Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.27 @ 09:53:43 Player: Wisp Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (137) 685 Value Destroyed (4549) 4549 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 9024 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit System Shield > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Matter Compressor System Shield Heart of Steel > --- WEAPON ----------- Compact Ion Cannon Mini Assault Cannon Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Force Rifle Barrage Gun Gauss Rifle Mini Assault Cannon [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Mini Assault Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 6 | . . 1 2 2 . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 128 | 6 18 15 18 40 4 1 26 Power 12 | 1 . 3 2 3 1 . 2 Engine 11 | 1 . 3 2 3 1 . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 40 | 2 9 4 8 11 1 . 5 Treads 27 | 2 3 4 6 9 . . 3 Leg 7 | . 2 . 2 1 . . 2 Wheel 1 | . . . . 1 . . . Hover 5 | . 4 . . . 1 . . Flight . | . . . . . . . . Utility 39 | 1 3 2 4 17 1 1 10 Device 17 | . 1 2 1 7 . 1 5 Storage 7 | 1 2 . . 2 . . 2 Processor 4 | . . . 3 . . . 1 Hackware 1 | . . . . 1 . . . Protection 10 | . . . . 7 1 . 2 Artifact . | . . . . . . . . Weapon 37 | 2 6 6 4 9 1 . 9 Energy Gun 12 | 2 4 . . 3 1 . 2 Energy Cannon 6 | . . 1 1 3 . . 1 Ballistic Gun 10 | . . 3 3 2 . . 2 Ballistic Cannon 5 | . 1 1 . 1 . . 2 Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 3 | . . . . 2 . . 1 Parts Lost 62 | . 3 6 7 19 4 . 23 Power 7 | . . 1 1 2 1 . 2 Propulsion 17 | . 1 2 4 4 1 . 5 Utility 17 | . . . . 8 1 . 8 Weapon 21 | . 2 3 2 5 1 . 8 Highest Loss Streak 20 | . 2 2 5 4 1 . 20 Average Slot Usage (%) 95 | . 98 98 99 94 94 95 91 Engine 7 | . 14 10 9 6 6 7 2 Treads 19 | . 24 32 24 16 16 15 13 Leg 1 | . . . 1 2 . . . Hover 1 | . 2 . . . 4 2 . Device 16 | . 11 22 18 17 15 15 16 Storage 8 | . 15 11 9 6 7 7 6 Processor 7 | . . . 18 8 7 7 5 Hackware 4 | . . . . 7 7 7 6 Protection 7 | . . . . 10 11 15 14 Energy Gun 6 | . 23 3 . . 7 7 12 Energy Cannon 3 | . . 3 9 5 . . . Ballistic Gun 2 | . . 6 6 3 . . . Ballistic Cannon 4 | . 2 7 2 4 7 7 6 Naked Turns . | . . . . . . . . Heaviest Build 69 | 12 27 33 34 58 57 54 69 Greatest Support 72 | 40 40 60 60 72 70 48 60 Greatest Overweight (x) 22 | . 4 . 10 13 1 1 22 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 12 | 6 10 10 10 12 12 12 12 Average Capacity 10 | 5 8 10 10 10 12 12 12 Most Carried 12 | 6 10 10 10 12 12 12 12 Average Carried 9 | 2 8 9 9 8 11 10 11 Final Capacity 12 | 6 10 10 10 12 12 12 12 Final Carried 12 | 6 10 10 10 12 9 12 . Class Distribution -------------------- 57% | Scavenger-Mutant 26% | Mutant 9% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 3202 | 257 192 494 359 1144 163 56 537 Remotely 379 | . . . . 379 . . . Salvage Created 5178 | . 667 730 942 1880 147 . 812 Parts 285 | . 47 44 51 96 12 . 35 Haulers Intercepted 3 | . . . 1 2 . . . Recyclers Shooed 3 | . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 106 | . 15 19 17 36 6 . 13 Melee 1 | . . . . . . . 1 Guns 47 | . 8 13 2 17 4 . 3 Cannons 54 | . 3 6 15 19 2 . 9 AOE 3 | . 3 . . . . . . Classes Destroyed 15 | . 5 4 4 1 . . 1 Worker 4 | . . 1 2 1 . . . Builder 2 | . 2 . . . . . . Tunneler 1 | . . . 1 . . . . Hauler 3 | . . . 1 2 . . . Recycler 6 | . 1 . 1 4 . . . Mechanic 1 | . . . . . . . 1 Operator 1 | . . . 1 . . . . Watcher 13 | . 2 3 3 4 . . 1 Swarmer 29 | . 3 3 6 13 4 . . Grunt 50 | . 12 10 5 14 1 . 8 Brawler 2 | . . 1 . . . . 1 Duelist 1 | . . 1 . . . . . Sentry 17 | . . 4 5 6 . . 2 Hunter 2 | . . . 1 . . . 1 Programmer 5 | . . . . 3 1 . 1 Best Kill Streak 9 | . 4 9 4 5 2 . 3 Combat Bots Only 6 | . 4 6 3 5 2 . 3 Max Kills in Single Turn 2 | . 2 1 2 2 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 9709 | . 422 1146 981 3162 425 . 3573 Core 1510 | . 66 121 139 294 12 . 878 Absorbed by Shields 30 | . . . . . . . 30 Core Remaining (%) 74 | 100 73 69 74 . . 56 . Volleys Fired 379 | 4 44 67 48 156 12 . 48 Largest 3 | 2 2 2 2 2 2 . 3 Hottest 166 | 90 90 95 95 108 103 . 166 Shots Fired 759 | 7 79 127 96 301 24 3 122 Gun 426 | 7 73 86 23 154 12 2 69 Cannon 333 | . 6 41 73 147 12 1 53 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 421 | . 6 105 48 198 12 1 51 Thermal 197 | 7 37 14 . 91 9 . 39 Explosive . | . . . . . . . . Electromagnetic 141 | . 36 8 48 12 3 2 32 Robot Hit Streak 33 | 2 9 12 17 19 25 . 33 Robot Miss Streak 5 | 1 2 3 3 5 1 . 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 2 . 2 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 551 | 3 57 96 69 212 18 . 96 Core Hits 236 | . 29 38 38 85 8 . 38 Critical Hits 7 | . . 2 1 2 . . 2 Critical Kills 3 | . . . . 1 . . 2 Critical Parts Destroyed 3 | . . 1 1 1 . . . Melee Attacks 9 | . 5 . . . . . 4 Impact . | . . . . . . . . Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks 5 | . 5 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10812 | 34 891 1571 1598 4352 352 . 2014 Guns 4734 | 34 615 1009 179 1887 156 . 854 Cannons 5672 | . 59 562 1318 2461 196 . 1076 Explosions 318 | . 217 . 101 . . . . Melee 84 | . . . . . . . 84 Ramming 4 | . . . . 4 . . . Kinetic 5511 | . 59 1318 477 2491 196 . 970 Thermal 3205 | 34 493 107 101 1632 150 . 688 Explosive . | . . . . . . . . Electromagnetic 2008 | . 339 146 1020 225 6 . 272 Impact . | . . . . . . . . Slashing 84 | . . . . . . . 84 Piercing . | . . . . . . . . Highest Corruption 7 | . 1 . . 5 7 7 1 Average Corruption 3 | . 1 . . 2 5 7 1 Corruption Purged . | . . . . . . . . Effects 93 | . 1 . . 30 30 29 3 Message Errors 25 | . 1 . . 7 12 5 . Matter Fused 15 | . . . . . 7 8 . Heat Flow Errors 9 | . . . . 4 3 2 . Energy Discharges 20 | . . . . 8 4 8 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 9 | . . . . 2 3 2 2 Data Loss (major) 2 | . . . . 1 1 . . Misfires 3 | . . . . . . 3 . Targeting Errors 7 | . . . . 6 . . 1 Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 117 | . . . 24 81 . . 12 Projectiles 99 | . . . 6 81 . . 12 Explosions 18 | . . . 18 . . . . Melee . | . . . . . . . . Knockbacks 33 | . . 4 4 12 3 . 10 Impact . | . . . . . . . . Kinetic 29 | . . 3 4 11 3 . 8 Secondary 4 | . . 1 . 1 . . 2 Self-Inflicted Damage 141 | . 32 . 80 . . . 29 Shots 4 | . 1 . 2 . . . 1 Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 246 | 60 164 8 17 246 227 190 98 Average Temperature 28 | 26 31 4 7 27 101 83 22 Received Heat Transfer 3093 | . 198 441 261 807 42 . 1344 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 7 | . 1 1 5 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 4 . . 2 . . 1 Heat Transferred 5645 | 87 990 250 100 2738 296 . 1184 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 3 . 3 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 671 | . 251 319 305 671 . . 144 Initial 91 | . . 13 91 80 . . . Average 178 | . 116 150 180 328 . . 26 Maximum Alert Level 2 | . 1 1 1 2 . . . Low Security (%) 64 | 100 84 64 79 18 . . 100 Level 1 28 | . 15 35 20 57 . . . Level 2 7 | . . . . 24 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 5 3 . 15 . . 5 Investigation 11 | . 3 1 . 5 . . 2 Extermination 4 | . . . . 3 . . 1 Reinforcement 5 | . 2 2 . . . . 1 Assault 1 | . . . . 1 . . . Garrison 7 | . . . . 6 . . 1 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 4 | . 1 1 . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 170 | . 27 30 24 59 9 . 21 Peak Tracking Total 6 | . 4 6 5 5 4 . 6 Tactical Retreats 19 | . 2 3 . 9 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 5 | . 1 1 . 2 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 5 | . . 1 . 4 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . 1 . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 6 | . 1 2 . 1 . . 2 Max in Single Turn 1 | . 1 1 . 1 . . 1 Garrison Access 3 | . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 32 | . 4 4 8 9 . 1 6 Terminals 18 | . 4 2 7 3 . . 2 Fabricators 4 | . . . . 3 . . 1 Repair Stations 4 | . . 1 . 1 . . 2 Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 1 2 . . 1 Total Hacks 100 | . 13 16 23 35 . 1 12 Successful 56 | . 7 12 14 15 . 1 7 Failed 44 | . 6 4 9 20 . . 5 Catastrophic 8 | . 1 . 3 4 . . . Database Lockouts . | . . . . . . . . Manual 33 | . 3 3 8 16 . . 3 Terminals 59 | . 13 7 20 15 . . 4 Fabricators 12 | . . . . 10 . . 2 Repair Stations 18 | . . 7 . 6 . . 5 Recycling Units 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 8 | . . . 3 4 . . 1 Terminal Hacks 35 | . 7 6 12 6 . 1 3 Record 2 | . . . . 2 . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 5 | . 2 . 3 . . . . Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 3 | . 1 1 . . . . 1 Locate Traps 3 | . 1 1 . 1 . . . Reprogram Traps 2 | . . 1 . 1 . . . Surveillance Status 1 | . . . 1 . . . . Investigation Status 1 | . . 1 . . . . . Extermination Status 1 | . . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 2 | . . 1 1 . . . . Zone Layout 9 | . 1 1 4 1 . . 2 Fabricator Hacks 2 | . . . . 1 . . 1 Network Status 2 | . . . . 1 . . 1 Repair Station Hacks 12 | . . 5 . 6 . . 1 Scan Component 7 | . . 3 . 3 . . 1 Repair 5 | . . 2 . 3 . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 4 | . . . 2 1 . . 1 Seal Access 3 | . . . 1 1 . . 1 Coupler Status 1 | . . . 1 . . . . Unauthorized Hacks 2 | . . . . 1 . . 1 Terminals . | . . . . . . . . Fabricators 2 | . . . . 1 . . 1 Download 2 | . . . . 1 . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 28 | . 4 3 8 9 . . 4 Full Trace Events 7 | . 2 1 . 3 . . 1 Feedback Events 3 | . 1 . . 2 . . . Corruption 3 | . 1 . . 2 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . 2 . 3 . . . Time 148 | . . 58 . 90 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . parse_system 1 | . 1 . . . . . . no_distress 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 10137 | 119 1055 1040 1802 2441 1187 842 1651 Spaces Moved 4231 | 60 465 347 802 986 613 452 506 Core 37 | 4 1 . 2 26 . . 4 Treads 4120 | 56 407 347 783 960 613 452 502 Legs 19 | . 2 . 17 . . . . Wheels . | . . . . . . . . Hover 55 | . 55 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 116 160 150 145 155 180 180 Average Speed 169 | 152 155 160 162 171 172 180 186 Slowest Speed 1150 | 160 250 160 550 700 180 180 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 71 39 56 23 76 64 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 6 | . . . . . 2 4 . Spaces Dug . | . . . . . . . . Terrain Destroyed 44 | . 9 1 18 13 1 . 2 Melee . | . . . . . . . . Projectile 21 | . . 1 4 13 1 . 2 AOE 23 | . 9 . 14 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 6515 | 81 719 703 1206 1499 716 480 1111 Wait 1572 | . 143 261 308 246 88 19 507 Move 4220 | 59 464 346 801 985 612 447 506 Hop 2 | . . . . . . 2 . Pick Up 124 | 12 22 11 18 47 . 5 9 Fast Attach 28 | . 9 2 5 7 1 . 4 Attach 73 | 6 3 8 9 29 3 . 15 Detach 3 | . . . . 3 . . . Swap 27 | . 6 5 4 4 . 1 7 Drop 73 | . 23 3 13 21 . 4 9 Fire 379 | 4 44 67 48 156 12 . 48 Melee 9 | . 5 . . . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis 2 | . . . . . . . 2 Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 6) 325 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 12) 1109 | -10/Materials | Discovered new exit (range 15) 1175 | -10/Materials | Entered another Materials area 1175 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1628 | -9/Materials | Discovered new exit (range 13) 1797 | -9/Materials | Discovered new exit (range 9) 1861 | -9/Materials | Build established: Scavenger-Mutant 1938 | -9/Materials | Discovered new exit (range 16) 2169 | -9/Materials | Repaired Lgt. Treads 2202 | -9/Materials | Repaired Imp. Ion Engine 2215 | -9/Materials | Entered another Materials area 2215 | -8/Materials | Evolved 2 slots: Utility x2 2805 | -8/Materials | Lost 5 parts (3n2w) 3017 | -8/Materials | Discovered new exit (range 4) 3022 | -8/Materials | Identified exit to Factory 3784 | -8/Materials | Discovered exit to Factory (range 16) 4017 | -8/Materials | Entered Factory 4017 | -7/Factory | Evolved 2 slots: Utility x2 4528 | -7/Factory | Garrison activated, responded to threat 4609 | -7/Factory | Lost 4 parts (1p1u2w) 4842 | -7/Factory | Lost 3 parts (3u) 4853 | -7/Factory | Garrison activated, responded to threat 4904 | -7/Factory | Lost 4 parts (1p1n2w) 5083 | -7/Factory | Build established: Mutant 5334 | -7/Factory | Repaired Core Shielding 5374 | -7/Factory | Repaired Ion Cannon 5402 | -7/Factory | Repaired Lrg. Storage Unit 6135 | -7/Factory | Build established: Scavenger-Mutant 6301 | -7/Factory | Discovered new exit (range 16) 6417 | -7/Factory | First assault squad dispatched 6456 | -7/Factory | Identified exit to Lower Caves 6458 | -7/Factory | Entered Lower Caves 7013 | -7/Lower Caves | Spotted B-75 Beast 7154 | -7/Lower Caves | Learned location of Zion (-6) 7263 | -7/Lower Caves | Learned Factory terminal intel 7636 | -7/Lower Caves | Discovered new exit (range 5) 7643 | -7/Lower Caves | Identified exit to Lower Caves 7645 | -7/Lower Caves | Entered another Lower Caves area 7685 | -7/Lower Caves | Learned location of 1 exit from Factory 7971 | -7/Lower Caves | Spotted B-75 Beast 8156 | -7/Lower Caves | Found Prototype Device 8465 | -7/Lower Caves | Discovered new exit (range 12) 8485 | -7/Lower Caves | Identified exit to Factory 8487 | -7/Lower Caves | Entered Factory 8487 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8488 | -6/Factory | Identified exit to Factory 8489 | -6/Factory | Loaded intel: 19 terminal locations 8812 | -6/Factory | Build established: Scavenger-Tank 9362 | -6/Factory | Build established: Tank 9472 | -6/Factory | Discovered new exit (range 13) 9475 | -6/Factory | Discovered exit to Factory (range 20) 9636 | -6/Factory | Identified Heart of Steel 9854 | -6/Factory | Identified exit to Lower Caves 9962 | -6/Factory | Build established: Scavenger-Tank 10042 | -6/Factory | Garrison activated, responded to threat 10081 | -6/Factory | Core integrity fell below 50% 10120 | -6/Factory | Core integrity fell below 20% 10138 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Mni. Assault Cannon destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates G-50 Soldier. U-05 Engineer builds a Door. K-01 Serf collects debris. Gauss Rifle destroyed. Destroyed Hvy. Laser. K-01 Serf collects debris. G-50 Soldier destroyed. G-50 Soldier IFF system glitched. U-05 Engineer destroyed. G-50 Soldier knocked back. K-01 Serf sends out distress signal. Matter Compressor destroyed. G-50 Soldier knocked back. G-50 Soldier suffers critical hit. G-50 Soldier destroyed. Power Sword destroyed. Acquired 61 matter. Map ----- +----------------------------------------------------+ | ########## #??????????????????????????????? | | = #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ########## # #?????????????????? | | #????????## ## """ """ #?????????????????? | | ############# ## """ """ #?????""T""???????? | | ## # ## """ """ #?????"""""???????? | | ## """ """ + ## #?????????????????? | | ## """ """ # ## #?????????????????? | | ## """ """ # ## #?????????????????? | | # # ##+##########+###???????????????? | | # """ """ # ""G???????????????? | | + """ """ + "" "??????????????? | | # """ """ # = ==! ] ??????????? | | # ######+####+#### """???????????????? | | ### """ """ ## ^#]u ## "?????????????????? | | ### """ """ ##"" # ## "?????????????????? | | + """ """ ##"" # ! ## ????????T????????? | | ### ##"T # %| ## ?????????????????? | | ??# ##"" # u #####?????????????????? | | ??# ##"" # [%* ## ?????????????????? | | ??############# # ## ""?????????????????? | | ??????????????# #] !## ""?????????????????? | | ??????????????# """ # ## ""?????????????????? | | ??????????????# """ # [@=## ?????????????????? | | ??????????????# """ #g![l!## ""?????????????????? | | ??????????????# "" #[=%[%## ""?????????????????? | | ??????????????# "" ###+#### ""?????????????????? | | ??????????????# #?#%#??# ?????????????????? | | ??????????????##########!#########???????????????? | | ?????????????????????# ????????? | | ?????????????????????# ????????? | | ???????????########### ????????? | | ############ """"""" # ?????????? | | #????????????????????# ?????????? | | #????????????????????# #### ??????????? | | #????????????????????# #???? ??????????? | | #????????????????????# #?????#### ??????????? | | #????????????????????+ #?????????????????????? | | #????????????????????# #?????????????????????" | | #????????????????????# #?????????????????????" | | #????????????????????# #?????????????????????" | | #???????????????????? ?????????????????????? | | ????????????????????? ?????????????????????" | | ????????????????????? ?????????????????????" | | ??????????????????????? ?????????????????????" | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Reclamation Efficiency 15 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Lrn. Missile Launcher | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Use The Force Challenges ------------ None Game ------ Seed LargeWardroneMeganuke Manual? 0 Play Time 02:43:42 Cumulative 14.5 hours Start 2021.06.27 @ 06:03:32 End 2021.06.27 @ 09:53:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c55e0010-90a6-4716-8ac4-6afc2a0f9d98