Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 17:53:06 Player: ChromeShaman Result: Destroyed by OQ-YJ1(z) with Makeshift Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (1894) 1894 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 4074 Bonus ------- Follower Combat Kills 120 Cogmind --------- Core Integrity 0/400 Matter 141/300 Energy 25/170 System Corruption 10% Temperature Warning (373) Movement Core (500) Ox9 Location -7/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Experimental Sensor Array Signal Interpreter > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (15) --- Recoil Stabilizer Hacking Suite Datajack Mace Mace Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- EM Pulse Cannon Light Cannon > --- INVENTORY -------- Recoil Stabilizer Hacking Suite Datajack Mace Mace [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Signal Interpreter Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Protection Reflective Plating Weapon EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 58 | 8 13 3 24 2 8 Power 6 | 1 1 . 2 . 2 Engine 6 | 1 1 . 2 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 3 2 1 4 . 4 Treads 4 | 2 . . 2 . . Leg 9 | 1 2 1 2 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 14 | 1 3 . 9 1 . Device 6 | . 1 . 4 1 . Storage 2 | 1 . . 1 . . Processor 5 | . 2 . 3 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 24 | 3 7 2 9 1 2 Energy Gun 8 | 2 2 . 3 1 . Energy Cannon 6 | . 1 . 4 . 1 Ballistic Gun 4 | 1 1 . 2 . . Ballistic Cannon 2 | . . 1 . . 1 Launcher 1 | . . 1 . . . Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 4 | . . . 3 1 . Corrupted Parts 4 | . . 2 2 . . System Corruption 16 | . . 6 10 . . Parts Lost 13 | . 1 2 3 . 7 Power 3 | . 1 1 . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . 2 . . Weapon 4 | . . 1 1 . 2 Highest Loss Streak 3 | . 1 2 1 . 3 To Critical Strikes . | . . . . . . Average Backups 4 | 1 2 4 4 6 6 Power . | . . . . . . Propulsion . | 1 . . . . . Utility 1 | . . 1 1 1 1 Weapon 2 | . 1 2 2 4 3 Tool/Special . | . . . . . . Unused Backups 22 | . 2 2 13 . 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 14 | . 1 1 10 . 2 Weapon 6 | . . 1 3 . 2 Tool/Special 2 | . 1 . . . 1 Average Slot Usage (%) 92 | . 85 97 96 88 86 Engine 10 | . 12 11 10 11 7 Treads 12 | . 23 . 9 22 7 Leg 10 | . 4 28 11 . 4 Device 11 | . 7 14 14 . 11 Storage 2 | . 2 . . 11 11 Processor 19 | . 7 14 26 22 22 Energy Gun 6 | . 13 . 1 22 15 Energy Cannon 8 | . 1 3 15 . 2 Ballistic Gun 2 | . 2 . 3 . . Launcher 1 | . . 9 . . . Special Weapon 3 | . 9 12 . . . Peak Build Rating 30 | 6 9 10 22 25 30 Average Rating 13 | 3 6 8 17 16 24 On Entrance 10 | . 6 7 10 16 25 Naked Turns 1 | . 1 . . . . Heaviest Build 39 | 12 13 12 35 35 39 Greatest Support 40 | 40 40 27 40 40 40 Greatest Overweight (x) 11 | 1 2 . 7 . 11 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 8 5 15 15 15 Average Capacity 6 | 7 5 5 5 15 15 Most Carried 8 | 4 6 5 7 8 8 Average Carried 4 | 2 2 4 4 6 5 Final Capacity 15 | 8 5 5 15 15 15 Final Carried 7 | 1 3 3 7 6 5 Class Distribution -------------------- 69% | Mutant 30% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Skirmisher | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 1414 | 54 438 153 681 58 30 Remotely . | . . . . . . Salvage Created 3049 | 54 406 108 1896 467 118 Parts 202 | 1 20 5 113 46 17 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 5 | . . 1 2 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 47 | . 10 4 29 4 . Guns 16 | . 9 . 3 4 . Cannons 26 | . 1 . 25 . . AOE 4 | . . 4 . . . Classes Destroyed 12 | 1 4 1 5 . 1 Worker 9 | . . . 6 3 . Builder 10 | . . . 4 6 . Tunneler 3 | . . 1 . 2 . Hauler 2 | . . . 2 . . Recycler 6 | 1 . . 3 2 . Operator 5 | . 2 . 3 . . Watcher 6 | . 3 . 3 . . Swarmer 13 | . 5 . 4 4 . Grunt 23 | . 5 4 14 . . Duelist 3 | . . . 3 . . Sentry 8 | . . . 8 . . Zionite 8 | . . . . . 8 Best Kill Streak 17 | 1 2 2 7 17 7 Combat Bots Only 4 | . 2 2 3 4 . Max Kills in Single Turn 2 | 1 1 2 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 301 | . 88 5 86 9 113 Missed 90 | . 26 . 20 3 41 Hits 211 | . 62 5 66 6 72 Melee 5 | . . . 1 . 4 Projectile 206 | . 62 5 65 6 68 Critical Strikes 2 | . . . 2 . . Damage Taken 2808 | . 636 172 888 42 1070 Core 553 | . 141 6 141 . 265 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . 41 . . . Volleys Fired 232 | 6 62 21 96 21 26 Largest 2 | 2 2 1 2 2 2 Hottest 200 | 70 200 100 136 100 100 Shots Fired 444 | 12 124 24 190 41 53 Gun 200 | 12 96 . 39 41 12 Cannon 195 | . 2 1 151 . 41 Launcher 6 | . . 6 . . . Special 43 | . 26 17 . . . Kinetic 89 | 6 30 . 33 . 20 Thermal 185 | 6 89 18 72 . . Explosive 6 | . . 6 . . . Electromagnetic 164 | . 5 . 85 41 33 Robot Hit Streak 11 | 6 6 3 11 5 10 Robot Miss Streak 6 | 1 5 2 6 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 232 | 10 56 5 106 24 31 Core Hits 114 | 1 23 8 56 18 8 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | 1 2 . 1 1 . Burn 3 | 1 2 . . . . Destroy 1 | . . . 1 . . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4675 | 129 724 550 2308 487 477 Guns 1629 | 129 658 . 290 464 88 Cannons 2378 | . 17 . 1972 . 389 Explosions 571 | . . 526 22 23 . Melee . | . . . . . . Ramming 25 | . 1 . 24 . . Kinetic 675 | 66 183 . 288 . 138 Thermal 1310 | 63 471 24 729 23 . Explosive 526 | . . 526 . . . Electromagnetic 2139 | . 69 . 1267 464 339 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . 6 12 10 10 10 Average Corruption 6 | . 2 6 9 10 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 152 | . 22 31 62 23 14 Message Errors 31 | . 10 6 8 3 4 Matter Fused 39 | . 3 4 20 8 4 Heat Flow Errors 20 | . 2 5 10 3 . Energy Discharges 29 | . 6 5 13 4 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . 1 . . . Data Loss (minor) 16 | . 1 4 7 3 1 Data Loss (major) 7 | . . 3 3 1 . Misfires 6 | . . 3 1 . 2 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 20 | . 4 . 16 . . Projectiles 20 | . 4 . 16 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 62 | . . 62 . . . Shots 3 | . . 3 . . . Rammed 8 | . 2 . 6 . . Targets Rammed 9 | . 2 . 7 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 492 | 27 197 281 492 196 373 Average Temperature 76 | 11 59 58 95 42 107 Received Heat Transfer 609 | . 183 36 330 . 60 Effects 7 | . . 1 6 . . Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . 1 1 . . Short Circuit 3 | . . . 3 . . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 10 | . 1 . 6 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 3173 | 259 1469 50 1345 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 81 | 100 100 100 65 91 . Level 1 18 | . . . 34 8 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 413 | 5 70 135 413 221 . Initial 160 | . . . . 160 . Average 102 | . 12 22 166 136 . Influence Increases 1706 | 5 330 179 1026 166 . Destroy 0b10 Robot/C 940 | . 200 80 580 80 . Destroy 0b10 Robot/NC 205 | 5 25 5 105 65 . Destroy Leader 266 | . 56 20 180 10 . Successful Hack 10 | . . . 5 5 . Disable Machine 60 | . . 30 30 . . Destroy Structure 75 | . 19 44 6 6 . Lose Combat Pursuer 150 | . 30 . 120 . . Influence Decreases 1706 | 5 330 179 613 515 64 Entered New Map 317 | . . . . 253 64 Time Decay 1290 | 5 320 179 524 262 . Lost Part 40 | . 10 . 30 . . Purge Threat 59 | . . . 59 . . Squads Dispatched 5 | . 1 . 4 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 8 | . 2 . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 18 4 50 5 26 Peak Tracking Total 5 | . 5 2 5 4 4 Tactical Retreats 10 | . 1 . 9 . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 9 | . 8 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 6 | . 1 2 2 . 1 Max in Single Turn 2 | . 1 2 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 10 | . 4 2 3 1 . Terminals 5 | . 2 . 2 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 8 2 5 2 . Successful 10 | . 3 2 4 1 . Failed 7 | . 5 . 1 1 . Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 8 | . 3 . 3 2 . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 2 2 1 . Open Door 2 | . . 2 . . . Unreport Threat 1 | . . . 1 . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 3 | . 1 . 2 . . Process 1 | . . . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . 2 1 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 195 | . . . 195 . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 9 . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 93 | . . . . . 93 Total Damage 783 | . . . . . 783 Kills 16 | . . . . . 16 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Active Infowar (turns) 6118 | . 1476 806 2934 573 329 Optics 3556 | . 573 . 2081 573 329 Sensors 3243 | . . . 2890 24 329 ECM 2510 | . 944 806 760 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 7481 | 99 1879 939 3662 573 329 Spaces Moved 4337 | 42 1009 674 2216 303 93 Core 39 | 11 5 . 1 . 22 Treads 2067 | 5 758 . 944 303 57 Legs 2227 | 26 246 674 1271 . 10 Wheels . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Fastest Speed 50 | 50 50 120 125 160 140 Average Speed 144 | 131 149 120 142 160 243 Slowest Speed 600 | 190 160 125 400 160 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . 4 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 4 91 94 85 70 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 33 | . 19 14 . . . Terrain Destroyed 101 | . 21 69 5 6 . Melee . | . . . . . . Projectile 39 | . 21 16 2 . . AOE 62 | . . 53 3 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 5096 | 78 1215 749 2556 350 148 Wait 213 | . 68 32 85 22 6 Move 4332 | 41 1008 673 2215 302 93 Hop . | . . . . . . Pick Up 116 | 13 24 7 64 1 7 Fast Attach . | . . . . . . Attach 80 | 9 26 6 28 2 9 Detach 36 | 3 13 5 10 1 4 Swap . | . . . . . . Drop 78 | 6 12 5 51 1 3 Fire 232 | 6 62 21 96 21 26 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 8 | . 2 . 6 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 15) 293 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 11) 594 | -10/Materials | Core integrity fell below 50% 749 | -10/Materials | Discovered new exit (range 12) 1168 | -10/Materials | Discovered new exit (range 5) 1577 | -10/Materials | Identified exit to Materials 1901 | -10/Materials | Identified exit to Mines 1979 | -10/Materials | Entered Mines 1986 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1999 | -10/Mines | Discovered exit to Materials (range 7) 2009 | -10/Mines | Learned Materials terminal intel 2043 | -10/Mines | Discovered exit to Materials (range 12) 2504 | -10/Mines | Found the Drone Emporium 2511 | -10/Mines | Found Prototype Device 2766 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2774 | -10/Mines | System corruption reached 10% 2918 | -10/Mines | Entered Materials 2918 | -9/Materials | Evolved 2 slots: Utility x2 2919 | -9/Materials | Identified exit to Mines 2920 | -9/Materials | Loaded intel: 11 terminal locations 4658 | -9/Materials | Discovered new exit (range 10) 4668 | -9/Materials | Identified exit to Materials 4797 | -9/Materials | Build established: Skirmisher 5033 | -9/Materials | System corruption reached 10% 5611 | -9/Materials | Discovered exit to Materials (range 7) 6580 | -9/Materials | Entered Mines 6613 | -9/Mines | Assembled infested the area 6783 | -9/Mines | Discovered exit to Materials (range 11) 6836 | -9/Mines | Build established: Mutant 7075 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7125 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7128 | -9/Mines | Found Prototype Device 7129 | -9/Mines | Identified Exp. Sensor Array 7136 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7141 | -9/Mines | Identified exit to Zion 7153 | -9/Mines | Entered Zion 7153 | -7/Zion | Accompanied by 3 allies 7217 | -7/Zion | Attacked by Zionites 7227 | -7/Zion | Spotted LL-XTF(B) 7247 | -7/Zion | Allies destroyed LL-XTF(B) 7250 | -7/Zion | Spotted S1-EG1(B) 7269 | -7/Zion | Allies destroyed S1-EG1(B) 7293 | -7/Zion | Lost 3 parts (1p2n) 7446 | -7/Zion | Lost 3 allies 7453 | -7/Zion | Core integrity fell below 50% 7471 | -7/Zion | Core integrity fell below 20% 7482 | -7/Zion | Destroyed by OQ-YJ1(z) with Makeshift Axe Last Messages --------------- 07429_ Acquired Mak. Power Source. 07432_ Dropped Deuterium Engine. 07434_ Dropped Mak. Leg. 15-6NM(z) bursts out of the Twisted Machinery. 07439_ 15-6NM(z) destroyed. 07442_ System corrupted: Matter fused (-9). 07446_ Acquired Mak. Leg. S0-PB9(z) bursts out of the Twisted Machinery. 07455_ S0-PB9(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 07457_ CZ-J0N(z) destroyed. 07460_ JO-TKB(z) destroyed. 07461_ Mak. Leg destroyed. 07463_ L1-X3U(z) knocked back. 07466_ System corrupted: Lgt. Cannon jammed. 07466_ OQ-YJ1(z) pulls a Mak. Axe out of the Twisted Machinery. 07478_ System corrupted: Component data lost. 07478_ Mak. Leg destroyed. 07482_ EM Pulse Cannon destroyed. 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"x?????????????x????????????? | | ??????????????" ?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????x????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????x???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed LightningShrapnelShotgun Manual? 0 Play Time 01:11:48 Cumulative 2.3 hours Start 2025.05.30 @ 16:41:45 End 2025.05.30 @ 17:53:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bf37c8b-2b4b-42cd-be8c-a8b95e0c03e1