Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.09 @ 20:33:26 Player: pointone Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (290) 1450 Value Destroyed (15423) 15423 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (9798) 9798 TOTAL SCORE: 35731 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3920 Follower Combat Kills 3720 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -442 Cogmind --------- Core Integrity 0/1450 Matter 256/300 Energy 38/100 System Corruption 15% Temperature Cool (0) Movement Walking (110) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg II Zionite Supercomposite Leg > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- Enhanced Quantum Rifle > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Zionite Biocell Inertial Stasis Machine Zionite Weapon Casing Zionite Light Carapace Layered Medium Armor Plating Advanced Focal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Zionite Laser-H Enhanced Nova Cannon Experimental Stasis Projector > --- INVENTORY -------- Zionite Composite Leg II Zionite Supercomposite Leg Advanced Heat Sink Phase Gun [Rating: 170] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Centrium Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Makeshift Armor Plating Weapon KE Penetrator Energy Gun Enhanced Quantum Rifle Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Guided EMP Blaster Special Weapon Experimental Stasis Projector Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Utility 11 | . . 1 1 1 . . . . 1 . . . . 2 . . 2 . 2 . . 1 Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Attached 206 | 6 4 7 15 10 4 . . 4 13 8 4 1 10 3 11 6 . 6 23 22 . 49 Power 19 | 1 . 2 1 1 . . . 1 1 . . . . . 1 3 . . 2 . . 6 Engine 7 | 1 . 2 1 1 . . . 1 1 . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . 1 3 . . 2 . . 6 Propulsion 33 | 2 . 3 3 2 . . . . . 2 3 . 2 . 3 . . 1 1 3 . 8 Treads 24 | . . 3 3 2 . . . . . 2 2 . 2 . 3 . . 1 1 3 . 2 Leg 7 | . . . . . . . . . . . 1 . . . . . . . . . . 6 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 1 2 2 5 3 . . . 1 3 . . 1 . 2 5 3 . 5 11 7 . 22 Device 42 | . 1 1 2 1 . . . 1 2 . . . . . 3 1 . 3 8 5 . 14 Storage 10 | 1 1 . 2 1 . . . . 1 . . 1 . . 1 1 . . . . . 1 Processor 8 | . . 1 1 1 . . . . . . . . . 1 . . . . 2 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . . . . . . . . . . . . 1 1 1 . 2 1 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 2 . 6 4 4 . . 2 9 6 1 . 8 1 2 . . . 9 12 . 13 Energy Gun 16 | 2 . . . . . . . . . 1 . . 1 . . . . . . 2 . 10 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 Ballistic Gun 33 | . 2 . 4 2 1 . . 1 4 4 . . 2 . 2 . . . 5 6 . . Ballistic Cannon 10 | . . . . 1 1 . . . 1 . 1 . 2 1 . . . . 1 2 . . Launcher 17 | . . . 2 1 2 . . 1 4 1 . . 3 . . . . . 2 1 . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 1 . . . . 2 . . . . . 5 1 . 4 2 . . 8 Parts Lost 48 | . . 1 3 . . . . . . 1 2 . 1 . 2 1 . 2 11 5 . 19 Power 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . Propulsion 6 | . . 1 1 . . . . . . 1 1 . . . 1 . . 1 . . . . Utility 23 | . . . . . . . . . . . . . . . 1 . . 1 8 1 . 12 Weapon 16 | . . . 2 . . . . . . . 1 . 1 . . . . . 2 3 . 7 Highest Loss Streak 9 | . . 1 2 . . . . . . 1 2 . 1 . 1 1 . 1 3 2 . 9 Average Slot Usage (%) 90 | . 93 91 98 86 84 84 84 84 84 79 96 100 98 100 99 99 89 96 87 86 . 79 Engine 3 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 4 5 5 3 3 . 7 Treads 16 | . . 13 35 17 15 15 15 15 13 12 21 26 25 23 22 23 21 17 10 8 . 1 Leg 1 | . . . . . . . . . . . 1 . . . . . . . . . . 13 Device 14 | . 9 15 9 7 7 7 7 7 13 13 13 6 6 5 9 17 15 18 20 24 . 32 Storage 17 | . 14 11 16 22 23 23 23 23 20 20 20 25 26 23 19 17 15 15 14 13 . 3 Processor 6 | . . 5 9 7 7 7 7 7 6 6 6 6 6 11 5 5 5 5 5 13 . . Protection 3 | . . . . . . . . . . . . . . 5 8 5 5 11 10 1 . 6 Energy Gun 1 | . 24 . . . . . . . . . . . 1 5 1 . . . . . . 12 Ballistic Gun 12 | . 2 22 17 15 15 15 15 20 15 5 13 13 15 12 15 17 15 15 14 13 . . Ballistic Cannon 4 | . . . . 7 6 7 7 1 6 6 11 13 6 3 5 5 5 5 3 1 . . Naked Turns 93 | . . . . . . . . . . . . . . . . . . . . 20 9 64 Heaviest Build 141 | 10 26 31 46 55 58 58 58 58 76 80 77 91 91 95 103 103 98 108 122 141 . 99 Greatest Support 155 | 26 26 60 80 150 150 150 150 150 150 150 133 114 114 114 114 105 105 127 155 155 3 140 Greatest Overweight (x) 21 | . . 3 . . . . . . . 1 1 . . . . . . 1 . 1 . 21 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 10 10 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 4 4 Average Capacity 17 | 5 7 10 14 16 16 16 16 16 16 16 16 21 22 22 22 22 22 22 22 21 4 4 Most Carried 22 | 2 5 10 16 16 16 16 16 16 16 16 14 20 22 22 22 22 22 21 22 22 4 4 Average Carried 16 | . 2 7 13 15 16 16 16 15 15 15 11 18 21 20 20 21 22 19 20 21 4 3 Final Capacity 22 | 6 10 10 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 4 4 4 Final Carried 22 | 2 4 10 15 16 16 16 16 16 16 12 13 20 22 20 22 22 22 19 17 4 4 . Class Distribution -------------------- 27% | Scavenger-Tank 15% | Skirmisher 11% | Hauler-Skirmisher 11% | Mutant 10% | Scavenger-Gunner 9% | Scavenger-Mutant 6% | Commander-Tank 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Tank | -5/Factory Scavenger-Tank | -5/Extension Commander-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Armory Mutant | -3/Lab Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Matter Collected 9274 | 204 31 328 734 304 305 52 . 42 577 355 152 61 578 . 673 186 . 782 1237 2082 . 591 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15324 | . 13 498 1379 348 595 114 . 22 671 148 211 . 469 70 780 180 . 1191 2240 3441 . 2954 Parts 692 | . 3 36 71 23 30 1 . 1 30 15 9 . 13 3 33 12 . 31 117 152 . 112 Haulers Intercepted 4 | . . 1 2 . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . 20 2 . 1 . 12 6 1 17 . . . . . . . . . Prevented 8 | . . . . . . . . . . 4 1 . 3 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Combat Hostiles Destroyed 253 | . . 9 22 8 17 2 . 2 12 5 4 . 14 1 7 4 . 18 41 52 . 35 Guns 185 | . . 9 21 5 5 1 . 1 4 3 3 . 3 1 5 4 . 16 30 45 . 29 Cannons 33 | . . . . 3 2 1 . . 1 . 1 . 3 . 2 . . 2 5 7 . 6 AOE 34 | . . . 1 . 10 . . 1 6 2 . . 8 . . . . . 6 . . . Classes Destroyed 21 | . 1 5 3 2 1 . . . . . 1 . . . 1 . . 1 2 2 . 2 Worker 5 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . 2 Builder 5 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 4 | . . 1 2 . . . . . . . . . . . . . . . . . . 1 Recycler 6 | . . . 2 . . . . . 2 . . . . . 2 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 14 | . . 2 3 . . . . . . . . . . . 2 1 . . 1 3 . 2 Swarmer 56 | . . . . 3 4 . . 2 6 4 . . 4 . . 2 . 7 16 5 . 3 Saboteur 6 | . . . . . . . . . . . . . . . . . . . 2 4 . . Grunt 86 | . . 4 15 3 5 1 . . 4 . 3 . 8 1 1 1 . 7 10 13 . 10 Brawler 15 | . . . 1 . 3 . . . . . . . 1 . . . . 1 . 6 . 3 Duelist 12 | . . 1 1 . 3 . . . . . . . . . . . . . 2 5 . . Protector 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Sentry 25 | . . 4 4 2 1 1 . . 1 . . . 1 . 4 . . . 1 2 . 4 Hunter 19 | . . . 1 . . . . . 1 1 . . . . . . . . 4 5 . 7 Programmer 23 | . . . . . . . . . . . . . . . . . . 2 6 8 . 7 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Thief 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | . 1 4 7 4 10 2 . 2 4 4 2 . 5 2 2 2 . 8 9 10 . 8 Combat Bots Only 10 | . . 3 4 3 10 2 . 2 4 4 2 . 5 1 2 2 . 8 8 10 . 7 Max Kills in Single Turn 4 | . 1 2 2 2 4 1 . 1 4 2 1 . 2 2 1 2 . 4 4 2 . 2 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . 1 1 . . Exploded 4 | . . . 1 . 4 . . 1 3 2 . . 2 . . . . . 4 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Damage Taken 17693 | . . 331 802 345 453 19 . 24 405 739 721 . 564 . 901 152 . 1040 2459 4003 . 4735 Core 3350 | . . 58 129 55 72 8 . . 70 131 129 . 56 . 87 . . 43 173 884 . 1455 Absorbed by Shields 3098 | . . . . . . . . . . . . . . . 23 51 . . . 2547 . 477 Core Remaining (%) 77 | 100 100 85 76 . . . . 80 . . . . 54 . . 91 . 96 . . 18 . Volleys Fired 681 | . 1 33 74 28 15 4 . 2 19 21 8 . 28 2 36 11 . 70 67 145 . 117 Largest 4 | . 2 2 2 3 3 3 . 3 4 2 4 . 4 4 4 4 . 4 4 4 . 4 Hottest 364 | . 80 46 59 90 99 99 . 79 142 78 152 . 152 195 195 149 . 149 225 242 . 364 Shots Fired 2111 | . 2 66 145 75 41 12 . 4 72 26 29 . 86 8 132 44 . 259 241 430 . 439 Gun 1645 | . 2 66 143 49 27 8 . 3 47 5 14 . 48 6 99 33 . 196 190 367 . 342 Cannon 365 | . . . . 26 9 4 . . 19 5 15 . 31 2 33 11 . 63 48 61 . 38 Launcher 42 | . . . 2 . 5 . . 1 6 16 . . 7 . . . . . 3 2 . . Special 59 | . . . . . . . . . . . . . . . . . . . . . . 59 Kinetic 1591 | . . 66 143 75 36 12 . 3 66 10 29 . 79 6 123 44 . 259 234 406 . . Thermal 400 | . 1 . . . . . . . . . . . . 2 9 . . . . 8 . 380 Explosive 26 | . . . 2 . 5 . . 1 2 4 . . 7 . . . . . 3 2 . . Electromagnetic 35 | . 1 . . . . . . . 4 12 . . . . . . . . 4 14 . . Robot Hit Streak 53 | . . 39 22 22 14 11 . 12 18 20 40 . 42 4 38 10 . 53 29 47 . 43 Robot Miss Streak 3 | . 1 3 2 2 1 . . . 2 . . . 1 2 1 1 . 2 2 2 . 3 Penetration Max 2 | . . . . . 1 1 . . 1 . 1 . 1 1 . 1 . 2 2 2 . . Secondary Targets 22 | . . 2 2 . 1 . . . . . . . . . . . . . 5 7 . 5 Max Gunslinging Chain 2 | . . 1 1 . 1 . . . . . . . . . . . . . 1 2 . 1 Shots Hit Robots 1622 | . . 57 122 54 29 10 . 1 54 17 20 . 65 4 102 30 . 199 171 347 . 340 Core Hits 692 | . 1 19 58 23 39 5 . 2 36 9 10 . 31 3 29 11 . 65 90 154 . 107 Critical Hits 119 | . . 2 5 1 . . . . . . 2 . 4 . 4 . . 21 28 49 . 3 Critical Kills 42 | . . . 1 . . . . . . . . . 2 . 1 . . 5 12 20 . 1 Critical Parts Destroyed 64 | . . 1 4 1 . . . . . . 2 . 2 . 2 . . 12 16 23 . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45854 | . 12 863 2128 824 1687 229 . 265 1801 414 558 . 2943 175 2434 809 . 4768 5500 11089 . 9355 Guns 32851 | . 12 863 1878 588 464 146 . 18 684 104 324 . 910 118 1786 655 . 3659 4105 8441 . 8096 Cannons 7278 | . . . . 236 163 83 . . 218 53 224 . 765 57 648 154 . 1109 549 1779 . 1240 Explosions 5659 | . . . 242 . 1060 . . 247 890 257 . . 1268 . . . . . 826 869 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 66 | . . . 8 . . . . . 9 . 10 . . . . . . . 20 . . 19 Kinetic 29743 | . . 863 1878 824 627 229 . 18 902 157 548 . 1675 152 2244 809 . 4768 4521 9528 . . Thermal 9897 | . . . . . . . . . 128 . . . . 23 190 . . . . 220 . 9336 Explosive 5065 | . . . 242 . 1060 . . 247 553 . . . 1268 . . . . . 826 869 . . Electromagnetic 1083 | . 12 . . . . . . . 209 257 . . . . . . . . 133 472 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . . . . . . . . 5 8 19 19 15 Average Corruption 8 | . . . . . . . . . . . . . . . . . . 3 5 13 19 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 217 | . . . . . . . . . . . . . . . . . . 12 14 136 1 54 Message Errors 23 | . . . . . . . . . . . . . . . . . . 2 2 11 . 8 Matter Fused 28 | . . . . . . . . . . . . . . . . . . 2 5 10 . 11 Heat Flow Errors 14 | . . . . . . . . . . . . . . . . . . 1 . 9 . 4 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 12 | . . . . . . . . . . . . . . . . . . 1 . 7 . 4 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . 1 . 3 . 2 Misfires 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . 6 1 4 Targeting Errors 89 | . . . . . . . . . . . . . . . . . . 5 6 61 . 17 Weapon Failures 20 | . . . . . . . . . . . . . . . . . . . 1 17 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 272 | . . . . 1 2 14 . 8 44 29 . . 45 . 2 . . 25 51 19 . 32 Projectiles 148 | . . . . 1 2 14 . . 23 29 . . 1 . 2 . . 25 . 19 . 32 Explosions 124 | . . . . . . . . 8 21 . . . 44 . . . . . 51 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 38 | . . . . 3 3 . . . 2 1 1 . 6 . 2 . . 7 1 12 . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 34 | . . . . 3 3 . . . 1 1 1 . 6 . 2 . . 6 1 10 . . Secondary 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . Self-Inflicted Damage 122 | . . . . . 55 . . . . 12 . . . . . . . . . 46 . 9 Shots 4 | . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Rammed 10 | . . . 2 . . . . . 1 . 1 . . . . . . . 2 . . 4 Targets Rammed 10 | . . . 2 . . . . . 1 . 1 . . . . . . . 2 . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | . 18 . . 4 1 . . . 37 . 33 . 32 82 302 3 . 209 344 347 . 409 Average Temperature 94 | . 12 . . 4 1 . . . 21 . 16 . 11 46 124 2 . 64 99 95 . 179 Received Heat Transfer 2878 | . . 150 477 153 126 6 . . 33 60 252 . 142 . 125 15 . 264 192 436 . 447 Effects 8 | . . . . . . . . . . . . . . . 3 . . . 3 . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . 1 1 . . . . . . . . . 5 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Heat Transferred 11249 | . . . . . . . . . 150 . . . . 37 296 . . . . 296 . 10470 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Peak Influence 2252 | . 10 321 469 615 . . . . 561 . . . . 146 432 451 122 753 1036 2252 . 907 Initial 466 | . . 3 43 104 . . . . . . . . . 120 61 5 122 75 368 466 . . Average 423 | . 5 175 208 291 . . . . 347 . . . . 125 155 236 122 492 627 1033 . 461 Maximum Alert Level 5 | . . 1 2 2 . . . . 2 . . . . . 2 2 . 3 3 5 . 3 Low Security (%) 27 | 100 100 46 41 27 . . . . 9 . . . . 100 57 23 100 15 . . . 17 Level 1 28 | . . 53 55 36 . . . . 65 . . . . . 40 74 . 20 2 . . 20 Level 2 27 | . . . 3 36 . . . . 24 . . . . . 2 1 . 28 66 34 . 50 Level 3 11 | . . . . . . . . . . . . . . . . . . 36 30 31 . 11 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 13 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . 19 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . . 2 8 2 . . . . 3 . . . 1 . 1 . . . 7 20 . 14 Investigation 6 | . . 1 1 . . . . . . . . . . . . . . . . 3 . 1 Extermination 9 | . . . . 1 . . . . . . . . . . . . . . 1 3 . 4 Reinforcement 14 | . . 1 4 1 . . . . 2 . . . . . 1 . . . 2 1 . 2 Assault 22 | . . . . . . . . . . . . . 1 . . . . . 4 13 . 4 Garrison 7 | . . . 3 . . . . . 1 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . 1 . . . . . 1 . . . 2 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Distress Signals 18 | . . 1 2 . . . . . 1 . . . . . 4 1 . . . 4 . 5 Communications Jammed 37 | . . . . . . . . . . . . . . . . . . . 3 34 . . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . 34 . . Times Spotted 512 | . 1 15 35 13 14 3 . 2 17 8 6 . 27 1 26 27 . 23 59 128 . 107 Peak Tracking Total 32 | . 1 4 6 3 9 3 . 2 4 4 4 . 8 1 5 7 . 6 8 32 . 22 Tactical Retreats 27 | . . . 3 . . . . . . 2 1 . 1 . 1 1 . 2 3 5 . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Traps Triggered 10 | . . 1 1 . . . . . . . . . . . . . . 1 1 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Machines Disabled 30 | . . . 2 . 2 . . . 6 . 1 . . . 3 2 . 3 1 9 . 1 Max in Single Turn 4 | . . . 1 . 2 . . . 4 . 1 . . . 1 1 . 1 . 2 . 1 Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Machines Accessed 25 | . 1 1 1 6 . . 4 1 2 . 1 1 . . . . 1 . . 5 . 1 Terminals 9 | . 1 1 1 3 . . . 1 1 . 1 . . . . . . . . . . . Fabricators 8 | . . . . 2 . . . . . . . . . . . . . . . 5 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Total Hacks 72 | . 3 4 3 11 . . 26 1 3 . 1 4 . . . . 1 . . 13 . 2 Successful 51 | . 1 2 1 3 . . 26 1 2 . 1 4 . . . . 1 . . 7 . 2 Failed 21 | . 2 2 2 8 . . . . 1 . . . . . . . . . . 6 . . Catastrophic 8 | . . 1 1 3 . . . . . . . . . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 3 4 3 6 . . . . 1 . . . . 7 27 16 . . 3 7 2 18 Terminals 21 | . 3 4 3 7 . . . 1 2 . 1 . . . . . . . . . . . Fabricators 18 | . . . . 3 . . . . . . . . . . . . . . . 13 . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Terminal Hacks 38 | . 1 2 1 1 . . 26 1 1 . 1 4 . . . . . . . . . . Record 14 | . . . . . . . 11 1 1 . 1 . . . . . . . . . . . Part Schematic 10 | . . . . . . . 6 . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . 1 . . . . . . . . . . . . . . . 7 . 2 Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 Build 5 | . . . . 1 . . . . . . . . . . . . . . . 3 . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 1 4 . . . . 1 . . . . . . . 1 . . 5 . 1 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Matter 1272 | . . . . . . . . . . . . . . . . . . . . 954 . 318 Time 421 | . . . . . . . . . . . . . . . . . . . . 252 . 169 Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . 12 . 6 Part Schematics Acquired 10 | . . . . . . . 6 . . . . 4 . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Matter 234 | . . . . 234 . . . . . . . . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . 7 3 . . 2 Machine Destruction 9 | . . . . . . . . . . . . . . . . . . 7 . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 25 | . . . . . 1 . . . . . 4 . 2 . 18 . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . 3 . 2 Hacks Repelled 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Total Allies 68 | . . . . . 1 . . 1 . . 4 4 2 2 37 1 . . 2 3 . 11 Largest Group 24 | . . . . . 1 . . 1 1 . 4 8 8 3 24 18 5 4 2 1 . 5 Highest-Rated Group 940 | . . . . . 20 . . 94 94 . 79 232 232 208 940 786 262 128 206 180 . 548 Highest-Rated Ally 180 | . . . . . 20 . . 94 94 . 20 39 49 85 156 134 134 37 103 180 . 122 Zionite Dispatches 14 | . . . . . . . . . . . . . . 1 4 1 . . 1 1 . 6 Heavy 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . 2 Light 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Zionite Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Total Orders 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 DROP 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Ally Attacks 529 | . . . . . 5 . . 2 16 . 6 . 63 1 148 139 . 14 12 61 . 62 Total Damage 16855 | . . . . . 108 . . 90 636 . 165 . 1177 . 3963 2816 . 205 977 2633 . 4085 Kills 90 | . . . . . . . . 1 6 . 1 . 9 . 23 20 . 2 3 12 . 13 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Robot Analysis Total 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 . 1 . 2 1 . 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . Patrols 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . 1 4 2 . . . 1 . 1 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Turns Passed 14878 | 42 119 421 826 1108 443 329 127 510 530 972 574 1306 498 243 1652 401 26 781 984 1349 9 1628 Spaces Moved 7801 | 35 116 227 351 592 243 198 80 309 279 565 307 808 238 143 829 199 16 334 449 559 19 905 Core 166 | 2 . . . . . . . . . . . . . . . . . . . 24 19 121 Treads 6716 | . . 114 351 592 243 198 80 309 279 565 307 808 238 143 829 199 16 334 449 535 . 127 Legs 657 | . . . . . . . . . . . . . . . . . . . . . . 657 Wheels 262 | 33 116 113 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 160 160 160 160 160 160 160 160 160 160 160 160 160 165 165 166 160 50 50 50 Average Speed 153 | 90 90 130 160 160 160 160 160 160 160 160 160 160 160 160 161 165 165 170 162 159 50 118 Slowest Speed 1100 | 100 90 180 160 160 160 160 160 160 160 180 180 160 160 160 165 165 165 185 166 177 50 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 25 30 52 23 49 53 74 66 11 64 61 89 55 4 97 73 1 65 19 40 5 33 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 19 | . . . . . . . 1 . . . . 2 . . 14 . . . . . . 2 Known Exits Taken 3 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 1 1 . Scrap Searched 13 | . . . . . 1 . . 4 . 2 2 4 . . . . . . . . . . Spaces Dug 94 | . . . . . . . . 21 . 69 . . . . . . . 2 . . . 2 Terrain Destroyed 428 | . . . 6 . 45 . . 21 60 71 3 . 95 . 17 4 . 10 22 54 . 20 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 101 | . . . . . 2 . . . 8 2 3 . 9 . 17 4 . 10 13 13 . 20 AOE 327 | . . . 6 . 43 . . 21 52 69 . . 86 . . . . . 9 41 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Gar Res Arm Lab Res Total 9278 | 42 129 285 466 707 264 201 79 322 325 602 370 821 289 155 1061 245 16 428 565 778 18 1110 Wait 149 | . . 5 15 37 1 . . . 1 4 . 9 . 1 22 19 1 15 . 16 . 3 Move 7779 | 34 115 226 350 591 242 197 79 308 278 564 306 807 237 142 828 198 15 333 448 558 18 905 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 115 | 2 3 7 7 18 . . . 3 4 1 2 4 5 3 13 4 . 1 11 11 . 16 Fast Attach 88 | 6 3 5 2 3 . . . 1 4 2 2 . 3 . 4 2 . . 8 11 . 32 Attach 49 | . . . 4 3 . . . . 2 4 2 . . 3 2 1 . 4 10 3 . 11 Detach 15 | . 2 2 . 2 . . . . 1 . 1 . . 1 2 . . 1 2 1 . . Swap 70 | . 1 2 9 4 4 . . 3 7 2 . 1 7 . 5 3 . 2 6 8 . 6 Drop 117 | . 4 5 3 21 . . . 5 8 4 1 . 3 3 14 7 . . 11 12 . 16 Fire 681 | . 1 33 74 28 15 4 . 2 19 21 8 . 28 2 36 11 . 70 67 145 . 117 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . 2 . . . . . 1 . 1 . . . . . . . 2 . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 2 . 13 . . Rewire 190 | . . . . . 2 . . . . . 47 . 6 . 135 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 11) 162 | -10/Materials | Entered another Materials area 162 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 189 | -9/Materials | Discovered new exit (range 16) 224 | -9/Materials | Identified exit to Mines 333 | -9/Materials | Build established: Mutant 555 | -9/Materials | Discovered new exit (range 16) 583 | -9/Materials | Entered another Materials area 583 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -8/Materials | Build established: Scavenger-Mutant 1101 | -8/Materials | Garrison activated, responded to threat 1387 | -8/Materials | Discovered new exit (range 15) 1409 | -8/Materials | Entered Factory 1409 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1611 | -7/Factory | Fabricated Imp. Heavy Treads (x2) 1807 | -7/Factory | Local fabrication network quarantined 2234 | -7/Factory | Build established: Skirmisher 2469 | -7/Factory | Discovered new exit (range 9) 2517 | -7/Factory | Entered Lower Caves 2559 | -7/Lower Caves | Encountered a Warlord checkpoint 2648 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2683 | -7/Lower Caves | Destroyed 10 combat bots 2847 | -7/Lower Caves | Discovered new exit (range 21) 2960 | -7/Lower Caves | Entered another Lower Caves area 3015 | -7/Lower Caves | Discovered new exit (range 13) 3181 | -7/Lower Caves | Encountered a Warlord checkpoint 3205 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3234 | -7/Lower Caves | Discovered new exit (range 11) 3289 | -7/Lower Caves | Entered Data Miner 3289 | -7/Data Miner | Discovered new exit (range 6) 3310 | -7/Data Miner | Met Data Miner 3350 | -7/Data Miner | Learned location of Section 7 (-2) 3350 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3381 | -7/Data Miner | Received God Mode back door access code from Data Miner 3416 | -7/Data Miner | Entered Proximity Caves 3531 | -6/Proximity Caves | Escorted by Enhanced Grunt 3683 | -6/Proximity Caves | Learned Factory garrison access intel 3908 | -6/Proximity Caves | Discovered new exit (range 12) 3926 | -6/Proximity Caves | Entered Factory 3926 | -6/Factory | Accompanied by 1 ally 3926 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3927 | -6/Factory | Loaded intel: 4 garrison access locations 4188 | -6/Factory | Garrison activated, responded to threat 4245 | -6/Factory | Build established: Gunner 4254 | -6/Factory | Found Prototype Device 4254 | -6/Factory | Identified Exp. Thermal Shield 4427 | -6/Factory | Discovered new exit (range 16) 4456 | -6/Factory | Entered Lower Caves 4457 | -6/Lower Caves | Encountered a Warlord checkpoint 4503 | -6/Lower Caves | Learned 4 Factory zone layouts 4617 | -6/Lower Caves | Build established: Mutant 4665 | -6/Lower Caves | Spotted B-75 Beast 5397 | -6/Lower Caves | Discovered new exit (range 9) 5406 | -6/Lower Caves | Learned Factory trap positions 5428 | -6/Lower Caves | Entered another Lower Caves area 5476 | -6/Lower Caves | Spotted B-75 Beast 5708 | -6/Lower Caves | Build established: Scavenger-Tank 5741 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5898 | -6/Lower Caves | Learned Factory stockpile data 5961 | -6/Lower Caves | Discovered new exit (range 10) 6002 | -6/Lower Caves | Entered Zion 6002 | -6/Zion | Accompanied by 4 allies 6044 | -6/Zion | Found Prototype Energy Gun 6128 | -6/Zion | Learned location of Quarantine (-2) 6345 | -6/Zion | Build established: Hauler-Skirmisher 6346 | -6/Zion | Found Prototype Device 6493 | -6/Zion | Given the Hacking Drone Bay 6493 | -6/Zion | Found Prototype Device 6995 | -6/Zion | Imprinted 6997 | -6/Zion | Declared Zion's savior 7282 | -6/Zion | Discovered new exit (range 9) 7308 | -6/Zion | Entered Proximity Caves 7308 | -5/Proximity Caves | Accompanied by 8 allies 7321 | -5/Proximity Caves | Learned Factory trap positions 7442 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7787 | -5/Proximity Caves | Discovered new exit (range 7) 7806 | -5/Proximity Caves | Entered Factory 7806 | -5/Factory | Accompanied by 1 ally 7806 | -5/Factory | Evolved 2 slots: Utility x2 7807 | -5/Factory | Identified exit to Upper Caves 7807 | -5/Factory | Identified exit to Extension 7809 | -5/Factory | Loaded intel: 88 trap records 8029 | -5/Factory | Discovered exit to Extension (range 10) 8031 | -5/Factory | Retrieved Zion intel report: Active Garrisons 8032 | -5/Factory | Zion Heavy squad teleported in 8049 | -5/Factory | Entered Extension 8049 | -5/Extension | Accompanied by 3 allies 8055 | -5/Extension | Disrupted transfer network 8108 | -5/Extension | Rescued a captive Derelict 8108 | -5/Extension | Rescued a captive Derelict 8110 | -5/Extension | Zion Light squad teleported in 8115 | -5/Extension | Build established: Hauler-Tank 8141 | -5/Extension | Zion Hacker squad teleported in 8173 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 8192 | -5/Extension | Found Prototype Protection 8192 | -5/Extension | Identified Zio. Weapon Casing 8301 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 8616 | -5/Extension | Build established: Scavenger-Tank 8804 | -5/Extension | Spotted B-75 Beast 8819 | -5/Extension | Destroyed B-75 Beast 8829 | -5/Extension | Spotted B-75 Beast 8866 | -5/Extension | Destroyed B-75 Beast 8906 | -5/Extension | Retrieved Zion intel report: Trap Installations 8907 | -5/Extension | Zion Light squad teleported in 8991 | -5/Extension | Rescued A7 8992 | -5/Extension | Zion Kinetic Resupply teleported in 9103 | -5/Extension | Rescued a captive Derelict 9243 | -5/Extension | Rescued a captive Derelict 9244 | -5/Extension | Retrieved Zion intel report: Active Terminals 9244 | -5/Extension | Rescued a captive Derelict 9248 | -5/Extension | Rescued a captive Derelict 9249 | -5/Extension | Rescued a captive Derelict 9284 | -5/Extension | Rescued a captive Derelict 9285 | -5/Extension | Rescued a captive Derelict 9438 | -5/Extension | Build established: Commander-Tank 9626 | -5/Extension | Discovered new exit (range 21) 9627 | -5/Extension | Discovered new exit (range 20) 9701 | -5/Extension | Entered Cetus 9701 | -5/Cetus | Accompanied by 18 allies (A7) 9706 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9716 | -5/Cetus | Spotted Cetus Guard 9717 | -5/Cetus | Spotted Cetus Guard 9718 | -5/Cetus | Spotted Cetus Guard 9721 | -5/Cetus | Spotted Cetus Guard 9727 | -5/Cetus | Allies destroyed Cetus Guard 9736 | -5/Cetus | Allies destroyed Cetus Guard 9738 | -5/Cetus | Allies destroyed Cetus Guard 9740 | -5/Cetus | Allies destroyed Cetus Guard 9792 | -5/Cetus | Cetus Manufacturing Module disabled 9815 | -5/Cetus | Failed to start Cetus Manufacturing Module 9815 | -5/Cetus | Retrieved Zion intel report: Unaware Analyses 9869 | -5/Cetus | Retrieved Zion intel report: Main Access 9869 | -5/Cetus | Identified exit to Factory 9870 | -5/Cetus | Zion Offense Resupply teleported in 9921 | -5/Cetus | Discovered new exit (range 21) 9987 | -5/Cetus | Spotted Cetus Guard 9989 | -5/Cetus | Spotted Cetus Guard 9992 | -5/Cetus | Spotted Cetus Guard 9996 | -5/Cetus | Spotted Cetus Guard 9999 | -5/Cetus | Allies destroyed Cetus Guard 10013 | -5/Cetus | Allies destroyed Cetus Guard 10016 | -5/Cetus | Allies destroyed Cetus Guard 10019 | -5/Cetus | Destroyed Cetus Guard 10029 | -5/Cetus | Scared off Revision 17 10102 | -5/Cetus | Entered Factory 10102 | -4/Factory | Accompanied by 5 allies (A7) 10102 | -4/Factory | Evolved 2 slots: Utility x2 10103 | -4/Factory | Loaded intel: 112 trap records 10126 | -4/Factory | Identified exit to Garrison 10128 | -4/Factory | Entered Garrison 10128 | -4/Garrison | Accompanied by 4 allies 10128 | -4/Garrison | Identified Hacking Drone Bay 10129 | -4/Garrison | Identified Phasing AFG 10176 | -4/Garrison | Triggered checkpoint 10246 | -4/Garrison | Garrison Relay disabled 10293 | -4/Garrison | Spotted B-86 Titan 10304 | -4/Garrison | Triggered checkpoint 10404 | -4/Garrison | Destroyed B-86 Titan 10432 | -4/Garrison | Triggered checkpoint 10587 | -4/Garrison | Triggered checkpoint 10614 | -4/Garrison | Destroyed 8 combat bots 10668 | -4/Garrison | Triggered checkpoint 10687 | -4/Garrison | Garrison Relay disabled 10725 | -4/Garrison | Discovered new exit (range 13) 10861 | -4/Garrison | Discovered new exit (range 8) 10901 | -4/Garrison | Attempted to install RIF, but system incompatible 10909 | -4/Garrison | Entered Research 10909 | -3/Research | Evolved 2 slots: Utility x2 11006 | -3/Research | Build established: Scavenger-Tank 11159 | -3/Research | First assault squad dispatched 11173 | -3/Research | Zion Heavy squad teleported in 11259 | -3/Research | Destroyed 8 combat bots 11259 | -3/Research | Found Prototype Protection 11259 | -3/Research | Identified Zio. Heavy Carapace 11671 | -3/Research | Lost 3 parts (2u1w) 11686 | -3/Research | Incoming assault squad redirected 11715 | -3/Research | Lost 3 parts (2u1w) 11839 | -3/Research | Destroyed 8 combat bots 11882 | -3/Research | Discovered new exit (range 7) 11893 | -3/Research | Entered Armory 11920 | -3/Armory | Lost 3 parts (1p2u) 11943 | -3/Armory | Incoming investigation squad redirected 12007 | -3/Armory | Fabricated I-47 Archangel? 12047 | -3/Armory | Build established: Scavenger-Gunner 12189 | -3/Armory | First assault squad dispatched 12221 | -3/Armory | System corruption reached 10% 12280 | -3/Armory | Incoming investigation squad redirected 12335 | -3/Armory | Fabricated I-47 Archangel? 12459 | -3/Armory | Incoming assault squad redirected 12791 | -3/Armory | Local fabrication network quarantined 12810 | -3/Armory | Retrieved Zion intel report: Unaware Analyses 12811 | -3/Armory | Zion hero teleported in (7V-RTL) 12855 | -3/Armory | Spotted B-86 Titan 12868 | -3/Armory | Allies destroyed B-86 Titan 12917 | -3/Armory | Incoming assault squad redirected 12981 | -3/Armory | High security lockdown imminent 13061 | -3/Armory | High security lockdown engaged 13112 | -3/Armory | Spotted Executioner 13193 | -3/Armory | Spotted Investigator 13194 | -3/Armory | Spotted Executioner 13197 | -3/Armory | Destroyed 10 combat bots 13199 | -3/Armory | Discovered new exit (range 17) 13200 | -3/Armory | Scanned by Researcher 13205 | -3/Armory | Destroyed Investigator 13222 | -3/Armory | Released all parts (17) 13229 | -3/Armory | Core integrity fell below 50% 13240 | -3/Armory | Core integrity fell below 20% 13242 | -3/Armory | Entered Lab 13242 | -3/Lab | Discovered new exit (range 9) 13250 | -3/Lab | Unable to decrypt terminal 13250 | -3/Lab | Unable to decrypt terminal 13251 | -3/Lab | Entered Research 13251 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13352 | -2/Research | Zion Light squad teleported in 13747 | -2/Research | Fabricated I-47 Archangel? 13786 | -2/Research | Zion Heavy squad teleported in 13798 | -2/Research | Zion Heavy squad teleported in 13897 | -2/Research | Build established: Scavenger-Tank 13949 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 13950 | -2/Research | Zion Zionite Resupply teleported in 14056 | -2/Research | P-80 Master assimilated allied UL-L3K(Z) 14251 | -2/Research | First assault squad dispatched 14266 | -2/Research | Incoming assault squad redirected 14278 | -2/Research | Zion Zionite Resupply teleported in 14285 | -2/Research | Spotted B-90 Cyclops 14442 | -2/Research | Incoming assault squad redirected 14477 | -2/Research | Lost 3 parts (1u2w) 14499 | -2/Research | Zion Zionite Resupply teleported in 14531 | -2/Research | Found Zio. Weapon Casing 14646 | -2/Research | Garrison activated, responded to threat 14712 | -2/Research | Destroyed 7 combat bots 14808 | -2/Research | System corruption reached 10% 14815 | -2/Research | Released all parts (12) 14834 | -2/Research | Core integrity fell below 50% 14844 | -2/Research | Lost 9 parts (6u3w) 14865 | -2/Research | Core integrity fell below 20% 14879 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14824_ C-30 ARC bursts open, deploying its payload. 14824_ P-80 Master unfolds itself. 14825_ W-44 Eye distress signal alerts nearby ally. 14826_ Slammed into M-36 Artificer. 14827_ Slug penetrates Wall. 14828_ Penetrated by Slug. 14830_ Slammed into S-43 Plague. 14832_ System corrupted: Component data lost. 14832_ Slammed into P-80 Master. 14837_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 14839_ P-80 Master resets S-43 Plague, system corruption cleaned. 14846_ W-44 Eye distress signal alerts nearby ally. 14847_ System corrupted: Matter fused (-9). 14853_ P-80 Master resets S-43 Plague, system corruption cleaned. 14866_ >VMXOGM1S7D5HXVV5P4W:LHGUJO68/G|VYL6, 14868_ Identified Zio. Composite Leg II. 14869_ Identified Zio. Supercomposite Leg. 14870_ S-43 Plague destroyed. 14876_ Adv. Phase Shifter destroyed. 14877_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?# # !! #?????????????????????????????????? | | ?# ##########?????????????????????????????????? | | ?# #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | + #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# ########???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?######## #??#######??????????????????????????? | | ????????# #? ??????????????????????????? | | ????????# #? ??????????????????????????? | | ????????# # ??????????????????????????? | | ????????# # #?????????????????????????? | | ######### / #?????????????????????????? | | + # """ #?????????????????????????? | | # # """ #?????????????????????????? | | = # #? """ =???????????????????????????? | | ?# ######+#############+### ?????????? | | " "" # p[g g ?????????? | | "F"" + p=s%s g "????????? | | """ # s *= "????????? | | ######??# p @ "????????? | | ????######"#"####################+???????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# """" #???????????????????????????????? | | ????# """" #???????????????????????????????? | | ????# """" #???????????????????????????????? | | ????# """" #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# ???? #???????????????????????????????? | | ????# ????? #???????????????????????????????? | | ????# ????? #???????????????????????????????? | | ????# ??????? #???????????????????????????????? | | ????#####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 189 Energy Generation 45 Energy Capacity 1600 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 16 Armor Coverage 1650 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 10 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. Heavy Treads | x2 | -7/Factory | Preloaded I-47 Archangel | x1 | -3/Armory I-47 Archangel | x1 | -3/Armory I-47 Archangel | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Generalissimo Heroic Deeds No Signal Prison Break Project G-00 Revising The Future Total Silence We Are Legion Challenges ------------ None Game ------ Seed CloakingUltimateBroadsword Manual? 0 Play Time 03:27:16 Cumulative 29.6 hours Start 2021.09.25 @ 10:25:08 End 2021.10.09 @ 20:33:26 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 39 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1c4eae80-34c7-4d31-b696-458410aa0840