Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 12:51:52 Player: SpaceExplorer337 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (142) 710 Value Destroyed (4670) 4670 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 10239 Bonus ------- Follower Combat Kills 185 Friendly Fire -146 Cogmind --------- Core Integrity 0/1000 Matter 89/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Targeting Computer System Shield System Shield Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Power Amplifier Improved Cooling System Enhanced Optical Array Kinecellerator System Shield Improved System Shield System Guard > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Targeting Computer System Shield System Shield [Rating: 74] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Improved Core Shielding Weapon Cooled Particle Cannon Energy Gun Improved Lightning Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Slots Evolved 10 | . . 2 . 2 2 . . 2 . 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . Utility 5 | . . 1 . . 2 . . 1 . 1 . Weapon 2 | . . . . 1 . . . 1 . . . Parts Attached 113 | 7 3 9 9 16 7 8 . 21 13 17 3 Power 19 | 1 . 1 2 4 . 3 . 3 1 4 . Engine 11 | 1 . 1 2 3 . . . 1 1 2 . Core 8 | . . . . 1 . 3 . 2 . 2 . Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 3 4 3 5 3 . . 8 2 3 . Treads . | . . . . . . . . . . . . Leg 19 | 2 . 3 3 3 3 . . 3 2 . . Wheel 3 | . . . . . . . . 3 . . . Hover 11 | . 3 1 . 2 . . . 2 . 3 . Flight . | . . . . . . . . . . . . Utility 27 | 2 . 2 2 1 3 2 . 4 5 6 . Device 16 | 1 . 1 1 1 1 2 . 3 3 3 . Storage 2 | 1 . 1 . . . . . . . . . Processor 4 | . . . 1 . . . . 1 1 1 . Hackware 4 | . . . . . 2 . . . . 2 . Protection 1 | . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 . 2 2 6 1 3 . 6 5 4 3 Energy Gun 10 | . . 1 2 2 . . . 3 1 1 . Energy Cannon 8 | . . 1 . . 1 2 . 2 2 . . Ballistic Gun 12 | 2 . . . 4 . . . 1 2 2 1 Ballistic Cannon 2 | . . . . . . 1 . . . 1 . Launcher 1 | . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 1 . . 2 . . . Corrupted Parts 7 | . . . . . . . . 2 5 . . System Corruption 39 | . . . . . . . . 14 25 . . Parts Lost 83 | . 1 3 8 8 2 12 . 11 13 11 14 Power 14 | . . 1 1 1 . 3 . 3 1 3 1 Propulsion 23 | . 1 2 3 4 1 3 . 1 4 1 3 Utility 18 | . . . 1 1 1 3 . 2 2 3 5 Weapon 28 | . . . 3 2 . 3 . 5 6 4 5 Highest Loss Streak 7 | . 1 2 5 4 1 5 . 4 5 6 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 1 5 7 11 14 14 11 8 7 12 9 4 Power 1 | 1 1 1 1 3 3 1 . . 3 2 . Propulsion . | . 2 . . . . . . . 1 . . Utility 6 | . . 4 8 9 5 6 5 5 6 6 4 Weapon 2 | . . 1 . . 4 4 3 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 20 | 1 . 1 . 5 3 . . 2 . 4 4 Power 3 | . . . . 1 1 . . . . 1 . Propulsion 1 | . . . . . . . . . . 1 . Utility 11 | . . . . 2 2 . . 1 . 2 4 Weapon 5 | 1 . 1 . 2 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 97 92 85 99 78 69 78 86 79 53 Engine 4 | . 14 11 10 10 7 . . 1 . 5 4 Core 8 | . . . . 3 7 13 15 9 11 5 . Leg 9 | . 6 17 29 16 22 5 . 1 15 . . Hover 1 | . 21 13 . . . . . . . 3 10 Device 10 | . 14 21 17 9 6 5 7 13 10 14 11 Storage 6 | . 14 11 11 9 7 7 7 6 6 3 . Processor 7 | . . . 3 9 7 7 7 7 10 11 11 Hackware 7 | . . . . . 14 13 7 6 6 6 7 Energy Gun 3 | . . . 5 11 2 . . 1 13 . . Energy Cannon 8 | . . 4 8 . 4 13 15 12 7 8 . Ballistic Gun 7 | . 28 17 5 15 15 6 . 5 . 5 2 Ballistic Cannon 2 | . . . . . . 1 7 5 . 5 . Peak Build Rating 74 | 9 9 15 17 27 38 39 29 54 69 74 74 Average Rating 35 | 4 8 12 13 21 34 34 29 36 53 60 45 On Entrance 28 | . 9 9 14 14 27 38 29 29 54 46 74 Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 15 15 30 34 41 44 53 53 60 69 78 40 Greatest Support 60 | 20 20 33 33 30 30 30 3 45 60 42 42 Greatest Overweight (x) 22 | . 4 2 2 11 2 17 17 19 22 12 1 Average Overweight (x) 3 | . . . . 1 1 7 17 6 1 3 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 15 15 15 15 15 15 15 11 5 Most Carried 15 | 5 8 9 15 15 15 15 8 15 15 15 5 Average Carried 10 | 1 5 7 12 14 14 11 8 7 12 9 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 8 9 13 15 15 8 8 12 11 9 4 Class Distribution -------------------- 58% | Scavenger-Skirmisher 11% | Skirmisher 9% | Scavenger-Mutant 7% | Gunner 6% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Matter Collected 3654 | 208 151 335 202 506 337 250 . 498 710 387 70 Remotely 167 | . . . . . . . . . . 167 . Salvage Created 5993 | 131 151 355 747 1347 577 634 . 932 614 505 . Parts 306 | 7 13 21 45 78 24 16 . 40 40 22 . Haulers Intercepted 7 | . . 1 . 4 1 . . 1 . . . Recyclers Shooed 14 | 1 3 1 4 2 . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 18 . . . . 3 Prevented 1 | . . . . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Combat Hostiles Destroyed 97 | . 3 6 18 22 9 11 . 11 11 5 1 Guns 64 | . 3 4 11 22 5 5 . 6 7 1 . Cannons 27 | . . 2 5 . 4 6 . 4 2 4 . AOE 2 | . . . . . . . . . 1 . 1 Classes Destroyed 15 | 2 3 4 1 2 1 . . . 1 1 . Worker 3 | . . . 1 1 . . . 1 . . . Builder 5 | . . . . 1 . . . 1 2 1 . Tunneler 3 | 3 . . . . . . . . . . . Hauler 7 | . . 1 . 4 1 . . 1 . . . Recycler 9 | 1 . 1 1 2 1 . . 2 . 1 . Operator 2 | . 1 . . 1 . . . . . . . Watcher 15 | . 1 1 1 4 . . . 2 2 4 . Swarmer 23 | . . 2 6 7 . . . 3 5 . . Grunt 36 | . 3 2 6 9 6 5 . 3 2 . . Brawler 3 | . . . . 1 . 2 . . . . . Duelist 5 | . . 1 . . . 2 . 2 . . . Sentry 19 | . . 1 6 5 . 2 . 1 3 1 . Hunter 1 | . . . . . . . . . . . 1 Programmer 9 | . . . . . 3 . . 2 . 4 . Behemoth 1 | . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | 4 2 2 8 6 5 4 . 7 6 2 1 Combat Bots Only 5 | . 2 2 5 5 5 4 . 5 4 2 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 . 2 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Hostile Shots Fired 757 | . 19 34 86 98 32 113 . 93 103 64 115 Missed 213 | . 3 6 25 27 7 30 . 29 39 14 33 Hits 544 | . 16 28 61 71 25 83 . 64 64 50 82 Melee 18 | . . 6 . 2 . 3 . 7 . . . Projectile 526 | . 16 22 61 69 25 80 . 57 64 50 82 Critical Strikes 30 | . . 3 3 4 . 3 . 5 1 5 6 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 9412 | . 175 461 785 907 392 1189 . 1214 1259 1508 1522 Core 2076 | . 54 100 84 177 77 152 . 266 150 260 756 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 11 | . . . . . . . . . 11 . . Regen/Repaired (Parts) 81 | . . . 81 . . . . . . . . Core Remaining (%) 69 | 100 78 . 54 67 . . 67 . 51 . . Volleys Fired 365 | 8 20 32 56 70 27 37 . 34 32 35 14 Largest 4 | 2 2 2 2 3 3 3 . 4 4 4 3 Hottest 254 | 40 40 80 116 175 80 97 . 254 254 249 107 Shots Fired 985 | 16 40 63 107 206 81 111 . 121 98 122 20 Gun 635 | 16 40 44 61 206 54 46 . 44 67 51 6 Cannon 337 | . . 19 46 . 27 65 . 77 31 71 1 Launcher 11 | . . . . . . . . . . . 11 Special 2 | . . . . . . . . . . . 2 Kinetic 477 | 16 40 44 31 112 54 47 . 42 4 80 7 Thermal 424 | . . 19 76 94 27 64 . 62 46 36 . Explosive 11 | . . . . . . . . . . . 11 Electromagnetic 71 | . . . . . . . . 17 48 6 . Robot Hit Streak 20 | 5 6 12 16 20 10 11 . 8 12 8 4 Robot Miss Streak 9 | 1 3 5 4 4 3 5 . 9 6 8 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . . . . 9 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 554 | 10 25 33 64 136 48 68 . 62 39 56 13 Core Hits 234 | 4 10 14 29 55 20 23 . 31 23 18 7 Critical Kills 2 | . . . 1 . . . . . 1 . . Critical Parts Destroyed 3 | . . . . 1 . . . 1 . 1 . Critical Strikes 20 | . . . 8 6 . . . 1 1 3 1 Burn 12 | . . . 7 5 . . . . . . . Meltdown 2 | . . . 1 . . . . . 1 . . Destroy 3 | . . . . 1 . . . 1 . 1 . Blast 3 | . . . . . . . . . . 2 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12653 | 142 287 541 983 2288 1092 1791 . 1682 1408 1992 447 Guns 6615 | 142 287 331 459 2284 526 493 . 637 780 601 75 Cannons 5261 | . . 210 522 . 566 1298 . 980 477 1183 25 Explosions 732 | . . . . . . . . 65 137 208 322 Melee . | . . . . . . . . . . . . Ramming 45 | . . . 2 4 . . . . 14 . 25 Kinetic 5008 | 142 287 331 213 1100 526 493 . 552 20 1244 100 Thermal 6276 | . . 210 768 1184 566 1298 . 826 726 698 . Explosive 349 | . . . . . . . . . . 27 322 Electromagnetic 975 | . . . . . . . . 304 648 23 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . . 1 1 . 1 1 1 18 30 . 15 Average Corruption 3 | . . 1 1 . 1 1 1 4 11 . 5 Corruption Purged 5 | . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . Effects 89 | . . 5 5 . 2 22 4 9 39 . 3 Message Errors 19 | . . 1 . . . 7 3 . 7 . 1 Matter Fused 23 | . . 1 2 . 1 7 1 1 10 . . Heat Flow Errors 3 | . . . 1 . . . . . 2 . . Energy Discharges 10 | . . 1 . . . 2 . 2 5 . . Parts Rejected 2 | . . 1 . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 15 | . . . 1 . 1 3 . 1 9 . . Misfires 3 | . . . . . . 1 . 1 1 . . Alerts 4 | . . 1 . . . 1 . . 2 . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 8 | . . . 1 . . 1 . 3 3 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 272 | . . . . . 18 . . . 27 220 7 Projectiles 56 | . . . . . 18 . . . 1 37 . Explosions 216 | . . . . . . . . . 26 183 7 Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . 2 . 7 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 8 | . . . . . . . . 2 . 6 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 521 | . . . . . . . . . . 428 93 Shots 9 | . . . . . . . . . . 5 4 Rammed 9 | . . . . . . . . . . . 9 Targets Rammed 14 | . . . 1 2 . . . . 2 . 9 Kicked 5 | . . . 1 2 . . . . 2 . . Crushed . | . . . . . . . . . . . . Highest Temperature 660 | . 1 . 199 400 164 185 . 660 488 244 . Average Temperature 114 | . 1 . 50 123 73 39 . 179 144 73 . Received Heat Transfer 1596 | . 96 81 294 360 99 348 . 141 96 81 . Effects 27 | . . . . 3 . . . 14 10 . . Shutdowns 8 | . . . . 1 . . . 4 3 . . Energy Bleed 6 | . . . . . . . . 4 2 . . Interference 4 | . . . . . . . . . 4 . . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . 2 . . . Damage (minor) 2 | . . . . 2 . . . . . . . Damage (major) 3 | . . . . . . . . 2 1 . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 2 | . . . . . . . . 1 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . 2 . . . . . 1 . . Combat Hostiles 3 | . . . 2 . . . . . 1 . . Parts Melted 18 | . . . 5 7 1 1 . 3 . 1 . Heat Transferred 11199 | . . 444 2257 2997 740 1776 . 1197 914 874 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Maximum Alert Level 1 | . . . 1 1 . . . . . 1 . Low Security (%) 94 | 100 100 100 79 82 100 . . 100 100 96 . Level 1 5 | . . . 20 17 . . . . . 3 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 347 | 10 50 40 347 276 121 . . 177 162 212 . Initial 143 | . . 16 8 143 121 . . . 83 . . Average 67 | 1 9 17 99 155 39 . . 16 63 70 . Influence Increases 3608 | 20 106 174 603 690 226 265 . 396 512 586 30 Destroy 0b10 Robot/C 2040 | . 60 120 360 440 180 220 . 220 320 100 20 Destroy 0b10 Robot/NC 225 | 20 10 15 15 65 10 . . 35 25 30 . Destroy Leader 444 | . 22 24 102 126 32 . . 56 34 38 10 Allied During Kill 20 | . . . . . . . . . 20 . . Successful Hack 76 | . 14 . 20 9 . . . . 21 12 . Disable Machine 270 | . . . 30 . . . . 30 30 180 . Destroy Structure 293 | . . . 1 5 4 . . 25 32 226 . Partial Spotted 30 | . . 15 . . . . . 15 . . . Lose Combat Pursuer 210 | . . . 75 45 . 45 . 15 30 . . Influence Decreases 3608 | 20 66 193 285 762 421 337 . 225 683 382 234 Entered New Map 571 | . . 24 13 196 146 27 . . 88 . 77 Time Decay 2283 | 20 62 169 202 486 255 230 . 145 385 272 57 Lost Part 674 | . 4 . 70 80 20 80 . 80 130 110 100 Lost Ally 80 | . . . . . . . . . 80 . . Squads Dispatched 27 | . 3 1 3 4 6 . . 3 1 6 . Investigation 4 | . 1 . 1 1 1 . . . . . . Extermination 6 | . . . . . 2 . . 2 . 2 . Reinforcement 10 | . 2 1 2 . 2 . . 1 1 1 . Assault . | . . . . . . . . . . . . Garrison 7 | . . . . 3 1 . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Distress Signals 12 | . 1 3 3 2 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 152 | . 9 11 28 30 8 12 . 16 19 12 7 Peak Tracking Total 7 | . 4 4 7 6 3 7 . 5 4 3 6 Tactical Retreats 10 | . . . 3 2 . 2 . 1 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Traps Triggered 6 | . . 1 1 1 . . . 1 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Machines Disabled 20 | . . . 2 . . 1 . 2 3 12 . Max in Single Turn 6 | . . . 1 . . 1 . 1 2 6 . Energy Cycler 2 | . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Machines Accessed 23 | . 3 . 6 3 1 . . 2 5 3 . Terminals 17 | . 2 . 5 2 . . . 1 5 2 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 3 | . . . 1 . . . . 1 . 1 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . 6 . 18 6 3 . . 2 11 8 . Successful 20 | . 3 . 7 5 1 . . . 2 2 . Failed 34 | . 3 . 11 1 2 . . 2 9 6 . Catastrophic 6 | . 1 . 1 . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 42 | . 5 . 16 3 . . . 1 11 6 . Fabricators 3 | . . . . . 3 . . . . . . Repair Stations 5 | . . . 2 . . . . 1 . 2 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . 3 . 5 3 . . . . 2 1 . Part Schematic 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Alert Level 2 | . . . 1 . . . . . . 1 . Locate Traps 3 | . 1 . 1 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 4 | . 2 . 1 . . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . 1 . Scan Component 2 | . . . 1 . . . . . . 1 . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 3 . 6 1 1 . . 2 3 3 . Full Trace Events 3 | . 1 . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Total Allies 5 | . . . . . . . . . 5 . . Largest Group 2 | . . . . . . . . . 2 1 . Highest-Rated Group 78 | . . . . . . . . . 78 39 . Highest-Rated Ally 39 | . . . . . . . . . 39 39 . Total Orders . | . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . 37 1 . Total Damage 996 | . . . . . . . . . 996 . . Kills 6 | . . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Active Infowar (turns) 10651 | 2 277 416 550 1270 840 2741 594 1179 1224 1372 186 Optics 3158 | . . . . . . . . 382 1224 1366 186 Terrain 1146 | 2 277 416 451 . . . . . . . . Traps 1695 | . . . . . . . . . 420 1275 . T.N.C. 6663 | . . . 171 1270 840 2741 594 1047 . . . ECM 1755 | . . . . . . 109 594 1052 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Turns Passed 10733 | 68 277 416 550 1270 840 2741 594 1179 1240 1372 186 Spaces Moved 3559 | 30 158 197 208 388 392 534 67 255 519 620 191 Core 481 | 9 3 . . 2 . 243 67 81 26 4 46 Treads . | . . . . . . . . . . . . Legs 1985 | 21 39 141 208 366 392 291 . 34 493 . . Wheels 593 | . . . . . . . . 138 . 455 . Hover 500 | . 116 56 . 20 . . . 2 . 161 145 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 116 52 120 186 190 190 900 101 120 52 50 Average Speed 247 | 99 120 107 142 246 190 491 900 390 202 160 56 Slowest Speed 1150 | 120 250 190 260 600 260 900 900 1000 1150 650 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 3 22 16 38 38 6 67 19 6 56 16 24 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 2 . . . . 1 Spaces Dug 2 | . . . . . . . . . . 2 . Terrain Destroyed 314 | . . . . . 2 3 . 24 31 131 123 Melee . | . . . . . . . . . . . . Projectile 50 | . . . . . 2 3 . 7 5 33 . AOE 264 | . . . . . . . . 17 26 98 123 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Ext Fac Upp Total 4813 | 51 205 340 352 582 450 593 66 366 645 912 251 Wait 585 | . 13 78 64 73 10 14 . 19 59 223 32 Move 3548 | 29 157 196 207 387 391 533 66 254 518 619 191 Hop . | . . . . . . . . . . . . Pick Up 124 | 6 9 14 13 20 7 1 . 28 11 13 2 Fast Attach 18 | 3 . 2 . 4 3 . . . . 6 . Attach 93 | 4 3 10 9 12 2 8 . 21 12 9 3 Detach 4 | . 2 . . 2 . . . . . . . Swap 13 | . . 1 2 . 2 . . 4 1 3 . Drop 39 | 1 1 7 . 12 8 . . 6 . 4 . Fire 365 | 8 20 32 56 70 27 37 . 34 32 35 14 Melee . | . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . 9 Kick 5 | . . . 1 2 . . . . 2 . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension -5/Factory -5/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 13) 329 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -9/Materials | Discovered new exit (range 16) 762 | -9/Materials | Entered Storage 771 | -9/Storage | Build established: Scavenger-Mutant 930 | -9/Storage | Repaired Assault Rifle 1129 | -9/Storage | Lost 5 parts (1p2n1u1w) 1297 | -9/Storage | Discovered new exit (range 5) 1312 | -9/Storage | Entered Materials 1312 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1520 | -8/Materials | Lost 4 parts (2n2w) 1818 | -8/Materials | Build established: Scavenger-Skirmisher 2126 | -8/Materials | Lost 3 parts (2n1u) 2372 | -8/Materials | Garrison activated, responded to threat 2486 | -8/Materials | Discovered new exit (range 11) 2582 | -8/Materials | Entered Factory 2582 | -7/Factory | Evolved 2 slots: Utility x2 2719 | -7/Factory | Discovered new exit (range 9) 2860 | -7/Factory | Discovered new exit (range 8) 2962 | -7/Factory | Garrison activated, responded to threat 3422 | -7/Factory | Entered Lower Caves 3735 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4094 | -7/Lower Caves | Lost 4 parts (3n1w) 5517 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5586 | -7/Lower Caves | Lost 5 parts (1p3u1w) 5825 | -7/Lower Caves | Build established: Skirmisher 6100 | -7/Lower Caves | Discovered new exit (range 7) 6163 | -7/Lower Caves | Entered another Lower Caves area 6640 | -7/Lower Caves | Learned 4 Factory zone layouts 6649 | -7/Lower Caves | Discovered new exit (range 11) 6757 | -7/Lower Caves | Entered Factory 6757 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7048 | -6/Factory | Build established: Gunner 7357 | -6/Factory | Lost 3 parts (1p2w) 7737 | -6/Factory | Discovered new exit (range 5) 7840 | -6/Factory | Lost 4 parts (1n1u2w) 7887 | -6/Factory | System corruption reached 10% 7909 | -6/Factory | Lost 4 parts (2p1u1w) 7936 | -6/Factory | Entered Extension 8100 | -6/Extension | Rescued a captive Derelict 8102 | -6/Extension | Rescued a captive Derelict 8147 | -6/Extension | Build established: Scavenger-Skirmisher 8469 | -6/Extension | Energy Cycler disabled 8470 | -6/Extension | Rescued a captive Derelict 8470 | -6/Extension | Rescued a captive Derelict 8470 | -6/Extension | Rescued a captive Derelict 8471 | -6/Extension | Rescued a captive Derelict 8472 | -6/Extension | Rescued a captive Derelict 8473 | -6/Extension | Rescued a captive Derelict 8476 | -6/Extension | Rescued a captive Derelict 8508 | -6/Extension | Spotted B-75 Beast 8647 | -6/Extension | Lost 5 parts (1n2u2w) 8882 | -6/Extension | Spotted B-75 Beast 8885 | -6/Extension | Discovered new exit (range 16) 8904 | -6/Extension | Allies destroyed B-75 Beast 8940 | -6/Extension | Destroyed B-75 Beast 8970 | -6/Extension | Lost 5 parts (1p2n2w) 9072 | -6/Extension | System corruption reached 30% 9176 | -6/Extension | Entered Factory 9176 | -5/Factory | Accompanied by 1 ally 9176 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9811 | -5/Factory | Garrison activated, responded to threat 10130 | -5/Factory | Lost 6 parts (1p1n2u2w) 10283 | -5/Factory | Cargo convoy interrupted 10435 | -5/Factory | Build established: Scavenger-Gunner 10451 | -5/Factory | Discovered new exit (range 19) 10482 | -5/Factory | Lost 3 parts (1u2w) 10548 | -5/Factory | Entered Upper Caves 10590 | -5/Upper Caves | Lost 3 parts (3w) 10691 | -5/Upper Caves | Lost 7 parts (2n3u2w) 10694 | -5/Upper Caves | System corruption reached 10% 10702 | -5/Upper Caves | Core integrity fell below 50% 10723 | -5/Upper Caves | Core integrity fell below 20% 10734 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10704_ Acquired Imp. Remote Datajack. 10706_ P-70 Sage repels hacking attempt. 10708_ System corrupted: Imp. Remote Datajack rejected. 10709_ Acquired 33 matter. 10709_ System Shield destroyed. 10713_ Imp. Target Analyzer fries itself beyond repair. 10723_ The unstable cave ceiling collapses. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 10728_ Slammed into S-27 Virus. 10730_ Destabilizing: System corrupted (+2). 10733_ E UEZ7H%XU1K3TWUZATXK8B#WKT14VKB5DJ=M [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????? ????????????# #### | | ????????????? ##??????????#### ##### ##### | | ????????????? #####????????# ##???# #### | | ????????????? ?????##### ##???## ##| | | ?????????????? ?????# ## #???## ! | | ?????????????? ??????# # #???# | | ?????????????? ???????# #???## ## | | #######???????# #??????## ##???## #### ### | | # #???????# #????### ##???###??# #?# | | ????????# #???## ##???????# #?? | | ???????## ????# ######### #?? | | ???????# ????# #?? | | ???????# #???## ##############?? | | ???????# #???# ##??????????????? | | ???????# ##?## ##???????????????? | | #??????# ### ##???????????????? | | #??????# ###?????????????? | | ##????## #### ##???????#????? | | ###### #?## #?????? #????? | | ## ### ### ##?###?? #????? | | ## #?# ## # ###??# ##? #????? | | #### ### ### # #### ## #????? | | ### #?####?# # ## # ###### | | ### #??????# sss# ### ?? | | ##?# ##?####?# # ## # ??? | | # #??# ##### #?##@ # ## # ## #? #????# | | # #??# ##?# # # ### #????? | | ##?# ###?## ### ## #### # ###??## | | ???# ##### #### # # #### # | | ???# ##??# | | ???##### ##??# ## = | | ???????## ###???####### ## #### | | ????????####???????????##### ## ### ###??### | | ???????????????????????????###########?####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 35 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Corruption Containment 8 Core Shielding 30 Evasion (%) 55 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Imp. Signal Interpreter | -9/Storage | Hacked System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 19% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Use The Force Challenges ------------ None Game ------ Seed SmartMultitargetingCasing Manual? 0 Play Time 01:27:22 Cumulative 25.8 hours Start 2025.07.31 @ 22:00:03 End 2025.08.02 @ 12:51:52 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78cb57d2-7473-4d39-ac86-b7be4e789595