Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 12:00:38 Player: 3.14 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (2157) 2157 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1576) 1576 TOTAL SCORE: 7568 Bonus ------- High Alert Combat Kills 76 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Rolling (105) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Armored Wheel Armored Wheel > --- UTILITY (7) ------ Large Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Core Shielding Improved Heavy Armor Plating Hacking Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Flexi-carbon Leg Armored Wheel Matter Compressor (250) Experimental Terrain Scanner Improved Core Shielding Improved Heavy Armor Plating Heavy Reflective Plating Heavy Reflective Plating Insulated Plating CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Heavy Reflective Plating Hacking Suite > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Armored Wheel Matter Compressor Improved Signal Interpreter Heavy Reflective Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] CPS Tube DRS Beacon [Rating: 63] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Subdweller Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Slots Evolved 8 | . . . . 8 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 5 | . . . . 5 . . . Weapon . | . . . . . . . . Parts Attached 83 | 3 6 14 8 19 23 3 7 Power 15 | . 1 2 1 3 7 . 1 Engine 11 | . 1 1 1 3 4 . 1 Core 4 | . . 1 . . 3 . . Reactor . | . . . . . . . . Propulsion 28 | 2 . 4 2 5 11 . 4 Treads 6 | 2 . 3 1 . . . . Leg 13 | . . . . 5 5 . 3 Wheel 6 | . . 1 1 . 3 . 1 Hover 3 | . . . . . 3 . . Flight . | . . . . . . . . Utility 26 | 1 3 1 2 11 3 3 2 Device 6 | 1 . 1 1 1 1 1 . Storage 3 | . 2 . 1 . . . . Processor 7 | . . . . 6 . 1 . Hackware 2 | . . . . 2 . . . Protection 8 | . 1 . . 2 2 1 2 Artifact . | . . . . . . . . Weapon 14 | . 2 7 3 . 2 . . Energy Gun 3 | . . 2 . . 1 . . Energy Cannon 3 | . . 2 1 . . . . Ballistic Gun 4 | . 2 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 35 | . . 7 . 3 23 . 2 Power 10 | . . 2 . 1 5 . 2 Propulsion 14 | . . 3 . 1 10 . . Utility 8 | . . 1 . 1 6 . . Weapon 3 | . . 1 . . 2 . . Highest Loss Streak 8 | . . 4 . 3 8 . 2 To Critical Strikes . | . . . . . . . . Average Backups 18 | 4 18 23 20 11 9 12 10 Power . | 1 1 . 1 1 . 1 . Propulsion 1 | 2 2 1 2 1 1 2 2 Utility 6 | . 3 5 8 6 5 8 6 Weapon 8 | 1 12 14 7 1 . . . Tool/Special . | . . . . . . . . Unused Backups 55 | . 16 3 20 1 . 2 13 Power 3 | . 2 . . . . 1 . Propulsion 3 | . 2 . 1 . . . . Utility 22 | . 2 1 5 1 . 1 12 Weapon 25 | . 10 2 13 . . . . Tool/Special 2 | . . . 1 . . . 1 Average Slot Usage (%) 92 | . 99 97 93 84 69 83 83 Engine 12 | . 13 12 14 7 3 13 10 Treads 22 | . 28 23 27 10 . . . Leg 2 | . . . . 14 13 13 13 Wheel 1 | . . 3 . 1 4 13 13 Device 9 | . 4 11 13 4 3 4 1 Storage 12 | . 14 14 14 6 6 6 6 Processor 3 | . . . . 18 14 13 13 Hackware 1 | . . . . 6 6 6 6 Protection 2 | . 9 . . 5 1 5 11 Energy Cannon 2 | . . 1 5 . . . . Ballistic Gun 10 | . 28 22 2 . . . . Slashing Weapon 7 | . . 2 14 6 5 6 6 Peak Build Rating 63 | 7 13 18 29 55 55 63 63 Average Rating 25 | 6 11 15 25 48 41 59 57 On Entrance 28 | 6 7 13 18 24 55 44 63 Naked Turns . | . . . . . . . . Heaviest Build 99 | 13 94 94 99 57 50 58 59 Greatest Support 63 | 40 40 40 48 63 63 30 24 Greatest Overweight (x) 4 | . 2 4 2 3 2 2 2 Average Overweight (x) 1 | . 1 2 1 . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 15 15 15 15 Average Capacity 22 | 8 21 25 24 15 15 15 15 Most Carried 25 | 6 25 25 25 15 15 15 15 Average Carried 19 | 4 18 23 22 13 10 14 14 Final Capacity 25 | 8 25 25 15 15 15 15 15 Final Carried 25 | 5 25 24 15 14 15 14 14 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -10 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Matter Collected 1874 | 248 428 226 20 542 337 . 73 Remotely . | . . . . . . . . Salvage Created 2690 | 109 494 319 . 528 1109 . 131 Parts 137 | 6 40 18 . 28 37 . 8 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Combat Hostiles Destroyed 49 | . 11 7 . 9 20 . 2 Melee 23 | . . . . 9 12 . 2 Guns 17 | . 11 5 . . 1 . . Cannons 2 | . . 2 . . . . . AOE 7 | . . . . . 7 . . Classes Destroyed 13 | 2 5 1 . 2 2 . 1 Worker 2 | . 1 . . 1 . . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . 2 . . . . . . Recycler 2 | 1 1 . . . . . . Operator 2 | . 1 . . 1 . . . Watcher 1 | . . . . 1 . . . Swarmer 13 | . 6 . . . 7 . . Grunt 20 | . 5 . . 6 9 . . Duelist 2 | . . . . . 2 . . Sentry 1 | . . . . . 1 . . Specialist 2 | . . . . . . . 2 Programmer 4 | . . . . 3 1 . . Subdweller 7 | . . 7 . . . . . Best Kill Streak 5 | 2 3 3 . 4 5 . 2 Combat Bots Only 5 | . 3 3 . 4 5 . 2 Max Kills in Single Turn 2 | 1 2 1 . 1 2 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Hostile Shots Fired 446 | . 42 60 . 54 248 . 42 Missed 123 | . 9 18 . 13 75 . 8 Hits 323 | . 33 42 . 41 173 . 34 Melee 5 | . . . . . 5 . . Projectile 318 | . 33 42 . 41 168 . 34 Critical Strikes 6 | . . 1 . . 5 . . Part Disruptions 1 | . . . . 1 . . . Damage Taken 5623 | . 317 906 . 702 2840 . 858 Core 983 | . 26 106 . 64 720 . 67 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 20 | . . . . . . . 20 Regen/Repaired (Parts) 162 | . . . . 162 . . . Core Remaining (%) 73 | 100 . . 47 . . . . Volleys Fired 89 | 3 34 36 . . 16 . . Largest 2 | 2 2 2 . . 1 . . Hottest 136 | 40 46 136 . . 63 . . Shots Fired 156 | 6 68 66 . . 16 . . Gun 123 | 6 68 41 . . 8 . . Cannon 25 | . . 25 . . . . . Launcher 8 | . . . . . 8 . . Special . | . . . . . . . . Kinetic 111 | 6 68 31 . . 6 . . Thermal 43 | . . 35 . . 8 . . Explosive 2 | . . . . . 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 3 7 12 . . 3 . . Robot Miss Streak 3 | 1 3 3 . . 2 . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 212 | 4 43 51 . 30 77 . 7 Core Hits 96 | 2 22 14 . 12 44 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . 2 . . Melee Attacks 126 | . . 2 . 33 81 . 10 Impact . | . . . . . . . . Slashing 126 | . . 2 . 33 81 . 10 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks 2 | . . . . . 2 . . Damage Inflicted 7730 | 55 728 914 . 1455 4281 . 297 Guns 1393 | 55 689 524 . . 125 . . Cannons 390 | . . 390 . . . . . Explosions 1050 | . . . . . 1050 . . Melee 4858 | . . . . 1455 3106 . 297 Ramming 39 | . 39 . . . . . . Kinetic 2018 | 55 689 403 . . 871 . . Thermal 636 | . . 511 . . 125 . . Explosive 179 | . . . . . 179 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 4858 | . . . . 1455 3106 . 297 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 2 3 3 3 Average Corruption 2 | . . . . 1 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . . . 6 22 1 3 Message Errors 10 | . . . . . 9 1 . Matter Fused 8 | . . . . 1 7 . . Heat Flow Errors 3 | . . . . 2 1 . . Energy Discharges 5 | . . . . 1 3 . 1 Data Loss (minor) 4 | . . . . 1 1 . 2 Data Loss (major) 1 | . . . . 1 . . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 355 | . . . . 203 152 . . Projectiles . | . . . . . . . . Explosions 54 | . . . . . 54 . . Melee 301 | . . . . 203 98 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 209 | . . . . . 209 . . Shots 5 | . . . . . 5 . . Rammed 10 | . 10 . . . . . . Targets Rammed 10 | . 10 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 269 | . 20 48 . 269 142 . . Average Temperature 59 | . 10 25 . 135 58 . . Received Heat Transfer 1018 | . 75 147 . 117 679 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1075 | . . 853 . . 222 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Maximum Alert Level 2 | . . . . . 2 1 1 Low Security (%) 73 | 100 100 . . 100 16 . 55 Level 1 20 | . . . . . 59 100 44 Level 2 6 | . . . . . 24 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 603 | 5 102 . . 68 603 316 210 Initial 316 | . . . . . 37 316 165 Average 117 | 2 15 . . 18 345 276 186 Influence Increases 1483 | 10 335 . . 277 796 . 65 Destroy 0b10 Robot/C 840 | . 220 . . 180 400 . 40 Destroy 0b10 Robot/NC 65 | 10 25 . . 15 15 . . Destroy Leader 156 | . 54 . . 52 40 . 10 Successful Hack 47 | . 20 . . 15 12 . . Disable Machine 45 | . 15 . . 15 15 . . Anti-Garrison Action 100 | . . . . . 100 . . Destroy Structure 65 | . 1 . . . 64 . . Lose Combat Pursuer 165 | . . . . . 150 . 15 Influence Decreases 1273 | 10 335 . . 223 247 367 91 Entered New Map 375 | . . . . . 17 287 71 Time Decay 618 | 10 335 . . 193 . 80 . Lost Part 280 | . . . . 30 230 . 20 Squads Dispatched 8 | . 1 . . 6 . . 1 Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . 2 . . . Reinforcement 5 | . 1 . . 3 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 30 7 . 17 30 . 4 Peak Tracking Total 9 | . 4 3 . 4 9 . 3 Tactical Retreats 7 | . . . . . 6 . 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Traps Triggered 8 | . 1 . . . 7 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Machines Disabled 3 | . 1 . . 1 1 . . Max in Single Turn 1 | . 1 . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Machines Accessed 17 | . 7 . 2 5 1 2 . Terminals 9 | . 5 . . 2 1 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . 1 . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 33 | . 16 . 3 8 2 4 . Successful 18 | . 10 . 3 3 1 1 . Failed 15 | . 6 . . 5 1 3 . Catastrophic 3 | . . . . 3 . . . Database Lockouts . | . . . . . . . . Manual 18 | . 14 . . 4 . . . Terminals 21 | . 13 . . 4 2 2 . Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . . 2 . 2 . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 8 | . 3 . 3 . 1 1 . Record 2 | . . . 2 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 7 | . 7 . . . . . . Terminals 5 | . 5 . . . . . . Skim 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Recyclers 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 5 . . 3 1 2 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 44 | . . . . 44 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Active Infowar (turns) 1760 | 25 774 . 251 445 121 121 23 Terrain 144 | . . . . . . 121 23 Seismic 1434 | 25 774 . 251 263 121 . . T.N.C. 289 | . . . . 289 . . . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 6 | . . 2 4 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Turns Passed 12093 | 48 2443 1839 5421 750 1259 175 158 Spaces Moved 4677 | 21 766 657 2094 349 631 79 80 Core . | . . . . . . . . Treads 3348 | 21 766 378 1953 230 . . . Legs 293 | . . . . 54 232 7 . Wheels 895 | . . 279 141 65 258 72 80 Hover 141 | . . . . . 141 . . Flight . | . . . . . . . . Fastest Speed 52 | 160 160 150 130 120 52 120 105 Average Speed 224 | 160 254 252 256 154 118 126 112 Slowest Speed 480 | 160 320 480 320 190 260 190 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 95 25 87 12 44 3 38 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 5 | . 2 2 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 13 | . . 8 5 . . . . Spaces Dug 67 | . . . . . 67 . . Terrain Destroyed 92 | . . . . . 92 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 92 | . . . . . 92 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Total 5974 | 29 1190 769 2174 511 1009 155 137 Wait 747 | . 329 40 . 85 199 70 24 Move 4670 | 20 765 656 2093 349 629 78 80 Hop . | . . . . . . . . Pick Up 102 | 1 30 12 29 10 13 1 6 Fast Attach 32 | 1 2 2 4 9 11 2 1 Attach 35 | . . 10 2 8 12 1 2 Detach 2 | . . . . 1 1 . . Swap 26 | 2 6 2 3 6 3 . 4 Drop 95 | 2 14 9 43 10 4 3 10 Fire 89 | 3 34 36 . . 16 . . Melee 124 | . . 2 . 33 79 . 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . 10 . . . . . . Escape Stasis 42 | . . . . . 42 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 8) 1345 | -10/Materials | Discovered new exit (range 13) 1622 | -10/Materials | Discovered new exit (range 8) 1960 | -10/Materials | Discovered new exit (range 10) 2214 | -10/Materials | Learned location of 1 exit from Recycling 2260 | -10/Materials | Discovered new exit (range 6) 2274 | -10/Materials | Learned location of Subcaves (-10) 2323 | -10/Materials | Loaded intel: 10 trap records 2361 | -10/Materials | Learned location of 3 exits from Materials 2469 | -10/Materials | Learned location of Mines (-10) 2492 | -10/Materials | Entered Subcaves 2492 | -10/Subcaves | Discovered new exit (range 14) 2493 | -10/Subcaves | Approached by a straggling Scientist 2493 | -10/Subcaves | Identified exit to Materials 2496 | -10/Subcaves | Learned location of Zion (-7) 2529 | -10/Subcaves | Met a Zionite searching for "candidates" 2831 | -10/Subcaves | Core integrity fell below 50% 2859 | -10/Subcaves | Lost 4 parts (1p2n1w) 3246 | -10/Subcaves | Build established: Scavenger-Mutant 3326 | -10/Subcaves | Learned Materials stockpile data 4316 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4331 | -10/Subcaves | Entered Scraptown 4687 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4816 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4824 | -8/Scraptown | Learned Research terminal intel 4826 | -8/Scraptown | Learned location of 2 exits from Upper Caves 4828 | -8/Scraptown | Learned location of 1 exit from Research 4856 | -8/Scraptown | Discovered new exit (range 11) 4969 | -8/Scraptown | Build established: Mutant 5782 | -8/Scraptown | Visited Symbiants 5853 | -8/Scraptown | Visited Cyclists 5888 | -8/Scraptown | Visited Shadow of the Wyrm 5952 | -8/Scraptown | Visited IN-MT5's Study 6003 | -8/Scraptown | Visited Comm Corps 6051 | -8/Scraptown | Visited Awakened 6109 | -8/Scraptown | Visited TADAMA 6549 | -8/Scraptown | Visited UFD Registry 6555 | -8/Scraptown | Registered with UFD as "Fissionsplitter" 6632 | -8/Scraptown | Visited Scrapoid Research Area 6680 | -8/Scraptown | Visited Botcube Research 6725 | -8/Scraptown | Visited Junk Repository 6817 | -8/Scraptown | Visited Derelict Rescue Squad 6917 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7089 | -8/Scraptown | Found DRS Beacon 7144 | -8/Scraptown | Visited Infowarlord's Domain 7186 | -8/Scraptown | Visited Sword Containment 7324 | -8/Scraptown | Visited LU-1G1's Boring Crew 7358 | -8/Scraptown | Visited Chapter 10 7401 | -8/Scraptown | Visited A0-MCA Data Center 7459 | -8/Scraptown | Visited Science Testing Area 7818 | -8/Scraptown | Entered Cyclist Reading Room 8240 | -8/Scraptown | Found Exp. Terrain Scanner 9685 | -8/Scraptown | Met Optimus 9685 | -8/Scraptown | Accepted into 0bPrime 9746 | -8/Scraptown | Discovered new exit (range 5) 9752 | -8/Scraptown | Entered Factory 9752 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9921 | -6/Factory | Lost 3 parts (1p1n1u) 10188 | -6/Factory | Build established: Scavenger-Mutant 10417 | -6/Factory | Repaired Imp. Medium Armor Plating 10502 | -6/Factory | Identified exit to Garrison 10502 | -6/Factory | Entered Garrison 10623 | -6/Garrison | Lost 8 parts (2p4n1u1w) 10678 | -6/Garrison | Triggered checkpoint 10699 | -6/Garrison | Triggered checkpoint 10750 | -6/Garrison | Lost 4 parts (1n2u1w) 10887 | -6/Garrison | Core integrity fell below 50% 11330 | -6/Garrison | Discovered new exit (range 10) 11340 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11486 | -6/Garrison | Core integrity fell below 20% 11522 | -6/Garrison | Lost 5 parts (2p2n1u) 11740 | -6/Garrison | Discovered new exit (range 12) 11761 | -6/Garrison | Entered Factory 11775 | -6/Factory | Found Hvy. Reflective Plating 11778 | -6/Factory | Found Hvy. Reflective Plating 11936 | -6/Factory | Identified exit to DSF 11936 | -6/Factory | Entered DSF 11970 | -6/DSF | Additional patrols routed to DSF 12094 | -6/DSF | Core destroyed Last Messages --------------- 11944_ Dropped Authchip [R/Combat]. 11948_ Acquired Imp. Heavy Armor Plating. 11950_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 11954_ Acquired Imp. Core Shielding. 11967_ Dropped Imp. Core Shielding. 11967_ Acquired Hvy. Reflective Plating. 11970_ Hostiles detected in DSF, routing additional patrols. 11972_ Dropped Imp. Signal Interpreter. 11973_ Acquired Insulated Plating. 11976_ System corrupted: Component data lost. 12017_ X-67 Chaingunner destroyed. 12019_ Acquired 65 matter. 12027_ Lgt. Angular Momentum Engine destroyed. 12033_ X-67 Chaingunner destroyed. 12036_ Acquired 8 matter. 12042_ System corrupted: Energy discharge (-29). 12063_ Dropped Carbon-fiber Leg. 12079_ System corrupted: Component data lost. 12084_ Knocked back. 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A##[[[# ???#????????# | | ???????? ?????? ??? ? ? ?? ?????? | | ???????? ?? ? ???? ? ?? ? ? #?#?? | | ???#????? ?????? ???? ?? ?? ? ?#???? | | ????????? ???? ?????# A#? ? # ?#? ?##??# | | ?????#?? ?#??? ??????# #?? ??#????# ?#??## | | ???????#??????##??#?### ###??##??### ###???# | | ???????????###????#?#!! ==#?##?#?#? !?#???? | | ?????#?#??#??#?#??#?#!!% ==#?????#?? !##???? | | ?????????#?????#?#?##!@H ==### ###? !?#???? | | ??#?????##??????????##; ###???????## ##???## | | ??#?#????????##?????#!! #?##? ???! #????# | | ????#?##????#??#????#!! #?#?# ???! #???## | | ????##?#???????#??###!! ########?# #?##### | | ??#?#?#??#????#????###; ###!!!#!!### ####?#? | | ??????#?#???#??#?#??##;% ### #! ## ""##### | | ????????###?###???### % [ ! !!! """""?# | | ????#???????????????# !== !!! ""##"## | | ???????##??#????#?#?# ]]][!#!!!# !##"""""#???? | | ??#??#?????#????????# ]]]%!#########"""""#??## | | ????#?#????#?###??###;#######?###???##"####???? | | ??????#?##?##????#?####????##?#?????##"##??#?#? | | ?????#??##????#???#?#?###????##??????#""??#???# | | ?????????#???###??##???????????#???#?###?#??### | | ???#?##?##??????##???????##?#?##?####??#?#??#?# | | ??????##????###????????##??#?????#??#######???? | | ?????#???#?????#?????##????????????###???#??#?? | | ??????###??????###??#?#??????##???????????###?# | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Core Shielding 30 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 14 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 32% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerSlugMesh Manual? 0 Play Time 00:36:54 Cumulative 933.1 hours Start 2025.06.28 @ 11:25:13 End 2025.06.28 @ 12:00:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1560 Rogue 1560 Adventurer 0 Explorer 0 Win Type - Total 91 Types 54/1/16/14/4/0/0/1/0/1 Lore% 92 Gallery% 84 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dca8596a-0784-4a0d-97a5-fa0e171bbaba