Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.17 @ 22:58:23 Player: Bish Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (255) 1275 Value Destroyed (9996) 9996 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (6221) 6221 TOTAL SCORE: 23372 Bonus ------- High Alert Combat Kills 870 Follower Combat Kills 1638 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -487 Cogmind --------- Core Integrity 0/850 Matter 126/300 Energy 340/340 System Corruption 34% Temperature Warm (190) Movement Treading (320) Ox2 Location -6/Garrison Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Light Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Relay Coupler [Swarmer] (27) Relay Coupler [Brawler] (13) > --- WEAPON (2) ------- Plasma Rifle Heavy Machine Gun > --- INVENTORY (25) --- Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Energy Well (350) Matter Compressor (0) Relay Coupler [NC] (28) Relay Coupler [NC] (26) Relay Coupler [NC] (26) Relay Coupler [NC] (25) Relay Coupler [Duelist] (22) Relay Coupler [Demolisher] (26) Relay Coupler [Hunter] (13) Relay Coupler [Hunter] (13) Relay Coupler [Heavy] (11) Relay Coupler [Behemoth] (9) Gauss Rifle Mini Assault Cannon Scatter Rocket Array Improved Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Plasma Cannon Improved Remote Datajack > --- INVENTORY -------- Light Treads Medium Treads Heavy Armor Plating Hardened Medium Armor Plating Advanced Shield Generator Advanced Shield Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Heavy] Phase Cannon Phase Cannon KE Penetrator KE Penetrator Enhanced Gauss Cannon Precision Rocket Launcher Improved Remote Datajack [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . 2 . . 2 . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . Utility 5 | . . . 1 . . 1 . . 2 . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 309 | 1 10 5 23 21 1 49 29 28 22 6 5 . . 7 19 38 26 19 Power 26 | . 2 . . 2 . 2 1 2 2 1 . . . . 2 5 5 2 Engine 13 | . 2 . . 1 . 2 . 1 1 . . . . . . 2 2 2 Core 9 | . . . . 1 . . 1 1 1 . . . . . 1 3 1 . Reactor 4 | . . . . . . . . . . 1 . . . . 1 . 2 . Propulsion 74 | . 2 2 5 8 . 14 6 10 3 1 . . . . 4 10 5 4 Treads 55 | . 2 . 4 8 . 13 6 10 . 1 . . . . 4 2 3 2 Leg 7 | . . 2 1 . . . . . 1 . . . . . . 1 . 2 Wheel 12 | . . . . . . 1 . . 2 . . . . . . 7 2 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 89 | 1 1 3 9 2 . 14 9 4 11 1 4 . . 5 6 9 5 5 Device 39 | 1 . 3 8 1 . 3 2 1 5 . 1 . . 1 1 7 3 2 Storage 4 | . 1 . 1 . . 1 . . . . . . . . . . . 1 Processor 6 | . . . . . . 2 . . 2 . 1 . . . 1 . . . Hackware 17 | . . . . 1 . 2 2 2 2 1 1 . . 2 2 1 1 . Protection 23 | . . . . . . 6 5 1 2 . 1 . . 2 2 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 120 | . 5 . 9 9 1 19 13 12 6 3 1 . . 2 7 14 11 8 Energy Gun 30 | . 2 . 2 . . 7 6 5 1 1 . . . . . 2 2 2 Energy Cannon 24 | . 2 . 4 5 1 5 . . . . . . . 1 4 2 . . Ballistic Gun 17 | . . . 2 . . 1 1 1 3 1 . . . . . 6 . 2 Ballistic Cannon 8 | . . . . . . 2 . 2 . . 1 . . . . 1 2 . Launcher 11 | . . . . 1 . 1 1 2 . . . . . . . 2 2 2 Special Weapon 13 | . . . 1 2 . . . . . . . . . 1 3 1 3 2 Impact Weapon 2 | . 1 . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 13 | . . . . 1 . 3 4 2 2 1 . . . . . . . . Unidentified Prototypes 12 | . 1 1 3 1 . 4 . . . . . . . . . . 2 . Corrupted Parts 4 | . . . . . . . 1 . . . . . . . . . . 3 System Corruption 21 | . . . . . . . 1 . . . . . . . . . . 20 Parts Lost 68 | . 2 1 3 1 1 11 2 6 3 . . . . . 3 22 2 11 Power 14 | . 1 . . 1 . 1 1 1 1 . . . . . 2 3 1 2 Propulsion 26 | . . 1 2 . . 3 1 3 2 . . . . . 1 8 1 4 Utility 15 | . . . 1 . . 5 . 1 . . . . . . . 5 . 3 Weapon 13 | . 1 . . . 1 2 . 1 . . . . . . . 6 . 2 Highest Loss Streak 17 | . 2 1 2 1 1 5 2 5 2 . . . . . 2 17 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 99 99 100 98 99 97 87 89 83 84 84 83 92 82 98 90 Engine 4 | . 14 14 11 5 . 6 3 . 5 . . . . . . . 2 6 Core 3 | . . . . 5 11 2 5 8 1 . . . . . 1 6 7 . Reactor 1 | . . . . . . . . . . 6 7 7 7 7 10 . 3 6 Treads 21 | . 27 2 25 33 33 33 36 33 7 2 7 7 7 7 17 5 14 11 Leg 2 | . . 25 7 . . . . . 1 4 . . . . . . . 3 Wheel 3 | . . . . . . 2 . . 11 12 7 7 7 7 2 12 10 4 Device 10 | . 14 14 21 11 11 8 9 9 6 7 6 . . 1 8 15 10 6 Storage 9 | . 14 14 11 11 11 9 9 9 7 7 7 7 7 7 6 6 6 7 Processor 6 | . . . . . . 6 9 9 13 15 15 15 15 7 12 12 6 6 Hackware 8 | . . . . 10 11 5 . 7 9 15 15 15 15 21 13 7 17 17 Protection 3 | . . . . . . 5 7 1 3 . . 7 7 5 3 . 4 5 Energy Gun 5 | . 20 . . . . 6 16 15 6 7 1 . . . . . . 1 Energy Cannon 6 | . 2 28 17 21 22 4 . . . . . . . 1 10 1 . . Ballistic Gun 1 | . 3 . . . . 1 . . 6 . . . . . . 8 . . Ballistic Cannon 1 | . . . . . . 4 . 1 . . 5 7 7 7 1 . 5 1 Special Melee Weapon 1 | . . . . . . . . . . 7 7 7 7 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 15 39 46 68 68 55 107 101 105 107 101 114 114 114 125 146 115 126 133 Greatest Support 130 | 20 40 40 60 69 69 89 102 104 50 38 28 28 28 70 130 108 80 50 Greatest Overweight (x) 13 | . . 2 2 1 . 6 1 1 3 3 4 4 4 4 5 9 12 13 Average Overweight (x) 1 | . . 1 . . . 2 . . 2 2 3 4 4 3 2 3 5 5 Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 13 15 17 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 21 | 6 9 14 16 19 19 23 24 24 24 24 24 24 25 24 23 21 24 20 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 20 20 20 25 25 24 23 25 25 25 25 25 25 25 24 20 Class Distribution -------------------- 44% | Bothacker-Mutant 26% | Mutant 20% | Botlord-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Bothacker-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 6033 | 219 276 101 220 210 10 1061 435 287 407 319 . 172 . 334 254 670 769 289 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11342 | 80 594 154 928 1148 472 2096 623 1021 208 1154 69 57 . 436 481 863 635 323 Parts 568 | 6 37 11 72 71 36 116 31 60 4 17 8 4 . 12 20 27 26 10 Haulers Intercepted 13 | . 2 . 1 4 . 5 . 1 . . . . . . . . . . Recyclers Shooed 6 | 1 3 . . . . 1 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 192 | . 12 3 16 16 10 36 13 26 4 4 1 1 . 8 7 16 11 8 Melee 2 | . 1 . . . . . . . . . . . . . . . 1 . Guns 70 | . 9 . . . . 15 12 14 4 4 . . . . . 10 . 2 Cannons 90 | . . 3 15 15 9 18 . 5 . . 1 1 . 8 6 1 8 . AOE 21 | . 2 . . . . 1 1 6 . . . . . . . 5 2 4 Classes Destroyed 20 | 2 5 1 2 . . 5 1 1 . 1 . . . . . . 2 . Worker 4 | . . . 2 1 . . . 1 . . . . . . . . . . Builder 6 | . . 2 . . . 2 . 1 . . . . . . . . 1 . Tunneler 5 | 1 1 . . . . 1 . . 1 . . . . . . . 1 . Hauler 13 | . 2 . 1 4 . 5 . 1 . . . . . . . . . . Recycler 9 | 1 1 . 2 2 . 2 . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . Operator 7 | . 1 . 2 2 . 1 . . . . . . . . 1 . . . Watcher 16 | . 3 . 2 1 . 5 . 2 . . 1 . . . 2 . . . Swarmer 39 | . 3 1 2 3 . 7 3 6 . . . . . 2 . 9 . 3 Cutter 3 | . . . . . . . . 3 . . . . . . . . . . Grunt 95 | . 9 2 10 7 8 18 6 10 1 . 1 1 . 6 6 1 5 4 Brawler 3 | . . . . . . 2 . . . . . . . . . . 1 . Duelist 3 | . . . . . . 1 1 . 1 . . . . . . . . . Sentry 31 | . . . 4 6 2 5 1 6 . . . . . . . 3 3 1 Specialist 4 | . . . . . . 2 . . . . . . . . . 2 . . Hunter 5 | . . . . . . 1 1 . 2 . . . . . 1 . . . Programmer 2 | . . . . . . . . . . . . . . . . . 2 . Heavy 2 | . . . . . . 1 . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . 1 . . . . . . . . 1 . . Compactor 4 | . . . . . . . . . . 4 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 2 10 1 5 5 4 6 4 4 3 1 2 1 . 7 3 3 3 6 Combat Bots Only 7 | . 5 1 5 5 4 5 4 4 2 1 1 1 . 7 2 3 3 6 Max Kills in Single Turn 3 | 1 3 1 2 2 1 2 1 2 1 1 1 1 . 1 1 2 2 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . 2 . . . . 1 1 2 . . . . . . . 2 2 3 Melee 1 | . 1 . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 14821 | . 597 235 741 798 297 2057 1329 1374 506 . . 148 39 406 1320 2945 571 1458 Core 1897 | . 116 11 115 141 33 225 156 77 82 . . 6 5 66 83 493 62 226 Absorbed by Shields 832 | . . . 56 . . . . . . . . . . . 5 112 446 213 Regen/Repaired (Parts) 1037 | . . . . 84 . 255 . 350 . . 194 16 . . . . 138 . Core Remaining (%) 53 | 100 . 49 . . 27 . . 16 . . . . . 77 . . . . Volleys Fired 837 | 3 52 21 58 60 20 141 37 63 18 95 6 10 . 41 45 89 56 22 Largest 2 | 2 2 2 2 2 2 2 2 2 2 1 1 1 . 2 2 2 2 2 Hottest 175 | 70 90 136 136 136 136 143 122 122 105 80 57 57 . 147 175 175 128 110 Shots Fired 1324 | 6 104 39 104 110 40 252 69 111 35 95 6 10 . 51 72 128 65 27 Gun 585 | 6 104 . . . . 103 66 89 35 95 . . . . . 64 8 15 Cannon 669 | . . 39 92 108 40 144 . 18 . . 6 10 . 51 61 53 47 . Launcher 34 | . . . . . . 5 3 4 . . . . . . . 9 3 10 Special 36 | . . . 12 2 . . . . . . . . . . 11 2 7 2 Kinetic 325 | 3 22 . . . . 83 5 20 17 . 6 10 . 41 2 63 48 5 Thermal 942 | 3 82 39 104 109 40 164 61 87 18 95 . . . 10 59 54 7 10 Explosive 20 | . . . . . . . . 4 . . . . . . . 9 3 4 Electromagnetic 15 | . . . . 1 . 5 3 . . . . . . . . . . 6 Robot Hit Streak 37 | 2 7 6 12 10 7 24 30 17 15 37 4 3 . 16 7 24 17 14 Robot Miss Streak 8 | 1 8 3 4 5 1 6 1 3 3 1 2 2 . 2 5 3 3 3 Penetration Max 1 | . . . . . . 1 . . . . 1 . . . . . . . Secondary Targets 6 | . 1 . . . . 1 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . . . . . . . . . . Shots Hit Robots 945 | 3 54 20 60 68 23 165 64 86 32 95 7 4 . 39 41 106 55 23 Core Hits 440 | 2 29 6 26 29 10 78 27 50 13 29 3 3 . 18 15 51 25 26 Critical Kills 10 | . . . 2 1 1 2 . 1 . . . . . . 1 2 . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . . . 1 . . Critical Strikes 70 | . 4 . 2 1 1 12 5 14 2 9 1 1 . 10 1 4 2 1 Burn 39 | . 4 . . . . 6 5 12 2 9 . . . . . . . 1 Meltdown 8 | . . . 2 1 1 2 . . . . . . . . 1 1 . . Destroy 4 | . . . . . . . . 2 . . . . . . . 2 . . Blast 17 | . . . . . . 4 . . . . 1 1 . 10 . 1 . . Sever 2 | . . . . . . . . . . . . . . . . . 2 . Melee Attacks 56 | . 7 . . 2 . 3 14 2 4 8 3 . . 4 . . 9 . Impact 7 | . 7 . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . . . 9 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . 2 . . 2 . 1 5 1 . 2 3 . . 1 . . 2 . Combat Hostiles 8 | . . . . 2 . . 4 . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 24245 | 41 1495 468 1231 1501 511 3981 1078 2198 556 1669 162 163 . 1320 1201 3659 2005 1006 Guns 8262 | 41 657 . . . . 1503 933 1253 556 1669 . . . . . 1175 153 322 Cannons 10923 | . . 450 1140 1448 511 2108 . 335 . . 162 163 . 951 1038 1543 1074 . Explosions 3723 | . 593 . . . . 298 145 530 . . . . . . 157 941 375 684 Melee 626 | . 245 . . . . . . . . . . . . . . . 381 . Ramming 596 | . . 18 . 29 . 72 . 80 . . . . . 369 6 . 22 . Kinetic 5449 | 28 107 . . . . 1191 76 381 258 . 162 163 . 757 37 1123 1096 70 Thermal 14656 | 13 1143 450 1231 1453 511 2464 887 1207 298 1669 . . . 194 1158 1595 131 252 Explosive 2209 | . . . . . . . . 530 . . . . . . . 941 375 363 Electromagnetic 709 | . . . . 19 . 254 115 . . . . . . . . . . 321 Impact 245 | . 245 . . . . . . . . . . . . . . . . . Slashing 381 | . . . . . . . . . . . . . . . . . 381 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . 7 8 8 . . . . . . 1 1 5 34 Average Corruption 4 | . . . . . . 5 7 8 . . . . . . 1 1 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 160 | . . . . . . 39 54 41 . . . . . . . 2 14 10 Message Errors 37 | . . . . . . 10 11 14 . . . . . . . . 1 1 Matter Fused 40 | . . . . . . 6 15 12 . . . . . . . . 4 3 Heat Flow Errors 25 | . . . . . . 7 9 5 . . . . . . . 1 2 1 Energy Discharges 19 | . . . . . . 4 7 4 . . . . . . . . 1 3 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . 1 4 4 . . . . . . . 1 2 . Data Loss (major) 8 | . . . . . . 4 4 . . . . . . . . . . . Misfires 5 | . . . . . . 1 1 . . . . . . . . . 3 . Alerts 9 | . . . . . . 4 2 1 . . . . . . . . 1 1 Weapon Failures 4 | . . . . . . 1 1 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 498 | . 203 . 5 20 . 43 . 8 . . . . . 12 39 70 92 6 Projectiles 169 | . . . 5 20 . 36 . . . . . . . 12 9 62 25 . Explosions 288 | . 183 . . . . . . 3 . . . . . . 30 8 58 6 Melee 41 | . 20 . . . . 7 . 5 . . . . . . . . 9 . Knockbacks 38 | . 1 . . . . 15 . 3 . . . . . 5 . 2 12 . Impact 9 | . 1 . . . . 3 . 1 . . . . . 3 . . 1 . Kinetic 25 | . . . . . . 11 . 2 . . . . . 1 . 1 10 . Secondary 4 | . . . . . . 1 . . . . . . . 1 . 1 1 . Self-Inflicted Damage 503 | . . . . . . 25 . 60 . . . . . . 85 295 . 38 Shots 15 | . . . . . . 1 . 2 . . . . . . 1 8 . 3 Rammed 88 | . . 1 . 3 . 4 . 3 . . . . . 74 1 . 2 . Targets Rammed 90 | . . 1 . 3 . 5 . 4 . . . . . 74 1 . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 . 1 . . . . . . . . . . Highest Temperature 486 | 27 222 486 230 189 89 275 248 256 146 . . 70 . 171 345 216 221 247 Average Temperature 63 | 14 68 151 48 30 26 53 72 75 64 . . 25 . 37 116 48 53 74 Received Heat Transfer 4209 | . 273 152 279 267 159 909 288 270 99 . . 24 12 99 303 594 127 354 Effects 6 | . . 4 1 . . . . . . . . . . . 1 . . . Shutdowns 2 | . . 1 . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 Parts Fried 4 | . 1 . . . . 2 . . . . . . . . . . . 1 Impact Corruptions 4 | . 1 . . . . 1 . 2 . . . . . . . . . . Robots Melted 10 | . . . 2 1 1 3 . 1 . . . . . . 1 1 . . Combat Hostiles 7 | . . . 1 1 1 2 . 1 . . . . . . 1 . . . Parts Melted 56 | . 2 4 6 7 1 16 3 9 1 . . . . . 3 3 1 . Heat Transferred 29810 | 37 2220 814 2331 2553 851 4984 2222 3478 806 4325 . . . 300 1529 2385 300 675 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 1082 | 10 419 98 232 412 464 698 997 761 380 86 365 1082 567 696 453 615 450 358 Initial 567 | . 6 38 7 14 119 226 434 485 310 63 . 255 567 312 365 316 322 204 Average 365 | 8 221 37 83 231 294 396 759 521 336 41 137 951 523 490 354 452 296 285 Maximum Alert Level 3 | . 2 . 1 2 2 2 3 3 1 . 1 3 2 2 2 2 2 1 Low Security (%) 26 | 100 33 100 91 34 15 1 . . 5 100 72 . . . 11 . 8 5 Level 1 37 | . 50 . 8 63 68 61 . 4 94 . 27 4 . 11 69 48 87 94 Level 2 26 | . 16 . . 1 15 36 36 94 . . . 11 100 88 19 51 3 . Level 3 9 | . . . . . . . 63 . . . . 84 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 6 4 . 6 . 7 1 . 4 . 1 . 6 . 5 . Investigation 18 | . 2 . 4 2 . 3 . 2 1 . 1 . . . 2 . 1 . Extermination 3 | . . . . . . . . . . . . . . . 2 . 1 . Reinforcement 17 | . 1 . 2 2 . 3 . 4 . . 1 . . . 2 . 2 . Assault 1 | . . . . . . . . 1 . . . . . . . . . . Garrison 4 | . . . . . . . . . . . 2 . 1 . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 14 | . 1 . 3 3 . 3 . 2 . . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 19 10 35 29 11 54 25 37 6 6 6 14 2 14 21 18 23 15 Peak Tracking Total 11 | . 5 9 7 6 3 6 7 5 4 4 5 4 2 6 4 5 3 11 Tactical Retreats 21 | . 1 1 . . 1 11 2 . . . . . . 1 . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 30 | . 2 . . 1 . 3 6 1 3 . . 4 . 4 . 5 . 1 Indirectly 4 | . . . . . . . 3 . . . . . . . . . . 1 Trap Hack Attempts 10 | . . . . . . 10 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 24 | . 6 1 . 2 2 1 4 1 . . . 1 . 2 2 2 . . Max in Single Turn 6 | . 6 1 . 1 1 1 2 1 . . . 1 . 1 2 1 . . Garrison Relay 8 | . . . . . 2 . 2 . . . . 1 . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 65 | . 7 1 8 11 . 9 . 7 3 . 5 . 2 . 5 . 7 . Terminals 40 | . 7 . 7 9 . 5 . 6 . . 2 . 1 . 2 . 1 . Fabricators 5 | . . . . . . . . . 1 . 1 . . . 1 . 2 . Repair Stations 7 | . . . . 1 . 2 . 1 . . 1 . . . . . 2 . Recycling Units 3 | . . . 1 . . 1 . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 7 | . . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . Total Hacks 183 | . 22 1 25 36 . 26 . 25 7 . 10 . 3 . 14 . 14 . Successful 90 | . 13 1 8 19 . 10 . 12 5 . 5 . 2 . 8 . 7 . Failed 91 | . 8 . 17 16 . 16 . 13 2 . 5 . 1 . 6 . 7 . Catastrophic 11 | . . . 3 . . 3 . 4 . . . . . . . . 1 . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . Manual 100 | . 23 . 17 20 . 12 . 15 4 . 3 . . . 5 . 1 . Terminals 124 | . 22 . 24 30 . 16 . 20 . . 3 . 2 . 6 . 1 . Fabricators 11 | . . . . . . . . . 2 . 2 . . . 4 . 3 . Repair Stations 21 | . . . . 2 . 5 . 5 . . 2 . . . . . 7 . Recycling Units 5 | . . . 1 . . 2 . . 2 . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . 2 . 2 . Garrison Access 17 | . . . . 4 . 3 . . 3 . 3 . 1 . 2 . 1 . Terminal Hacks 38 | . 8 1 5 15 . 2 . 5 . . 1 . 1 . . . . . Part Schematic 4 | . . . 1 2 . 1 . . . . . . . . . . . . Robot Analysis 7 | . 2 . . 4 . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . . . . . . . Open Door 4 | . . 1 . 3 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 1 . . . 1 . . . . . . . . . . Unreport Threat 6 | . 1 . 1 1 . 1 . 1 . . . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . . 1 . 1 . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . . 1 . . . . . 1 . 1 . Repair Station Hacks 17 | . . . . 2 . 4 . 5 . . 2 . . . . . 4 . Scan Component 10 | . . . . 1 . 2 . 3 . . 1 . . . . . 3 . Repair 7 | . . . . 1 . 2 . 2 . . 1 . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 1 . 1 . Insert Component 2 | . . . . . . . . . . . . . . . 1 . 1 . Garrison Access Hacks 7 | . . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . Unlock Access 7 | . . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 21 | . 5 . 3 1 . 2 . 2 2 . 1 . . . 5 . . . Terminals 13 | . 5 . 2 1 . . . 2 . . . . . . 3 . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . Botnet 7 | . 2 . 2 1 . . . 1 . . . . . . 1 . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . Operators 4 | . 2 . . . . . . 1 . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . 1 . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . . . 1 . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . 1 . 1 . . . 1 . . . Decoy 1 | . . . . . . 1 . . . . . . . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . . . . Eject 2 | . . . . . . . . . . . 1 . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . 7 10 . 9 . 7 2 . 3 . 1 . 5 . 6 . Full Trace Events 10 | . . . 3 1 . 2 . 1 1 . . . . . 1 . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 2 . 1 . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . 2 . 2 . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . Time 152 | . . . . . . . . . 36 . . . . . 58 . 58 . Total Part Build Rating 28 | . . . . . . . . . . . . . . . 14 . 14 . Parts Repaired 7 | . . . . 1 . 2 . 2 . . 1 . . . . . 1 . Time 389 | . . . . 51 . 82 . 100 . . 56 . . . . . 100 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 6 | . . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . Command Fork 1 | . . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . 1 Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . Robots Hacked 33 | . . . . . . 2 4 1 2 5 1 . . 2 6 2 5 3 Non-combat 8 | . . . . . . . . . 1 . 1 . . . 4 . 2 . Combat 25 | . . . . . . 2 4 1 1 5 . . . 2 2 2 3 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 41 | . . . . . . 2 7 1 3 7 1 . . 3 8 2 5 2 parse_system 4 | . . . . . . . 1 1 . 1 . . . . . . 1 . ignore_repairs 3 | . . . . . . . . . . . . . . . 3 . . . find_recycling 1 | . . . . . . . . . . . . . . . . . 1 . purge_threat 1 | . . . . . . . . . . . . . . . 1 . . . map_route 1 | . . . . . . . . . 1 . . . . . . . . . relay_feed 1 | . . . . . . . . . 1 . . . . . . . . . ignore_targets 6 | . . . . . . . . . . 6 . . . . . . . . find_garrison 2 | . . . . . . . . . . . . . . . 1 . 1 . amplify_resonance 3 | . . . . . . . . . . . . . . . 1 . . 2 disable_weapons 2 | . . . . . . . 1 . . . . . . 1 . . . . reboot_system 1 | . . . . . . . . . . . . . . 1 . . . . overwrite_iff 9 | . . . . . . . 4 . 1 . . . . . . 2 2 . formatsys_low 2 | . . . . . . . . . . . 1 . . . 1 . . . formatsys_high 5 | . . . . . . 2 1 . . . . . . 1 1 . . . Relay Couplers Released 41 | . . . . . 9 . 6 . . . 3 3 . 4 4 8 4 . Ejected 7 | . . . . . . . . . . . 3 . . . 4 . . . Machine Destruction 30 | . . . . . 9 . 6 . . . . 3 . 4 . 8 . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . Attached 15 | . . . . . . 2 2 2 1 1 1 . . 2 2 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 42 | . . 3 2 1 . 2 3 . 1 18 1 . . 1 2 3 4 1 Largest Group 18 | . . 3 2 1 . 1 2 1 1 18 18 11 9 8 2 2 2 1 Highest-Rated Group 444 | . . 40 15 15 . 15 25 15 16 444 431 316 256 222 67 58 58 12 Highest-Rated Ally 41 | . . 16 8 15 . 15 15 15 16 35 35 35 35 32 41 29 29 12 Total Orders 12 | . . 2 3 . . . 2 . . . 1 4 . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . AID 5 | . . . . . . . . . . . 1 4 . . . . . . RETURN 5 | . . 2 3 . . . . . . . . . . . . . . . Ally Attacks 278 | . . 10 14 12 . 2 24 2 3 32 38 56 5 47 15 5 13 . Total Damage 7197 | . . 77 53 274 . 62 442 29 43 967 907 1974 142 1412 508 56 251 . Kills 62 | . . 2 1 7 . . 6 1 . 2 10 19 1 7 5 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 7 | . 2 . . 4 . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . Drone Launches 37 | . . 16 21 . . . . . . . . . . . . . . . Drone Recoveries 37 | . . 16 21 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 16559 | 27 959 964 1545 1243 331 2328 1705 1270 423 615 296 621 74 813 741 936 1406 262 Spaces Moved 7243 | 14 445 439 603 597 163 798 828 563 230 286 147 347 45 299 291 415 663 70 Core . | . . . . . . . . . . . . . . . . . . . Treads 3951 | . 445 35 488 597 163 581 828 563 14 . . . . 39 163 3 6 26 Legs 533 | 14 . 404 115 . . . . . . . . . . . . . . . Wheels 2759 | . . . . . . 217 . . 216 286 147 347 45 260 128 412 657 44 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 160 160 160 160 160 158 152 120 120 145 160 160 145 160 120 150 170 Average Speed 177 | 120 160 202 209 164 160 216 178 168 134 131 145 160 160 167 200 148 177 248 Slowest Speed 560 | 120 160 260 260 240 160 243 238 240 240 145 160 160 160 240 240 400 260 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 77 71 38 84 37 66 71 72 8 85 6 65 2 43 9 65 13 28 Regions Visited 18 Branch Regions 2 Pre-discovered Areas 4 | . . 2 1 . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . 1 . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . Spaces Dug 6 | . 1 . . . . . . . . . . . . . 5 . . . Terrain Destroyed 313 | . 22 . . . . 25 . 72 . . 3 1 . 2 52 91 18 27 Melee 1 | . 1 . . . . . . . . . . . . . . . . . Projectile 68 | . . . . . . 21 . 7 . . 3 1 . 2 25 4 5 . AOE 244 | . 21 . . . . 4 . 65 . . . . . . 27 87 13 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Total 9469 | 18 580 479 770 747 196 1132 987 769 304 430 224 405 47 461 379 602 820 119 Wait 408 | . 34 1 50 28 . 57 26 89 16 20 55 1 . . 6 3 19 3 Move 7229 | 13 444 438 602 596 162 797 827 562 230 285 146 346 45 298 291 414 663 70 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 233 | 1 20 7 22 13 7 38 25 12 6 6 5 4 1 15 12 19 16 4 Fast Attach 59 | . 1 . 1 3 . 7 1 6 13 1 . . . 1 . 9 12 4 Attach 84 | 1 3 1 6 2 1 15 5 9 3 1 1 . . 2 9 16 2 7 Detach 11 | . 1 . . 2 . 1 . . 1 1 . . . . 1 . 4 . Swap 167 | . 6 4 16 16 . 28 23 13 6 4 4 . . 4 10 13 12 8 Drop 197 | . 12 6 15 22 6 29 25 9 7 9 4 4 1 12 4 7 24 1 Fire 837 | 3 52 21 58 60 20 141 37 63 18 95 6 10 . 41 45 89 56 22 Melee 56 | . 7 . . 2 . 3 14 2 4 8 3 . . 4 . . 9 . Ram 3 | . . . . . . 3 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 87 | . . 1 . 3 . 2 . 4 . . . . . 74 1 . 2 . Escape Stasis 84 | . . . . . . . 4 . . . . 40 . 8 . 32 . . Rewire 4 | . . . . . . 1 . . . . . . . 2 . . 1 . Trap 10 | . . . . . . 10 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / Gar) -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 12) 417 | -10/Materials | Discovered new exit (range 14) 475 | -10/Materials | Central database locked down 608 | -10/Materials | Discovered new exit (range 14) 842 | -10/Materials | Discovered new exit (range 11) 987 | -10/Materials | Entered Mines 1041 | -10/Mines | Discovered new exit (range 10) 1106 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1188 | -10/Mines | Learned location of Storage (-9) 1692 | -10/Mines | Found the Drone Emporium 1706 | -10/Mines | Found Prototype Device 1707 | -10/Mines | Identified Splice Drone Bay 1724 | -10/Mines | Learned location of Mines (-9) 1842 | -10/Mines | Discovered new exit (range 28) 1932 | -10/Mines | Assembled infested the area 1937 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1951 | -10/Mines | Entered Materials 1951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2539 | -9/Materials | Identified exit to Mines 2539 | -9/Materials | Identified exit to Storage 2558 | -9/Materials | Discovered new exit (range 4) 3496 | -9/Materials | Entered Storage 3513 | -9/Storage | Identified exit to Garrison 3651 | -9/Storage | Core integrity fell below 50% 3743 | -9/Storage | Repaired Adv. Beam Cannon 3885 | -9/Storage | Build established: Scavenger-Mutant 4055 | -9/Storage | Central database locked down 4176 | -9/Storage | Discovered new exit (range 16) 4325 | -9/Storage | Build established: Mutant 4445 | -9/Storage | Used back door to open Recycling access 4445 | -9/Storage | Discovered new exit (range 5) 4739 | -9/Storage | Entered Garrison 4747 | -9/Garrison | Installed Relay Interface Framework 4766 | -9/Garrison | Triggered checkpoint 4832 | -9/Garrison | Triggered checkpoint 4837 | -9/Garrison | Garrison Relay disabled 4910 | -9/Garrison | Triggered checkpoint 4967 | -9/Garrison | Discovered new exit (range 10) 4978 | -9/Garrison | Triggered checkpoint 5024 | -9/Garrison | Garrison Relay disabled 5070 | -9/Garrison | Entered Materials 5070 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5125 | -8/Materials | Build established: Bothacker-Mutant 5745 | -8/Materials | Lost 5 parts (2n2u1w) 5965 | -8/Materials | Discovered new exit (range 5) 5981 | -8/Materials | Repaired Arm. Treads? 6173 | -8/Materials | Repaired Imp. Cooling System? 7242 | -8/Materials | Identified exit to Garrison 7398 | -8/Materials | Entered Garrison 7398 | -8/Garrison | Accompanied by 1 ally 7570 | -8/Garrison | Triggered checkpoint 7719 | -8/Garrison | Build established: Scavenger-Mutant 7720 | -8/Garrison | Triggered checkpoint 7833 | -8/Garrison | Spotted B-75 Beast 7847 | -8/Garrison | Destroyed B-75 Beast 8044 | -8/Garrison | Triggered checkpoint 8048 | -8/Garrison | Triggered checkpoint 8069 | -8/Garrison | Core integrity fell below 50% 8199 | -8/Garrison | Discovered new exit (range 10) 8339 | -8/Garrison | Discovered new exit (range 10) 8406 | -8/Garrison | Triggered checkpoint 8437 | -8/Garrison | Garrison Relay disabled 8584 | -8/Garrison | Discovered new exit (range 10) 8610 | -8/Garrison | Expanded RIF knowledge: Command Fork 8660 | -8/Garrison | Triggered checkpoint 8671 | -8/Garrison | Garrison Relay disabled 8723 | -8/Garrison | Build established: Bothacker-Mutant 8750 | -8/Garrison | Triggered checkpoint 9103 | -8/Garrison | Entered Materials 9103 | -8/Materials | Accompanied by 1 ally 9362 | -8/Materials | Discovered new exit (range 8) 9460 | -8/Materials | Repaired Imp. Medium Treads 9517 | -8/Materials | Repaired Imp. Medium Treads 9984 | -8/Materials | Discovered new exit (range 3) 10208 | -8/Materials | Core integrity fell below 20% 10300 | -8/Materials | Discovered new exit (range 11) 10303 | -8/Materials | First assault squad dispatched 10329 | -8/Materials | Lost 5 parts (1p2n1u1w) 10373 | -8/Materials | Entered Factory 10373 | -7/Factory | Evolved 2 slots: Utility x2 10458 | -7/Factory | Identified exit to Garrison 10615 | -7/Factory | Discovered new exit (range 9) 10796 | -7/Factory | Sucked down chute 10796 | -7/Factory | Entered Waste 10809 | -7/Waste | Spotted C-40 Crusher 10841 | -7/Waste | Spotted C-40 Crusher 10842 | -7/Waste | Destroyed C-40 Crusher 10845 | -7/Waste | Spotted C-40 Crusher 10847 | -7/Waste | Spotted C-40 Crusher 10881 | -7/Waste | Destroyed C-40 Crusher 10889 | -7/Waste | Spotted C-40 Crusher 10901 | -7/Waste | Spotted C-40 Crusher 10969 | -7/Waste | Destroyed C-40 Crusher 10991 | -7/Waste | Found Damper Plating 11040 | -7/Waste | Destroyed C-40 Crusher 11163 | -7/Waste | Warlord forces began an assault 11210 | -7/Waste | Found Damper Plating 11316 | -7/Waste | Discovered new exit (range 12) 11411 | -7/Waste | Entered Factory 11411 | -7/Factory | Accompanied by 17 allies 11481 | -7/Factory | Repaired Enh. Gauss Cannon 11511 | -7/Factory | Identified exit to DSF 11536 | -7/Factory | Garrison activated, responded to threat 11696 | -7/Factory | Identified exit to Garrison 11707 | -7/Factory | Entered Garrison 11707 | -7/Garrison | Accompanied by 11 allies 11740 | -7/Garrison | Triggered checkpoint 11798 | -7/Garrison | Triggered checkpoint 11798 | -7/Garrison | Triggered checkpoint 11798 | -7/Garrison | Triggered checkpoint 11826 | -7/Garrison | Triggered checkpoint 11890 | -7/Garrison | Triggered checkpoint 11921 | -7/Garrison | Garrison Relay disabled 11962 | -7/Garrison | Discovered new exit (range 12) 12144 | -7/Garrison | Discovered new exit (range 12) 12176 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 12328 | -7/Garrison | Entered Factory 12328 | -7/Factory | Accompanied by 9 allies 12402 | -7/Factory | Identified exit to Garrison 12402 | -7/Factory | Entered Garrison 12402 | -7/Garrison | Accompanied by 7 allies 12482 | -7/Garrison | Triggered checkpoint 12499 | -7/Garrison | Garrison Relay disabled 12899 | -7/Garrison | Spotted B-75 Beast 12942 | -7/Garrison | Allies destroyed B-75 Beast 13100 | -7/Garrison | Triggered checkpoint 13112 | -7/Garrison | Triggered checkpoint 13125 | -7/Garrison | Triggered checkpoint 13157 | -7/Garrison | Destroyed 7 combat bots 13182 | -7/Garrison | Discovered new exit (range 9) 13209 | -7/Garrison | Expanded RIF knowledge: Autooverride 13215 | -7/Garrison | Entered Factory 13215 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13503 | -6/Factory | Build established: Botlord-Mutant 13657 | -6/Factory | Fabricated Graphene Brace (x2) 13803 | -6/Factory | Discovered new exit (range 5) 13834 | -6/Factory | Spotted B-75 Beast 13956 | -6/Factory | Identified exit to Garrison 13956 | -6/Factory | Entered Garrison 14083 | -6/Garrison | Spotted B-75 Beast 14165 | -6/Garrison | Core integrity fell below 50% 14172 | -6/Garrison | Destroyed B-75 Beast 14198 | -6/Garrison | Lost 17 parts (3p5n4u5w) 14330 | -6/Garrison | Triggered checkpoint 14347 | -6/Garrison | Garrison Relay disabled 14428 | -6/Garrison | Triggered checkpoint 14478 | -6/Garrison | Lost 3 parts (2n1u) 14532 | -6/Garrison | Triggered checkpoint 14678 | -6/Garrison | Discovered new exit (range 13) 14776 | -6/Garrison | Triggered checkpoint 14859 | -6/Garrison | Discovered new exit (range 13) 14886 | -6/Garrison | Expanded RIF knowledge: Hotswap 14892 | -6/Garrison | Entered Factory 15014 | -6/Factory | Repaired Broken Prc. Rocket Launcher? 15884 | -6/Factory | Fabricated Lgt. Antimatter Reactor (x2) 16171 | -6/Factory | Found Prototype Launcher 16171 | -6/Factory | Identified Scatter Rocket Array 16246 | -6/Factory | Garrison activated, responded to threat 16298 | -6/Factory | Identified exit to Garrison 16298 | -6/Factory | Entered Garrison 16307 | -6/Garrison | Expanded RIF knowledge: Program Shield 16359 | -6/Garrison | Triggered checkpoint 16387 | -6/Garrison | Core integrity fell below 20% 16417 | -6/Garrison | Triggered checkpoint 16417 | -6/Garrison | Triggered checkpoint 16447 | -6/Garrison | Lost 6 parts (1p3n1u1w) 16489 | -6/Garrison | Crushed by falling debris 16489 | -6/Garrison | System corruption reached 10% 16520 | -6/Garrison | Lost 5 parts (1p1n2u1w) 16551 | -6/Garrison | System corruption reached 30% 16560 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16507_ Complication: System interference. 16507_ Adv. Targeting Computer temporarily disabled. 16515_ Acquired Imp. Light Armor Plating. 16517_ System corrupted: Energy discharge (-132). 16517_ Acquired 40 matter. 16520_ The unstable cave ceiling collapses. 16520_ Acquired 44 matter. 16529_ Acquired 53 matter. 16536_ Acquired Corrupted Flexi-carbon Leg. 16536_ Integrated Corrupted Flexi-carbon Leg (+10). 16540_ |VKYMMTZA K=BHVHQ0=7U> 16540_ Acquired Corrupted Adv. Heat Sink. 16545_ Acquired Corrupted Flexi-carbon Leg. 16549_ Acquired Corrupted Plasma Rifle. 16550_ Integrated Corrupted Plasma Rifle (+9). 16555_ System corrupted: Hvy. Machine Gun jammed. 16555_ G-50 Soldier suffers critical hit (Burn). 16556_ G-50 Soldier heat damages Carbon-fiber Leg. 16557_ System corrupted: Matter fused (-8). 16560_ G-50 Soldier heat short circuits Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ??????????????????????????????????###???#"""#????? | | ?????????????????????????????????? #???#" "#????? | | ??????????????????????????????????# #???#" "#????? | | ??????????????????????????????????# #???#" "#????? | | ??????????????????????????????????# #???## ##????? | | ??????????????????????????????????# #???# #????? | | ????????????????????????????????### ##### #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# ##########????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ??????????????#???????########### #?????????????? | | ??????????????? ????### # #?????????????? | | ???????????????# ???# # ######### #?????????????? | | ???????????????# #### ##??????# #?????????????? | | ?????????????#?# ### #??????# #?????????????? | | ??????????## # # #[ ###????# #?????????????? | | ???????#### ###### #?????????????? | | ????? #?????????????? | | ????? ^ #?????????????? | | ??????##### # ##########?????????????? | | ??????????# # ###?????????????????????? | | ????????# ! #?????????????????????? | | ????????# @ #?????????????????????? | | ????????# =% #?????????????????????? | | ????????# #?????????????????????? | | ????????### ## ###?????????????????????? | | ??????????# # #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# g ???????????????????????? | | ??????????# %[% #???????????????????????? | | ???????????# ## ## ##???????????????????????? | | ???????????# ?# ?# #????????????????????????? | | ???????????????#####?# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 37 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 69 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Med. Reactive Plating | -9/Storage | Hacked Imp. Terrain Scanner | -9/Storage | Hacked Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -6/Factory | Preloaded Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateArchitectMapper Manual? 0 Play Time 03:34:26 Cumulative 61.2 hours Start 2022.05.14 @ 08:05:19 End 2022.05.17 @ 22:58:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26c5e999-4288-4395-ae4f-648a5624e5f1