Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.04.28 @ 17:49:49 // Winter2019/RPGLIKE Player: CPeosphoros Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (138) 690 Value Destroyed (3170) 3170 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-190) -190 TOTAL SCORE: 6430 Bonus ------- Friendly Fire -190 Cogmind --------- Core Integrity 0/1350 Matter 350/350 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Matter Filter Hardlight Generator System Backup Module Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor System Shield > --- WEAPON ----------- Minigun Minigun Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Matter Filter Hardlight Generator System Backup Module Long-range Tractor Beam [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Hackware System Shield Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 14 | 7 1 4 1 1 . Power 2 | 2 . . . . . Propulsion 3 | 1 1 1 . . . Utility 7 | 2 . 3 1 1 . Weapon 2 | 2 . . . . . Parts Attached 76 | 11 10 22 12 13 8 Power 15 | 3 5 3 1 2 1 Engine 14 | 3 5 3 1 2 . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 18 | 2 2 3 6 3 2 Treads . | . . . . . . Leg 18 | 2 2 3 6 3 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 3 2 3 5 2 1 Device 8 | 2 1 2 1 1 1 Storage . | . . . . . . Processor 7 | 1 1 1 4 . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | 3 1 13 . 6 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 26 | 3 1 13 . 5 4 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . . . 6 Average Slot Usage (%) 98 | . 99 99 99 99 63 Engine 18 | . 24 19 17 16 8 Leg 23 | . 24 25 23 22 10 Device 21 | . 16 22 23 22 16 Processor 13 | . 8 12 14 16 12 Hackware 1 | . . . . 3 3 Ballistic Gun 18 | . 25 18 17 15 9 Naked Turns 35 | . . . . . 35 Heaviest Build 42 | 16 20 36 38 42 42 Greatest Support 63 | 20 30 43 58 63 63 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 5 | 1 2 4 5 5 5 Average Capacity 3 | . 1 3 4 5 5 Most Carried 5 | 1 2 4 5 5 5 Average Carried 2 | . 1 2 3 4 5 Final Capacity 5 | 1 2 4 5 5 5 Final Carried 5 | 1 2 3 4 5 5 Class Distribution -------------------- 80% | Scavenger-Skirmisher 17% | Hacker-Skirmisher Dominant Class ---------------- Scavenger-Skirmisher | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 3530 | 343 226 1008 705 986 262 Remotely . | . . . . . . Salvage Created 6028 | 131 614 1229 1522 1763 769 Parts 323 | 9 41 97 86 72 18 Haulers Intercepted 8 | . . 5 1 2 . Recyclers Shooed 6 | . 1 3 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 72 | 1 8 27 16 17 3 Guns 70 | 1 8 27 16 15 3 Cannons 2 | . . . . 2 . Classes Destroyed 15 | 2 4 5 . 3 1 Worker 9 | . . 4 3 2 . Builder 7 | . 3 . 3 1 . Tunneler 4 | 4 . . . . . Hauler 8 | . . 5 1 2 . Recycler 23 | . 4 4 5 10 . Mechanic 1 | . . . . 1 . Operator 2 | . . 1 . 1 . Watcher 11 | . 3 5 3 . . Swarmer 18 | . 4 9 2 3 . Grunt 26 | 1 4 9 6 6 . Duelist 3 | . . 1 2 . . Sentry 18 | . . 8 6 4 . Hunter 2 | . . . . 2 . Programmer 2 | . . . . 2 . Compactor 3 | . . . . . 3 Thug 1 | . . . . 1 . Best Kill Streak 13 | 2 7 7 8 13 2 Combat Bots Only 6 | 1 4 6 3 4 2 Max Kills in Single Turn 2 | 1 2 2 2 2 1 Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 3320 | 14 43 782 544 703 1234 Core 2828 | 10 33 599 435 560 1191 Absorbed by Shields . | . . . . . . Redirected to Core 1517 | 10 28 540 350 436 153 Core Remaining (%) 92 | 98 100 99 72 . . Volleys Fired 317 | 11 42 102 67 77 18 Largest 3 | 3 3 3 3 3 3 Hottest 89 | 60 60 69 69 89 78 Shots Fired 940 | 33 126 306 201 231 43 Gun 911 | 33 126 306 201 202 43 Cannon 29 | . . . . 29 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 940 | 33 126 306 201 231 43 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 54 | 17 19 19 47 54 27 Robot Miss Streak 5 | 2 4 4 1 5 2 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . . 4 4 1 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 700 | 25 93 221 157 165 39 Core Hits 270 | 8 40 71 58 66 27 Critical Hits 9 | . . 6 . 2 1 Critical Kills 4 | . . 2 . 1 1 Critical Parts Destroyed 5 | . . 4 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9629 | 205 760 2727 2334 2757 846 Guns 9225 | 205 760 2712 2334 2470 744 Cannons 287 | . . . . 287 . Explosions 15 | . . 15 . . . Melee . | . . . . . . Ramming 102 | . . . . . 102 Kinetic 9512 | 205 760 2712 2334 2757 744 Thermal . | . . . . . . Explosive 15 | . . 15 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . . 2 17 Average Corruption 2 | . . . . 1 7 Corruption Purged . | . . . . . . Effects 16 | . . . . 8 8 Message Errors 5 | . . . . 2 3 Matter Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 1 | . . . . . 1 Targeting Errors 6 | . . . . 3 3 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 109 | . . 67 . . 42 Shots 1 | . . 1 . . . Rammed 36 | . . . . . 36 Targets Rammed 36 | . . . . . 36 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 495 | 52 361 495 60 208 138 Average Temperature 87 | 18 121 106 20 45 67 Received Heat Transfer 741 | 12 12 252 252 213 . Effects 9 | . . 9 . . . Shutdowns 9 | . . 9 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 311 | 40 211 311 264 290 . Average Influence 98 | 23 81 115 125 94 . Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 85 | 100 89 84 76 89 100 Level 1 14 | . 10 15 23 10 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 4 1 4 . Investigation 4 | . 1 2 1 . . Extermination 2 | . . . . 2 . Reinforcement 4 | . . 2 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 7 | . 2 2 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | 1 13 44 21 23 7 Peak Tracking Total 6 | 1 3 6 4 3 6 Tactical Retreats 6 | . . 3 1 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 9 | . 1 5 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 27 | . 8 8 6 5 . Terminals 19 | . 5 6 4 4 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . 1 1 . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 59 | . 15 19 10 15 . Successful 47 | . 11 14 9 13 . Failed 12 | . 4 5 1 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 46 | . 11 15 7 13 . Fabricators 2 | . . . . 2 . Repair Stations 3 | . 2 1 . . . Recycling Units 5 | . 2 . 3 . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 34 | . 7 10 6 11 . Record 7 | . . . . 7 . Prototype ID Bank 7 | . 1 3 2 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . . . 1 1 . Alert Level 3 | . 1 1 . 1 . Locate Traps 4 | . 1 1 1 1 . Disarm Traps 2 | . . 2 . . . Dispatch Records 1 | . 1 . . . . Assault Status 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 4 | . 1 2 1 . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 3 | . 2 1 . . . Scan Component 2 | . 1 1 . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 5 | . 2 . 3 . . Report Inventory 4 | . 2 . 2 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 2 3 3 . Full Trace Events 5 | . 2 2 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 186 | . . . . . 186 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 5291 | 273 882 1662 1093 1211 170 Spaces Moved 3352 | 199 621 1029 695 761 47 Core 23 | 17 . . . . 6 Treads . | . . . . . . Legs 3329 | 182 621 1029 695 761 41 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 114 120 120 120 120 159 Slowest Speed 400 | 120 120 120 120 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 7 96 88 61 20 41 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . 49 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 49 | . . 49 . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 3966 | 221 688 1237 801 909 110 Wait 32 | . 1 21 7 3 . Move 3348 | 198 620 1028 694 761 47 Hop . | . . . . . . Pick Up 16 | 1 2 6 2 5 . Fast Attach 42 | 11 4 10 3 7 7 Attach 5 | . . 3 1 1 . Detach . | . . . . . . Swap 29 | . 6 9 8 5 1 Drop 37 | . 5 12 7 12 1 Fire 317 | 11 42 102 67 77 18 Melee . | . . . . . . Ram 36 | . . . . . 36 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 104 | . 8 46 12 38 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 35 | -11/Scrapyard | Upgraded with Weapon slot (x2) 66 | -11/Scrapyard | Identified exit to Materials 66 | -11/Scrapyard | Discovered exit to Materials (range 8) 135 | -11/Scrapyard | Upgraded with Utility slot (x1) 199 | -11/Scrapyard | Upgraded with Utility slot (x1) 218 | -11/Scrapyard | Upgraded with Power slot (x1) 248 | -11/Scrapyard | Upgraded with Power slot (x1) 274 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Hacker-Skirmisher 317 | -10/Materials | Upgraded with Propulsion slot (x1) 508 | -10/Materials | Identified exit to Mines 508 | -10/Materials | Discovered exit to Mines (range 14) 617 | -10/Materials | Build established: Scavenger-Skirmisher 699 | -10/Materials | Repaired Aluminum Leg? 735 | -10/Materials | Identified exit to Materials 735 | -10/Materials | Discovered exit to Materials (range 11) 899 | -10/Materials | Discovered exit to Materials (range 11) 1131 | -10/Materials | Discovered exit to Materials (range 15) 1156 | -10/Materials | Entered another Materials area 1158 | -9/Materials | Reached level 2 1158 | -9/Materials | Reached level 3 1197 | -9/Materials | Reached level 4 1210 | -9/Materials | Upgraded with Utility slot (x1) 1211 | -9/Materials | Upgraded with Utility slot (x1) 1243 | -9/Materials | Upgraded with Propulsion slot (x1) 1466 | -9/Materials | Identified exit to Materials 1466 | -9/Materials | Discovered exit to Materials (range 13) 1742 | -9/Materials | Identified exit to Mines 1742 | -9/Materials | Discovered exit to Mines (range 15) 1874 | -9/Materials | Reached level 5 1907 | -9/Materials | Upgraded with Utility slot (x1) 2130 | -9/Materials | Discovered exit to Materials (range 16) 2436 | -9/Materials | Reached level 6 2791 | -9/Materials | Discovered exit to Materials (range 16) 2818 | -9/Materials | Entered another Materials area 2820 | -8/Materials | Reached level 7 2992 | -8/Materials | Reached level 8 3283 | -8/Materials | Upgraded with Utility slot (x1) 3358 | -8/Materials | Identified exit to Factory 3358 | -8/Materials | Discovered exit to Factory (range 19) 3425 | -8/Materials | Reached level 9 3741 | -8/Materials | Core integrity fell below 50% 3877 | -8/Materials | Discovered exit to Factory (range 17) 3911 | -8/Materials | Entered Factory 3913 | -7/Factory | Reached level 10 3917 | -7/Factory | Identified exit to Lower Caves 3917 | -7/Factory | Discovered exit to Lower Caves (range 18) 4226 | -7/Factory | Upgraded with Utility slot (x1) 4260 | -7/Factory | Reached level 11 4569 | -7/Factory | Identified exit to Factory 4569 | -7/Factory | Discovered exit to Factory (range 20) 4700 | -7/Factory | Build established: Hacker-Skirmisher 4849 | -7/Factory | Identified exit to Storage 4849 | -7/Factory | Discovered exit to Storage (range 19) 4853 | -7/Factory | Reached level 12 5122 | -7/Factory | Sucked down chute 5122 | -7/Factory | Entered Waste 5123 | -7/Waste | Met a frightened Derelict 5137 | -7/Waste | EMP discharged 5158 | -7/Waste | Spotted C-40 Crusher 5164 | -7/Waste | Destroyed C-40 Crusher 5181 | -7/Waste | Destroyed C-40 Crusher 5191 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5194 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5196 | -7/Waste | Spotted C-40 Crusher 5196 | -7/Waste | Spotted C-40 Crusher 5196 | -7/Waste | Spotted C-40 Crusher 5199 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5202 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5204 | -7/Waste | Destroyed C-40 Crusher 5216 | -7/Waste | Spotted C-40 Crusher 5233 | -7/Waste | Lost 4 parts (3n1w) 5237 | -7/Waste | EMP discharged 5237 | -7/Waste | System corruption reached 10% 5248 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5251 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5253 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5254 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5256 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5257 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5266 | -7/Waste | Core integrity fell below 50% 5285 | -7/Waste | Core integrity fell below 20% 5288 | -7/Waste | Lost 6 parts (1p1n3u1w) 5292 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05283_ Slammed into C-40 Crusher. 05283_ Destabilizing: System corrupted (+1). 05283_ 4 Matter crushed. 05283_ 3 Matter crushed. 05284_ Slammed into C-40 Crusher. 05284_ 4 Matter crushed. 05284_ Adv. Heat Sink crushed. 05284_ 4 Matter crushed. 05285_ System corrupted: Matter fused (-8). 05285_ Slammed into C-40 Crusher. 05286_ 5 Matter crushed. 05287_ Slammed into C-40 Crusher. 05287_ Destabilizing: Core damaged (-40). 05288_ Slammed into C-40 Crusher. 05289_ 2 Matter crushed. 05290_ Slammed into C-40 Crusher. 05290_ 5 Matter crushed. 05291_ Slammed into C-40 Crusher. 05292_ 2 Matter crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ???? #??????? ????????????????????????????? | | ???? #??????# ???????????????????????????? | | #??? #??????# ??? ???? ????????????????? | | ????# #??????# ###??#???? #???????????????? | | ?#??# #?#????# ########? #???????????????? | | #???# #??????# ###?#?## ##??????????????? | | ??#?# #?????## #?#####? #???????????????? | | ??### ######## ######?? #####???????????? | | ??# ? * ? ??????????? | | ??# ? ? ? ? ?????????? | | ##? ?? " ???????????? | | ??? ? ?? ? ?? ? ? ???????? | | ??#?# #?###### #####?## ###??### ???????? | | ##?## ##?##### #??##??# ########????????? | | #### #?###### #?#####? ######## ???????? | | #??# #?###### #####?#? #??#####????????? | | #### ######## ######## ##??####????????? | | CC%CC ##?###?? ???????? | | CC@CC #####??# ? ?????? | | CC*%% ######?# ??????? | | CC ##??#### ?????? | | #### ######## ######## ####?###????????? | | ##?# ##?#?### ####?#?# ###?##?# ??????? | | #?## #??##### ##?#?##?? #######? ??????? | | ###?# ##?##### ######## ###?#??# ???????? | | ????# ##?#?#?# ###??##? ####?### ???????? | | ????#########?#?####################??#??????????? | | ????#?####?#??###?#######?#####???##??#? ????????? | | ?#????####???###########?########?####? ?????????? | | ??#?#?#????????######?####???#?######## ?????????? | | ??#????????#?###?####?#?###??#????#?##???????????? | | ??#???????#????#?###?######?#??####?#????????????? | | ???????????#?##??###?#?#?#?#?#?#???#?????????????? | | ??????????????????#?#########?#?##???????????????? | | ???????????????????????###?#####?????????????????? | | ?????????????????????????#?#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 36 Energy Capacity 660 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab GoHome() I Spy Made in Tau Ceti IV Novice Programmer Please Form A Line Serviceable Loadout Storm Trooper System Compromised Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Levels Raised 11 | . . 5 3 3 . XP Earned 23149 | 6100 1055 7236 4239 4319 200 XP Spent 20175 | 4650 1300 7050 3250 3925 . Upgrades 35 | 8 2 6 2 17 . Power Slot 2 | 2 . . . . . Propulsion Slot 3 | 1 1 1 . . . Utility Slot 7 | 2 . 3 1 1 . Weapon Slot 2 | 2 . . . . . Core Integrity 15 | . . . . 15 . Matter Storage 1 | . . . . 1 . Inventory Capacity 5 | 1 1 2 1 . . Protomatter Created 1227 | . 60 642 149 278 98 Integrity Restored 1963 | . 130 771 276 786 . Core 1466 | . 43 594 276 553 . Parts 497 | . 87 177 . 233 . Protomatter Decayed 413 | . 10 339 57 7 . Game ------ Seed AerolevScatterPlating Manual? 0 Play Time 02:29:44 Cumulative 7.9 hours Start 2020.04.28 @ 15:04:44 End 2020.04.28 @ 17:49:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 109f721c-8276-4baa-80bf-50fec4e35135