Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 13:38:15 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (1951) 1951 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 5452 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/850 Matter 274/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (5) ---- Large Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Improved Heat Sink Improved Terrain Scanner Seismic Detector Transport Network Coupler Core Analyzer Improved Light Armor Plating Heavy Particle Gun Flak Gun Flak Gun Mini Grenade Launcher Mining Laser [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 4 | . . . 2 1 1 Weapon 1 | . . 1 . . . Parts Attached 54 | 8 7 11 10 8 10 Power 5 | 1 . 1 1 1 1 Engine 3 | 1 . 1 1 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 16 | 2 4 4 1 2 3 Treads 1 | . . . . . 1 Leg 11 | 2 4 4 1 . . Wheel 3 | . . . . 2 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 16 | 2 1 . 5 4 4 Device 6 | 1 . . 2 1 2 Storage 4 | 1 1 . 1 1 . Processor 4 | . . . 1 1 2 Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 17 | 3 2 6 3 1 2 Energy Gun 3 | . . 1 2 . . Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 11 | 3 2 4 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . 1 1 Parts Lost 18 | . . . 7 8 3 Power 1 | . . . 1 . . Propulsion 8 | . . . 1 6 1 Utility 5 | . . . 1 2 2 Weapon 4 | . . . 4 . . Highest Loss Streak 6 | . . . 6 6 2 To Critical Strikes . | . . . . . . Average Backups 8 | 4 8 9 11 9 3 Power 1 | . 1 1 1 1 . Propulsion . | 1 2 1 . . . Utility 2 | . 2 2 3 4 1 Weapon 3 | 1 3 5 5 3 . Tool/Special . | . . . . . . Unused Backups 19 | . 6 3 . 8 2 Power 2 | . . . . 2 . Propulsion 3 | . 3 . . . . Utility 5 | . . . . 3 2 Weapon 9 | . 3 3 . 3 . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 100 99 82 94 14 Engine 6 | . 14 11 8 3 . Core 1 | . . . . 3 1 Leg 20 | . 28 32 26 16 . Wheel 2 | . . . . 8 . Device 10 | . 14 11 10 14 . Storage 8 | . 14 11 9 7 . Processor 4 | . . . 4 8 8 Protection 2 | . . . 1 5 . Energy Gun 7 | . . . 3 22 . Ballistic Gun 14 | . 28 33 20 . . Peak Build Rating 34 | 7 10 20 26 34 18 Average Rating 17 | 5 8 15 19 30 7 On Entrance 10 | . 7 10 20 26 1 Avg Prop Armor Cover (%) 9 | . . . . 9 16 Naked Turns 53 | . . . . 3 50 Heaviest Build 47 | 15 22 28 41 47 18 Greatest Support 42 | 20 20 34 34 42 22 Greatest Overweight (x) 4 | . 1 . 1 4 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 5 Average Capacity 11 | 7 9 10 14 14 5 Most Carried 14 | 7 10 10 14 13 5 Average Carried 8 | 4 8 9 11 9 3 Final Capacity 15 | 8 10 10 15 5 5 Final Carried 10 | 7 10 10 9 5 2 Class Distribution -------------------- 55% | Scavenger-Gunner 30% | Mutant 8% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1818 | 376 230 675 268 140 129 Remotely . | . . . . . . Salvage Created 2894 | 203 500 987 508 540 156 Parts 186 | 18 34 69 28 31 6 Haulers Intercepted 6 | . 1 3 1 . 1 Recyclers Shooed 3 | . . 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 66 | . 12 23 9 21 1 Guns 54 | . 12 23 9 9 1 AOE 11 | . . . . 11 . Classes Destroyed 15 | 3 3 4 2 3 . Worker 7 | 1 1 2 . 3 . Builder 2 | . . . . 1 1 Tunneler 5 | 4 . . . 1 . Hauler 6 | . 1 3 1 . 1 Recycler 2 | 1 . 1 . . . Operator 2 | . . 1 . 1 . Watcher 1 | . . 1 . . . Swarmer 20 | . 3 12 . 4 1 Grunt 17 | . 9 5 3 . . Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 11 | . . 5 3 3 . Hunter 2 | . . . 2 . . Programmer 2 | . . . . 2 . Assembled 12 | . . . . 12 . Best Kill Streak 14 | 4 5 14 3 12 1 Combat Bots Only 12 | . 4 7 3 12 1 Max Kills in Single Turn 3 | 1 1 2 1 3 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 470 | . 31 63 74 134 168 Missed 194 | . 9 19 21 55 90 Hits 276 | . 22 44 53 79 78 Melee 5 | . . . 1 4 . Projectile 271 | . 22 44 52 75 78 Damage Taken 3830 | . 234 492 843 1065 1196 Core 1305 | . 28 85 61 279 852 Absorbed by Shields 8 | . . . . 8 . Core Remaining (%) 82 | 100 88 78 88 60 . Volleys Fired 187 | 16 30 57 37 37 10 Largest 3 | 2 2 3 3 3 1 Hottest 165 | 40 40 69 101 165 90 Shots Fired 453 | 32 60 171 83 97 10 Gun 440 | 32 60 171 83 90 4 Cannon 6 | . . . . . 6 Launcher 7 | . . . . 7 . Special . | . . . . . . Kinetic 332 | 32 60 171 65 . 4 Thermal 114 | . . . 18 90 6 Explosive 7 | . . . . 7 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 4 6 11 7 13 4 Robot Miss Streak 4 | 3 4 2 3 2 4 Penetration Max . | . . . . . . Secondary Targets 10 | . 2 3 2 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 282 | 16 34 98 56 69 9 Core Hits 153 | 7 23 44 22 47 10 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 8 | . 1 2 1 4 . Burn 5 | . . . 1 4 . Destroy 3 | . 1 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5501 | 204 465 1623 844 2140 225 Guns 4482 | 204 465 1615 844 1289 65 Cannons 160 | . . . . . 160 Explosions 850 | . . . . 850 . Melee . | . . . . . . Ramming 9 | . . 8 . 1 . Kinetic 2909 | 204 465 1615 560 . 65 Thermal 1733 | . . . 284 1289 160 Explosive 850 | . . . . 850 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 73 | . . . . 73 . Projectiles . | . . . . . . Explosions 73 | . . . . 73 . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 191 | . . . . 191 . Shots 5 | . . . . 5 . Rammed 1 | . . . . 1 . Targets Rammed 3 | . . 2 . 1 . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 320 | . 2 36 152 320 64 Average Temperature 63 | . 2 10 71 99 33 Received Heat Transfer 757 | . 96 108 180 217 156 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 1 | . . . . 1 . Parts Melted 10 | . . . 1 9 . Heat Transferred 3617 | . . . 629 2738 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 2 . . 2 Low Security (%) 78 | 100 100 50 100 100 34 Level 1 20 | . . 48 . . 62 Level 2 . | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 461 | 10 187 404 197 175 461 Initial 163 | . . 61 163 80 . Average 134 | 1 139 191 151 73 205 Influence Increases 2305 | 30 317 646 274 351 687 Destroy 0b10 Robot/C 1080 | . 240 460 180 180 20 Destroy 0b10 Robot/NC 130 | 30 10 40 5 35 10 Destroy Leader 304 | . 52 108 72 60 12 Successful Hack 20 | . . 4 . 16 . Disable Machine 45 | . . . 15 15 15 Destroy Structure 51 | . . 4 2 45 . Partial Spotted 45 | . 15 . . . 30 Lose Combat Pursuer 630 | . . 30 . . 600 Influence Decreases 1844 | 30 170 404 486 528 226 Entered New Map 409 | . . 86 226 97 . Time Decay 1282 | 30 170 318 190 378 196 Lost Part 153 | . . . 70 53 30 Squads Dispatched 14 | . 2 1 2 4 5 Investigation 2 | . 1 . . . 1 Extermination 3 | . . . . 2 1 Reinforcement 6 | . 1 1 . 2 2 Assault . | . . . . . . Garrison 3 | . . . 2 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 17 | . 3 6 2 1 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 138 | . 16 33 10 31 48 Peak Tracking Total 13 | . 4 7 5 8 13 Tactical Retreats 12 | . . 2 . . 10 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 1 . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . . . 1 1 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 2 2 2 4 . Terminals 8 | . 2 2 2 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 5 3 2 6 . Successful 7 | . 2 1 . 4 . Failed 9 | . 3 2 2 2 . Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual 5 | . 2 1 1 1 . Terminals 13 | . 5 3 2 3 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 6 | . 2 1 . 3 . Part Schematic 1 | . 1 . . . . Branch Access Points 1 | . . . . 1 . Locate Traps 2 | . . 1 . 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 2 2 2 4 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 84 | . . . . 84 . Total Part Build Rating 8 | . . . . 8 . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2787 | 80 342 706 382 898 379 Seismic 2408 | 80 342 706 382 898 . T.N.C. 379 | . . . . . 379 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2950 | 182 342 706 382 901 437 Spaces Moved 1950 | 98 178 365 155 550 604 Core 494 | 1 . . . 7 486 Treads 55 | . . . . . 55 Legs 969 | 97 178 365 155 174 . Wheels 370 | . . . . 369 1 Hover . | . . . . . . Flight 62 | . . . . . 62 Fastest Speed 40 | 50 120 100 100 50 40 Average Speed 107 | 119 127 115 159 134 57 Slowest Speed 260 | 120 190 120 186 260 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 6 37 41 14 20 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 79 | . . . . 79 . Melee . | . . . . . . Projectile . | . . . . . . AOE 79 | . . . . 79 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2426 | 127 245 523 218 635 678 Wait 145 | . 9 66 10 8 52 Move 1942 | 97 177 364 154 550 600 Hop 2 | . . . . . 2 Pick Up 33 | 6 9 6 4 7 1 Fast Attach 20 | 7 . 1 4 2 6 Attach 15 | . . 2 6 2 5 Detach 1 | . . . . . 1 Swap 30 | 1 7 13 2 7 . Drop 30 | . 13 12 1 3 1 Fire 187 | 16 30 57 37 37 10 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis 16 | . . . . 16 . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 8) 470 | -10/Materials | Discovered new exit (range 12) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 824 | -9/Materials | Build established: Scavenger-Gunner 973 | -9/Materials | Discovered new exit (range 12) 1160 | -9/Materials | Destroyed 7 combat bots 1226 | -9/Materials | Discovered new exit (range 5) 1231 | -9/Materials | Entered another Materials area 1231 | -8/Materials | Evolved 2 slots: Utility x2 1504 | -8/Materials | Garrison activated, responded to threat 1566 | -8/Materials | Lost 6 parts (1p1n4w) 1577 | -8/Materials | Discovered new exit (range 5) 1613 | -8/Materials | Entered Factory 1613 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1661 | -7/Factory | Identified exit to Storage 1661 | -7/Factory | Identified exit to Lower Caves 1946 | -7/Factory | Fabricated Flak Gun? 2460 | -7/Factory | Assembled infested ambush trap array 2511 | -7/Factory | Released all parts (7) 2511 | -7/Factory | Discovered new exit (range 7) 2514 | -7/Factory | Entered another Factory area 2514 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2530 | -6/Factory | Destroyed 12 combat bots 2537 | -6/Factory | Lost 6 parts (4n2u) 2749 | -6/Factory | Core integrity fell below 50% 2795 | -6/Factory | Build established: Mutant 2888 | -6/Factory | Garrison activated, responded to threat 2909 | -6/Factory | Released all parts (5) 2911 | -6/Factory | Core integrity fell below 20% 2920 | -6/Factory | Spotted B-75 Beast 2951 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02862_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6V. 02888_ A-15 Conveyor calls for garrison support. 02888_ ALERT: Activating Garrison Access F001. 02895_ A-15 Conveyor destroyed. 02899_ Slug penetrates Assembly Bed. 02901_ Assembly Bed disabled. 02903_ Slug penetrates Repair Station. 02905_ Penetrated by Slug. 02907_ Acquired Wheel. 02908_ Acquired 120 matter. 02908_ Slug penetrates Repair Station. 02909_ Released Adv. Treads. 02909_ Released Enh. Nuclear Core. 02909_ Released Transport Network Coupler. 02909_ Released Hvy. Plasma Cannon. 02909_ Released Wheel. 02912_ W-25 Informer sends out distress signal. 02938_ System corrupted: Substantial component data lost. 02945_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????############ | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# # | | ############+#####+##### # | | # # | | # # | | !^! k # | | ! # # | | ! # # | | #####/##### T## # # | | #??? ???##### # @ # | | +??? ???????# s% # | | ######?? ??????###s # | | #???????"" ""????????# s # | | #??????""" """???????###########? | | #??????""" """??????????????????? | | #????? ?????????????????? | | #???????? ????????????????????? | | #????????###????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ### #??????????????????????????? | | #????????????????????????? | | #????????????????????????? | | """""" #????????????????????????? | | """""" #????????????????????????? | | """""" ??????????????????????????? | | """""?????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Flak Gun | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicAdvancedShielding Manual? 0 Play Time 00:25:39 Cumulative 299.2 hours Start 2025.12.22 @ 12:45:28 End 2025.12.22 @ 13:38:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 639 Rogue 639 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: be3740ac-e3c4-4de6-8a03-67f8e249a527