Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.24 @ 01:04:13 Player: Mozco Result: Destroyed by O9-1AW(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1003) 1003 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2838 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Makeshift Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Weight Redist. System Improved Terrain Scanner Hardened Medium Armor Plating Makeshift Armor Plating Makeshift Armor Plating Makeshift Axe Makeshift Sword Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Makeshift Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Makeshift Axe Makeshift Sword > --- INVENTORY -------- Hover Unit Hover Unit Weight Redist. System Improved Terrain Scanner Hardened Medium Armor Plating Makeshift Armor Plating Makeshift Armor Plating Heavy Rocket Launcher Makeshift Axe Makeshift Sword [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 61 | 8 12 25 3 8 5 Power 6 | 2 1 2 1 . . Engine 5 | 2 1 1 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 19 | 2 4 8 . 3 2 Treads 1 | . . 1 . . . Leg . | . . . . . . Wheel 5 | 2 1 2 . . . Hover 13 | . 3 5 . 3 2 Flight . | . . . . . . Utility 19 | 2 4 9 . 3 1 Device 8 | 1 2 4 . 1 . Storage 3 | 1 1 1 . . . Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection 5 | . . 3 . 1 1 Artifact . | . . . . . . Weapon 17 | 2 3 6 2 2 2 Energy Gun 4 | 1 1 2 . . . Energy Cannon 3 | . . 3 . . . Ballistic Gun 5 | 1 1 1 2 . . Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 20 | . 5 5 1 . 9 Power 2 | . . . 1 . 1 Propulsion 11 | . 2 4 . . 5 Utility 2 | . 1 . . . 1 Weapon 5 | . 2 1 . . 2 Highest Loss Streak 9 | . 3 2 1 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 94 90 86 92 88 Engine 8 | . 14 2 9 11 9 Core 2 | . . 8 . . . Treads 5 | . . 5 11 6 . Wheel 9 | . 12 10 11 6 . Hover 11 | . 13 8 . 12 27 Device 5 | . 11 5 . 3 1 Storage 11 | . 14 10 11 11 11 Processor 9 | . 2 11 11 10 11 Protection 5 | . . 5 11 7 9 Energy Gun 3 | . 11 3 4 . . Energy Cannon 6 | . . 8 11 7 . Ballistic Gun 8 | . 14 8 6 7 . Slashing Weapon 3 | . . . . 7 12 Naked Turns . | . . . . . . Heaviest Build 33 | 15 20 33 28 26 30 Greatest Support 38 | 26 38 26 16 25 25 Greatest Overweight (x) 4 | . 2 2 1 1 4 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 9 10 10 10 Most Carried 10 | 8 10 10 10 10 10 Average Carried 9 | 5 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 8 Class Distribution -------------------- 54% | Scavenger-Mutant 41% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Min Zio Dee Matter Collected 1136 | 337 286 374 38 36 65 Remotely . | . . . . . . Salvage Created 1928 | 180 573 855 244 . 76 Parts 105 | 7 35 44 14 . 5 Haulers Intercepted 4 | . 2 2 . . . Recyclers Shooed 9 | . 3 3 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Combat Hostiles Destroyed 36 | . 10 15 8 . 3 Melee 1 | . . . . . 1 Guns 21 | . 10 6 5 . . Cannons 12 | . . 9 3 . . AOE 2 | . . . . . 2 Classes Destroyed 11 | 2 5 1 1 . 2 Builder 1 | . 1 . . . . Tunneler 4 | 3 1 . . . . Hauler 4 | . 2 2 . . . Recycler 6 | 1 1 3 1 . . Watcher 3 | . 2 1 . . . Swarmer 15 | . 3 6 6 . . Grunt 12 | . 7 4 1 . . Brawler 1 | . . . 1 . . Sentry 5 | . . 5 . . . Z-Technician 3 | . . . . . 3 Assembled 3 | . . . . . 3 Best Kill Streak 8 | 1 6 8 6 . 3 Combat Bots Only 6 | . 3 5 6 . 3 Max Kills in Single Turn 2 | 1 1 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Damage Taken 2458 | . 536 688 321 . 913 Core 528 | . 118 116 32 . 262 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 131 | . . 131 . . . Core Remaining (%) 76 | 100 52 . . . . Volleys Fired 169 | 19 60 58 29 2 1 Largest 2 | 2 2 2 2 2 1 Hottest 124 | 60 85 124 124 88 39 Shots Fired 292 | 38 107 101 41 4 1 Gun 236 | 38 106 61 29 2 . Cannon 55 | . 1 40 12 2 . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 144 | 19 65 50 8 2 . Thermal 111 | . 25 51 33 2 . Explosive 1 | . . . . . 1 Electromagnetic 36 | 19 17 . . . . Robot Hit Streak 10 | 4 8 10 9 . 10 Robot Miss Streak 6 | 4 6 3 4 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 179 | 16 67 65 26 . 5 Core Hits 75 | 4 28 28 10 . 5 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 1 1 1 . . Burn 2 | . 1 . 1 . . Meltdown 1 | . . 1 . . . Corrupt 1 | 1 . . . . . Melee Attacks 9 | . . . . 4 5 Impact . | . . . . . . Slashing 9 | . . . . 4 5 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3367 | 245 1022 1216 479 . 405 Guns 2013 | 215 918 615 265 . . Cannons 812 | . 20 578 214 . . Explosions 202 | 30 76 . . . 96 Melee 309 | . . . . . 309 Ramming 31 | . 8 23 . . . Kinetic 1190 | 80 519 543 48 . . Thermal 1445 | 30 334 650 431 . . Explosive 96 | . . . . . 96 Electromagnetic 296 | 135 161 . . . . Impact . | . . . . . . Slashing 309 | . . . . . 309 Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 83 | . . 6 21 . 56 Projectiles 27 | . . 6 21 . . Explosions . | . . . . . . Melee 56 | . . . . . 56 Knockbacks 2 | . 1 1 . . . Impact 1 | . . 1 . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . 4 5 . . . Shots . | . . . . . . Rammed 6 | . 1 5 . . . Targets Rammed 6 | . 1 5 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 356 | . 240 294 356 52 14 Average Temperature 105 | . 75 107 156 32 6 Received Heat Transfer 711 | . 264 210 12 . 225 Effects 6 | . 3 1 2 . . Energy Bleed 2 | . . 1 1 . . Interference 4 | . 3 . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | 2 1 . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 3 . . . Heat Transferred 2962 | 50 766 1184 962 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Peak Influence 360 | 20 202 360 345 . . Initial 140 | . 13 33 140 . . Average 163 | 9 116 211 267 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 67 | 100 94 50 22 . . Level 1 32 | . 5 49 77 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 4 . . . Investigation 4 | . 1 3 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Distress Signals 6 | . 3 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 17 27 11 . 6 Peak Tracking Total 5 | . 4 5 5 . 3 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Min Zio Dee Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Machines Accessed 13 | . 4 8 . 1 . Terminals 11 | . 4 7 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 15 20 . 8 . Successful 29 | . 7 14 . 8 . Failed 13 | . 7 6 . . . Catastrophic 2 | . . 2 . . . Database Lockouts 1 | . 1 . . . . Manual 30 | . 7 15 . 8 . Terminals 31 | . 15 16 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 5 7 . 8 . Part Schematic 8 | . . . . 8 . Robot Analysis 6 | . 1 5 . . . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 3 . . . Terminals 5 | . 2 3 . . . Botnet 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 3 7 . . . Full Trace Events 4 | . . 4 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 21 | . . . . 21 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 89 | . . 89 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Robot Analysis Total 6 | . 1 5 . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Min Zio Dee Turns Passed 2652 | 204 506 768 170 891 113 Spaces Moved 2117 | 146 404 327 81 1072 87 Core 14 | 11 . . . . 3 Treads 76 | . . 76 . . . Legs . | . . . . . . Wheels 1013 | 135 150 171 81 476 . Hover 1014 | . 254 80 . 596 84 Flight . | . . . . . . Fastest Speed 50 | 50 56 52 115 52 52 Average Speed 91 | 86 75 136 115 80 109 Slowest Speed 250 | 90 185 240 115 115 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 48 33 17 84 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 14 | 6 2 . . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | 6 2 . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Total 2533 | 181 498 540 118 1098 98 Wait 111 | . 2 105 4 . . Move 2112 | 145 403 326 80 1071 87 Hop . | . . . . . . Pick Up 33 | 8 9 9 . 7 . Fast Attach 27 | 7 7 10 2 1 . Attach 14 | . 2 5 . 5 2 Detach 4 | . 2 2 . . . Swap 20 | 1 3 10 1 2 3 Drop 30 | 1 9 10 2 8 . Fire 169 | 19 60 58 29 2 1 Melee 7 | . . . . 2 5 Ram 2 | . 1 1 . . . Kick . | . . . . . . Crush 4 | . . 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 205 | -11/Junkyard | Entered Materials 304 | -10/Materials | Lost 3 parts (1n1u1w) 319 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 13) 425 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Central database locked down 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 734 | -9/Materials | Discovered new exit (range 16) 1010 | -9/Materials | Discovered new exit (range 14) 1151 | -9/Materials | Repaired Adv. Beam Cannon 1172 | -9/Materials | Build established: Scavenger-Mutant 1190 | -9/Materials | Repaired Imp. Terrain Scanner 1479 | -9/Materials | Entered Mines 1501 | -9/Mines | Met a Derelict bent on vengeance 1580 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1649 | -9/Mines | Entered Zion 1855 | -7/Zion | Given A8's code to call for help 1904 | -7/Zion | Learned Factory trap positions 1910 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1976 | -7/Zion | Learned location of Quarantine (-2) 2134 | -7/Zion | Learned location of Warlord (-4) 2373 | -7/Zion | Discovered new exit (range 9) 2495 | -7/Zion | Given the Hacking Drone Bay 2497 | -7/Zion | Build established: Mutant 2530 | -7/Zion | Opened final containment barrier to the Deep Caves 2539 | -7/Zion | Discovered new exit (range 3) 2539 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2540 | -7/Zion | Entered Deep Caves 2621 | -7/Deep Caves | Core integrity fell below 50% 2621 | -7/Deep Caves | Attacked by Z-Imprinter 2637 | -7/Deep Caves | Z-Facility disabled 2652 | -7/Deep Caves | Core integrity fell below 20% 2653 | -7/Deep Caves | Destroyed by O9-1AW(z) with Zionite Laser-S Last Messages --------------- 02630_ A5-CQQ(o) is busy at the terminal. 02630_ Sneak attack on 6F-X5A(o). 02630_ 6F-X5A(o) destroyed. 02630_ Imp. Hover Unit destroyed. 02630_ Lgt. Ion Engine destroyed. 02634_ Hover Unit destroyed. 02637_ Z-Facility disabled. 02637_ Hvy. Rocket Launcher destroyed. 02641_ Hrd. Medium Armor Plating destroyed. 02642_ Sneak attack on E1-X65(o). 02642_ Destroyed Hover Unit. 02642_ E1-X65(o) destroyed. 02644_ Acquired 20 matter. 02644_ Hover Unit destroyed. 02648_ A5-CQQ(o) destroyed. 02651_ Sneak attack on QP-RL8(o). 02651_ QP-RL8(o) destroyed. 02651_ Mak. Axe destroyed. 02653_ Acquired 15 matter. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? #??????????????????? | | ????????????????????????? ?????###??????????? | | ??????????????????????? ###### ##?????##### | | ????????????????????? ## # #???### | | ????????????????????? ##### | | ????????????????????? | | ?????????????????????? | | ??????????????????????? | | ???????????????????????? | | ???????????????????????"""" | | ??????????????????????""""" | | ?????????????????????"""""" | | ?????????????????????"""""" | | ?????????????????????""" | | ???????????????????"""""""" | | ??????????????????""""""""" | | ??????????????????""""""""" z | | ?????????????????""""""""" 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""""""" ???????? | | ??????????????????"" ??""""" ????????? | | ??????????????????????????" ????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ??????????? | | ??????????????????????????? ??????????? | | ??????????????????????????? ????????????? | | ???????????????????????????? ??????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 54 Recoil Reduction 1 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Armor Integrity Analyzer | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Robot Schematics ------------------ X-77 Beamer | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Signs Are For Wimps Challenges ------------ None Game ------ Seed ElectronParticleStreamer Manual? 0 Play Time 00:37:17 Cumulative 52.0 hours Start 2023.11.24 @ 00:28:03 End 2023.11.24 @ 01:04:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 47 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 025559be-0653-4660-853e-e0289ddf7455