Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 21:11:49 Player: Geordi Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1774) 1774 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 3574 Bonus ------- High Alert Combat Kills 180 Cogmind --------- Core Integrity 0/400 Matter 150/300 Energy 265/265 System Corruption 1% Temperature Cool (20) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Medium Armor Plating Insulated Plating Heavy EM Pulse Gun Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Visual Processing Unit Medium Armor Plating Medium Armor Plating Heavy EM Pulse Gun Heavy Assault Rifle Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 60 | 6 6 25 23 Power 6 | 1 1 3 1 Engine 5 | 1 1 2 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 30 | 2 1 13 14 Treads 2 | . . . 2 Leg 28 | 2 1 13 12 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 2 8 8 Energy Gun 4 | 1 . 2 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 9 | 1 2 3 3 Ballistic Cannon . | . . . . Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . 2 2 11 Power 2 | . 1 1 . Propulsion 8 | . . 1 7 Utility . | . . . . Weapon 5 | . 1 . 4 Highest Loss Streak 6 | . 2 2 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 96 99 97 Engine 9 | . 14 5 11 Core 2 | . . 5 . Treads 1 | . . . 4 Leg 38 | . 28 43 37 Storage 11 | . 14 11 11 Processor 10 | . 9 11 11 Energy Gun 3 | . 10 1 2 Energy Cannon 2 | . . 4 . Ballistic Gun 16 | . 17 15 18 Naked Turns . | . . . . Heaviest Build 36 | 11 13 35 36 Greatest Support 43 | 20 20 43 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 6 8 11 15 Most Carried 15 | 5 8 15 15 Average Carried 10 | 2 7 10 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 4 8 15 13 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1282 | 222 180 480 400 Remotely . | . . . . Salvage Created 2290 | . 236 1025 1029 Parts 161 | . 16 73 72 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 50 | . 6 20 24 Guns 29 | . 6 7 16 Cannons 11 | . . 10 1 AOE 10 | . . 3 7 Classes Destroyed 11 | . 4 5 2 Worker 2 | . . 1 1 Builder 4 | . . 2 2 Tunneler 1 | . . 1 . Hauler 2 | . . 2 . Recycler 1 | . . . 1 Operator 3 | . 1 1 1 Watcher 5 | . 1 2 2 Swarmer 12 | . 3 3 6 Grunt 28 | . 3 14 11 Protector 1 | . . . 1 Sentry 9 | . . 3 6 Best Kill Streak 11 | . 3 11 11 Combat Bots Only 8 | . 3 8 5 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging 1 | . . . 1 Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 304 | . 27 93 184 Missed 87 | . 5 23 59 Damage Taken 2879 | . 249 917 1713 Core 491 | . 90 130 271 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 85 | . 31 . 54 Core Remaining (%) 82 | 100 64 . . Volleys Fired 140 | . 23 50 67 Largest 2 | . 2 2 2 Hottest 101 | . 60 101 101 Shots Fired 277 | . 46 101 130 Gun 244 | . 46 77 121 Cannon 24 | . . 21 3 Launcher 9 | . . 3 6 Special . | . . . . Kinetic 199 | . 31 71 97 Thermal . | . . . . Explosive 9 | . . 3 6 Electromagnetic 69 | . 15 27 27 Robot Hit Streak 16 | . 16 10 16 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 5 | . 1 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 192 | . 34 64 94 Core Hits 100 | . 13 41 46 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Destroy 1 | . 1 . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4335 | . 352 1485 2498 Guns 2335 | . 352 643 1340 Cannons 408 | . . 368 40 Explosions 1581 | . . 464 1117 Melee . | . . . . Ramming 11 | . . 10 1 Kinetic 1859 | . 192 572 1095 Thermal 386 | . . 83 303 Explosive 1195 | . . 381 814 Electromagnetic 884 | . 160 439 285 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . 5 10 Message Errors 7 | . . 2 5 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . 1 1 Data Loss (minor) 2 | . . . 2 Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 121 | . . 40 81 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed 10 | . 1 8 1 Kicked 10 | . 1 8 1 Crushed . | . . . . Highest Temperature 243 | . 40 243 207 Average Temperature 78 | . 18 105 75 Received Heat Transfer 1074 | . 111 453 510 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 4 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 600 | . . 150 450 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 1 3 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 615 | . 186 551 615 Initial 178 | . . . 178 Average 289 | . 89 261 447 Maximum Alert Level 2 | . . 2 2 Low Security (%) 42 | 100 100 41 9 Level 1 18 | . . 27 20 Level 2 38 | . . 30 70 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 1 7 7 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault 3 | . . 2 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 11 29 35 Peak Tracking Total 8 | . 3 7 8 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 23 | . 6 11 6 Terminals 18 | . 5 8 5 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 65 | . 18 34 13 Successful 35 | . 9 20 6 Failed 30 | . 9 14 7 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 54 | . 16 27 11 Fabricators . | . . . . Repair Stations 6 | . 2 2 2 Recycling Units 3 | . . 3 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 28 | . 7 17 4 Record 6 | . 1 5 . Part Schematic 1 | . . . 1 Robot Analysis 2 | . . 2 . Prototype ID Bank 5 | . 1 3 1 Open Door 1 | . . . 1 Emergency Access Points 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Locate Traps 5 | . 3 2 . Registered Components 1 | . 1 . . Zone Layout 5 | . 1 3 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 1 2 Scan Component 3 | . 1 1 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 2 | . . 2 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 22 | . 6 11 5 Full Trace Events 3 | . . 3 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 52 | . 26 . 26 Parts Recycled . | . . . . Recycled Matter 4 | . . 4 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2199 | 69 429 871 830 Spaces Moved 1225 | 48 265 516 396 Core 6 | 6 . . . Treads 20 | . . . 20 Legs 1199 | 42 265 516 376 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 111 120 120 136 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 52 46 57 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 81 | . . 16 65 Melee . | . . . . Projectile . | . . . . AOE 81 | . . 16 65 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1625 | 63 336 671 555 Wait 109 | . 29 32 48 Move 1222 | 47 264 515 396 Hop . | . . . . Pick Up 53 | 10 9 21 13 Fast Attach 3 | . 2 1 . Attach 23 | 6 2 4 11 Detach . | . . . . Swap 34 | . 2 20 12 Drop 31 | . 4 20 7 Fire 140 | . 23 50 67 Melee . | . . . . Ram . | . . . . Kick 10 | . 1 8 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 1 exit: *Mat) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Repaired Aluminum Leg 274 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Identified exit to Materials 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x2 945 | -9/Materials | Discovered new exit (range 13) 979 | -9/Materials | Build established: Scavenger-Mutant 1021 | -9/Materials | Identified exit to Storage 1169 | -9/Materials | Destroyed 8 combat bots 1263 | -9/Materials | Discovered new exit (range 3) 1266 | -9/Materials | Identified exit to Materials 1299 | -9/Materials | First assault squad dispatched 1370 | -9/Materials | Entered Storage 1543 | -9/Storage | Core integrity fell below 50% 1569 | -9/Storage | Lost 6 parts (4n2w) 1824 | -9/Storage | Core integrity fell below 20% 1904 | -9/Storage | Garrison activated, responded to threat 1962 | -9/Storage | Discovered exit to Materials (range 22) 2063 | -9/Storage | Repaired Aluminum Leg 2170 | -9/Storage | First assault squad dispatched 2200 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02170_ ALERT: Significant disruption in Zone 6S, assault force dispatched. 02178_ Imp. Assault Rifle destroyed. 02188_ C-30 ARC bursts open, deploying its payload. 02188_ G-47 Trooper unfolds itself. 02188_ L-31 Rogue unfolds itself. 02188_ B-36 Bruiser unfolds itself. 02188_ I-25 Savior unfolds itself. 02189_ ZEILTF/4HXGG PT&GS3>UT%0I,XOSWM 02191_ K-01 Serf collects debris. 02191_ I-25 Savior destroyed. 02191_ K-01 Serf destroyed. 02192_ K-01 Serf cleans the Terminal. 02195_ Door Terminal disabled. 02195_ Aluminum Leg destroyed. 02195_ Missile Launcher destroyed. 02197_ L-31 Rogue suffers critical hit (Burn). 02199_ K-01 Serf collects debris. 02199_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????? """??# #?? | | ???????????????????? """ ?# ] #?? | | ???????????????????? 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Light Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaMiniFalx Manual? 0 Play Time 00:56:18 Cumulative 16.0 hours Start 2024.03.10 @ 16:22:40 End 2024.03.10 @ 21:11:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15f41db5-5644-4ab5-b42e-4b4cab3415a0