Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 15:27:23 Player: chrissy uwu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2224) 2224 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 4554 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/550 Matter 108/300 Energy 122/125 System Corruption 2% Temperature Cool (42) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (4) ------ Visual Processing Unit Hardlight Generator Hacking Suite > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- High-capacity Matter Pod (55) Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Visual Processing Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Hardlight Generator Hacking Suite Assault Rifle Heavy Assault Rifle High-powered Shotgun [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Light Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 54 | 7 6 3 9 29 Power 10 | 1 1 2 1 5 Engine 6 | 1 . 2 . 3 Core 4 | . 1 . 1 2 Reactor . | . . . . . Propulsion 19 | 2 1 . 4 12 Treads 15 | 2 1 . 4 8 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 8 | 1 2 . 2 3 Device 1 | . . . . 1 Storage 3 | 1 1 . 1 . Processor 3 | . 1 . 1 1 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 3 2 1 2 9 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 3 . . 1 6 Ballistic Cannon 5 | . 2 1 1 1 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . . . 18 Power 2 | . . . . 2 Propulsion 7 | . . . . 7 Utility 2 | . . . . 2 Weapon 7 | . . . . 7 Highest Loss Streak 9 | . . . . 9 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 93 | . 94 100 98 77 Engine 8 | . 8 10 9 3 Core 3 | . 5 3 1 3 Treads 25 | . 28 28 22 19 Storage 15 | . 16 14 21 10 Processor 12 | . 6 14 21 15 Ballistic Gun 5 | . 4 . 9 10 Ballistic Cannon 18 | . 23 28 12 1 Peak Build Rating 20 | 6 9 12 18 20 Average Rating 11 | 4 7 9 16 15 On Entrance 8 | . 6 9 12 16 Naked Turns . | . . . . . Heaviest Build 25 | 12 16 20 24 25 Greatest Support 86 | 40 40 40 46 86 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 7 8 8 6 Average Carried 5 | 1 4 7 6 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 6 8 6 2 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1958 | 228 591 430 266 443 Remotely . | . . . . . Salvage Created 2093 | . 541 316 527 709 Parts 146 | . 44 17 44 41 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 57 | . 16 9 13 19 Guns 20 | . . . 3 17 Cannons 37 | . 16 9 10 2 Classes Destroyed 10 | . 5 . 3 2 Worker 4 | . 2 1 1 . Builder 1 | . . . 1 . Recycler 1 | . 1 . . . Operator 2 | . . . 1 1 Watcher 8 | . 3 . 4 1 Swarmer 13 | . 3 1 6 3 Grunt 32 | . 13 8 2 9 Brawler 1 | . . . . 1 Sentry 10 | . . . 5 5 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 6 4 5 6 Combat Bots Only 6 | . 4 4 4 6 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 366 | . 48 46 40 232 Missed 101 | . 15 12 11 63 Damage Taken 3795 | . 403 465 377 2550 Core 762 | . 65 58 76 563 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 85 | . . . 85 . Core Remaining (%) 77 | 100 . 50 81 . Volleys Fired 192 | . 48 21 33 90 Largest 2 | . 2 2 2 2 Hottest 100 | . 70 70 70 100 Shots Fired 347 | . 96 42 66 143 Gun 146 | . 2 . 25 119 Cannon 199 | . 94 42 41 22 Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 330 | . 96 42 66 126 Thermal 17 | . . . . 17 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 8 4 11 14 Robot Miss Streak 6 | . 3 5 3 6 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 220 | . 47 22 44 107 Core Hits 110 | . 25 14 26 45 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . 3 . 2 1 Destroy 1 | . . . . 1 Blast 5 | . 3 . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3966 | . 905 471 796 1794 Guns 1733 | . 23 . 280 1430 Cannons 2181 | . 878 471 516 316 Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 3754 | . 901 471 796 1586 Thermal 208 | . . . . 208 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 . 2 Average Corruption 3 | . 3 4 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 40 | . 23 16 . 1 Message Errors 7 | . 4 3 . . Matter Fused 11 | . 5 6 . . Heat Flow Errors 2 | . 1 1 . . Energy Discharges 3 | . 2 1 . . Data Loss (minor) 9 | . 5 4 . . Data Loss (major) 2 | . 2 . . . Misfires 1 | . 1 . . . Alerts 4 | . 2 1 . 1 Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles 9 | . . . . 9 Explosions . | . . . . . Melee . | . . . . . Knockbacks 13 | . 8 3 . 2 Impact . | . . . . . Kinetic 13 | . 8 3 . 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 263 | . 263 195 37 55 Average Temperature 48 | . 62 76 14 13 Received Heat Transfer 1638 | . 195 198 117 1128 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 507 | . . . . 507 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 424 | . 290 262 424 378 Initial 112 | . . 112 89 58 Average 179 | . 114 180 261 233 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 52 | 100 75 53 30 25 Level 1 44 | . 24 46 57 74 Level 2 2 | . . . 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 5 . . 9 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 4 | . 3 . . 1 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 2 . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 23 14 22 38 Peak Tracking Total 6 | . 5 3 4 6 Tactical Retreats 8 | . . 1 . 7 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 7 | . 5 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . 1 2 2 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 6 . 5 3 Terminals 12 | . 6 . 4 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 32 | . 14 . 9 9 Successful 20 | . 8 . 6 6 Failed 12 | . 6 . 3 3 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 14 . 7 7 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 18 | . 8 . 4 6 Record 1 | . . . . 1 Prototype ID Bank 3 | . . . 2 1 Alert Level 1 | . 1 . . . Unreport Threat 2 | . . . 1 1 Locate Traps 2 | . 2 . . . Disarm Traps 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Investigation Status 1 | . 1 . . . Hauler Manifests 3 | . 3 . . . Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 10 | . 6 . 1 3 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 80 | . . 80 18 . Highest-Rated Ally 31 | . . 31 18 . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 211 | . . 211 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3588 | 71 1364 714 811 628 Spaces Moved 1836 | 42 746 385 380 283 Core 20 | 10 . . . 10 Treads 1692 | 32 746 385 380 149 Legs 43 | . . . . 43 Wheels . | . . . . . Hover . | . . . . . Flight 81 | . . . . 81 Fastest Speed 37 | 50 160 160 160 37 Average Speed 152 | 133 160 160 160 116 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 96 70 45 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2272 | 56 820 443 520 433 Wait 106 | . 5 24 75 2 Move 1832 | 41 745 384 379 283 Hop . | . . . . . Pick Up 57 | 8 10 6 13 20 Fast Attach . | . . . . . Attach 28 | 6 1 . 4 17 Detach 1 | . . . . 1 Swap 26 | 1 5 3 5 12 Drop 29 | . 5 5 11 8 Fire 192 | . 48 21 33 90 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Discovered new exit (range 7) 943 | -10/Materials | Discovered new exit (range 9) 1356 | -10/Materials | Discovered new exit (range 11) 1436 | -10/Materials | Entered Mines 1496 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1496 | -10/Mines | Discovered new exit (range 5) 1781 | -10/Mines | Received a Mining Laser from a helpful Derelict 2134 | -10/Mines | Discovered new exit (range 8) 2150 | -10/Mines | Entered Materials 2150 | -9/Materials | Accompanied by 1 ally 2150 | -9/Materials | Evolved 2 slots: Utility x2 2315 | -9/Materials | Discovered new exit (range 18) 2543 | -9/Materials | Repaired Lgt. Cannon 2584 | -9/Materials | Build established: Scavenger-Mutant 2636 | -9/Materials | Discovered new exit (range 17) 2961 | -9/Materials | Entered another Materials area 2961 | -8/Materials | Evolved 2 slots: Propulsion x2 3085 | -8/Materials | Lost 3 parts (1p1n1w) 3132 | -8/Materials | Garrison activated, responded to threat 3292 | -8/Materials | Lost 4 parts (3n1w) 3386 | -8/Materials | Core integrity fell below 50% 3419 | -8/Materials | Core integrity fell below 20% 3454 | -8/Materials | Lost 9 parts (1p2n2u4w) 3589 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. Acquired Flight Unit. K-01 Serf collects debris. Acquired Lgt. Ion Engine. U-05 Engineer builds a Wall. Dropped Imp. Ion Engine. Acquired 20 matter. U-05 Engineer builds a Wall. Acquired Adv. Treads. Dropped Flight Unit. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). System corrupted: IFF burst signal emitted. W-25 Informer sends out distress signal. Flight Unit melted. S-10 Pest destroyed. Acquired 13 matter. W-25 Informer sends out distress signal. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????!???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????a#####? ???????????????? | | ????????????????????????# ?? ???????????????? | | ????????????????????????# ?? #??????????????? | | ????????????????????????# ??? #??????????????? | | ????????????????????????# ? #??????????????? | | ???????????????????????## ??Y" #??????????????? | | ??????????????????????? ??""H #??????????????? | | ???????????????????????? ??? #??????????????? | | ???????????????????????? ??? #??????????????? | | ????????????????????????#g#???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ???????????????????????##@##### #??????????????? | | ???????????????????????# g # #??????????????? | | ???????????????????????# # #??????????????? | | ???????????????????????# # #??????????????? | | ???????????????????????# + +??????????????? | | ???????????????????????# # #??????????????? | | ???????????????????????# # #??????????##### | | ???????????????????????######## ############ | | ??????????????????????????????# * | | ??????????????????????????????# ############ | | ??????????????????????????????# #??????????##### | | ??????????????????????????????# +??????????????? | | ??????????????????????????????# # ?????????????? | | ??????????????????????????????# # ?????????????? | | ??????????????????????????????# #? ????????????? | | ?????????????????????????????? #? ????????????? | | ????????????????????????????? #?? ???????????? | | ????????????????????????????? #??#???????????? | | ????????????????????????????##+####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 463 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleProtonCloak Manual? 0 Play Time 00:56:55 Cumulative 8.7 hours Start 2025.02.06 @ 14:01:53 End 2025.02.06 @ 15:27:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9fc67ead-d67f-4877-b659-de40027b067b