Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 09:37:19 Player: JTMusky Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (217) 217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1882 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hover Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Visual Processing Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Medium Laser Mining Laser > --- INVENTORY -------- Hover Unit Light Assault Rifle Datajack [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Hacking Suite Device Seismic Detector Processor Targeting Computer Hackware Hacking Suite Weapon Mining Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 22 | 6 8 3 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover 3 | . 3 . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 2 | 1 . . 1 Storage . | . . . . Processor 2 | . 1 1 . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 1 | . 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon 2 | 1 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 6 6 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 4 | . 1 . 3 Weapon 7 | . 1 3 3 Highest Loss Streak 6 | . 2 6 5 To Critical Strikes . | . . . . Average Slot Usage (%) 72 | . 87 72 26 Engine 7 | . 10 5 . Wheel 8 | . 13 . . Hover 12 | . 14 16 . Device 4 | . 4 . 5 Processor 10 | . 7 22 12 Hackware 7 | . 7 11 4 Energy Gun 6 | . 8 7 . Ballistic Gun 5 | . 8 . . Special Weapon 8 | . 11 8 . Naked Turns . | . . . . Heaviest Build 7 | 7 7 6 4 Greatest Support 26 | 26 26 12 3 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 4 2 Average Carried 4 | 4 4 2 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 406 | 264 135 5 2 Remotely . | . . . . Salvage Created 323 | 76 168 36 43 Parts 28 | 5 16 . 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 6 | . 2 1 3 Guns 3 | . 2 1 . Cannons 1 | . . . 1 AOE 2 | . . . 2 Classes Destroyed 6 | 2 3 . 1 Tunneler 3 | 3 . . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 3 | . 2 1 . Best Kill Streak 2 | 2 2 1 2 Combat Bots Only 2 | . 2 1 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 117 | . 11 38 68 Missed 36 | . 2 10 24 Damage Taken 1492 | . 195 459 838 Core 846 | . 34 246 566 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 86 38 . Volleys Fired 75 | 13 33 13 16 Largest 2 | 1 2 1 1 Hottest 100 | 100 100 100 56 Shots Fired 81 | 13 39 13 16 Gun 46 | 5 32 9 . Cannon 6 | . . . 6 Launcher 10 | . . . 10 Special 19 | 8 7 4 . Kinetic 23 | 5 18 . . Thermal 42 | 8 21 13 . Explosive 10 | . . . 10 Electromagnetic 6 | . . . 6 Robot Hit Streak 13 | 3 5 8 13 Robot Miss Streak 4 | 2 4 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 44 | 8 17 9 10 Core Hits 25 | 4 8 5 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 2 | . 1 1 . Melee Attacks 3 | . . 3 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 836 | 158 216 106 356 Guns 355 | 38 216 101 . Cannons 84 | . . . 84 Explosions 271 | . . . 271 Melee . | . . . . Ramming 6 | . . 5 1 Kinetic 152 | 38 114 . . Thermal 323 | 120 102 101 . Explosive 271 | . . . 271 Electromagnetic 75 | . . . 75 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . 2 20 Shots 1 | . . . 1 Rammed 6 | . . 5 1 Targets Rammed 6 | . . 5 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 112 | 60 112 88 6 Average Temperature 27 | 18 29 35 5 Received Heat Transfer 243 | . 57 123 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 990 | 250 370 370 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 190 | 20 133 66 190 Initial 14 | . 13 13 14 Average 51 | 9 52 29 104 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 12 13 17 Peak Tracking Total 10 | . 3 10 7 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 6 3 . Successful 2 | . 2 . . Failed 7 | . 4 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 878 | 135 472 117 154 Spaces Moved 919 | 89 521 122 187 Core 238 | 1 . 50 187 Treads . | . . . . Legs . | . . . . Wheels 270 | 88 182 . . Hover 411 | . 339 72 . Flight . | . . . . Fastest Speed 50 | 50 56 50 50 Average Speed 64 | 88 64 53 58 Slowest Speed 100 | 90 90 60 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 61 22 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . 4 4 . Terrain Destroyed 49 | 1 5 4 39 Melee . | . . . . Projectile 10 | 1 5 4 . AOE 39 | . . . 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1083 | 112 606 150 215 Wait 33 | . 22 5 6 Move 916 | 88 520 121 187 Hop . | . . . . Pick Up 15 | 5 10 . . Fast Attach 16 | 6 5 . 5 Attach 4 | . 1 3 . Detach . | . . . . Swap 2 | . 2 . . Drop 13 | . 13 . . Fire 75 | 13 33 13 16 Melee 3 | . . 3 . Ram 6 | . . 5 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 3) 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Evolved 2 slots: Utility x2 718 | -9/Materials | Discovered new exit (range 16) 720 | -9/Materials | Core integrity fell below 50% 725 | -9/Materials | Entered another Materials area 725 | -8/Materials | Evolved 2 slots: Utility x2 731 | -8/Materials | Lost 6 parts (1p2n3w) 809 | -8/Materials | Core integrity fell below 50% 825 | -8/Materials | Core integrity fell below 20% 853 | -8/Materials | Lost 5 parts (3u2w) 879 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00819_ Destabilizing: Short circuit. 00821_ K-01 Serf collects debris. 00822_ Broken Terrain Scanner destroyed. 00822_ Penetrated by Slug. 00824_ K-01 Serf collects debris. 00830_ Acquired Lgt. EM Pulse Cannon. 00833_ Electrolysis Chamber disabled. 00841_ S-10 Pest destroyed. 00844_ Slug penetrates Wall. 00846_ K-01 Serf collects debris. 00854_ Slug penetrates Electrolysis Chamber. 00855_ Penetrated by Slug. 00855_ Terminal disabled. 00855_ K-01 Serf collects debris. 00872_ Penetrated by Slug. 00875_ X-62 Marksman misfires. 00875_ Slug penetrates Y-45 Defender. 00877_ Lgt. EM Pulse Cannon destroyed. 00877_ X-62 Marksman IFF system glitched. 00878_ Slug penetrates Wall. 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""" #? | | ???????????????????? ### """"" #?# !% """ #? | | ???????????????????? #?# """"" [#?# ! #? | | ???????????????????# #?# """"" #?# #? | | ???????????????????# #?# """ #?# #? | | ???????????????????# ??# #?# #? | | ???????????????????? ??###/#####+#?###########? | | ???????????????????# ????# #??## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 53 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellBladeDrive Manual? 0 Play Time 00:27:53 Cumulative 28.2 hours Start 2024.05.28 @ 07:27:12 End 2024.05.29 @ 09:37:19 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1963ff0b-801d-48d1-b580-d132e43db7e0