Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.07 @ 21:47:24 Player: Olexender Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (183) 915 Value Destroyed (8457) 8457 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (875) 875 TOTAL SCORE: 17047 Bonus ------- Follower Combat Kills 75 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1300 Matter 256/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg High-capacity Battery (250) Matter Compressor (0) Hacking Suite Matter Neutralizer Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Encrypted Comm Array Advanced Targeting Computer Kinecellerator Hardened Light Armor Plating Advanced Shield Generator Advanced Force Field > --- WEAPON ----------- Matter Neutralizer Barrage Gun Hardcell Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Neutrino Core Antimatter Reactor Armored Leg Thunder Leg Improved Cooling System High-capacity Battery Matter Compressor Hacking Suite Mobile Refinery Mk. CCLXVII Quantum Rifle Matter Neutralizer Matter Neutralizer Heavy Battle Rifle Heavy Rocket Launcher Dirty Datajack Dirty Datajack Power Sword Power Sword Power Sword [Rating: 132] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 2 . . . . 2 . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 1 . . 1 1 . . . . 1 . 1 . . 1 Utility 6 | . . 1 . . 1 1 . . . . 1 . 1 . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 128 | 6 9 9 . 9 37 14 6 2 2 1 . 9 9 4 . 11 Power 18 | 1 1 . . 3 6 1 1 . . 1 . . 2 . . 2 Engine 7 | 1 1 . . 2 2 . . . . 1 . . . . . . Core 8 | . . . . 1 4 1 1 . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . 1 . . 2 Propulsion 39 | 2 4 2 . 2 11 5 . . 1 . . 5 5 . . 2 Treads . | . . . . . . . . . . . . . . . . . Leg 39 | 2 4 2 . 2 11 5 . . 1 . . 5 5 . . 2 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 33 | 1 3 2 . 1 11 4 2 2 1 . . 1 2 1 . 2 Device 21 | . 1 2 . 1 7 2 1 1 1 . . 1 2 1 . 1 Storage 4 | 1 1 . . . 1 1 . . . . . . . . . . Processor 3 | . . . . . 1 1 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . 1 . . . 2 . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 2 1 5 . 3 9 4 3 . . . . 3 . 3 . 5 Energy Gun 8 | 1 1 2 . . 3 . . . . . . . . . . 1 Energy Cannon 6 | . . . . 2 1 . 1 . . . . 1 . . . 1 Ballistic Gun 11 | 1 . 2 . 1 1 3 1 . . . . . . 2 . . Ballistic Cannon 8 | . . 1 . . 4 . . . . . . 1 . 1 . 1 Launcher 1 | . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 1 2 . . . . . . 1 . . . Parts Lost 58 | . . 1 . 4 10 2 3 . . 1 . 3 1 3 . 30 Power 9 | . . . . 1 2 . 1 . . 1 . . . . . 4 Propulsion 19 | . . . . 2 6 . . . . . . 1 . . . 10 Utility 16 | . . . . 1 1 2 . . . . . 1 1 3 . 7 Weapon 14 | . . 1 . . 1 . 2 . . . . 1 . . . 9 Highest Loss Streak 29 | . . 1 . 2 2 1 2 . . 1 . 2 1 2 . 29 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 15 | 1 7 9 10 9 13 14 18 19 20 19 20 18 18 19 16 15 Power . | . . 1 1 . . 2 1 1 1 . . . . 1 1 1 Propulsion 1 | 1 2 . . . . . 1 2 2 2 2 2 1 1 1 1 Utility 5 | . . 2 2 2 6 5 9 8 8 8 8 6 5 5 5 4 Weapon 6 | . 3 5 7 6 5 6 6 7 7 7 8 7 9 8 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 31 | . 2 6 . 3 6 1 . . 1 1 . 4 . . . 7 Power 1 | . . 1 . . . . . . . . . . . . . . Propulsion 3 | . 2 1 . . . . . . . . . . . . . . Utility 10 | . . . . . 4 . . . 1 1 . 1 . . . 3 Weapon 15 | . . 4 . 3 2 1 . . . . . 3 . . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 98 99 100 90 94 98 99 100 100 98 88 96 95 97 94 83 Engine 6 | . 14 11 11 12 7 6 3 6 6 8 11 11 4 . . . Core 4 | . . . . . 5 6 8 6 6 2 . . 1 5 5 2 Leg 30 | . 28 33 33 25 26 33 33 33 33 33 29 32 35 35 36 31 Device 15 | . 1 21 22 16 15 19 16 13 13 13 11 12 17 20 21 18 Storage 6 | . 14 11 11 9 7 6 6 6 6 6 5 5 5 5 5 3 Processor 5 | . . . . . 2 1 9 13 13 13 11 11 8 5 5 4 Protection 2 | . 11 . . . 3 3 . . . . . 3 1 3 . 2 Energy Gun 2 | . 14 11 11 3 4 . . . . . . . . . . . Energy Cannon 4 | . . . . 5 7 6 5 6 6 6 5 5 5 3 . . Ballistic Gun 5 | . 14 8 . 9 1 5 6 6 6 6 5 5 5 5 10 6 Ballistic Cannon 5 | . . 2 11 9 7 6 6 6 6 6 5 4 5 5 5 3 Peak Build Rating 132 | 6 11 17 17 25 48 69 75 71 73 71 70 84 106 108 99 132 Average Rating 57 | 4 9 14 17 20 40 62 71 70 71 69 70 80 98 104 99 101 On Entrance 54 | . 6 11 17 17 25 47 69 70 71 71 70 70 82 106 99 99 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 140 | 13 25 28 28 39 64 78 85 82 80 83 80 83 104 104 96 140 Greatest Support 158 | 20 20 30 30 35 68 96 96 96 96 96 96 133 158 158 158 158 Greatest Overweight (x) 3 | 3 1 . . 1 3 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 10 10 14 16 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 2 10 10 10 10 15 18 20 20 20 20 20 20 20 20 17 20 Average Carried 15 | 1 7 9 10 9 13 14 18 19 19 19 20 18 18 19 16 15 Final Capacity 20 | 8 10 10 10 10 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 10 10 10 10 12 18 19 20 20 20 20 20 19 16 17 5 Class Distribution -------------------- 37% | Gunner 26% | Tank 13% | Scavenger-Skirmisher 8% | Mutant 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/DSF Gunner | -4/Factory Tank | -4/Upper Caves Gunner | -4/Upper Caves Derelict-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Matter Collected 5317 | 231 311 190 . 340 1102 828 328 38 52 263 . 415 246 655 . 318 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7306 | . 365 518 . 511 2208 827 270 . . 670 . 656 380 545 . 356 Parts 317 | . 24 33 . 37 91 30 8 . . 17 . 31 14 9 . 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 3 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 6 . . 17 . . . 8 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 155 | . 9 14 . 10 46 17 8 . . 12 . 12 7 12 . 8 Melee 3 | . . . . . . . . . . . . . . . . 3 Guns 44 | . 9 13 . 3 8 1 1 . . 3 . 2 1 1 . 2 Cannons 89 | . . 1 . 7 32 16 5 . . 8 . 10 4 5 . 1 AOE 13 | . . . . . 4 . 2 . . . . . . 5 . 2 Classes Destroyed 17 | . 2 4 . 2 6 . 1 . . 1 . 1 . . . . Worker 4 | . . 1 . 3 . . . . . . . . . . . . Builder 2 | . . 2 . . . . . . . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . . 1 Recycler 3 | . . . . . 3 . . . . . . . . . . . Operator 6 | . . . . . 4 1 . . . . . . 1 . . . Watcher 10 | . 2 1 . 2 4 . . . . . . . . . . 1 Swarmer 19 | . . 3 . . 4 . 3 . . . . 5 . . . 4 Saboteur 1 | . . . . . . . . . . 1 . . . . . . Grunt 78 | . 9 8 . 2 27 12 3 . . 4 . 3 3 6 . 1 Brawler 5 | . . . . . 1 . . . . 2 . . . 2 . . Duelist 5 | . . . . 1 1 . . . . 1 . . . 2 . . Sentry 22 | . . 3 . 5 5 3 1 . . 1 . . 2 2 . . Specialist 3 | . . . . . . . . . . . . 3 . . . . Hunter 12 | . . . . 2 3 . . . . 3 . . 2 . . 2 Programmer 8 | . . . . . 5 2 . . . . . . . . . 1 Heavy 2 | . . . . . 1 . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 3 10 . 6 5 4 3 . . 8 . 6 5 7 . 4 Combat Bots Only 8 | . 3 5 . 3 5 4 3 . . 8 . 6 5 7 . 4 Max Kills in Single Turn 4 | . 1 2 . 2 4 1 1 . . 1 . 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 1 . . . . . . 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Hostile Shots Fired 1406 | . 58 49 . 82 266 143 76 . . 56 . 71 58 70 . 477 Missed 499 | . 16 13 . 24 102 58 28 . . 13 . 24 24 26 . 171 Hits 907 | . 42 36 . 58 164 85 48 . . 43 . 47 34 44 . 306 Melee 13 | . . . . . 3 . . . . 2 . . . 8 . . Projectile 894 | . 42 36 . 58 161 85 48 . . 41 . 47 34 36 . 306 AOE 1 | . . . . . 1 . . . . . . . . . . . Critical Strikes 39 | . . 1 . 4 6 4 . . . 1 . . 3 5 . 15 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 12123 | . 386 424 . 696 2307 821 542 . . 701 . 734 438 690 . 4384 Core 2286 | . 78 51 . 121 320 199 32 . . 69 . 11 28 75 . 1302 Absorbed by Shields 968 | . . . . . 55 215 . . . . . . 22 252 . 424 Ignored by Resistances 3699 | . 123 120 . 200 672 289 166 . . 194 . 207 128 262 . 1338 Regen/Repaired (Parts) 512 | . . . . . . . . . 512 . . . . . . . Core Remaining (%) 80 | 100 68 . 87 78 54 . . . . 64 . 98 . . 91 . Volleys Fired 416 | . 43 29 . 30 115 52 24 . . 24 . 22 23 27 . 27 Largest 3 | . 2 2 . 3 3 3 3 . . 3 . 3 3 3 . 3 Hottest 199 | . 85 130 . 137 195 140 155 . . 155 . 155 170 188 . 199 Shots Fired 1113 | . 72 56 . 88 337 156 64 . . 72 . 66 69 75 . 58 Gun 458 | . 72 49 . 44 98 52 28 . . 24 . 22 23 19 . 27 Cannon 641 | . . 7 . 44 239 104 34 . . 48 . 44 46 48 . 27 Launcher 14 | . . . . . . . 2 . . . . . . 8 . 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 656 | . 42 28 . 60 142 104 53 . . 48 . 44 46 46 . 43 Thermal 443 | . 30 28 . 28 195 52 9 . . 24 . 22 23 21 . 11 Explosive 14 | . . . . . . . 2 . . . . . . 8 . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 43 | . 18 20 . 16 31 25 43 . . 15 . 43 26 19 . 21 Robot Miss Streak 6 | . 4 6 . 3 6 1 1 . . 4 . 1 1 1 . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 809 | . 57 43 . 62 229 112 41 . . 53 . 53 53 57 . 49 Core Hits 413 | . 36 42 . 25 121 41 17 . . 22 . 22 19 32 . 36 Critical Kills 7 | . . . . 1 2 . . . . 1 . . 2 1 . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . 1 . . . Critical Strikes 32 | . 1 . . 1 12 2 2 . . 3 . 2 6 1 . 2 Burn 1 | . 1 . . . . . . . . . . . . . . . Meltdown 6 | . . . . . 2 . . . . 1 . . 2 1 . . Destroy 3 | . . . . 1 . . 1 . . . . . 1 . . . Blast 22 | . . . . . 10 2 1 . . 2 . 2 3 . . 2 Melee Attacks 10 | . . . . . . 3 . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . 3 . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22556 | . 589 968 . 1255 6670 2742 1169 . . 1300 . 1296 1564 2547 . 2456 Guns 6051 | . 589 644 . 522 1808 591 348 . . 276 . 261 322 256 . 434 Cannons 12886 | . . 65 . 733 4008 2151 528 . . 1024 . 1035 1242 1247 . 853 Explosions 3325 | . . 259 . . 854 . 293 . . . . . . 1036 . 883 Melee 286 | . . . . . . . . . . . . . . . . 286 Ramming 8 | . . . . . . . . . . . . . . 8 . . Kinetic 9814 | . 250 245 . 789 2156 1680 681 . . 630 . 715 799 856 . 1013 Thermal 9977 | . 339 464 . 466 4514 1062 195 . . 670 . 581 765 647 . 274 Explosive 2471 | . . 259 . . . . 293 . . . . . . 1036 . 883 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 286 | . . . . . . . . . . . . . . . . 286 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 1 1 2 2 2 . . . . . . 5 Average Corruption 1 | . . . . 1 1 1 1 2 2 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 32 | . . . . . 15 3 8 3 1 . . . . . . 2 Message Errors 9 | . . . . . 3 2 1 . 1 . . . . . . 2 Matter Fused 5 | . . . . . 3 . 1 1 . . . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . . . Energy Discharges 5 | . . . . . 2 . 3 . . . . . . . . . Data Loss (minor) 7 | . . . . . 3 1 2 1 . . . . . . . . Data Loss (major) 2 | . . . . . 1 . 1 . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . Alerts 2 | . . . . . 1 . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 570 | . . 66 . 5 256 20 30 . . 35 . . 34 84 . 40 Projectiles 216 | . . 7 . 5 73 20 26 . . 35 . . 34 . . 16 Explosions 354 | . . 59 . . 183 . 4 . . . . . . 84 . 24 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 62 | . . . . 1 19 15 2 . . 2 . 7 3 6 . 7 Impact . | . . . . . . . . . . . . . . . . . Kinetic 55 | . . . . 1 17 12 2 . . 2 . 6 3 5 . 7 Secondary 7 | . . . . . 2 3 . . . . . 1 . 1 . . Self-Inflicted Damage 261 | . . 73 . . 32 . 48 . . . . . . 99 . 9 Shots 9 | . . 1 . . 1 . 2 . . . . . . 4 . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 298 | . 258 77 . 234 298 149 107 . . 230 . 142 174 222 . 210 Average Temperature 72 | . 120 23 . 61 73 50 40 . . 71 . 20 60 101 . 75 Received Heat Transfer 2871 | . 285 159 . 333 744 422 81 . . 219 . 150 69 99 . 310 Effects 2 | . 2 . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 2 . . . . 1 . . 2 1 . . Combat Hostiles 6 | . . . . . 2 . . . . 1 . . 2 1 . . Parts Melted 21 | . . . . 1 8 . . . . 6 . . 4 2 . . Heat Transferred 14933 | . 724 706 . 814 7186 1554 298 . . 1050 . 900 777 666 . 258 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Maximum Alert Level 1 | . . 1 . . 1 . . . . . . 1 1 . . . Low Security (%) 81 | 100 100 73 100 100 62 100 . . . . 100 52 94 . . 100 Level 1 18 | . . 26 . . 37 . . . . . . 47 5 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . Peak Influence 372 | . 60 298 94 102 372 161 . . . . 14 272 206 . . 97 Initial 123 | . . 10 94 30 . 42 . . . . 14 8 123 . . . Average 97 | . 13 106 94 32 156 64 . . . . 14 153 140 . . 31 Influence Increases 4902 | . 235 418 . 341 1742 535 160 . . 288 . 294 212 265 . 412 Destroy 0b10 Robot/C 3140 | . 180 280 . 200 980 340 140 . . 240 . 240 140 240 . 160 Destroy 0b10 Robot/NC 135 | . 10 20 . 25 60 5 . . . . . . 5 . . 10 Destroy Leader 690 | . 34 72 . 84 258 90 20 . . 30 . 30 40 10 . 22 Allied During Kill 9 | . . . . . 6 . . . . 3 . . . . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . . Successful Hack 190 | . 11 3 . 11 77 35 . . . . . . 17 . . 36 Disable Machine 171 | . . 27 . . 90 18 . . . . . 9 . . . 27 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . Destroy Structure 137 | . . 16 . 6 51 2 . . . . . . 10 . . 52 Lose Combat Pursuer 270 | . . . . 15 60 45 . . . 15 . 15 . 15 . 105 Influence Decreases 4827 | . 205 160 194 435 1640 486 271 40 . 262 12 36 319 430 . 337 Entered New Map 660 | . . 20 194 64 . 60 68 12 . . 12 6 149 75 . . Time Decay 3510 | . 205 130 . 341 1360 386 183 28 . 232 . . 160 325 . 160 Lost Part 427 | . . 10 . 30 100 10 20 . . 10 . 30 10 30 . 177 Lost Ally 50 | . . . . . 30 . . . . 20 . . . . . . Purge Threat 180 | . . . . . 150 30 . . . . . . . . . . Squads Dispatched 37 | . 2 3 . 1 17 3 . . . 1 . 2 3 . . 5 Investigation 15 | . 2 1 . . 7 1 . . . . . . 3 . . 1 Extermination 6 | . . . . . 4 1 . . . . . . . . . 1 Reinforcement 13 | . . 2 . 1 5 1 . . . . . 2 . . . 2 Assault 2 | . . . . . 1 . . . . 1 . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Distress Signals 4 | . . . . 1 1 . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 224 | . 11 18 . 14 70 20 8 . . 13 . 13 9 13 . 35 Peak Tracking Total 12 | . 3 3 . 3 6 6 3 . . 6 . 5 4 7 . 12 Tactical Retreats 12 | . . . . 1 4 2 . . . 1 . 1 . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Traps Triggered 10 | . . 1 . 2 1 1 . . . . . 4 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Machines Disabled 22 | . . 3 . . 11 2 1 . . 1 . 1 . . . 3 Max in Single Turn 3 | . . 3 . . 3 1 1 . . 1 . 1 . . . 2 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Machines Accessed 41 | . 5 2 . 3 11 8 1 . 1 . 1 . 5 1 . 3 Terminals 22 | . 4 2 . 2 6 3 . . . . 1 . 3 . . 1 Fabricators 9 | . . . . . 4 2 . . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . . 1 Scanalyzers 3 | . . . . 1 1 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 140 | . 24 8 . 11 42 20 1 . 6 . 1 . 19 1 . 7 Successful 96 | . 17 4 . 10 30 9 1 . 6 . 1 . 11 1 . 6 Failed 44 | . 7 4 . 1 12 11 . . . . . . 8 . . 1 Catastrophic 4 | . 1 . . . 1 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . . . . . 3 . . . . . . . . . . . Terminals 86 | . 20 8 . 6 29 8 . . . . 1 . 11 . . 3 Fabricators 28 | . . . . . 11 6 . . . . . . 8 . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . . . . 1 . . . . . . . . . 1 Scanalyzers 9 | . . . . 5 2 2 . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . Terminal Hacks 66 | . 15 4 . 6 18 3 1 . 6 . 1 . 8 1 . 3 Record 29 | . 9 2 . 2 7 2 1 . . . . . 3 1 . 2 Part Schematic 7 | . . . . . 1 . . . 6 . . . . . . . Robot Analysis 3 | . . 1 . . 2 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . . . . . . . Alert Level 4 | . 1 1 . . 2 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . Dispatch Records 3 | . 2 . . . . . . . . . . . 1 . . . Maintenance Status 2 | . 1 . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 5 | . . . . 2 2 . . . . . . . . . . 1 Fabricator Hacks 17 | . . . . . 10 2 . . . . . . 3 . . 2 Network Status 7 | . . . . . 4 1 . . . . . . 1 . . 1 Load Schematic 3 | . . . . . 2 . . . . . . . 1 . . . Build 7 | . . . . . 4 1 . . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 1 . . . . . . . . . 1 Report Inventory 3 | . 1 . . . . 1 . . . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 4 2 2 . . . . . . . . . . Insert Component 4 | . . . . 2 1 1 . . . . . . . . . . Analyze 4 | . . . . 2 1 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 3 1 . . . . . . 1 . . . Used 2 | . . . . . 2 . . . . . . . . . . . Hacking Detections 31 | . 5 2 . 1 11 6 . . . . . . 4 . . 2 Full Trace Events 14 | . 2 1 . . 7 1 . . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . Robots Built 7 | . . . . . 7 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 94 | . . . . . 94 . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 2 2 1 . . 21 . . . . . . . Parts Built 10 | . . . . . 4 2 . . . . . . 2 . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 353 | . . . . . 126 64 . . . . . . 117 . . 46 Total Part Build Rating 64 | . . . . . 16 16 . . . . . . 14 . . 18 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 1 1 . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 1 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Total Allies 10 | . . . . . 7 . . . 3 . . . . . . . Largest Group 4 | . . . . . 4 . . . 3 3 . . . . . . Highest-Rated Group 90 | . . . . . 90 . . . 73 73 . . . . . . Highest-Rated Ally 30 | . . . . . 30 . . . 28 28 . . . . . . Initial Warlord ECA Mod 35 | . . . . . . . . . . . . . 9 9 9 8 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . 6 . . . . 15 . . . . . . Total Damage 434 | . . . . . 104 . . . . 330 . . . . . . Kills 3 | . . . . . 3 . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Active Infowar (turns) 5047 | . . 290 16 1028 1063 658 . 291 1051 545 3 102 . . . . Terrain 4722 | . . 290 16 1028 1061 335 . 291 1051 545 3 102 . . . . Jamming 323 | . . . . . . 323 . . . . . . . . . . ECM 2 | . . . . . 2 . . . . . . . . . . . Robot Analysis Total 3 | . . 1 . . 2 . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 2 2 2 2 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Turns Passed 10920 | 60 715 291 16 1028 2813 905 708 472 1055 545 3 296 336 1114 29 534 Spaces Moved 6665 | 40 308 150 14 487 1387 569 521 388 826 392 3 167 183 851 24 355 Core 88 | 8 . . . . . . . . . . . . . . . 80 Treads . | . . . . . . . . . . . . . . . . . Legs 6577 | 32 308 150 14 487 1387 569 521 388 826 392 3 167 183 851 24 275 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 50 Average Speed 133 | 124 177 120 120 187 153 121 120 120 120 120 120 120 120 120 120 104 Slowest Speed 330 | 200 190 120 120 190 330 124 120 120 120 120 120 120 120 120 120 179 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 69 25 14 45 40 18 66 68 80 54 . 92 6 91 7 9 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . 1 . 1 . . . . 1 . . Known Exits Taken 4 | . . . . . . . . 1 1 . 1 . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 . . . 1 1 . Scrap Searched 10 | . . . . . . . . 3 1 2 . . . 3 1 . Spaces Dug 3 | . . . . . 1 1 1 . . . . . . . . . Terrain Destroyed 277 | . . 14 . 6 71 2 41 . . 10 . 1 5 101 . 26 Melee 1 | . . . . . . 1 . . . . . . . . . . Projectile 62 | . . 1 . 6 14 1 13 . . 10 . 1 5 9 . 2 AOE 214 | . . 13 . . 57 . 28 . . . . . . 92 . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Total 7852 | 47 417 212 13 545 1806 687 560 394 887 423 2 232 255 891 24 457 Wait 379 | . 33 2 . 6 201 14 1 . 54 . . 4 33 . . 31 Move 6649 | 39 307 149 13 486 1386 568 520 387 825 391 2 166 182 850 23 355 Hop . | . . . . . . . . . . . . . . . . . Pick Up 110 | 2 16 10 . 6 25 15 5 2 1 3 . 11 3 2 1 8 Fast Attach 24 | 6 . . . 4 8 2 . 1 . . . . 1 1 . 1 Attach 51 | . 2 3 . 3 8 5 3 . . 1 . 5 4 3 . 14 Detach 4 | . . . . . . 1 . . . . . 1 1 . . 1 Swap 107 | . 7 7 . 3 33 14 6 2 6 1 . 9 6 4 . 9 Drop 100 | . 9 12 . 7 30 13 1 2 1 3 . 13 2 3 . 4 Fire 416 | . 43 29 . 30 115 52 24 . . 24 . 22 23 27 . 27 Melee 10 | . . . . . . 3 . . . . . . . . . 7 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 5) 753 | -10/Materials | Discovered new exit (range 11) 776 | -10/Materials | Entered another Materials area 776 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Discovered new exit (range 15) 1067 | -9/Materials | Entered Mines 1073 | -9/Mines | Discovered new exit (range 7) 1074 | -9/Mines | Build established: Scavenger-Mutant 1083 | -9/Mines | Entered Materials 1083 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1604 | -8/Materials | Discovered new exit (range 16) 1996 | -8/Materials | Build established: Skirmisher 2111 | -8/Materials | Entered Factory 2111 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2347 | -7/Factory | Build established: Scavenger-Skirmisher 2413 | -7/Factory | Fabricated L-41 Fighter? 2512 | -7/Factory | Fabricated K-01 Serf (x4) 2682 | -7/Factory | Lost 4 allies 2906 | -7/Factory | Cargo convoy interrupted 2973 | -7/Factory | Fabricated Imp. Cooling System? 3334 | -7/Factory | Build established: Tank 3836 | -7/Factory | Fabricated Imp. Cooling System? 4699 | -7/Factory | Discovered new exit (range 15) 4924 | -7/Factory | Entered another Factory area 4924 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5576 | -6/Factory | Discovered new exit (range 13) 5743 | -6/Factory | Fabricated Adv. Point Defense System? 5829 | -6/Factory | Entered Lower Caves 5852 | -6/Lower Caves | Build established: Gunner 5867 | -6/Lower Caves | Encountered a Warlord checkpoint 5874 | -6/Lower Caves | Learned location of Extension (-4) 5947 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5998 | -6/Lower Caves | Entered a destroyed Warlord outpost 6123 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6439 | -6/Lower Caves | Learned Factory trap positions 6525 | -6/Lower Caves | Discovered new exit (range 11) 6537 | -6/Lower Caves | Entered another Lower Caves area 6809 | -6/Lower Caves | Learned Factory terminal intel 6831 | -6/Lower Caves | Identified exit to Zion 7009 | -6/Lower Caves | Entered Zion 7051 | -6/Zion | System corruption cleaned by Quarantine Array 7212 | -6/Zion | Gained Derelict followers 7461 | -6/Zion | Visited the Megawrench Repair Shop 7461 | -6/Zion | Megawrench repaired 11 parts 7501 | -6/Zion | Learned Factory emergency access door positions 7510 | -6/Zion | Found Prototype Device 7724 | -6/Zion | Identified exit to Proximity Caves 8064 | -6/Zion | Entered Proximity Caves 8064 | -5/Proximity Caves | Accompanied by 3 allies 8191 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8334 | -5/Proximity Caves | Destroyed 8 combat bots 8462 | -5/Proximity Caves | Spotted B-75 Beast 8546 | -5/Proximity Caves | Learned Factory security intel 8601 | -5/Proximity Caves | Discovered new exit (range 8) 8609 | -5/Proximity Caves | Entered Factory 8609 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8610 | -5/Factory | Identified exit to Upper Caves 8611 | -5/Factory | Loaded intel: 99 trap records 8612 | -5/Factory | Identified exit to DSF 8612 | -5/Factory | Entered DSF 8643 | -5/DSF | Additional patrols routed to DSF 8747 | -5/DSF | Discovered new exit (range 16) 8794 | -5/DSF | Sterilization system engaged 8814 | -5/DSF | Ambient heat levels rising (+10) 8829 | -5/DSF | Ambient heat levels rising (+10) 8844 | -5/DSF | Ambient heat levels rising (+10) 8859 | -5/DSF | Ambient heat levels rising (+10) 8874 | -5/DSF | Ambient heat levels rising (+10) 8889 | -5/DSF | Ambient heat levels rising (+10) 8904 | -5/DSF | Ambient heat levels rising (+10) 8908 | -5/DSF | Entered Factory 8908 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8910 | -4/Factory | Loaded intel: 27 terminal locations 8910 | -4/Factory | Identified Mobile Refinery Mk. CCLXVII 9022 | -4/Factory | Identified exit to Upper Caves 9022 | -4/Factory | Identified exit to Extension 9022 | -4/Factory | Identified exit to Armory 9131 | -4/Factory | Fabricated Adv. Thermal Shield? 9244 | -4/Factory | Entered Upper Caves 9245 | -4/Upper Caves | Encountered a Warlord checkpoint 9265 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9280 | -4/Upper Caves | Met a Warlord Commander 9282 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 9292 | -4/Upper Caves | Found Encrypted Comm Array 9428 | -4/Upper Caves | Build established: Tank 9943 | -4/Upper Caves | Entered a destroyed Warlord outpost 9944 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 10015 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10082 | -4/Upper Caves | Destroyed 7 combat bots 10319 | -4/Upper Caves | Discovered new exit (range 9) 10358 | -4/Upper Caves | Entered another Upper Caves area 10381 | -4/Upper Caves | Discovered new exit (range 5) 10387 | -4/Upper Caves | Entered Research 10387 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10428 | -3/Research | Build established: Gunner 10646 | -3/Research | Fabricated Quantum Reactor (x2) 10771 | -3/Research | Garrison activated, responded to threat 10772 | -3/Research | Cargo convoy interrupted 10866 | -3/Research | Core integrity fell below 50% 10901 | -3/Research | Lost 29 parts (4p10n7u8w) 10911 | -3/Research | Core integrity fell below 20% 10921 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10873_ Slug penetrates Wall. 10873_ K-01 Serf collects debris. 10874_ U-05 Engineer lays Concrete. 10877_ DTHYSYEMUF M2T2ICRIFPVCQBQJ 10878_ U-05 Engineer lays Concrete. 10882_ R-10 Processor inserts Imp. Antigrav System into recycling unit. 10885_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 10888_ R-10 Processor inserts Sml. Battery into recycling unit. 10897_ Sneak attack on T-07 Excavator. 10897_ T-07 Excavator destroyed. 10899_ Acquired 14 matter. 10901_ VE BZ