Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 14:01:43 Player: Zen9890 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (3219) 3219 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (980) 980 TOTAL SCORE: 7589 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 32/100 System Corruption 5% Temperature Cool (27) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Gravity Neutralizer Signal Interpreter System Shield Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Gravity Neutralizer Signal Interpreter Weapon Cycler Hacking Suite System Shield Relay Coupler [NC] Improved Datajack [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Weapon Flak Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Slots Evolved 6 | . . 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 4 | . . 2 . 1 . 1 . Utility 2 | . . . . 1 . 1 . Weapon . | . . . . . . . . Parts Attached 73 | 7 14 7 8 10 6 3 18 Power 9 | 1 2 1 2 . 1 . 2 Engine 7 | 1 2 1 2 . . . 1 Core 1 | . . . . . 1 . . Reactor 1 | . . . . . . . 1 Propulsion 32 | 2 4 3 4 6 3 2 8 Treads 10 | . . . 1 4 1 . 4 Leg 21 | 2 4 3 3 2 2 2 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 13 | 2 2 2 1 2 . 1 3 Device 6 | 1 1 1 . 1 . . 2 Storage 3 | 1 1 1 . . . . . Processor 2 | . . . 1 1 . . . Hackware 2 | . . . . . . 1 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 6 1 1 2 2 . 5 Energy Gun 8 | . 4 . 1 . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 . . . 1 . . 1 Ballistic Cannon 4 | . 1 1 . 1 1 . . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 40 | . 6 . 5 1 . 1 27 Power 3 | . 1 . . . . . 2 Propulsion 20 | . 1 . 3 . . 1 15 Utility 6 | . 1 . 1 . . . 4 Weapon 11 | . 3 . 1 1 . . 6 Highest Loss Streak 7 | . 4 . 2 1 . 1 7 To Critical Strikes 1 | . 1 . . . . . . Average Backups 11 | 4 8 8 14 14 14 14 12 Power . | 1 . . 1 1 1 1 . Propulsion 3 | 1 3 3 3 3 4 4 2 Utility 4 | . . 1 4 4 6 5 6 Weapon 3 | 1 3 4 4 3 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 21 | 1 4 1 2 2 . . 11 Power 1 | . . . . . . . 1 Propulsion 5 | 1 2 . . 1 . . 1 Utility 12 | . . . 2 1 . . 9 Weapon 3 | . 2 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 96 99 98 99 100 97 82 Engine 7 | . 12 11 11 9 3 . 4 Core 1 | . . . . . 5 7 . Treads 8 | . . . 3 18 18 23 9 Leg 28 | . 28 43 39 27 27 22 23 Device 4 | . 13 11 3 . . . 1 Storage 9 | . 14 11 11 9 9 7 7 Processor 10 | . . . 6 16 18 15 15 Hackware 1 | . . . . . . 4 4 Energy Gun 7 | . 11 11 11 8 . . 5 Ballistic Gun 3 | . 9 . . 5 5 . 1 Ballistic Cannon 5 | . 4 4 11 3 11 15 2 Peak Build Rating 58 | 7 14 17 19 24 24 28 58 Average Rating 20 | 5 10 13 17 21 23 26 29 On Entrance 16 | . 7 14 17 17 24 24 28 Naked Turns . | . . . . . . . . Heaviest Build 48 | 13 21 35 38 48 37 37 47 Greatest Support 225 | 20 26 43 46 41 38 39 225 Greatest Overweight (x) 6 | . . . 1 1 . 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 15 15 15 15 14 Most Carried 15 | 6 10 10 15 15 15 15 15 Average Carried 12 | 4 8 8 14 14 14 14 12 Final Capacity 15 | 8 10 15 15 15 15 15 5 Final Carried 15 | 6 9 10 14 14 15 15 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Matter Collected 2153 | 348 248 40 385 209 97 74 752 Remotely . | . . . . . . . . Salvage Created 3068 | 161 439 40 572 503 114 74 1165 Parts 139 | 6 31 4 37 19 8 2 32 Haulers Intercepted 6 | . 1 1 3 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 9 | . . . . 9 . . . Retrieved Matter 83 | . . . . 83 . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Combat Hostiles Destroyed 58 | . 12 . 13 10 3 3 17 Melee 3 | . . . . . . . 3 Guns 30 | . 9 . 4 9 . . 8 Cannons 21 | . 1 . 9 1 3 3 4 AOE 4 | . 2 . . . . . 2 Classes Destroyed 9 | 2 4 . 1 1 . . 1 Tunneler 3 | 3 . . . . . . . Hauler 6 | . 1 1 3 1 . . . Recycler 1 | 1 . . . . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 10 | . 5 . 3 2 . . . Grunt 33 | . 7 . 5 5 2 2 12 Sentry 10 | . . . 5 2 1 . 2 Hunter 2 | . . . . 1 . 1 . Programmer 3 | . . . . . . . 3 Best Kill Streak 5 | 2 4 1 5 4 2 2 4 Combat Bots Only 4 | . 4 . 4 4 2 2 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Hostile Shots Fired 778 | . 109 5 115 54 9 22 464 Missed 227 | . 31 1 42 12 . 6 135 Hits 551 | . 78 4 73 42 9 16 329 Projectile 551 | . 78 4 73 42 9 16 329 Critical Strikes 13 | . 1 . 1 1 1 . 9 Part Disruptions 1 | . . . . . . . 1 Damage Taken 6870 | . 882 89 877 601 147 243 4031 Core 1012 | . 158 14 38 55 36 28 683 Absorbed by Shields 386 | . . . . . . . 386 Regen/Repaired (Parts) 72 | . 39 . 33 . . . . Core Remaining (%) 76 | 100 36 . 87 . 83 . . Volleys Fired 303 | 13 53 12 39 27 5 11 143 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 145 | 40 100 145 100 82 62 74 130 Shots Fired 531 | 26 84 15 78 54 9 22 243 Gun 401 | 26 67 3 39 49 4 . 213 Cannon 107 | . 12 2 38 5 4 22 24 Launcher 7 | . . . . . 1 . 6 Special 16 | . 5 10 1 . . . . Kinetic 274 | 26 39 2 38 30 8 22 109 Thermal 144 | . 5 10 1 . . . 128 Explosive 7 | . . . . . 1 . 6 Electromagnetic 106 | . 40 3 39 24 . . . Robot Hit Streak 73 | 7 7 3 15 15 5 7 73 Robot Miss Streak 7 | 3 4 1 7 3 2 5 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 409 | 15 40 4 58 46 8 21 217 Core Hits 237 | 5 20 2 52 24 9 22 103 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 1 . . . . . 10 Burn 10 | . . . . . . . 10 Corrupt 1 | . 1 . . . . . . Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7497 | 175 761 93 1154 821 168 421 3904 Guns 4717 | 175 468 33 345 653 75 . 2968 Cannons 2183 | . 161 20 767 136 93 383 623 Explosions 362 | . 124 40 38 32 . . 128 Melee . | . . . . . . . . Ramming 235 | . 8 . 4 . . 38 185 Kinetic 4096 | 175 319 20 767 484 168 383 1780 Thermal 2045 | . 124 40 38 32 . . 1811 Explosive 128 | . . . . . . . 128 Electromagnetic 993 | . 310 33 345 305 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 1 . . . 5 Average Corruption 4 | . . . 1 . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . 2 . . . 25 Message Errors 6 | . . . . . . . 6 Matter Fused 8 | . . . 1 . . . 7 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 4 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . 1 . . . . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 32 | . 32 . . . . . . Projectiles 6 | . 6 . . . . . . Explosions 26 | . 26 . . . . . . Melee . | . . . . . . . . Knockbacks 45 | . 1 . 16 2 1 13 12 Impact 2 | . . . . . . 1 1 Kinetic 41 | . 1 . 14 2 1 12 11 Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 182 | . 38 28 . . 20 . 96 Shots 6 | . 1 1 . . 1 . 3 Rammed 34 | . . . . . . . 34 Targets Rammed 66 | . 1 . 1 . . 4 60 Kicked 29 | . 1 . 1 . . 4 23 Crushed 3 | . . . . . . . 3 Highest Temperature 326 | . 114 42 111 93 37 9 326 Average Temperature 37 | . 25 12 32 41 16 5 50 Received Heat Transfer 2688 | . 312 9 387 306 81 90 1503 Effects 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 1 . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 4885 | . 150 50 100 50 . . 4535 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 2 1 1 1 . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Maximum Alert Level 2 | . . . . . 1 . 2 Low Security (%) 70 | 100 100 100 100 100 66 100 20 Level 1 16 | . . . . . 33 . 42 Level 2 12 | . . . . . . . 36 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 635 | 5 150 15 193 122 200 105 635 Initial 105 | . . . . 69 79 105 46 Average 161 | . 62 1 118 64 136 67 333 Influence Increases 2246 | 20 403 49 440 292 121 112 809 Destroy 0b10 Robot/C 1180 | . 240 . 260 200 60 60 360 Destroy 0b10 Robot/NC 90 | 20 10 5 20 5 . . 30 Destroy Leader 256 | . 54 2 98 72 . 20 10 Allied During Kill 2 | . . . . . . . 2 Successful Hack 105 | . 15 . 47 10 . 17 16 Disable Machine 60 | . 45 15 . . . . . Anti-Garrison Action 300 | . . . . . 50 . 250 Destroy Structure 88 | . 9 12 . 5 11 . 51 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 150 | . 30 15 15 . . . 90 Influence Decreases 1681 | 20 403 47 277 335 43 245 311 Entered New Map 257 | . . . 2 96 43 95 21 Time Decay 820 | 20 248 47 225 140 . 140 . Lost Part 400 | . 60 . 50 10 . 10 270 Lost Ally 20 | . . . . . . . 20 Purge Threat 184 | . 95 . . 89 . . . Squads Dispatched 14 | . 2 . 4 5 . 3 . Investigation 7 | . 1 . 2 2 . 2 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . 1 . 1 1 . . . Assault . | . . . . . . . . Garrison 3 | . . . 1 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Distress Signals 6 | . 1 . 5 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 19 3 22 14 3 4 28 Peak Tracking Total 8 | . 4 2 6 5 2 3 8 Tactical Retreats 8 | . 2 1 1 . . . 4 Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Traps Triggered 6 | . . . . . 2 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Machines Disabled 8 | . 3 1 . . 1 . 3 Max in Single Turn 1 | . 1 1 . . 1 . 1 Garrison Relay 4 | . . . . . 1 . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Machines Accessed 19 | . 6 1 4 4 . 3 1 Terminals 12 | . 4 1 3 2 . 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 70 | . 17 4 8 30 . 8 3 Successful 40 | . 10 . 4 20 . 5 1 Failed 30 | . 7 4 4 10 . 3 2 Catastrophic 10 | . 3 1 2 2 . 1 1 Database Lockouts . | . . . . . . . . Manual 22 | . 11 4 5 . . . 2 Terminals 41 | . 11 4 6 13 . 4 3 Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . 2 . 2 . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 13 | . . . . 13 . . . Garrison Access 6 | . . . . 4 . 2 . Terminal Hacks 13 | . 4 . 2 6 . 1 . Record 2 | . . . . 2 . . . Robot Analysis 2 | . . . 1 1 . . . Prototype ID Bank 2 | . 1 . . . . 1 . Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 3 | . 1 . . 2 . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . 2 . 2 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 12 | . . . . 12 . . . Insert Component 6 | . . . . 6 . . . Analyze 6 | . . . . 6 . . . Garrison Access Hacks 4 | . . . . 2 . 2 . Unlock Access 2 | . . . . 1 . 1 . Coupler Status 2 | . . . . 1 . 1 . Unauthorized Hacks 3 | . 2 . . . . . 1 Terminals 2 | . 1 . . . . . 1 Operators 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 4 1 5 3 . 3 1 Full Trace Events 10 | . 2 1 2 3 . 2 . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 62 | . . . . . . 62 . Total Part Build Rating 4 | . . . . . . 4 . Parts Repaired 2 | . 1 . 1 . . . . Time 42 | . 26 . 16 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 6 | . . . . 6 . . . Part Schematics Acquired 5 | . . . . 5 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 3 | . . . . . . . 3 Non-combat . | . . . . . . . . Combat 3 | . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . 3 parse_system 2 | . . . . . . . 2 overwrite_iff 1 | . . . . . . . 1 Relay Couplers Released 16 | . . . . . 5 . 11 Machine Destruction 16 | . . . . . 5 . 11 Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Total Allies 2 | . . . . . . . 2 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . . 9 Total Damage 157 | . . . . . . . 157 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Active Infowar (turns) 1171 | 36 689 266 180 . . . . Sensors 402 | . . 222 180 . . . . Terrain 264 | . 220 44 . . . . . Seismic 505 | 36 469 . . . . . . Robot Analysis Total 2 | . . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Turns Passed 3888 | 171 731 266 514 339 238 292 1337 Spaces Moved 1990 | 103 386 154 268 175 171 160 573 Core 18 | 13 . . . . . . 5 Treads 54 | . . . . . . . 54 Legs 1918 | 90 386 154 268 175 171 160 514 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 125 | 111 120 120 121 123 120 122 137 Slowest Speed 350 | 120 120 120 190 190 120 190 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 66 17 51 14 31 5 58 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . 5 8 . . . . . Terrain Destroyed 88 | . 9 13 . 4 1 . 61 Melee . | . . . . . . . . Projectile 13 | . 5 8 . . . . . AOE 75 | . 4 5 . 4 1 . 61 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Total 2802 | 134 564 199 379 253 193 232 848 Wait 196 | . 76 13 36 18 . 48 5 Move 1983 | 102 385 153 267 175 169 159 573 Hop . | . . . . . . . . Pick Up 81 | 11 17 7 16 11 1 3 15 Fast Attach 9 | 3 2 . . 1 . . 3 Attach 42 | 4 6 2 6 4 . 3 17 Detach 2 | . . . . . . . 2 Swap 52 | . 11 7 8 5 7 3 11 Drop 47 | 1 13 5 6 12 1 1 8 Fire 303 | 13 53 12 39 27 5 11 143 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick 29 | . 1 . 1 . . 4 23 Crush 37 | . . . . . . . 37 Escape Stasis 15 | . . . . . 10 . 5 Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: [*Fac] / [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 14) 570 | -10/Materials | Discovered new exit (range 11) 590 | -10/Materials | Core integrity fell below 50% 619 | -10/Materials | Lost 4 parts (1p1n2w) 748 | -10/Materials | Repaired Lgt. Ion Engine 903 | -10/Materials | Entered another Materials area 903 | -9/Materials | Evolved 2 slots: Propulsion x2 1139 | -9/Materials | Discovered new exit (range 13) 1169 | -9/Materials | Entered Storage 1238 | -9/Storage | Repaired Hvy. EM Pulse Gun 1604 | -9/Storage | Garrison activated, responded to threat 1668 | -9/Storage | Discovered new exit (range 6) 1683 | -9/Storage | Entered Materials 1683 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1840 | -8/Materials | Garrison activated, responded to threat 2022 | -8/Materials | Identified exit to Garrison 2022 | -8/Materials | Entered Garrison 2082 | -8/Garrison | Triggered checkpoint 2132 | -8/Garrison | Build established: Scavenger-Mutant 2154 | -8/Garrison | Triggered checkpoint 2181 | -8/Garrison | Garrison Relay disabled 2229 | -8/Garrison | Installed Relay Interface Framework 2246 | -8/Garrison | Discovered new exit (range 10) 2260 | -8/Garrison | Entered Factory 2260 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2359 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 2531 | -7/Factory | Identified exit to Garrison 2552 | -7/Factory | Entered Garrison 2596 | -7/Garrison | Triggered checkpoint 2721 | -7/Garrison | Build established: Mutant 2744 | -7/Garrison | Garrison Relay disabled 2862 | -7/Garrison | Triggered checkpoint 2874 | -7/Garrison | Triggered checkpoint 2954 | -7/Garrison | Rescued a captive Derelict 3080 | -7/Garrison | Discovered new exit (range 8) 3102 | -7/Garrison | Lost 7 parts (1p5n1w) 3140 | -7/Garrison | Triggered checkpoint 3157 | -7/Garrison | Garrison Relay disabled 3360 | -7/Garrison | Triggered checkpoint 3396 | -7/Garrison | Garrison Relay disabled 3667 | -7/Garrison | Core integrity fell below 50% 3703 | -7/Garrison | Build established: Scavenger-Mutant 3755 | -7/Garrison | Lost 4 parts (2n2w) 3826 | -7/Garrison | Triggered checkpoint 3873 | -7/Garrison | Discovered new exit (range 5) 3883 | -7/Garrison | Core integrity fell below 20% 3889 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03830_ Slammed into Y-54 Guardian. 03857_ Slammed into S-27 Virus. 03859_ Adv. Heat Sink destroyed. 03860_ Hvy. Ion Engine destroyed. 03860_ Slammed into G-47 Trooper. 03864_ Critical hit (Burn: +37). 03871_ S-27 Virus destroyed. 03873_ EXIT=FOUND 03873_ Triggered Alarm Trap. 03873_ An alarm sounds. 03877_ Imp. Heavy Treads destroyed. 03879_ Triggered Fusion Bomb Trap. 03879_ An explosion rips through the floor. 03879_ S-27 Virus destroyed. 03881_ Imp. Heavy Treads destroyed. 03885_ Dropped Lrg. Storage Unit. 03887_ Acquired VTOL Module. 03888_ Targeting Computer destroyed. 03888_ VTOL Module destroyed. 03889_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????? ?????????????????????? | | ???????????# ?????????????????????? | | ???????????# ?????????????????????? | | ???????????# ?????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ####???????# #????????????????????? | | #???????# #???????####?????????? | | #???????# #########%%###???????? | | # #???????# %%+%#???????? | | # "???????# %%###???????? | | # "???????# ######### %#?????????? | | # "???????# #???????# ###???????? | | # #???????# #???????# #???????? | | # #???????# #???????# #???????? | | # #??#????# #???????#gY #???????? | | # ####+#### #??????##*@g #???????? | | ######## %s#+#???????? | | ## [ ##??????? | | ## *!! ####???? | | #############%%### ## !!g #???? | | ??????????# % ## ### ! < #???? | | ??????????## %### #"# #???? | | ???????????##%%#% !"# ###???? | | ????????????#=%+ ! # ###?????? | | ????????????#### !"#######???????? | | ???????????????### #"#?????????????? | | ?????????????????# ###??######?????? | | ?????????????????# #???##%!%[##????? | | ?????????????????# ##### *!!%#????? | | ?????????????????# ! !*#????? | | ?????????????????######## *! % #????? | | ????????????????????????##%!% ##????? | | ?????????????????????????######?????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | #####???????????????????????????????? | | #???????????????????????????????? | | ^ #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 6 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 19 Item Schematics ----------------- Flak Cannon | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Repaired ---------- Lgt. Ion Engine | 2% | -10/Materials Hvy. EM Pulse Gun | 34% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaSubatomicBeamcaster Manual? 0 Play Time 00:56:50 Cumulative 15.8 hours Start 2025.08.15 @ 12:58:31 End 2025.08.15 @ 14:01:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6081e5a5-0f00-4836-81b3-4021aee57c32