 71 | . . . . 12 . 7 7 . 7 12 3 3 1 . 12 7 Cannons 45 | . . 3 . 7 . . . . . . . 9 4 . 21 1 AOE 8 | . . . . . . . . . . 1 2 . 3 . . 2 Classes Destroyed 16 | . . 4 . 4 . 3 2 . . 1 . 1 . . . 1 Worker 9 | . . . . . . . 1 . 1 1 . 2 . . 2 2 Builder 1 | . . . . . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . . . . . . . . 1 Recycler 7 | . . . . 1 . . . . . 2 . 2 . . 2 . Operator 1 | . . 1 . . . . . . . . . . . . . . Watcher 11 | . . 1 . 1 . . 1 . . 2 1 1 . . 4 . Swarmer 8 | . . . . 2 . . . . . . . . 2 . 4 . Grunt 43 | . . 2 . 11 . 3 2 . 5 3 3 4 4 . 4 2 Brawler 7 | . . . . 1 . . 3 . . 3 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 18 | . . 1 . 4 . . 1 . . 2 . 1 1 . 5 3 Specialist 5 | . . . . . . 2 . . . . . . . . 3 . Hunter 20 | . . . . . . 1 . . 2 5 . 4 . . 5 3 Programmer 26 | . . . . . . . 1 . . . 2 3 1 . 15 4 Heavy 1 | . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . . 2 . 6 . 4 3 . 4 4 3 5 7 . 7 5 Combat Bots Only 7 | . . 2 . 5 . 4 3 . 3 3 3 4 7 . 6 3 Max Kills in Single Turn 4 | . . 1 . 1 . 1 2 . 1 2 1 4 2 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 1 1 . 2 . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Hostile Shots Fired 1248 | . 2 21 . 108 . 21 19 6 35 173 17 70 95 . 566 115 Missed 401 | . 2 8 . 33 . 7 8 1 11 52 6 25 28 . 178 42 Damage Taken 8369 | . . 82 . 559 . 271 110 130 224 1150 116 498 707 . 3657 865 Core 6262 | . . 65 . 440 . 222 89 119 150 749 79 313 499 . 2842 695 Absorbed by Shields 589 | . . . . . . . . . . . . . . . 589 . Redirected to Core 5134 | . . 45 . 330 . 169 70 39 131 658 69 286 397 . 2385 555 Ignored by Resistances 8793 | . . 88 . 582 . 280 88 128 229 1208 97 476 720 . 3972 925 Core Remaining (%) 69 | 100 100 . 99 100 . 90 . . . 29 19 . . 84 3 . Volleys Fired 406 | . . 19 . 67 . 23 13 6 15 54 12 24 30 . 109 34 Largest 4 | . . 1 . 2 . 2 3 3 3 4 3 4 4 . 4 3 Hottest 303 | . . 35 . 98 . 100 141 109 215 243 178 287 255 . 303 240 Shots Fired 912 | . . 19 . 113 . 27 37 14 44 137 29 90 58 . 269 75 Gun 575 | . . . . 77 . 27 37 10 44 137 26 42 8 . 116 51 Cannon 291 | . . 19 . 36 . . . . . . . 48 20 . 151 17 Launcher 46 | . . . . . . . . 4 . . 3 . 30 . 2 7 Special . | . . . . . . . . . . . . . . . . . Kinetic 279 | . . 19 . 69 . 23 26 10 . 21 9 24 11 . 67 . Thermal 372 | . . . . 44 . 4 11 . 32 66 6 42 9 . 115 43 Explosive 33 | . . . . . . . . . . . 3 . 30 . . . Electromagnetic 228 | . . . . . . . . 4 12 50 11 24 8 . 87 32 Robot Hit Streak 79 | . . 8 . 36 . 51 52 24 54 56 79 39 26 . 45 67 Robot Miss Streak 2 | . . 1 . 2 . . 2 . 1 1 1 1 1 . 2 1 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . . Secondary Targets 12 | . . . . 2 . 1 1 . 2 4 1 . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . 1 1 1 . . . 1 . Shots Hit Robots 776 | . . 17 1 97 . 27 28 14 39 118 26 72 41 . 229 67 Core Hits 573 | . . 6 . 56 . 22 27 2 40 70 15 61 27 . 161 86 Critical Kills 4 | . . . . 1 . . 3 . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . Critical Strikes 34 | . . 1 . 2 . . 3 . 1 9 . 5 3 . 8 2 Burn 8 | . . . . . . . . . 1 7 . . . . . . Destroy 6 | . . . . 2 . . 3 . . 1 . . . . . . Blast 12 | . . 1 . . . . . . . . . 4 2 . 5 . Corrupt 8 | . . . . . . . . . . 1 . 1 1 . 3 2 Melee Attacks 1 | . . . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 24806 | . . 315 . 2090 . 626 938 294 1181 2766 636 2769 2510 . 8149 2532 Guns 12941 | . . . . 1288 . 626 938 281 1034 2595 473 1173 123 . 3135 1275 Cannons 8258 | . . 315 . 798 . . . . . . . 1507 522 . 4564 552 Explosions 3583 | . . . . . . . . 13 147 171 163 89 1865 . 430 705 Melee . | . . . . . . . . . . . . . . . . . Ramming 24 | . . . . 4 . . . . . . . . . . 20 . Kinetic 5794 | . . 315 . 1033 . 466 534 281 . 316 196 589 253 . 1811 . Thermal 12102 | . . . . 1053 . 160 404 . 972 1592 105 1662 269 . 4375 1510 Explosive 2028 | . . . . . . . . . . . 163 . 1865 . . . Electromagnetic 4858 | . . . . . . . . 13 209 858 172 518 123 . 1943 1022 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . 1 4 4 4 . 1 1 1 25 6 Average Corruption 5 | . . . . . . . 1 3 4 4 . 1 1 1 14 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 166 | . . . . . . . 3 . 19 18 . 1 16 1 90 18 Message Errors 51 | . . . . . . . 1 . 7 8 . . 4 . 26 5 Matter Fused 36 | . . . . . . . 2 . 4 4 . 1 5 1 17 2 Heat Flow Errors 19 | . . . . . . . . . 4 . . . 2 . 11 2 Energy Discharges 18 | . . . . . . . . . 1 2 . . 2 . 10 3 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 12 | . . . . . . . . . . 2 . . 1 . 7 2 Data Loss (major) 8 | . . . . . . . . . 1 . . . 1 . 5 1 Misfires 10 | . . . . . . . . . 2 1 . . 1 . 4 2 Alerts 3 | . . . . . . . . . . . . . . . 3 . Misdirections 3 | . . . . . . . . . . . . . . . 3 . Weapon Failures 4 | . . . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 323 | . . 11 . 15 . . . . . . . 10 10 . 277 . Projectiles 313 | . . 11 . 15 . . . . . . . 10 . . 277 . Explosions 10 | . . . . . . . . . . . . . 10 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 21 | . . 1 . . . . . . . . . 4 1 . 15 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 21 | . . 1 . . . . . . . . . 4 1 . 15 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . . . . 14 . . . . . . 59 66 Shots 14 | . . . . . . . . 1 . . . . . . 4 9 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . 2 . . . . . . . . . . 5 . Kicked 7 | . . . . 2 . . . . . . . . . . 5 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 433 | . . 24 . 87 . 29 240 36 433 223 . 60 174 . 198 99 Average Temperature 69 | . . 7 . 28 . 25 94 17 180 82 . 19 37 . 55 43 Received Heat Transfer 1879 | . . 72 . 513 . 45 48 . 126 237 63 72 90 . 460 153 Effects 1 | . . . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . 3 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . 3 2 Parts Fried 28 | . . . . . . . . . 1 7 . . . . 14 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Melted 15 | . . . . 1 . . . . 1 6 . 3 1 . 2 1 Heat Transferred 11941 | . . . . 1297 . 110 290 . 1195 2915 250 1314 222 . 3237 1111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 1 1 . 2 . . 1 1 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Peak Influence 581 | . . 127 34 581 191 170 122 30 175 175 189 209 . . 319 294 Initial 191 | . . . 34 9 191 . 66 29 16 5 43 . . . . 97 Average 94 | . . 36 34 331 121 58 61 19 55 50 37 95 . . 90 134 Maximum Alert Level 2 | . . . . 2 . . . . . . . 1 . . 1 1 Low Security (%) 87 | 100 100 100 100 25 100 100 100 100 100 100 100 75 . . 88 68 Level 1 9 | . . . . 31 . . . . . . . 24 . . 11 31 Level 2 3 | . . . . 42 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . 1 . 3 . 2 2 . 1 1 2 3 . . 12 4 Investigation 1 | . . . . . . . . . . 1 . . . . . . Extermination 10 | . . . . . . . 1 . . . 1 1 . . 6 1 Reinforcement 16 | . . 1 . 1 . 2 1 . 1 . 1 2 . . 6 1 Assault 1 | . . . . 1 . . . . . . . . . . . . Garrison 3 | . . . . 1 . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced 3 | . . . . . . . . . 1 . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Distress Signals 12 | . . 1 . 3 . . . . 1 2 . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 204 | . 2 7 . 40 . 7 10 6 10 20 9 14 9 . 54 16 Peak Tracking Total 7 | . 2 2 . 5 . 3 4 6 4 4 3 4 7 . 7 5 Tactical Retreats 11 | . . . . 3 . . . 1 . 1 . . . . 5 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Traps Triggered 11 | . 1 . . . . . 1 . . 2 2 1 . . 3 1 Indirectly 1 | . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Machines Disabled 17 | . . . . 1 . . 1 . . . . 7 5 . 2 1 Max in Single Turn 6 | . . . . 1 . . 1 . . . . 6 2 . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Machines Accessed 18 | . 2 1 . . 2 . 1 . 5 4 . 1 . . 1 1 Terminals 16 | . 2 1 . . 2 . . . 5 4 . . . . 1 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 43 | . 4 6 . . 3 . 1 . 12 8 . 3 . . 3 3 Successful 30 | . 1 3 . . 3 . 1 . 8 5 . 3 . . 3 3 Failed 13 | . 3 3 . . . . . . 4 3 . . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . 2 5 . . 2 . . . 9 3 . . . . 1 2 Terminals 39 | . 4 6 . . 3 . . . 12 8 . . . . 3 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 26 | . 1 3 . . 3 . . . 8 5 . . . . 3 3 Record 5 | . . . . . . . . . 1 1 . . . . 1 2 Robot Analysis 3 | . 1 . . . . . . . 2 . . . . . . . Open Door 3 | . . . . . . . . . . 3 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . 1 . . . . . 1 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 1 . . . . . . Reprogram Traps 3 | . . 1 . . 1 . . . 1 . . . . . . . Zone Layout 5 | . . 1 . . 1 . . . 2 . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 3 . . . . Recycle Component 1 | . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 1 . . . . 1 . 3 2 . 1 . . 1 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . 1 . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Total Allies 6 | . . . 3 . . . . . . 2 . . . . 1 . Largest Group 3 | . . . 3 3 . . . . . 1 . . . . 1 1 Highest-Rated Group 89 | . . . 40 40 . . . . . 31 . . . . 89 89 Highest-Rated Ally 89 | . . . 16 16 . . . . . 31 . . . . 89 89 Total Orders 1 | . . . . . . . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 54 | . . . . 22 . . . . . 3 . . . . 9 20 Total Damage 556 | . . . . 214 . . . . . 24 . . . . 155 163 Kills 6 | . . . . 5 . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Robot Analysis Total 3 | . 1 . . . . . . . 2 . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Turns Passed 11821 | 46 150 384 262 777 625 177 922 109 588 995 872 743 1842 35 2559 735 Spaces Moved 5429 | 36 122 197 204 311 182 96 372 160 348 568 356 319 918 19 945 276 Core 225 | 9 . . . . . . . 149 67 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 5204 | 27 122 197 204 311 182 96 372 11 281 568 356 319 918 19 945 276 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 130 130 50 50 120 120 190 190 190 120 120 Average Speed 147 | 113 120 120 120 173 155 130 130 55 106 128 189 190 190 190 138 120 Slowest Speed 200 | 150 120 120 120 190 190 130 130 200 120 190 190 190 190 190 190 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 21 22 48 25 5 89 5 81 8 53 10 7 83 6 22 8 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . Known Exits Taken 13 | 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . 1 . . . . . . . . . 2 . . . Spaces Dug 6 | . . . . . . . . . . . . . 6 . . . Terrain Destroyed 284 | . . . . 1 . . 13 . 4 6 22 9 155 . 60 14 Melee . | . . . . . . . . . . . . . . . . . Projectile 59 | . . . . 1 . . 13 . . . . 9 6 . 28 2 AOE 225 | . . . . . . . . . 4 6 22 . 149 . 32 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Total 8481 | 39 125 325 220 435 524 125 783 166 528 721 531 400 964 18 1963 614 Wait 2333 | . . 104 15 18 338 . 382 . 147 70 139 4 1 . 835 280 Move 5414 | 35 121 196 203 310 181 95 372 159 347 567 355 318 917 18 944 276 Hop . | . . . . . . . . . . . . . . . . . Pick Up 6 | . . . . 1 . . 1 . . . 1 2 . . 1 . Fast Attach 42 | 4 2 1 1 5 1 1 2 . 7 3 3 1 2 . 8 1 Attach 2 | . . . . . . . . . 1 . . . . . 1 . Detach . | . . . . . . . . . . . . . . . . . Swap 30 | . . . . 4 2 . 2 1 . 1 8 4 2 . 5 1 Drop 38 | . 2 . . 8 2 . 3 . . . 8 6 1 . 7 1 Fire 406 | . . 19 . 67 . 23 13 6 15 54 12 24 30 . 109 34 Melee 1 | . . . 1 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 7 | . . . . 2 . . . . . . . . . . 5 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 5 5 . . . . . Rewire 4 | . . . . . . . . . . . . . . . 1 3 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 188 | . . 5 . 20 . 6 8 . 11 21 . 41 11 . 47 18 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 47 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Identified exit to Materials 194 | -10/Materials | Discovered exit to Materials (range 3) 197 | -10/Materials | Entered another Materials area 199 | -9/Materials | Reached level 2 199 | -9/Materials | Reached level 3 225 | -9/Materials | Upgraded with Utility slot (x1) 232 | -9/Materials | Identified exit to Mines 314 | -9/Materials | Build established: Hacker-Mutant 581 | -9/Materials | Entered Mines 583 | -9/Mines | Reached level 4 584 | -9/Mines | Upgraded with Weapon slot (x1) 673 | -9/Mines | Learned 4 Materials zone layouts 815 | -9/Mines | Identified exit to Materials 815 | -9/Mines | Discovered exit to Materials (range 9) 832 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 843 | -9/Mines | Entered Materials 843 | -8/Materials | Accompanied by 3 allies 844 | -8/Materials | Identified exit to Factory 845 | -8/Materials | Reached level 5 845 | -8/Materials | Reached level 6 1025 | -8/Materials | Garrison activated, responded to threat 1034 | -8/Materials | Reached level 7 1159 | -8/Materials | Reached level 8 1219 | -8/Materials | Found Prototype Launcher 1219 | -8/Materials | Identified Rocket Array 1475 | -8/Materials | Discovered exit to Factory (range 17) 1526 | -8/Materials | Reached level 9 1620 | -8/Materials | Entered Factory 1622 | -7/Factory | Reached level 10 1702 | -7/Factory | Upgraded with Utility slot (x1) 1979 | -7/Factory | Build established: Wizard-Mutant 2244 | -7/Factory | Identified exit to DSF 2245 | -7/Factory | Entered DSF 2247 | -7/DSF | Reached level 11 2315 | -7/DSF | Additional patrols routed to DSF 2381 | -7/DSF | Identified exit to Factory 2381 | -7/DSF | Discovered exit to Factory (range 16) 2422 | -7/DSF | Entered Factory 2424 | -6/Factory | Reached level 12 2424 | -6/Factory | Reached level 13 2548 | -6/Factory | Fabricated KE Penetrator (x2) 2549 | -6/Factory | Upgraded with Weapon slot (x1) 2865 | -6/Factory | Build established: Wizard-Gunner 3334 | -6/Factory | Identified exit to Factory 3334 | -6/Factory | Discovered exit to Factory (range 13) 3344 | -6/Factory | Sucked down chute 3344 | -6/Factory | Entered Waste 3346 | -6/Waste | Reached level 14 3357 | -6/Waste | Spotted C-40 Crusher 3359 | -6/Waste | EMP discharged 3362 | -6/Waste | Spotted C-40 Crusher 3373 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3376 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3379 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3390 | -6/Waste | Spotted C-40 Crusher 3393 | -6/Waste | Spotted C-40 Crusher 3410 | -6/Waste | Lost 3 parts (1n1u1w) 3413 | -6/Waste | Spotted C-40 Crusher 3420 | -6/Waste | Spotted C-40 Crusher 3445 | -6/Waste | Identified exit to Factory 3445 | -6/Waste | Discovered exit to Factory (range 13) 3453 | -6/Waste | Entered Factory 4021 | -6/Factory | Identified exit to Extension 4021 | -6/Factory | Discovered exit to Extension (range 17) 4041 | -6/Factory | Entered Extension 4043 | -6/Extension | Reached level 15 4153 | -6/Extension | Rescued a captive Derelict 4359 | -6/Extension | Rescued a captive Derelict 4447 | -6/Extension | Spotted B-75 Beast 4741 | -6/Extension | Disrupted transfer network 4817 | -6/Extension | Reached level 16 4824 | -6/Extension | Upgraded with Weapon slot (x1) 4999 | -6/Extension | Core integrity fell below 50% 5001 | -6/Extension | Destroyed B-75 Beast 5004 | -6/Extension | Spotted B-75 Beast 5032 | -6/Extension | Discovered exit to Factory (range 3) 5036 | -6/Extension | Entered Factory 5037 | -5/Factory | Core integrity fell below 50% 5038 | -5/Factory | Reached level 17 5387 | -5/Factory | Core integrity fell below 20% 5658 | -5/Factory | Identified exit to Factory 5658 | -5/Factory | Discovered exit to Factory (range 20) 5908 | -5/Factory | Entered another Factory area 5909 | -4/Factory | Core integrity fell below 50% 5909 | -4/Factory | Core integrity fell below 20% 5910 | -4/Factory | Reached level 18 5910 | -4/Factory | Reached level 19 6245 | -4/Factory | Reached level 20 6639 | -4/Factory | Identified exit to Upper Caves 6639 | -4/Factory | Discovered exit to Upper Caves (range 6) 6651 | -4/Factory | Entered Upper Caves 6819 | -4/Upper Caves | Spotted B-86 Titan 7369 | -4/Upper Caves | Learned location of Testing (-3) 7577 | -4/Upper Caves | Reached level 21 7740 | -4/Upper Caves | Attracted the attention of an 0b10 base 7779 | -4/Upper Caves | Destroyed 7 combat bots 8462 | -4/Upper Caves | Identified exit to Upper Caves 8462 | -4/Upper Caves | Discovered exit to Upper Caves (range 18) 8493 | -4/Upper Caves | Entered another Upper Caves area 8495 | -4/Upper Caves | Identified exit to Research 8495 | -4/Upper Caves | Discovered exit to Research (range 18) 8528 | -4/Upper Caves | Entered Research 8530 | -3/Research | Reached level 22 8530 | -3/Research | Reached level 23 9010 | -3/Research | Upgraded with Propulsion slot (x1) 9046 | -3/Research | Reached level 24 9206 | -3/Research | Core integrity fell below 50% 9580 | -3/Research | System corruption reached 10% 9799 | -3/Research | Cargo convoy interrupted 9882 | -3/Research | Reached level 25 10652 | -3/Research | Reached level 26 10671 | -3/Research | Spotted B-86 Titan 10900 | -3/Research | Core integrity fell below 20% 10957 | -3/Research | Identified exit to Research 11051 | -3/Research | Found Gamma Bomb Array 11087 | -3/Research | Entered another Research area 11087 | -2/Research | Accompanied by 1 ally 11088 | -2/Research | Core integrity fell below 50% 11088 | -2/Research | Core integrity fell below 20% 11089 | -2/Research | Reached level 27 11230 | -2/Research | Reached level 28 11286 | -2/Research | Identified exit to Access 11671 | -2/Research | Garrison activated, responded to threat 11693 | -2/Research | Spotted B-90 Cyclops 11822 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11812_ K-01 Serf destroyed. 11813_ A-15 Conveyor calls for reinforcements. 11813_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11817_ G-73 Enforcer system terminally corrupted. 11817_ A-15 Conveyor system terminally corrupted. 11817_ Unknown Device fried. 11817_ Penetrated by Slug. 11818_ G-73 Enforcer system terminally corrupted. 11818_ Phase Gun fried. 11818_ R-10 Processor collects Sml. Matter Pod. 11818_ Penetrated by Slug. 11819_ U-05 Engineer lays Concrete. 11819_ Adv. Phase Shifter fried. 11819_ H-88 Terminator destroyed. 11820_ U-05 Engineer lays Concrete. 11822_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# #?# #### # | | ??????????????????????# #?# #??# #[ | | ??????????????????????# #?# #### *! #= | | ??????????????????????# ### # % *! + | | ??????????????????????# " #* | | ??????????????????????# # # | | ??????????????????????+ # [ # | | ??????????????????????# ####% #### # | | ??????????????????????# """ B #??#+##??# ## | | ??????????????????????# """ #?? ???# %%"* | | ??????????????????????# """ #?? [???# %/= | | ??????????????????????# u #?? ???# ["% | | ??????????????????????# #?? ???# #= | | ??????????????????????# A #?####???# #* | | ????????????########### #????????# # | | ????????????# #^ u u #????????# # | | ????????????# " #????????#? # | | ????????????# " +????????# # | | ????????????#] "" #????????# ## | | ????????????# * ! """ #????????# ## | | ????????????# # """ #????????# T# | | ????????????# #????????# ? | | ????????????# #????????# #? | | ????????????#######+### #######??# #? | | ???????????????# =%%==** ? | | ???????????????# @ [==h%%= #? | | ???????????????# []====! #? | | ???????????????# R = =%=]!% ?? | | ???????????????# ####+####################+##?? | | ???????????????# ??? ????????????????????????? | | ???????????????# ???? ????????????????????????? | | ?????????????? ??? ""????????????????????????? | | ???????????? ???? ""????????????????????????? | | ??????????? ???? ""????????????????????????? | | ?????????? ???? ""????????????????????????? | | ??????????##+###????# ""????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 43 Energy Capacity 540 Matter Stores 850 Matter Capacity 850 Sight Range 20 Robot Scan Range 27 Terrain Scan Range 14 Terrain Scan Density 410 Armor Coverage 225 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 240 Evasion (%) 55 Matter Filtering 30 Offensive Hacking 72 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Fac Fac Upp Upp Res Res Levels Raised 27 | . . 2 1 5 1 1 2 1 . 2 1 3 1 . 5 2 XP Earned 47930 | 6000 100 3789 649 7463 1949 2100 3418 200 900 2670 2135 4068 1350 500 7004 3635 XP Spent 46260 | . . 9000 1455 4545 4495 1475 2975 . . 4550 1475 4510 275 . 8730 2775 Upgrades 120 | . . 23 7 12 8 4 4 . . 9 4 25 1 . 17 6 Propulsion Slot 1 | . . . . . . . . . . . . . . . 1 . Utility Slot 2 | . . 1 . . 1 . . . . . . . . . . . Weapon Slot 3 | . . . 1 . . . 1 . . 1 . . . . . . Core Integrity 35 | . . . 3 . 1 . . . . . . 24 . . 3 4 Heat Dissipation 9 | . . . . 2 . . . . . 5 . 1 . . 1 . Energy Generation 4 | . . . . 1 . . . . . . . . . . 2 1 Energy Storage 2 | . . . . 1 . . . . . . . . . . 1 . Matter Storage 1 | . . . . . . . . . . . . . . . 1 . Mass Support 3 | . . . 1 . . . 1 . . . . . . . 1 . Inventory Capacity 1 | . . . . 1 . . . . . . . . . . . . Sight Range 4 | . . 2 . . . . . . . 2 . . . . . . Sensor Range 12 | . . . 1 2 . 2 1 . . . 3 . 1 . 1 1 Terrain Scan Density 4 | . . . . . 2 . . . . . . . . . 2 . Ranged Accuracy 7 | . . 3 1 1 . 1 . . . . . . . . 1 . Hack Attack % 8 | . . 5 . 1 . . 1 . . 1 . . . . . . Hack Defense % 4 | . . 1 . . 1 . . . . . 1 . . . 1 . KI Resistance % 4 | . . 3 . . . . . . . . . . . . 1 . TH Resistance % 4 | . . 3 . . . . . . . . . . . . 1 . EX Resistance % 4 | . . 3 . . . 1 . . . . . . . . . . KI Damage % 4 | . . 2 . 1 1 . . . . . . . . . . . TH Damage % 4 | . . . . 2 2 . . . . . . . . . . . Protomatter Created 2478 | . . 73 . 217 . 48 107 . 104 298 48 362 116 . 799 306 Integrity Restored 4117 | . . 62 . 444 . 144 165 . 240 416 . 924 234 . 1074 414 Core 3912 | . . 61 . 444 . 144 124 . 240 253 . 924 234 . 1074 414 Parts 205 | . . 1 . . . . 41 . . 163 . . . . . . Protomatter Decayed 902 | . . 38 . 57 . . 50 . . 150 48 . . . 391 168 Game ------ Seed ContainmentBarrageBasin Manual? 0 Play Time 01:43:08 Cumulative 19.4 hours Start 2024.09.23 @ 05:46:26 End 2024.09.24 @ 17:45:25 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 35 Rogue 2 Adventurer 2 Explorer 31 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 84e52d2b-0687-4b5e-8f9e-d103f6f53468