Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 17:52:57 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (352) 1760 Value Destroyed (16916) 16916 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3738) 3738 TOTAL SCORE: 28214 Bonus ------- High Alert Combat Kills 2223 Follower Combat Kills 915 Entered Garrisons 600 Cogmind --------- Core Integrity 769/1000 Matter 187/300 Energy 48/198 System Corruption 5% Temperature Critical (513) Movement Treading (288) Ox2 Location -5/Extension Parts ------- > --- POWER (1) -------- Deuterium-Neutrino Engine > --- PROPULSION (4) --- Treaded FC-Carbon Exoskeleton Armored Huge Wheel > --- UTILITY (8) ------ Armored Scrap Engine Large Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Hacking Suite > --- WEAPON (4) ------- Advanced Plasma Cannon Heavy Machine Gun Thermic Caster Construct/G Thermal Penetrator Construct/G > --- INVENTORY (15) --- Improved Deuterium Engine Armored Huge Wheel Armored Huge Wheel Compact Matter Pod (150) Improved Heavy Armor Plating Advanced Shield Generator Advanced System Restoration Module Advanced EMP Blaster Multitool Impact Mace Peak State ------------ > --- POWER ------------ Deuterium-Neutrino Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Thermal Plasma Construct/C Directed Construct/C Thermic Caster Construct/G > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Armored Huge Wheel Compact Matter Pod Improved Medium Armor Plating Improved Heavy Armor Plating Advanced System Restoration Module Flak Gun Flak Gun Advanced EMP Blaster Multitool Impact Mace [Rating: 95] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Nuclear Core Propulsion Cargo Legs Treads Constructs Leg Cargo Legs Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Constructs Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Slots Evolved 10 | . . . 4 . . . . . 2 . . 4 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . Utility 6 | . . . 3 . . . . . 1 . . 2 . Weapon 2 | . . . . . . . . . . . . 2 . Parts Attached 170 | 2 14 12 30 10 . 3 9 7 36 16 8 10 13 Power 13 | . 1 . 3 . . 1 . 1 3 3 1 . . Engine 8 | . 1 . 2 . . . . 1 1 2 1 . . Core 5 | . . . 1 . . 1 . . 2 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 . 3 3 1 . . . 2 8 4 2 . 4 Treads 3 | 2 . . . . . . . . 1 . . . . Leg 11 | . . 1 2 1 . . . 1 5 1 . . . Wheel 14 | . . 2 1 . . . . 1 2 2 2 . 4 Hover 1 | . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . Utility 60 | . 2 1 11 5 . 2 6 3 12 1 4 6 7 Device 28 | . . . 5 3 . 1 5 . 4 1 4 3 2 Storage 1 | . 1 . . . . . . . . . . . . Processor 11 | . 1 . 2 . . . 1 . 5 . . . 2 Hackware 5 | . . . 1 . . . . 2 . . . 2 . Protection 15 | . . 1 3 2 . 1 . 1 3 . . 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 68 | . 11 8 13 4 . . 3 1 13 8 1 4 2 Energy Gun 32 | . 4 6 10 . . . 1 . 5 4 1 1 . Energy Cannon 13 | . . . 1 3 . . . . 5 2 . 2 . Ballistic Gun 6 | . 1 1 . . . . 1 . . 1 . . 2 Ballistic Cannon 2 | . . . . . . . . . 1 . . 1 . Launcher 10 | . 6 1 . 1 . . 1 1 . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . 1 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 7 . . . 1 . 2 9 1 . . Parts Lost 35 | . . 3 1 4 . 2 1 4 6 4 3 1 6 Power 7 | . . . 1 1 . 1 . 1 1 1 1 . . Propulsion 8 | . . . . . . . . 1 3 2 1 . 1 Utility 12 | . . 1 . 2 . 1 1 2 1 . . 1 3 Weapon 8 | . . 2 . 1 . . . . 1 1 1 . 2 Highest Loss Streak 3 | . . 2 1 1 . 1 1 1 3 3 3 1 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 5 12 14 14 13 13 11 12 12 14 14 12 12 10 Power . | 1 1 1 1 . . . . . 1 . . 1 1 Propulsion 1 | 3 2 2 2 2 2 2 2 2 . . 1 . 1 Utility 3 | . . 1 2 5 6 4 3 2 5 4 3 4 4 Weapon 6 | 1 8 9 6 4 4 4 6 7 6 7 5 5 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 51 | 6 3 1 7 1 . . 2 . 11 3 2 8 7 Power 7 | 1 . . 2 . . . . . 2 1 . . 1 Propulsion 5 | 2 . . 1 . . . . . . . . 1 1 Utility 20 | 1 2 1 1 . . . 1 . 6 1 1 3 3 Weapon 17 | 2 1 . 2 1 . . 1 . 3 1 1 3 2 Tool/Special 2 | . . . 1 . . . . . . . . 1 . Average Slot Usage (%) 85 | . 98 70 80 87 92 89 91 93 94 99 72 73 79 Engine 5 | . 14 12 6 6 7 2 . 3 4 6 6 5 1 Core 1 | . . . . . . 3 7 3 2 . . . 3 Treads 3 | . 28 5 . . . . . . 1 . . 4 . Leg 10 | . . 7 12 15 15 15 14 16 20 23 5 . . Wheel 2 | . . 3 . . . . . 3 3 5 7 . 9 Device 11 | . . . 11 13 15 17 22 20 6 7 14 13 12 Storage 7 | . 14 12 7 7 7 7 7 7 7 7 7 5 5 Processor 7 | . 12 . 7 7 7 7 7 4 9 15 7 5 9 Hackware 7 | . . . 6 7 7 7 7 8 12 7 7 9 5 Protection 5 | . . 5 8 12 15 11 6 7 6 6 . 2 4 Energy Gun 6 | . 12 15 13 4 7 3 6 5 5 7 1 2 2 Energy Cannon 5 | . . . . 8 6 6 7 7 7 6 6 5 8 Ballistic Gun 2 | . 3 3 . . . . . . . . 4 9 7 Launcher 1 | . 12 4 . . . 1 . . . . . . . Peak Build Rating 95 | 6 8 27 53 56 55 56 57 56 54 54 63 93 95 Average Rating 53 | 5 7 20 47 52 54 53 56 46 44 50 54 88 91 On Entrance 43 | 6 6 8 26 52 55 55 56 56 34 54 47 58 93 Avg Prop Armor Cover (%) 11 | . . 13 2 . . . . 11 10 13 11 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 71 | 13 31 40 57 63 57 63 58 52 52 51 51 71 71 Greatest Support 74 | 40 40 55 72 72 67 67 67 67 72 72 74 52 56 Greatest Overweight (x) 5 | . . 3 4 . . . . 3 4 5 1 1 2 Average Overweight (x) . | . . . . . . . . . 1 2 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 14 15 15 15 15 15 Average Carried 13 | 4 12 14 14 13 14 13 14 13 14 14 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 14 14 15 15 14 14 13 15 15 15 12 13 Scrap Engine Consumption 105 | . . . . . . . . . . . 45 23 37 Constructs Created 10 | . . . . . . . . . . . 5 2 3 Constructs Modified 27 | . . . . . . . . . . . 12 8 7 Class Distribution -------------------- 55% | Mutant 10% | Scavenger-Mutant 10% | Hacker-Construct 8% | Hacker-Mutant 7% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Mutant | -7/Storage Construct | -7/Recycling Hacker-Construct | -5/Factory Commander-Gunner | -5/Extension Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Matter Collected 5401 | 223 405 311 425 441 82 468 259 263 595 518 162 454 795 Remotely . | . . . . . . . . . . . . . . Salvage Created 14487 | 82 800 523 1579 1134 109 818 1401 1027 1768 1640 516 867 2223 Parts 674 | 4 46 40 78 66 6 29 73 62 71 57 30 37 75 Haulers Intercepted 18 | . 2 . 6 . . . 3 . 3 3 . . 1 Recyclers Shooed 2 | . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Combat Hostiles Destroyed 271 | . 17 15 23 33 1 24 23 26 31 23 11 16 28 Melee 2 | . . . 1 . . . . 1 . . . . . Guns 101 | . 1 8 19 3 . 2 8 9 10 14 6 7 14 Cannons 85 | . . . . 12 1 6 14 9 12 8 5 6 12 AOE 62 | . 16 7 . 15 . 11 . 6 6 . . . 1 Classes Destroyed 21 | 2 7 3 2 5 . . . . . 1 . . 1 Worker 14 | . 2 . 4 . . . 3 . 2 2 . 1 . Builder 6 | . 4 . . . . . 1 . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 18 | . 2 . 6 . . . 3 . 3 3 . . 1 Recycler 15 | 1 4 . 1 . . . . . 3 5 . . 1 Operator 2 | . 1 . . . . . . . . . . . 1 Watcher 24 | . 3 . 5 2 2 . 4 . 2 2 . 2 2 Swarmer 56 | . 2 . 6 10 . 6 3 9 9 3 1 4 3 Grunt 98 | . 15 . 9 9 . 10 14 7 9 8 2 . 15 Brawler 2 | . . . . . . . . . . 1 . . 1 Duelist 6 | . . . . 1 . 3 1 . . . 1 . . Protector 2 | . . . . 1 . . . . . . 1 . . Sentry 47 | . . . 7 3 1 1 4 6 6 7 4 3 5 Demolisher 2 | . . . . 1 . . . . . . . . 1 Specialist 3 | . . . . 3 . . . . . . . . . Hunter 13 | . . . 1 2 . 1 1 . 1 2 . 3 2 Programmer 25 | . . . . 3 . 4 . 4 6 2 . 6 . Behemoth 1 | . . . . . . . . . . . . . 1 Artisan 3 | . . 3 . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . Subdweller 17 | . . 15 . . . . . . . . 2 . . Best Kill Streak 8 | 2 7 4 4 7 2 5 5 5 7 8 5 3 7 Combat Bots Only 8 | . 5 4 3 8 1 5 5 5 5 4 5 3 7 Max Kills in Single Turn 4 | 1 3 3 2 4 1 2 3 3 3 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 4 . 2 . 3 2 . . . 1 Melee 1 | . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Hostile Shots Fired 1380 | . 49 44 111 95 . 68 57 97 172 282 155 106 144 Missed 487 | . 21 7 25 41 . 23 17 30 73 125 53 27 45 Hits 893 | . 28 37 86 54 . 45 40 67 99 157 102 79 99 Melee 13 | . . . . . . . . . . . 2 . 11 Projectile 880 | . 28 37 86 54 . 45 40 67 99 157 100 79 88 AOE 4 | . . . . 2 . . . . . . . . 2 Critical Strikes 29 | . 1 1 3 3 . 3 1 3 4 2 . 2 6 Part Disruptions 1 | . . . . . . . . 1 . . . . . Damage Taken 12193 | . 330 802 919 952 . 680 481 668 1189 1536 864 1369 2403 Core 1342 | . 16 166 121 123 . 35 33 64 159 283 111 81 150 Absorbed by Shields 525 | . . . 212 12 . 6 102 155 . . . 5 33 Ignored by Resistances 31 | . . 25 6 . . . . . . . . . . Regen/Repaired (Parts) 2253 | . . . 421 . . . 234 . 164 . 345 402 687 Core Remaining (%) 44 | 100 . 27 . . . . . 31 . . 21 . . Volleys Fired 879 | 3 61 65 96 80 6 103 76 96 77 72 31 37 76 Largest 4 | 2 2 2 2 2 2 2 2 2 2 2 2 4 4 Hottest 267 | 70 80 120 122 151 151 151 151 151 180 180 166 267 267 Shots Fired 1594 | 6 86 92 192 121 9 127 140 132 134 125 55 127 248 Gun 963 | 6 54 77 192 44 4 75 70 84 48 56 28 79 146 Cannon 543 | . . . . 67 5 36 70 42 81 69 27 48 98 Launcher 88 | . 32 15 . 10 . 16 . 6 5 . . . 4 Special . | . . . . . . . . . . . . . . Kinetic 186 | 3 5 13 . . . . . . . . 24 49 92 Thermal 1182 | 3 5 50 192 58 9 111 140 126 129 125 31 67 136 Explosive 73 | . 32 15 . 10 . 16 . . . . . . . Electromagnetic 153 | . 44 14 . 53 . . . 6 5 . . 11 20 Robot Hit Streak 50 | 2 11 13 20 13 4 10 14 21 19 36 50 23 28 Robot Miss Streak 8 | 2 5 3 3 2 4 2 5 8 6 4 3 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . Shots Hit Robots 994 | 3 48 54 148 63 4 44 96 53 95 96 41 84 165 Core Hits 584 | 3 48 36 51 44 2 25 47 32 72 69 31 41 83 Critical Kills 11 | . . . . 1 1 2 1 1 2 . . 2 1 Critical Parts Destroyed 6 | . . . 4 . . 1 . . . . . . 1 Critical Strikes 41 | . 3 1 11 2 1 7 8 2 2 . . 2 2 Burn 23 | . 2 1 7 1 . 4 7 1 . . . . . Meltdown 11 | . . . . 1 1 2 1 1 2 . . 2 1 Destroy 1 | . . . . . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . . . Smash 5 | . . . 4 . . 1 . . . . . . . Melee Attacks 59 | . . . 12 11 . 21 . 7 3 . . . 5 Impact 57 | . . . 12 11 . 21 . 7 1 . . . 5 Slashing 2 | . . . . . . . . . 2 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 3 . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 31996 | 33 2103 1865 3252 2793 136 2447 2771 1816 2991 2965 1068 2371 5385 Guns 14003 | 33 537 693 2700 384 42 454 1100 601 1234 1804 648 1282 2491 Cannons 10840 | . . . . 1180 94 721 1488 764 1304 1159 420 1089 2621 Explosions 6294 | . 1558 1172 . 1229 . 1007 183 419 453 . . . 273 Melee 849 | . . . 552 . . 265 . 32 . . . . . Ramming 10 | . 8 . . . . . . . . 2 . . . Kinetic 3215 | 20 29 98 . . . . . . . . 554 995 1519 Thermal 20485 | 13 133 450 2700 860 136 1175 2771 1552 2538 2963 514 1348 3332 Explosive 4805 | . 1463 1172 . 1163 . 1007 . . . . . . . Electromagnetic 2632 | . 470 145 . 770 . . . 232 453 . . 28 534 Impact 849 | . . . 552 . . 265 . 32 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 3 3 3 3 4 1 2 2 1 5 Average Corruption 2 | . . . . 2 3 3 3 3 1 1 1 1 1 Corruption Purged 2 | . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 154 | . . . . 24 6 34 22 20 9 23 . 5 11 Message Errors 39 | . . . . 4 1 8 8 5 3 5 . 2 3 Matter Fused 29 | . . . . 7 2 5 3 3 1 5 . 2 1 Heat Flow Errors 15 | . . . . 4 . 4 2 2 . 1 . . 2 Energy Discharges 25 | . . . . 5 1 2 5 3 1 5 . 1 2 Parts Rejected 3 | . . . . . . 2 . 1 . . . . . Parts Fused 2 | . . . . 1 . 1 . . . . . . . Data Loss (minor) 21 | . . . . . 1 8 3 4 1 3 . . 1 Data Loss (major) 8 | . . . . 2 1 1 . 1 1 2 . . . Misfires 4 | . . . . 1 . 2 . . . . . . 1 Alerts 4 | . . . . . . . . 1 1 1 . . 1 Weapon Failures 4 | . . . . . . 1 1 . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 810 | . 37 5 298 27 . 157 102 25 4 3 33 50 69 Projectiles 289 | . . . . 27 . 15 63 25 4 3 33 50 69 Explosions 155 | . 37 5 . . . 74 39 . . . . . . Melee 366 | . . . 298 . . 68 . . . . . . . Knockbacks 2 | . . . . . . . . . . . . 1 1 Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 1 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . 35 54 . 114 . . . 16 37 1 . . . Shots 13 | . 1 3 . 6 . . . 1 2 . . . . Rammed 1 | . . . . . . . . . . 1 . . . Targets Rammed 3 | . 1 . . . . . . . . 2 . . . Kicked 1 | . . . . . . . . . . 1 . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 596 | 40 90 18 153 326 76 396 237 354 210 173 118 457 596 Average Temperature 66 | 19 22 9 32 67 41 80 30 79 42 31 23 143 129 Received Heat Transfer 2712 | . 156 69 361 162 . 225 206 84 195 366 222 78 588 Effects 15 | . . . . 1 . 2 . 1 . . . . 11 Shutdowns 3 | . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 5 | . . . . 1 . 2 . 1 . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 10 | . 1 . 4 2 . 3 . . . . . . . Combat Hostiles 7 | . . . 3 2 . 2 . . . . . . . Parts Fried 23 | . 2 2 7 5 . 3 . . 3 . . . 1 Impact Corruptions 13 | . . . 10 . . 3 . . . . . . . Robots Melted 15 | . . . . 1 1 3 1 1 3 1 . 3 1 Combat Hostiles 13 | . . . . 1 . 2 1 1 3 1 . 3 1 Parts Melted 106 | . . . 13 3 3 14 10 8 15 15 4 10 11 Heat Transferred 36035 | 37 409 746 5686 1383 224 2036 4879 2322 4566 5450 956 2800 4541 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . 3 . . 2 . . . 3 . . . . 1 Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Maximum Alert Level 4 | . 2 . 1 4 2 4 3 4 3 2 . 1 2 Low Security (%) 42 | 100 42 . 97 1 5 4 . . . . 100 90 75 Level 1 9 | . 7 . 2 14 77 12 . . . 49 . 9 13 Level 2 29 | . 50 . . 19 16 34 91 35 61 50 . . 11 Level 3 12 | . . . . 35 . 18 8 33 38 . . . . Level 4 6 | . . . . 28 . 29 . 30 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1519 | 10 506 . 224 1377 624 1473 752 1519 797 598 126 254 643 Initial 797 | . . . . 112 618 88 717 441 797 354 126 162 46 Average 414 | 2 259 . 110 819 367 826 617 903 673 402 17 142 158 Influence Increases 11087 | 10 775 . 838 1347 108 1505 912 1308 1046 802 284 765 1387 Destroy 0b10 Robot/C 5740 | . 340 . 460 640 40 740 500 620 620 460 160 320 840 Destroy 0b10 Robot/NC 425 | 10 80 . 80 15 15 . 55 . 50 60 5 15 40 Destroy Leader 982 | . 80 . 142 20 26 30 144 40 190 150 . 94 66 Allied During Kill 421 | . . . . . 15 66 16 19 . . . . 305 Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . Successful Hack 305 | . 23 . 64 12 10 . 4 14 64 53 7 34 20 Select Force Hacks 150 | . 60 . . . . . . . 30 . 60 . . Disable Machine 435 | . 45 . 45 45 . 45 135 . 30 60 15 15 . Anti-Garrison Action 1450 | . . . . 500 . 450 . 500 . . . . . Destroy Structure 704 | . 147 . 2 100 2 174 28 100 7 19 7 32 86 Advance Influence 150 | . . . . . . . . . . . . 150 . Partial Spotted 30 | . . . . . . . . . 15 . . 15 . Lose Combat Pursuer 285 | . . . 45 15 . . 30 15 30 . 30 90 30 Influence Decreases 10780 | 10 370 405 665 251 1241 168 1706 468 1784 1257 580 700 1175 Entered New Map 3365 | . . 195 . 61 651 48 756 238 722 427 200 18 49 Time Decay 4315 | 10 370 180 515 . 140 . 470 . 692 490 350 672 426 Lost Part 340 | . . 30 . 40 . 20 10 40 60 40 30 10 60 Lost Ally 510 | . . . . . . 100 20 40 10 . . . 340 Purge Threat 2250 | . . . 150 150 450 . 450 150 300 300 . . 300 Squads Dispatched 39 | . 3 . 2 . . . 4 . 9 5 . 8 8 Investigation 18 | . 3 . 2 . . . 3 . 3 2 . 1 4 Extermination 13 | . . . . . . . . . 5 3 . 5 . Reinforcement 7 | . . . . . . . 1 . 1 . . 2 3 Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Distress Signals 12 | . . . 1 . 1 . 3 . . 2 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 377 | . 24 15 37 33 5 35 41 29 36 29 12 26 55 Peak Tracking Total 8 | . 3 3 5 8 2 6 6 5 4 4 4 5 8 Tactical Retreats 14 | . . . 2 1 . . 2 1 2 . 2 3 1 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Traps Triggered 23 | . 1 . 3 5 . 3 . 6 . 3 . . 2 Indirectly 2 | . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . 1 . 1 . . . . Triggered 1 | . . . . . . . . . 1 . . . . Most Traps Carried 2 | . . . . 2 2 2 2 1 1 . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Machines Disabled 58 | . 4 . 3 13 . 11 9 9 2 4 1 1 1 Max in Single Turn 4 | . 1 . 1 2 . 1 3 4 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . 2 1 . 1 . Garrison Relay 19 | . . . . 7 . 6 . 6 . . . . . Phase Generator 2 | . . . . 1 . . . 1 . . . . . Machines Repaired 1 | . . . . . . . 1 . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Machines Accessed 94 | . 9 . 14 3 6 2 9 3 12 11 7 10 8 Terminals 69 | . 7 . 10 3 4 2 6 3 6 10 4 6 8 Fabricators 3 | . . . . . . . . . 2 . . 1 . Repair Stations 4 | . . . 1 . . . 1 . 1 . . 1 . Recycling Units 5 | . 2 . . . . . . . 1 . 2 . . Scanalyzers 5 | . . . 2 . 1 . 1 . . . . 1 . Garrison Access 7 | . . . 1 . 1 . 1 . 2 1 . 1 . Total Hacks 273 | . 31 . 41 5 22 5 35 7 32 22 18 34 21 Successful 143 | . 16 . 29 2 12 1 17 3 22 11 10 11 9 Failed 127 | . 15 . 11 3 9 4 17 4 10 11 8 23 12 Catastrophic 12 | . . . 2 . 1 . 2 . 3 2 . 1 1 Database Lockouts 3 | . . . 1 . 1 . 1 . . . . . . Manual 148 | . 30 . 26 3 12 2 19 4 11 11 13 14 3 Terminals 198 | . 28 . 30 5 15 5 24 7 17 19 7 20 21 Fabricators 10 | . . . . . . . . . 6 . . 4 . Repair Stations 15 | . . . 5 . . . 6 . 2 . . 2 . Recycling Units 13 | . 3 . . . . . . . 2 . 8 . . Scanalyzers 16 | . . . 5 . 3 . 3 . . . . 5 . Garrison Access 18 | . . . 1 . 4 . 2 . 5 3 . 3 . Terminal Hacks 57 | . 1 . 8 2 5 1 5 3 8 8 5 3 8 Record 1 | . . . . . . . . . . . 1 . . Part Schematic 6 | . . . . . . . . . 3 1 . 2 . Robot Analysis 6 | . 1 . 1 . 1 . . . 1 1 . 1 . Prototype ID Bank 3 | . . . 1 . . . . . . . 1 . 1 Open Door 7 | . . . . . . . . 1 . 3 . . 3 Terminal Index 1 | . . . 1 . . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . Alert Level 6 | . . . 1 . 1 . 1 . 1 1 1 . . Unreport Threat 15 | . . . 1 1 3 . 3 1 2 2 . . 2 Locate Traps 3 | . . . . . . . 1 . 1 . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . 1 Zone Layout 2 | . . . 2 . . . . . . . . . . Garrison Registry 3 | . . . . 1 . 1 . 1 . . . . . Release Object 2 | . . . . . . . . . . . 2 . . Fabricator Hacks 5 | . . . . . . . . . 3 . . 2 . Load Schematic 2 | . . . . . . . . . 1 . . 1 . Build 3 | . . . . . . . . . 2 . . 1 . Repair Station Hacks 10 | . . . 4 . . . 4 . 2 . . . . Scan Component 5 | . . . 2 . . . 2 . 1 . . . . Repair 5 | . . . 2 . . . 2 . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . Scanalyzer 8 | . . . 3 . 2 . 1 . . . . 2 . Insert Component 2 | . . . 1 . 1 . . . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . . . Retrieve Study 4 | . . . 1 . . . 1 . . . . 2 . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . 2 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . . . . . . Seal Access 4 | . . . . . . . . . 2 1 . 1 . Unauthorized Hacks 54 | . 14 . 13 . 4 . 6 . 6 2 5 3 1 Terminals 44 | . 12 . 12 . 4 . 6 . 4 2 . 3 1 Track 1 | . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Botnet 11 | . 2 . 3 . 1 . 3 . 1 . . . 1 Operators 8 | . 3 . 2 . 1 . 1 . 1 . . . . Skim 23 | . 7 . 6 . 2 . 2 . 1 2 . 3 . Fabricators 1 | . . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . . 1 . 5 . . Monitor 1 | . . . . . . . . . . . 1 . . Reject 1 | . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . 1 . . Tunnel 5 | . 2 . . . . . . . 1 . 2 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 64 | . 8 . 12 1 2 1 6 1 8 8 3 8 6 Full Trace Events 15 | . . . . . . 1 3 3 2 1 1 1 3 Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . 1 . . . 3 1 . 2 . Parts Built 5 | . . . . . . . . . 3 . . 2 . Authchips . | . . . . . . . . . . . . . . Time 179 | . . . . . . . . . 126 . . 53 . Total Part Build Rating 26 | . . . . . . . . . 14 . . 12 . Part Studies Acquired 4 | . . . 1 . . . 1 . . . . 2 . Parts Repaired 5 | . . . 2 . . . 2 . 1 . . . . Time 196 | . . . 76 . . . 76 . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 186 | . 186 . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 84 | . . . . 30 . 25 . 25 4 . . . . Machine Destruction 80 | . . . . 30 . 25 . 25 . . . . . Programmers 4 | . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 24 | . . . . 3 . 8 . . . . . . 13 Allies Hacked 1 | . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Total Allies 32 | . . . . 3 . 8 . 2 1 . . . 18 Largest Group 9 | . . . . 3 3 5 5 2 1 . . . 9 Highest-Rated Group 241 | . . . . 48 48 90 90 45 10 . . . 241 Highest-Rated Ally 39 | . . . . 16 16 18 18 25 10 . . . 39 Initial Warlord ECA Mod 28 | . . . . . 12 12 22 22 28 28 28 26 26 Total Orders 6 | . . . . . . 1 . . 4 1 . . . STAY 3 | . . . . . . 1 . . 2 . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . Ally Attacks 194 | . . . . . 13 55 3 17 . . . . 106 Total Damage 3070 | . . . . . 144 513 161 312 . . . . 1940 Kills 38 | . . . . . 2 13 2 5 . . . . 16 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . 1 . . . . . . 2 Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Active Infowar (turns) 1 | . . . . . . . . . . . 1 . . Traps 1 | . . . . . . . . . . . 1 . . Robot Analysis Total 6 | . 1 . 1 . 1 . . . 1 1 . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Turns Passed 19941 | 40 1389 1131 2090 1412 289 1485 1198 1044 2827 1299 1848 2606 1283 Spaces Moved 10685 | 19 737 657 1127 896 230 813 647 501 1618 595 1128 1007 710 Core . | . . . . . . . . . . . . . . Treads 1782 | 16 737 21 . . . . . . . . . 962 46 Legs 5848 | 3 . 435 1116 896 230 813 647 299 763 204 397 45 . Wheels 3055 | . . 201 11 . . . . 202 855 391 731 . 664 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 90 | 120 160 110 125 110 110 110 110 110 107 100 100 136 90 Average Speed 135 | 153 160 128 128 114 110 110 110 117 146 138 131 203 112 Slowest Speed 288 | 160 160 240 200 130 110 110 110 176 196 187 225 231 288 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 97 39 84 89 20 83 76 56 40 96 93 18 72 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 9 | . 5 1 . . . . . . 1 . 2 . . Known Exits Taken 7 | . 1 1 1 . 1 . 1 . 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . 1 1 . Scrap Searched 3 | . . 3 . . . . . . . . . . . Spaces Dug 89 | . 45 6 . 13 . 12 3 4 3 . 1 1 1 Terrain Destroyed 639 | . 167 60 . 146 2 72 26 94 4 18 6 16 28 Melee 17 | . . . . . . 12 . 2 3 . . . . Projectile 82 | . . . . . 2 . 18 . 1 18 6 16 21 AOE 540 | . 167 60 . 146 . 60 8 92 . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Fac Sto Rec Fac Ext Total 14457 | 25 863 844 1557 1127 253 1227 985 800 1925 929 1437 1472 1013 Wait 1975 | . 23 88 231 84 9 142 220 155 99 199 234 383 108 Move 10675 | 18 736 656 1127 895 230 812 647 500 1617 594 1127 1006 710 Hop . | . . . . . . . . . . . . . . Pick Up 109 | . 17 5 17 5 1 2 5 1 27 10 7 10 2 Fast Attach 95 | . 3 3 20 2 . 2 6 3 21 14 6 8 7 Attach 29 | 2 . 2 2 4 . 3 1 2 2 2 3 3 3 Detach 8 | . . . 1 . . . . . . . 2 1 4 Swap 178 | . 13 16 16 20 4 14 14 15 33 15 4 5 9 Drop 176 | 2 9 9 33 2 1 1 11 . 41 19 20 17 11 Fire 879 | 3 61 65 96 80 6 103 76 96 77 72 31 37 76 Melee 59 | . . . 12 11 . 21 . 7 3 . . . 5 Ram 1 | . . . . . . . . . . 1 . . . Kick 1 | . . . . . . . . . . 1 . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 29 | . . . . 3 . 5 . 19 . . . . 2 Rewire 216 | . . . . 19 . 121 . . . . 2 . 74 Trap 2 | . . . . . . . 1 . 1 . . . . Miscellaneous 24 | . . . 2 2 2 1 4 2 4 2 1 2 2 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Sto / [*Low]) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 3 exits: [*Fac] / *Ext x2) -5/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 5) 660 | -10/Materials | Discovered new exit (range 10) 926 | -10/Materials | Learned 2 Storage zone layouts 942 | -10/Materials | Discovered new exit (range 16) 956 | -10/Materials | Learned location of Subcaves (-10) 985 | -10/Materials | Learned location of 2 exits from Subcaves 986 | -10/Materials | Learned location of Storage (-7) 987 | -10/Materials | Identified exit to Subcaves 987 | -10/Materials | Learned location of 2 exits from Materials 988 | -10/Materials | Loaded intel: 7 terminal locations 1430 | -10/Materials | Entered Subcaves 1431 | -10/Subcaves | Identified exit to Materials 1431 | -10/Subcaves | Identified exit to Recycling 1457 | -10/Subcaves | Ambushed by Subdweller buried in earth 1512 | -10/Subcaves | Disturbed a concealed Subdweller 1556 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1561 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1729 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1790 | -10/Subcaves | A Subdweller sparked back to life 1790 | -10/Subcaves | A Subdweller sparked back to life 1796 | -10/Subcaves | Core integrity fell below 50% 1815 | -10/Subcaves | Found Prototype Leg 1815 | -10/Subcaves | Identified Cargo Legs 1817 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1848 | -10/Subcaves | Discovered exit to Materials (range 4) 1951 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1953 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1955 | -10/Subcaves | Learned location of Zion (-7) 1955 | -10/Subcaves | Met a Zionite searching for "candidates" 1985 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2112 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2374 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2561 | -10/Subcaves | Entered Materials 2561 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2562 | -8/Materials | Identified exit to Factory 3289 | -8/Materials | Central database locked down 3587 | -8/Materials | Repaired Hvy. Armor Plating 3790 | -8/Materials | Learned Factory emergency access door positions 3916 | -8/Materials | Learned Factory stockpile data 3962 | -8/Materials | Learned 8 Factory zone layouts 3997 | -8/Materials | Learned Factory trap positions 4043 | -8/Materials | Learned 8 Factory zone layouts 4073 | -8/Materials | Learned Storage stockpile data 4113 | -8/Materials | Learned Factory trap positions 4162 | -8/Materials | Learned Storage emergency access door positions 4416 | -8/Materials | Repaired Hvy. Armor Plating 4651 | -8/Materials | Identified exit to Garrison 4651 | -8/Materials | Entered Garrison 4674 | -8/Garrison | Phase Generator disabled 4778 | -8/Garrison | Triggered checkpoint 4797 | -8/Garrison | Garrison Relay disabled 4921 | -8/Garrison | Triggered checkpoint 4921 | -8/Garrison | Destroyed 8 combat bots 4973 | -8/Garrison | Discovered new exit (range 13) 5152 | -8/Garrison | Destroyed 7 combat bots 5153 | -8/Garrison | Triggered checkpoint 5172 | -8/Garrison | Garrison Relay disabled 5177 | -8/Garrison | Garrison Relay disabled 5286 | -8/Garrison | Triggered checkpoint 5513 | -8/Garrison | Discovered new exit (range 16) 5615 | -8/Garrison | Triggered checkpoint 5654 | -8/Garrison | Garrison Relay disabled 5662 | -8/Garrison | Garrison Relay disabled 5818 | -8/Garrison | Garrison Relay disabled 5832 | -8/Garrison | Triggered checkpoint 5845 | -8/Garrison | Discovered new exit (range 12) 5868 | -8/Garrison | Triggered checkpoint 5876 | -8/Garrison | Garrison Relay disabled 5895 | -8/Garrison | Discovered new exit (range 12) 5895 | -8/Garrison | Discovered new exit (range 66) 5895 | -8/Garrison | Discovered new exit (range 81) 6063 | -8/Garrison | Entered Materials 6063 | -8/Materials | Accompanied by 3 allies 6267 | -8/Materials | Central database locked down 6351 | -8/Materials | Identified exit to Garrison 6352 | -8/Materials | Entered Garrison 6352 | -8/Garrison | Accompanied by 3 allies 6386 | -8/Garrison | Triggered checkpoint 6421 | -8/Garrison | Garrison Relay disabled 6473 | -8/Garrison | Triggered checkpoint 6494 | -8/Garrison | Triggered checkpoint 6530 | -8/Garrison | Triggered checkpoint 6788 | -8/Garrison | Triggered checkpoint 6806 | -8/Garrison | Discovered exit to Factory (range 12) 6887 | -8/Garrison | Triggered checkpoint 6912 | -8/Garrison | Discovered new exit (range 6) 7130 | -8/Garrison | Triggered checkpoint 7219 | -8/Garrison | Discovered exit to Factory (range 15) 7231 | -8/Garrison | Triggered checkpoint 7249 | -8/Garrison | Garrison Relay disabled 7251 | -8/Garrison | Garrison Relay disabled 7267 | -8/Garrison | Garrison Relay disabled 7458 | -8/Garrison | Discovered exit to Factory (range 15) 7469 | -8/Garrison | Core integrity fell below 50% 7502 | -8/Garrison | Build established: Scavenger-Mutant 7559 | -8/Garrison | Discovered exit to Factory (range 74) 7559 | -8/Garrison | Discovered exit to Factory (range 34) 7559 | -8/Garrison | Discovered exit to Factory (range 70) 7559 | -8/Garrison | Discovered new exit (range 72) 7569 | -8/Garrison | Garrison Relay disabled 7588 | -8/Garrison | Triggered checkpoint 7590 | -8/Garrison | Triggered checkpoint 7837 | -8/Garrison | Entered Materials 7837 | -8/Materials | Accompanied by 5 allies 7954 | -8/Materials | Lost 5 allies 8024 | -8/Materials | Central database locked down 8228 | -8/Materials | Repaired Hrd. Medium Armor Plating 8270 | -8/Materials | Repaired VSS Leg 8501 | -8/Materials | Discovered exit to Factory (range 7) 8681 | -8/Materials | Build established: Mutant 8986 | -8/Materials | Discovered exit to Factory (range 15) 9035 | -8/Materials | Identified exit to Garrison 9035 | -8/Materials | Entered Garrison 9049 | -8/Garrison | Triggered checkpoint 9251 | -8/Garrison | Garrison Relay disabled 9328 | -8/Garrison | Triggered checkpoint 9394 | -8/Garrison | Triggered checkpoint 9519 | -8/Garrison | Discovered exit to Factory (range 10) 9620 | -8/Garrison | Rescued a captive Derelict 9621 | -8/Garrison | Rescued a captive Derelict 9715 | -8/Garrison | Triggered checkpoint 9757 | -8/Garrison | Garrison Relay disabled 9790 | -8/Garrison | Phase Generator disabled 9820 | -8/Garrison | Discovered exit to Factory (range 36) 9820 | -8/Garrison | Discovered exit to Factory (range 87) 9820 | -8/Garrison | Discovered exit to Factory (range 76) 10079 | -8/Garrison | Entered Factory 10079 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10080 | -7/Factory | Identified exit to Storage 10082 | -7/Factory | Loaded intel: 101 trap records 10144 | -7/Factory | Build established: Hacker-Mutant 10207 | -7/Factory | Fabricated Imp. Cooling System (x2) 10804 | -7/Factory | Build established: Scavenger-Mutant 10858 | -7/Factory | Lost 3 parts (1p2n) 11120 | -7/Factory | Build established: Hacker-Mutant 11178 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 11843 | -7/Factory | Discovered new exit (range 5) 12064 | -7/Factory | Fabricated Hvy. Gatling Laser (x1) 12316 | -7/Factory | Repaired Imp. Medium Armor Plating 12410 | -7/Factory | Build established: Mutant 12601 | -7/Factory | Discovered new exit (range 16) 12906 | -7/Factory | Entered Storage 13352 | -7/Storage | Lost 3 parts (1p1n1w) 13520 | -7/Storage | Discovered new exit (range 13) 13878 | -7/Storage | Core integrity fell below 50% 14201 | -7/Storage | Used back door to open Recycling access 14201 | -7/Storage | Discovered exit to Recycling (range 5) 14205 | -7/Storage | Entered Recycling 14337 | -7/Recycling | Build established: Scavenger-Mutant 14348 | -7/Recycling | Discovered new exit (range 7) 14386 | -7/Recycling | Entered Scraplab 14407 | -7/Recycling | Found Prototype Device 14407 | -7/Recycling | Identified Scrap Engine 14703 | -7/Recycling | Build established: Mutant 14783 | -7/Recycling | Lost 3 parts (1p1n1w) 15437 | -7/Recycling | Build established: Construct 16053 | -7/Recycling | Entered Factory 16053 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 16054 | -5/Factory | Loaded intel: 112 trap records 16191 | -5/Factory | Discovered new exit (range 8) 16366 | -5/Factory | Build established: Hacker-Construct 16736 | -5/Factory | Fabricated Adv. Plasma Cannon? 17383 | -5/Factory | Discovered new exit (range 4) 17896 | -5/Factory | Discovered new exit (range 16) 18431 | -5/Factory | Build established: Construct 18659 | -5/Factory | Entered Extension 19154 | -5/Extension | Rescued a captive Derelict 19155 | -5/Extension | Rescued a captive Derelict 19184 | -5/Extension | Rescued a captive Derelict 19185 | -5/Extension | Rescued a captive Derelict 19319 | -5/Extension | Build established: Commander-Gunner 19380 | -5/Extension | Spotted B-75 Beast 19394 | -5/Extension | Destroyed B-75 Beast 19401 | -5/Extension | Spotted B-75 Beast 19423 | -5/Extension | Allies destroyed B-75 Beast 19439 | -5/Extension | Lost 5 allies 19673 | -5/Extension | Lost 3 allies 19675 | -5/Extension | Rescued a captive Derelict 19676 | -5/Extension | Rescued a captive Derelict 19677 | -5/Extension | Destroyed 7 combat bots 19859 | -5/Extension | First assault squad dispatched 19934 | -5/Extension | Disrupted transfer network 19942 | -5/Extension | Self-destructed Last Messages --------------- 19929_ U-05 Engineer builds a Wall. 19934_ Arm. Scrap Engine constructs Treaded FC-Carbon Exoskeleton. 19934_ The unstable cave ceiling collapses. 19934_ ALERT: Persistent threat to transfer network, dispatching additional forces. 19935_ Overheating: Hvy. Machine Gun damaged (-29). 19935_ Adv. Heat Sink destroyed. 19935_ System corrupted by crushing effect (+4). 19936_ D-63 Destroyer destroyed. 19937_ Power failure, Deuterium-Neutrino Engine shutdown. 19937_ U-05 Engineer lays Concrete. 19938_ Overheating: Matter decay (-54). 19938_ U-05 Engineer builds a Wall. 19939_ Imp. Medium Armor Plating destroyed. 19941_ Overheating: System interference. 19941_ Arm. Scrap Engine temporarily disabled. 19942_ B-60 Warrior heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ######??????????????##???????????????????????????? | | #???############ ####???????????????????????? | | ##### # #???????????????????????? | | "" ### T ######??????????????????? | | %% T u #??????????????????? | | ### % ]## #??????????????????? | | ##### ## % %##? ##### #????????????? | | "#??#### ### %=[ #%* #????????????? | | #######????#% T ===% b#*=! #????????????? | | ???????????##""## #%%%[b!@=!% "" #????????????? | | ????????????????## %!l/ gg% " #????????????? | | ?????????????????## !hb//#%! #????????????? | | ??????????????????# % "=%* lh #????????????? | | ??????????????????# " ] gghg ??????????? | | ??????????????????#;#####"#########/###??????????? | | ??????????????????##?????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 700 Resistance: KI 10 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 26 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Imp. Hacking Suite | -8/Materials | Scanalyzed Hvy. Gatling Laser | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Adv. Plasma Cannon | -7/Factory | Hacked Hvy. Plasma Cannon | -7/Storage | Hacked Adv. Heavy Treads | -5/Factory | Hacked Biometal Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x2 | -7/Factory | Preloaded Hvy. Gatling Laser | x1 | -7/Factory Adv. Plasma Cannon | x2 | -5/Factory Repaired ---------- Hvy. Armor Plating | 37% | -8/Materials Hvy. Armor Plating | 25% | -8/Materials Hrd. Medium Armor Plating | 26% | -8/Materials VSS Leg | 36% | -8/Materials Imp. Medium Armor Plating | 31% | -7/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fixer-Upper Hot Stuff Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed BlinkDefenseLoader Manual? 0 Play Time 02:52:43 Cumulative 359.4 hours Start 2026.03.24 @ 03:50:41 End 2026.03.25 @ 17:52:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 249 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 60 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f2668a8-7fa0-4335-9fcb-bb09f1649d99