Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.08 @ 19:35:17 Player: Requit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (351) 351 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 1846 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 377/400 Matter 297/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Zion Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Core Shielding > --- WEAPON (4) ------- Assault Rifle > --- INVENTORY (10) --- High-capacity Matter Pod (200) Terrain Scanner Seismic Detector Targeting Computer Targeting Computer Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Core Shielding > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel High-capacity Matter Pod Terrain Scanner Seismic Detector Targeting Computer Targeting Computer Light Armor Plating Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Core Shielding Device Seismic Detector Storage Medium Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 3 | . 1 2 . . Power 1 | . 1 . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 13 | 7 6 . . . Power 4 | 2 2 . . . Engine 4 | 2 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device 1 | . 1 . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 93 80 72 . Engine 21 | . 22 20 20 . Wheel 23 | . 25 20 16 . Storage 8 | . 8 10 10 . Protection 11 | . 12 10 10 . Energy Gun 10 | . 12 10 5 . Ballistic Gun 11 | . 12 10 10 . Peak Build Rating 9 | 6 9 8 8 . Average Rating 7 | 4 7 8 7 . On Entrance 5 | . 6 8 8 6 Naked Turns . | . . . . . Heaviest Build 23 | 10 23 23 23 . Greatest Support 32 | 20 32 32 32 . Greatest Overweight (x) 1 | . 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 . Average Capacity 8 | 5 8 10 10 . Most Carried 10 | 5 10 7 7 . Average Carried 6 | 1 6 7 7 . Final Capacity 10 | 5 10 10 10 10 Final Carried 7 | 4 7 7 7 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 645 | 279 292 . 74 . Remotely . | . . . . . Salvage Created 437 | 35 303 . 99 . Parts 30 | 3 19 . 8 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 11 | 1 6 . 4 . Guns 9 | 1 4 . 4 . AOE 2 | . 2 . . . Classes Destroyed 3 | 1 2 . . . Watcher 3 | . 3 . . . Swarmer 5 | . 2 . 3 . Grunt 6 | 1 4 . 1 . Best Kill Streak 4 | 1 4 . 3 . Combat Bots Only 4 | 1 4 . 3 . Max Kills in Single Turn 1 | 1 1 . 1 . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 63 | 4 24 . 35 . Missed 21 | 2 8 . 11 . Damage Taken 312 | 13 114 . 185 . Core 41 | . 18 . 23 . Absorbed by Shields . | . . . . . Redirected to Shielding 7 | . 3 . 4 . Ignored by Resistances 195 | 9 72 . 114 . Core Remaining (%) 96 | 100 92 . . . Volleys Fired 40 | 3 18 . 19 . Largest 2 | 2 2 . 2 . Hottest 60 | 60 60 . 60 . Shots Fired 70 | 6 36 . 28 . Gun 70 | 6 36 . 28 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 40 | 3 18 . 19 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 30 | 3 18 . 9 . Robot Hit Streak 12 | 1 12 . 11 . Robot Miss Streak 5 | 1 5 . 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 44 | 2 20 . 22 . Core Hits 23 | 2 12 . 9 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 772 | 25 428 . 319 . Guns 581 | 25 258 . 298 . Cannons . | . . . . . Explosions 169 | . 169 . . . Melee . | . . . . . Ramming 22 | . 1 . 21 . Kinetic 314 | . 103 . 211 . Thermal 169 | . 169 . . . Explosive . | . . . . . Electromagnetic 267 | 25 155 . 87 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 8 . . . Message Errors 3 | . 3 . . . Matter Fused 2 | . 2 . . . Heat Flow Errors 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . 10 . Shots . | . . . . . Rammed 2 | . 1 . 1 . Targets Rammed 2 | . 1 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | 20 246 . 49 . Average Temperature 49 | 16 72 . 15 . Received Heat Transfer 246 | 12 78 . 156 . Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . 250 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 166 | 20 166 . 154 . Initial 9 | . 9 . . . Average 55 | 10 57 . 81 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | 1 10 . 7 . Peak Tracking Total 4 | 1 3 . 4 . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 5 | . 5 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 14 . . . Successful 13 | . 13 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 10 . . . Record 4 | . 4 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 166 | . 166 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 20 | . . . 20 . Total Damage 229 | . . . 229 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1276 | 148 923 14 191 . Spaces Moved 1238 | 165 922 15 136 . Core 34 | 34 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1204 | 131 922 15 136 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 100 . Average Speed 91 | 73 92 100 105 . Slowest Speed 115 | 80 100 100 115 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 13 80 3 28 1 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | 1 1 1 . . Unknown Exits Taken 1 | . . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . 8 . . . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . 8 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1313 | 184 960 14 155 . Wait . | . . . . . Move 1234 | 164 921 14 135 . Hop . | . . . . . Pick Up 19 | 10 9 . . . Fast Attach 1 | . 1 . . . Attach 8 | 6 2 . . . Detach . | . . . . . Swap 4 | 1 3 . . . Drop 5 | . 5 . . . Fire 40 | 3 18 . 19 . Melee . | . . . . . Ram 2 | . 1 . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Identified exit to Materials 37 | -11/Scrapyard | Discovered exit to Materials (range 8) 149 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Evolved 1 slot: Power x1 149 | -10/Materials | Identified exit to Mines 149 | -10/Materials | Discovered exit to Mines (range 7) 302 | -10/Materials | Build established: Hacker-Mutant 644 | -10/Materials | Identified exit to Materials 644 | -10/Materials | Discovered exit to Materials (range 4) 848 | -10/Materials | Discovered exit to Mines (range 7) 1048 | -10/Materials | Discovered exit to Materials (range 16) 1072 | -10/Materials | Entered another Materials area 1072 | -9/Materials | Evolved 2 slots: Weapon x2 1072 | -9/Materials | Identified exit to Mines 1072 | -9/Materials | Discovered exit to Mines (range 14) 1086 | -9/Materials | Entered Mines 1152 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1274 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1277 | -9/Mines | Entered Zion 1277 | -7/Zion | Accompanied by 3 allies 1277 | -7/Zion | Self-destructed Last Messages --------------- 01210_ L-31 Rogue heat damages Melee Analysis Suite. 01212_ L-31 Rogue heat damages Imp. Ion Engine, Core Shielding, Melee Analysis Suite. 01212_ Critical hit (Burn: +37). 01213_ L-31 Rogue destroyed. 01217_ G-47 Trooper destroyed. 01221_ G-34 Mercenary destroyed. 01221_ Acquired 29 matter. 01222_ Mercenary 2a heat damages Sml. Laser. 01225_ Mercenary 2a heat damages Aluminum Leg. 01233_ R-06 Scavenger collects Katana. 01242_ K-01 Serf collects debris. 01274_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" FQ-OGS(z) disappears into a concealed tunnel. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ##????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????## ##????????????????????? | | ??????????????????????## #????????????????????? | | ??????????????????????#g z ##????????????????????? | | ???????????????????????# @ #????????????????????? | | ??????????????????????# g #????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????##g ##?????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed HypercooledHybridInverter Manual? 0 Play Time 00:15:21 Cumulative 0.2 hours Start 2024.10.08 @ 12:22:32 End 2024.10.08 @ 19:35:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bd80108-d40e-41f5-994c-6be85ea33bfb