Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 22:14:24 Player: GregoriusTechneticies Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (118) 590 Value Destroyed (1808) 1808 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 6170 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 50 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Medium Matter Pod (100) Signal Interpreter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Structural Scanner Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Medium Matter Pod Improved Sensor Array Signal Interpreter Gauss Rifle Chainsword [Rating: 34] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Visual Processing Unit Device Structural Scanner Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 97 | 7 6 27 3 20 22 2 . 10 Power 19 | 1 1 5 2 4 4 1 . 1 Engine 16 | 1 1 5 2 3 3 1 . . Core 3 | . . . . 1 1 . . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 2 6 1 1 8 . . . Treads . | . . . . . . . . . Leg 1 | . . . . . 1 . . . Wheel 19 | 2 2 6 1 1 7 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 2 . 9 . 6 6 1 . 4 Device 19 | 2 . 5 . 4 3 1 . 4 Storage . | . . . . . . . . . Processor 6 | . . 4 . 1 1 . . . Hackware 1 | . . . . 1 . . . . Protection 2 | . . . . . 2 . . . Artifact . | . . . . . . . . . Weapon 30 | 2 3 7 . 9 4 . . 5 Energy Gun 4 | 1 . 1 . . 2 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 1 3 5 . 6 2 . . 2 Ballistic Cannon 2 | . . . . 2 . . . . Launcher . | . . . . . . . . . Special Weapon 2 | . . 1 . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 40 | . 2 7 . 13 4 . . 14 Power 6 | . . . . 3 1 . . 2 Propulsion 9 | . 2 2 . 3 . . . 2 Utility 14 | . . 3 . 3 1 . . 7 Weapon 11 | . . 2 . 4 2 . . 3 Highest Loss Streak 4 | . 1 3 . 4 3 . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 86 92 100 76 81 100 100 96 Engine 7 | . 14 10 11 5 4 7 7 6 Wheel 13 | . 15 18 22 7 9 15 15 14 Device 20 | . 28 25 22 18 14 23 23 21 Processor 19 | . . 16 22 18 20 23 23 23 Hackware 5 | . . . . 9 7 7 7 7 Protection 4 | . . . . . 6 7 7 6 Energy Gun 5 | . 3 3 11 1 4 7 7 6 Ballistic Gun 10 | . 24 17 11 8 9 7 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 27 | 7 7 15 15 21 27 27 27 27 Greatest Support 26 | 20 20 20 20 20 26 20 20 20 Greatest Overweight (x) 4 | 1 2 1 . 4 3 1 1 3 Average Overweight (x) . | . . . . . 1 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 78% | Scavenger-Skirmisher 19% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Matter Collected 2179 | 294 102 755 27 441 477 20 . 63 Remotely 79 | . . . . . 79 . . . Salvage Created 3871 | 285 141 1286 86 675 1303 . . 95 Parts 263 | 26 19 92 11 40 72 . . 3 Haulers Intercepted 5 | . . 3 . 1 1 . . . Recyclers Shooed 23 | 1 2 10 1 5 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 2 . 1 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 43 | . 5 22 . 10 4 . . 2 Melee 2 | . . . . . . . . 2 Guns 34 | . 5 22 . 3 4 . . . Cannons 7 | . . . . 7 . . . . Classes Destroyed 14 | 3 2 7 . 1 1 . . . Worker 12 | 2 1 2 2 . 5 . . . Builder 14 | . 1 5 1 2 5 . . . Tunneler 14 | 9 2 . 1 . 2 . . . Hauler 5 | . . 3 . 1 1 . . . Recycler 20 | 1 . 3 . 6 10 . . . Mechanic 3 | . . 1 . . 2 . . . Operator 3 | . . 1 . 1 1 . . . Watcher 4 | . . 2 . 1 1 . . . Swarmer 18 | . 5 10 . 3 . . . . Grunt 15 | . . 9 . 5 . . . 1 Duelist 1 | . . 1 . . . . . . Sentry 3 | . . 2 . 1 . . . . Hunter 3 | . . . . 1 2 . . . Programmer 3 | . . . . . 2 . . 1 Best Kill Streak 13 | 5 3 10 2 4 13 . . 1 Combat Bots Only 7 | . 3 7 . 3 1 . . 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Hostile Shots Fired 460 | . 40 108 . 154 62 4 . 92 Missed 127 | . 12 28 . 39 16 . . 32 Damage Taken 4445 | . 226 941 . 1434 587 60 . 1197 Core 1445 | . 75 269 . 376 167 . . 558 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 58 | 100 70 . 32 31 . . . . Volleys Fired 360 | 24 39 143 6 68 71 . . 9 Largest 2 | 2 2 2 2 2 2 . . 2 Hottest 120 | 60 60 100 76 120 108 . . 108 Shots Fired 670 | 48 78 263 12 128 129 . . 12 Gun 579 | 48 78 262 12 38 129 . . 12 Cannon 89 | . . . . 89 . . . . Launcher . | . . . . . . . . . Special 2 | . . 1 . 1 . . . . Kinetic 538 | 24 68 240 6 124 67 . . 9 Thermal 132 | 24 10 23 6 4 62 . . 3 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | 10 9 10 3 10 19 . . 5 Robot Miss Streak 6 | 2 3 6 3 5 5 . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 433 | 28 51 164 7 73 93 . . 17 Core Hits 187 | 14 15 68 5 33 49 . . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . Critical Strikes 6 | . 2 . 1 1 2 . . . Burn 3 | . . . 1 . 2 . . . Destroy 2 | . 2 . . . . . . . Blast 1 | . . . . 1 . . . . Melee Attacks 9 | . . . . . . . . 9 Impact 2 | . . . . . . . . 2 Slashing 7 | . . . . . . . . 7 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 6402 | 293 447 1785 92 1595 1721 . . 469 Guns 4802 | 293 447 1781 92 243 1721 . . 225 Cannons 1328 | . . . . 1328 . . . . Explosions . | . . . . . . . . . Melee 244 | . . . . . . . . 244 Ramming 4 | . . 4 . . . . . . Kinetic 4638 | 62 360 1651 62 1557 775 . . 171 Thermal 1516 | 231 87 130 30 38 946 . . 54 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 29 | . . . . . . . . 29 Slashing 215 | . . . . . . . . 215 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 48 | . . . . 48 . . . . Projectiles 48 | . . . . 48 . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 18 | . . . . 17 . . . 1 Impact 1 | . . . . . . . . 1 Kinetic 15 | . . . . 15 . . . . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage 2 | . . 2 . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 197 | 40 60 45 18 135 197 . . 20 Average Temperature 33 | 17 30 11 7 44 44 . . 12 Received Heat Transfer 1170 | . . 327 . 603 12 . . 228 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | 1 . 2 . . 8 . . . Heat Transferred 3754 | 525 200 333 148 87 2361 . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Peak Influence 627 | 60 204 627 211 264 159 . . . Initial 182 | . 39 85 182 81 116 . . . Average 186 | 33 126 432 201 139 81 . . . Maximum Alert Level 2 | . 1 2 1 1 . . . . Low Security (%) 69 | 100 95 9 17 77 100 . . . Level 1 11 | . 4 16 82 22 . . . . Level 2 19 | . . 74 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 5 . 2 5 . . . Investigation . | . . . . . . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 8 | . . 4 . 2 2 . . . Assault 1 | . . 1 . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Distress Signals 6 | . . 1 . 4 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 7 37 . 41 18 2 . 9 Peak Tracking Total 11 | . 3 6 . 11 8 1 . 5 Tactical Retreats 13 | . 2 2 . 5 . . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Machines Disabled 2 | . . 1 . 1 . . . . Max in Single Turn 1 | . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Machines Accessed 13 | . 1 2 1 4 1 . 4 . Terminals 8 | . 1 2 1 3 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 65 | . 3 8 3 16 5 . 30 . Successful 45 | . 1 3 1 8 2 . 30 . Failed 20 | . 2 5 2 8 3 . . . Catastrophic 5 | . 1 1 . 2 1 . . . Database Lockouts . | . . . . . . . . . Manual 31 | . 3 8 3 12 5 . . . Terminals 31 | . 3 8 3 12 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 37 | . . 1 1 4 1 . 30 . Record 11 | . . . . . . . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 5 | . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . 3 . Level Access Points 4 | . . 1 1 1 1 . . . Terminal Index 2 | . . . . 2 . . . . Unreport Threat 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Retrieve Matter 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 1 2 . 2 1 . . . Terminals 6 | . 1 2 . 2 1 . . . Botnet 6 | . 1 2 . 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 2 1 4 1 . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 228 | . . . . 228 . . . . Retrieved Components 9 | . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 Total Damage 372 | . . . . . . . . 372 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 2 . 3 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Turns Passed 5934 | 291 299 842 95 596 1131 676 85 1919 Spaces Moved 3066 | 154 212 434 89 372 716 689 90 310 Core 518 | 35 16 . . 219 197 . . 51 Treads . | . . . . . . . . . Legs 3 | . . . . . 3 . . . Wheels 2545 | 119 196 434 89 153 516 689 90 259 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 50 50 95 95 80 Average Speed 97 | 81 85 82 80 90 121 95 95 94 Slowest Speed 250 | 100 150 95 80 250 200 95 95 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 30 34 20 31 14 80 71 41 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 3 | . . . . . . 2 . 1 Spaces Dug 1 | . . 1 . . . . . . Terrain Destroyed 12 | . . 1 . 10 1 . . . Melee . | . . . . . . . . . Projectile 12 | . . 1 . 10 1 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Total 5380 | 279 266 676 100 503 845 711 89 1911 Wait 1758 | 76 3 44 . 30 19 17 . 1569 Move 3058 | 153 211 433 88 371 715 688 89 310 Hop . | . . . . . . . . . Pick Up 43 | 12 2 10 1 8 4 2 . 4 Fast Attach 36 | 7 3 11 . 4 11 . . . Attach 23 | . . 4 . 7 2 1 . 9 Detach 2 | . . . . . . . . 2 Swap 38 | . 3 12 3 9 9 1 . 1 Drop 54 | 7 5 18 2 6 14 2 . . Fire 360 | 24 39 143 6 68 71 . . 9 Melee 7 | . . . . . . . . 7 Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 292 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Scavenger-Mutant 408 | -10/Materials | Discovered new exit (range 10) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Utility x2 793 | -9/Materials | Destroyed 7 combat bots 793 | -9/Materials | Lost 3 parts (1n2u) 985 | -9/Materials | Identified exit to Materials 991 | -9/Materials | First assault squad dispatched 1062 | -9/Materials | Core integrity fell below 50% 1096 | -9/Materials | Lost 3 parts (1u2w) 1327 | -9/Materials | Discovered new exit (range 17) 1432 | -9/Materials | Identified exit to Mines 1433 | -9/Materials | Entered Mines 1502 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1522 | -9/Mines | Learned Materials emergency access door positions 1528 | -9/Mines | Entered Materials 1528 | -8/Materials | Evolved 2 slots: Utility x2 1563 | -8/Materials | Identified exit to Factory 1660 | -8/Materials | Build established: Scavenger-Skirmisher 1881 | -8/Materials | Lost 3 parts (1n1u1w) 1933 | -8/Materials | Lost 4 parts (1p1u2w) 2054 | -8/Materials | Core integrity fell below 50% 2124 | -8/Materials | Entered Factory 2124 | -7/Factory | Evolved 2 slots: Utility x2 2330 | -7/Factory | Identified exit to Factory 2539 | -7/Factory | Lost 3 parts (1p2w) 2973 | -7/Factory | Garrison activated, responded to threat 3217 | -7/Factory | Discovered new exit (range 5) 3254 | -7/Factory | Identified exit to Lower Caves 3255 | -7/Factory | Entered Lower Caves 3540 | -7/Lower Caves | Encountered a Warlord checkpoint 3576 | -7/Lower Caves | Discovered new exit (range 11) 3585 | -7/Lower Caves | Identified exit to Lower Caves 3889 | -7/Lower Caves | Learned 4 Factory zone layouts 3923 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3930 | -7/Lower Caves | Identified exit to Data Miner 3931 | -7/Lower Caves | Entered Data Miner 3931 | -7/Data Miner | Discovered new exit (range 6) 3947 | -7/Data Miner | Identified exit to Proximity Caves 3957 | -7/Data Miner | Met Data Miner 3977 | -7/Data Miner | Learned location of Section 7 (-2) 3977 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3994 | -7/Data Miner | Received God Mode back door access code from Data Miner 4016 | -7/Data Miner | Entered Proximity Caves 5738 | -6/Proximity Caves | Spotted B-75 Beast 5752 | -6/Proximity Caves | Escorted by Enhanced Grunt 5782 | -6/Proximity Caves | Lost 3 parts (1p2u) 5844 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 5847 | -6/Proximity Caves | Learned location of Zion (-6) 5856 | -6/Proximity Caves | Core integrity fell below 50% 5886 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5919 | -6/Proximity Caves | Core integrity fell below 20% 5935 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05849_ Found 17 Matter. 05850_ Acquired 17 matter. 05851_ Acquired Hvy. Hammer. 05852_ Knocked back. 05855_ Seismic Detector destroyed. 05855_ Gauss Rifle destroyed. 05855_ Wheel destroyed. 05899_ System corrupted: Matter fused (-9). 05900_ Hvy. Hammer follow-up attack on G-50 Soldier. 05900_ G-50 Soldier knocked back. 05903_ Knocked back. 05903_ Mic. Nuclear Core destroyed. 05904_ Critical hit (Burn: +37). 05913_ G-50 Soldier destroyed. 05913_ Knocked back. 05921_ Acquired Adv. Heat Sink. 05925_ Chainsword destroyed. 05930_ Visual Processing Unit destroyed. 05935_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? #?????????????????????????????????????? | | #####?? ?????????????????????????????????????? | | #?? #?????????????####????????????????????? | | #??# #????????????## ##???????????????????? | | #??# #???????????## ##??????????????????? | | ???# #???????????# #??????????????????? | | # ???# #???????????# ###????????????????? | | # ??## #???????????### ##???????????????? | | # #?# ##????????? #### ##??????????????? | | # ## ##?????? ##; % ##?????????????? | | ###### ##% #?????????????? | | #" ### #?????????????? | | #?# #?## #?????????????? | | #??# % #??????##; ## ##?????????????? | | #??# ! ######?## #?###??????????????? | | #??## ## #?# BB #??????????????????? | | #???# ;# #?# BB #??????????????????? | | ###?# ### %#??????????????????? | | #### % #??????????????????? | | #### @ ##??????????????????? | | ## ### #???????????????????? | | ## ## ##?## % #???????????????????? | | ### ## ### ##???# ## ##???????????????????? | | #?##### ######????# ######????????????????????? | | #????## #??????# #?????????????????????????? | | #???## ##?????# ?????????????????????????? | | #??## #?????#####????????????????????????? | | #??# ## #??????????????????????????????????? | | #??# ##? ##??????????????????????????????????? | | ??## #??###???????????????????????????????????? | | ???# #???????????????????????????????????????? | | ##???# #??????????????????????????????????????? | | ?????# ?????????????????????????????????????? | | ?????# ????????????????????????????????????? | | ?????# ???????????????????????????????????? | | ????? ??????????????????????????????????? | | ????? ## ?????????????????????????????????? | | ????? ##? ####????????????????????????????????? | | ????# ##?? #???????????????????????????????????? | | ????# ????? #???????????????????????????????????? | | ????# ????? ???????????????????????????????????? | | ????# ?????? #??????????????????????????????????? | | ????# ??????##??????????????????????????????????? | | ????###??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedCombatPurifier Manual? 0 Play Time 01:01:23 Cumulative 38.2 hours Start 2024.04.18 @ 04:03:48 End 2024.04.18 @ 22:14:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 37 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f4662fc-05c9-4d95-86ff-5c9f6a40f39c