Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 18:44:03 Player: Pawtter Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1133) 1133 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3668 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 111/300 Energy 100/100 System Corruption 10% Temperature Critical (564) Movement Walking (260) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg (fused) > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Modified TNC Advanced Targeting Computer Light Armor Plating Light Armor Plating Chronowheel Heavy Particle Cannon AWS/Autocannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Modified TNC Advanced Targeting Computer Light Armor Plating Light Armor Plating Chronowheel Heavy Particle Cannon AWS/Autocannon Grenade Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 41 | 8 7 19 5 . 2 Power 5 | 1 1 2 1 . . Engine 3 | 1 . 2 . . . Core 2 | . 1 . 1 . . Reactor . | . . . . . . Propulsion 16 | 3 3 9 1 . . Treads 3 | 1 2 . . . . Leg 10 | . . 9 1 . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 2 2 . . . Device 2 | 1 1 . . . . Storage 3 | 1 1 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 1 6 3 . 2 Energy Gun 4 | 2 1 1 . . . Energy Cannon 8 | . . 4 2 . 2 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . 2 5 . . 1 Power 1 | . . 1 . . . Propulsion 4 | . . 3 . . 1 Utility 2 | . 1 1 . . . Weapon 1 | . 1 . . . . Highest Loss Streak 3 | . 1 3 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 96 95 100 78 98 Engine 3 | . 7 4 . . . Core 8 | . 6 5 10 11 11 Treads 2 | . 15 . . . . Leg 35 | . . 42 44 44 43 Wheel 2 | . 12 . . . . Device 4 | . 12 8 . . . Storage 11 | . 14 11 11 11 11 Processor 5 | . . 1 11 11 11 Energy Gun 6 | . 26 4 . . . Energy Cannon 9 | . . 16 21 1 22 Peak Build Rating 22 | 9 10 17 18 18 22 Average Rating 13 | 4 8 14 17 13 21 On Entrance 11 | . 9 9 15 18 17 Naked Turns . | . . . . . . Heaviest Build 58 | 13 29 58 57 57 57 Greatest Support 43 | 20 40 43 43 43 43 Greatest Overweight (x) 2 | 1 1 2 1 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 18 | 7 13 19 20 20 20 Most Carried 20 | 7 15 18 17 20 19 Average Carried 15 | 3 8 14 16 19 18 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 5 15 14 17 20 18 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 715 | 270 70 252 123 . . Remotely . | . . . . . . Salvage Created 1430 | 95 423 560 193 . 159 Parts 80 | 7 14 37 20 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 34 | . 9 13 9 . 3 Guns 11 | . 9 2 . . . Cannons 14 | . . 7 4 . 3 AOE 9 | . . 4 5 . . Classes Destroyed 10 | 2 3 4 1 . . Worker 1 | . . . 1 . . Builder 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Recycler 2 | 1 . 1 . . . Operator 1 | . 1 . . . . Watcher 3 | . 1 2 . . . Swarmer 10 | . . 4 6 . . Grunt 19 | . 9 5 3 . 2 Brawler 2 | . . 1 . . 1 Sentry 3 | . . 3 . . . Best Kill Streak 8 | 2 3 8 7 . 2 Combat Bots Only 6 | . 3 4 6 . 2 Max Kills in Single Turn 4 | 1 1 2 4 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 194 | . 82 72 20 . 20 Missed 55 | . 25 17 7 . 6 Damage Taken 2138 | . 744 867 127 . 400 Core 581 | . 160 196 38 . 187 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 36 . . . . Volleys Fired 114 | 8 53 34 6 . 13 Largest 2 | 2 2 2 2 . 2 Hottest 150 | 80 90 150 150 . 150 Shots Fired 207 | 16 101 57 12 . 21 Gun 127 | 16 101 10 . . . Cannon 70 | . . 41 8 . 21 Launcher 10 | . . 6 4 . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 197 | 16 101 51 8 . 21 Explosive 10 | . . 6 4 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 10 11 11 7 . 4 Robot Miss Streak 3 | 1 2 3 1 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 137 | 12 70 36 7 . 12 Core Hits 67 | 3 26 21 12 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2754 | 136 795 1118 405 . 300 Guns 1045 | 136 795 114 . . . Cannons 1150 | . . 725 125 . 300 Explosions 534 | . . 258 276 . . Melee . | . . . . . . Ramming 25 | . . 21 4 . . Kinetic . | . . . . . . Thermal 2195 | 136 795 839 125 . 300 Explosive 534 | . . 258 276 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . 10 10 10 10 Average Corruption 10 | . . 10 10 10 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . 13 12 28 8 Message Errors 9 | . . 1 3 5 . Matter Fused 20 | . . 5 5 8 2 Heat Flow Errors 7 | . . 2 1 3 1 Energy Discharges 8 | . . 2 1 5 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 6 | . . 1 . 4 1 Data Loss (major) 2 | . . . . 1 1 Misfires 3 | . . . 2 . 1 Weapon Failures 4 | . . 2 . . 2 Overload Shots . | . . . . . . Overflow Damage 42 | . . 24 18 . . Projectiles 20 | . . 20 . . . Explosions 22 | . . 4 18 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 11 | . . 11 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 5 | . . 4 1 . . Kicked 5 | . . 4 1 . . Crushed . | . . . . . . Highest Temperature 714 | 72 262 456 272 275 714 Average Temperature 157 | 37 99 169 123 130 468 Received Heat Transfer 837 | . 444 240 36 . 117 Effects 31 | . 2 8 5 . 16 Shutdowns 5 | . . 2 . . 3 Energy Bleed 6 | . 2 3 . . 1 Interference 7 | . . 1 5 . 1 Matter Decay 3 | . . . . . 3 Short Circuit 5 | . . 2 . . 3 Damage (major) 2 | . . . . . 2 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | 1 3 2 . . . Heat Transferred 4255 | 300 1943 1383 185 . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 308 | 10 160 278 308 . 68 Initial 49 | . 6 32 49 . . Average 122 | 2 69 147 261 . 9 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 76 | 100 100 71 24 . 100 Level 1 23 | . . 28 75 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 21 17 9 . 3 Peak Tracking Total 6 | . 6 6 6 . 3 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 15 | . 7 2 1 5 . Terminals 8 | . 5 2 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 84 | . 21 6 7 50 . Successful 65 | . 10 3 2 50 . Failed 19 | . 11 3 5 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 25 | . 13 5 6 1 . Terminals 31 | . 18 6 7 . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 58 | . 6 1 1 50 . Record 50 | . . . 1 49 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . 2 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 2 1 . . Terminals 5 | . 2 2 1 . . Botnet 5 | . 2 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 9 | . 6 2 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 2831 | 86 527 815 303 884 216 Spaces Moved 1353 | 56 264 356 141 463 73 Core 20 | 20 . . . . . Treads 111 | . 111 . . . . Legs 1033 | . . 356 141 463 73 Wheels 189 | 36 153 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 190 190 190 Average Speed 169 | 73 117 183 190 190 190 Slowest Speed 260 | 100 160 260 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 32 | 4 52 26 23 72 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . . 41 30 . 9 Melee . | . . . . . . Projectile 22 | . . 10 3 . 9 AOE 58 | . . 31 27 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1680 | 84 378 454 164 471 129 Wait 110 | 1 42 19 7 . 41 Move 1348 | 55 263 355 140 462 73 Hop . | . . . . . . Pick Up 45 | 11 12 15 4 3 . Fast Attach 1 | 1 . . . . . Attach 22 | 7 1 12 . . 2 Detach 3 | 1 . . . 2 . Swap 18 | . 6 7 5 . . Drop 14 | . 1 8 1 4 . Fire 114 | 8 53 34 6 . 13 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 4 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 12) 548 | -10/Materials | Core integrity fell below 50% 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x2 890 | -9/Materials | Discovered new exit (range 15) 910 | -9/Materials | Build established: Scavenger-Mutant 1080 | -9/Materials | Crushed by falling debris 1080 | -9/Materials | System corruption reached 10% 1261 | -9/Materials | Lost 3 parts (1p1n1u) 1427 | -9/Materials | Identified exit to Mines 1429 | -9/Materials | Entered Mines 1432 | -9/Mines | Core integrity fell below 50% 1725 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1725 | -9/Mines | Discovered new exit (range 5) 1730 | -9/Mines | Identified exit to Exiles 1732 | -9/Mines | Entered Exiles 1763 | -9/Exiles | Discovered new exit (range 15) 1791 | -9/Exiles | Met 8R-AWN 1825 | -9/Exiles | Met EX-HEX 1922 | -9/Exiles | Met EX-DEC 1975 | -9/Exiles | Learned location of Zion (-7) 2056 | -9/Exiles | Discovered new exit (range 14) 2075 | -9/Exiles | Identified exit to Mines 2245 | -9/Exiles | Met EX-BIN 2300 | -9/Exiles | Aligned with FarCom system 2302 | -9/Exiles | Given EX-Vault access code 2402 | -9/Exiles | Opened EX-Vault 2411 | -9/Exiles | Found Prototype Ballistic Cannon 2418 | -9/Exiles | Found Prototype Processor 2423 | -9/Exiles | Identified Modified TNC 2423 | -9/Exiles | Identified AWS/Autocannon 2425 | -9/Exiles | Found Chronowheel 2481 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2616 | -9/Exiles | Stole three prototypes: Modified TNC, Chronowheel, AWS/Autocannon 2616 | -9/Exiles | Entered Mines 2809 | -8/Mines | Core integrity fell below 20% 2833 | -8/Mines | Core destroyed Last Messages --------------- 02814_ Overheating: Matter decay (-19). 02815_ Overheating: System interference. 02815_ Signal Interpreter temporarily disabled. 02815_ Aluminum Leg destroyed. 02817_ System corrupted: Hvy. Particle Cannon failed to cycle. 02818_ Hvy. Particle Cannon broken. 02818_ Overheating: Short circuit. 02818_ U-05 Engineer builds a Wall. 02820_ System corrupted: Hvy. Particle Cannon failed to cycle. 02821_ Imp. Aluminum Leg broken. 02821_ Overheating: Short circuit. 02822_ U-05 Engineer builds a Wall. 02823_ Lgt. Nuclear Core broken. 02823_ Overheating: Short circuit. 02826_ Overheating: Matter decay (-31). 02826_ U-05 Engineer builds a Wall. 02826_ G-47 Trooper destroyed. 02830_ Overheating: Matter decay (-22). 02830_ U-05 Engineer builds a Wall. 02833_ Overheating: Core damaged (-60). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ####?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | ##?# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | ##??# #####?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #???## ## #?????????????????????????????????????? | | ###### ## ################### #????????? | | ## r @ = #????????? | | #######################%### #?????????????? | | ##??????????????????# #u##???????#?????????????? | | "#??????????????????###%##?????????????????????? | | #??????????????????? #?????????????????????? | | #???????????????? 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"""#?????????????????????? | | ##?????????????# """#?????????????????????? | | ####??????????????# #?????????????????????? | | #?????????????????###### ##?????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed DataStructuralBroadsword Manual? 0 Play Time 00:33:43 Cumulative 11.9 hours Start 2024.11.10 @ 18:11:28 End 2024.11.10 @ 18:44:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3605abb0-8246-4124-99e9-8b91507f424d