Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 01:29:10 Player: Sunvar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (90) 450 Value Destroyed (2419) 2419 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (3304) 3304 TOTAL SCORE: 14213 Bonus ------- High Alert Combat Kills 4 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 150/300 Energy 80/440 System Corruption 1% Temperature Warm (171) Movement Flying (13) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (12) -- Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite > --- WEAPON (2) ------- Longsword +1 Lance > --- INVENTORY (15) --- Light Particle Reactor Light Particle Reactor Q-thruster Q-thruster Q-thruster Q-thruster Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced ECM Suite Improved Cloaking Device Railgun Precision Rocket Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite > --- WEAPON ----------- Longsword +1 Lance > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Light Particle Reactor Quantum Reactor Nuclear Pulse Thruster Impulse Thruster Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Improved Cloaking Device Railgun Precision Rocket Launcher Power Maul [Rating: 171] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion VTOL Module Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Longsword +1 Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 10 | . . . 2 . . . 1 . 1 . . 1 1 2 1 1 Utility 7 | . . . . . . . 1 2 . . . 1 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 191 | 7 6 1 33 9 5 . 21 10 13 6 . 17 10 5 30 18 Power 31 | 1 1 . 6 1 2 . 4 2 1 1 . 3 3 . 4 2 Engine 15 | 1 1 . 5 1 2 . 2 . . 1 . 2 . . . . Core 8 | . . . 1 . . . 2 2 1 . . 1 1 . . . Reactor 8 | . . . . . . . . . . . . . 2 . 4 2 Propulsion 69 | 2 1 . 10 4 . . 11 1 4 3 . 7 3 4 10 9 Treads 9 | 1 1 . 7 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | 1 . . 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 56 | . . . . 4 . . 11 1 4 3 . 7 3 4 10 9 Utility 54 | 2 2 1 2 2 2 . 3 6 4 2 . 5 4 1 11 7 Device 35 | 1 . 1 1 1 2 . 1 1 4 1 . 4 3 1 10 4 Storage 4 | 1 1 . . 1 . . . . . . . . 1 . . . Processor 8 | . . . . . . . 1 3 . 1 . . . . . 3 Hackware 5 | . . . . . . . 1 2 . . . 1 . . 1 . Protection 2 | . 1 . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 2 . 15 2 1 . 3 1 4 . . 2 . . 5 . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 3 . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 . 7 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . Launcher 6 | . . . 3 . . . 1 . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 2 1 . . . 1 2 . . 1 . . 2 . Slashing Weapon 3 | . . . . . 1 . 2 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . 2 . 2 1 2 . . 2 . . 3 . Parts Lost 25 | . 3 . 9 3 . . . . . 1 . . 2 . 5 2 Power 5 | . 1 . 2 . . . . . . . . . 1 . . 1 Propulsion 14 | . 1 . 5 3 . . . . . . . . 1 . 4 . Utility 4 | . . . 1 . . . . . . 1 . . . . 1 1 Weapon 2 | . 1 . 1 . . . . . . . . . . . . . Highest Loss Streak 3 | . 2 . 3 2 . . . . . 1 . . 1 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 95 86 90 . 89 96 100 98 100 94 88 82 81 89 Engine 4 | . 14 14 10 5 2 . . . . 4 6 5 4 . . . Core 2 | . . . . . . . 8 7 13 7 6 5 3 . . . Reactor 1 | . . . . . . . . . . . . . . 9 8 8 Treads 7 | . 13 14 27 11 . . . . . . . . . . . . Wheel 4 | . 14 14 13 4 . . . . . . . . . . . . Flight 24 | . . . . 24 44 . 44 38 40 39 40 36 31 30 30 37 Device 8 | . 10 13 2 11 11 . 9 3 3 6 6 4 10 9 12 17 Storage 8 | . 14 14 11 11 11 . 9 7 6 6 6 5 5 4 4 4 Processor 3 | . . . . . . . . 6 8 10 13 11 10 9 6 6 Hackware 6 | . . . . . . . 9 19 13 7 6 10 10 9 9 8 Protection 1 | . 3 . 8 . . . . . . . . . . . . . Energy Cannon 1 | . . . 3 11 6 . . . . . . . . . . . Ballistic Gun 7 | . 28 28 16 . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 7 11 . . 4 5 6 6 5 5 4 2 . Slashing Weapon 3 | . . . . . 4 . 8 7 6 6 6 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 68 | 13 55 55 61 56 25 16 23 22 28 27 27 33 52 54 64 68 Greatest Support 98 | 10 10 10 80 16 16 16 21 22 31 33 33 46 52 70 78 98 Greatest Overweight (x) 5 | 1 5 5 5 4 1 . 1 . . . . . . . . . Average Overweight (x) . | . 4 5 3 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 14 | 7 19 20 20 14 10 10 10 10 10 10 10 10 13 15 15 15 Most Carried 20 | 7 20 20 20 20 10 10 10 10 10 10 10 10 15 15 15 15 Average Carried 13 | 3 15 19 19 14 9 10 9 9 9 9 10 9 11 11 14 13 Final Capacity 20 | 8 20 20 20 10 10 10 10 10 10 10 10 10 15 15 15 15 Final Carried 20 | 7 20 20 20 10 9 10 10 10 10 10 10 10 13 14 11 15 Class Distribution -------------------- 39% | Mutant 23% | Hacker-Ninja 19% | Sprinter 8% | Hacker-Sprinter 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 2756 | 300 299 80 819 68 . . 198 188 26 51 . 278 75 . 295 79 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3966 | 148 538 101 1541 25 . . 312 110 26 10 . 679 138 . 338 . Parts 200 | 7 31 4 92 3 . . 25 4 3 4 . 4 5 . 18 . Haulers Intercepted 9 | . 2 . 4 . . . 2 1 . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 54 | . 12 2 30 . . . 2 1 . 1 . . 2 . 4 . Melee 10 | . . . . . . . 2 1 . 1 . . 2 . 4 . Guns 27 | . 12 2 13 . . . . . . . . . . . . . Cannons 7 | . . . 7 . . . . . . . . . . . . . AOE 9 | . . . 9 . . . . . . . . . . . . . Classes Destroyed 13 | 2 4 . 4 . . . 1 . . 1 . . 1 . . . Worker 3 | . . . 1 . . . 1 1 . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . Tunneler 5 | 2 . . 1 1 . . . . 1 . . . . . . . Hauler 9 | . 2 . 4 . . . 2 1 . . . . . . . . Recycler 8 | 1 . . 2 . . . . . . . . 5 . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . . Watcher 7 | . . . 1 . . . 2 1 . . . . 1 . 2 . Swarmer 10 | . 3 . 6 . . . . 1 . . . . . . . . Grunt 28 | . 9 2 15 . . . 2 . . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . Sentry 7 | . . . 7 . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . 2 . 4 . Thief 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 3 4 2 6 1 . . 2 1 1 1 . 5 3 . 2 . Combat Bots Only 6 | . 4 2 6 . . . 1 1 . 1 . . 2 . 2 . Max Kills in Single Turn 5 | 1 1 1 5 1 . . 1 1 1 1 . 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 394 | . 64 5 126 15 . 2 3 8 . 9 3 4 43 2 80 30 Missed 132 | . 13 1 29 3 . 1 1 3 . 5 1 3 17 . 39 16 Damage Taken 4857 | . 605 60 1264 564 . 8 32 86 25 59 35 25 580 56 1147 311 Core 669 | . 65 . 128 134 . . 32 34 . . . . 132 . 144 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 33 | . . . . . . . . . . . . . 33 . . . Core Remaining (%) 88 | 100 . 74 . . . 34 94 95 . . 100 100 88 100 90 100 Volleys Fired 141 | 7 48 4 78 4 . . . . . . . . . . . . Largest 2 | 2 2 2 2 1 . . . . . . . . . . . . Hottest 93 | 40 43 43 93 68 . . . . . . . . . . . . Shots Fired 276 | 14 94 8 155 5 . . . . . . . . . . . . Gun 231 | 14 94 8 115 . . . . . . . . . . . . . Cannon 41 | . . . 36 5 . . . . . . . . . . . . Launcher 4 | . . . 4 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 231 | 14 94 8 115 . . . . . . . . . . . . . Thermal 41 | . . . 36 5 . . . . . . . . . . . . Explosive 4 | . . . 4 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 5 12 6 12 1 . . . . . . . . . . . . Robot Miss Streak 4 | 3 4 1 4 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 243 | 7 58 7 105 2 . . 17 7 1 1 . 5 16 . 17 . Core Hits 100 | 3 28 4 46 1 . . 6 2 1 1 . 1 3 . 4 . Critical Kills 4 | . . . 2 . . . . . 1 . . 1 . . . . Critical Parts Destroyed 6 | . . . 1 . . . . 1 . . . 2 2 . . . Critical Strikes 15 | . . . 3 . . . 2 1 1 . . 3 2 . 3 . Meltdown 2 | . . . 2 . . . . . . . . . . . . . Smash 8 | . . . 1 . . . . 1 1 . . 3 2 . . . Sever 5 | . . . . . . . 2 . . . . . . . 3 . Melee Attacks 264 | . . . 9 4 . . 41 25 10 4 . 14 51 6 80 20 Impact 107 | . . . 9 4 . . . 12 9 3 . 10 34 4 22 . Slashing 148 | . . . . . . . 41 13 1 1 . 4 17 2 53 16 Piercing 9 | . . . . . . . . . . . . . . . 5 4 Sneak Attacks 21 | . . . 4 1 . . 6 2 1 . . 5 . . 2 . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . 1 . Follow-up Attacks 9 | . . . . . . . . 2 . 1 . . 5 . 1 . Damage Inflicted 7415 | 80 738 91 2591 53 . . 1103 395 141 45 . 423 713 . 1042 . Guns 2058 | 80 738 91 1149 . . . . . . . . . . . . . Cannons 544 | . . . 523 21 . . . . . . . . . . . . Explosions 680 | . . . 680 . . . . . . . . . . . . . Melee 4133 | . . . 239 32 . . 1103 395 141 45 . 423 713 . 1042 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2058 | 80 738 91 1149 . . . . . . . . . . . . . Thermal 544 | . . . 523 21 . . . . . . . . . . . . Explosive 680 | . . . 680 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1475 | . . . 239 32 . . . 165 141 . . 423 282 . 193 . Slashing 2658 | . . . . . . . 1103 230 . 45 . . 431 . 849 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 6 6 6 6 . . 2 . . . 5 . 5 1 Average Corruption 4 | . . . 5 6 6 6 . . 1 . . . 4 . 2 1 Corruption Purged 4 | . . . . . . . . . 2 . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 64 | . . . 37 11 5 . . . 1 . . . 2 . 8 . Message Errors 14 | . . . 6 2 2 . . . 1 . . . . . 3 . Matter Fused 11 | . . . 9 1 . . . . . . . . . . 1 . Heat Flow Errors 10 | . . . 6 1 2 . . . . . . . 1 . . . Energy Discharges 11 | . . . 7 . 1 . . . . . . . 1 . 2 . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . Data Loss (minor) 10 | . . . 5 4 . . . . . . . . . . 1 . Data Loss (major) 2 | . . . 1 . . . . . . . . . . . 1 . Misfires 2 | . . . 1 1 . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1181 | . . . 212 . . . 230 90 . . . 289 205 . 155 . Projectiles 6 | . . . 6 . . . . . . . . . . . . . Explosions 85 | . . . 85 . . . . . . . . . . . . . Melee 1090 | . . . 121 . . . 230 90 . . . 289 205 . 155 . Knockbacks 8 | . . . 1 1 . . . 1 . . . 2 2 . 1 . Impact 8 | . . . 1 1 . . . 1 . . . 2 2 . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . 48 . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 18 11 503 243 169 . 44 3 302 255 96 195 202 . 97 331 Average Temperature 74 | . 6 4 82 70 77 . 8 2 116 60 57 50 100 . 33 106 Received Heat Transfer 987 | . 306 33 426 6 . . 18 27 . 18 9 9 27 9 63 36 Effects 8 | . . . 1 . . . . . 3 3 . . . . . 1 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . 3 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 3 . . . . 2 . . . 9 . . 2 . Impact Corruptions 22 | . . . 4 . . . . 3 . . . 7 5 . 3 . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . . . . . Heat Transferred 962 | . . . 925 37 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Peak Influence 451 | 15 214 78 451 249 . 15 163 127 71 . . 158 239 65 140 151 Initial 153 | . 9 28 29 153 . . 5 28 . . . 46 77 57 45 60 Average 88 | 4 91 60 181 183 . 13 26 77 38 . . 102 131 59 38 94 Maximum Alert Level 2 | . 1 . 2 1 . . . . . . . . 1 . . . Low Security (%) 88 | 100 90 100 56 71 . 100 100 100 100 . . 100 84 100 100 100 Level 1 10 | . 9 . 36 28 . . . . . . . . 15 . . . Level 2 1 | . . . 7 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 4 . 3 . . . 1 2 . . . . 2 . 7 3 Investigation 5 | . 2 . 1 . . . 1 1 . . . . . . . . Extermination 7 | . . . . . . . . 1 . . . . 1 . 4 1 Reinforcement 10 | . 2 . 2 . . . . . . . . . 1 . 3 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 12 | . 1 . 8 . . . 2 . . . . . . . 1 . Communications Jammed 22 | . . . . . . . . . . . . . 5 . 11 6 Distress Signals 22 | . . . . . . . . . . . . . 5 . 11 6 Times Spotted 179 | . 22 2 43 22 . 4 8 4 . 7 4 2 7 1 41 12 Peak Tracking Total 12 | . 5 2 9 10 . 4 5 3 . 4 4 1 4 1 12 7 Tactical Retreats 28 | . 3 . 3 3 . . 3 1 . 2 . 2 1 . 7 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 6 | . 2 . 1 . . . . 1 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . Reused 3 | . . . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . 5 . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 1 | . . . 1 . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 60 | . 6 . 8 . 1 . 6 7 5 . . 4 9 1 8 5 Terminals 48 | . 5 . 6 . . . 5 4 4 . . 3 8 . 8 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . 1 1 . . Recycling Units 5 | . 1 . 1 . . . 1 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . 1 . . . . Total Hacks 113 | . 14 . 14 . 1 . 14 12 13 . . 9 15 1 14 6 Successful 48 | . 3 . 7 . 1 . 8 4 9 . . 5 3 . 5 3 Failed 65 | . 11 . 7 . . . 6 8 4 . . 4 12 1 9 3 Catastrophic 18 | . 4 . 1 . . . . 2 1 . . 1 3 . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 44 | . 6 . 3 . 1 . 4 7 5 . . 2 11 . 3 2 Terminals 98 | . 13 . 11 . . . 13 9 12 . . 7 13 . 14 6 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . . . . . . . 2 1 . . Recycling Units 5 | . 1 . 1 . . . 1 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . 2 . . . . Terminal Hacks 39 | . 2 . 6 . 1 . 7 2 8 . . 4 1 . 5 3 Record 3 | . . . . . 1 . . . 1 . . 1 . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 3 Level Access Points 3 | . . . . . . . . . . . . 1 1 . 1 . Branch Access Points 5 | . . . . . . . 1 1 1 . . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . 2 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . 1 . . . . Unreport Threat 7 | . . . 2 . . . 1 . 2 . . . . . 2 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 1 1 1 . . . . . . . Report Inventory 5 | . 1 . 1 . . . 1 1 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . . . . Seal Access 2 | . . . . . . . . 1 . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 . 6 . . . 4 6 3 . . 4 8 1 7 3 Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 9385 | 112 1095 314 1723 310 266 8 1557 402 355 234 22 367 470 87 1568 495 Spaces Moved 10778 | 78 554 184 926 267 253 27 1205 1243 814 481 71 608 873 277 1865 1052 Core 1 | 1 . . . . . . . . . . . . . . . . Treads 21 | . . . 21 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 1795 | 77 554 184 905 75 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8961 | . . . . 192 253 27 1205 1243 814 481 71 608 873 277 1865 1052 Fastest Speed 7 | 50 95 155 105 26 26 26 23 24 22 23 24 20 25 22 19 7 Average Speed 44 | 90 143 155 144 81 82 26 23 24 22 24 24 24 25 22 21 14 Slowest Speed 240 | 95 155 155 240 150 106 26 94 25 24 28 24 35 25 25 25 19 Overloaded Moves 22 | . . . . . . . . . . . . . . . . 22 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . 1 . . 1 7 . 13 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 36 | 4 84 31 67 45 60 14 57 31 20 60 16 18 26 10 50 26 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . 1 . . 1 . . Scrap Searched 6 | . . 1 . . . . . . . 5 . . . . . . Spaces Dug 136 | . . . 3 1 . . 22 10 8 1 . 5 21 4 45 16 Terrain Destroyed 172 | . . . 39 1 . . 22 10 8 1 . 5 21 4 45 16 Melee 136 | . . . 3 1 . . 22 10 8 1 . 5 21 4 45 16 Projectile . | . . . . . . . . . . . . . . . . . AOE 36 | . . . 36 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 14736 | 101 766 206 1153 350 311 27 2443 1310 969 592 75 804 1045 294 2929 1361 Wait 3137 | 3 126 16 73 58 50 . 1128 20 96 97 5 150 117 . 928 270 Move 10687 | 77 553 183 925 266 252 26 1204 1242 811 480 70 605 858 276 1838 1021 Hop 36 | . . . . . . . . . 1 . . 1 7 . 12 15 Pick Up 130 | 7 24 1 13 3 . . 17 10 16 2 . 5 6 2 19 5 Fast Attach 90 | 7 . . 15 1 3 . 11 4 8 4 . 7 4 3 10 13 Attach 53 | . 3 . 5 5 2 . 7 4 2 1 . 6 3 2 10 3 Detach 36 | . . . 3 1 1 1 6 2 2 . . 3 3 4 3 7 Swap 48 | . 3 1 13 3 . . 3 2 3 1 . 4 3 . 10 2 Drop 151 | . 9 1 19 5 3 . 26 9 21 4 . 13 4 3 25 9 Fire 141 | 7 48 4 78 4 . . . . . . . . . . . . Melee 220 | . . . 9 4 . . 41 17 9 3 . 10 40 4 67 16 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . 7 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: [*Sur] / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 10) 566 | -10/Materials | Discovered new exit (range 5) 803 | -10/Materials | Discovered new exit (range 10) 1129 | -10/Materials | Discovered new exit (range 16) 1208 | -10/Materials | Entered Mines 1222 | -10/Mines | Discovered new exit (range 4) 1223 | -10/Mines | Learned location of Storage (-8) 1340 | -10/Mines | Discovered new exit (range 5) 1373 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1522 | -10/Mines | Entered Materials 1522 | -9/Materials | Evolved 2 slots: Propulsion x2 1617 | -9/Materials | Discovered new exit (range 16) 1663 | -9/Materials | Lost 3 parts (1p1n1u) 2391 | -9/Materials | Discovered new exit (range 12) 2630 | -9/Materials | Discovered new exit (range 15) 2951 | -9/Materials | Lost 3 parts (1p2n) 3245 | -9/Materials | Entered Mines 3269 | -9/Mines | Learned location of Zion (-7) 3319 | -9/Mines | Assembled infested the area 3367 | -9/Mines | Found a hidden stash of uninstalled traps 3385 | -9/Mines | Core integrity fell below 50% 3484 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3496 | -9/Mines | Discovered new exit (range 6) 3550 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3551 | -9/Mines | Discovered new exit (range 5) 3555 | -9/Mines | Entered Exiles 3580 | -9/Exiles | Met 8R-AWN 3599 | -9/Exiles | Met EX-HEX 3629 | -9/Exiles | Met EX-BIN 3684 | -9/Exiles | Aligned with FarCom system 3685 | -9/Exiles | Given EX-Vault access code 3709 | -9/Exiles | Opened EX-Vault 3716 | -9/Exiles | Found Prototype Device 3716 | -9/Exiles | Identified PSU Rigger 3725 | -9/Exiles | Found Prototype Slashing Weapon 3725 | -9/Exiles | Identified Longsword +1 3767 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3775 | -9/Exiles | Met EX-DEC 3811 | -9/Exiles | Discovered new exit (range 12) 3821 | -9/Exiles | Left Exiles lab with Longsword +1 3821 | -9/Exiles | Entered Mines 3828 | -8/Mines | Discovered new exit (range 4) 3829 | -8/Mines | Entered Materials 3829 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4250 | -8/Materials | Build established: Sprinter 4470 | -8/Materials | Discovered new exit (range 4) 5142 | -8/Materials | Identified exit to Factory 5311 | -8/Materials | Identified exit to Storage 5386 | -8/Materials | Entered Factory 5386 | -7/Factory | Evolved 2 slots: Utility x2 5555 | -7/Factory | Discovered new exit (range 15) 5567 | -7/Factory | Discovered new exit (range 15) 5575 | -7/Factory | Identified exit to Factory 5631 | -7/Factory | Identified exit to Lower Caves 5702 | -7/Factory | Build established: Hacker-Sprinter 5788 | -7/Factory | Entered another Factory area 5788 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5916 | -6/Factory | Identified exit to Lower Caves 6143 | -6/Factory | Entered Lower Caves 6266 | -6/Lower Caves | Learned 4 Factory zone layouts 6360 | -6/Lower Caves | Identified exit to Lower Caves 6377 | -6/Lower Caves | Ambushed by wild Derelicts 6377 | -6/Lower Caves | Entered another Lower Caves area 6396 | -6/Lower Caves | Discovered new exit (range 17) 6399 | -6/Lower Caves | Entered Factory 6399 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6417 | -5/Factory | Identified exit to Factory 6692 | -5/Factory | Identified exit to Upper Caves 6692 | -5/Factory | Identified exit to Extension 6766 | -5/Factory | Entered another Factory area 6766 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6800 | -4/Factory | Spotted B-86 Titan 6809 | -4/Factory | Build established: Hacker-Scout 6825 | -4/Factory | Identified exit to Research 6851 | -4/Factory | Repaired Lgt. Nuclear Core 7236 | -4/Factory | Entered Research 7236 | -3/Research | Evolved 2 slots: Propulsion x2 7322 | -3/Research | Discovered new exit (range 6) 7323 | -3/Research | Entered another Research area 7323 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7622 | -2/Research | Build established: Hacker-Ninja 7671 | -2/Research | Crushed by falling debris 7969 | -2/Research | Spotted B-90 Cyclops 8151 | -2/Research | Cargo convoy interrupted 8295 | -2/Research | Identified exit to Quarantine 8802 | -2/Research | Identified exit to Access 8888 | -2/Research | Spotted B-90 Cyclops 8891 | -2/Research | Entered Access 8891 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9063 | -1/Access | Discovered new exit (range 21) 9282 | -1/Access | Spotted B-99 Colossus 9283 | -1/Access | Spotted B-99 Colossus 9364 | -1/Access | Discovered new exit (range 16) 9386 | *** | Escaped! Last Messages --------------- 09316_ Dropped Q-thruster. 09337_ Imp. Transmission Jammer destroyed. 09341_ Acquired Cld. Field Propulsion Drive. 09342_ Dropped Q-thruster. 09343_ Acquired Cld. Field Propulsion Drive. [Achievement: Speed Demon] 09359_ Overheating: Energy bleed (-8). 09364_ EXIT=FOUND 09375_ Dropped Lgt. Particle Reactor. 09375_ Acquired Quantum Reactor. 09382_ R-10 Processor collects Lgt. Particle Reactor. 09384_ Critical hit (Burn: +37). 09384_ W-44 Eye distress signal jammed. 09385_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09385_ W-44 Eye distress signal jammed. 09385_ The Access Shell folds into the floor. 09386_ W-44 Eye distress signal jammed. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????????????? ??############### # ? | | ????? ?????????? ???? #?##??#?????#?# # ? | | ??????????????????"???############### # ?? ? ? | | ???????????????? ? ???# #?? ? | | ??????????????????????# # ????? ? | | ???????????? ?????? ?# #???#?#?? | | ??????????????##????#?# #??#?##?# | | ???????????????#?????## ##########+#####??##?## | | ??????????????#???#?### ??#??## ##?#?#?? | | ??????????????#???###?? ##???# ####??#? | | ????????? ???#?##?##?? ???? #?# " !####?##? | | ???????????? ???#?## ? ???? ???# """ #??###?# | | ???????????????##??????? ? ### """ #?????## | | ???????????? ???#?#? ?? ?? ??## " ###??#?? | | ?????????????#?????# BB? BB ### ##???#?# | | ??????????????##???? BB ? ?BB ??# * #? ????? | | ????????? ???##??##?? ? ??? #?#######+###??##??# | | ?????????????#??????"???"??"""??## # #?###?#??# | | ?????? ?????????????"??""?"???#??# # ##???????? | | ???????????????????#?"""?"???"#?## # #??####### | | ???????????????#???#""""""""""##?#! # #?###??#?# | | ??????????????#??### #??# # #??#??#?## | | ?????????????????### ##?###+## ########## | | ????????????????#??# ##?### | | ???????????????###?# "" #?#?################ | | ???????????????#?#?# "@ ###### ## | | ???????????????????# ###??# ## | | ?????????????#?#???# ####?# ## | | ???????????????#?#?# #?#??# ## | | ?????????????#??#### ##?#?# ## | | ????????????????#?# ##### ## | | ?????????????##??###"" ##???# p #? | | ? ????????????#????#"" ##?#?# ## | | ???? ??????????#???#"" #???## [#? | | ??????????????????##T #?#?## ## | | ???? ?? ???????????#"" w #????# #? | | ???????????????????#"" #???## ## | | ????????????????###"" #####"##+###+######? | | ??????????+ k g | | ??????????# w g gg | | ?????#????####+####################+############## | | ??????????????? ????#??###??????#?? ? ??? ? ???##? | | ??????????????? ????????????##??#?? ??? ??????#?? | | ?????????????????????#??##?#??#???? ? ??????????## | | ???????????? ? ???????#?????#??#?? ? ##?#? | | ????????? ???????????????###???#? ????? ????#???? | | ??????????????????????????#????#?? ? ??????? | | ????#???????????????#????#??#??#??????"" ? ???? ? | | ???????????????????????#??#?????#??????????? ????? | | ??????????"?????"?????##????????# ? ?????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 150 Evasion (%) 79 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Epsilon Run Speed Demon Challenges ------------ None Game ------ Seed PhasingCoordinationJammer Manual? 0 Play Time 03:08:25 Cumulative 67.3 hours Start 2024.05.10 @ 22:01:01 End 2024.05.11 @ 01:29:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2f18e78-fd76-4974-b638-57fb0f5402a6