Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 11:28:49 Player: amhuman Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (2061) 2061 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5101 Bonus ------- High Alert Combat Kills 300 Cogmind --------- Core Integrity 307/700 Matter 236/300 Energy 27/100 System Corruption 3% Temperature Cool (-62) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cryofiber Web Large Storage Unit Hacking Suite System Shield > --- WEAPON (4) ------- Lightning Gun Gauss Rifle Advanced Assault Cannon Makeshift Hammer > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Hacking Suite Hacking Suite System Shield System Restoration Module Recalibrator Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Plasma Cannon Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield System Restoration Module Recalibrator Gatling Laser Makeshift Hammer [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Hackware Hacking Suite Protection Reflective Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 36 | 6 2 5 2 2 19 Power 2 | 1 . . . 1 . Engine 1 | 1 . . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 . 2 1 . 5 Treads 8 | 2 . 2 1 . 3 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 1 1 1 3 Device 3 | . 1 . . 1 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 3 | . . . 1 . 2 Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 15 | 2 . 2 . . 11 Energy Gun 4 | . . . . . 4 Energy Cannon 3 | . . 2 . . 1 Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . 1 3 . 15 Power 1 | . . . . . 1 Propulsion 8 | . . . 3 . 5 Utility 1 | . . 1 . . . Weapon 9 | . . . . . 9 Highest Loss Streak 5 | . . 1 3 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 91 83 75 68 82 Engine 5 | . 14 11 11 3 . Core 3 | . . . . 6 6 Treads 22 | . 28 29 27 18 18 Device 4 | . 6 . . 5 7 Storage 9 | . 14 11 11 9 7 Hackware 8 | . . . 3 9 14 Energy Gun 3 | . . . . . 6 Energy Cannon 10 | . . 7 22 18 7 Ballistic Gun 5 | . 28 14 . . . Ballistic Cannon 2 | . . . . . 5 Launcher 1 | . . . . . 2 Impact Weapon 1 | . . . . . 2 Peak Build Rating 39 | 6 10 14 12 17 39 Average Rating 21 | 4 7 11 10 15 33 On Entrance 9 | . 6 10 11 12 17 Naked Turns . | . . . . . . Heaviest Build 45 | 13 29 35 31 32 45 Greatest Support 80 | 40 40 80 80 40 80 Greatest Overweight (x) 11 | 3 . . 1 . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 15 | 2 7 15 15 15 15 Average Carried 11 | 1 4 11 14 15 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 6 15 15 15 11 Class Distribution -------------------- 52% | Mutant 26% | Hacker-Gunner 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 839 | 260 84 89 14 . 392 Remotely . | . . . . . . Salvage Created 1637 | . 181 301 109 . 1046 Parts 65 | . 7 17 4 . 37 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 41 | . 4 6 4 . 27 Melee 1 | . . . . . 1 Guns 11 | . 4 3 . . 4 Cannons 17 | . . 3 4 . 10 AOE 9 | . . . . . 9 Classes Destroyed 10 | . 2 2 1 . 5 Worker 3 | . . . . . 3 Hauler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Watcher 2 | . . 1 . . 1 Swarmer 6 | . . . 3 . 3 Grunt 24 | . 4 4 1 . 15 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 6 | . . 2 . . 4 Programmer 3 | . . . . . 3 Best Kill Streak 7 | . 2 3 3 . 7 Combat Bots Only 5 | . 2 3 3 . 5 Max Kills in Single Turn 3 | . 1 1 1 . 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 467 | . 14 65 35 2 351 Missed 163 | . 5 17 8 . 133 Damage Taken 3860 | . 209 609 322 27 2693 Core 662 | . 106 85 78 . 393 Absorbed by Shields . | . . . . . . Ignored by Resistances 71 | . . 71 . . . Core Remaining (%) 79 | 100 57 . 59 100 . Volleys Fired 84 | . 16 21 13 . 34 Largest 4 | . 2 2 2 . 4 Hottest 269 | . 40 120 120 . 269 Shots Fired 204 | . 32 42 26 . 104 Gun 87 | . 32 24 . . 31 Cannon 106 | . . 18 26 . 62 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 84 | . 32 24 . . 28 Thermal 107 | . . 18 26 . 63 Explosive 11 | . . . . . 11 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 14 | . 9 10 8 . 14 Robot Miss Streak 6 | . 4 2 2 . 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 158 | . 20 28 18 . 92 Core Hits 110 | . 10 12 5 . 83 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 6 | . . . . . 6 Burn 2 | . . . . . 2 Smash 4 | . . . . . 4 Melee Attacks 18 | . . . . . 18 Impact 18 | . . . . . 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4932 | . 217 394 318 . 4003 Guns 957 | . 217 197 . . 543 Cannons 1678 | . . 197 318 . 1163 Explosions 1490 | . . . . . 1490 Melee 807 | . . . . . 807 Ramming . | . . . . . . Kinetic 929 | . 217 197 . . 515 Thermal 1798 | . . 197 318 . 1283 Explosive 1267 | . . . . . 1267 Electromagnetic 131 | . . . . . 131 Impact 807 | . . . . . 807 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 494 | . . . 16 . 478 Projectiles 19 | . . . 16 . 3 Explosions 80 | . . . . . 80 Melee 395 | . . . . . 395 Knockbacks 14 | . . . . . 14 Impact 6 | . . . . . 6 Kinetic 7 | . . . . . 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage 321 | . 113 . . . 208 Shots 10 | . 1 . . . 9 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 471 | . 6 366 345 . 471 Average Temperature 169 | . 6 159 167 . 184 Received Heat Transfer 1455 | . 54 366 141 9 885 Effects 5 | . . 1 . . 4 Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 3 | . . . . . 3 Parts Fried 1 | . . . . . 1 Impact Corruptions 14 | . . . . . 14 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . . . 2 . 10 Heat Transferred 3538 | . . 407 666 . 2465 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 771 | . 180 205 175 35 771 Initial 75 | . . . 75 . 15 Average 253 | . 105 76 101 9 440 Maximum Alert Level 3 | . . 1 . . 3 Low Security (%) 66 | 100 100 90 100 100 32 Level 1 . | . . 9 . . . Level 2 21 | . . . . . 44 Level 3 11 | . . . . . 23 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 . . . 11 Investigation 2 | . 1 . . . 1 Extermination 3 | . . . . . 3 Reinforcement 1 | . 1 . . . . Assault 2 | . . . . . 2 Garrison 5 | . . . . . 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 3 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 7 11 5 2 43 Peak Tracking Total 6 | . 4 5 3 2 6 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 28 | . 1 . 1 . 26 Max in Single Turn 19 | . 1 . 1 . 19 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 12 | . 3 3 . 2 4 Terminals 9 | . 3 3 . 2 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 36 | . 6 10 . 10 10 Successful 17 | . 3 6 . 5 3 Failed 18 | . 3 3 . 5 7 Catastrophic 5 | . . 1 . . 4 Database Lockouts 1 | . . 1 . . . Manual 34 | . 5 10 . 11 8 Terminals 28 | . 6 10 . 10 2 Fabricators 5 | . . . . . 5 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 7 | . 1 3 . 3 . Robot Analysis 4 | . 1 1 . 2 . Level Access Points 1 | . . 1 . . . Terminal Index 2 | . . 1 . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 3 . 2 2 Terminals 8 | . 2 3 . 2 1 Botnet 8 | . 2 3 . 2 1 Fabricators 1 | . . . . . 1 Fabnet 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 2 . 2 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 4 | . 1 1 . 2 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3129 | 81 406 306 576 248 1512 Spaces Moved 1565 | 48 218 144 326 154 675 Core 41 | 16 . . . . 25 Treads 1523 | 32 218 144 326 154 649 Legs 1 | . . . . . 1 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 174 | 147 160 160 160 160 194 Slowest Speed 600 | 200 160 160 240 160 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 38 19 74 16 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 114 | . 34 . . . 80 Melee . | . . . . . . Projectile . | . . . . . . AOE 114 | . 34 . . . 80 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1766 | 55 247 180 353 156 775 Wait 29 | . 5 . 11 . 13 Move 1560 | 47 217 143 325 153 675 Hop . | . . . . . . Pick Up 28 | 2 5 9 2 . 10 Fast Attach 19 | 6 1 3 . 1 8 Attach 11 | . . . 2 . 9 Detach 1 | . . 1 . . . Swap 6 | . 1 2 . 1 2 Drop 10 | . 2 1 . 1 6 Fire 84 | . 16 21 13 . 34 Melee 18 | . . . . . 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 8) 464 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x2 523 | -9/Materials | Identified exit to Materials 719 | -9/Materials | Central database locked down 730 | -9/Materials | Discovered new exit (range 16) 794 | -9/Materials | Entered Mines 980 | -9/Mines | Lost 3 parts (3n) 1158 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1348 | -9/Mines | Discovered exit to Materials (range 6) 1370 | -9/Mines | Entered Materials 1370 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1371 | -8/Materials | Identified exit to Factory 1618 | -8/Materials | Entered Factory 1618 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1990 | -7/Factory | Garrison activated, responded to threat 2013 | -7/Factory | Discovered new exit (range 12) 2058 | -7/Factory | Build established: Hacker-Gunner 2079 | -7/Factory | Lost 4 parts (2n2w) 2418 | -7/Factory | First assault squad dispatched 2909 | -7/Factory | Build established: Hacker-Mutant 2936 | -7/Factory | Garrison activated, responded to threat 3008 | -7/Factory | Lost 5 parts (1p2n2w) 3120 | -7/Factory | Core integrity fell below 50% 3130 | -7/Factory | Self-destructed Last Messages --------------- 02980_ Acquired 3 matter. 02985_ The unstable cave ceiling collapses. 02985_ U-05 Engineer lays Concrete. 02991_ The unstable cave ceiling collapses. 02991_ U-05 Engineer lays Concrete. 02992_ U-05 Engineer builds a Wall. 02997_ U-05 Engineer lays Concrete. 02998_ U-05 Engineer builds a Wall. 03000_ The unstable cave ceiling collapses. 03015_ Acquired Lightning Gun. 03016_ Acquired 58 matter. 03048_ XXS44VQJ50VPVEJ:6MFFTPQNA2SB 03069_ |>PRCOY/S:I80M=OYIHZSA 03088_ System corrupted: FCS attempts to trigger Lightning Gun. 03088_ System corrupted: Lightning Gun misfires. 03118_ Flak Cannon destroyed. 03123_ Critical hit (Burn: +37). 03123_ Lightning Gun destroyed. 03126_ Slug penetrates G-47 Trooper. 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" | | ?????????????????????????????????????????????# " | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????##### | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????????"" | | ?????????????????????????????????????????"" / | | ?????????????????????????????????????????"" | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyCargoBoomstick Manual? 0 Play Time 00:27:31 Cumulative 135.0 hours Start 2025.02.16 @ 11:02:25 End 2025.02.16 @ 11:28:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee6c66ea-6384-4833-a7c6-54648125c3ca