Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 13:03:54 Player: carterz30cal Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (872) 872 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1477 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine (fused) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Wheel Huge Storage Unit Large Matter Pod (150) Large Matter Pod (58) Subdweller Optics Sensor Array Sensor Array Sensor Array Targeting Computer Weapon Shielding Small Laser Small Laser Light Assault Rifle Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Huge Storage Unit Large Matter Pod Large Matter Pod Visual Processing Unit Sensor Array Sensor Array Sensor Array Targeting Computer Weapon Shielding Small Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 10 2 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 4 | 2 2 . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 11 | 1 10 17 Power 1 | . 1 2 Propulsion 2 | . 2 2 Utility 5 | . 5 9 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 11 | . . 11 Power . | . . . Propulsion . | . . . Utility 9 | . . 9 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 27 | . 27 28 Device 11 | . 10 14 Storage 14 | . 14 14 Protection 2 | . 2 . Ballistic Gun 28 | . 28 28 Peak Build Rating 11 | 9 11 11 Average Rating 9 | 5 9 10 On Entrance 6 | . 9 11 Naked Turns . | . . . Heaviest Build 50 | 12 50 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 2 4 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 20 Average Capacity 18 | 7 18 20 Most Carried 19 | 3 19 19 Average Carried 11 | 1 10 17 Final Capacity 20 | 8 20 20 Final Carried 19 | 3 19 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1218 | 210 847 161 Remotely . | . . . Salvage Created 1145 | 16 997 132 Parts 82 | 4 66 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 25 | . 21 4 Guns 25 | . 21 4 Classes Destroyed 7 | 1 5 1 Worker 2 | . 2 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 4 | . 3 1 Grunt 18 | . 18 . Subdweller 3 | . . 3 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 157 | . 116 41 Missed 39 | . 33 6 Hits 118 | . 83 35 Projectile 118 | . 83 35 Critical Strikes 1 | . . 1 Damage Taken 1526 | . 945 581 Core 257 | . 165 92 Absorbed by Shields . | . . . Regen/Repaired (Parts) 135 | . 135 . Core Remaining (%) 100 | 100 . . Volleys Fired 128 | 1 107 20 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 256 | 2 214 40 Gun 256 | 2 214 40 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 256 | 2 214 40 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 1 12 16 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 176 | 1 141 34 Core Hits 69 | 1 57 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1782 | 19 1431 332 Guns 1782 | 19 1431 332 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1782 | 19 1431 332 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 16 2 Message Errors 2 | . 1 1 Matter Fused 5 | . 5 . Heat Flow Errors 2 | . 2 . Energy Discharges 3 | . 3 . Parts Rejected 1 | . 1 . Parts Fused 2 | . 2 . Data Loss (minor) 3 | . 2 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 277 | . 277 . Average Temperature 45 | . 45 . Received Heat Transfer 492 | . 456 36 Effects 2 | . 2 . Energy Bleed 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 140 | 5 140 . Initial . | . . . Average 57 | . 58 . Influence Increases 721 | 5 696 20 Destroy 0b10 Robot/C 440 | . 420 20 Destroy 0b10 Robot/NC 40 | 5 35 . Destroy Leader 100 | . 100 . Successful Hack 6 | . 6 . Lose Combat Pursuer 135 | . 135 . Influence Decreases 701 | 5 676 20 Entered New Map 10 | . . 10 Time Decay 671 | 5 656 10 Lost Part 20 | . 20 . Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 45 6 Peak Tracking Total 6 | . 6 3 Tactical Retreats 5 | . 5 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 11 | . 11 . Failed 8 | . 8 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 5 | . 5 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2471 | 19 2144 308 Terrain 2471 | 19 2144 308 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3148 | 88 2752 308 Spaces Moved 1139 | 47 990 102 Core 5 | 5 . . Treads 1132 | 42 988 102 Legs . | . . . Wheels 2 | . 2 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 140 240 Average Speed 226 | 154 228 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 99 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1463 | 57 1275 131 Wait 147 | . 145 2 Move 1137 | 46 989 102 Hop . | . . . Pick Up 19 | 3 14 2 Fast Attach 8 | 7 1 . Attach 7 | . 3 4 Detach . | . . . Swap 15 | . 15 . Drop 2 | . 1 1 Fire 128 | 1 107 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 12) 89 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 439 | -10/Materials | Discovered new exit (range 9) 789 | -10/Materials | Core integrity fell below 50% 1104 | -10/Materials | Discovered new exit (range 16) 1234 | -10/Materials | Repaired Lgt. Treads 1813 | -10/Materials | Discovered new exit (range 16) 2215 | -10/Materials | Discovered new exit (range 7) 2841 | -10/Materials | Entered Subcaves 2842 | -10/Subcaves | Approached by a straggling Scientist 2949 | -10/Subcaves | Core integrity fell below 20% 2983 | -10/Subcaves | Lost 3 parts (1n2w) 3149 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02964_ Subatomizers dissect the Sub. Optics. 02968_ Acquired 90 matter. 02970_ System corrupted: Component data lost. 02973_ Acquired Scrap Shield Fragment. 02976_ Subatomizers dissect the Sub. Optics. 02978_ Acquired Sub. Optics. 02979_ Dropped Visual Processing Unit. 02991_ Subatomizers dissect the Sub. Optics. BN-143(c): "I think it's somewhere south of here" 03002_ Acquired 25 matter. 03004_ Subatomizers dissect the Sub. Optics. 03006_ Acquired 14 matter. BN-143(c): "I think it's somewhere south of here" 03070_ HYLPI>WZM A EJSB>VP0YIIQJFS4HBCEWH 03070_ Subatomizers dissect the Mak. Hammer. BN-143(c): "I think it's somewhere south of here" 03140_ Lgt. Treads destroyed. 03145_ S-10 Pest destroyed. 03145_ Switching to secondary target: S-10 Pest. BN-143(c): "We're getting close, I can feel it." 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Treads | 3% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeMicrowarpDisintegrator Manual? 0 Play Time 00:18:32 Cumulative 17.6 hours Start 2025.07.20 @ 12:45:46 End 2025.07.20 @ 13:03:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8126e66b-2737-4e3a-a679-80d9a63089a0