Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 06:02:07 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1319) 1319 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 4720 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 188/300 Energy 458/465 System Corruption 0% Temperature Cool (4) Movement Hovering (48) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY (4) ------ Large Storage Unit Compact Battery Trap Scanner Shield Generator > --- WEAPON (2) ------- Datajack Heavy Hammer > --- INVENTORY (15) --- Improved Ion Engine Scrap Suit Heat Sink Superbattery (1461) Weight Redist. System Improved Signal Interpreter Microactuators Microactuators Gatling Laser Gatling Laser Autogun Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Compact Battery Microactuators Shield Generator > --- WEAPON ----------- Datajack Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Scrap Suit Heat Sink Superbattery Weight Redist. System Improved Signal Interpreter Microactuators Gatling Laser Gatling Laser Autogun Grenade Launcher Rocket Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 51 | 8 . 21 1 2 3 16 Power 5 | 1 . 4 . . . . Engine 5 | 1 . 4 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . 7 1 . 1 4 Treads . | . . . . . . . Leg 11 | 2 . 7 1 . 1 . Wheel . | . . . . . . . Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 16 | 2 . 5 . . . 9 Device 9 | 1 . 3 . . . 5 Storage 5 | 1 . 1 . . . 3 Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 3 . 5 . 2 2 3 Energy Gun 7 | 2 . 2 . 1 . 2 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . 1 . . . . Impact Weapon 2 | . . 1 . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 2 | . . 2 . . . . Power 1 | . . 1 . . . . Propulsion 1 | . . 1 . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . 1 . . . . To Critical Strikes . | . . . . . . . Average Backups 11 | 1 5 11 15 15 13 13 Power 1 | . 1 1 1 1 1 1 Propulsion 1 | . 2 2 1 1 1 . Utility 3 | . . 2 5 6 6 6 Weapon 4 | . 1 4 6 6 4 5 Tool/Special . | . . . . . . . Unused Backups 9 | . 2 2 . 1 . 4 Power 1 | . . . . . . 1 Propulsion 3 | . 2 1 . . . . Utility 4 | . . 1 . 1 . 2 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 100 97 100 77 100 95 Engine 11 | . 14 10 11 11 11 9 Leg 30 | . 28 32 33 33 33 5 Hover 1 | . . . . . . 28 Device 19 | . 14 18 22 22 22 18 Storage 11 | . 14 11 11 11 11 15 Energy Gun 17 | . 28 21 22 . 8 2 Ballistic Gun 1 | . . . . . 7 . Impact Weapon 1 | . . . . . 5 8 Peak Build Rating 35 | 7 7 20 20 17 18 35 Average Rating 15 | 5 7 15 20 12 17 31 On Entrance 12 | . 7 7 20 20 17 18 Naked Turns . | . . . . . . . Heaviest Build 40 | 13 13 36 36 34 34 40 Greatest Support 45 | 20 20 39 39 39 39 45 Greatest Overweight (x) 4 | . . 1 . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 Most Carried 15 | 2 8 15 15 15 15 15 Average Carried 11 | 1 5 11 14 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 2 7 15 15 13 15 14 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 713 | 260 27 230 18 . 40 138 Remotely . | . . . . . . . Salvage Created 1909 | 16 163 1380 212 . . 138 Parts 112 | 6 7 87 6 . . 6 Haulers Intercepted 3 | . . 3 . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 3 28 4 . . 3 Melee 1 | . . . . . . 1 Guns 24 | . 2 19 3 . . . AOE 7 | . . 6 1 . . . Classes Destroyed 10 | 1 2 6 1 . . . Tunneler 2 | 1 . 1 . . . . Hauler 3 | . . 3 . . . . Recycler 2 | . . 2 . . . . Operator 1 | . 1 . . . . . Watcher 4 | . . 4 . . . . Swarmer 12 | . . 12 . . . . Grunt 17 | . 3 8 3 . . 3 Brawler 1 | . . . 1 . . . Duelist 1 | . . 1 . . . . Sentry 7 | . . 7 . . . . Best Kill Streak 4 | 1 1 4 2 . . 2 Combat Bots Only 3 | . 1 3 2 . . 2 Max Kills in Single Turn 3 | 1 1 3 1 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 118 | . 17 90 8 . . 3 Missed 38 | . 5 27 4 . . 2 Hits 80 | . 12 63 4 . . 1 Projectile 80 | . 12 63 4 . . 1 AOE 2 | . . . 2 . . . Damage Taken 991 | . 147 750 81 . . 13 Core 185 | . . 177 8 . . . Absorbed by Shields 5 | . . . . . . 5 Core Remaining (%) 84 | 100 100 . . . 53 . Volleys Fired 107 | 7 20 72 8 . . . Largest 2 | 2 2 2 2 . . . Hottest 100 | 70 100 100 100 . . . Shots Fired 207 | 14 38 138 17 . . . Gun 203 | 14 38 134 17 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 4 | . . 4 . . . . Kinetic 7 | 7 . . . . . . Thermal 121 | 7 38 76 . . . . Explosive . | . . . . . . . Electromagnetic 79 | . . 62 17 . . . Robot Hit Streak 13 | 6 11 13 5 . . . Robot Miss Streak 4 | 2 4 4 1 . . . Penetration Max . | . . . . . . . Secondary Targets 4 | . . 4 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 148 | 9 22 94 14 . . 9 Core Hits 73 | 2 9 54 7 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 13 | . 4 8 . . . 1 Burn 12 | . 4 8 . . . . Smash 1 | . . . . . . 1 Melee Attacks 12 | . . . . . 1 11 Impact 8 | . . . . . 1 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2917 | 92 277 2034 291 . . 223 Guns 2203 | 92 277 1591 243 . . . Cannons . | . . . . . . . Explosions 482 | . . 434 48 . . . Melee 223 | . . . . . . 223 Ramming 9 | . . 9 . . . . Kinetic 41 | 41 . . . . . . Thermal 1338 | 51 277 962 48 . . . Explosive . | . . . . . . . Electromagnetic 1306 | . . 1063 243 . . . Impact 223 | . . . . . . 223 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 2 2 2 . Average Corruption 2 | . . 2 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . 5 8 5 6 . Message Errors 9 | . . 3 3 1 2 . Matter Fused 6 | . . 1 1 3 1 . Heat Flow Errors 3 | . . . 1 . 2 . Energy Discharges 2 | . . . 1 1 . . Data Loss (minor) 2 | . . . 1 . 1 . Misfires 1 | . . . 1 . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 58 | . . 12 . . . 46 Projectiles . | . . . . . . . Explosions 12 | . . 12 . . . . Melee 46 | . . . . . . 46 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 120 | . . 120 . . . . Shots 5 | . . 5 . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . 2 . . . . Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 330 | 110 330 201 147 . 217 . Average Temperature 74 | 61 120 60 56 . 98 . Received Heat Transfer 255 | . 81 141 27 . . 6 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . 2 . . . 2 Combat Hostiles 4 | . . 2 . . . 2 Parts Fried 8 | . . 6 1 . . 1 Impact Corruptions 3 | . . . . . . 3 Robots Melted 2 | . 1 1 . . . . Combat Hostiles 2 | . 1 1 . . . . Parts Melted 7 | . 1 6 . . . . Heat Transferred 3954 | 148 1110 2646 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . . 9 1 . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 77 | 100 100 53 98 . 100 100 Level 1 19 | . . 41 1 . . . Level 2 2 | . . 4 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 417 | 5 30 417 202 . 1 50 Initial 147 | . . . 147 . . . Average 115 | . 6 205 114 . . 10 Influence Increases 1187 | 5 90 901 119 . 1 71 Destroy 0b10 Robot/C 760 | . 60 560 80 . . 60 Destroy 0b10 Robot/NC 60 | 5 5 50 . . . . Destroy Leader 214 | . 20 164 20 . . 10 Successful Hack 23 | . 5 18 . . . . Select Force Hacks 30 | . . 30 . . . . Disable Machine 45 | . . 30 15 . . . Destroy Structure 40 | . . 34 4 . 1 1 Lose Combat Pursuer 15 | . . 15 . . . . Influence Decreases 1147 | 5 90 524 476 20 1 31 Entered New Map 250 | . . . 230 20 . . Time Decay 887 | 5 90 514 246 . 1 31 Lost Part 10 | . . 10 . . . . Squads Dispatched 5 | . 2 2 . . . 1 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 4 | . . 3 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 6 38 4 . . 6 Peak Tracking Total 5 | . 2 5 2 . . 5 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 4 | . . 3 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 9 | . 1 7 . 1 . . Terminals 7 | . 1 6 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 4 18 . 1 . . Successful 16 | . 2 13 . 1 . . Failed 7 | . 2 5 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 15 | . 3 11 . 1 . . Terminals 21 | . 4 17 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 1 11 . 1 . . Robot Analysis 2 | . . 2 . . . . Prototype ID Bank 3 | . 1 2 . . . . Branch Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Locate Traps 2 | . . 2 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 2 | . . 2 . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 2 . . . . Terminals 2 | . 1 1 . . . . Botnet 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 5 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 12 | . . 12 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . . 3 Non-combat 3 | . . . . . . 3 Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 parse_system 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 3396 | 25 439 1513 522 273 510 114 Optics 246 | . . 242 . . . 4 Traps 16 | . . . . . . 16 Seismic 3380 | 25 439 1513 522 273 510 98 Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3522 | 87 439 1513 522 273 510 178 Spaces Moved 2210 | 46 146 813 407 224 439 135 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs 2081 | 44 146 813 407 224 439 8 Wheels . | . . . . . . . Hover 127 | . . . . . . 127 Flight . | . . . . . . . Fastest Speed 48 | 50 120 120 120 120 110 48 Average Speed 115 | 116 120 120 120 120 113 55 Slowest Speed 300 | 120 120 190 120 120 120 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 28 67 64 60 94 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug 5 | . . 3 . . 1 1 Terrain Destroyed 34 | . . 28 4 . 1 1 Melee 2 | . . . . . 1 1 Projectile 4 | . . 4 . . . . AOE 28 | . . 24 4 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2967 | 62 373 1202 424 229 446 231 Wait 506 | . 199 254 7 . 1 45 Move 2204 | 45 145 812 406 223 438 135 Hop . | . . . . . . . Pick Up 34 | 2 7 18 1 1 1 4 Fast Attach 17 | 7 . 4 . . . 6 Attach 18 | . . 5 . 2 . 11 Detach 9 | . . 2 . . . 7 Swap 23 | 1 . 14 1 . 4 3 Drop 35 | . 2 19 1 3 1 9 Fire 107 | 7 20 72 8 . . . Melee 12 | . . . . . 1 11 Ram . | . . . . . . . Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 13) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1138 | -9/Materials | Discovered new exit (range 10) 1270 | -9/Materials | Build established: Scavenger-Mutant 1540 | -9/Materials | Discovered new exit (range 10) 1540 | -9/Materials | Identified exit to Mines 2040 | -9/Materials | Entered Mines 2068 | -9/Mines | Identified exit to Materials 2220 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2443 | -9/Mines | Discovered exit to Materials (range 6) 2497 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2497 | -9/Mines | Discovered new exit (range 5) 2530 | -9/Mines | Assembled infested the area 2535 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2562 | -9/Mines | Entered Exiles 2592 | -9/Exiles | Met 8R-AWN 2614 | -9/Exiles | Met EX-HEX 2647 | -9/Exiles | Met EX-BIN 2661 | -9/Exiles | Aligned with FarCom system 2662 | -9/Exiles | Given EX-Vault access code 2689 | -9/Exiles | Opened EX-Vault 2698 | -9/Exiles | Found Superbattery 2722 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2761 | -9/Exiles | Met EX-DEC 2818 | -9/Exiles | Discovered new exit (range 11) 2835 | -9/Exiles | Left Exiles lab with Superbattery 2835 | -9/Exiles | Entered Mines 2890 | -8/Mines | Discovered exit to Materials (range 13) 2959 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2961 | -8/Mines | Found Scrap Suit 3345 | -8/Mines | Entered Materials 3345 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3418 | -8/Materials | Build established: Mutant 3523 | -8/Materials | Self-destructed Last Messages --------------- 03455_ Destroyed Lgt. Angular Momentum Engine. 03455_ G-50 Soldier system corrupted by crushing effect. 03456_ G-50 Soldier system terminally corrupted. 03464_ R-06 Scavenger collects Corrupted Hvy. Laser. 03466_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 03468_ K-01 Serf collects debris. 03471_ R-06 Scavenger collects Seismic Detector. 03487_ Acquired 46 matter. 03494_ G-47 Trooper destroyed. 03500_ R-06 Scavenger collects Lgt. Nuclear Core. 03500_ Destroyed Particle Gun. 03500_ G-47 Trooper system corrupted by crushing effect. 03501_ G-47 Trooper system terminally corrupted. 03501_ Aluminum Leg fried. 03503_ Acquired 41 matter. 03504_ Acquired 51 matter. 03506_ Acquired Trap Scanner. 03512_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 03517_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? +??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #???????????Y??????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ###????????????????? | | ?????????????????########## # ""??????????????? | | ?????????????????# u/a # """"" #?????????? | | ?????????????????# """ @# # """"" #?????????? | | ?????????????????# """ # # """"" #?????????? | | ?????????????????# """ # # """ #?????????? | | ?????????????????# # # #?????????? | | ?????????????????# """" # # #?????????? | | ?????????????????# """" # # #?????????? | | ?????????????????# """" !# + #?????????? | | ?????????????????# # ###########????????? | | ??????????????????????##### # #????????? | | ????????????############### # #??????### | | ?????????? ! # #??????# | | ?????????????????### / """ """ #??????# | | ??????????????###### ! ! #=""" """ #??????# | | ?????????????""""" # !!! # """ """ #??????# | | ?????????????""""" # !! # #??????# | | ?????????????""""" # w # #??????# | | ????????????"""""" + ################## | | ????????????"""""" # """ | | ?????????# # """ | | ?????????# # """ | | ?????????# [ # ################## | | ?????????########### #????????????????# | | ???????????????????# #????????????????# | | ???????????????????# #????????????????+ | | ?????????????????? ^ #????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 1765 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Melee Speed Boost 20 Evasion (%) 55 Item Schematics ----------------- Shield Generator | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatPhaseAutogun Manual? 0 Play Time 01:00:18 Cumulative 195.2 hours Start 2025.09.29 @ 02:58:12 End 2025.10.02 @ 06:02:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca986707-cb25-4188-97b3-ab99e27206ee