Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.21 @ 07:57:31 // AFD2020/Player2 Player: ZEROAFFEX Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (133) 665 Value Destroyed (5033) 5033 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (5317) 5317 TOTAL SCORE: 16775 Bonus ------- High Alert Combat Kills 1097 Follower Combat Kills 5438 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1064 Friendly Fire -3282 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 93/170 System Corruption 0% Temperature Cool (135) Movement Core (1200) Ox23 Location -4/Warlord Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Target Analyzer Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Reinforced Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Experimental Signal Interpreter Improved Targeting Computer Experimental Utility Shielding Experimental Utility Shielding Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Force Rifle Vortex Shotgun Autogun > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Reinforced Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Antimatter Reactor Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Experimental Signal Interpreter Improved Targeting Computer Advanced ECM Suite Experimental Utility Shielding Experimental Utility Shielding Heavy Beamcaster Heavy Beamcaster Dispersion Rifle Dispersion Rifle Vortex Shotgun [Rating: 94] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Shock Rifle Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 . 2 2 2 . 2 2 . . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . 1 . 1 . 1 1 . . . Utility 5 | . . . 1 . 1 1 . . 1 1 . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 203 | 6 2 4 19 . 19 16 28 26 38 2 15 2 26 Power 24 | 1 . 1 1 . 1 2 3 7 6 . 1 1 . Engine 14 | 1 . 1 1 . . . 1 7 3 . . . . Core 10 | . . . . . 1 2 2 . 3 . 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 76 | 2 . 1 9 . 5 6 14 10 10 . 6 . 13 Treads 58 | 2 . 1 9 . 5 2 11 10 6 . 5 . 7 Leg 7 | . . . . . . 4 3 . . . . . . Wheel 11 | . . . . . . . . . 4 . 1 . 6 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 42 | 1 2 1 5 . 6 5 4 2 10 2 2 . 2 Device 18 | 1 . . . . 3 1 2 1 7 1 1 . 1 Storage 9 | . 2 1 2 . . 2 . . 1 1 . . . Processor 9 | . . . 2 . 1 . 2 . 2 . 1 . 1 Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . 1 . 2 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 61 | 2 . 1 4 . 7 3 7 7 12 . 6 1 11 Energy Gun 22 | 1 . . 2 . 1 . 1 1 3 . 2 1 10 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 28 | 1 . 1 2 . 4 2 4 4 7 . 2 . 1 Ballistic Cannon 2 | . . . . . . . . . 2 . . . . Launcher 8 | . . . . . 2 1 1 2 . . 2 . . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 1 . . . 2 . 1 . 1 Parts Lost 86 | . . 2 1 . 8 7 8 12 13 . 8 4 23 Power 5 | . . . . . . . 2 1 1 . . . 1 Propulsion 33 | . . . . . 2 4 2 5 6 . 3 1 10 Utility 13 | . . 1 . . 2 1 1 2 3 . 1 . 2 Weapon 35 | . . 1 1 . 4 2 3 4 3 . 4 3 10 Highest Loss Streak 21 | . . 2 1 . 4 3 5 8 3 . 3 4 21 Average Slot Usage (%) 90 | . 94 99 98 100 95 88 94 96 89 75 75 70 77 Engine 4 | . 14 14 11 11 2 . 1 11 3 . . . . Core 5 | . . . . . 6 7 10 . 6 10 10 10 9 Treads 25 | . 28 28 32 33 34 23 27 32 27 . 11 14 2 Wheel 1 | . . . . . . . . . 1 15 6 . 13 Device 6 | . 14 9 . . 9 11 5 3 8 8 5 5 4 Storage 12 | . 8 18 16 11 9 7 13 13 11 14 15 15 14 Processor 10 | . . . 14 11 11 7 9 13 11 10 10 10 14 Protection 2 | . . . . 11 4 9 3 2 . . . . . Energy Gun 4 | . 14 9 2 11 5 . 1 5 2 . 3 5 9 Ballistic Gun 11 | . 14 18 19 11 9 12 10 11 9 10 5 4 4 Launcher 1 | . . . . . 2 4 3 1 . . 3 4 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 132 | 10 26 41 60 47 49 87 98 109 132 127 124 124 124 Greatest Support 166 | 40 40 40 60 60 80 80 130 148 148 84 133 77 166 Greatest Overweight (x) 23 | . . 1 . . . 5 2 2 3 1 1 1 23 Average Overweight (x) . | . . . . . . . . . . 1 . 1 . Largest Inventory Capacity 28 | 4 10 16 20 12 12 20 20 20 28 28 28 28 28 Average Capacity 18 | 4 6 11 14 12 12 12 20 20 20 27 28 28 27 Most Carried 26 | 4 6 8 16 11 12 14 20 20 20 19 23 17 26 Average Carried 13 | 2 4 6 11 11 9 11 17 19 16 17 15 14 16 Final Capacity 28 | 4 10 16 12 12 12 20 20 20 20 28 28 28 20 Final Carried 20 | 3 6 8 11 11 12 14 20 16 19 18 14 17 12 Class Distribution -------------------- 35% | Scavenger-Mutant 21% | Mutant 12% | Scavenger-Skirmisher 9% | Scavenger-Gunner 9% | Hauler-Mutant 6% | Hauler-Gunner 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Gunner | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Gunner | -4/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Matter Collected 4907 | 260 51 115 465 48 399 278 562 920 1134 . 304 39 332 Remotely 318 | 218 51 49 . . . . . . . . . . . Salvage Created 5737 | 80 130 197 623 116 541 106 334 1256 1223 . 392 308 431 Parts 265 | 1 8 14 45 12 29 2 20 50 46 . 16 9 13 Haulers Intercepted 3 | . . . 2 . . . . 1 . . . . . Recyclers Shooed 9 | . . . 1 . 3 . 2 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . . . 3 8 107 Prevented 24 | . . . . . . . . . . . 14 3 7 Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Combat Hostiles Destroyed 91 | . 2 4 10 2 7 3 4 15 23 . 6 8 7 Guns 64 | . 2 3 10 2 4 2 4 11 18 . . 1 7 Cannons 5 | . . . . . . . . . 5 . . . . AOE 19 | . . 1 . . 3 1 . 3 . . 5 6 . Classes Destroyed 15 | 1 3 1 3 1 . 1 . 2 2 . . . 1 Worker 8 | . . 2 1 . . . . 3 2 . . . . Builder 9 | . . . . 1 4 . 2 2 . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . Hauler 3 | . . . 2 . . . . 1 . . . . . Recycler 8 | 1 . . 2 1 2 . . 2 . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . Watcher 11 | . 1 . 4 . 2 . 1 . 3 . . . . Swarmer 20 | . . . 3 2 1 1 . 4 3 . 1 5 . Grunt 46 | . 2 4 3 . 6 1 . 7 12 . 5 2 4 Brawler 2 | . . . . . . . . . 1 . . . 1 Duelist 1 | . . . . . . . . 1 . . . . . Sentry 11 | . . . 4 . . . 4 . 2 . . 1 . Hunter 8 | . . . . . . 1 . 3 3 . . . 1 Programmer 2 | . . . . . . . . . 2 . . . . Striker 1 | . . . . . . . . . . . . . 1 Best Kill Streak 7 | 1 2 3 2 4 6 1 1 7 5 . 5 4 4 Combat Bots Only 5 | . 2 2 2 2 3 1 1 5 5 . 5 4 4 Max Kills in Single Turn 4 | 1 1 1 1 1 2 1 1 3 1 . 2 4 2 Gunslinging 1 | . . . . . . . . 1 . . . . 1 Exploded 4 | . . 1 . . 2 1 . 1 . . 2 4 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Damage Taken 14998 | . 195 278 850 65 1458 953 1309 2283 2008 68 1173 519 3839 Core 1851 | . 16 78 143 16 322 31 53 252 216 . 261 60 403 Absorbed by Shields 635 | . . . . . 116 289 . . 230 . . . . Core Remaining (%) 49 | 100 . 55 . 38 26 78 . 4 47 . . . . Volleys Fired 429 | 1 14 18 52 9 57 33 56 70 75 . 12 8 24 Largest 3 | 1 2 2 2 2 2 2 3 3 3 . 3 3 3 Hottest 191 | 40 60 60 68 68 76 48 103 149 171 . 136 136 191 Shots Fired 927 | 1 28 34 101 18 99 62 107 178 205 . 24 14 56 Gun 859 | 1 28 34 101 18 91 61 103 171 169 . 16 10 56 Cannon 39 | . . . . . . . . . 36 . 3 . . Launcher 29 | . . . . . 8 1 4 7 . . 5 4 . Special . | . . . . . . . . . . . . . . Kinetic 648 | . 14 24 94 9 57 61 91 105 163 . 13 2 15 Thermal 112 | . . . . . 12 . . 30 42 . 2 2 24 Explosive 9 | . . . . . 8 1 . . . . . . . Electromagnetic 143 | 1 14 10 7 9 22 . 16 43 . . 9 10 2 Entropic 15 | . . . . . . . . . . . . . 15 Robot Hit Streak 34 | 1 7 11 9 9 34 15 21 12 17 . 20 16 12 Robot Miss Streak 11 | . 2 1 2 2 2 1 2 11 5 . 3 3 3 Penetration Max 1 | . . . . . . 1 . . 1 . . . . Secondary Targets 18 | . 1 . 2 . 2 . . 6 3 . . . 4 Max Gunslinging Chain 2 | . 1 . 1 . 1 . . 1 1 . . . 2 Shots Hit Robots 694 | 1 18 27 69 13 77 49 84 131 150 . 19 12 44 Core Hits 344 | 1 7 11 25 5 42 15 22 76 84 . 17 17 22 Critical Hits 15 | . 1 . 2 . 1 . . 1 6 . . . 4 Critical Kills 4 | . . . 1 . 1 . . . . . . . 2 Critical Parts Destroyed 8 | . 1 . 1 . . . . 1 4 . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15465 | 15 262 414 840 226 1832 652 1521 2887 3505 . 984 794 1533 Guns 11035 | 15 262 352 814 161 1061 593 876 2249 2677 . 263 179 1533 Cannons 608 | . . . . . . . . . 544 . 64 . . Explosions 3705 | . . 62 . 65 758 42 616 638 252 . 657 615 . Melee . | . . . . . . . . . . . . . . Ramming 117 | . . . 26 . 13 17 29 . 32 . . . . Kinetic 7188 | . 73 260 729 57 493 593 728 1448 2292 . 276 55 184 Thermal 3672 | . . 62 . 65 253 . 516 620 1181 . 244 287 444 Explosive 697 | . . . . . 655 42 . . . . . . . Electromagnetic 2912 | 15 189 92 85 104 418 . 248 819 . . 464 452 26 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 879 | . . . . . . . . . . . . . 879 Highest Corruption 7 | . . . 2 2 7 1 6 6 4 . 2 2 2 Average Corruption 3 | . . . 2 2 7 1 3 6 3 . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 163 | . . . 13 3 36 3 21 49 29 . 2 7 . Message Errors 35 | . . . 4 2 4 1 5 10 5 . . 4 . Matter Fused 25 | . . . . . 6 . 4 6 9 . . . . Heat Flow Errors 21 | . . . 2 . 4 . 4 6 4 . . 1 . Energy Discharges 23 | . . . 1 . 8 1 3 6 2 . 1 1 . Parts Rejected 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 18 | . . . 1 . 4 1 1 4 6 . 1 . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . Misfires 4 | . . . . . 1 . 1 2 . . . . . Targeting Errors 29 | . . . 4 1 5 . 2 13 3 . . 1 . Weapon Failures 6 | . . . 1 . 2 . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 254 | . . . . . . . 47 86 53 . . 68 . Projectiles 9 | . . . . . . . . . 9 . . . . Explosions 245 | . . . . . . . 47 86 44 . . 68 . Melee . | . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . 1 . 4 . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic 4 | . . . . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 724 | . . 32 . 19 44 . 334 93 147 . 55 . . Shots 17 | . . 1 . 1 1 . 6 3 2 . 3 . . Rammed 13 | . . . 3 . 4 1 2 . 3 . . . . Targets Rammed 18 | . . . 5 . 5 1 3 . 4 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 5 | . . . 2 . 1 . 1 . 1 . . . . Highest Temperature 669 | . 75 27 214 9 252 20 218 669 573 . 102 151 445 Average Temperature 132 | . 38 13 43 6 55 6 40 211 123 . 32 77 217 Received Heat Transfer 2795 | . 90 144 231 . 360 274 177 534 256 . 171 99 459 Effects 65 | . . . . . . . 1 41 15 . . . 8 Shutdowns 19 | . . . . . . . . 14 2 . . . 3 Energy Bleed 11 | . . . . . . . 1 5 3 . . . 2 Interference 9 | . . . . . . . . 7 . . . . 2 Matter Decay 5 | . . . . . . . . 2 2 . . . 1 Short Circuit 10 | . . . . . . . . 7 3 . . . . Damage (minor) 5 | . . . . . . . . 5 . . . . . Damage (major) 5 | . . . . . . . . 1 4 . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . 1 1 . Combat Hostiles 3 | . . . . . . . . 1 . . 1 1 . Parts Fried 8 | . 1 . . . . . . 3 . . 1 3 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . . . . 1 . . 2 2 4 . . 1 1 Heat Transferred 4824 | . . 62 . 100 383 . 236 914 1945 . 186 350 648 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 1 . 1 1 . . 5 . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Peak Influence 1575 | 5 278 295 709 405 939 670 644 959 1575 816 . . . Initial 771 | . 3 30 39 276 157 415 273 310 414 771 . . . Average 511 | 3 125 163 307 363 672 497 452 570 908 777 . . . Maximum Alert Level 4 | . 1 1 3 2 3 2 2 3 4 3 . . . Low Security (%) 17 | 100 73 86 46 . 3 . . . . . . . . Level 1 19 | . 26 13 23 50 12 9 36 30 . . . . . Level 2 40 | . . . 20 49 30 90 63 49 34 . . . . Level 3 16 | . . . 10 . 53 . . 20 33 100 . . . Level 4 5 | . . . . . . . . . 31 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 . 6 . 5 7 12 4 10 . . . . Investigation 6 | . 1 . 2 . . 1 . 1 1 . . . . Extermination 7 | . . . . . . 2 3 . 2 . . . . Reinforcement 18 | . 1 . 4 . 5 1 2 2 3 . . . . Assault 6 | . . . . . . . 1 1 4 . . . . Garrison 9 | . . . . . . 3 6 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . 1 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Distress Signals 18 | . 1 . 2 2 6 . . 5 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 332 | . 12 7 45 3 42 22 30 48 56 2 12 6 47 Peak Tracking Total 24 | . 5 3 4 3 9 4 5 9 6 1 7 5 24 Tactical Retreats 11 | . . . . 1 3 2 . 1 3 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Traps Triggered 8 | . 2 . 2 . . 1 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 1 . 11 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Machines Disabled 29 | . 1 1 2 . 2 2 5 5 10 . 1 . . Max in Single Turn 5 | . . 1 1 . . 1 3 1 5 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Machines Accessed 26 | . 1 1 7 . 2 3 3 1 3 1 . 1 3 Terminals 14 | . 1 1 4 . 1 1 3 1 1 . . 1 . Fabricators 2 | . . . . . . 1 . . 1 . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . Recycling Units 4 | . . . 1 . . 1 . . 1 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 61 | . 1 4 22 . 4 9 6 3 6 1 . 1 4 Successful 47 | . 1 4 17 . 3 8 5 1 2 1 . 1 4 Failed 14 | . . . 5 . 1 1 1 2 4 . . . . Catastrophic 2 | . . . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . . 3 Terminals 33 | . 1 4 11 . 1 3 6 3 3 . . 1 . Fabricators 4 | . . . . . . 3 . . 1 . . . . Repair Stations 9 | . . . 6 . 3 . . . . . . . . Recycling Units 9 | . . . 3 . . 3 . . 2 1 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 27 | . 1 4 7 . 1 3 5 1 . . . 1 4 Record 22 | . . 4 7 . 1 3 4 . . . . 1 2 Open Door 4 | . . . . . . . 1 1 . . . . 2 Terminal Index 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . 1 . . . . Network Status 2 | . . . . . . 1 . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 7 | . . . 5 . 2 . . . . . . . . Scan Component 4 | . . . 3 . 1 . . . . . . . . Repair 3 | . . . 2 . 1 . . . . . . . . Recycling Unit Hacks 7 | . . . 3 . . 2 . . 1 1 . . . Recycle Component 2 | . . . 1 . . . . . . 1 . . . Process 1 | . . . 1 . . . . . . . . . . Report Inventory 2 | . . . 1 . . 1 . . . . . . . Retrieve Components 2 | . . . . . . 1 . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . 1 . . . 1 . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 11 | . . . 3 . 2 2 . 1 2 1 . . . Full Trace Events 5 | . . . 1 . 1 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Matter 102 | . . . . . . 102 . . . . . . . Time 51 | . . . . . . 51 . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . . . . . . . Time 65 | . . . 52 . 13 . . . . . . . . Parts Recycled 2 | . . . 1 . . . . . . 1 . . . Recycled Matter 16 | . . . 16 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Total Allies 4 | . 1 3 . . . . . . . . . . . Largest Group 4 | . 1 4 2 1 1 1 1 1 1 1 1 1 1 Highest-Rated Group 154 | . 61 102 80 67 81 88 119 117 130 136 144 145 154 Highest-Rated Ally 154 | . 61 62 67 67 81 88 119 117 130 136 144 145 154 Total Orders 1 | . . 1 . . . . . . . . . . . AID 1 | . . 1 . . . . . . . . . . . Ally Attacks 660 | . 23 17 75 4 94 55 90 97 109 1 15 16 64 Total Damage 23361 | . 472 414 1472 88 2436 1880 4007 4289 4139 102 964 765 2333 Kills 191 | . 6 4 24 1 32 19 27 29 30 2 4 3 10 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 1 1 . Drone Launches 2 | . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Turns Passed 13615 | 67 719 489 1897 169 1134 1230 2125 1243 1875 127 779 609 1152 Spaces Moved 7359 | 35 420 247 998 89 559 594 1099 545 924 103 500 327 919 Core 6 | 5 . . . . . . . . . . . . 1 Treads 5849 | 30 420 247 998 89 559 552 959 545 807 . 274 327 42 Legs 182 | . . . . . . 42 140 . . . . . . Wheels 1322 | . . . . . . . . . 117 103 226 . 876 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 150 150 160 110 110 110 177 100 Average Speed 154 | 144 160 164 160 160 160 167 164 162 160 110 144 177 113 Slowest Speed 1200 | 160 160 180 160 160 160 270 182 200 185 110 178 178 1200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 44 | 4 78 51 82 25 46 15 28 58 23 4 72 48 87 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 213 | . . . . 4 41 5 40 22 79 . 8 7 7 Melee . | . . . . . . . . . . . . . . Projectile 32 | . . . . . . 1 . . 22 . 2 . 7 AOE 181 | . . . . 4 41 4 40 22 57 . 6 7 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Total 8779 | 50 439 294 1205 98 699 772 1326 768 1145 117 534 340 992 Wait 528 | . . 24 88 1 42 109 82 102 72 8 . . . Move 7346 | 34 419 246 997 88 558 593 1098 544 923 102 499 326 919 Hop . | . . . . . . . . . . . . . . Pick Up 146 | 7 3 2 22 . 11 12 36 10 17 2 2 4 18 Fast Attach 40 | 4 2 . 4 . 5 4 5 5 5 1 1 . 4 Attach 99 | 2 . 2 5 . 10 6 13 6 19 1 13 1 21 Detach 18 | . . . . . 2 1 . . 8 1 4 . 2 Swap 64 | . . 2 10 . 4 6 10 15 14 . 1 1 1 Drop 91 | 2 1 . 22 . 5 7 23 16 8 2 2 . 3 Fire 429 | 1 14 18 52 9 57 33 56 70 75 . 12 8 24 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 18 | . . . 5 . 5 1 3 . 4 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / [*Sto x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Discovered new exit (range 6) 787 | -10/Materials | Entered Mines 787 | -10/Mines | Accompanied by 1 ally 930 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1086 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1198 | -10/Mines | Learned Materials garrison access intel 1200 | -10/Mines | Discovered new exit (range 5) 1276 | -10/Mines | Entered Materials 1276 | -9/Materials | Accompanied by 2 allies 1276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -9/Materials | Discovered new exit (range 12) 1581 | -9/Materials | Repaired Lgt. Treads 1609 | -9/Materials | Repaired Ion Engine 1975 | -9/Materials | Discovered new exit (range 11) 2356 | -9/Materials | Discovered new exit (range 5) 2492 | -9/Materials | Discovered new exit (range 10) 2781 | -9/Materials | Core integrity fell below 50% 2916 | -9/Materials | Discovered new exit (range 12) 3171 | -9/Materials | Identified exit to Mines 3173 | -9/Materials | Entered Mines 3173 | -9/Mines | Accompanied by 1 ally 3225 | -9/Mines | Build established: Scavenger-Mutant 3248 | -9/Mines | Discovered new exit (range 6) 3262 | -9/Mines | Identified exit to Materials 3342 | -9/Mines | Entered Materials 3342 | -8/Materials | Accompanied by 1 ally 3342 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3343 | -8/Materials | Loaded intel: 1 garrison access location 3526 | -8/Materials | Crushed by falling debris 3569 | -8/Materials | Lost 4 parts (1n1u2w) 3748 | -8/Materials | Repaired Lgt. Treads 4159 | -8/Materials | Core integrity fell below 50% 4190 | -8/Materials | Lost 3 parts (1n1u1w) 4436 | -8/Materials | Discovered new exit (range 15) 4474 | -8/Materials | Identified exit to Factory 4476 | -8/Materials | Entered Factory 4476 | -7/Factory | Accompanied by 1 ally 4476 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4595 | -7/Factory | Fabricated Ion Engine (x2) 5128 | -7/Factory | Discovered new exit (range 15) 5166 | -7/Factory | Identified exit to Factory 5207 | -7/Factory | Garrison activated, responded to threat 5284 | -7/Factory | Lost 3 parts (1n1u1w) 5617 | -7/Factory | Discovered exit to Factory (range 5) 5706 | -7/Factory | Entered another Factory area 5706 | -6/Factory | Accompanied by 1 ally 5706 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6406 | -6/Factory | First assault squad dispatched 7168 | -6/Factory | Discovered new exit (range 9) 7252 | -6/Factory | Lost 5 parts (2p1n2w) 7425 | -6/Factory | Spotted B-75 Beast 7451 | -6/Factory | Allies destroyed B-75 Beast 7601 | -6/Factory | Discovered new exit (range 6) 7830 | -6/Factory | Identified exit to Extension 7831 | -6/Factory | Entered Extension 7831 | -6/Extension | Accompanied by 1 ally 7839 | -6/Extension | Rescued a captive Derelict 7841 | -6/Extension | Rescued a captive Derelict 7849 | -6/Extension | Rescued a captive Derelict 7863 | -6/Extension | Rescued a captive Derelict 7868 | -6/Extension | Rescued a captive Derelict 7883 | -6/Extension | Build established: Scavenger-Skirmisher 8455 | -6/Extension | Spotted B-75 Beast 8474 | -6/Extension | Spotted B-75 Beast 8481 | -6/Extension | Allies destroyed B-75 Beast 8488 | -6/Extension | Discovered new exit (range 16) 8502 | -6/Extension | Allies destroyed B-75 Beast 8531 | -6/Extension | Disrupted transfer network 8531 | -6/Extension | Core integrity fell below 50% 8614 | -6/Extension | Identified exit to Factory 8881 | -6/Extension | First assault squad dispatched 8912 | -6/Extension | Discovered exit to Factory (range 16) 8912 | -6/Extension | Discovered new exit (range 16) 8935 | -6/Extension | Disrupted transfer network 8940 | -6/Extension | Core integrity fell below 20% 9007 | -6/Extension | Lost 8 parts (1p4n1u2w) 9074 | -6/Extension | Entered Factory 9074 | -5/Factory | Accompanied by 1 ally 9074 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9141 | -5/Factory | Found Prototype Processor 9141 | -5/Factory | Identified Exp. Signal Interpreter 9144 | -5/Factory | Found Exp. Signal Interpreter 9149 | -5/Factory | Found Exp. Signal Interpreter 9374 | -5/Factory | First assault squad dispatched 9713 | -5/Factory | Lost 3 parts (1n1u1w) 10046 | -5/Factory | Build established: Scavenger-Gunner 10121 | -5/Factory | Discovered new exit (range 15) 10245 | -5/Factory | Identified exit to Factory 10719 | -5/Factory | Core integrity fell below 50% 10949 | -5/Factory | Entered another Factory area 10949 | -4/Factory | Accompanied by 1 ally 10949 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11059 | -4/Factory | Discovered new exit (range 8) 11075 | -4/Factory | Identified exit to Upper Caves 11076 | -4/Factory | Entered Upper Caves 11076 | -4/Upper Caves | Accompanied by 1 ally 11139 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11180 | -4/Upper Caves | Lost 3 parts (3w) 11313 | -4/Upper Caves | Spotted B-86 Titan 11469 | -4/Upper Caves | Allies destroyed B-86 Titan 11492 | -4/Upper Caves | Lost 3 parts (1n1u1w) 11706 | -4/Upper Caves | Encountered a Warlord checkpoint 11829 | -4/Upper Caves | Build established: Hauler-Mutant 11849 | -4/Upper Caves | Discovered new exit (range 2) 11849 | -4/Upper Caves | Identified exit to Upper Caves 11855 | -4/Upper Caves | Entered another Upper Caves area 11855 | -4/Upper Caves | Accompanied by 1 ally 12139 | -4/Upper Caves | Learned Research garrison access intel 12365 | -4/Upper Caves | Discovered new exit (range 8) 12375 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12423 | -4/Upper Caves | Lost 4 parts (1n3w) 12458 | -4/Upper Caves | Identified exit to Warlord 12464 | -4/Upper Caves | Entered Warlord 12464 | -4/Warlord | Accompanied by 1 ally 12508 | -4/Warlord | System corruption cleaned by Quarantine Array 12926 | -4/Warlord | Build established: Hauler-Gunner 12990 | -4/Warlord | Visited the Vortex Lab 13001 | -4/Warlord | Found Prototype Energy Gun 13003 | -4/Warlord | Found Prototype Energy Gun 13005 | -4/Warlord | Warlord's base attacked by MAIN.C 13197 | -4/Warlord | Opened side exit 13308 | -4/Warlord | Met Warlord 13355 | -4/Warlord | Warlord forces counterattacked 13365 | -4/Warlord | Spotted Striker 13367 | -4/Warlord | Allies destroyed Striker 13367 | -4/Warlord | Spotted Executioner 13368 | -4/Warlord | Spotted Executioner 13383 | -4/Warlord | Identified Vortex Shotgun (x2) 13482 | -4/Warlord | Spotted Executioner 13483 | -4/Warlord | Spotted Striker 13506 | -4/Warlord | Core integrity fell below 50% 13517 | -4/Warlord | Destroyed Striker 13586 | -4/Warlord | Core integrity fell below 20% 13606 | -4/Warlord | Spotted Striker 13616 | -4/Warlord | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13605_ ANNOUNCEMENT: Detected 2 Grunt squads, 2 Melee squads, with prototype support. 13605_ Acquired 52 matter. 13606_ G-67 Veteran destroyed. [Achievement: Hunted] 13608_ Mic. Fission Core destroyed. 13608_ Vortex Shotgun destroyed. 13609_ Player 2 attaches Prototype Ballistic Gun. 13610_ IM-KET(M) system corrupted by crushing effect. 13610_ Arm. Huge Wheel destroyed. 13610_ Slug penetrates G-73 Enforcer. 13610_ Slug penetrates G-67 Veteran. 13611_ IM-KET(M) system terminally corrupted. 13611_ Acquired Beamcaster. 13613_ Beamcaster destroyed. 13613_ Arm. Huge Wheel destroyed. 13616_ The unstable cave ceiling collapses. 13616_ 100 Matter crushed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????##??????????? | | ???????????????????????### ??????????? | | ???????????????????? ?? ???????##?? | | ????????????????????? ### ?????? #?? | | ?????????????????????? ?????? ??? | | ??""??????????????????# #????? ??? | | ?#""#?????????????????# #???? #?? | | ?#""#??##??##?##???????# ##??? #?? | | ?#""#### #?? # #????????# ##?? ##? | | ##"""##"# ## ####???????# ;#?? #? | | "" """#;#]= ########## ### #?? | | *""%%= = !=*%[**%;# ;; # ;#?? | | %!""%!!!%!%%=%==![%#![ ;;% ;#??? | | %%!*%%%=![]!%%%=%=%*%!% ;!% ##??? | | !![%% %%%!!!%*%%[!!%!%!%% gg;; #??? | | %% [%%[%%%=%%b=%%%%==[=!/@% ;### #??? | | %*= %%%%%%!%b= [*%%%*[%%l*;; ; #??? | | *[%[%=!!=%%!@%i%%=/!! =%=% ; ; ;;#? | | =%""%%%%%!![ !!% %*[ %# =%; ##; #?? | | "" ]%%"=# ;#;; %*%;;## # ;#? | | ##""###### ## # # " % ; ##? | | ?#""#????########### " %% ;; #?? | | ?#""#?????????????# " % ""#? | | ?#""??????????????##" ; " #? | | ???"???????????????# ; "" ? | | ??????????????????? ; #;; " #? | | ??????????????????# ; ;# # #; "# #? | | ??????????????????# ; %;#######Kg##??? | | ??????????????????##; ;#????## g #??? | | ??????????????????#"! "#??## "??? | | ??????????????????#!%= #??# #??? | | ??????????????##### =## #?# ^#??? | | ?????????????## # ##?# ## #??? | | ?????????????# #??# ## #??? | | ?????????????# ##?? ## ##??? | | ?????????????# ## #??# #???? | | ?????????????###### #???## ##???? | | ?????????????????# ##?????#####????? | | ?????????????????# ##???????????????? | | ?????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 480 Matter Stores 302 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 450 Resistance: EX 50 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Ion Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Powerful Ally? Close Call Collateral Damage Dynamic Key Hunted I Spy Just What I Needed Knowing Is Half The Battle Please Form A Line Serviceable Loadout Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 2 2 . 2 2 . . . . Power 1 | . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 1 1 . . . 1 . . . . Utility 6 | . . 2 . . . 2 . 1 1 . . . . Weapon 2 | . . . . . 1 . . 1 . . . . . Parts Attached 251 | . 12 . 16 . 25 21 49 45 50 3 7 4 19 Parts Lost 75 | . . . 2 . 5 6 15 19 14 . . . 14 Damage Taken 14195 | . 169 123 403 65 1370 817 2497 3274 2952 43 413 87 1982 Core 1562 | . 18 . 75 12 81 120 215 295 306 . 33 23 384 Player 2/Cogmind (%) 45 | . 52 . 34 42 20 79 80 53 58 . 11 27 48 Absorbed by Shields 346 | . . . . . . . . . 346 . . . . Damage Inflicted 23096 | . 472 373 1248 88 2436 1880 4007 4289 4139 102 964 765 2333 Player 2/Cogmind (%) 59 | . 64 47 59 28 57 74 72 59 54 100 49 49 60 Combat Hostiles Destroyed 154 | . 5 3 18 1 23 17 21 25 23 1 4 3 10 Player 2/Cogmind (%) 62 | . 71 42 64 33 76 85 84 62 50 100 40 27 58 Game ------ Seed UltimateGhostExoskeleton Manual? 0 Play Time 03:39:29 Cumulative 16.2 hours Start 2021.10.20 @ 15:39:29 End 2021.10.21 @ 07:57:31 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 16 Rogue 14 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0731ac93-7f54-474b-ba67-2c0817f8819e