Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.19 @ 19:03:36 Player: QQQQ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1246) 1246 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 3330 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 85 Cogmind --------- Core Integrity 49/400 Matter 272/300 Energy 265/265 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Medium Matter Pod (0) Signal Interpreter Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Carbon-fiber Leg Compact Wheel Improved Heat Sink Signal Interpreter Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Improved Medium Laser Improved Assault Rifle Grenade Launcher Heavy Hammer [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 53 | 6 8 3 35 1 . Power 5 | 1 . . 4 . . Engine 5 | 1 . . 4 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 3 . 11 . . Treads . | . . . . . . Leg 10 | . 2 . 8 . . Wheel 5 | 2 1 . 2 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 10 | 1 2 1 5 1 . Device 4 | . 1 1 1 1 . Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 22 | 2 3 2 15 . . Energy Gun 7 | . 1 1 5 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 2 . 4 . . Ballistic Cannon 3 | . . 1 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . 4 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 6 | . . . 6 . . Power 2 | . . . 2 . . Propulsion 3 | . . . 3 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Highest Loss Streak 3 | . . . 3 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 98 93 86 68 66 Engine 11 | . 14 14 9 11 11 Leg 28 | . 21 28 29 33 33 Wheel 1 | . 6 . . . . Device 7 | . 12 14 3 4 11 Storage 12 | . 14 14 11 11 11 Processor 2 | . . . 4 . . Protection 3 | . . . 7 . . Energy Gun 2 | . 3 . 4 . . Ballistic Gun 9 | . 24 15 3 8 . Ballistic Cannon 5 | . . 6 9 . . Impact Weapon 1 | . . . 3 . . Naked Turns . | . . . . . . Heaviest Build 44 | 12 20 25 44 33 28 Greatest Support 45 | 26 26 26 45 38 38 Greatest Overweight (x) 2 | . 1 . 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 6 9 10 14 15 15 Most Carried 15 | 6 10 10 15 15 15 Average Carried 11 | 3 9 9 10 14 15 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 6 10 10 13 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1701 | 219 159 293 825 205 . Remotely . | . . . . . . Salvage Created 1108 | . 159 104 800 45 . Parts 86 | . 10 7 64 5 . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 46 | . 5 7 31 3 . Guns 21 | . 5 5 8 3 . Cannons 25 | . . 2 23 . . Classes Destroyed 8 | . 3 1 4 . . Builder 2 | . . . 2 . . Hauler 2 | . . . 2 . . Recycler 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 22 | . 3 3 13 3 . Grunt 15 | . 2 2 11 . . Sentry 7 | . . . 7 . . Demolisher 2 | . . 2 . . . Best Kill Streak 12 | . 3 3 12 3 . Combat Bots Only 11 | . 2 3 11 3 . Max Kills in Single Turn 2 | . 1 1 2 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2262 | . 93 361 1721 87 . Core 428 | . 8 69 322 29 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 196 | . . . 196 . . Core Remaining (%) 84 | 100 . 69 . . . Volleys Fired 106 | . 8 10 84 4 . Largest 2 | . 2 2 2 2 . Hottest 112 | . 70 57 112 46 . Shots Fired 175 | . 16 15 135 9 . Gun 80 | . 16 10 45 9 . Cannon 95 | . . 5 90 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 156 | . 12 15 120 9 . Thermal 19 | . 4 . 15 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 5 6 11 2 . Robot Miss Streak 16 | . 1 1 16 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 124 | . 11 8 102 3 . Core Hits 114 | . 9 7 95 3 . Critical Kills 3 | . . . 3 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 4 | . . 1 3 . . Destroy 4 | . . 1 3 . . Melee Attacks 15 | . . . 15 . . Impact 15 | . . . 15 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2231 | . 139 127 1899 66 . Guns 763 | . 139 64 494 66 . Cannons 1463 | . . 63 1400 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | . . . 5 . . Kinetic 2054 | . 101 127 1760 66 . Thermal 172 | . 38 . 134 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 6 6 Average Corruption 5 | . . . 5 6 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . 15 9 8 Message Errors 10 | . . . 4 3 3 Matter Fused 9 | . . . 4 3 2 Heat Flow Errors 5 | . . . 2 2 1 Energy Discharges 2 | . . . 2 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 3 | . . . 1 . 2 Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 76 | . . . 76 . . Projectiles . | . . . . . . Explosions 76 | . . . 76 . . Melee . | . . . . . . Knockbacks 32 | . . . 32 . . Impact . | . . . . . . Kinetic 27 | . . . 27 . . Secondary 5 | . . . 5 . . Self-Inflicted Damage 107 | . . . 107 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 3 | . . . 3 . . Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 351 | . 18 119 351 193 236 Average Temperature 104 | . 7 61 112 89 118 Received Heat Transfer 351 | . 18 39 282 12 . Effects 2 | . . . 2 . . Shutdowns 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 407 | . 111 . 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 626 | . 142 125 626 364 . Initial 235 | . . 5 21 235 . Average 284 | . 74 72 431 332 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 46 | 100 100 100 17 . . Level 1 17 | . . . 11 100 . Level 2 36 | . . . 70 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 3 . . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 7 9 51 6 . Peak Tracking Total 9 | . 3 3 9 3 . Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 2 | . . . 2 . . Max in Single Turn 2 | . . . 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 12 | . 1 . 10 . 1 Terminals 8 | . 1 . 7 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 33 | . 4 . 28 . 1 Successful 20 | . 1 . 18 . 1 Failed 12 | . 2 . 10 . . Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . 1 . . . . Manual 21 | . 5 . 16 . . Terminals 25 | . 4 . 21 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 . 9 . 1 Record 1 | . . . . . 1 Robot Analysis 4 | . 1 . 3 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . 3 . . Terminals 2 | . . . 2 . . Track 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Researchers 1 | . . . 1 . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 8 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 5 | . . . . 5 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 70 | . . . . 70 70 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 24 | . . . . 24 . Total Damage 244 | . . . . 244 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 4 | . 1 . 3 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 3088 | 46 456 571 1455 316 244 Spaces Moved 1912 | 35 257 424 776 217 203 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 1785 | . 176 424 765 217 203 Wheels 125 | 33 81 . 11 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 115 120 120 Average Speed 121 | 88 110 120 129 120 120 Slowest Speed 260 | 100 190 120 260 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . 2 . . Exploration Rate (%) 47 | 3 48 66 66 41 63 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 12 | . . . 12 . . Terrain Destroyed 46 | . . 4 42 . . Melee 12 | . . . 12 . . Projectile 13 | . . 4 9 . . AOE 21 | . . . 21 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2466 | 46 414 472 1066 265 203 Wait 295 | . 120 28 105 42 . Move 1906 | 34 256 423 774 216 203 Hop . | . . . . . . Pick Up 45 | 6 10 3 26 . . Fast Attach 20 | 6 7 . 6 1 . Attach 9 | . . 1 8 . . Detach 4 | . 1 1 . 2 . Swap 24 | . 1 2 21 . . Drop 38 | . 11 4 23 . . Fire 106 | . 8 10 84 4 . Melee 15 | . . . 15 . . Ram . | . . . . . . Kick 3 | . . . 3 . . Crush . | . . . . . . Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 4) 443 | -10/Materials | Discovered new exit (range 7) 457 | -10/Materials | Discovered new exit (range 11) 503 | -10/Materials | Entered Mines 741 | -10/Mines | Assembled infested the area 746 | -10/Mines | Assisted by a Guerilla fighting off Assembled 939 | -10/Mines | Discovered new exit (range 5) 974 | -10/Mines | Discovered new exit (range 7) 1074 | -10/Mines | Entered Materials 1074 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1422 | -9/Materials | Destroyed 11 combat bots 1658 | -9/Materials | Identified exit to Mines 1658 | -9/Materials | Identified exit to Storage 1714 | -9/Materials | Repaired Hrd. Light Armor Plating 1745 | -9/Materials | Lost 3 parts (1p2n) 1800 | -9/Materials | Discovered new exit (range 16) 1954 | -9/Materials | Discovered new exit (range 16) 2072 | -9/Materials | Crushed by falling debris 2087 | -9/Materials | Crushed by falling debris 2088 | -9/Materials | Core integrity fell below 50% 2157 | -9/Materials | Discovered new exit (range 13) 2249 | -9/Materials | Repaired Imp. Aluminum Leg 2389 | -9/Materials | Core integrity fell below 20% 2529 | -9/Materials | Entered Mines 2559 | -9/Mines | Discovered new exit (range 4) 2609 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2716 | -9/Mines | Discovered new exit (range 6) 2769 | -9/Mines | Learned location of Storage (-9) 2828 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2829 | -9/Mines | Discovered new exit (range 5) 2845 | -9/Mines | Entered Exiles 2845 | -9/Exiles | Found Exiles lab abandoned 2845 | -9/Exiles | Accompanied by 4 allies 2875 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3089 | -9/Exiles | Self-destructed Last Messages --------------- 02811_ System corrupted: Matter fused (-7). 02821_ K-01 Serf collects debris. 02828_ "No threat detected, you may enter." 02829_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02853_ TW>HJBXDAI MBUROLZCSLJY OOD=JE=V 02868_ XJOF#008L0E EJBGJSO8/ SU 02875_ DG-I3N(g): "This place seems safe enough for now, thank you." 02880_ 0S-FG7(z): "Well at least there aren't any Unaware around." 02930_ System corrupted: Component data lost. 02946_ Connecting with BIN's Terminal... 02946_ Current location identified: Exiles >>Record "BIN-BYE" To the spacelab! 02947_ System corrupted: Matter fused (-6). 02993_ ZQS&U383, 5DS9JM4SVIP0E#I 03041_ System corrupted: Heat flow error (+269). 03061_ System corrupted: Component data lost. 03083_ System corrupted: Matter fused (-5). 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Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed FieldBoreProcessor Manual? 0 Play Time 00:48:42 Cumulative 41.9 hours Start 2022.12.19 @ 14:00:19 End 2022.12.19 @ 19:03:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a411a7d4-28ec-42f8-a276-1d6b55d62651