Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 00:52:05 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (126) 630 Value Destroyed (4195) 4195 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2004) 2004 TOTAL SCORE: 10609 Bonus ------- High Alert Combat Kills 652 Follower Combat Kills 760 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -208 Cogmind --------- Core Integrity 470/850 Matter 163/300 Energy 170/170 System Corruption 8% Temperature Cool (0) Movement Rolling (110) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Overtuned Huge Scrapsphere > --- UTILITY (5) ------ Scrap Suit Improved Cooling System High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON (5) ------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Scatter Rocket Array > --- INVENTORY (20) --- Light Angular Momentum Engine Light Fission Core Cold Fusion Reactor Antimatter Reactor Medium Treads Medium Treads Improved Medium Treads Matter Compressor (250) Spectral Analyzer Kinecellerator Kinecellerator Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Gauss Rifle Overtuned Coil Gun Overtuned Coil Gun Datajack Multitool Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer > --- WEAPON ----------- Heavy Laser Overtuned Barrage Gun Improved Heavy Machine Gun Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Cold Fusion Reactor Antimatter Reactor Medium Treads Medium Treads Improved Medium Treads Improved Cooling System High-capacity Matter Pod Spectral Analyzer Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Advanced Thermal Shield Dynamic Insulation System High-powered Tractor Beam Heavy Rocket Launcher Scatter Rocket Array Datajack Multitool [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Overtuned Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Multitool Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Slots Evolved 8 | . . . . . 8 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 3 . . . Weapon 3 | . . . . . 3 . . . Parts Attached 73 | 5 7 8 2 1 29 4 17 . Power 8 | 1 . 1 . 1 3 1 1 . Engine 4 | 1 . 1 . 1 1 . . . Core 1 | . . . . . 1 . . . Reactor 3 | . . . . . 1 1 1 . Propulsion 12 | 2 . 2 . . 6 2 . . Treads 7 | 2 . 2 . . 1 2 . . Leg 3 | . . . . . 3 . . . Wheel 2 | . . . . . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 2 2 1 . . 12 1 10 . Device 16 | 2 . . . . 7 1 6 . Storage 1 | . 1 . . . . . . . Processor 6 | . . . . . 3 . 3 . Hackware 1 | . . . . . 1 . . . Protection 4 | . 1 1 . . 1 . 1 . Artifact . | . . . . . . . . . Weapon 25 | . 5 4 2 . 8 . 6 . Energy Gun 6 | . 3 2 . . 1 . . . Energy Cannon 2 | . 1 1 . . . . . . Ballistic Gun 13 | . . 1 2 . 5 . 5 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . . . 2 . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 1 . Parts Lost 7 | . . 3 . . 2 . 2 . Power 1 | . . 1 . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 2 | . . 1 . . 1 . . . Weapon 3 | . . . . . 1 . 2 . Highest Loss Streak 2 | . . 1 . . 2 . 1 . To Critical Strikes . | . . . . . . . . . Average Backups 17 | 5 9 19 20 18 17 19 19 . Power 1 | . . 2 2 1 1 3 4 . Propulsion 3 | 3 1 5 4 2 1 3 3 . Utility 6 | . 5 6 6 7 8 8 8 . Weapon 4 | 1 2 4 5 5 2 2 2 . Tool/Special . | . . . . . . . . . Unused Backups 26 | . 2 . 1 7 2 1 3 10 Power 3 | . . . . 1 . . . 2 Propulsion 6 | . . . . 4 . . . 2 Utility 10 | . 1 . . 1 2 . 2 4 Weapon 6 | . 1 . 1 1 . 1 1 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 94 100 95 73 74 77 . Engine 10 | . 14 13 14 14 4 . . . Treads 23 | . 28 27 28 28 13 4 6 . Wheel 1 | . . . . . 1 7 6 . Device 3 | . 2 . . . 10 20 11 . Storage 11 | . 14 14 14 14 6 6 6 . Protection 9 | . 11 10 14 14 2 . 1 . Energy Gun 7 | . 21 14 11 . 4 . . . Energy Cannon 1 | . 2 7 . . . . . . Ballistic Gun 15 | . . 5 16 23 14 26 30 . Peak Build Rating 85 | 9 10 13 13 15 79 81 85 . Average Rating 25 | 6 8 11 13 14 50 75 80 . On Entrance 32 | 6 7 10 13 13 15 79 75 78 Avg Prop Armor Cover (%) 7 | . . . . . 5 3 9 . Naked Turns . | . . . . . . . . . Heaviest Build 91 | 14 57 62 58 58 84 80 91 . Greatest Support 70 | 40 40 40 40 40 70 70 70 . Greatest Overweight (x) 4 | . 1 1 1 1 4 3 4 . Average Overweight (x) 1 | . . 1 1 1 1 1 3 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 . Average Capacity 19 | 8 13 20 20 20 20 20 20 . Most Carried 20 | 7 19 20 20 20 20 20 20 . Average Carried 18 | 5 9 19 19 19 17 19 19 . Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 19 20 20 20 18 20 19 19 Scrap Suit Usage (%) 3 | . . . . . 1 . 29 . Parts Cannibalized 4 | . . . . . 1 . 3 . Class Distribution -------------------- 79% | Mutant 14% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Scrapper | -6/Waste Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Matter Collected 5231 | 250 320 357 95 . 1444 398 2367 . Remotely 502 | . . . . . . . 502 . Salvage Created 6582 | 115 518 362 606 . 819 1090 3072 . Parts 297 | 6 48 18 23 . 32 18 152 . Haulers Intercepted 5 | . 2 . . . 1 . 2 . Recyclers Shooed 5 | . . . 2 . 1 . 2 . Parts Field Recycled 33 | . . . . . 33 . . . Retrieved Matter 399 | . . . . . 399 . . . Parts Self-Destructed 6 | . . 6 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Combat Hostiles Destroyed 80 | . 19 8 3 . 7 4 39 . Melee 1 | . . . . . 1 . . . Guns 52 | . 4 2 3 . 4 4 35 . Cannons 2 | . . 2 . . . . . . AOE 25 | . 15 4 . . 2 . 4 . Classes Destroyed 18 | 2 7 2 1 . 2 1 3 . Worker 5 | . 1 . . . 1 . 3 . Builder 12 | . 5 . . . . . 7 . Tunneler 3 | 1 . . . . . . 2 . Hauler 5 | . 2 . . . 1 . 2 . Recycler 12 | 1 . . 6 . 2 . 3 . Mechanic 1 | . . . . . 1 . . . Operator 2 | . 1 . . . . . 1 . Watcher 6 | . 2 . . . 3 . 1 . Swarmer 14 | . 11 . . . 3 . . . Grunt 38 | . 8 . . . 1 . 29 . Duelist 1 | . . . . . . . 1 . Sentry 7 | . . . 3 . 1 . 3 . Hunter 2 | . . . . . . . 2 . Programmer 5 | . . . . . 2 . 3 . Heavy 1 | . . . . . . . 1 . Compactor 4 | . . . . . . 4 . . Artisan 2 | . . 2 . . . . . . Subdweller 8 | . . 8 . . . . . . Best Kill Streak 14 | 2 5 2 5 . 3 2 14 . Combat Bots Only 8 | . 5 2 1 . 2 2 8 . Max Kills in Single Turn 5 | 1 2 2 1 . 3 1 5 . Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . 2 2 . . 2 . 2 . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Hostile Shots Fired 329 | . 62 30 6 . 47 1 183 . Missed 109 | . 29 9 3 . 11 . 57 . Hits 220 | . 33 21 3 . 36 1 126 . Melee 3 | . . . . . . 1 2 . Projectile 217 | . 33 21 3 . 36 . 124 . Critical Strikes 12 | . . . . . 2 1 9 . Damage Taken 3534 | . 329 490 44 . 590 83 1998 . Core 571 | . 78 113 . . 68 . 312 . Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 10 | . . . . . . . 10 . Regen/Repaired (Parts) 64 | . . . . . 41 . 23 . Core Remaining (%) 61 | 100 . . . 23 . . . . Volleys Fired 319 | 5 46 50 20 . 64 29 105 . Largest 5 | 2 2 2 2 . 5 5 5 . Hottest 219 | 80 100 120 90 . 219 219 150 . Shots Fired 819 | 10 74 74 38 . 152 86 385 . Gun 764 | 10 54 43 38 . 151 86 382 . Cannon 28 | . 1 27 . . . . . . Launcher 27 | . 19 4 . . 1 . 3 . Special . | . . . . . . . . . Kinetic 625 | . . 1 25 . 132 85 382 . Thermal 130 | 5 23 69 13 . 19 1 . . Explosive 27 | . 19 4 . . 1 . 3 . Electromagnetic 37 | 5 32 . . . . . . . Robot Hit Streak 24 | 2 14 22 24 . 15 9 14 . Robot Miss Streak 8 | 1 3 1 2 . 8 5 6 . Penetration Max 2 | . . . . . 2 1 2 . Secondary Targets 12 | . 1 . . . . 2 9 . Max Gunslinging Chain 2 | . 1 . . . . 1 2 . Shots Hit Robots 448 | 4 35 36 16 . 87 55 215 . Core Hits 249 | 3 38 17 11 . 43 11 126 . Critical Kills 16 | . . . . . 1 2 13 . Critical Parts Destroyed 19 | . . . . . 1 . 18 . Critical Strikes 47 | . 2 2 . . 4 7 32 . Burn 5 | . 2 . . . 2 1 . . Destroy 42 | . . 2 . . 2 6 32 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14334 | 45 1829 978 490 . 2367 1740 6885 . Guns 11105 | 45 422 355 464 . 2205 1740 5874 . Cannons 314 | . . 314 . . . . . . Explosions 2828 | . 1396 309 . . 143 . 980 . Melee . | . . . . . . . . . Ramming 87 | . 11 . 26 . 19 . 31 . Kinetic 9722 | . . . 254 . 1882 1712 5874 . Thermal 1544 | 45 269 669 210 . 323 28 . . Explosive 2711 | . 1279 309 . . 143 . 980 . Electromagnetic 270 | . 270 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . 5 20 20 . Average Corruption 9 | . . . . . 3 16 15 . Corruption Purged 12 | . . . . . . . 12 . Corruption Blocked . | . . . . . . . . . Effects 108 | . . . . . 28 13 67 . Message Errors 20 | . . . . . 4 2 14 . Matter Fused 19 | . . . . . 5 3 11 . Heat Flow Errors 11 | . . . . . 5 4 2 . Energy Discharges 16 | . . . . . 3 . 13 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 2 | . . . . . 2 . . . Data Loss (minor) 7 | . . . . . 3 . 4 . Data Loss (major) 5 | . . . . . 2 1 2 . Misfires 6 | . . . . . 2 1 3 . Weapon Failures 21 | . . . . . 2 2 17 . Overload Shots . | . . . . . . . . . Overflow Damage 30 | . 30 . . . . . . . Projectiles . | . . . . . . . . . Explosions 30 | . 30 . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 100 | . 53 . . . . . 47 . Shots 4 | . 2 . . . . . 2 . Rammed 8 | . 1 . 3 . 3 . 1 . Targets Rammed 10 | . 2 . 3 . 4 . 1 . Kicked . | . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . Highest Temperature 417 | 72 180 27 165 . 417 236 357 . Average Temperature 90 | 42 51 16 65 . 132 80 121 . Received Heat Transfer 913 | . 24 141 9 . 66 . 673 . Effects 4 | . . . . . 1 . 3 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . 1 . . . Siege Activations 7 | . . . . . . . 7 . Total Turns 68 | . . . . . . . 68 . Longest Duration 22 | . . . . . . . 22 . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 1 2 . . 1 . . . Heat Transferred 2944 | 100 642 1091 250 . 711 150 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Maximum Alert Level 4 | . 2 . . . 3 1 4 . Low Security (%) 60 | 100 45 . 100 . 79 3 5 . Level 1 19 | . 38 . . . 8 96 21 . Level 2 14 | . 15 . . . 1 . 55 . Level 3 5 | . . . . . 10 . 13 . Level 4 . | . . . . . . . 5 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1222 | 10 432 . 52 . 875 304 1222 . Initial 303 | . . . . . . 303 138 . Average 199 | 3 209 . 8 . 134 257 555 . Influence Increases 3972 | 10 778 . 285 . 1250 15 1634 . Destroy 0b10 Robot/C 1720 | . 380 . 60 . 480 . 800 . Destroy 0b10 Robot/NC 240 | 10 55 . 30 . 50 . 95 . Destroy Leader 382 | . 78 . . . 118 . 186 . Allied During Kill 217 | . . . . . 201 . 16 . Successful Hack 131 | . 10 . 14 . 88 . 19 . Select Force Hacks 210 | . 30 . 180 . . . . . Disable Machine 420 | . 75 . . . 90 . 255 . Anti-Garrison Action 150 | . . . . . 150 . . . Destroy Structure 397 | . 135 . 1 . 43 15 203 . Lose Combat Pursuer 105 | . 15 . . . 30 . 60 . Influence Decreases 3206 | 10 420 358 285 . 384 683 614 452 Entered New Map 1248 | . . 173 . . . 563 60 452 Time Decay 1818 | 10 420 165 285 . 344 120 474 . Lost Part 60 | . . 20 . . 20 . 20 . Lost Ally 80 | . . . . . 20 . 60 . Squads Dispatched 30 | . 4 . . . 13 . 13 . Investigation 7 | . 3 . . . 1 . 3 . Extermination 7 | . . . . . 5 . 2 . Reinforcement 8 | . 1 . . . 1 . 6 . Assault 6 | . . . . . 5 . 1 . Garrison 2 | . . . . . 1 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 26 11 2 . 29 6 47 . Peak Tracking Total 7 | . 4 2 1 . 4 2 7 . Tactical Retreats 5 | . 1 . . . 2 . 2 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Traps Triggered 5 | . 1 . . . 1 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Machines Disabled 29 | . 5 . . . 7 . 17 . Max in Single Turn 4 | . 3 . . . 1 . 4 . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Machines Accessed 34 | . 5 1 11 3 10 . 4 . Terminals 17 | . 4 . 5 . 7 . 1 . Fabricators 2 | . . . . . . . 2 . Repair Stations 1 | . . . . . 1 . . . Recycling Units 7 | . 1 . 6 . . . . . Scanalyzers 3 | . . . . . 2 . 1 . Garrison Access . | . . . . . . . . . Total Hacks 100 | . 19 5 23 12 32 . 9 . Successful 58 | . 7 5 16 12 14 . 4 . Failed 41 | . 11 . 7 . 18 . 5 . Catastrophic 4 | . . . . . 3 . 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 58 | . 18 . 21 . 15 . 4 . Terminals 56 | . 18 . 14 . 23 . 1 . Fabricators 6 | . . . . . . . 6 . Repair Stations 2 | . . . . . 2 . . . Recycling Units 10 | . 1 . 9 . . . . . Scanalyzers 9 | . . . . . 7 . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . 3 5 2 12 1 . 1 . Record 10 | . . 5 . 5 . . . . Robot Analysis 11 | . 2 . 2 7 . . . . Branch Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 4 | . . . . . 3 . 1 . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 26 | . 4 . 13 . 8 . 1 . Terminals 18 | . 3 . 7 . 8 . . . Botnet 7 | . 2 . 2 . 3 . . . Operators 1 | . 1 . . . . . . . Skim 10 | . . . 5 . 5 . . . Fabricators 1 | . . . . . . . 1 . Haulers 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . 6 . . . . . Tunnel 7 | . 1 . 6 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 4 . 6 . 10 . 3 . Full Trace Events 4 | . 2 . . . 1 . 1 . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Total Allies 5 | . . . . . 5 . . . Largest Group 5 | . . . . . 5 3 2 . Highest-Rated Group 238 | . . . . . 238 137 90 . Highest-Rated Ally 50 | . . . . . 50 47 47 . Initial UFD Resources 22 | . . . . . 22 22 22 22 Total Orders 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 . Ally Attacks 174 | . . . . . 106 56 12 . Total Damage 3821 | . . . . . 2382 1206 233 . Kills 23 | . . . . . 20 2 1 . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Active Infowar (turns) 1114 | 24 332 . . . 609 . 149 . Sensors 213 | . . . . . 213 . . . Terrain 3 | 3 . . . . . . . . Seismic 353 | 21 332 . . . . . . . Machine Analysis 545 | . . . . . 396 . 149 . Robot Analysis Total 11 | . 2 . 2 7 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Turns Passed 12458 | 43 1747 1770 1761 3781 1888 249 1219 . Spaces Moved 5368 | 14 737 651 656 1569 970 90 681 . Core . | . . . . . . . . . Treads 4273 | 9 737 651 656 1569 539 69 43 . Legs 120 | 5 . . . . 115 . . . Wheels 975 | . . . . . 316 21 638 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 120 160 240 240 240 80 80 100 . Average Speed 202 | 145 196 240 240 240 161 203 111 . Slowest Speed 240 | 160 240 240 240 240 240 240 240 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 2 89 41 95 80 25 77 27 1 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 9 | . 1 . 8 . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 12 | . . 5 . 7 . . . . Spaces Dug 40 | . 26 2 . . 8 . 4 . Terrain Destroyed 402 | . 134 19 1 . 29 14 205 . Melee . | . . . . . . . . . Projectile 108 | . . 2 1 . 21 14 70 . AOE 294 | . 134 17 . . 8 . 135 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Total 6513 | 27 960 784 801 1592 1203 133 1013 . Wait 595 | . 139 61 112 . 102 1 180 . Move 5361 | 13 736 650 655 1568 970 89 680 . Hop . | . . . . . . . . . Pick Up 64 | 1 17 7 4 10 16 4 5 . Fast Attach 24 | 1 1 1 . . 11 2 8 . Attach 16 | 2 . 2 . . 10 . 2 . Detach 3 | . 1 . . 1 . . 1 . Swap 60 | 2 14 9 3 1 10 3 18 . Drop 59 | 3 4 4 4 12 16 5 11 . Fire 319 | 5 46 50 20 . 64 29 105 . Melee . | . . . . . . . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 9 | . 2 . 3 . 4 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 2 | . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 8) 464 | -10/Materials | Discovered new exit (range 5) 518 | -10/Materials | Discovered new exit (range 13) 888 | -10/Materials | Discovered new exit (range 15) 1130 | -10/Materials | Central database locked down 1350 | -10/Materials | Discovered new exit (range 2) 1791 | -10/Materials | Entered Subcaves 1856 | -10/Subcaves | Discovered new exit (range 15) 1959 | -10/Subcaves | Discovered new exit (range 15) 2030 | -10/Subcaves | Core integrity fell below 50% 2824 | -10/Subcaves | Visited Clippyterm 2831 | -10/Subcaves | Identified exit to Recycling 2831 | -10/Subcaves | Learned Factory trap positions 3116 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3155 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3561 | -10/Subcaves | Entered Recycling 3851 | -9/Recycling | Discovered new exit (range 8) 4989 | -9/Recycling | Learned Materials terminal intel 5043 | -9/Recycling | Learned location of Mines (-9) 5088 | -9/Recycling | Learned 2 Materials zone layouts 5147 | -9/Recycling | Learned Materials trap positions 5162 | -9/Recycling | Scanned before Scraplab entrance 5164 | -9/Recycling | Learned Materials stockpile data 5170 | -9/Recycling | Learned 2 Storage zone layouts 5195 | -9/Recycling | Entered Scraplab 5211 | -9/Recycling | Learned location of 2 exits from Materials 5214 | -9/Recycling | Discovered new exit (range 2) 5297 | -9/Recycling | Learned 2 Storage zone layouts 5322 | -9/Recycling | Entered Scraptown 5634 | -9/Scraptown | Visited UFD Registry 5634 | -9/Scraptown | Registered with UFD as "Megaparser" 5697 | -9/Scraptown | Visited Observation Area 5807 | -9/Scraptown | Visited Abandonware Association 5831 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 5853 | -9/Scraptown | Received an X-ray algorithm 6042 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6052 | -9/Scraptown | Found DCF Scrap (31 items) 6110 | -9/Scraptown | Visited Scrap Suit Storage 6141 | -9/Scraptown | Visited Scrapoid Pod Storage 6165 | -9/Scraptown | Visited Modified Component R&D 6251 | -9/Scraptown | Visited Infowarlord's Domain 6269 | -9/Scraptown | Found Spectral Analyzer 6320 | -9/Scraptown | Visited Analyses Database 6378 | -9/Scraptown | Visited Junk Repository 6522 | -9/Scraptown | Visited IN-MT5's Study 6615 | -9/Scraptown | Visited The Evicted 6630 | -9/Scraptown | Visited Awakened 6735 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6742 | -9/Scraptown | Learned 12 Research zone layouts 6766 | -9/Scraptown | Discovered new exit (range 11) 6870 | -9/Scraptown | Guru changed UFD alias to "Fluxninja" 7119 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7652 | -9/Scraptown | Found Scrap Suit 7704 | -9/Scraptown | Found Scrapoid Pod 8106 | -9/Scraptown | Visited Assassins FH 8831 | -9/Scraptown | Met Optimus 8831 | -9/Scraptown | Accepted into 0bPrime 9093 | -9/Scraptown | Discovered new exit (range 5) 9103 | -9/Scraptown | Entered Factory 9103 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x3, Weapon x3 9104 | -6/Factory | Loaded intel: 77 trap records 10146 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 10149 | -6/Factory | Build established: Gunner 10360 | -6/Factory | Learned Extension emergency access door positions 10426 | -6/Factory | Identified exit to Lower Caves 10532 | -6/Factory | Learned location of 1 exit from Extension 10569 | -6/Factory | Learned 2 Lower Caves zone layouts 10596 | -6/Factory | Learned location of 1 exit from Hub_04(d) 10681 | -6/Factory | Learned Extension stockpile data 10760 | -6/Factory | Garrison activated, responded to threat 10847 | -6/Factory | Repaired Broken Ovr. Beamcaster 10853 | -6/Factory | First assault squad dispatched 10906 | -6/Factory | Build established: Scavenger-Scrapper 10936 | -6/Factory | Found Prototype Launcher 10936 | -6/Factory | Identified Scatter Rocket Array 10991 | -6/Factory | Sucked down chute 10991 | -6/Factory | Entered Waste 10999 | -6/Waste | Spotted C-40 Crusher 11006 | -6/Waste | EMP discharged 11006 | -6/Waste | System corruption reached 10% 11006 | -6/Waste | Destroyed C-40 Crusher 11010 | -6/Waste | Spotted C-40 Crusher 11015 | -6/Waste | Spotted C-40 Crusher 11022 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11027 | -6/Waste | Destroyed C-40 Crusher 11034 | -6/Waste | Spotted C-40 Crusher 11041 | -6/Waste | 3 allies followed down the chute 11042 | -6/Waste | Destroyed C-40 Crusher 11053 | -6/Waste | Allies destroyed C-40 Crusher 11075 | -6/Waste | Spotted C-40 Crusher 11078 | -6/Waste | Spotted C-40 Crusher 11086 | -6/Waste | Allies destroyed C-40 Crusher 11088 | -6/Waste | Destroyed C-40 Crusher 11106 | -6/Waste | EMP discharged 11206 | -6/Waste | EMP discharged 11218 | -6/Waste | Discovered new exit (range 10) 11240 | -6/Waste | Entered Factory 11240 | -6/Factory | Accompanied by 2 allies 11761 | -6/Factory | Discovered new exit (range 16) 11940 | -6/Factory | First assault squad dispatched 11998 | -6/Factory | Discovered new exit (range 8) 12095 | -6/Factory | Identified exit to Factory 12391 | -6/Factory | Garrison activated, responded to threat 12442 | -6/Factory | Destroyed 8 combat bots 12459 | -6/Factory | Entered Lower Caves 12459 | -6/Lower Caves | Self-destructed Last Messages --------------- 12437_ U-05 Engineer builds a Wall. 12437_ U-05 Engineer lays Concrete. 12437_ K-01 Serf collects debris. 12440_ U-05 Engineer lays Concrete. 12441_ K-01 Serf collects debris. 12442_ U-05 Engineer lays Concrete. 12442_ K-01 Serf collects debris. 12444_ U-05 Engineer lays Concrete. 12445_ U-05 Engineer builds a Wall. 12445_ K-01 Serf collects debris. 12445_ U-05 Engineer lays Concrete. 12446_ The unstable cave ceiling collapses. 12447_ K-01 Serf collects debris. 12454_ H-61 Shepherd calls for reinforcements. 12454_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 12454_ Slug penetrates Wall. 12458_ Knocked back. LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# k##?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# k #???????????????????? | | ?????????????????????? ?????????????????? | | ????????????????????? ??????????????? | | ????????????????????####### #####?????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Evasion (%) 49 Target Analysis 8 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ovr. Beamcaster | 65% | -6/Factory | Broken Studied --------- Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationSeismicBotcube Manual? 0 Play Time 01:03:43 Cumulative 512.0 hours Start 2026.05.27 @ 23:29:24 End 2026.05.28 @ 00:52:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 400 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 82 Gallery% 71 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f99264a7-6963-4d13-87b3-7b2e2863f8f8