Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 20:40:32 Player: Miguell Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (149) 149 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1344 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 390/400 Matter 270/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (4) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Sensor Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Compact Wheel Sensor Array [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 18 | 5 4 6 3 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 2 | . . 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 1 2 2 3 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 7 . Power 2 | . . 2 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 5 | . 1 4 . Highest Loss Streak 7 | . 1 7 . To Critical Strikes . | . . . . Average Backups 5 | 3 6 7 3 Power . | . 1 . . Propulsion 3 | 2 4 3 2 Utility . | . . 1 1 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 4 | . . 2 2 Power . | . . . . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 85 | . 93 90 73 Engine 5 | . 14 3 . Core 3 | . . 7 . Leg 8 | . . 3 22 Wheel 16 | . 28 22 . Storage 13 | . 14 14 11 Processor 10 | . 5 14 11 Energy Gun 11 | . 7 . 29 Ballistic Gun 12 | . 14 22 . Special Melee Weapon 1 | . 7 . . Peak Build Rating 10 | 5 7 9 10 Average Rating 7 | 4 6 7 9 On Entrance 3 | . 5 6 4 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 12 15 14 14 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 8 8 7 Average Carried 5 | 4 6 7 3 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 8 4 3 Class Distribution -------------------- 73% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 380 | 235 . 145 . Remotely . | . . . . Salvage Created 192 | . . 142 50 Parts 11 | . . 9 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 5 | . . 4 1 Guns 5 | . . 4 1 Classes Destroyed 2 | . . 2 . Grunt 4 | . . 3 1 Assembled 1 | . . 1 . Best Kill Streak 2 | . . 2 1 Combat Bots Only 2 | . . 2 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 42 | . 7 32 3 Missed 11 | . 3 7 1 Hits 31 | . 4 25 2 Melee 1 | . . 1 . Projectile 30 | . 4 24 2 AOE 12 | . . 12 . Damage Taken 808 | . 49 737 22 Core 212 | . 10 192 10 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 19 . Volleys Fired 14 | . . 12 2 Largest 3 | . . 2 3 Hottest 135 | . . 40 135 Shots Fired 26 | . . 20 6 Gun 26 | . . 20 6 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 20 | . . 20 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 6 | . . . 6 Robot Hit Streak 4 | . . 4 4 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 17 | . 1 13 3 Core Hits 7 | . . 6 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 216 | . . 170 46 Guns 216 | . . 170 46 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 170 | . . 170 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 46 | . . . 46 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 80 | . . 2 80 Average Temperature 34 | . . 2 41 Received Heat Transfer 63 | . 27 24 12 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 51 | . 30 51 34 Initial 7 | . . 7 . Average 9 | . 3 18 7 Influence Increases 212 | . 42 111 59 Destroy 0b10 Robot/C 100 | . . 80 20 Destroy 0b10 Robot/NC 5 | . . 5 . Destroy Leader 30 | . . 20 10 Allied During Kill 6 | . . 6 . Successful Hack 26 | . 12 . 14 Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 193 | . 22 131 40 Entered New Map 13 | . . 13 . Time Decay 129 | . 12 77 40 Lost Part 51 | . 10 41 . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 5 23 6 Peak Tracking Total 14 | . 3 14 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 . 4 Successful 4 | . 2 . 2 Failed 4 | . 2 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 8 | . 4 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Part Schematic 2 | . . . 2 Prototype ID Bank 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 41 | . . 41 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 19 | . . 19 . Total Damage 209 | . . 209 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 29 | . 29 . . Sensors 29 | . 29 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 574 | 73 133 205 163 Spaces Moved 452 | 53 130 148 121 Core 6 | 6 . . . Treads . | . . . . Legs 144 | . . 23 121 Wheels 302 | 47 130 125 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 120 Average Speed 99 | 85 90 94 120 Slowest Speed 120 | 90 90 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 31 40 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 550 | 80 143 193 134 Wait 38 | 11 5 18 4 Move 449 | 52 129 147 121 Hop . | . . . . Pick Up 23 | 12 3 5 3 Fast Attach . | . . . . Attach 15 | 5 2 5 3 Detach . | . . . . Swap 4 | . 2 2 . Drop 5 | . . 4 1 Fire 14 | . . 12 2 Melee 2 | . 2 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 7) 206 | -10/Materials | Identified exit to Mines 207 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 346 | -10/Mines | Assembled infested the area 375 | -10/Mines | Core integrity fell below 50% 386 | -10/Mines | Core integrity fell below 20% 403 | -10/Mines | Discovered new exit (range 6) 407 | -10/Mines | Identified exit to Materials 412 | -10/Mines | Entered Materials 412 | -9/Materials | Evolved 2 slots: Weapon x2 414 | -9/Materials | Lost 7 parts (2p1n4w) 506 | -9/Materials | Discovered new exit (range 15) 575 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 00421_ Acquired Hvy. EM Pulse Gun. 00436_ Dropped Com. Wheel. 00506_ EXIT=FOUND 00507_ Connecting with Terminal... >>Schematic(Datajack) Downloading schematic... Datajack Rating: 1 Schematic downloaded. >>Schematic(Cargo Storage Unit) Downloading schematic... Cargo Storage Unit Rating: 1 Schematic downloaded. 00507_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 00511_ K-01 Serf collects debris. 00525_ Heat Sink fried. 00525_ G-34 Mercenary destroyed. 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