Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 09:15:10 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (186) 930 Value Destroyed (6296) 6296 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3136) 3136 TOTAL SCORE: 13202 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2636 Cogmind --------- Core Integrity 279/700 Matter 149/300 Energy 38/100 System Corruption 2% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Core Analyzer Transmission Jammer Improved Utility Shielding Improved Field Recycling Unit > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Cooled Deuterium Engine Medium Treads Medium Treads Medium Treads Medium Treads Structural Scanner Improved Utility Shielding Hardened Heavy Armor Plating Layered Light Armor Plating Reactive Plating Insulated Plating Improved Shield Generator Dynamic Insulation System System Restoration Module High-powered Tractor Beam Gauss Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Core Analyzer Improved Utility Shielding High-powered Tractor Beam > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Precision Grenade Launcher > --- INVENTORY -------- Cooled Deuterium Engine Light Treads Armored Treads Kinecellerator Transmission Jammer Improved Utility Shielding Improved Utility Shielding Graphene Brace Improved Shield Generator Dynamic Insulation System System Restoration Module Improved Field Recycling Unit Minigun Gauss Rifle Advanced Assault Cannon Gauss Cannon Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Precision Grenade Launcher [Rating: 55] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 98 | 5 7 5 . 8 30 43 Power 10 | 1 2 1 . 1 4 1 Engine 10 | 1 2 1 . 1 4 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | 2 . 1 . . 9 14 Treads 25 | 2 . 1 . . 8 14 Leg . | . . . . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | . 3 2 . 1 8 18 Device 13 | . . . . . 3 10 Storage 2 | . 2 . . . . . Processor 5 | . 1 . . . 2 2 Hackware 3 | . . . . . 1 2 Protection 9 | . . 2 . 1 2 4 Artifact . | . . . . . . . Weapon 30 | 2 2 1 . 6 9 10 Energy Gun 5 | 1 . . . 1 . 3 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 12 | 1 1 1 . 2 7 . Ballistic Cannon 4 | . 1 . . . . 3 Launcher 6 | . . . . 2 1 3 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . . 7 Corrupted Parts 2 | . . . . . 2 . System Corruption 3 | . . . . . 3 . Parts Lost 27 | . 2 3 . 4 13 5 Power 6 | . 1 1 . 2 1 1 Propulsion 8 | . . 1 . . 5 2 Utility 6 | . . 1 . 1 4 . Weapon 7 | . 1 . . 1 3 2 Highest Loss Streak 9 | . 1 2 . 2 9 5 To Critical Strikes . | . . . . . . . Average Backups 16 | . 10 18 19 18 16 19 Power . | . . 1 1 . . 1 Propulsion 1 | . . . . . . 2 Utility 7 | . 3 8 9 8 6 9 Weapon 6 | . 5 8 9 9 7 5 Tool/Special . | . . . . . . . Unused Backups 26 | . . . . . 8 18 Power 2 | . . . . . . 2 Propulsion 1 | . . . . . . 1 Utility 11 | . . . . . 5 6 Weapon 12 | . . . . . 3 9 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 97 96 100 92 93 99 Engine 9 | . 13 13 14 11 8 6 Treads 28 | . 27 27 28 28 25 29 Device 7 | . . . . . 6 13 Storage 9 | . 13 14 14 14 9 7 Processor 6 | . 13 . . . 2 7 Hackware 1 | . . . . . 6 . Protection 6 | . . 11 14 9 8 7 Energy Gun 1 | . 5 . . 5 . . Ballistic Gun 13 | . 15 28 28 19 18 5 Ballistic Cannon 6 | . 6 . . . . 10 Launcher 2 | . . . . 3 1 5 Peak Build Rating 55 | 5 8 13 13 12 37 55 Average Rating 29 | 3 7 11 13 9 24 48 On Entrance 12 | . 5 8 13 13 12 37 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 89 | 7 49 55 55 54 67 89 Greatest Support 112 | 40 40 40 40 40 60 112 Greatest Overweight (x) 3 | 1 3 2 1 1 2 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 19 | 5 17 20 20 20 20 20 Most Carried 20 | 1 16 20 19 20 20 20 Average Carried 17 | . 10 18 19 18 19 19 Final Capacity 20 | 5 20 20 20 20 20 20 Final Carried 20 | 1 16 19 19 20 20 19 Class Distribution -------------------- 39% | Mutant 16% | Tank 16% | Gunner 13% | Scavenger-Tank 8% | Scavenger-Gunner 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3712 | 168 363 166 . 343 547 2125 Remotely 1011 | . . . . . 269 742 Salvage Created 5782 | . 722 275 . 378 851 3556 Parts 344 | . 42 17 . 20 56 209 Haulers Intercepted 11 | . 2 . . . 2 7 Recyclers Shooed 5 | . 3 . . . . 2 Parts Field Recycled 67 | . . . . . . 67 Retrieved Matter 1015 | . . . . . . 1015 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 136 | . 14 5 . 16 14 87 Guns 39 | . 11 5 . 7 7 9 Cannons 48 | . 3 . . . 4 41 AOE 49 | . . . . 9 3 37 Classes Destroyed 17 | . 6 2 . 2 3 4 Worker 7 | . . . . . . 7 Builder 12 | . . . . . 1 11 Tunneler 2 | . . 1 . . 1 . Hauler 11 | . 2 . . . 2 7 Recycler 9 | . 3 1 . . 1 4 Mechanic 2 | . . . . . . 2 Operator 2 | . 1 . . . . 1 Watcher 5 | . 1 . . . 1 3 Swarmer 27 | . 6 1 . 7 3 10 Grunt 61 | . 8 2 . 5 3 43 Brawler 8 | . . . . 2 . 6 Duelist 7 | . . . . 2 . 5 Protector 3 | . . . . . . 3 Sentry 15 | . . 2 . . 6 7 Hunter 6 | . . . . . 1 5 Programmer 8 | . . . . . . 8 Heavy 1 | . . . . . 1 . Best Kill Streak 10 | . 6 3 . 4 4 10 Combat Bots Only 9 | . 4 2 . 4 3 9 Max Kills in Single Turn 3 | . 1 1 . 3 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 725 | . 79 59 . 44 111 432 Missed 247 | . 21 20 . 11 37 158 Hits 478 | . 58 39 . 33 74 274 Melee 18 | . . . . 11 . 7 Projectile 460 | . 58 39 . 22 74 267 Critical Strikes 22 | . . 1 . . 9 12 Actively Blocked 1 | . . . . . . 1 Part Disruptions 1 | . . . . . . 1 Actively Blocked 1 | . . . . . . 1 Damage Taken 6996 | . 582 436 . 565 1601 3812 Core 1044 | . 129 31 . 75 388 421 Absorbed by Shields 268 | . . . . . . 268 Redirected to Shielding 275 | . . . . 4 121 150 Ignored by Resistances 31 | . . . . . . 31 Regen/Repaired (Parts) 269 | . 130 . . . 139 . Core Remaining (%) 45 | 100 . . . 6 29 . Volleys Fired 389 | . 79 23 . 38 62 187 Largest 3 | . 2 2 . 2 3 3 Hottest 119 | . 60 53 . 73 114 119 Shots Fired 763 | . 140 46 . 67 155 355 Gun 450 | . 128 46 . 57 132 87 Cannon 256 | . 12 . . . 21 223 Launcher 57 | . . . . 10 2 45 Special . | . . . . . . . Kinetic 629 | . 95 46 . 46 132 310 Thermal 56 | . 45 . . 11 . . Explosive 57 | . . . . 10 2 45 Electromagnetic 21 | . . . . . 21 . Robot Hit Streak 16 | . 11 12 . 15 14 16 Robot Miss Streak 6 | . 3 6 . 4 3 3 Penetration Max . | . . . . . . . Secondary Targets 10 | . 5 2 . 1 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 Shots Hit Robots 466 | . 88 24 . 40 95 219 Core Hits 333 | . 38 12 . 24 32 227 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 16 | . . . . 1 3 12 Destroy 4 | . . . . 1 3 . Blast 12 | . . . . . . 12 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16241 | . 963 337 . 1044 2041 11856 Guns 4040 | . 803 326 . 479 1463 969 Cannons 4506 | . 157 . . . 387 3962 Explosions 7531 | . . . . 565 191 6775 Melee . | . . . . . . . Ramming 164 | . 3 11 . . . 150 Kinetic 7689 | . 600 326 . 369 1463 4931 Thermal 562 | . 360 . . 110 92 . Explosive 7003 | . . . . 565 99 6339 Electromagnetic 823 | . . . . . 387 436 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 3 3 3 10 3 2 Average Corruption 4 | . 2 3 3 9 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 67 | . 14 9 7 31 4 2 Message Errors 15 | . 4 . 3 7 1 . Matter Fused 12 | . 4 4 1 2 1 . Heat Flow Errors 13 | . 2 2 1 6 2 . Energy Discharges 7 | . 2 . 1 4 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 11 | . 1 3 1 5 . 1 Data Loss (major) 2 | . 1 . . 1 . . Misfires 2 | . . . . 2 . . Alerts 1 | . . . . 1 . . Weapon Failures 3 | . . . . 2 . 1 Overload Shots . | . . . . . . . Overflow Damage 146 | . 5 . . 26 1 114 Projectiles 17 | . 5 . . . 1 11 Explosions 129 | . . . . 26 . 103 Melee . | . . . . . . . Knockbacks 20 | . . . . . . 20 Impact 1 | . . . . . . 1 Kinetic 18 | . . . . . . 18 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 430 | . . . . . 10 420 Shots 13 | . . . . . 1 12 Rammed 12 | . 1 . . . . 11 Targets Rammed 14 | . 1 1 . . . 12 Kicked . | . . . . . . . Crushed 2 | . . 1 . . . 1 Highest Temperature 289 | . 235 276 223 215 289 149 Average Temperature 52 | . 43 76 116 50 75 36 Received Heat Transfer 1949 | . 240 108 . 108 315 1178 Effects 2 | . . 2 . . . . Energy Bleed 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1100 | . 800 . . 250 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 5 | . . . . . . 5 Low Security (%) 60 | 100 100 100 . 100 100 16 Level 1 4 | . . . . . . 10 Level 2 1 | . . . . . . 3 Level 3 7 | . . . . . . 16 Level 4 13 | . . . . . . 28 Level 5 11 | . . . . . . 24 High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 2519 | . 135 50 . 199 167 2519 Initial 44 | . . . . . 44 9 Average 548 | . 46 9 . 146 50 1080 Influence Increases 4701 | . 483 123 . 480 561 3054 Destroy 0b10 Robot/C 2660 | . 280 100 . 320 280 1680 Destroy 0b10 Robot/NC 265 | . 35 10 . . 30 190 Destroy Leader 602 | . 76 10 . 60 106 350 Successful Hack 115 | . 32 . . . 42 41 Select Force Hacks 30 | . 30 . . . . . Disable Machine 510 | . 30 . . 15 30 435 Destroy Structure 429 | . . 3 . 70 43 313 Lose Combat Pursuer 90 | . . . . 15 30 45 Influence Decreases 2192 | . 483 123 . 366 652 568 Entered New Map 84 | . . . . . 70 14 Time Decay 1831 | . 463 113 . 326 425 504 Lost Part 171 | . 20 10 . 40 51 50 Purge Threat 106 | . . . . . 106 . Squads Dispatched 36 | . 4 . . . 2 30 Investigation 8 | . 2 . . . . 6 Extermination 6 | . . . . . . 6 Reinforcement 9 | . 2 . . . 2 5 Assault 11 | . . . . . . 11 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . . . . 4 Communications Jammed 35 | . . . . . . 35 Distress Signals 35 | . . . . . . 35 Times Spotted 194 | . 34 7 . 15 22 116 Peak Tracking Total 10 | . 5 3 . 3 5 10 Tactical Retreats 4 | . . . . 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 4 | . . . . 4 4 2 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 34 | . 2 . . 1 2 29 Max in Single Turn 10 | . 1 . . 1 1 10 Garrison Access 3 | . . . . . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 24 | . 5 . 1 . 6 12 Terminals 10 | . 3 . . . 3 4 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . 1 . . . 1 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . . . . 1 2 Garrison Access 4 | . . . . . 1 3 Total Hacks 73 | . 10 . 1 . 21 41 Successful 48 | . 7 . 1 . 19 21 Failed 24 | . 2 . . . 2 20 Catastrophic 8 | . . . . . 2 6 Database Lockouts 1 | . 1 . . . . . Manual 22 | . 5 . . . 6 11 Terminals 21 | . 5 . . . 8 8 Fabricators 13 | . . . . . . 13 Repair Stations 8 | . 4 . . . 2 2 Recycling Units 1 | . 1 . . . . . Scanalyzers 22 | . . . . . 10 12 Garrison Access 7 | . . . . . 1 6 Terminal Hacks 6 | . 2 . 1 . 3 . Record 1 | . . . 1 . . . Part Schematic 2 | . 1 . . . 1 . Robot Analysis 2 | . 1 . . . 1 . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks 4 | . . . . . . 4 Network Status 1 | . . . . . . 1 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 5 | . 2 . . . 2 1 Scan Component 3 | . 1 . . . 1 1 Repair 2 | . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 21 | . . . . . 10 11 Insert Component 9 | . . . . . 4 5 Analyze 11 | . . . . . 5 6 Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 10 | . 3 . . . 3 4 Terminals 6 | . 2 . . . 3 1 Botnet 6 | . 2 . . . 3 1 Fabricators 3 | . . . . . . 3 Prioritize 1 | . . . . . . 1 Fabnet 1 | . . . . . . 1 Haulers 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 3 . . . 5 12 Full Trace Events 7 | . 1 . . . . 6 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . 1 . . . 5 5 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 42 | . . . . . . 42 Total Part Build Rating 8 | . . . . . . 8 Part Studies Acquired 1 | . . . . . 1 . Parts Repaired 2 | . 1 . . . 1 . Time 39 | . 26 . . . 13 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 9 | . . . . . 4 5 Part Schematics Acquired 9 | . . . . . 4 5 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . . 7 Machine Destruction 3 | . . . . . . 3 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 3979 | . 1465 24 . . . 2490 Terrain 215 | . . . . . . 215 Structural 2008 | . . . . . . 2008 T.N.C. 1489 | . 1465 24 . . . . Jamming 509 | . . . . . . 509 Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8003 | 54 1525 512 305 725 1199 3683 Spaces Moved 3274 | 32 529 180 128 247 436 1722 Core 6 | 5 1 . . . . . Treads 3268 | 27 528 180 128 247 436 1722 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 160 Average Speed 195 | 144 219 240 240 240 212 171 Slowest Speed 320 | 160 320 320 240 240 250 237 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 90 48 50 63 36 44 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 46 | . . . . . . 46 Terrain Destroyed 486 | . . 3 . 90 43 350 Melee . | . . . . . . . Projectile 41 | . . 3 . . 8 30 AOE 445 | . . . . 90 35 320 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4181 | 37 762 217 127 315 589 2134 Wait 188 | . 126 1 . 5 5 51 Move 3268 | 31 528 179 127 246 435 1722 Hop . | . . . . . . . Pick Up 80 | 1 14 5 . 6 24 30 Fast Attach 44 | 5 6 2 . 5 13 13 Attach 23 | . 3 2 . 3 8 7 Detach 4 | . 2 1 . . . 1 Swap 90 | . 3 2 . 7 18 60 Drop 80 | . . 1 . 5 24 50 Fire 389 | . 79 23 . 38 62 187 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 14 | . 1 1 . . . 12 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 3) 333 | -10/Materials | Build established: Mutant 347 | -10/Materials | Central database locked down 759 | -10/Materials | Core integrity fell below 50% 785 | -10/Materials | Discovered new exit (range 11) 1019 | -10/Materials | Discovered new exit (range 16) 1120 | -10/Materials | Repaired Lgt. Treads 1455 | -10/Materials | Discovered new exit (range 9) 1580 | -10/Materials | Entered Mines 1715 | -10/Mines | Discovered new exit (range 12) 1759 | -10/Mines | Learned 2 Materials zone layouts 1787 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1822 | -10/Mines | Discovered new exit (range 9) 2080 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2083 | -10/Mines | Discovered new exit (range 5) 2092 | -10/Mines | Entered Exiles 2150 | -10/Exiles | Met 8R-AWN 2193 | -10/Exiles | Met EX-HEX 2260 | -10/Exiles | Met EX-BIN 2301 | -10/Exiles | Learned location of Zion (-6) 2376 | -10/Exiles | Discovered new exit (range 10) 2397 | -10/Exiles | Entered Mines 2462 | -9/Mines | System corruption reached 10% 2498 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2652 | -9/Mines | Core integrity fell below 20% 2949 | -9/Mines | Found a hidden stash of uninstalled traps 3039 | -9/Mines | Discovered new exit (range 9) 3122 | -9/Mines | Entered Materials 3122 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3123 | -8/Materials | Identified exit to Factory 3338 | -8/Materials | Repaired Lgt. Treads 3627 | -8/Materials | Build established: Gunner 4013 | -8/Materials | Build established: Tank 4249 | -8/Materials | Core integrity fell below 50% 4300 | -8/Materials | Lost 9 parts (1p4n2u2w) 4321 | -8/Materials | Entered Factory 4321 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4517 | -7/Factory | Build established: Scavenger-Tank 5411 | -7/Factory | Garrison activated, responded to threat 5521 | -7/Factory | First assault squad dispatched 6713 | -7/Factory | Discovered new exit (range 15) 6744 | -7/Factory | Identified exit to Factory 7109 | -7/Factory | Fabricated Med. Treads (x2) 7138 | -7/Factory | Destroyed 8 combat bots 7373 | -7/Factory | Build established: Tank 7743 | -7/Factory | Garrison activated, responded to threat 7857 | -7/Factory | Core integrity fell below 50% 7908 | -7/Factory | Destroyed 9 combat bots 7977 | -7/Factory | High security lockdown imminent 8004 | -7/Factory | Self-destructed Last Messages --------------- 07983_ The unstable cave ceiling collapses. 07984_ W-25 Informer sends out distress signal. 07987_ The unstable cave ceiling collapses. 07994_ B-48 Gladiator destroyed. 07995_ The unstable cave ceiling collapses. 07997_ S-27 Virus destroyed. 07997_ W-25 Informer destroyed. 07998_ Arm. Treads destroyed. 07999_ C-45 Heavy ARC bursts open, deploying its payload. 07999_ G-50 Soldier unfolds itself. 07999_ G-47 Trooper unfolds itself. 07999_ B-48 Gladiator unfolds itself. 07999_ I-36 Angel unfolds itself. 07999_ S-27 Virus destroyed. 08000_ Prc. Grenade Launcher destroyed. 08000_ Critical hit (Burn: +37). 08001_ System corrupted: Mni. Assault Cannon jammed. 08001_ G-50 Soldier Hvy. Laser blasted off. 08002_ K-01 Serf destroyed. 08004_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????# ?????????????????? | | ??????????????????????? ??a???????????????? | | ??????????????????????? * ??????????????????? | | ?????????????????#######%ggkg ##+????????????????? | | ?????????????????^ = / ????????????????? | | ????????????????? ????????????????? | | ?????????????????""" "" ????????????????? | | ??????????????????"" ! "" ???????????????? | | ???????????????????" s%%= """????????????????? | | ???????????????????? ! """ #????????????? | | ????????????????????? ! """ #????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# % "" #????????????? | | ??????????????????????# @% "" #????????????? | | ????????????????? # = # """ #????????????? | | ?????????????? ""T"" # % #""" ???????????????? | | ????????????????""""??# % """ ???????????????? | | ???????????????? ????# % # ???????????????? | | ??????????????????????# bgr ######??????????????? | | ??????????????????????## i[ #???????????????????? | | ???????????????????????## tg##???????????????????? | | ????????????????????????# k###########??????????? | | ????????????????????????# ############ | | ????????????????????????# g ############ | | ????????????????????????# # | | ????????????????????????#;######### # | | ????????????????????????? ????????# # | | ?????????????????????????#????????# + = | | ??????????????????????????????????# # | | ????????????????????????????????? # # % %% | | ????????????????????????????????? # ########+### | | ????????????????????????????????? # ######## ### | | ????????????????????????????????? + |% ## | | ????????????????????????????????? # = */ | | ????????????????????????????????? # | | ????????????????????????????????? ## | | ?????????????????????????????????### | | ??????????????????????????????????## % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Target Analysis 5 Core Analysis 6 Recoil Reduction 7 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Hacked Med. Treads | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Cld. Deuterium Engine | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory Repaired ---------- Lgt. Treads | 7% | -10/Materials Lgt. Treads | 1% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeHardlightPick Manual? 0 Play Time 01:02:32 Cumulative 322.3 hours Start 2025.11.23 @ 08:14:32 End 2025.11.23 @ 09:15:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 333 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8c9c491-24cb-4ee1-8b14-db06f45d3a61