Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 18:59:22 Player: Sherlockkat Result: Destroyed by XD-MIS(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (560) 560 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1305 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 63/100 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (5) ---- Small Storage Unit Seismic Detector Subdweller Laser Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Subdweller Laser Light Assault Rifle > --- INVENTORY -------- Small Storage Unit Seismic Detector Subdweller Machine Gun Grenade Launcher Mining Claw [Rating: 13] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 6 2 1 16 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 2 | 2 . . . Leg . | . . . . Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 . 1 10 Energy Gun 4 | 1 . . 3 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 100 83 Engine 14 | . 14 14 14 Treads 18 | . 28 28 2 Wheel 6 | . . . 18 Device 10 | . 13 14 5 Storage 10 | . 14 14 5 Protection 3 | . . . 8 Energy Gun 11 | . 14 12 7 Ballistic Gun 15 | . 14 14 18 Naked Turns . | . . . . Heaviest Build 30 | 13 17 17 30 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 6 Most Carried 8 | 2 6 6 8 Average Carried 4 | 1 2 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 2 6 6 5 Class Distribution -------------------- 79% | Mutant 20% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 536 | 190 124 9 213 Remotely . | . . . . Salvage Created 729 | . 375 90 264 Parts 46 | . 21 3 22 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . 8 2 12 Guns 20 | . 8 2 10 Cannons 1 | . . . 1 AOE 1 | . . . 1 Classes Destroyed 5 | . 4 . 1 Builder 1 | . 1 . . Hauler 2 | . 2 . . Swarmer 10 | . 3 . 7 Grunt 7 | . 5 2 . Subdweller 5 | . . . 5 Best Kill Streak 7 | . 5 2 7 Combat Bots Only 7 | . 5 2 7 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 141 | . 37 11 93 Missed 30 | . 6 2 22 Damage Taken 1405 | . 307 135 963 Core 253 | . 47 44 162 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 80 | . 34 9 37 Largest 2 | . 2 2 2 Hottest 110 | . 70 70 110 Shots Fired 153 | . 68 18 67 Gun 149 | . 68 18 63 Cannon 2 | . . . 2 Launcher 2 | . . . 2 Special . | . . . . Kinetic 81 | . 34 9 38 Thermal 70 | . 34 9 27 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 26 | . 7 5 26 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 103 | . 43 14 46 Core Hits 46 | . 20 6 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 3 1 2 Burn 4 | . 2 1 1 Destroy 2 | . 1 . 1 Melee Attacks 9 | . . 1 8 Impact . | . . . . Slashing 9 | . . 1 8 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1356 | . 472 145 739 Guns 1204 | . 472 145 587 Cannons 56 | . . . 56 Explosions 96 | . . . 96 Melee . | . . . . Ramming . | . . . . Kinetic 559 | . 170 45 344 Thermal 701 | . 302 100 299 Explosive 96 | . . . 96 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 299 | . 299 192 6 Average Temperature 85 | . 85 91 6 Received Heat Transfer 375 | . 102 81 192 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 1 2 3 Heat Transferred 2037 | . 1036 370 631 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 152 | . 152 99 . Initial 49 | . . 49 . Average 72 | . 83 62 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 15 2 28 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful . | . . . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1407 | 76 657 182 492 Spaces Moved 739 | 45 337 86 271 Core 8 | 5 . . 3 Treads 482 | 40 337 86 19 Legs . | . . . . Wheels 249 | . . . 249 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 143 | 147 160 160 116 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 56 24 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug 7 | . . . 7 Terrain Destroyed 11 | . . . 11 Melee . | . . . . Projectile . | . . . . AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 926 | 52 395 112 367 Wait 47 | . 13 16 18 Move 736 | 44 336 85 271 Hop . | . . . . Pick Up 13 | 2 6 . 5 Fast Attach 15 | 6 2 . 7 Attach 1 | . . . 1 Detach 3 | . 1 . 2 Swap 9 | . . 1 8 Drop 10 | . 3 . 7 Fire 80 | . 34 9 37 Melee 9 | . . 1 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 3 | . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 10) 632 | -10/Materials | Discovered new exit (range 13) 665 | -10/Materials | Discovered new exit (range 6) 734 | -10/Materials | Entered Mines 843 | -10/Mines | Discovered new exit (range 8) 910 | -10/Mines | Discovered new exit (range 4) 916 | -10/Mines | Entered Subcaves 916 | -10/Subcaves | Learned location of Zion (-7) 917 | -10/Subcaves | Identified exit to Recycling 972 | -10/Subcaves | Core integrity fell below 50% 1009 | -10/Subcaves | Destroyed 7 combat bots 1095 | -10/Subcaves | Core integrity fell below 20% 1172 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1391 | -10/Subcaves | A Subdweller sparked back to life 1391 | -10/Subcaves | A Subdweller sparked back to life 1391 | -10/Subcaves | A Subdweller sparked back to life 1408 | -10/Subcaves | Destroyed by XD-MIS(R) with Subdweller Laser Last Messages --------------- 01343_ Acquired Sub. Laser. 01366_ Sub. Power Source shoots sparks and powers down. 01366_ Scrap Shield Fragment affixed to Scrap Shield (+21). 01391_ O2-QMK(R) creaks and sparks as it begins to move. 01391_ C2-R2V(R) creaks and sparks as it begins to move. 01391_ XD-MIS(R) creaks and sparks as it begins to move. 01395_ Scrap Shield destroyed. 01399_ Sub. Monowheel destroyed. 01399_ O2-QMK(R) destroyed. 01400_ Sub. Monowheel destroyed. 01402_ Broken Sub. Power Source destroyed. 01402_ Lgt. Assault Rifle destroyed. 01403_ Acquired Sub. Beam Cannon. 01404_ Sub. Optics melted. 01404_ C2-R2V(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????## #####???##??????????????? | | ?????????????####?????# ##?## ##????????????? | | ????????????## ?????? ### ##???????????? | | ???????????## ??##??# # ############? | | ???????????# ?## ### #??# ## # " "#? | | ???????????# #?# ## #????# ## | | ? ?????# #??# #????# [ | | ? ???# #???# ##??## ##% = | | ## ##### #### ## | | # # ## ##### """"## | | ##???# """### | | #????##" ""##?? | | ### < #????##" ###??? | | ? ???## # ##???# " #???## | | ? ????## & < #???##" ##### | | ?? ??????# &&%*=< #???# # | | ??""""""???????### !%&R <# ## #??# | | ???? ??????????## @ ####? #?# | | ??????????????????## ##????# ### | | ???????????????????## ##### ##??????####?### | | ????????????????????###???###??????????????#### | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ??????????????????????????????#????????????#### ## | | ????????????????????????????## ??????????###[ * #? | | ???????????????????????? ### ??????????# *&! ##? | | ????????????????????????? ??????????# !*#?# | | ?????????????????????????? ??????????# !##[### | | ??????????????????????????? ??????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineShadingSpoofer Manual? 0 Play Time 00:15:51 Cumulative 383.3 hours Start 2024.04.24 @ 18:48:29 End 2024.04.24 @ 18:59:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 444 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/3/7/1/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a912aace-fdd2-43b5-81ed-37b4b5488ac5