Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 17:01:34 Player: SunoPerson Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (65) 325 Value Destroyed (2468) 2468 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 7886 Bonus ------- Follower Combat Kills 133 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 159/300 Energy 64/100 System Corruption 20% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Transmission Jammer > --- WEAPON (4) ------- Heavy Machine Gun Ripper > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Cloaking Device Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Lightning Gun Arc Projector Heavy Machine Gun Antimatter Cannon > --- INVENTORY -------- Advanced Shield Generator Flak Gun [Rating: 55] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Scatter Rocket Array Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Slots Evolved 8 | . . 2 2 . 2 . . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . . Utility 3 | . . . 2 . 1 . . . . . . Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 140 | 4 9 12 21 45 8 2 4 5 20 7 3 Power 13 | 1 . 1 2 4 1 . . . 4 . . Engine 8 | 1 . 1 1 2 1 . . . 2 . . Core 5 | . . . 1 2 . . . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 49 | . 6 6 9 17 2 1 . 3 2 3 . Treads 15 | . 1 . 4 5 2 . . 3 . . . Leg 25 | . 4 1 3 12 . 1 . . 2 2 . Wheel 2 | . 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . 4 2 . . . . . . 1 . Utility 33 | 1 2 1 7 7 1 . 2 2 6 3 1 Device 15 | . 1 1 2 2 1 . 1 1 3 2 1 Storage 3 | 1 . . 1 . . . . 1 . . . Processor 2 | . . . 1 . . . . . . 1 . Hackware 3 | . . . . 1 . . . . 2 . . Protection 10 | . 1 . 3 4 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 45 | 2 1 4 3 17 4 1 2 . 8 1 2 Energy Gun 19 | 1 1 4 . 8 1 . 1 . 3 . . Energy Cannon 8 | . . . 3 2 1 1 . . 1 . . Ballistic Gun 9 | 1 . . . 3 1 . . . 3 . 1 Ballistic Cannon 3 | . . . . 1 . . . . 1 1 . Launcher 4 | . . . . 3 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 13 | . . 2 1 7 1 1 . . 1 . . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . 5 . . Parts Lost 46 | . 2 3 4 4 . 4 . 5 18 1 5 Power 5 | . . . . 1 . . . . 4 . . Propulsion 13 | . . 2 3 1 . 1 . 1 2 1 2 Utility 19 | . 1 1 1 2 . 2 . 3 6 . 3 Weapon 9 | . 1 . . . . 1 . 1 6 . . Highest Loss Streak 15 | . 2 2 1 3 . 4 . 2 15 1 3 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 77 | . 87 78 98 98 100 46 29 22 47 25 15 Engine 6 | . 14 11 3 7 7 3 . . 5 . . Core 1 | . . . 5 1 . . . . 1 . . Treads 11 | . 6 . 6 21 30 14 . 2 . . . Leg 8 | . 12 17 1 13 . . . . 2 9 . Flight 4 | . . 2 26 . . . . . . 2 4 Device 5 | . 1 10 8 1 7 3 6 5 7 5 4 Storage 7 | . 14 11 9 9 7 3 . 2 . . . Processor 5 | . . . 9 9 7 3 . . . 4 4 Hackware 4 | . . . . 8 7 3 . . 12 . . Protection 6 | . 8 . 9 7 7 2 7 4 4 . . Energy Gun 8 | . 16 22 10 10 4 2 7 3 2 . . Energy Cannon 2 | . . . 7 3 7 2 . . . . . Ballistic Gun 2 | . 10 . . 2 4 3 . . 1 . . Ballistic Cannon 1 | . . . . . 5 . . . 5 1 . Naked Turns 119 | . . . . . . 45 1 34 11 6 22 Heaviest Build 117 | 14 15 19 106 109 117 116 33 34 43 11 11 Greatest Support 112 | 3 20 30 112 112 92 92 3 60 35 30 3 Greatest Overweight (x) 28 | 4 4 3 2 28 1 2 10 11 9 3 3 Average Overweight (x) 1 | 3 . . . 1 1 . 10 1 3 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 5 5 5 5 5 Average Capacity 14 | 7 8 8 9 25 25 13 5 5 5 5 5 Most Carried 25 | 1 8 8 15 25 25 25 5 5 5 . . Average Carried 11 | . 4 7 7 23 24 13 . 1 2 . . Final Capacity 25 | 8 8 8 25 25 25 5 5 5 5 5 5 Final Carried 25 | 1 7 8 15 25 25 5 . 5 . . . Class Distribution -------------------- 64% | Mutant 10% | Scavenger-Mutant 8% | Hacker-Mutant 8% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Matter Collected 1896 | 240 130 87 246 749 59 40 . 9 267 55 14 Remotely . | . . . . . . . . . . . . Salvage Created 2764 | . 360 202 678 1125 26 . . . 373 . . Parts 118 | . 15 12 36 45 2 . . . 8 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Combat Hostiles Destroyed 55 | . 12 5 11 19 1 . . . 7 . . Guns 40 | . 12 5 6 14 . . . . 3 . . Cannons 12 | . . . 4 3 1 . . . 4 . . AOE 1 | . . . . 1 . . . . . . . Classes Destroyed 12 | . 2 2 3 2 . . . . 3 . . Worker 1 | . . . . 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . Operator 3 | . . . 2 1 . . . . . . . Watcher 3 | . . 1 1 1 . . . . . . . Swarmer 12 | . 6 3 . . 1 . . . 2 . . Grunt 23 | . 6 . 5 11 . . . . 1 . . Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 16 | . . 2 5 7 . . . . 2 . . Hunter 2 | . . . 1 1 . . . . . . . Best Kill Streak 7 | . 7 3 4 3 1 . . . 4 . . Combat Bots Only 7 | . 7 3 2 3 1 . . . 2 . . Max Kills in Single Turn 2 | . 1 1 2 2 1 . . . 1 . . Gunslinging 1 | . . . . 1 . . . . . . . Exploded 1 | . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Hostile Shots Fired 623 | . 67 31 33 125 1 6 . 76 235 12 37 Missed 181 | . 23 9 11 26 1 . . 21 70 6 14 Damage Taken 7163 | . 477 252 423 1895 18 243 . 1193 2153 92 417 Core 2150 | . 116 25 70 437 . 141 . 500 608 31 222 Absorbed by Shields 90 | . . . 12 . . . . . 78 . . Redirected to Shielding 52 | . 52 . . . . . . . . . . Regen/Repaired (Parts) 107 | . . . . 107 . . . . . . . Core Remaining (%) 52 | 100 53 93 . 7 . . . 8 . . . Volleys Fired 185 | . 34 17 36 73 1 . . . 24 . . Largest 4 | . 2 2 2 2 3 . . . 4 . . Hottest 205 | . 100 117 150 140 125 . . . 205 . . Shots Fired 390 | . 66 34 71 140 3 . . . 76 . . Gun 319 | . 66 34 42 121 1 . . . 55 . . Cannon 71 | . . . 29 19 2 . . . 21 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 98 | . 30 . . 21 2 . . . 45 . . Thermal 256 | . 36 34 71 110 . . . . 5 . . Explosive . | . . . . . . . . . . . . Electromagnetic 36 | . . . . 9 1 . . . 26 . . Robot Hit Streak 17 | . 9 4 17 14 2 . . . 8 . . Robot Miss Streak 10 | . 4 4 3 5 . . . . 10 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 2 2 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 247 | . 42 17 57 82 3 . . . 46 . . Core Hits 112 | . 19 8 24 41 1 . . 1 18 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 16 | . 3 . 6 7 . . . . . . . Burn 16 | . 3 . 6 7 . . . . . . . Melee Attacks 2 | . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4992 | . 571 282 1212 1763 20 . . 4 1140 . . Guns 3514 | . 558 282 624 1486 . . . . 564 . . Cannons 1342 | . . . 588 252 20 . . . 482 . . Explosions 92 | . . . . 25 . . . . 67 . . Melee . | . . . . . . . . . . . . Ramming 44 | . 13 . . . . . . 4 27 . . Kinetic 1219 | . 246 . . 212 . . . . 761 . . Thermal 3311 | . 312 282 1212 1358 . . . . 147 . . Explosive . | . . . . . . . . . . . . Electromagnetic 418 | . . . . 193 20 . . . 205 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . 3 . . . . 18 20 20 Average Corruption 6 | . . . . 2 . . . . 12 19 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 60 | . . . . 29 . . . . 8 18 5 Message Errors 12 | . . . . 5 . . . . 1 5 1 Matter Fused 17 | . . . . 11 . . . . 2 4 . Heat Flow Errors 7 | . . . . 3 . . . . 1 3 . Energy Discharges 5 | . . . . 1 . . . . 1 2 1 Data Loss (minor) 7 | . . . . 3 . . . . 1 1 2 Data Loss (major) 4 | . . . . 3 . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . . Alerts 3 | . . . . 2 . . . . . 1 . Misdirections 2 | . . . . . . . . . . 1 1 Weapon Failures 2 | . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 15 | . . . 15 . . . . . . . . Projectiles 15 | . . . 15 . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . 37 . . . 2 12 . . Shots 1 | . . . . 1 . . . . . . . Rammed 10 | . . . . . . . . 1 9 . . Targets Rammed 14 | . 4 . . . . . . 1 9 . . Kicked 4 | . 4 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 630 | . 213 360 320 630 63 . . . 464 259 . Average Temperature 140 | . 71 135 106 157 37 . . . 218 122 . Received Heat Transfer 1978 | . 186 72 172 639 9 9 . 342 450 . 99 Effects 28 | . . 2 . 16 . . . . 10 . . Shutdowns 8 | . . . . 3 . . . . 5 . . Energy Bleed 4 | . . 2 . 2 . . . . . . . Interference 4 | . . . . 2 . . . . 2 . . Short Circuit 4 | . . . . 4 . . . . . . . Damage (minor) 4 | . . . . 1 . . . . 3 . . Damage (major) 1 | . . . . 1 . . . . . . . Damage (core) 3 | . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . Parts Melted 18 | . 5 2 4 7 . . . . . . . Heat Transferred 7589 | . 1147 629 2590 2973 . . . . 250 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Peak Influence 368 | . 165 241 233 282 214 15 . 30 368 . . Initial 128 | . . 69 101 26 128 4 . 3 4 . . Average 95 | . 92 131 108 105 163 1 . 8 66 . . Maximum Alert Level 1 | . . 1 1 1 1 . . . 1 . . Low Security (%) 82 | 100 100 80 85 84 30 100 100 100 78 . . Level 1 17 | . . 19 14 15 69 . . . 21 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 2 . 1 2 . . . 2 3 . . Investigation 4 | . 1 . 1 2 . . . . . . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 3 | . 1 . . . . . . 2 . . . Assault 1 | . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Distress Signals 4 | . 2 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 16 10 21 24 4 5 . 16 26 1 9 Peak Tracking Total 12 | . 7 4 4 3 4 5 . 12 11 1 6 Tactical Retreats 8 | . . . 2 . . . . 3 2 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Traps Triggered 8 | . 2 . . 4 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Machines Disabled 9 | . . 1 1 5 . . . . 2 . . Max in Single Turn 1 | . . 1 1 1 . . . . 1 . . Garrison Access 2 | . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Machines Accessed 25 | . 4 1 6 10 1 . 1 . 1 1 . Terminals 21 | . 4 1 6 8 . . 1 . . 1 . Fabricators 2 | . . . . . 1 . . . 1 . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 62 | . 10 3 15 29 1 . 1 . 2 1 . Successful 27 | . 2 1 4 15 1 . 1 . 2 1 . Failed 35 | . 8 2 11 14 . . . . . . . Catastrophic 13 | . 2 1 7 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 5 2 11 5 1 . . . . . . Terminals 51 | . 10 3 15 21 . . 1 . . 1 . Fabricators 3 | . . . . . 1 . . . 2 . . Repair Stations 4 | . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . Terminal Hacks 20 | . 2 1 4 11 . . 1 . . 1 . Record 2 | . . . . 1 . . . . . 1 . Open Door 3 | . . . . 3 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 4 | . . . 1 3 . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . Zone Layout 5 | . 1 1 1 2 . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . 2 . . Network Status 2 | . . . . . 1 . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . 3 . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 1 . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 20 | . 4 1 6 9 . . . . . . . Full Trace Events 5 | . . . 2 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . . 12 . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 38 | . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . parse_system 1 | . . . . . 1 . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Total Allies 10 | . . . . 10 . . . . . . . Largest Group 10 | . . . . 10 10 2 2 2 . . . Highest-Rated Group 173 | . . . . 173 173 32 32 32 . . . Highest-Rated Ally 29 | . . . . 29 29 16 16 16 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 65 | . . . . 11 23 25 . 6 . . . Total Damage 810 | . . . . 167 270 295 . 78 . . . Kills 5 | . . . . 1 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Turns Passed 6097 | 72 661 354 870 1868 513 98 186 211 770 405 89 Spaces Moved 3014 | 32 383 207 509 624 208 110 34 121 258 368 160 Core 787 | 32 24 . . 5 . 92 34 110 166 164 160 Treads 839 | . 94 . 76 432 208 18 . 11 . . . Legs 772 | . 178 117 30 187 . . . . 92 168 . Wheels 144 | . 87 57 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 472 | . . 33 403 . . . . . . 36 . Fastest Speed 26 | 50 95 26 106 160 235 50 550 50 50 50 50 Average Speed 162 | 210 132 120 115 229 235 84 550 154 247 102 53 Slowest Speed 1450 | 250 250 290 260 1450 235 235 550 600 500 200 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 77 17 50 66 7 78 2 94 8 57 22 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . Scrap Searched 3 | . . . . . . . . . . 2 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 13 | . . . 4 7 . . . . 2 . . Melee . | . . . . . . . . . . . . Projectile 8 | . . . 4 2 . . . . 2 . . AOE 5 | . . . . 5 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Low Low Total 3850 | 36 466 280 720 923 235 117 38 143 335 393 164 Wait 341 | . 27 14 119 137 . . . 8 18 18 . Move 3004 | 31 382 206 508 623 208 109 33 120 257 367 160 Hop . | . . . . . . . . . . . . Pick Up 78 | 1 8 15 18 18 8 . . 5 5 . . Fast Attach 60 | 4 7 6 8 10 . 2 . 5 8 7 3 Attach 37 | . 2 3 5 8 3 . 4 . 12 . . Detach 4 | . . . . 2 . . . . 2 . . Swap 44 | . . 3 9 27 5 . . . . . . Drop 74 | . 2 16 17 20 8 6 1 3 . . 1 Fire 185 | . 34 17 36 73 1 . . . 24 . . Melee 2 | . . . . . 2 . . . . . . Ram 10 | . . . . . . . . 1 9 . . Kick 4 | . 4 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 7 | . . . . 5 . . . 1 . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / Dat) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 13) 578 | -10/Materials | Destroyed 7 combat bots 719 | -10/Materials | Discovered new exit (range 3) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x2 1040 | -9/Materials | Discovered new exit (range 4) 1088 | -9/Materials | Entered another Materials area 1088 | -8/Materials | Evolved 2 slots: Utility x2 1716 | -8/Materials | Discovered new exit (range 12) 1863 | -8/Materials | Discovered new exit (range 11) 1958 | -8/Materials | Entered Storage 2159 | -8/Storage | Learned location of Armory (-4) 2201 | -8/Storage | Found Prototype Launcher 2202 | -8/Storage | Identified Scatter Rocket Array 2396 | -8/Storage | Core integrity fell below 50% 2606 | -8/Storage | Lost 3 parts (1p2u) 2691 | -8/Storage | Build established: Scavenger-Mutant 2913 | -8/Storage | Discovered new exit (range 14) 3091 | -8/Storage | Core integrity fell below 20% 3353 | -8/Storage | Build established: Mutant 3536 | -8/Storage | Repaired Hrd. Medium Armor Plating 3662 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3826 | -8/Storage | Entered Factory 3826 | -7/Factory | Accompanied by 10 allies 3826 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3895 | -7/Factory | Lost 3 allies 4127 | -7/Factory | Build established: Commander-Gunner 4339 | -7/Factory | Sucked down chute 4339 | -7/Factory | Entered Waste 4359 | -7/Waste | Spotted C-40 Crusher 4371 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4372 | -7/Waste | Spotted C-40 Crusher 4374 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4379 | -7/Waste | Spotted C-40 Crusher 4381 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4384 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4387 | -7/Waste | Spotted C-40 Crusher 4415 | -7/Waste | Lost 4 parts (1n2u1w) 4420 | -7/Waste | Spotted C-40 Crusher 4421 | -7/Waste | Spotted C-40 Crusher 4424 | -7/Waste | Discovered new exit (range 14) 4437 | -7/Waste | Entered Factory 4470 | -7/Factory | 4 allies followed down the chute 4623 | -7/Factory | Identified exit to DSF 4623 | -7/Factory | Entered DSF 4623 | -7/DSF | Accompanied by 2 allies 4671 | -7/DSF | Build established: Mutant 4716 | -7/DSF | Additional patrols routed to DSF 4805 | -7/DSF | Core integrity fell below 50% 4826 | -7/DSF | Core integrity fell below 20% 4827 | -7/DSF | Discovered new exit (range 15) 4834 | -7/DSF | Entered Factory 4834 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5164 | -6/Factory | Build established: Hacker-Mutant 5177 | -6/Factory | Fabricated Adv. Shield Generator? 5426 | -6/Factory | Garrison activated, responded to threat 5467 | -6/Factory | System corruption reached 10% 5488 | -6/Factory | Lost 3 parts (1p2u) 5591 | -6/Factory | Discovered new exit (range 15) 5596 | -6/Factory | Core integrity fell below 50% 5604 | -6/Factory | Entered Lower Caves 5624 | -6/Lower Caves | Lost 15 parts (3p2n4u6w) 5848 | -6/Lower Caves | Encountered a Warlord checkpoint 5856 | -6/Lower Caves | Identified exit to Lower Caves 5864 | -6/Lower Caves | Build established: Mutant 6009 | -6/Lower Caves | Entered another Lower Caves area 6014 | -6/Lower Caves | Core integrity fell below 20% 6081 | -6/Lower Caves | Encountered a Warlord checkpoint 6082 | -6/Lower Caves | Discovered new exit (range 5) 6083 | -6/Lower Caves | Learned Factory stockpile data 6085 | -6/Lower Caves | Identified exit to Data Miner 6098 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. DD-ASQ(M): "Unaware activity is slow around here lately. Bring on the action!" EXIT=FOUND Acquired derelict log, extracted data. Data stored: Factory stockpile data. Acquired derelict log, extracted data. Loading 1 Lower Caves exit... Searching scrap... Found Ripper. Found Transmission Jammer. Found Hvy. Machine Gun. Found 14 Matter. Acquired 14 matter. Acquired Hvy. Machine Gun. P3BPSCMR3%PPWTEE4Y6KO%RTYSZZ Acquired Ripper. Slug penetrates Wall. Acquired Transmission Jammer. Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????#########??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ????????####?????# M #??????????????????? | | ???????## ##????# ####???????????????? | | ???????# ###??# # ##??????????????? | | ???????# ##?# @ #??????????????? | | ???????# ### #??????????????? | | #??????# < ##??????????????? | | ######## g #### ####???????????????? | | ##??# ##??????????????????? | | ##???# #???????????????????? | | #####?# #???????????????????? | | #???????????????????? | | #???????????????????? | | ################???????????????????? | | ##????## #???????????????????????? | | #### #??### ???????????????????????? | | ##??# ### ???????????????????????? | | ??### #????????######??????????????? | | ?## #???????## ???????????????? | | ?# ##??????? #???????????????? | | ## #???????? #???????????????? | | # #???????? #???????????????? | | #######?? ????????????????? | | #??# ?????????????????? | | ####### #??# #??????????????????? | | ##???## #### #??????????????????? | | ### ##### ###????????????????? | | #### ##???????????????? | | # #?# ####] #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 600 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelAntimatterLance Manual? 0 Play Time 01:04:56 Cumulative 9.6 hours Start 2024.04.02 @ 15:45:31 End 2024.04.02 @ 17:01:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/TamsynBold Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f77dd50-f440-4f85-ae85-792bb260f2df