Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.22 @ 16:13:21 Player: Time-X Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (109) 545 Value Destroyed (3349) 3349 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 5918 Bonus ------- High Alert Combat Kills 164 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 94/100 System Corruption 6% Temperature Cool (27) Movement Rolling (170) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Great Maul > --- INVENTORY (28) --- Deuterium Engine Light Deuterium Engine Nuclear Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Disposable Heat Sink High-capacity Storage Unit Transport Network Coupler Hacking Suite System Shield Heavy EM Shotgun Particle Gun Particle Gun Improved Medium Laser Particle Cannon Particle Cannon Gauss Rifle Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Datajack Improved Datajack Improved Datajack Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Electrolaser Precision Beam Rifle > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Nuclear Core Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Storage Unit Transport Network Coupler Particle Gun Particle Gun Improved Medium Laser Beam Cannon Particle Cannon Particle Cannon Gauss Rifle Light Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Datajack Datajack Datajack Improved Datajack Improved Datajack Great Maul [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Electrolaser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 75 | 6 10 11 48 Power 12 | 1 2 2 7 Engine 9 | 1 2 2 4 Core 3 | . . . 3 Reactor . | . . . . Propulsion 18 | 2 2 3 11 Treads 9 | . . 2 7 Leg . | . . . . Wheel 9 | 2 2 1 4 Hover . | . . . . Flight . | . . . . Utility 21 | 1 4 4 12 Device 3 | . . 2 1 Storage 8 | 1 4 . 3 Processor 4 | . . 1 3 Hackware 5 | . . 1 4 Protection 1 | . . . 1 Artifact . | . . . . Weapon 24 | 2 2 2 18 Energy Gun 5 | . . . 5 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon 6 | . . 2 4 Launcher 5 | . . . 5 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 26 | . 1 3 22 Power 2 | . . . 2 Propulsion 9 | . 1 2 6 Utility 4 | . . . 4 Weapon 11 | . . 1 10 Highest Loss Streak 4 | . 1 2 4 Average Slot Usage (%) 93 | . 94 99 91 Engine 8 | . 13 11 5 Core 1 | . . . 3 Treads 6 | . . 1 10 Wheel 12 | . 24 20 6 Device 2 | . . 9 1 Storage 25 | . 26 22 27 Processor 6 | . . 3 9 Hackware 6 | . . 8 9 Energy Gun 2 | . . . 4 Energy Cannon 1 | . . . 1 Ballistic Gun 10 | . 27 12 3 Ballistic Cannon 5 | . . 9 6 Naked Turns . | . . . . Heaviest Build 118 | 13 73 76 118 Greatest Support 56 | 20 20 40 56 Greatest Overweight (x) 39 | 2 4 7 39 Average Overweight (x) 2 | . 2 3 2 Largest Inventory Capacity 28 | 6 20 20 28 Average Capacity 23 | 5 17 20 28 Most Carried 28 | 6 18 20 28 Average Carried 19 | 3 8 18 24 Final Capacity 28 | 6 20 20 28 Final Carried 27 | 2 18 20 27 Class Distribution -------------------- 57% | Hauler-Mutant 31% | Hacker-Mutant 11% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2415 | 225 401 468 1321 Remotely . | . . . . Salvage Created 3298 | . 592 557 2149 Parts 206 | . 50 42 114 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 75 | . 14 18 43 Guns 35 | . 14 8 13 Cannons 32 | . . 10 22 AOE 8 | . . . 8 Classes Destroyed 12 | . 5 3 4 Worker 4 | . . . 4 Builder 7 | . . . 7 Tunneler 1 | . 1 . . Hauler 3 | . 1 . 2 Recycler 5 | . . . 5 Operator 5 | . . 2 3 Watcher 9 | . 3 1 5 Swarmer 10 | . 3 3 4 Grunt 47 | . 11 9 27 Duelist 3 | . . 2 1 Sentry 12 | . . 4 8 Hunter 3 | . . . 3 Best Kill Streak 13 | . 5 10 13 Combat Bots Only 8 | . 5 8 6 Max Kills in Single Turn 4 | . 2 1 4 Gunslinging 1 | . 1 . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4559 | . 477 387 3695 Core 830 | . 148 124 558 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 40 69 . Volleys Fired 274 | . 48 54 172 Largest 2 | . 2 2 2 Hottest 124 | . 40 59 124 Shots Fired 490 | . 96 108 286 Gun 270 | . 96 59 115 Cannon 201 | . . 49 152 Launcher 19 | . . . 19 Special . | . . . . Kinetic 366 | . 96 108 162 Thermal 105 | . . . 105 Explosive 17 | . . . 17 Electromagnetic 2 | . . . 2 Robot Hit Streak 27 | . 11 15 27 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 8 | . 6 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 377 | . 64 78 235 Core Hits 194 | . 32 32 130 Critical Hits 2 | . 1 . 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7665 | . 750 1199 5716 Guns 2788 | . 750 441 1597 Cannons 2874 | . . 758 2116 Explosions 1785 | . . . 1785 Melee 218 | . . . 218 Ramming . | . . . . Kinetic 4120 | . 750 1199 2171 Thermal 1542 | . . . 1542 Explosive 1724 | . . . 1724 Electromagnetic 61 | . . . 61 Impact 218 | . . . 218 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Effects 87 | . . . 87 Message Errors 19 | . . . 19 Matter Fused 17 | . . . 17 Heat Flow Errors 7 | . . . 7 Energy Discharges 6 | . . . 6 Parts Rejected 3 | . . . 3 Data Loss (minor) 13 | . . . 13 Data Loss (major) 3 | . . . 3 Misfires 3 | . . . 3 Targeting Errors 15 | . . . 15 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 46 | . . . 46 Projectiles 34 | . . . 34 Explosions 12 | . . . 12 Melee . | . . . . Knockbacks 22 | . . 4 18 Impact 1 | . . . 1 Kinetic 20 | . . 4 16 Secondary 1 | . . . 1 Self-Inflicted Damage 73 | . . . 73 Shots 6 | . . . 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 508 | . 26 4 508 Average Temperature 111 | . 8 1 118 Received Heat Transfer 2439 | . 204 174 2061 Effects 13 | . . . 13 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 5 | . . . 5 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 3367 | . . . 3367 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 582 | . 228 395 582 Average Influence 251 | . 114 241 312 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 42 | 100 69 40 30 Level 1 37 | . 30 59 34 Level 2 19 | . . . 34 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 4 6 Investigation 10 | . 4 3 3 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 2 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 114 | . 22 26 66 Peak Tracking Total 6 | . 6 4 5 Tactical Retreats 9 | . . 4 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 3 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . . . 5 Reprogrammed 1 | . . 1 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . . 1 5 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 32 | . 10 8 14 Terminals 23 | . 8 6 9 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 5 | . 1 2 2 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 109 | . 33 32 44 Successful 86 | . 24 23 39 Failed 23 | . 9 9 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 4 1 3 Terminals 86 | . 29 26 31 Fabricators . | . . . . Repair Stations 6 | . 2 . 4 Recycling Units 12 | . 2 6 4 Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 67 | . 20 21 26 Record 22 | . 7 7 8 Robot Analysis 2 | . 1 1 . Prototype ID Bank 7 | . 2 1 4 Branch Access Points 1 | . . . 1 Emergency Access Points 5 | . 1 3 1 Terminal Index 1 | . 1 . . Alert Level 3 | . 1 1 1 Locate Traps 3 | . 1 1 1 Disarm Traps 1 | . . . 1 Reprogram Traps 1 | . . 1 . Dispatch Records 4 | . 2 2 . Maintenance Status 1 | . . . 1 Security Status 1 | . . 1 . Patrol Status 2 | . . . 2 Transport Status 2 | . 2 . . Assault Status 2 | . . 1 1 Hauler Manifests 1 | . 1 . . Registered Components 2 | . . 1 1 Registered Prototypes 1 | . . . 1 Zone Layout 5 | . 1 1 3 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 . 4 Scan Component 3 | . 1 . 2 Repair 3 | . 1 . 2 Recycling Unit Hacks 8 | . 2 2 4 Report Inventory 5 | . 1 2 2 Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . . . 2 Scanalyzer 5 | . . . 5 Insert Component 2 | . . . 2 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 1 1 Used . | . . . . Hacking Detections 28 | . 9 8 11 Full Trace Events 10 | . 4 4 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 . 2 Time 108 | . 26 . 82 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 17 | . 17 . . Retrieved Components 12 | . . . 12 Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5105 | 52 1143 961 2949 Spaces Moved 2853 | 46 868 636 1303 Core 25 | 20 . . 5 Treads 713 | . . 24 689 Legs . | . . . . Wheels 2115 | 26 868 612 609 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 130 Average Speed 137 | 84 108 113 171 Slowest Speed 2000 | 150 120 220 2000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 61 | 4 97 52 94 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 86 | . . . 86 Melee . | . . . . Projectile 4 | . . . 4 AOE 82 | . . . 82 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3518 | 57 975 770 1716 Wait 193 | . 22 46 125 Move 2850 | 45 867 635 1303 Hop . | . . . . Pick Up 79 | 6 22 13 38 Fast Attach 23 | 2 6 4 11 Attach 29 | 4 . 4 21 Detach 10 | . . 2 8 Swap 23 | . 4 3 16 Drop 28 | . 6 9 13 Fire 274 | . 48 54 172 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 5) 635 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Repaired Assault Rifle 903 | -10/Materials | Build established: Hauler-Mutant 911 | -10/Materials | Core integrity fell below 50% 1196 | -10/Materials | Entered another Materials area 1196 | -9/Materials | Evolved 2 slots: Utility x2 1377 | -9/Materials | Destroyed 8 combat bots 1727 | -9/Materials | Build established: Hacker-Mutant 1742 | -9/Materials | Discovered new exit (range 9) 1929 | -9/Materials | Discovered new exit (range 10) 2157 | -9/Materials | Entered another Materials area 2157 | -8/Materials | Evolved 2 slots: Utility x2 2346 | -8/Materials | Identified exit to Storage 2446 | -8/Materials | Build established: Hauler-Mutant 2619 | -8/Materials | Crushed by falling debris 2650 | -8/Materials | Lost 3 parts (3u) 2713 | -8/Materials | Repaired Gauss Rifle 2862 | -8/Materials | Lost 4 parts (1p2n1w) 3106 | -8/Materials | Discovered new exit (range 13) 3891 | -8/Materials | Core integrity fell below 50% 3941 | -8/Materials | Lost 3 parts (1p1n1w) 4495 | -8/Materials | Core integrity fell below 20% 4533 | -8/Materials | Build established: Hacker-Mutant 4537 | -8/Materials | Discovered new exit (range 16) 4878 | -8/Materials | Repaired Lgt. Deuterium Engine 5022 | -8/Materials | Discovered new exit (range 15) 5106 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Acquired 30 matter. K-01 Serf collects debris. EXIT=FOUND K-01 Serf cleans the Processing Tank. System corrupted: Matter fused (-9). L-31 Rogue destroyed. Acquired 9 matter. K-01 Serf collects debris. System corrupted: Substantial component data lost. K-01 Serf collects debris. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Electrolaser destroyed. Atomic Centrifuge disabled. Beam Cannon destroyed. System corrupted: Nuclear Core rejected. Arm. Wheel destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????##########?????????????? | | ??????????????????# ##????????????? | | ??????????????????# T !!! ""????????????? | | ??????????????????# !! "?????????????? | | ??????????????????# !! ?????????????? | | ??????????????????# ! #?????????????? | | ??????????????????# """ #####?????????? | | ??????????????????# """g # ########### | | ?????????????????## " "Y !# < # # | | ?????????????????# g @*# # # | | ?????????????????#######;### # # | | ????????????????????# # # | | ????????????????????# + ! # | | ????????????????????# """"" # ! # | | ????????????????????# """"" # ! # | | ????????????????????# """"" # # | | ????????????????? # ##########? | | ?????????????? /u #?????????? | | #?????????????????? # """"" =########### | | ??????????????????[# """"" %## # | | "??????????????#?#### """"" =## """ # | | "?????????????? ? [# ## """ # | | "??????????????? # ! # """ # | | ??????????????? + !% + # | | ??????????????? # = # """ # | | +???????????????? # =%# """ [ # | | ???????????????? ############%# """ # | | ????###########?#+#??????????#=# # | | +##### ! #?# #??????????# ########## | | ] ## """ [ #?# ############ #????????? | | ## """ ]!#?# #????????? | | """ ## """ ! ! #?# #### #????????? | | """ ## ### % #??# #????????? | | """ #######/#+## #??# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Transport Network Coupler | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Unlikely Earthworm Challenges ------------ None Game ------ Seed PointSurveybotCompressor Manual? 0 Play Time 01:18:35 Cumulative 11.3 hours Start 2020.01.22 @ 14:55:07 End 2020.01.22 @ 16:13:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 7 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0cb82726-f009-4e07-8c33-aaac60df95a5